Crystal Tutorial Easy - Blender 2.8 Eevee Realtime

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
  • Hello everyone, In this tutorial, I have shared some of the main steps to create the crystal effect in Blender 2.8 using Eevee. I hope you like it. I am will be sharing some more in the future with Blender and Unity. Like and Subscribe. Thanks for viewing :)
    Download link Hdri Map (Hdri Haven)
    hdrihaven.com/...
    For more updates, you can follow me here also!
    -----------------------------­---
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ความคิดเห็น • 170

  •  3 ปีที่แล้ว +1

    For anyone running into issues with the environment texture, try this (it worked for me):
    Change from orthographic to perspective view (shortcut: numpad 5)
    Great video overall, really appreciate the time and effort put into it! Keep it up!

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you for your comments! and for sharing the tip!

  • @katman476
    @katman476 5 ปีที่แล้ว +22

    Thanks for the tutorial. I was trying to figure out how to use a hdr image's light without the image showing and you solved that problem for me. Also the rest of the tutorial was really well done. Keep up the good work!

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +1

      Thank you very much :) Happy to hear your comments.

    • @cezanneali
      @cezanneali 4 ปีที่แล้ว

      me too,man!

  • @LifeOfPooPoo
    @LifeOfPooPoo 2 ปีที่แล้ว +2

    I didn't expect it to be Eevee. Awesome!

  • @sSoKoSs
    @sSoKoSs 5 ปีที่แล้ว +4

    Nice tutorial now I realized what I was doing wrong. I was setting the IOR too high.
    BTW I suggest setting the inside duplicate as an emissive (make it a light) for some extra glare.

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +1

      Thank you very much for your comments. Good suggestion. :)

  • @mnmlst1
    @mnmlst1 ปีที่แล้ว +1

    Oh my God this is gold, didn't know your channel. Thank you!!

  • @GalantiasWorld
    @GalantiasWorld ปีที่แล้ว +1

    Wonderful Tutorial for beginners like me! Thank you very much. it was hard to figure out how i select the middle face between top and bottom of the crystal :D!

  • @jewelrydesigner8855
    @jewelrydesigner8855 4 ปีที่แล้ว +3

    I truly want to thank you for this detailed and well explained tutorial..

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much for your comments!

  • @emfiora
    @emfiora ปีที่แล้ว +1

    thank you, so much! I had fun learning & working alongside you :)

    • @Farrukh3D
      @Farrukh3D  ปีที่แล้ว

      Thank you very much!

  • @mrri5155
    @mrri5155 ปีที่แล้ว +2

    Thanks again ,, I learned many things with your tutorials👍 😄

    • @Farrukh3D
      @Farrukh3D  ปีที่แล้ว +1

      Thank you! More new tutorials soon! :)

    • @mrri5155
      @mrri5155 ปีที่แล้ว +2

      @@Farrukh3D I can't wait for it☺

  • @egresvonili8327
    @egresvonili8327 3 ปีที่แล้ว +1

    Amazing and vERY helpful. Thank you Farrukh!

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you very much Egres!

  • @kahmad3428
    @kahmad3428 4 ปีที่แล้ว +1

    wow, happy to see someone good at blender in Pakistan

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much!

  • @ManticoreSigma
    @ManticoreSigma 4 ปีที่แล้ว +2

    THAT was awesomely fast and accurate!

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you so much! Happy to hear your comments!

  • @federrr7
    @federrr7 3 ปีที่แล้ว +2

    really nice tutorial this help me a lot, at the end I did a much simpler effect but this really worked for me

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you very much! Happy to hear!

  • @mundocra
    @mundocra ปีที่แล้ว +1

    REALLY COOL! you explain so simple and well...big THANKS

    • @Farrukh3D
      @Farrukh3D  ปีที่แล้ว

      Thank you very much!

  • @linayesmin
    @linayesmin ปีที่แล้ว +1

    Nice Tutorial. Thank you so much.

    • @Farrukh3D
      @Farrukh3D  ปีที่แล้ว

      Thank you! More coming soon!

    • @linayesmin
      @linayesmin ปีที่แล้ว

      @@Farrukh3D Okay and Thanks .

  • @GabrieleMacchi
    @GabrieleMacchi 5 ปีที่แล้ว +4

    Awesome explanation, good flow and great work! Thanks for sharing!

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much!

  • @Kiki-deLucio
    @Kiki-deLucio 3 ปีที่แล้ว +2

    This looks so cute, I will have to try this!

