Powercreep in Yugioh - The Three Effect Rule

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 751

  • @MonkeyFightTCG
    @MonkeyFightTCG  8 หลายเดือนก่อน +75

    Here's the Artist Behind the Purrely and Popular art. they do a ton of great stuff.
    twitter.com/AntiAntArt
    ko-fi.com/antiantart

    • @jellyunicorn8347
      @jellyunicorn8347 8 หลายเดือนก่อน +4

      we love anti ant art appreciaton theyre SO GOOD

    • @NotControlledByMillipedes
      @NotControlledByMillipedes 8 หลายเดือนก่อน +3

      I laughed so hard that I turned into the card

    • @icemarvel0791
      @icemarvel0791 8 หลายเดือนก่อน +1

      I really need to find someone who makes custom cards for that purrley art

    • @undertaker8187
      @undertaker8187 4 หลายเดือนก่อน

      i reply here because the vid is 4 month old and i dont think u will check it for new comments :)
      idk if it is the same in tcg and ocg as in master duel but i can say there the greed of konami goes even further. the use the banlist to harm current meta decks so hard they dont been really playable when the new meta arives. in example tear was so watered down that is close to unplayable only with a 2nd and 3rd archetype (in that case kash and horus) its viable while snake eyes/ fireking runs rampage. (not to speak of rouge decks like evil twin, tribrigate, eldrich ect). if we compare tear vs snake eyes both full power then tears win but there are few aspects on tears what i value way over snake eyes. snake eyes is just "dont let ur opponent play" with generic stuff like baron from extradeck. while tears is more of a control type. (1 spin here, 1 pop there, 1 summon negate, 1 once per turn monster effect negate) that operates fully on his own archetype with own boss monster.
      yes tear cards are generic but tbh beside of despia tear there isnt really a big use outside of the archetype.
      and the biggest plus point on tear vs snake eye imo is that tears supports interaction from both players while snake eye is just handtraps plus full negate
      dont get me wrong tears release in Master Duel i disliked because the other playable decks in this time was not good enought but a tear mirror match was awesome because the interactions was insane.
      with the current powercreep in fire archetype decks, full power tears would fit way better

  • @tenkyoken
    @tenkyoken 8 หลายเดือนก่อน +476

    Can't wait for powercreep to reach deck-trap monsters that summon themselves and can't be responded to when your opponent takes a breath

    • @Petrico94
      @Petrico94 8 หลายเดือนก่อน +5

      Soot Blossom is annoying the way it special summons a 200 atk nothing during your opponent's mainphase1, but at least I'll always have a way to stop them from searching their deck once per turn. Plus it technically thins the deck and lets me shuffle what I put on the bottom more towards the middle incase I want to discard half my deck later.
      You can use it as tribute but you still need an extra monster, really it just lets you remove it from the field if not destroyed in battle.

    • @deejayf69
      @deejayf69 8 หลายเดือนก่อน +7

      Yeah, idk. I think the power creep is more of an issue than a blessing. But that's different from person to person.

    • @goddessbraxia
      @goddessbraxia 8 หลายเดือนก่อน +10

      Your deck trap can do nothing against my not in the game trap. I can just counter your card with a card I'm not actually running in my deck.
      Also, I own a copy of the new Exodia in my collection back at home so you just lose.

    • @BlueStormBuG
      @BlueStormBuG 8 หลายเดือนก่อน +6

      We do have monsters that can special summon themselves from the deck, so it's only a matter of time.

    • @Petrico94
      @Petrico94 8 หลายเดือนก่อน +11

      @@goddessbraxia Now that it's turn 5, my Time Machine special summons itself from the previous game on the other side of the convention center. But not before it battles the Eldrich Stalker lvl 3 I'm going to send backwards in my next game, causing me to lose 800LP and discard a card from my hand.

  • @TeamAPS
    @TeamAPS 8 หลายเดือนก่อน +231

    I like the way you differentiated modern Yu-Gi-Oh card effects.

    • @Howardax
      @Howardax 7 หลายเดือนก่อน +4

      Oh hey! Love your channel and your thoughts on powercreep in the game also.
      Quick question, do you have any thoughts on what the "end game" of this power creep could become? Like, what effects would be considered universally "too much" for yourself and other players?

  • @jofx4051
    @jofx4051 8 หลายเดือนก่อน +158

    Dragon Rulers: 4 effect, only one and only once per turn
    Now several monsters has 3 effect and all of them can be used once per turn

    • @MrVariant
      @MrVariant 8 หลายเดือนก่อน +7

      Crazy part is they could've errata'd "dragon ruler monster" text to not stack them but never did. It nerfed bazoo and skull lair hard lol not as bad as ring of destruction (no ties/lethal damage to opponent and can't target own monster). In the old as it was cheap discard and removal for stuff that didn't come back, let alone snatch steal lol. The fact change of heart is free shows you how much power creep happened too. I got tired of the nostalgia trips to the attic every year let alone speed duel didn't bother with xyz, synchro, links or a good battle pack sealed format.

    • @chazzitz-wh4ly
      @chazzitz-wh4ly 7 หลายเดือนก่อน +10

      And then half are quick effects so now your opponent is playing your turn too.

    • @MrMusic747
      @MrMusic747 7 หลายเดือนก่อน +9

      @@chazzitz-wh4lythis is exactly what makes modern Yugioh unenjoyable

    • @lezenwell
      @lezenwell 7 หลายเดือนก่อน +5

      ​@@chazzitz-wh4lylabyrinth and snake eyes decks do this all the time lol

    • @Nephalem2002
      @Nephalem2002 7 หลายเดือนก่อน +2

      When you think about it Dragon Rulers were strong because of the era they came out in, and they still got hit fast. They only got banned when a table 500 FTK deck came out with Dark Matter.

  • @abysswalker_san
    @abysswalker_san 8 หลายเดือนก่อน +397

    A lot of reason you've listed are why I usually stick with online sims like Dueling Book, EDOpro, or even Master Duel. The frequent powercreep is a lot more manageable when I'm not breaking my wallet just to play a game I enjoy.

    • @isaacsamuel6035
      @isaacsamuel6035 8 หลายเดือนก่อน +9

      I think yugioh wants to weed out the IRL card game tbh. That’s what it feels like more and more each year.

    • @akiradkcn
      @akiradkcn 8 หลายเดือนก่อน +22

      ​@@isaacsamuel6035not really lol, its still their goldmine
      Konami isn't getting hid of it so soon

    • @hurrdurrmurrgurr
      @hurrdurrmurrgurr 8 หลายเดือนก่อน +24

      @@isaacsamuel6035 They're not trying to kill their game, they're following the same line must go up shareholders first policy as every other large corporation who engages in enshittification.

    • @Petrico94
      @Petrico94 8 หลายเดือนก่อน +5

      The game is frustrating to play and balance as is, but at least we can try it free.

    • @luisfilipe2747
      @luisfilipe2747 8 หลายเดือนก่อน +8

      ​@@akiradkcnwon't they? They're clearly seeing that their sales aren't increasing, and they're not managing to get new players, that's why there's so many new simplified formats. Who in his right mind is gonna pay $1.000+ to make a deck on a game that they barely know and that is probably gonna get powercreeped in a couple of weeks

  • @potatodiggs9602
    @potatodiggs9602 8 หลายเดือนก่อน +662

    I'm just going to print proxies and play with friends and family .

    • @fantasmabrasileiro21
      @fantasmabrasileiro21 8 หลายเดือนก่อน +70

      I did that... but no family members or friends to play with. 😭

    • @chrismiller3548
      @chrismiller3548 8 หลายเดือนก่อน +10

      I do that with character decks

    • @shawnjavery
      @shawnjavery 8 หลายเดือนก่อน +70

      Tbf the online simulators are just less work. I don't have any problems with proxies but its just easier to play online for most things.

    • @chrismiller3548
      @chrismiller3548 8 หลายเดือนก่อน +37

      @@shawnjavery that's fair, they are the easiest. I have my decks built on simulators too but my friend group and I prefer paper play. It just feels better for us in person rather than online

    • @lazyblob._.
      @lazyblob._. 8 หลายเดือนก่อน +1

      ​@@fantasmabrasileiro21 Same :(

  • @ShmarveyXD
    @ShmarveyXD 8 หลายเดือนก่อน +113

    Konami barely does anything with yugioh, exept churning out set after set, amping up the power creep in the process
    It's so frustrating seeing this game not receiving the care it deserves

    • @Mookie12911
      @Mookie12911 8 หลายเดือนก่อน +14

      It genuinely feels like they don’t care about their game. Just the money. Yugioh is easily the most mishandled card game out there. The power creep is absolutely insane. There’s nothing else out there like it. All because kunami refuses to put their game in formats like Pokémon does. This game is a new players nightmare. They have no chance. It really sucks

    • @ninezerotwo1778
      @ninezerotwo1778 8 หลายเดือนก่อน +17

      The complexity of the game was perfect in 2014. Crazy to be a full decade since that point. It's really not the same game anymore. Hard to still call it yugioh.

