@@glichycat9388 it wasn’t that they doubted it was real but initially the dev sorta took money and vanished for a long while, so people thought it was never coming out
My first introduction to this was playing the demo however many years ago. It's still on my desktop as an .exe and I still play it sometimes. I don't even want to play the game. I just want to tell my villagers to do some normal activity, like build a barn, and just watch them drag the logs with their oxen and see the buildings actually go up. They don't build like most RTS models that just have multiple progression models that are more complete as the building nears completion. No... Manor Lords, your villagers actually put up the wood beams, and nail them into place. They actually DO THE THINGS they're doing, not just play out an animation. (Obviously, it's an animation, but it's very detailed and immersive). So I just play on realtime speed and just walk around my villlage as the manor. Even the demo was stripped of features and progression, but the world was so nice to spend time in, I don't care. This will be a Day 1 insta purchase for me.
2024 is turning out to be a really good year for gaming in the most unexpected way. AAA Games are turning out disasterous and small developers are dropping bombshells.
Holy shit I just got hit with a realisation, the mods for this game will be fucking amazing, depends how the base game will be but looks very promising. Already can imagine all the Lord of the Rings, AGOT and all that similiar stuff as mods for this, even more hyped for that if it's ever going to happen, hope the dev gives some good modding tools for the people, I feel like mods sometimes carry games like this one a lot
Only IF they release the modding tools. I heard people say similar things about Baldur's Gate 3, but look at the current state of modding that game: mostly cosmetics, and no plans for custom campaigns. So don't get too hyped until the devs make an official statement on this topic.
@_Slog_ BG3 is a very different game to mod, that requires event times and action to input. Strategy/city builder game like Manor Lords is mostly cosmetic modding.
@@steelgoodwin If having the base game reskinned to have a few crests and banners from your favorite fiction series is enough for you, then I suppose you'll get what you want. But I won't be expecting an immersive war of annihilation against the Night King/Dark Lord and his minions.
Added to my wishlist back in Oct 3 2020 deep in lockdown, played the demo he release last yearish and was so hooked. Can't wait to see whats been added
I wonder if, as a Manor Lord, if there's a little role play involved, like being able to dictate laws to either be a good lord or a tyrant of a lord. Fables of King Arthur come to mind :)
Its hardly an indie game at this point, given the cash infusion of epic games and the backing of a big publishers, that's like saying I'm an independent artist but I'm signed at a major label company 😂
Anyone doubting the desire for the mix of realistic graphics and ambitious ideas would be wise to see the response this game is getting. Will be game-changing, literally. Akin to German/Belgian realistic painting of the Renaissance: microcosm and macrocosm together.
Hoping they add castles and ability to man the walls, siege, rivers and river transport and trade and eventually coastlines and sea trade. Maybe invasions from other cultures.
i dont think it will be that large. it will mainly be about defending from bandits and rivaling villages. my guess is that sieges may come in when you try to conquer other lords to get their territory and thus expanding yourself.
Disclaimer for the video footage (e.g. 6:05): this is from the demo. it has been said that the dev reworked the houses so your villages wont look like american suburbs with all the same houses next to each other.. so you'll have some variances here as well.
Why have i not heard of this before? I play medieval dynasty, mount and blade bannerlord, total war, AND kingdom come deliverance. This looks like all of those put together
It's gona be interesting following one villager that joins your village and just checking on him and then hoping he doesn't get killed in battle when we go to war
It's weird how no-one is comparing it to the old Imperium Civitas (or Glory of the Roman Empire) games. It has the same hybrid of (complex) citybuilding and (simpler) real-time strategy. I feel like it was strongly inspired by it
Hey Resonant! Thx for keeping us up to date about Manor Lords, cant wait to watch your vids once the game actually comes out! There is new gameplay available, mostly in German but its possible to put subtitles... they show the whole progression system, etc. The guy/channel is called Maurice Weber I believe. Kind regards from Belgium!
I hope when I walk around my village, the Peasants/Commoners would address me properly with "Mi'Lord." The roleplay potential is insane when mods come and add Dragons and Magic. Become the Dragon King with a big Castle inside a Royal Capital.
This game could really be great, I would hope we see add ons like a crime system units that police your village/Town/city. Laws even a moral system of how well the town is run, revolting if you try and over tax feeding the war effort. This game if kept alive with these kind of updates, could be kept alive for decades. Of course, modders will need excess to the entire game files for exceptional mods.