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you very much!

  • @djwoske
    @djwoske 2 ปีที่แล้ว +1

    this was great. Thank you!

  • @LaszloIvanyi
    @LaszloIvanyi 2 ปีที่แล้ว +2

    I'm making this. I found it better for shape if, after the poking, which I've done on the bottom as well, I added 2x subdivisions surface, applied it, then decimated it and applied that too, and did the bevel afterwards.
    They might have changed something with refraction in 3.0 Blender but in Evee it's not really working like this, or I messed up something.. the core of the crystal makes no difference in color in my version. I switch it on and off and the whole crystal looks the same. I have refraction enabled in evee, transmission 1 on the material and IQR 2 just as you, the end result is different.
    I managed to get a similar result after some tweaking. Thanks!

    • @Farrukh3D
      @Farrukh3D  2 ปีที่แล้ว +1

      Thank you for your feedback! Yes, it is always better to try different settings and model techniques if the result can be improved.

  • @chutas
    @chutas 4 ปีที่แล้ว +1

    This will be soo useful to me and the eeve users.Thanks!!

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      Thank you very much!

  • @galaxyfoil2026
    @galaxyfoil2026 4 ปีที่แล้ว +2

    👏Life👏saver👏

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      Thank you!

  • @Yan_Wiah
    @Yan_Wiah 5 ปีที่แล้ว +3

    Great job! This great tutorial helped me create a beautiful art project. thank you

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      I am very happy to hear that. Thank you very much! :)

  • @marinamaximchuk4859
    @marinamaximchuk4859 ปีที่แล้ว +1

    wow!

  • @ronezoom7174
    @ronezoom7174 5 ปีที่แล้ว +2

    Fantastic job! Very thorough and well-executed!

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you so much for your comments! Happy to hear

  • @petermoore9504
    @petermoore9504 5 ปีที่แล้ว +1

    Great tutorial for intermediate blender users

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much!

  • @fallowx
    @fallowx 2 ปีที่แล้ว +1

    great !!

  • @mateochilla986
    @mateochilla986 5 ปีที่แล้ว +5

    That simply looks gorgeous ! Really well done tutorial hope to see more like so :D

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +2

      Thank you so much! Happy to hear.

  • @Sherlaya
    @Sherlaya 5 ปีที่แล้ว +4

    Awesome Tutorial, Farrukh! You explain reeeeeaally good! Looking forward to more tutorials from you!

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +1

      Thank you so much! Happy to hear your comments

  • @sunshinejulie5687
    @sunshinejulie5687 4 ปีที่แล้ว +2

    Wow, great tutorial. You r awesome.

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      Thank you very much! :)

  • @aradadermegerdichian8293
    @aradadermegerdichian8293 3 ปีที่แล้ว +2

    Thank you so much for this!

  • @owaiszahid4450
    @owaiszahid4450 5 ปีที่แล้ว +1

    fantastic awesome tutorial for a quick learning. thanks sir g.

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you Owais. Nice to hear from you :)

  • @raengreen3872
    @raengreen3872 4 ปีที่แล้ว +1

    Thanks a lot!

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much for your comment!

  • @w0lfgutssxo394
    @w0lfgutssxo394 5 ปีที่แล้ว +1

    super great tutorial. such good pacing for quick learning, thanks

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much for your comments. New content coming very soon :)

  • @realtimechemistry3864
    @realtimechemistry3864 5 ปีที่แล้ว +2

    thank you so much, your tutorial was amazing. keep it up

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much for your comments. More new content coming very soon!

  • @calogiga
    @calogiga 5 ปีที่แล้ว +1

    Thanks ! This is very usefull for me !!!!! And you explain very well !

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you so much!

  • @HarleyVtuber
    @HarleyVtuber ปีที่แล้ว +1

    thenk u so much

    • @Farrukh3D
      @Farrukh3D  ปีที่แล้ว +1

      Thank you very much!

  • @Almaencapsula
    @Almaencapsula 3 ปีที่แล้ว +1

    graciassssssss te amo.

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you!!!

  • @pembre9106
    @pembre9106 4 ปีที่แล้ว +1

    that is exaktli i would serch. Thank u veri much. I love it

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much! Happy to hear your comments :)

  • @gabrielgherman87
    @gabrielgherman87 3 ปีที่แล้ว +1

    Excellent tutorial!!!

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว +1

      Thank you very much!