  • @-Pulsar-
    @-Pulsar- 8 หลายเดือนก่อน +138

    Its the main reason why I've multiple times have gotten big breaks from the game. Even if we are reaching the point where a big amount of fun strategies are getting support that legit makes them very playable and resistant to hand traps even on the lower tiers of archetypes. It just feels like a losing battle. Sometimes it feels I will go to an event and just lose cause the person infornt of me just has the expensive generic staple/extra deck monster. It demoralizes you to really try to go and play in your locals.
    To make clear I don't mind expensive archetypes, expensive generic staples is what I mind.

    • @STEPHxCA
      @STEPHxCA 8 หลายเดือนก่อน +8

      If people made better spending decisions (because let’s face it there’s more important/better stuff to invest in that aren’t expensive staple cards). This wouldn’t be an issue

    • @traplover6357
      @traplover6357 8 หลายเดือนก่อน +27

      ​@@STEPHxCAit's an issue because this is a made up structure by Konami TCG. Just copy over the OCG rarity structure and that'll improve the experience plenty fold

    • @murlocmasher3368
      @murlocmasher3368 8 หลายเดือนก่อน +16

      @@STEPHxCA the issue of generic staples being too expensive, is caused by Konami. Them not printing enough copies. Price is entirely determined by playability and accessibility. (How strong and how many copies exist)
      Wild of you to think consumers decisions; are why cards can be too expensive.

    • @Ebani
      @Ebani 7 หลายเดือนก่อน

      Working as designed

  • @mischievous-shark6016
    @mischievous-shark6016 8 หลายเดือนก่อน +134

    The three effect rule is exactly what I have been thinking about for the past year, I think you put it perfectly. It feels like nearly every deck is just a cookie cutter copy of another deck, because all of the decks are designed nearly the same at their core.
    And by far, by FAR the biggest problem I have with the gameplay is the complete lack of restrictions. They just don't exist anymore. Why can Snake-Eyes be a Link, Fusion, Synchro, and XYZ deck all in one? Why does Tearlament, a fusion deck, not lock you into fusion monsters the turn you use them? I don't want to give the impression that "meta deck bad", but I genuinely find the game so much more enjoyable when a deck has a core identity, theme, and game plan rather than being able to do everything in the game. (Seriously, why the heck can these decks easily summon stuff like Barone De Fleur when it has absolutely no reason to?)

    • @mischievous-shark6016
      @mischievous-shark6016 8 หลายเดือนก่อน +28

      @CudaWudaShuda I understand that. The biggest issue I have is exactly one of the points you made, that some decks are more locked into a strategy than others. Why is Exosister, SHS, Swordsoul, etc, restricted when other decks just have full reign to do whatever they want? I agree that Konami has a clear intent for card design, but it's not for a good or fun reason. In fact, we have almost never heard what Konami's card designers' thoughts are for this game outside of very niche examples, like with Nibiru or Dark Ruler No More.
      Unless they express why they designed a card or deck a certain way, the only real conclusion is that it was designed to be broken solely because they want to push product. "Sure, let your fusion deck summon XYZ monsters, that just makes it better to sell more! This other deck though...nope, only XYZs."
      Don't get me wrong, I love being able to lab out combos and summon Naturia Exterio in Goblins. That stuff is amazing and hilarious. However, that is what it should end at. A goofy combo you can pull off every now and then. Not every single game with no penalty or restriction.

    • @wardy4903
      @wardy4903 8 หลายเดือนก่อน +14

      I don't like archetype locks for entire decks but it does seem like some cards are strong enough to require it. If branded fusion is strong enough to be locked then surely Kitkallos is as well. Konami released Kitkallos as a normal summon, as in, normal summon Reinohart>effect. Wtf were they smoking.

    • @karstenseterbakken3617
      @karstenseterbakken3617 8 หลายเดือนก่อน +2

      I understand you but if it would be that way you describe, then a new camp would had been formed which would b*tch and moan about that they cant do everything but are then locked in one card-type. Then ofc you have others which will pop up and say YGO is dead cuz it never rly evolved. I guess its konamis take to put in even more broken and blwon out methods to play the game to then still keep the franchise afloat.

    • @theermac6024
      @theermac6024 8 หลายเดือนก่อน +2

      Idk about most, but the Tear thing is kinda dumb, because of their Lore. If Tear were to be locked out of anything but fusions, using Visas Starfrost would be stupid (considering their field spell searches it), that along with all the other Heart extra deck monsters.

    • @yardship
      @yardship 8 หลายเดือนก่อน

      I was just thinking about how the best XYZ deck ever is full power Tear

  • @moncala7787
    @moncala7787 8 หลายเดือนก่อน +84

    I've noticed an emerging trend, its becoming a pattern.
    Decks are playing on the opponents turn.
    New decks have the capacity to make smaller plays and combos during their opponents turn to supplement their end board.
    This enables them to sidestep hard once per turn restrictions and have a lot of variability in when they need to interact.

    • @Tiaraments
      @Tiaraments 8 หลายเดือนก่อน +6

      The future of the game IMO, but sucks that it would be an Ash-Blossom level of power gap for old decks

    • @bobb5492
      @bobb5492 8 หลายเดือนก่อน +9

      I have a friend that plays branded, and after a 20+ card combo, he's doing 5 fucking things during every end phase and another 5 whenever i negate/pop ANY of his shit. it's so fucking ignorant

    • @jiyu_the_monk.1983
      @jiyu_the_monk.1983 8 หลายเดือนก่อน +4

      Not to tout Magic as an solution, but to compare: mana is the limiting factor we don't have here, so you can just cast spells for days...

    • @ninezerotwo1778
      @ninezerotwo1778 8 หลายเดือนก่อน +15

      Yugioh's resource system used to be turns (aka normal summons), but now both turns are fair game to play for either player. There's literally nothing controlling anything.

    • @wyzkun
      @wyzkun 7 หลายเดือนก่อน +4

      @@ninezerotwo1778 its time for konami to make new master rule that limit summon shit each turn and also limit shit you can summon on opponent turn. a good argument for them to do it, because it will fuck everyone deck and they can just sell new card to make more money.

  • @Pliskin88
    @Pliskin88 8 หลายเดือนก่อน +134

    Yugioh is best when its long and grindy and resources are limited. I really miss the poker aspect of the old days where you could realistically bluff blowout cards and you could come back from quite far behind

    • @stayflyxx
      @stayflyxx 7 หลายเดือนก่อน +12

      The time wizard event in Master Duel really was one of the best events held.

    • @chazzitz-wh4ly
      @chazzitz-wh4ly 7 หลายเดือนก่อน +16

      All the meta decks are different but each deck individually plays the exact same. There is no longer any personality to decks, it’s just net decking and following a step-by-step guide.

  • @housedelarouxmotion
    @housedelarouxmotion 8 หลายเดือนก่อน +108

    I play Master Duel exclusively, I can see Konami using future knowledge to push for more URs in heavily used archetypes. Snake-Eyes is an all UR archetype except for Snake-Eyes Ash, which is obviously made as an escape in case Konami needs to neuter the deck and not refund URs.

    • @DirtyDan1203
      @DirtyDan1203 8 หลายเดือนก่อน +41

      Yeah, it's absolutely disgusting and they don't even attempt to hide their greed. "We released this currently tier 0 deck early in MD so you'll buy it sooner. Have fun!"

    • @traplover6357
      @traplover6357 8 หลายเดือนก่อน +16

      They know they can milk TCG and Master Duel players but can't milk the OCG because of how competitive the card game market is over there

    • @rokmare
      @rokmare 8 หลายเดือนก่อน +4

      Even staples in midterm decks are URs now in masterduel SMH

    • @kenpokid10
      @kenpokid10 8 หลายเดือนก่อน +1

      *Komoney

    • @patrickp.8390
      @patrickp.8390 5 หลายเดือนก่อน

      I play YGOPro only now. Just want to simulate decks for fun now.

  • @DifisioNya
    @DifisioNya 8 หลายเดือนก่อน +25

    I feel like the powercreep that Yugioh has seen is partially responsible for older/Time Wizard formats becoming more popular.
    The game has shifted so far in card design that some people have to look backwards in order to find the game they fell in love with.

  • @deejayf69
    @deejayf69 8 หลายเดือนก่อน +19

    The price is the biggest problem if you want to play this game competitively, but the power creep is already enough to drive people away or feel alienated. I still like to play Yugioh sometimes, but seeing how bad the decks I've come to love or grow up with are nowadays ( Nekroz, Monarchs, Thunder Dragons, Lightsworn ) makes me sad, although I can still stomach it. The support of some of my beloved decks rejuvenates my desire to play this game.
    I'm glad new Raidraptor cards don't cost 70€ per card. This is where the other side of power creep hits, however. When I get these new cards and sit down to play with friends, who similarly prefer playing with their old cards, rather than getting new Archetypes, the experience is miserable. I often find myself in non-games, because they can't keep up with the ridiculous nonsense I do. I dislike having to play against solitaire decks or play solitaire myself, and despise the fact that the only way to "fix" it is by trying to have a pre-game talk about the decks we play, MTG Commander-style, to figure out if we even get an interactive game together.
    It's fine to talk negatively about something you like, especially if it's a real problem that hurts the game's accessibility.