As I'm aware there is some kind of popularity mechanic, but it's rudimentary. If your popularity dips from taxes/lacks of food, etc people will start to leave or riot outright
There isn't any, at least to the guard side of things. As Town Watches aren't really historical in that specific era. Hence why the April Fools joke about them being included.
I dont doubt any of the capabilities shown in this game because as far as I can see it, this is Tropico in a medieval setting with way way more polish and as a long time fan of tropico and medieval history, this game is perfect.
Honestly love to see an indie dev get the attention, investment and support they deserve to bring their project to market This has the potential to be a huge game and i am here for it
I feel like this will be one of those games that has been hyped so much, that it'll be roasted for it's initial bugginess, and forgotten, only to re-emerge 4 years down the line as a solid title.
@@user-dc4yr2ev5h Yep, as well as No Man's Sky, Fallout 76 (even though I still hate it) Battlefield 3+4, FF14, as well TW Attila, which people forget was hated by many on launch. Just a symptom of Publishers trying to scam pre-orders out of people with inaccurate trailers. At least it seems this is one guy's passion project. Although, CP2077 and No Man's Sky are probably most applicable, as they weren't by giant studios, and were way more hyped without precedent.
@@justagame101 And both ended up redeeming themselves later, NMS more so than Cyberpunk, and NMS is still kicking out content after content, free of charge.
Fans of total war are the ones who will ask for constant dlc and bitch about how the battles are small Players and fans of the stronghold series looking at this masterpiece as the game we always dreamed of
The only thing you need to know before watching this video. Dude just keeps talking about the same manor lords features over and over. If you've followed the game in any way this video is not gonna give a review or tell you anything you don't already know, a waste of your time.
1400’s SIMS mixed with Warcraft 3? Thank you!!! Please live up to the hype! If I hear “work complete!” “Zug Zug” Or “build more farms” I will be happy.
Both me and my wife are excited about this release, because we both are medieval era fanatics and we both love city building genre. I'm the happiest man in the world.
Kinda hoped *Warhorse* would get involved with this game, *Warhorse* being a new aswell but with succes on their *Kingdom come deliverance* seemed like a good match. Looking forward to the review and perhaps ur tips and tricks.
Loved stronghold and stronghold crusaders. Never enjoyed the 3d versions. Graphics were never good enough but this coupled with the freedom of building looks really promising
I am a huge huge fan of stuff like this. Crusader kings, banner lords and total war are basically the only games I play. I have never been more hyped for a game then I am for Manor Lord. I am probably taking the 26th off work.
Only unrealistic thing I can think of is that craftsmen have a building for their occupation AND a different house for living. Most of the time craftsmen, like tanners and such, did work in their own houses.
Darn this is incredible, in fact the graphics are very similar to Kingdom Come Deliverance, only instead of being a Story game with RPG aspects it's a simulation/management game. I'm really hyped for this game !
I'd say play the game for a few hours once it comes out first, and if you weren't disappointed with it (like with the 99% of early access games) then take a whole damn week off lmao
I wonder if the progress will feel forced like in CS. Or if i will be able to chill at some point knowing my region is on a sweet spot regarding population, production etc.
A lot of people are getting hyped for this, but getting hyped for games is never wise. Though it looks promising, we really haven't seen a lot of detailed information, and complex games like this can fail in many ways. The devil is in the details. Even if this game has all of the elements required for success, something as mundane as balance problems could seriously harm it. Hopefully, it will be successful, but it is always best to wait and see. As for me, I am hoping that there will be good customization options. Though I'm glad warfare will be in the game for the sake of realism, I don't always want a stressful game full of warfare and raids; if game settings can be customized to reduce or eliminate this, I will be a lot more likely to play this game when I simply want to relax and build a village. RimWorld is a great model for this sort of customization. That game can be whatever sort of experience the player wants it to be, whether the player wants a peaceful colony builder or an ultimately futile last stand against relentless waves of raiders and vicious wildlife.