  • @braveknightmedia8043
    @braveknightmedia8043 4 ปีที่แล้ว +1

    great tutorial! Really good looking crystals!

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you so much! :)

  • @famesaro65
    @famesaro65 5 ปีที่แล้ว +3

    salam, nice video straight forward :)

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Wsalam, Thank you very much for your comments :)

  • @ruilovesschreiner6847
    @ruilovesschreiner6847 3 ปีที่แล้ว +1

    this is brilliant! thank you so much!

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you very much for your comments!

  • @VexOb
    @VexOb 5 ปีที่แล้ว +1

    Nice one. Hope that you made some more such good tutors.)

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much! Sure, very soon I will share a new one.

  • @KD-qx2nf
    @KD-qx2nf 4 ปีที่แล้ว +1

    Super tutorial thank you! Please make more crystals or diamonds!

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you so much! Happy to hear your comments :)

  • @vasikplays8800
    @vasikplays8800 5 ปีที่แล้ว +6

    Nice one bro. Are you in Lahore ? I never imagined ke lahore me itna quality ka kaam ho rha hai Unity pe. I saw your submission in Unity Reel. Independent ho ya kisi company ke sath ?

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +1

      Thank you very much for your comments :) Nice to hear from you. Yes, Independent, Lhr.

  • @gildopanzetti5018
    @gildopanzetti5018 4 ปีที่แล้ว +1

    Thank you, very nice and easy to follow ;-)

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much! :)

  • @jeanapp_
    @jeanapp_ 3 ปีที่แล้ว +2

    Awesome tutorial, you explain very clearly, thank you!
    Can I please ask at 6:48, why you choose to disable the background HDRI via the nodes, instead of using the Render properties -> Film -> Transparent option? Is it to give the background a color, in addition to hiding the HDRI image?

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      Thank you very much for your comments! For disabling the hdri through nodes will retain the lighting that comes from it and also giving the option if any custom color for background is needed. Using transparent is good when you would like to export the render and compose it further. Although it produces a similar result with a alpha no background color, but in many instances, we sometimes just like to render straight out of blender without any further compositing of background. Both have their advantages.

  • @Badwolf2743
    @Badwolf2743 4 ปีที่แล้ว +1

    This tutorial is really useful and helpful thank you so much i only started using blender 2.8 and all I can do is create realistic planets, also I was wondering if you have any tutorials on sculpting I find it really hard in blender 2.8.

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much, yes I am working on some more new tutorial content, so hopefully will share soon. Sculpting I will add also :)

  • @lalasam12345
    @lalasam12345 4 ปีที่แล้ว +1

    Cheers, great tutorial bro

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you very much! :)

  • @vazak11
    @vazak11 5 ปีที่แล้ว +1

    Cool, thanks!

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much :)

  • @paulyoo7479
    @paulyoo7479 3 ปีที่แล้ว +1

    I am a bit confused... I can't select the middle vertex and can't change the shape using the transform tool. I am using 2.93 blender. Nice tutorial though!

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      For the middle vertex, make sure to switch to vertex mode so you can select it (By default it may be in face polygon mode). It will be visible in the top face part once you add poke faces. Check if you can select other vertices. You can also delete the top face polygon and press F to add a new face and repeat poke faces. Thank you!

    • @paulyoo7479
      @paulyoo7479 3 ปีที่แล้ว +1

      @@Farrukh3D Could you elaborate more on the "top face part"? I looked inside the cylinder and couldn't find one... Could you please help me? I pressed F but no face was created :) Thank you so much for the reply though! It means a lot :D

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      @@paulyoo7479 The top face part refers to the polygon that is on the top flat part of the cylinder. First, select it in edit mode, delete it. To create a face, you will need to select all the edges surrounding the open cylinder on top. (select in edge mode) Then press F to fill that area. A new polygon will be created just like before. Although it is not a needed step here. Try on a new cylinder mesh. This method is shown also in my other succulent tutorial where I create the bottom planter mesh and filling the mesh area.

    • @paulyoo7479
      @paulyoo7479 3 ปีที่แล้ว +1

      @@Farrukh3D Thank you so much! I figured it out now! Thank you for answering all my questions :D Have a great day :D

  • @EvyDevy
    @EvyDevy 4 ปีที่แล้ว +1

    Awesome job!

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      Thank you very much!

    • @EvyDevy
      @EvyDevy 4 ปีที่แล้ว

      @@Farrukh3D No problem!