  • @jahshinbennett9303
    @jahshinbennett9303 8 หลายเดือนก่อน +9

    What i hate most is the fact that these "cost" end up going into an extender or other effects so basically cost isn't really a cost anymore

  • @starfoxnes
    @starfoxnes 7 หลายเดือนก่อน +3

    I think a ban list like what Speed Duels uses would greatly benefit the game. Basically a limit two will say from this list, you can only use two of these cards, not simply two copies of the same card. This format really differentiates decks and forces players to give up using certain powerful cards in exchange for using other powerful cards.

  • @DrewskiTheLegend
    @DrewskiTheLegend 8 หลายเดือนก่อน +33

    Your point about certain game breaking decks previewing future norms is so relevant. Chaos was probably 4 years ahead of its time, Diamond Dude Turbo felt 5 years ahead of its time, Tele-DAD was about 4 or 5 years ahead of its time, Rulers were 4-5 years ahead of their time, Zoo was also about 4-5 years ahead etc. and it just happens these all coincide with about the same timeframe.

  • @Sheikah_Architect
    @Sheikah_Architect 8 หลายเดือนก่อน +44

    I got distracted by the Purrely art and had to rewind haha. I like the effect you put on all the cards that makes them look like they're ultimate rares.

  • @EonNite
    @EonNite 8 หลายเดือนก่อน +42

    Konami really do be doing with power creep indeed.

  • @putrangos
    @putrangos 8 หลายเดือนก่อน +13

    Honestly the worst part of post-modern ygo is the generic negate boss monster. Yeah snake eyes is super overpowered, but at least you can try to do something about it.

  • @SamH-e1w
    @SamH-e1w 8 หลายเดือนก่อน +95

    Problem is there are people who are completely okay with shelling out $1100 USD for a deck that'll be meta for a few seasons. People like that is the reason why Konami keeps getting away with highway robbery. People vote in greedy behaviour with their wallets.

    • @orga7777
      @orga7777 8 หลายเดือนก่อน +4

      Yeah, but those people don't really help Konami. They buy singles. Not product.

    • @antonyfranco2866
      @antonyfranco2866 8 หลายเดือนก่อน +28

      @@orga7777 That still helps Konami. Those singles came from packs, in booster boxes, which konami sold. The prices of those singles affect the prices of the sets they're from. People who sell cards will buy those sets, get the cards they need, and sell them at however much they need to in order to cover the cost of the set, make some profit, and enough to reinvest into buying more sets.
      People buying singles DEFINITELY helps Konami, just not directly. If this wasn't true, Konami would be working to change things. The secondary market benefits them. They may not profit directly from it, but they do make more profit because of it.

    • @orga7777
      @orga7777 8 หลายเดือนก่อน

      @@antonyfranco2866They can't rely on vendors buying bunk product all the time in bulk for online single sales forever. It is not sustainable, especially since stores are dropping Yugioh more and more these days because it isn't profitable. They will have to change things inevitably.

    • @darksaintwins1432
      @darksaintwins1432 8 หลายเดือนก่อน

      @@orga7777the singles come from people mass buying product though. You need to buy a case to be able to sell a playset of bonfire. That factors into your selling price when you sell the singles. I live in Japan and the best cards are so cheap here and people still buy product.

    • @murlocmasher3368
      @murlocmasher3368 8 หลายเดือนก่อน

      @@antonyfranco2866the secondary market helps Konami wether they like it or not. If Konami wanted to make it illegal to sell Yugioh cards online in the USA, they’d be sadly disappointed.
      Konami does profit from the secondary market directly. People buy boxes to chase cards, that sell high… the secondary market is the key to understanding chase cards.

  • @Quicksilvir
    @Quicksilvir 8 หลายเดือนก่อน +26

    There's definitely something to this three effect rule. I didn't quantify one of them as recursion, but I noticed it in archetype design early on. What I noticed is that archetype design would have a summon method, and 2+"gimmicks". Like Volcanics has both blaze accelerator and burn, Predaplants has fusion focused and predator counters, Cubics have 3 seperate gameplans, Virtual world has Gates, 3-6-9. banishing, and Type/Attribute match, and Vaylantz has both moving left/right and moving up/down.
    It seems like these gimmicks have started showing up on the same card or are better weaved into each other. Like Snake-Eyes is Level 1 FIRE matters but also Spell Trap zone manipulation and sending cards you control to activate effects and it all interweaves perfectly. Tearlements is Shaddolls but instead of flip effects they sending cards to the graveyard from hand or field. I feel like if Predaplants was designed today, Darlington cobra would place predator counters on your opponents creatures. If Spright were made post-snake eyes, Blue or Gigantic would have the tribute another 2 to do something effect.

  • @RandallHidalgoS21allas96
    @RandallHidalgoS21allas96 8 หลายเดือนก่อน +16

    I believe the problem is not each different summoning mechanic, but the cards (archetypes) with tons of effects. Each card on snake-eye has 3 effects, and they can be activated during either turn. An example of a deck half decent is D/D/D which also spam monsters and have a "good" endboard, but just 2 negations (3 with High Genghis which only work during the player's turn). Yes, griphon is a 3 effects card but they activate during different steps and it's the only one (i don't count the pendulums effects in this case because the scales are usually other monsters). Also for the DDD you need a lot of resources and a bit of luck with the opening hand. Decka like snake eye just need 1 card that is searchable and it summons itself just because. SHS is the same, but in this case you not only have a 1 card combos but a not once per turn card too.

    • @babrad
      @babrad 8 หลายเดือนก่อน +2

      I was just about to talk about Gryphon Vs Poplar and how you can easily identify what archetype will be pushed to be meta just by their wording. Yes, wording is fundamental even if it makes minor differences. For example D/D could be a as oppressive as Tear 0 with only changes in wording, yet they became irrelevant on release.
      For anyone not knowing what Gryphon does:
      1) Special from hand in DEF that activates if you control a D/D
      2) Draw a card if pendulum summoned by discarding a D/D or Dark Contract as cost
      3) Search a D/D card when revived from GY.
      Would it hurt to summon in ATK while it has 1200 ATK/DEF and Fen has double? Why isn't it a starter by using "if you control no monsters, or you control 1 D/D"? Why is the search effect on the revive instead of Normal/Special summon? Why is the draw effect on Pendulum Summon and not the search effect? Why do you need to already have a 3 card combo to get the search by reviving from GY?
      BTW it sounds horrible and it was the best support card for the deck. But it's so easy to drive the point home with that. Meanwhile cards like Circular abuse the mechanic of cost so they won't lose to Ash while they have 0 activation requirements.
      Gilgamesh (the link 2) places exactly 2 scales exclusively from the deck, not "hand or Deck", not "up to 2". This means if you used a scale to make a play for enough materials you cant activate the effect at all, and if you drew a scale you need to place something else that removes itself. To top it of, it has a floating effect when destroyed by card effect, or by AN OPPONENT'S ATTACKING MONSTER so that you can't crash it. Meanwhile Ib/Denglong are super generic that float just by farting in their direction.
      Now imagine if Poplar placed itself in the S/T Zone when added to hand, Special Summon itself if sent to the GY, then search a card when Special Summoned from the S/T Zone. This is how Gryphon feels like.

  • @TCG9777
    @TCG9777 8 หลายเดือนก่อน +162

    I dont understand how yugioh - of all card games - is the hardest to proxy. MTG leads the world via proxies, and yet, Yugioh cant? Its the definitive TCG to proxy for!

    • @Kaichi223
      @Kaichi223 8 หลายเดือนก่อน +38

      Because Komoney can't of any profitable ways to gain money through that idea...

    • @jackattari4333
      @jackattari4333 8 หลายเดือนก่อน +23

      They dont allow Asian English so proxies is beyond any expectation

    • @hen200237
      @hen200237 8 หลายเดือนก่อน +36

      Yu-Gi-Oh cards aren't standard playing card size so it's harder to use online printing services like magic players can

    • @viaprime187
      @viaprime187 8 หลายเดือนก่อน +22

      mtg has cards that are worth thousands of dollars that you have to play. and proxies arent legal for sanctioned events if you want to proxie cards to play with your friends no one is stopping you

    • @anacreon212
      @anacreon212 8 หลายเดือนก่อน +11

      You can proxy for casual play but for competitive proxies are not allowed in yugioh.

  • @fantasmabrasileiro21
    @fantasmabrasileiro21 8 หลายเดือนก่อน +38

    I love Yu-Gi-Oh!, it's my favorite game, but just like you said near at the end of the vídeo, it's hard to even recommend it, it's hard to really enjoy it.
    This game is so bigger, so much bigger than Meta, Competitive, Tournaments, YCS... That's why I only play with cards that I can affort and I only play with people who run away from the Meta just like me, people who I can have a really good time playing with.
    It's a shame locals and tournaments are becomimg more and more frustrating, with really expesive decks and staples like S:P Little Knight, it's a shame the majority of players only reunite to play on these events, but what can we do? I try to cope with it.
    Konami doesn't care about Yu-Gi-Oh! anymore, they just want momey, but the players care, we care about the healthy of that awesome game, we need go explore it, trying banning meta decks and some staples for a specific friends only tournament, only using cards used in anime, Archetype only decks, Yu-Gi-Oh! is way bigger that we can imagine.
    Even if Konami is slowly killing their game, fans will keep it alive, and we can always come back to older formats, older rules sets, our good memories that make this game look better than it actually is, there are still light at the end of the tunnel.