This game kinda reminds me of The Settlers: Rise of an Empire released in 2007....when I played that game as a kid, was by far one of the more enjoyable games to play and very unique. Haven't seen too many games release like it, glad to see this game is shaping up to be an amazing game :)
When I played total war I would turn the unit size way down, it’s feels way more realistic. Needless to say this is my dream game. Game of thrones mod would be dope
(Early Access coming 26 April 2024 on Steam) POSTED by the Developer on STEAM Wed, April 17 A few words from the Dev before the launch into Early Access Hey everyone, It's been quite a journey so far, but it won't stop on April 26th. During development, the core tester group was around 130+ people. Given the popularity of the game, I'm pretty sure there is going to be a wave of feedback that I will need to address after the early access launch. I wanted to address a few things for everyone who intends on buying the game on April 26th... What this game is not. Manor Lords is not a Total War competitor. It's a city builder with battles. Yes, battles are there, but not as huge or as frequent as some of you might expect. The majority of gameplay is focused on city building and management. -It's not a Empire Management style Grand Strategy game either. The map has regions, but you won't be able to conquer the whole Europe, nor have marriages or anything like that. The game is designed to play at a much smaller scale. It's not an RPG either. If you played KCD or Mount & Blade, ML is a different type of game. There is a visit mode in Manor Lords which allows you to walk around your town, but it's an experimental, cosmetic bonus feature, the game is really meant to be played from the "bird's eye" perspective, like a strategy game (almost always) should. There won't be any first-person gameplay. -It's not a competitive, fast paced RTS like Age of Empires or Starcraft. A lot of the game mechanics focus on aesthetics of your town and resources take some time to be transported around the map. This results mostly in a more of a relaxed experience, with high intensity moments spicing up atmospheric city building rather than the game being at high intensity all the time. This will be an early access release. Yes, it must be disappointing, but I think it's the right choice. It's my first serious game and not only some stuff is still unfinished, but I bet you guys will ask me to change some things you don't necessarily like. But I want to pursue an open development strategy of a back and forth between me and you, I think it worked great for the game so far (I'm comparing to times where there wasn't even a testing group and I was developing in a bubble). The publisher and I recently shared the game with content creators all over the world. Feel free to check out numerous streams and let's plays out there before buying to make sure this is the game for you! That said, the reception has been super positive so far for which I’m very grateful. I think the game should find a way into the hearts of players who expected Manor Lords to be what it is, a realistic, organic, authentic city builder with real time battles. (edited) Roadmap I do not plan on releasing a roadmap yet. I've made a mistake once or twice before, of promising and working on a feature only to find out that the testers didn't care as much as I did and that they actually wanted something else. So even if I have a plan, I want to adopt the philosophy of "listen, verify, implement". This way I expect the first month of patches to be just bug fixes and polish. During that time, together with Hooded Horse, we’ll be collecting your feedback and then prioritizing work based on what we hear. I'm still considering whether to keep the testing of future patches closed or open, my current idea is to have an open pre-release beta branch so that everyone who owns the game can check and test the most recent pre-release unstable version of the game and contribute if they want to. And keeping the main branch as the previous most stable version. Though let me know, maybe you'd prefer me to keep the unstable versions to a closed testing group? As always, thanks for following and all the support. I’ll certainly keep the updates more frequent here once the early access officially starts. Have a good one! Greg ________________________________________________________________________________________________________________________________________________________________________________ Okay....and back to me, I thought everyone who was thinking about getting the game would like to see that explanation of what's coming. I for one, will be picking it up.
I've never purchased a game at full price, but I'll actively be trying to buy this at full price because Holy FUcking SHIT. I've been wanting this game before it even existed, and it got started out BY A SOLO DEVELOPER. Countless AAA games has been released that were worse quality than the demo version of this game, and I truly look forwards to it.
I played Manor Lords in Early Access... if you like city-build and medieval themed games like AoE2 just buy it and see for yourself. Slavic Magic won't be to greedy with the price
please, for the love of god: If this game will be open for the modding community, it will set the new standard for RTS, sim and colonybuilders for the next 10 years. Imagine orc or elven cities, overhauls etc.
11:20 Like, it's great you're very extensively covering Manor Lords, your channel is a good source of info when it comes to that, but... My dude... What do you mean by naval battles in medieval Poland/Eastern Europe?? XD
id love to see some sort of custom building dlc or update, being able to have a personal touch on the houses, forts and churches would be very cool to see
I’m not complaining for the wait on console getting a pc is just not the move for me at the moment but it’s coming I’ve played pc games on my Xbox way more often like stellaris ck3 exc. I’m just happy it is
Thank you so much for the support on this video! Expect plenty more up to and on release
If this is the only video we need, why did you make another one about the military? Sellout
yay
clown, delete your channel
speech impediment
Thanks from an old Total War player...
