Cool things that ONLY Dark Souls 2 did ᶦᵗ'ˢ ᵐᵒʳᵉ ᵗʰᵃⁿ ʸᵒᵘ ᵗʰᶦⁿᵏ

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  • เผยแพร่เมื่อ 27 พ.ค. 2024
  • Dark Souls 2 easily had the most unique lil' events and weird interactions. So many in fact here's a complete list of in-world mechanics that DS2 came up with that NEVER got reused ever again... ᴵ ᵗʰᵒᵘᵍʰᵗ ᵗʰᵉʸ ʷʰᵉʳᵉ ᵖʳᵉᵗᵗʸ ᶜᵒᵒˡ
    0:00- Who's there?
    1:29- DOOR 🚪
    4:00- BRIGHTNESS 💡
    7:05 TREE 🌴
    11:13- STATUES 🗿
    12:52- WELL 🕳️
    14:00- FASHION👗
    16:03- WINDMILL 🌬️
    17:47- BELL 🔔
    19:10- BIG ANT 🐜
    20:36- MAJULA'S MANSION 🏚️
    25:33- EGGS 🥚
    28:00- BUTTERFLY WATCHING 🦋
    32:53- PIG QUEST 🐷
    34:57- GRAVESTONES ☠️
    38:03- CHEST TRAPS 📦
    40:55- COVETOUS DEMON 🤢
    42:14- COFFIN ⚰️
    43:19- TORCH 🔥
    51:00- thanks🙇
    Credits-
    Radiant Mist Trap by Lich: • Dark Souls 2: SOTFS ra...
    Aka RedFogChest by Aero: • DARK SOULS™ II: Radian...
    IllusoryWallChestDataGoWatchIt: • Dark Souls 2 Dissected...
    HappySoulsSourceInCaseYou'veNeverSeenItSomehow: • HAPPY SOULS
    Big thanks to my Patreons for the pigaxe⛏️
    / limitbreakers
  • เกม

ความคิดเห็น • 4.8K

  • @edalvis771
    @edalvis771 ปีที่แล้ว +3784

    There's an npc that does a "come here" gesture when you are hurt and not in combat then he cast a healing miracle for you

    • @captainozannus6090
      @captainozannus6090 ปีที่แล้ว +785

      You are talking about the best NPC in the souls franchise: Bradley of the Old Guard!

    • @chronix7946
      @chronix7946 ปีที่แล้ว +241

      I started playing DS2 again on a whim (before this vid dropped so kinda crazy timing) and learned about that for the first time.

    • @TheActualMrLink
      @TheActualMrLink ปีที่แล้ว +80

      What a nice individual!

    • @abrahamrangel2326
      @abrahamrangel2326 ปีที่แล้ว +426

      Ds2 npcs are so unique, truly they feel alive

    • @dungeaterfancam
      @dungeaterfancam ปีที่แล้ว +262

      @@abrahamrangel2326 Maldron feels very dead 5 seconds after appearing in my sight

  • @GeremyG
    @GeremyG ปีที่แล้ว +6127

    An actual reason to play NG+ is a big one.

    • @AtreyusNinja
      @AtreyusNinja ปีที่แล้ว +593

      "bad game cuz gankers" "best ng+ cuz add more enemies"

    • @AfroRyan
      @AfroRyan ปีที่แล้ว +1303

      @@AtreyusNinja Naw. It changes more than that. New items, new mimics (very dastardly), and even more hidden lore.

    • @GeremyG
      @GeremyG ปีที่แล้ว +808

      @@AtreyusNinja no. like different loot, different enemies, different encounters, upgraded rings, etc.

    • @AtreyusNinja
      @AtreyusNinja ปีที่แล้ว +210

      @@AfroRyan True with the new 4 souls, i guess even more stuff.
      Ngl ng+ is one of the reason why i love this title

    • @GunRunner106
      @GunRunner106 ปีที่แล้ว +143

      from rly hated what B-team did with the NG+ tho, apparently....

  • @tobedetermined2424
    @tobedetermined2424 ปีที่แล้ว +1426

    One of my Fav things from the DS2 DLCs is being invaded by an NPC only to not find them. Then when I go to open a chest, a nearby Barrel comes up and stabs me in the back.