    • @MonkeyFightTCG
      @MonkeyFightTCG  8 หลายเดือนก่อน +18

      Old and alternative formats are amazing. It's why at every ycs and regionals the side event time wizard tournaments fill up immediately. Konami has been acknowledging this but I wish they'd do more with it. Such as fully adding alt format game modes to master duel.

    • @GuilhermeDiGiorgi
      @GuilhermeDiGiorgi 8 หลายเดือนก่อน +4

      We have come up with an idea to incentivize the non meta competitive players to show up and play tournaments. We limited the decks to a total of 250 of our currency, what it's about 50 dollars. But it's not a 1-5 conversion, cards go for like 5-10x the dollar price, so it's like we can only build decks that are 30 dollars total. That way a person needs to compromise what the decks big cards going to be. I'm curious on how it's going to turn out to be honest, and I'm happy my fun decks will see play

    • @raseruuu3742
      @raseruuu3742 8 หลายเดือนก่อน +2

      It's nice to duel my friends with my Crusadia deck

    • @ninezerotwo1778
      @ninezerotwo1778 8 หลายเดือนก่อน +1

      I hate yugioh so much. All it ever did for me was waste my time and money.
      The least it could do is be fun, but it stopped being that a long time ago.

    • @N12015
      @N12015 4 หลายเดือนก่อน

      Sorry to break your bubble, but if players cared we wouldn't be in this conundrum.

  • @filipvadas7602
    @filipvadas7602 8 หลายเดือนก่อน +28

    The powercreep is legit THE main reason people are opting to play the game online instead of IRL nowadays. Its just too damn much of a money sink just to lose to someone running tons of UR cards (generic or otherwise) cause they have a bigger wallet and more time on their hands.

  • @rndompersn3426
    @rndompersn3426 8 หลายเดือนก่อน +35

    I predict we are going to get "hand traps" in the extra deck. Basically Effect Veilers in the extra deck.

    • @frostbite_1244
      @frostbite_1244 8 หลายเดือนก่อน +9

      That would be horrific.

    • @williamdrum9899
      @williamdrum9899 8 หลายเดือนก่อน +10

      Elder Entity N'tss: "Yo"

    • @BlueSparxLPs
      @BlueSparxLPs 8 หลายเดือนก่อน +8

      Cards like Zeus already feel like a half-step toward that. All it's missing is having the summon happen on attack declaration rather than after the BP.

    • @isidoreaerys8745
      @isidoreaerys8745 8 หลายเดือนก่อน +3

      @@frostbite_1244the game already is horrific. Because your opponent only needs to draw Mathmech Circular in order to summon a full board with 3 face down traps that means he always has access to the 2 effect veiler, ash and imperm in his hand.
      The game is so toxic and shitty.

    • @Umbra_Nocturnus
      @Umbra_Nocturnus 7 หลายเดือนก่อน +1

      At that point, they might as well put a new trap deck zone onto the field. Konami will love selling the new sets with trap-deck exclusive cards.

  • @iBenjamin1000
    @iBenjamin1000 8 หลายเดือนก่อน +10

    I’ve known that cards are power crept, even decks that felt unstoppable just a few years ago. But you finally put into words how cards are power crept.

  • @pusheenhat
    @pusheenhat 8 หลายเดือนก่อน +8

    just wanna say your editing and the presentation style of your videos are really cool. i really like the color highlighting of the important things to differentiate them, and the way cards appear on screen with their lil swiveling animation and the foiling effect.

  • @stayflyxx
    @stayflyxx 7 หลายเดือนก่อน +2

    The ending really hit hard. Konami is going to have to change their yugioh practices soon. My OTS shops have so much product just sitting there...I hate to think of the money being sunk. I'm pretty much done buying packs aside from occasionally for fun since the value is never there.

  • @shelly8563
    @shelly8563 3 หลายเดือนก่อน +2

    Honestly thank you for your insight. I decided the other day to give Yugioh a try again as I never had anyone to play with as a child due to living in very rural Australia at the time. Now that I live in a city, I went to 2 TCG stores and asked where I should start as a new player.
    They recommended that I avoid structure decks and starter decks as they really don’t have any ‘staple’ cards that are useful in building an effective deck.
    Man this should be a wake up call for Konami, their introductory products don’t even prepare a new player the play the game at all BASE LEVEL. Ok so I asked “How much will it cost me to buy a decent set of staple cards for a couple of decks?” The answer, $100+. Seriously!? That isn’t even taking into account all of the other deck specific cards. He said that he is a long time Yugioh player but he can’t recommend ANY new players to try this game and instead suggested I play One Piece TCG as the prices are far more reasonable and their starter decks actually give players a fighting chance.
    Im looking forward to trying out One Piece next week.

  • @SeaHorseOfYoutube
    @SeaHorseOfYoutube 8 หลายเดือนก่อน +13

    Oh my god you're so right, the Dragon Rulers were literally ground zero for modern cards' design. There's also the creeping removal of drawbacks from monsters, XYZ boss cards used to stop themselves from attacking if their effects were used, giving Synchros an upside in that regard for being harder to summon.

  • @Spoopmode
    @Spoopmode 8 หลายเดือนก่อน +11

    One point i have to mention is that while i like this new direction, i feel like old decks that can be sped up should be sped up to compete. Even just one card can turn your favorite pet deck into something for locals.
    As an example, my favorite deck, Myutants, were designed with Postmodern in mind. While they can easily be moved over to the Current power level with 1 great piece of support, the issue is that while I’m waiting for said support the deck is completely unplayable, and that frustrates me.

    • @dariuspenner2528
      @dariuspenner2528 8 หลายเดือนก่อน +9

      Only issue with that is that one crazy new piece of support just ends up as the deck’s biggest choke point. And really old archetypes would need a lot more help than just one card. Like the only original Fire King card being played currently is Fire King Island. Even Arvata is legacy support that came out way later. Everything else is just the new stuff, at which point just make a new archetype. If you take a somewhat new archetype you’d need to go the Mathmech route and make the support busted and inherently play around hand traps, which just gets frustrating to play against and even playing with it won’t feel good because you just lose if you don’t open said busted support or a way to get to it.

    • @four-en-tee
      @four-en-tee 8 หลายเดือนก่อน +7

      Generally though, you're gonna want 2 or 3 new high-powered cards. Not every deck can be fixed with a Circular, they're just too old.

    • @felixdaniels37
      @felixdaniels37 8 หลายเดือนก่อน +6

      The problem with that the end resilt leads to either having one support card that's completely busted in a vacuum, or it leads to a total overhaul of the archetype that sands away everything that made it unique.
      These decks shouldn't need either just to keep up, the power creep should have never gotten this bad to begin with.

  • @antonbrown17
    @antonbrown17 7 หลายเดือนก่อน +3

    Glad you mentioned Swordsoul cuz playing it in 2024 and comparing it to how flexible and explosive the new decks are you would never guess it was only 2 years old

  • @Zack-2-Attack
    @Zack-2-Attack 8 หลายเดือนก่อน +85

    To think that we escaped two Tier Zero Formats (with Tearlament, Kashtira, and MAYBE Superheavy Samurai and Unchained (I’m not too entirely sure)) only to land right smack dab into another. 😔

    • @danha3107
      @danha3107 8 หลายเดือนก่อน +28

      whoa whoa whoa we had a good time around AGOV release. Unchained was def the strongest (or one of the strongest) but so much other stuff was playable too. SP was just the one big pain point iirc

    • @jonanderirureta8331
      @jonanderirureta8331 8 หลายเดือนก่อน +8

      Superheavy and unchained? Lmao

    • @MaliEndz
      @MaliEndz 8 หลายเดือนก่อน +7

      Only tear was tier 0 then we had fire decks. Every other format in between sure the decks may had a large representation but no where near as dominant as fire and tear was

    • @phoenix5095
      @phoenix5095 8 หลายเดือนก่อน +7

      Tear was the last tier 0 format Kash was close but didn't make it

    • @MEGAGAMERX1000
      @MEGAGAMERX1000 8 หลายเดือนก่อน +1

      Kashtira was definitely a tier 0 format. If you say otherwise your delusional

  • @bewoke1819
    @bewoke1819 8 หลายเดือนก่อน +2

    I am enjoying how decks play at so many axis now and have interruptions that aren’t necessarily negates but I do not enjoy how many of these cards create free recursion. I think thats defo something they can tone down a bit

  • @yourbinman
    @yourbinman 8 หลายเดือนก่อน +11

    i was literally thinking about what decks i would recommend to new players, as a few friends of mine expressed interest in trying to get into the game through master duel; i felt similarly stumped trying to come up with decks that are fairly good for newcomers and are all different and teach different mechanics and playstyles, in the end all i could come up with was Swordsoul, Cyber Dragon & Labrynth lmao

    • @MonkeyFightTCG
      @MonkeyFightTCG  8 หลายเดือนก่อน +5

      If you have money I'd recomend kashtira. Floowandereeze, invoked shaddoll dogmatika, and despia are also good.