Solo developer creating something what I could only dream about when I was little? Hell yeah, buying early access and supporting his work all the way
Solo dev will crush 880 CA employees...
@@thomaslacornette1282don’t set yourself up for disappointment. I’m excited but it will be light on content.
He was solo in the very beginning, it turned into a small team
Not a solo dev. But I agree.
@@raskolnikov6443 No worries, i not really hyped for this game but "total war" are so meh, he will crush them easily. 😂
I could watch a 5 hour compilation of road building in manor lords and I'd call that ASMR
Lmao ngl the road sealed the deal for me
@@v1nigra3 I remember some people doubted it was real lol
@@glichycat9388 it wasn’t that they doubted it was real but initially the dev sorta took money and vanished for a long while, so people thought it was never coming out
@@v1nigra3 Yeah i realise we also have Viking city builder
I agree
The one game I will break my rule for and buy early access.
love games like these surviving the aftermath surving mars frost punk love simulation games they put everything into without loot boxes just DLCs
@@llVll001 frost punk is an amazing game, and the dlcs are amazing too. Can’t wait for frost punk2
Just wait really no point to pre-order it only benefits you to wait
@@dylanmason2373 right with you man!
Its coming to game pass day 1 so
1 person did something teams of AAA development couldn’t do. The best thing about art, is artists will always make it.
It had support from a third party teams.
My first introduction to this was playing the demo however many years ago.
It's still on my desktop as an .exe and I still play it sometimes. I don't even want to play the game. I just want to tell my villagers to do some normal activity, like build a barn, and just watch them drag the logs with their oxen and see the buildings actually go up. They don't build like most RTS models that just have multiple progression models that are more complete as the building nears completion. No... Manor Lords, your villagers actually put up the wood beams, and nail them into place. They actually DO THE THINGS they're doing, not just play out an animation. (Obviously, it's an animation, but it's very detailed and immersive).
So I just play on realtime speed and just walk around my villlage as the manor. Even the demo was stripped of features and progression, but the world was so nice to spend time in, I don't care. This will be a Day 1 insta purchase for me.
2024 is turning out to be a really good year for gaming in the most unexpected way. AAA Games are turning out disasterous and small developers are dropping bombshells.
Holy shit I just got hit with a realisation, the mods for this game will be fucking amazing, depends how the base game will be but looks very promising. Already can imagine all the Lord of the Rings, AGOT and all that similiar stuff as mods for this, even more hyped for that if it's ever going to happen, hope the dev gives some good modding tools for the people, I feel like mods sometimes carry games like this one a lot
Mods will be much much later in implementation
@@steelgoodwin I know, I am just saying that I might be even more hyped for those than the release of the game itself
Only IF they release the modding tools. I heard people say similar things about Baldur's Gate 3, but look at the current state of modding that game: mostly cosmetics, and no plans for custom campaigns. So don't get too hyped until the devs make an official statement on this topic.
@_Slog_ BG3 is a very different game to mod, that requires event times and action to input. Strategy/city builder game like Manor Lords is mostly cosmetic modding.
@@steelgoodwin If having the base game reskinned to have a few crests and banners from your favorite fiction series is enough for you, then I suppose you'll get what you want. But I won't be expecting an immersive war of annihilation against the Night King/Dark Lord and his minions.
Added to my wishlist back in Oct 3 2020 deep in lockdown, played the demo he release last yearish and was so hooked.
Can't wait to see whats been added
This game feels like a fever dream to me, the time between it being announced and release coming soon feels like time flew
Nov 11 2020 here :D
Most anticipated game of all time, I can not wait!!!!!!!
GTA 6
GTA VI
@@rens2030meh
It will disappoint. . .but only becomes peoples hopes are so high.
@@rens2030nah GTA 6 will be just another GTA
I wonder if, as a Manor Lord, if there's a little role play involved, like being able to dictate laws to either be a good lord or a tyrant of a lord. Fables of King Arthur come to mind :)
the time of indies is upon us! the demise of the aaa is upon them XD
Get woke, go broke!