  • @greg7987
    @greg7987 5 ปีที่แล้ว +1

    It is really awesome tutorial!

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much :)

  • @elsyndur4415
    @elsyndur4415 3 ปีที่แล้ว +1

    Nice!

  • @Helmuth98
    @Helmuth98 5 ปีที่แล้ว +1

    Thank you for the tutorial ! =]

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much for your comments :)

  • @onegav
    @onegav 5 ปีที่แล้ว +1

    Brill, nice tutorial! 😄

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much!

  • @user-fb8bc8ey2x
    @user-fb8bc8ey2x 5 ปีที่แล้ว +1

    awesome

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you so much :)

  • @imus7573
    @imus7573 4 ปีที่แล้ว +1

    Very Nice, bro

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you so much! :)

  • @EmvyBeats
    @EmvyBeats 2 ปีที่แล้ว +1

    This makes me want candy..

  • @TheRomeinse
    @TheRomeinse 5 ปีที่แล้ว +1

    Thanks, kind man )

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      Thank you very much :)

  • @user-xz4mm3up7s
    @user-xz4mm3up7s 9 หลายเดือนก่อน +1

    im so confused im at the part where you split the screen. it dint work now i cant find the scene i was at before.

    • @Farrukh3D
      @Farrukh3D  9 หลายเดือนก่อน

      Hi, You can split the viewport screen from the corner of the window in blender. The mouse curse will change and you can drag to sply. Otherwise just switch to shader editor tab from the top menu if there is any problem.

  • @Jays_ded
    @Jays_ded ปีที่แล้ว

    I made these in a map with other things in it and the crystals are fine but everything else is purple. How do I fix this?

  • @user-uy9lb5el2f
    @user-uy9lb5el2f 5 ปีที่แล้ว +1

    Very cool! o.o

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +1

      Thank you very much :)

  • @deepanshudutt6080
    @deepanshudutt6080 5 ปีที่แล้ว +1

    You teach in so simple word which is good. Can you teach more #VJ Loops

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว +1

      Thank you! I will try to make VJ loop soon also :)

  • @JOELwindows7
    @JOELwindows7 4 ปีที่แล้ว

    This is your daily dose of Recommendation
    Crystal with inside tutorial.
    Another Ducky 3D

  • @Twenathee
    @Twenathee 4 ปีที่แล้ว +1

    Great tutorial, but my refraction does not seem to work. My inner crystal is sharp as a knife and not blurry at all like yours. Even tho I added refraction to my outer crystal :(

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you for your comments.
      For the refraction, please turn on screenspace reflections, refraction settings in the render properties. Inside the screenspace reflection, there is a refraction checkbox that needs to be checked. It should add refraction effect to scene.

    • @Twenathee
      @Twenathee 4 ปีที่แล้ว +1

      @@Farrukh3D yes I already did that. Don't know what can be the problem. Thanks for your reply tho :)

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      @@Twenathee Some additional settings you can see. The Material for outside crystal has IOR=2, Transmission=1, in material settings the checkbox for Refraction. I think there is no other setting in it. I hope you can get it working.

    • @Twenathee
      @Twenathee 4 ปีที่แล้ว

      @@Farrukh3D yup, already got that too :)

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      @@Twenathee You can upload the blend file if it is possible. Then I may check to see, it is strange this is not working.

  • @LionKing-wq3wc
    @LionKing-wq3wc 4 ปีที่แล้ว

    when i am using this crystals .obj file in unity. it is loosing all glowing and reflection properties. can u please help me in that. i want to use it as it is showing here in blender. how to use the same thing in unity without loosing its features ??

  • @PolarTitan
    @PolarTitan 4 ปีที่แล้ว

    Poly count is insane, so you would have to make a low poly and bake textures from the high to the low otherwise there aren't going to be many applications for this

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      Thank you for your comments. Polycount can be simply reduced by removing the subdivision modifier or using a lower value. The baking of low high poly process is a complete another topic and not intended for this video. People already have shared many examples of using this same effect and getting results because the workflow will be the same for the crystal effect settings.

    • @PolarTitan
      @PolarTitan 4 ปีที่แล้ว +1

      @@Farrukh3D Even by just lowering polycount by removing subdivision it still is going to be high and if you make it super low then you lose all the desired detail. Yes, it is another topic, but it is the same topic. What I mean by that, if this is to be useful for people in the industry or those starting out, they need to know there are more steps and that they can't just say out this is pretty and cool and expect for this to be industry standard. That is how bad habits are formed and honestly won't help people in long run.