    • @four-en-tee
      @four-en-tee 8 หลายเดือนก่อน +1

      You cant go wrong with Runick. I personally play a Dogmatika brew.

    • @CYMainA.I
      @CYMainA.I 5 หลายเดือนก่อน

      ​@@four-en-tee😭😭😭😭 another runick player

  • @chriswillis4960
    @chriswillis4960 8 หลายเดือนก่อน +12

    So much truth here, firstly I want to talk about card quality, it wasnt always this bad. I remember the Upper Deck era of Yugioh having amazing quality cards on par with the OCG. I dont mind powercreep but it tends to leave many fan favorite decks in the past and makes it hard for many to enjoy the game. The rarity shifting is annoying, while looking through my cards today I noticed some early OCG cards and realized this has always been a thing, some cards being upshifted from Common to Super Rare or Rare as early as the first sets.

    • @raydhen8840
      @raydhen8840 8 หลายเดือนก่อน +5

      I remember when misprint were more rare than ghost rare, and thus, you can enjoy the novelty of having one for collection. Nowaday, it's such common occurence they feels like indication of how minimal Konami care for their product.

    • @ninezerotwo1778
      @ninezerotwo1778 8 หลายเดือนก่อน

      I remember when I used to actually want to have ultimate rares. Now, I couldn't care less. For about a decade they've been trash. It's disgraceful how bad high rarities look.

    • @chriswillis4960
      @chriswillis4960 8 หลายเดือนก่อน

      @@ninezerotwo1778High Rarities look fine to me, but the quality is def lower. Ultras and Supers are worse then ever however. I used to like the way Ultras looked but not they just look glossy and the holofoil looks cheep.

  • @ralonnetaph6450
    @ralonnetaph6450 7 หลายเดือนก่อน +1

    As someone who just wants to play red supernova dragon I felt that section on how everything is so restrictionless now. I gotta lock myself into dark dragon synchro monsters so even if I have the extra cards to combo bodies onto the board I can’t keep extending into a useful link monster or a common synchro staple, on too of the fact that my final boss monster is lvl 12 and requires specifically 3 tuners and a dark synchro dragon and my deck fetch card only works if only it and a single synchro monster are on my field so I can’t use it in any unusual board states. Also both my “archetype” graveyard effects can only be activated on later turns not the turn they go to the graveyard. I put archetypal in quotes because red rising dragon and wandering king wildwind are not really helped by the archetype and only serve to mention the resonators in their effects

  • @thatguyzach7599
    @thatguyzach7599 7 หลายเดือนก่อน +1

    Randomly saw this video in my recommended a couple weeks ago, and the "three effect rule" stuck in my head.
    Really agree with a lot of the points made here, a lot of the overall community has a very tunnel vision-y mindset and prefers to focus on Konami's individual decisions, or look at the game from banlist-banlist, but there are a lot of overarching problems that don't get discussed for a number of reasons.
    I feel like the bigger issues are what's really frustrating, and it bleeds into the rest of how the community thinks, even if they don't talk about it.

  • @danha3107
    @danha3107 8 หลายเดือนก่อน +22

    From a pure game design perspective, I quite like where the game is going. With a few exceptions, decks have been getting grindier and grindier while still maintaining the fast-paced YGO that some (including me) love.
    I love that Konami's bringing out more ways to interact beyond saying "n o" like popping which still resolves most effects, or shoving cards into backrow. The lowered or oddly-specific restrictions also helps decks feel less cookie-cutter as well; I know they never were and that tech card choice had lots of skill expression, but it's really cool to mix and match engines to see how things fit together. You get to see cards in whole new combinations. If the match is between decks of comparable power level, there's so much interaction and skill. Alas, that's the catch; decks must be of comparable power and ideally affordable for the vast majority.
    So much of the game's issues really come down to Konami's shitty pricing imo. This Contemporary Era (name suggestion?) of YGO and its new design philosophy could be really cool and interesting if only it were more accessible from official channels. As it is, I'll probably just proxy stuff to have fun with these cool new decks at a chill locals or with friends.

  • @mizo9972
    @mizo9972 8 หลายเดือนก่อน +5

    Excellent video and points. I think Konami is punching above their weight now though, it's crazy how many sets they push out in a year and the formula has been more or less the same.
    Recently some Pro level players have been hinting at the glaring issues and casual players have been more vocal as well. Ygo is 100% going to selfdestruct in the future, playing online sims is the way for now imo.

  • @tomerator
    @tomerator 8 หลายเดือนก่อน +95

    I kinda wish people would just boycot konami product, but they are afraid that their local game stores would close. Overall konami has people by the balls and they are all too willing to comply

    • @chriswillis4960
      @chriswillis4960 8 หลายเดือนก่อน +7

      That the thing, the very people who were complaining about $1000 went and bought it after they made their complaints. I don't think you have to outright boycott everything. But if they see people are not buying the upshifted and short printed stuff as much it would have an effect I think.

    • @jackattari4333
      @jackattari4333 8 หลายเดือนก่อน

      @@chriswillis4960 prob, if ppl dont buy 1000$ deck, the deck price will reduce so ppl will get it for 700$ so that put the entire community in a dilemma, no one in the community have the power to make all player agree to stop buying product

    • @kqjut3
      @kqjut3 8 หลายเดือนก่อน +8

      Konami has a clause with the stores that they're obligated to buy all the stuff they release before any cards get revelead. Not buying products from stores only hurts the local store because konami already sold their products. The problem is much beyond a simple solution like "just don't buy then"

    • @TemporalDelusion
      @TemporalDelusion 8 หลายเดือนก่อน +8

      OTS store are basically non-existent here already. Some had to beg a board game store to let THEM do all the work and they can just act as a front and take the profits. It's fucked.
      The entire country has like 2 stores in the capital that legit still carry and host events.
      It sucks to have to buy from the local stores just to keep them afloat as well because it's often a 20% extra due to VAT alone compared to cardmarket.
      Then you have the fact that konami product aside from maybe structure decks and 1 set a year of many is not worth the cardboard it's printed on, let alone the box price.
      It's already a miracle that people are dedicated enough to this game to keep it going.

    • @chriswillis4960
      @chriswillis4960 8 หลายเดือนก่อน +1

      @@kqjut3I mean yes thats true, but companies only listen to money at the end of the day. If Konami profits out the ass with X Y or Z they will make more of it and make it even harder to get the good cards next time. So if a game store or whatever distributor works with them says "I dont want to buy anymore my stuff isnt selling" then likely Konami is going to realize people are sick of their shit and make some changes. Companies don't have to be OTS stores, they can easily hold un-sanctioned events for their player base. While I dont understand the exact contractual obligations. I'm sure being an OTS store gives stores a discount on new product, while also ensuring Konami ships X amount of product to them, for better or worse, as well as OTS packs, and promotions like Lost Art.

  • @averagefronkle3122
    @averagefronkle3122 8 หลายเดือนก่อน +45

    Honestly: I think in terms of general accessibility yugioh is in a pretty solid place… Juuuuust as long as you’re only wanting to play on a locals level or less. In terms of budget decks there’re a ton of options that compared to every other deck in the game are solid. It’s just when you start caring about tiered events is when the gap between those budget decks and tier one is most apparent.

    • @jackattari4333
      @jackattari4333 8 หลายเดือนก่อน +7

      Depend on your locals, in my city the local are with multiple country winner, ycs winner, world player and a very bunch of wcq winner or top i feel the meta and you only go 1-4 or 2-3 at best with a less Tier 2 deck. The previous meta are fun, sadly Edison price does up because ppl getting tired on current format, if you not have friend who play like you cheap fun deck, your just out of the game
      A sad and good point your comm remind me is, they print a lot of useless card so that make ppl possibility to build deck for 5$

    • @QuankyFlacidFilms
      @QuankyFlacidFilms 8 หลายเดือนก่อน +1

      Honestly: this is cope

    • @pascalsimioli6777
      @pascalsimioli6777 หลายเดือนก่อน

      Yeah dude buy a starter deck and play a different game than anyone else lmao

    • @averagefronkle3122
      @averagefronkle3122 หลายเดือนก่อน

      @@pascalsimioli6777 Look all I’m saying is that I built a fully loaded Ninja deck with 16 Non-engine for like 70 dollars at most, I can go 3-1 or 2-2 at my local with it fairly consistently. Also have decks like Dinomorphia and Sky Striker getting regional tops recently too and those are both less than 100 soooooo.

  • @CodestarProductions
    @CodestarProductions 8 หลายเดือนก่อน +1

    Great video! The graphics and animations look fantastic, and the concepts are well thought out!

  • @braindeadporter
    @braindeadporter 8 หลายเดือนก่อน +9

    It's really sad to see this game become so inaccessible. For a little while things seemed to be doing better after rarity collection, but with bonfires and the SS package being so ridiculously expensive it just sucks.

    • @MonkeyFightTCG
      @MonkeyFightTCG  8 หลายเดือนก่อน +13

      That's how konami operates. They print expensive cards, then reprint them much much later to create good will and more money, and then they just print more expensive cards.