Its hardly an indie game at this point, given the cash infusion of epic games and the backing of a big publishers, that's like saying I'm an independent artist but I'm signed at a major label company 😂
@@robinnewhouse1563 bro its 1 developer, its an indie game lmao
@@captainalex157It is not 1 developer. He created a team after the beginning. It is impressive though.
No wokeness
I think what interests me the most is the self story aspect
Self story?
@@raskolnikov6443role-playing blud
Anyone doubting the desire for the mix of realistic graphics and ambitious ideas would be wise to see the response this game is getting. Will be game-changing, literally. Akin to German/Belgian realistic painting of the Renaissance: microcosm and macrocosm together.
Not sure if there any doubters I think most are super excited 😁
I can't wait for it!
Keep your expectations low, because this whole thing is fishy. No new footage until after all you pre-orders are nice and secure.
100% something feels off about this,i think people are so desperate for a good total war that alot of money will be wasted@@ItIsYouAreNotYour
@@ItIsYouAreNotYour have faith brother this isn't goanna be like pharos were not goanna get duped again
@@ItIsYouAreNotYourI am inclined to agree but they are pretty open on the development of the game
@@cosmicduo6885 "Did I ever tell you what the definition of insanity is ?"
Hoping they add castles and ability to man the walls, siege, rivers and river transport and trade and eventually coastlines and sea trade. Maybe invasions from other cultures.
i dont think it will be that large. it will mainly be about defending from bandits and rivaling villages. my guess is that sieges may come in when you try to conquer other lords to get their territory and thus expanding yourself.
Or even just earthen works to make your peasants effective defenders
I think there are castles isn't there?
Disclaimer for the video footage (e.g. 6:05): this is from the demo. it has been said that the dev reworked the houses so your villages wont look like american suburbs with all the same houses next to each other.. so you'll have some variances here as well.
Why have i not heard of this before? I play medieval dynasty, mount and blade bannerlord, total war, AND kingdom come deliverance. This looks like all of those put together
No CK3?
Try New Cycle, its a bit different but really cool too
@@wilhelm7450Bro we can't play every game ever lol
It's gona be interesting following one villager that joins your village and just checking on him and then hoping he doesn't get killed in battle when we go to war
It's weird how no-one is comparing it to the old Imperium Civitas (or Glory of the Roman Empire) games. It has the same hybrid of (complex) citybuilding and (simpler) real-time strategy. I feel like it was strongly inspired by it
Been waiting for it since the whispers of its existence - so so excited!
Looks like a mix between Stronghold, Anno and Age of Empires.
Don’t forget Knights & Merchants
And like a progression from farthest frontier
The settlers also
Is goot
This is like a modern day Knights and Merchants. Love it!
I loved that game.
That game was like crack.
Hey Resonant! Thx for keeping us up to date about Manor Lords, cant wait to watch your vids once the game actually comes out!
There is new gameplay available, mostly in German but its possible to put subtitles... they show the whole progression system, etc. The guy/channel is called Maurice Weber I believe.
Kind regards from Belgium!
maan, this kind of game will make you forget the time.
ooooh, 1 more i gotta build this.
cycles continue untill 5 am
I hope when I walk around my village, the Peasants/Commoners would address me properly with "Mi'Lord."
The roleplay potential is insane when mods come and add Dragons and Magic. Become the Dragon King with a big Castle inside a Royal Capital.
I wonder if the lord can participate in combat too? Probably very risky but maybe for emergency situations
This game could really be great, I would hope we see add ons like a crime system units that police your village/Town/city. Laws even a moral system of how well the town is run, revolting if you try and over tax feeding the war effort. This game if kept alive with these kind of updates, could be kept alive for decades. Of course, modders will need excess to the entire game files for exceptional mods.
As I'm aware there is some kind of popularity mechanic, but it's rudimentary. If your popularity dips from taxes/lacks of food, etc people will start to leave or riot outright
There isn't any, at least to the guard side of things. As Town Watches aren't really historical in that specific era. Hence why the April Fools joke about them being included.
@ToxicTeraaa ah OK, thank you for explaining this makes sense.
@@ToxicTeraaaspecifically in that region (Franconia) during that era.
Wtf ….
I dont doubt any of the capabilities shown in this game because as far as I can see it, this is Tropico in a medieval setting with way way more polish and as a long time fan of tropico and medieval history, this game is perfect.