    • @PolarTitan
      @PolarTitan 4 ปีที่แล้ว +1

      I will say, your crystals designs really are great though.

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว

      @@PolarTitan Thank you! Yes, I agree about your concerns for industry standard level content should be presented. Maybe in future tutorials I will try.

  • @user-tb4sl4ex2q
    @user-tb4sl4ex2q 4 ปีที่แล้ว

    Also your crystal looks different in the final product stage. What did you do to make the final product look so different?

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      The crystal model has more detail that I used. Otherwise the steps are all same. Nothing else changes. If you add more edges to the model then you will get more reflections. To keep the modeling part short I used a simple crystal shape.

  • @snowflakeperv
    @snowflakeperv 4 ปีที่แล้ว +5

    9:00 how to spin rendering?
    next time teach ~
    thank you

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +2

      Thank you for comments. I will add in the next tutorial for spin rendering.

    • @snowflakeperv
      @snowflakeperv 4 ปีที่แล้ว +1

      @@Farrukh3D thankyou

  • @zo0t
    @zo0t 3 ปีที่แล้ว

    how do I do the "poke faces" in Blender 2.9? It's not popping up for me, lol

  • @verifiedinthestreets9023
    @verifiedinthestreets9023 2 ปีที่แล้ว

    Did u create the the first crystal as well at the start?

    • @Farrukh3D
      @Farrukh3D  2 ปีที่แล้ว

      Hi, Yes. The first crystal was also done by me, It uses the same process with more added details.

  • @user-tb4sl4ex2q
    @user-tb4sl4ex2q 4 ปีที่แล้ว

    Transparency doesn’t work. Please help. This video is very helpful it is just hard to do this without transparency.

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +1

      I will try to check it how it can be done with transparency effect. Thanks!

  • @liz7203
    @liz7203 3 ปีที่แล้ว

    0:38 I'm trying to select the top part but it's not working. Any advice?

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว +1

      Please change to face mode by pressing 3. It will allow you the select faces. 1 is vertex, 2 is edges and 3 is face polygon.

    • @liz7203
      @liz7203 3 ปีที่แล้ว +1

      @@Farrukh3D thank you!

  • @fournerdsreview8452
    @fournerdsreview8452 3 ปีที่แล้ว

    The crystal material just exports dark for me, no matter how I light it.

    • @Farrukh3D
      @Farrukh3D  3 ปีที่แล้ว

      You will need to apply a glass material shader to the 3d mesh otherwise the crystal will not light properly and this material shader is for blender only. If you are exporting this model to Unreal/Unity engine then you will need to create a separate material which support transparent, refractions.

  • @whitseguakun
    @whitseguakun 4 ปีที่แล้ว

    How can i export this for a game?

  • @user-tb4sl4ex2q
    @user-tb4sl4ex2q 4 ปีที่แล้ว

    WHAT TF DID YOU DO AT 7:48 sorry I can't seem to get rid of the windows and they won't close and now there are like 5,000 buttons and I need help. What did you press to make it default and back to normal??????

    • @Farrukh3D
      @Farrukh3D  4 ปีที่แล้ว +2

      To close split windows in Blender, the mouse arrow has to be moved to the corner of the window. It is how blender works to close split windows. Click and drag towards the window to close from the corner. That window will close.

  • @livinghomunculus657
    @livinghomunculus657 3 ปีที่แล้ว

    looks more like a ring pop

  • @katman476
    @katman476 5 ปีที่แล้ว +1

    If anyone is interested in seeing my result from this tutorial you can find it here: th-cam.com/video/4bLp0pd4cIs/w-d-xo.html

  • @madryan2093
    @madryan2093 3 ปีที่แล้ว

    the is already a diamond from the start you don't have to make one

  • @Aychan091
    @Aychan091 5 ปีที่แล้ว

    my interface looks different :(

    • @Farrukh3D
      @Farrukh3D  5 ปีที่แล้ว

      I am using Blender 2.8 version here. New beta version. Maybe you can download new one.

    • @Aychan091
      @Aychan091 5 ปีที่แล้ว +1

      @@Farrukh3D thats not the issue. when you are in the world panel, i dont have the same options like "add node" and so on

    • @Aychan091
      @Aychan091 5 ปีที่แล้ว

      I also dont have have Screen space refractions and and screen save reflections. WHY? :(