    • @Tiaraments
      @Tiaraments 8 หลายเดือนก่อน

      Latest format is by far the most disgusting example of it too. Multiple sets of support, a structure, and gutting the previous format's tiered decks too guarantee a tier 0 meta

    • @ninezerotwo1778
      @ninezerotwo1778 8 หลายเดือนก่อน +2

      Rarity Collection was always going to be merely the bone Konami throws to the consumers to get them to quit yapping for a little while (see: Duel Devastator). They've made a habit of it. Expect the next one in 2 years.

  • @yofyo
    @yofyo 8 หลายเดือนก่อน +3

    incredibly well made video
    I really like your content and will thumbs up and comment everywhere I can!!!
    small criticism: the contrast between blue and purple in your yugioh era graphic is really hard to differentiate between, at least for me. but still great video!

  • @leventculhan4469
    @leventculhan4469 8 หลายเดือนก่อน +13

    The best yu gi oh channel out there by far

  • @swingforgame7229
    @swingforgame7229 8 หลายเดือนก่อน +3

    This has been very informative, My buddies and I talk about this stuff all the time and feel like conspiracy theorists for treating Konami like some evil shadow government that only has the worst intentions for us.

  • @Dr.AvenVon
    @Dr.AvenVon 7 หลายเดือนก่อน +4

    in 10 years, we will have decks that draw 10 cards with no restrictions, and have a board full of negates and still be considered weak.
    the powercreep in yugioh is so extrem, you basicaly can't play cards that are 1 or 2 years old, because the creep is so fast

  • @A88mph
    @A88mph 7 หลายเดือนก่อน +2

    I also feel like the game needs Special Summoning limited to twice per turn, added into the rulebook, just to stem the flood of OTKs as well.

    • @Dr.AvenVon
      @Dr.AvenVon 7 หลายเดือนก่อน +1

      twice per turn is too little. hell, even my fun decks from 10 years ago special summon more than twice. make it a limit on, lets say, 5.

    • @A88mph
      @A88mph 7 หลายเดือนก่อน

      @@Dr.AvenVon Either way, Banning Summon Limit is NOT the answer.

  • @MrCoolmaster12345
    @MrCoolmaster12345 8 หลายเดือนก่อน +1

    Awesome video man, you articulated my thoughts better than I could, with great quality, editing, and research. Keep it up, subbed.

  • @Sleepy0173
    @Sleepy0173 8 หลายเดือนก่อน +5

    Unrelated to the topic but I love the sneaky little Purrely alt arts xD

  • @duyknguyen
    @duyknguyen 8 หลายเดือนก่อน +2

    Love your video series, and the shiny animations, just spot on 🎉 Best video for Yugioh State Sum-up yet

  • @jonsnow1324
    @jonsnow1324 7 หลายเดือนก่อน +2

    One day, the game just gonna be a best 2 out 3 coin toss. Whoever goes first will just be declared the winner that round

  • @arkokroeger9799
    @arkokroeger9799 8 หลายเดือนก่อน +4

    In mtg the community freaks out and cries powercreep once a 3 mana draw two cards sorcery gets printed as a instant.
    Sometimes its really baffling how insane the powercreep in yugioh is.

  • @johnboona4048
    @johnboona4048 7 หลายเดือนก่อน +2

    Yeah what I'm seeing is that most meta decks can use a lot of resources and get a ton of resources back cause of their card's graveyard effects. It's not like back in the day where if you fusion summon an elemental hero monster you're going minus 3 just to summon 1 monster whereas nowadays you can special summon a bunch of stuff and still get ++++. It's dumb.

  • @StonedDragons
    @StonedDragons 4 หลายเดือนก่อน +1

    The problem is that the power creep more or less renders all previous decks unplayable even getting new support, unless that support is so crazy its bound to be abused outside its intended use (aka circular). Take Galaxy-Eyes as an example, the new support done wonderful things for its consistency, it can OTK out of nowhere and often through interruption with any halfway reasonable hand. Now put it up against tearlament, kashtira or anything snake-eyes where everything special summons, everything recurs and everything is a 1 card starter so they can play half their deck as out of archetype hand traps that is just hell to go into.

  • @kurosakisetsuna7525
    @kurosakisetsuna7525 5 หลายเดือนก่อน +1

    You summed it up perfectly. The game itself is the best it's ever been for interactivity, and the high speed is really fun, something you can't get out of other card games. The problem is that Konami's practices with the card releases and banlists are insanely exploitative.

  • @sethuchiha22
    @sethuchiha22 7 หลายเดือนก่อน +2

    Dragun : can't be targeted or destroyed by card effect , Omni negate that destroys , gains power after destroying card with negate effect , can destroy monster cards and burn for attack stat
    TY-PHON : 1 card generic XYZ. Non target bounce, stops monsters over 2900k from activating effects
    Yugioh is just broken. You don't even need to summon monsters properly anymore. In 2030 we will have kaijus from deck without any restrictions

  • @IFFB714
    @IFFB714 8 หลายเดือนก่อน +4

    The way Konami is managing yugioh, makes it feel like Konami wants, American player's to shift more towards, Proxies and Oricas. It's sad to think about the amount of times, Konami has used these awful business practices.
    These last Four years of hyper inflation, has really exacerbated the general economies, of the world too though.

  • @wakkaseta8351
    @wakkaseta8351 8 หลายเดือนก่อน +2

    I was honestly surprised the first time I heard that the OCG and even games like Magic the Gathering treat their rarities/pull rates better than the TCG, and that what we have isn't the norm.

  • @dangertsuchinoko1686
    @dangertsuchinoko1686 8 หลายเดือนก่อน +3

    I was looking for a reason to retire from competitive. Firewall FTK and Tear almost gave me a reason. But a $1000+ tier 0 deck is the straw that broke the camels back for me. I've retreated to goat and edison now lmao.

  • @JEL625
    @JEL625 7 หลายเดือนก่อน

    To go along with the 3 effect rule I'd like to add that an easy way to determine which deck will be stronger in a given format is to check the action potential of the deck.
    Action potential is a measure of how many summon, card activations, and effects a deck can perform on the average turn. It sounds simple but the truth is that the deck that has access to more actions tends to win as that means they have more chances to advance the gamestate in their favor. As a result combo decks are typically dominant in any given meta as by their nature they have a higher action potential than control decks. That's not to say that control cant beat combo but that its more of an uphill battle as they have to reduce their opponent's action potential to be lower than their own often through flood gates, interuptions, and negations.
    This is why decks like snake-eye are so power at the present as their average of 2-3 effects per card leads them to have the highest action potential at present. Hand traps used to be able to halt the action potential by hitting "lynchpin" cards, cards that had to resolve or the gamestate comes to a halt. But the increased number of effects per card means that most deck now lack a proper lynchpin that players can easily counter. The standard 1 card combo for snake-eye has over 2 dozen actions that can be taken and so single summon or effect is absolutely required to progress to the desired end board. Each piece has multiple actions it can take leading to a branching path that cannot easily be halted.

  • @planshy7861
    @planshy7861 7 หลายเดือนก่อน +1

    Excellent point made at 12:55 where you're not welcome as a paper player if you dont have the money
    Cozmo players back in 2016 were super fucking pissed that their $500+ dollar deck was losing to basically the monarch structure deck and I feel like quite a few players got shunned for playing it

  • @arrownoir
    @arrownoir 8 หลายเดือนก่อน +5

    Current monsters have way too many effects.

  • @michaelbrooks9474
    @michaelbrooks9474 8 หลายเดือนก่อน +2

    As long as I've been playing Yu-Gi-Oh over the decades it has been around this is one of the best informed videos about the power creep in the game and I greatly applaud you for making this. I can see that some of these choices were made to keep the game fresh but on the other side of that Konami is simply greedy and eventually this Power Creep will we'll get to the point were the game will start to collapse on itself due to too much going on at once. Great video again.

  • @andrewfirth9858
    @andrewfirth9858 8 หลายเดือนก่อน +3

    I will say, as much as I don’t like this level of power creep, archetypal hand traps I think are a neat design

  • @Pocket-Calculator
    @Pocket-Calculator 7 หลายเดือนก่อน +1

    Synchro and early Xyz era were the most fun to play. There was actual interaction between players. Nowadays all the "interaction" you get is using handtraps to negate during turn 1 and using omni negates during turn 2. It's all about disrupting plays, getting to your win condition and stopping the opponent from getting to their win condition, not about managing resources and finding a way to play around the opponent's strategy.
    Top decking a card that helps you break your opponent's board is so much more satisfying than doing a 15-minute long combo line over and over again.

  • @Ezj9727
    @Ezj9727 8 หลายเดือนก่อน +5

    You’re correct. Ygo is changing and getting more and more complex however over the last 1.5 years the game has been getting more even for both players with more and more interaction between players. I believe the game is heading in the good direction in its card design

  • @ZaBooma
    @ZaBooma 8 หลายเดือนก่อน +17

    Thank God for retro formats . Goat , Edison and tengu are fun af

    • @sephyrias883
      @sephyrias883 8 หลายเดือนก่อน +3

      There is also the official "Common Charity" common rarity cards only format.
      Last time I checked, Lunalight, Traptrix, Tenyi Wyrms and Ninjas were among the best decks there.