Manor Lords, Frostpunk 2 and KCD 2... This is going to be a good year for gaming.
Honestly love to see an indie dev get the attention, investment and support they deserve to bring their project to market
This has the potential to be a huge game and i am here for it
I feel like this will be one of those games that has been hyped so much, that it'll be roasted for it's initial bugginess, and forgotten, only to re-emerge 4 years down the line as a solid title.
Cp2077?
@@user-dc4yr2ev5h Yep, as well as No Man's Sky, Fallout 76 (even though I still hate it) Battlefield 3+4, FF14, as well TW Attila, which people forget was hated by many on launch. Just a symptom of Publishers trying to scam pre-orders out of people with inaccurate trailers. At least it seems this is one guy's passion project. Although, CP2077 and No Man's Sky are probably most applicable, as they weren't by giant studios, and were way more hyped without precedent.
@@justagame101 And both ended up redeeming themselves later, NMS more so than Cyberpunk, and NMS is still kicking out content after content, free of charge.
@@justagame101Fallout 76 is still disliked by a lot of people's it just has a bit of a following now
He should be able to make enough money in early access to hire more developers. Also wondering how much he is getting paid to put it on gamepass.
This community seems better run than some I’ve seen in CA, good job.
Who else is reminded of the stronghold games by this?
This game has the potential to rewrite multiplayer gaming history. If it ever becomes one
Can’t wait to see what the modding community will be able to do with this game!! The vanilla looks so good already.
been waiting since 2020 finaly it has come my dream game did come true
My hope for mods or maybe further DLC would be terraforming and castle building, so I can make a moat and bailey style of settlement
I saw a screenshot on Steam that looks like it has this.
Fans of total war are the ones who will ask for constant dlc and bitch about how the battles are small
Players and fans of the stronghold series looking at this masterpiece as the game we always dreamed of
Seen the battles. Kinda big
I'm so glad this is finally coming out & the dev has found support
This would be so cool for medieval Japan 😍
The only thing you need to know before watching this video. Dude just keeps talking about the same manor lords features over and over. If you've followed the game in any way this video is not gonna give a review or tell you anything you don't already know, a waste of your time.
Pin this.. when I need videos analyzing what I need to know before I buy a game I need the creator to actually compare and contrast other titles
This biggest question: is it worth your money?
Thanks
Yeah this shit is borderline AI generated. Reminds me of why I unsubbed from this channel
I suppose you are not known to be a great listener irl.
Love the art, love the vibes, thats half of the game
This looks really cool. And it's Free from the grid! Just that thing alone makes it look fantastic.
Looks like one of the best/ innovative builders I've seen in a long time
I’m interested to see how big you can make the towns/cities
One content creator got a test copy, and his goal was to get to 1000 population. He did it, and showed that the fps was still very strong
@@slomnimthat is huge
Basically improved and shined version of banished
1400’s SIMS mixed with Warcraft 3? Thank you!!! Please live up to the hype! If I hear “work complete!” “Zug Zug” Or “build more farms” I will be happy.
Looks like a modern, polished and more realistic version of Stronghold. Interesting!
A medieval game that also releases on my birthday? count me in!
since i probably will be busy playing manorlords when it hits: i wish you a happy soonish birthday! 🥳
Both me and my wife are excited about this release, because we both are medieval era fanatics and we both love city building genre. I'm the happiest man in the world.
Bannerlord is shivering in his timbers right now
this game is a absolute jewel, early access pure fun? and a true passion? support this!!
The graphics & animations are really spot on! 100% will buy this one.
Kinda hoped *Warhorse* would get involved with this game, *Warhorse* being a new aswell but with succes on their *Kingdom come deliverance* seemed like a good match.
Looking forward to the review and perhaps ur tips and tricks.
Warhorse was too busy making the sequel to their masterpiece.
Can't wait to play both this and kcd 2
it looks like stronghold 2 but better graphics to it
Loved stronghold and stronghold crusaders. Never enjoyed the 3d versions. Graphics were never good enough but this coupled with the freedom of building looks really promising
I am a huge huge fan of stuff like this. Crusader kings, banner lords and total war are basically the only games I play.
I have never been more hyped for a game then I am for Manor Lord. I am probably taking the 26th off work.
