Excellent tutorial guys! You all have no idea how useful these tuts are because, while there are a (somewhat) decent number of Nuke tuts on TH-cam, many of them aren't up-to-date, or good quality, or the teaching methods are simply not that helpful. So learning Nuke (in my personal experience) has been quite a frustrating experience - especially for those of us trying to get into the industry. This tutorial however, is simple, straight forward, and you explain EVERY step of the way which gears the understandings of Nuke's complexities towards novices and adept artists alike. Please, please, please continue to make Nuke tutorials on VFX - as there's just too much After Effects on TH-cam and not enough Nuke, I swear! Lol. And again, thank you so much for all of you guys' hard work every single day.
Nice one. Please do more tutorials on Nuke. I am actually working on my Nuke compositing showreel right now and watching these tutorials giving me more ideas to try. Please go further on some advanced compositing techniques also.
hey I was wondering if for example the sky also would be replaced, how would you go about setting that up? Struggeling with layering cards on top and behind the source footage at the same time, cannot seem to seperate the elements within the same scene, in this video it is easy since all the fog is in front, but nothing being luma keyed out and replaced in the back etc.
Hey Carl! Sorry for a super late reply. Basically we would have to luma key the plate, and then use the alpha on a card placed correctly in 3D space and render this out from a separate scanline renderer, and then use this as a mask in a separate merge node, where you'd add your sky coming from another scanline renderer (the sky texture on a card also placed correctly in 3D space) so you would get the exact same camera movement on the sky as well.
I mean that's not true but okay. What I do know is you can get a non-commercial version of nuke for free but you have to sign your soul and wallet away to adobe to use after effects.
Excellent tutorial guys! You all have no idea how useful these tuts are because, while there are a (somewhat) decent number of Nuke tuts on TH-cam, many of them aren't up-to-date, or good quality, or the teaching methods are simply not that helpful. So learning Nuke (in my personal experience) has been quite a frustrating experience - especially for those of us trying to get into the industry. This tutorial however, is simple, straight forward, and you explain EVERY step of the way which gears the understandings of Nuke's complexities towards novices and adept artists alike. Please, please, please continue to make Nuke tutorials on VFX - as there's just too much After Effects on TH-cam and not enough Nuke, I swear! Lol. And again, thank you so much for all of you guys' hard work every single day.
Nice one. Please do more tutorials on Nuke. I am actually working on my Nuke compositing showreel right now and watching these tutorials giving me more ideas to try. Please go further on some advanced compositing techniques also.
yeah me too bro..all d best
mate , when i click to nuke , it opens cmd file , then it gone , but nuke doesnt open. what is problem with it
Very Nice Tutorail, Please also provide footage link so that we can do practice on this footage.
Can u pls make more tutorials like this i was learning the nuke.
hey I was wondering if for example the sky also would be replaced, how would you go about setting that up? Struggeling with layering cards on top and behind the source footage at the same time, cannot seem to seperate the elements within the same scene, in this video it is easy since all the fog is in front, but nothing being luma keyed out and replaced in the back etc.
Hey Carl! Sorry for a super late reply. Basically we would have to luma key the plate, and then use the alpha on a card placed correctly in 3D space and render this out from a separate scanline renderer, and then use this as a mask in a separate merge node, where you'd add your sky coming from another scanline renderer (the sky texture on a card also placed correctly in 3D space) so you would get the exact same camera movement on the sky as well.
Does anyone know why my viewer is so slow in nuke i have 32gb ram rtx 3060 ti and a lot of free Cash space
Is this possible with the non commercial version of nuke?
Nope
Cool channel! :)
Where do i download that kind of smoke footages?! Please
You can find all these smoke footage and more at ActionVFX.com! Look here: www.actionvfx.com/collections/smoke/category
Tq uh so much sir!! 😀
Can we do this in After effects ?
Yes, you can get very similar results in After Effects. We have a tutorial here: th-cam.com/video/DALMUl7-Apw/w-d-xo.html
In AE I would be finished with that in 10 min.
nope, you won't be able to propertley track a complex shot and creat a complex 3d scene
I mean that's not true but okay. What I do know is you can get a non-commercial version of nuke for free but you have to sign your soul and wallet away to adobe to use after effects.