    • @default9314
      @default9314 8 หลายเดือนก่อน +1

      ​@@sephyrias883Have you heard of Decicive battle at Golgonda

    • @undeadinside3571
      @undeadinside3571 8 หลายเดือนก่อน

      ​@@sephyrias883 sounds fun to me!

    • @VestedUTuber
      @VestedUTuber 7 หลายเดือนก่อน +1

      GOAT: Play Scapegoat, play metamorphosis, tell opponent to "draw the out". If you weren't playing Goat Control as well your only real options were either a one-of Dark Hole, a -1 Raigeki Break or an easily MST-able Skill Drain (Did Lava Golem even exist back then?). There's a reason both metamorphosis and TER were banned after that. TER might be chump change now but back when the only consistent way to remove monsters was to attack over them it was a nightmare. I think people mainly play this format because it predates the introduction of Cyber Dragon, which is a card that gets blamed for kick-starting the constant power creep, and they see it as a "pure" form of the game, when in reality it's nearly as degenerate as some modern formats.
      Edison and Tengu-Plant seem like really good formats, though.

    • @ZaBooma
      @ZaBooma 7 หลายเดือนก่อน +1

      @@VestedUTuber goat control isn't even the most played deck in goat format tournaments , it's Chaos turbo.

  • @Mookie12911
    @Mookie12911 8 หลายเดือนก่อน +1

    It’s crazy to see what the game has become over the years. Can the game take another decade of power creep like it has before? Something has to give eventually.

  • @elonslootweg4101
    @elonslootweg4101 7 หลายเดือนก่อน +1

    Woah, really good video! I hope that this way of referring to Yugioh becomes the new standard. One smal thing that I would like to say, because I've given this topic wayyyy too much thought in my head, is that I'd say the key difference between middle and modern Yugioh is the streamlined design of archetypes. What I mean by that is that archetypes after DUEA have much more cohesive and hollistic gameplans. In middle Yugioh archetypes were generally designed (with a few exceptions) as gimmick + generick good effect with a boss monster often strong on its own (think Shi-en or Abyssgaios for example), but no way to tie everything together. This meant that decks in addition to their archetype played a whole host of generic cards, most notably in the extra deck, which was generally used as a generic toolbox. Then since DUEA suddenly archetypes are getting cards which tie the entire gameplan together. El Shaddoll Construct is a perfect example, as it makes the need for generic toolbox cards basically defunct, as it is in itself the entire toolbox! In general this divide between relying on generic cards vs. the archetype being basically able to do everything, is for me the primary difference between middle Yugioh.

  • @DuraluminBurner
    @DuraluminBurner 8 หลายเดือนก่อน +14

    Oddly enough, videos like this are a huge reason why you're one of my favorite Yugitubers. It is unfortunate that this one tended to be so negative, but this shit is real, and the "break in character" towards the end when you talked about how it's supposed to just be a game really fucking resonated with me. It's truly unfortunate how politics and greed are so prominent literally everywhere. Maybe it'll be better someday. Not today, but maybe someday.

  • @lucky7imports
    @lucky7imports 6 หลายเดือนก่อน +1

    I REALLY wish YuGiOh/Konami would’ve hit the brakes right around 2014. There’s just a certain level of complexity where things become not fun, but stressful. lol

  • @spicymemes7458
    @spicymemes7458 8 หลายเดือนก่อน +10

    My limit is no more than $30 per card, $100 per month. One card shouldn't outweigh a structure deck in terms of value. I am willing to buy a box, but I am less interested in another if I don't pull what I need. I do this because I bought into Pot of Duality on release $120 each. It was a tin promo in a year. I'm too conscious now of Konami's business model, and it deters me from overspending like I used to. Master Duel lets me play competitively for cheap, and I will still play paper casually with friends. I like older formats more, but I do some modern to a limited capacity. Best I can do to work it all in. I hope more people see it this way, especially when those who bought into Bonfire see its being reprinted in Rarity Collection 2. We need more people who make better choices, be more selective with where they buy in, so Konami doesn't feel like the community will lap up whatever predatory garbage they put out there.

  • @LazurBeemz
    @LazurBeemz 7 หลายเดือนก่อน +2

    The cards should simply Do Less Things. You're so right about the 3 effects, and it's too much. "1 card combo" should just not exist. You shouldn't go plus over the course of your turn, cards should CONSUME resources instead of generate MORE resources.

  • @marcusnt5489
    @marcusnt5489 8 หลายเดือนก่อน +2

    I'm still so new to yugioh that it's just hard to wrap my mind around power creep and changing metas. I just want to play dinos and d/d in peace

  • @fjorddkcckkc3783
    @fjorddkcckkc3783 8 หลายเดือนก่อน +1

    One of the biggest things I’ve noticed is the lack of restrictions post POTE, even promethean flame princess just locks you to fire while she’s on the field

  • @Petrico94
    @Petrico94 8 หลายเดือนก่อน +2

    I'll admit I only really like the game for the spectacle. The artstyle is all over the place but also means there's an archtype for everyone. But when you're splashing in generic cards from kaijus, zombie fairies and mechs because they genuinely work in any deck and are useful to counter a number of meta strategies, I think they need to refocus some of the design. It's kind of amazing handtrap is just a term used by the players while it's not printed on the cards and actual traps are so slow they're almost considered not worth using. Some basic rules across the game like certain spells can't be used multiple times in the same turn or monsters cannot search a copy of themselves would at least save room if not make a basic standard that is used to put a cap on any strategy. I guess if people still buy into the game and burn all the useless normals acting as pack filler then Konami has no reason to change but it also makes the game harder to introduce to new players who have to read all the text on their cards and keep a list of how their combo works. Going back to 1-2 lines of rule text probably isn't happening but just solidifying ground rules across the game and making a clear line which archtypes are meant to be their own thing and which are support for anyone who wants to use them.
    Back to Kaijus fitting into a more cutsey style just cause it's convenient to destroy one of your opponent's monsters from hand, give Gameciel a more chibi reprint so he's not so out of place when he does get splashed into something else. Go ahead and reprint it, count on players having it or other similar cards that get around untargetable bosses or have a reaction to 2000+ on an enemy. I like the idea of just embracing how the game develops and building around that rather than constantly trying to fit the next powerful strategy onto a xyz card that already has to give up space to not being special summoned and what it does if one of it's materials is "Phelddagrif the Last Flying Hippo of Zanzadoo"
    sorry if it comes off as irreverent to the cardgame, I'm only frustrated with how it gets developed and all the reasons in the video why it remains expensive

  • @Aigis31
    @Aigis31 8 หลายเดือนก่อน +48

    Yugioh is literally the rich kid's game. Top decks constantly cost $500+ and get banned so frequently that it's never worth it. You're better off buying a printer at that price point that can print holographic cards (via sticker paper or the acetone method) at that point. I grew up playing Yugioh, but I never feel like I'm truly welcome in the space due to how much top decks cost and how difdicult it is to play with rogue decks or options.

    • @CptManboobs
      @CptManboobs 8 หลายเดือนก่อน +4

      Whatever you do bro, don't look up the prices of your average Magic the Gathering deck💀💀💀💀💀💀💀💀

    • @MonkeyFightTCG
      @MonkeyFightTCG  8 หลายเดือนก่อน +9

      Standard mtg is less than $300 consistently. It's only formats like modern that get expensive.
      Plus most of magic is commander atm so there's not much competitive incentives behind it.

    • @dudesk099
      @dudesk099 8 หลายเดือนก่อน +3

      @@MonkeyFightTCG More than half of the top 10 standard decks are 300-500 and that rotates. That's assuming standard is even alive in your area. The only constructed mtg alive in my area with a large playerbase is modern and pioneer. Pioneer is about 300-600. Modern is as you know anywhere from 600-1100. Yugioh is really only insanely expensive if you're buying in from 0, which is the same with mtg if you don't already own good lands. Despite the price differentials modern is probably the "cheapest" in the long run, at least it was before modern horizons sets started essentially rotating the format.
      And the commander paradox is a whole other thing. Yes you have plenty of people who just proxy, but in my experience commander players drop more money on singles and sealed product than any other group of mtg players. They are the people buying special versions of cards. And commander players never have just one deck either.
      We are in an especially expensive season of yugioh at the moment but the difference is not as large as people act it is.

    • @laytonjr6601
      @laytonjr6601 8 หลายเดือนก่อน +3

      @@dudesk099 The lands at least will always be useful once you have them. None of the fire king monsters will be useful in the next wind tier 0 deck

    • @VestedUTuber
      @VestedUTuber 7 หลายเดือนก่อน

      @@dudesk099
      Rotation at least means you get a few formats out of it by just swapping whatever staples get rotated out. Plus, MTG does frequent reprints of common cards and even some archetypes. Plus around a quarter to a third of your deck is basic lands, which are 1. stupidly cheap even as singles (to the point that it's actually cheaper to buy single lands in bulk than it is to pull them from packs) and 2. always legal for play. Heck, I'd have to check but I'm pretty sure even white-border and Un-set lands are legal in standard.