Only unrealistic thing I can think of is that craftsmen have a building for their occupation AND a different house for living. Most of the time craftsmen, like tanners and such, did work in their own houses.
Darn this is incredible, in fact the graphics are very similar to Kingdom Come Deliverance, only instead of being a Story game with RPG aspects it's a simulation/management game.
I'm really hyped for this game !
Love Bannerlords 2, but wish it had a builder play like this, instead of already built towns/villages. great review
I'm so excited for this game. I'm taking a week off work when ML first comes out.
A week? Jesus
@@69meplease100 Yeah, I saved up like 60 days of leave with pay so I felt this would be a perfect time to use it lol.
I'd say play the game for a few hours once it comes out first, and if you weren't disappointed with it (like with the 99% of early access games) then take a whole damn week off lmao
I wonder if the progress will feel forced like in CS. Or if i will be able to chill at some point knowing my region is on a sweet spot regarding population, production etc.
Feels like a mix of features from Banished, Dwarf Fortress, and Total War. Looks awesome
I hope that we get some bigger Regions. Maybe also with big rivers or Coastlines.
Sounds like a strategy kingdom come. Jesus christ be praised! Radzig of skalitz here i come
A lot of people are getting hyped for this, but getting hyped for games is never wise. Though it looks promising, we really haven't seen a lot of detailed information, and complex games like this can fail in many ways. The devil is in the details. Even if this game has all of the elements required for success, something as mundane as balance problems could seriously harm it. Hopefully, it will be successful, but it is always best to wait and see.
As for me, I am hoping that there will be good customization options. Though I'm glad warfare will be in the game for the sake of realism, I don't always want a stressful game full of warfare and raids; if game settings can be customized to reduce or eliminate this, I will be a lot more likely to play this game when I simply want to relax and build a village. RimWorld is a great model for this sort of customization. That game can be whatever sort of experience the player wants it to be, whether the player wants a peaceful colony builder or an ultimately futile last stand against relentless waves of raiders and vicious wildlife.
This game kinda reminds me of The Settlers: Rise of an Empire released in 2007....when I played that game as a kid, was by far one of the more enjoyable games to play and very unique. Haven't seen too many games release like it, glad to see this game is shaping up to be an amazing game :)
so hyped about this game
I hope they make actuall knights, what they were, a highly elite and expensive unit type, not something you recruite willy nilly
When I played total war I would turn the unit size way down, it’s feels way more realistic. Needless to say this is my dream game. Game of thrones mod would be dope
Really looking forward to this game. I hope later in the game we can see are village turn into more of a city with brick roads and such.
So excited for this :)
tbh I always saw "kingdom come deliverance" when Looked at this game rather than total war
Tf? Lmao.
me too! definitely has that beautiful kingdom come look and fidelity with some mount and blade bannerlord looking combat
Kingdom War: Total Deliverance
This looks very promising, but the enormous scope of the game must make it very difficult to get it to work as a game.
Thank you Res for being a strong supporter in the project in both Alpha and now leading into EA.
Do you know if the lord can join in combat, maybe inspire the troops in battle
i cannot wait to play trhis, i loved the settlers back in the day
Does the map expand as you conquer the available areas or is it always a 6 province map with one other AI and random bandits?
I kinda dreamt of this game, amazing!
Will raiding other villages be implemented?
I sure hope that expansion and building castles would be an option!
Looks like a modern stronghold! with more PVE content. I like it
I'm gonna buy it. If I can buy games I haven't even touched, I can get this one. I'll give it a go. It looks beautiful anyway.
Ben hyped for this game since I got it suggested when looking up Bannerlord a few years ago!
(Early Access coming 26 April 2024 on Steam)
POSTED by the Developer on STEAM
Wed, April 17
A few words from the Dev before the launch into Early Access
Hey everyone,
It's been quite a journey so far, but it won't stop on April 26th. During development, the core tester group was around 130+ people. Given the popularity of the game, I'm pretty sure there is going to be a wave of feedback that I will need to address after the early access launch.
I wanted to address a few things for everyone who intends on buying the game on April 26th...
What this game is not.
Manor Lords is not a Total War competitor. It's a city builder with battles. Yes, battles are there, but not as huge or as frequent as some of you might expect. The majority of gameplay is focused on city building and management.
-It's not a Empire Management style Grand Strategy game either. The map has regions, but you won't be able to conquer the whole Europe, nor have marriages or anything like that. The game is designed to play at a much smaller scale.
It's not an RPG either. If you played KCD or Mount & Blade, ML is a different type of game. There is a visit mode in Manor Lords which allows you to walk around your town, but it's an experimental, cosmetic bonus feature, the game is really meant to be played from the "bird's eye" perspective, like a strategy game (almost always) should. There won't be any first-person gameplay.
-It's not a competitive, fast paced RTS like Age of Empires or Starcraft. A lot of the game mechanics focus on aesthetics of your town and resources take some time to be transported around the map. This results mostly in a more of a relaxed experience, with high intensity moments spicing up atmospheric city building rather than the game being at high intensity all the time.
This will be an early access release.
Yes, it must be disappointing, but I think it's the right choice. It's my first serious game and not only some stuff is still unfinished, but I bet you guys will ask me to change some things you don't necessarily like. But I want to pursue an open development strategy of a back and forth between me and you, I think it worked great for the game so far (I'm comparing to times where there wasn't even a testing group and I was developing in a bubble).
The publisher and I recently shared the game with content creators all over the world. Feel free to check out numerous streams and let's plays out there before buying to make sure this is the game for you! That said, the reception has been super positive so far for which I’m very grateful. I think the game should find a way into the hearts of players who expected Manor Lords to be what it is, a realistic, organic, authentic city builder with real time battles. (edited)
Roadmap
I do not plan on releasing a roadmap yet. I've made a mistake once or twice before, of promising and working on a feature only to find out that the testers didn't care as much as I did and that they actually wanted something else. So even if I have a plan, I want to adopt the philosophy of "listen, verify, implement". This way I expect the first month of patches to be just bug fixes and polish. During that time, together with Hooded Horse, we’ll be collecting your feedback and then prioritizing work based on what we hear.
I'm still considering whether to keep the testing of future patches closed or open, my current idea is to have an open pre-release beta branch so that everyone who owns the game can check and test the most recent pre-release unstable version of the game and contribute if they want to. And keeping the main branch as the previous most stable version. Though let me know, maybe you'd prefer me to keep the unstable versions to a closed testing group?
As always, thanks for following and all the support. I’ll certainly keep the updates more frequent here once the early access officially starts.
Have a good one!
Greg
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Okay....and back to me, I thought everyone who was thinking about getting the game would like to see that explanation of what's coming. I for one, will be picking it up.
I've never purchased a game at full price, but I'll actively be trying to buy this at full price because Holy FUcking SHIT. I've been wanting this game before it even existed, and it got started out BY A SOLO DEVELOPER. Countless AAA games has been released that were worse quality than the demo version of this game, and I truly look forwards to it.
I really really want this game
im gonna buy like 2-3 copie just for the solo développer
I really hope for the best with this game.
Looks like a better version of medieval dynasty
I played Manor Lords in Early Access... if you like city-build and medieval themed games like AoE2 just buy it and see for yourself. Slavic Magic won't be to greedy with the price
This game makes me think whether we are a simulation game in someone’s cosmic computer.
please, for the love of god: If this game will be open for the modding community, it will set the new standard for RTS, sim and colonybuilders for the next 10 years. Imagine orc or elven cities, overhauls etc.
Definitely looking forward to this game!!
Thank God this game comes out before WW3, so that we know how to live after the fall... LOL
So excited for this game counting down the days
11:20 Like, it's great you're very extensively covering Manor Lords, your channel is a good source of info when it comes to that, but... My dude... What do you mean by naval battles in medieval Poland/Eastern Europe?? XD
Franconia/Western Bohemia is the source material for the buildings, clothes etc. The game itself is not meant to represent a particular place, though
The graphics looks real at points.
We need a full-fledged farming game.
We need a full-fledged war game.
We need a full-fledged open-world game.
Only one thing ain't gonna cut it!
Just found out about this game today.
Got it on my Wishlist.
id love to see some sort of custom building dlc or update, being able to have a personal touch on the houses, forts and churches would be very cool to see
I have game pass. But im still going to buy it.
I’m not complaining for the wait on console getting a pc is just not the move for me at the moment but it’s coming I’ve played pc games on my Xbox way more often like stellaris ck3 exc. I’m just happy it is