  • @willkent9552
    @willkent9552 8 หลายเดือนก่อน +4

    I’Ve wondered how Yu Gi Oh got to the Wild point it’s at. Thanks for this explanation.

    • @karstenseterbakken3617
      @karstenseterbakken3617 8 หลายเดือนก่อน +1

      You somehow gotta keep the franchise alive

    • @saviorofs0ng
      @saviorofs0ng 8 หลายเดือนก่อน

      Seen it happen in league of legends, fortnite and now yugioh. These games start off slow and methodical then ramp up to a fast pace. Seems like the natural evolution of things I guess. I mean, speed chess is a thing.

  • @plabcentral630
    @plabcentral630 8 หลายเดือนก่อน +3

    I know this doesn’t matter but I’d just like to point out the the fire witch just super power crept tribute summoning. I know there are probably other cards that do that but I just think it’s funny that they straight up just made it a special summon.

  • @nugzmedallion8929
    @nugzmedallion8929 8 หลายเดือนก่อน +4

    Bruh anyone who thinks the game of yugioh now is better than what it used to be is insane. I used to remember games going over the 10 turn mark often. You used to be able to be creative with your deck and still actually have a viable shot at winning even against the meta decks; I know because I used to do it all the time. I brought decks I made up entirely on my own or with the help of some friends of mine at the time to regionals and went as high as 5-3 (I was really close to topping but I bricked game 1 of round 8 and it was over from there.) I would do that kinda stuff for fun, in between the events I'd take more seriously. I wouldn't dare try to play the game like that now; I'd just get stomped by Snake Eye, or whatever other ridiculously strong strategy becomes relevant to sell cards. I just want a physical Rush Duel but Konami wont give it to me smh.

  • @AlexAndrade_axllive
    @AlexAndrade_axllive 8 หลายเดือนก่อน +1

    Man... You are so absolutely right. I am a classic player, since the 2000s and card games was never an cheap hobby. But lately... the single card prices are exploding the deck prices that Ive known...We are mostly playing money in attack position for Konami.

  • @kyubbikcat2281
    @kyubbikcat2281 8 หลายเดือนก่อน +3

    4:04 Oh my god I would like Yu Gi Oh a lot more if each effect on the card was color coded and not one whole essay.

  • @OmegaExalted
    @OmegaExalted 7 หลายเดือนก่อน +1

    Let's be honest, this is Konami we're talking about.
    Y'know, "Metal Gear Solid 3 Pachinko Machine" Konami.

  • @Seveinis
    @Seveinis 5 หลายเดือนก่อน +1

    Honestly I’ve always been in and out of yugioh, the early unchained rescue ace format was so good because it allowed so many decks that would soon be power crept to be played. I piloted swordsoul in a 22 man local and went X-1-2, had a blast but short lived since snake eye released shortly after. I genuinely think it’s time to hang the game up. Just bought premium sleeves and deck boxes with silicone packets to keep the cards from warping over time. I don’t even want to play it anymore but it’s nice to have the decks as memories of game I used to enjoy

    • @MonkeyFightTCG
      @MonkeyFightTCG  5 หลายเดือนก่อน +1

      I know yugioh is rough right now, but don't give up on the game. Give it a bit of time and a format you love will come around again. Probably after fiendsmith comes and goes. It's just how yugioh is as a game. After every wind up hand loop is a hat format.

    • @Seveinis
      @Seveinis 5 หลายเดือนก่อน

      @@MonkeyFightTCG I like tcg too much to be waiting for a few months out of the year to play lol, I’m alright with tier 0 formats, but we’ve gone from spright, to kash, to tear to snake eye. Usually there’s a little break in between but this year has been so ass. I’ve been playing since just before zoo (I played zoo on release) but these past couple formats have been atrocious along side the inflation of prices and lack luster sets

  • @walkerpierce5446
    @walkerpierce5446 7 หลายเดือนก่อน +1

    I miss Cyber Dragons at least being an option. Heck, even just two years ago, a Cyber Dragon deck always had a chance to at the very least put up a fight against a meta deck. But it just can't seem to hold itself up now.

    • @Fencer_Nowa
      @Fencer_Nowa 7 หลายเดือนก่อน

      Cydra had a chance because every deck blew everything turn 1
      Now the deck lacks the grind the their decks would have received

  • @dittles
    @dittles 8 หลายเดือนก่อน +4

    I ended up watching this video again because I had some things on my mind in relation to "power-creep." Would you consider doing a video on decks that could potentially become meta again if their bnb cards were no longer on the banned list (prankids is one that comes to mind)? Let's be honest, some of the "power creep" is just artificial. If block dragon was taken off the banned list would adamancipator/megalith become a force again?

    • @MonkeyFightTCG
      @MonkeyFightTCG  8 หลายเดือนก่อน +2

      I have an idea kinda like that I've been working on. It might be a while before I release it though.

  • @arielcevallos8188
    @arielcevallos8188 8 หลายเดือนก่อน +1

    You pointed everything so well. My most hated is the three effects rule. Field Spells that search on activation (see every Visas' lore field spell), "set on your magic/trap field" instead of adding it to your had, level 4 or lower monsters with more than two effects...
    My personal monster I hate because of this is Tearlaments Scheiren. Free summon, minor cost (one monster om your hand) and three cards to the graveyard from to the top of your. Balanced.
    It's really dissapointing how the game had evolved for worse for casual players that just want to play a couple of minutes in Master Duel, and having to deal with these kind of thing that just do everything for the player, and take less thinking on what you are doing.

  • @kered13
    @kered13 8 หลายเดือนก่อน +11

    Holy shit the part at the end about card prices in the OCG vs. TCG is just shocking. I already hated Konami for how they handled their rhythm games (suing ITG out of existence then immediately abandoning DDR in the NA market for a decade), but seeing how they intentionally drive up the cost of cards in the TCG by 10x compared to the OCG really drives home how greedy and soulless Konami is. Makes me damn glad I got into Pokemon instead of YGO (but don't get me started on the main line games, Game Freak and Nintendo are also awful!)

  • @griffvideoman
    @griffvideoman 8 หลายเดือนก่อน +9

    I think this video really signifies that Yugioh needs multiple formats like MTG.

    • @johndoe9343
      @johndoe9343 7 หลายเดือนก่อน +1

      officially, anyway. I'm glad Edison and GOAT have thriving communities that have been around for a while.

  • @jonanderirureta8331
    @jonanderirureta8331 8 หลายเดือนก่อน +9

    There was a point where we should have stopped and we have clearly passed it but let's keep going and see what happens. I want 5 effects per card and inherent summon from deck.

    • @noobpaints6114
      @noobpaints6114 8 หลายเดือนก่อน +7

      There is a summon like that in sprit charmers but most of their other effects suck so it’s fine

  • @streetgamer3452
    @streetgamer3452 8 หลายเดือนก่อน +4

    I believe that monsters should have a certain amount of effects based on level like level 1-4 is 1 effect, usually starter effects, 5-6 2 effects and 7 and above 3 with stud that are 10 or more being 4 or more. The only exceptions being flip, gemini, pends, toons. Spirits because their card type inherently needs more effects and we really need more restrictions for these new decks

    • @tripleaaabattery8480
      @tripleaaabattery8480 8 หลายเดือนก่อน

      If they were to do that from this point on, they'd probably be borderline unusable

    • @streetgamer3452
      @streetgamer3452 8 หลายเดือนก่อน

      @@tripleaaabattery8480 ye true. If they ever where to reboot the series this is they way it should be

    • @youtubeuniversity3638
      @youtubeuniversity3638 7 หลายเดือนก่อน

      ​@@streetgamer3452So that's how Rush Duel should be then?

    • @streetgamer3452
      @streetgamer3452 7 หลายเดือนก่อน

      @@youtubeuniversity3638 rush duels is entirely it’s own thing at this point

    • @youtubeuniversity3638
      @youtubeuniversity3638 7 หลายเดือนก่อน

      @@streetgamer3452 So is that a Yes or a No?

  • @Alma-kz4zo
    @Alma-kz4zo 8 หลายเดือนก่อน +3

    I like the love for proxy in the comments. Your local card shop won't go under because you don't want to be priced out of the game, you can still support small bussinesses in a myriad of ways.

  • @PhilFromSchool
    @PhilFromSchool 8 หลายเดือนก่อน +1

    oh man.. that depressed me...
    i feel like i only just finally accepted and adapted to the "post-modern" era.. knowing that i'm already behind, and there's more to come..
    eugh..

  • @pnkbtle1401
    @pnkbtle1401 7 หลายเดือนก่อน +1

    Yugiog useto be a simple game. That's what made it so good imo. The 5ds days was when it got a little more complicated, but you could still have fun and have a decent turn duel. Xyz days got a lot more complicated, so it got less playable. After pendulums, it really became a lost cause for the old casual players.

  • @plokoon3000
    @plokoon3000 4 หลายเดือนก่อน +1

    Excellent video and analysis!

  • @lssjvegeta7103
    @lssjvegeta7103 8 หลายเดือนก่อน +1

    I'd say back when it was alive chaotic did really well with accessibility. Even common cards were meta staples in tournaments. A real good example being how rustoxic was abused hard in danian decks