    • @ace-smith
      @ace-smith 8 หลายเดือนก่อน +107

      literally was watching this video playing eleum loyce and i killed this guy and scrolled down to find this comment

    • @toxsun
      @toxsun 4 หลายเดือนก่อน +14

      That same thing happened to me my first time through eleum loyce lmao.

    • @Nurix09
      @Nurix09 3 หลายเดือนก่อน +2

      I loved moments like those.

    • @RelativelyBest
      @RelativelyBest 3 หลายเดือนก่อน +17

      There's also the NPC invader who pretends to be a helpful white phantom so you'll turn your back on him.

    • @TheRoyalAegis
      @TheRoyalAegis 2 หลายเดือนก่อน +1

      Shiiiit that also happen to me, except its just a bot, i didn't know bot could do that

  • @morganpriest7726
    @morganpriest7726 6 หลายเดือนก่อน +454

    Love how happy souls is just permanently engrained in the humor of all dark souls players

    • @retryhikaru184
      @retryhikaru184 2 หลายเดือนก่อน +4

      personally i didnt find it very accurate or funny

    • @davidcardozo290
      @davidcardozo290 2 หลายเดือนก่อน +17

      ​@@retryhikaru184 That's because you got gud before watching the animation. (That's my guess idk really)

    • @maniago2309
      @maniago2309 2 หลายเดือนก่อน +23

      ​@@retryhikaru184maybe because you're too stiff around people and can't take a joke too well, cheer up bud

    • @MemeOnTWD
      @MemeOnTWD 2 หลายเดือนก่อน +4

      @@retryhikaru184 it’s funny cause it’s stupidly inaccurate. If you care that much, just watch a play through.

    • @tommerker8063
      @tommerker8063 หลายเดือนก่อน +6

      @@MemeOnTWD it also encapsulates the spirit of some jolly cooporation realy well.

  • @caiooa
    @caiooa ปีที่แล้ว +3746

    a few things that i would like to add to this list
    -if you are with the king's ring equipped, the statues of dragleic castle won't come to life to attack you (unless you attack them first)
    -on sotfs, if you didn't break enough eggs the dragon warriors will use the bow emote and watch the show of you struggling against drake keepers. They only intervene if you try to run away dishonorably
    -by joining rat king covenant, the enemies on his areas (doors of pharros and grave of saints) becomes passive
    -if you kill too many pigs on majula, instead of disappearing they level up to their bigger version .... twice
    -saintier's spear is a great lance used by a hero of the past to kill a gargoyle. The gargoyle head is stuck on the weapon, so you can only use it as a improvised halberd. Once you "break" the weapon, the gargoyle head is gone and the moveset changes dramatically to something fast and flexible
    -majestic great sword (aka cursed sword of artorias) have the moveset of a regular greatsword when equipped on the right hand. But once you equip it on the left hand, the moveset changes to spins based on artorias boss fight

    • @JayMcKean
      @JayMcKean ปีที่แล้ว +195

      By joining the forest covenant in ds1 most of the enemies in darkroom gardens become passive

    • @Warcrafter4
      @Warcrafter4 ปีที่แล้ว +447

      @@JayMcKean Rat king's enemies will actively help you fight off invaders you lured into your world unlike darkroot garden enemies.

    • @victorprati7908
      @victorprati7908 ปีที่แล้ว +336

      Ds2 is the only of the series where you can press triangle/Y button at upgrading/infusion menu and check your overall AR increase (or decrease). I wish they did it in Elden Ring at least when chosing affinities so that the values show up before applying then.

    • @goathead4831
      @goathead4831 ปีที่แล้ว +39

      How is this comment not collapsed into a ‘read more’ tab?

    • @343killedhalo4
      @343killedhalo4 ปีที่แล้ว +61

      so many good things in this game. thays why its my favorite

  • @BobTheGreatKing
    @BobTheGreatKing ปีที่แล้ว +931

    If you walk into Fume Knight’s arena wearing Velstadt’s helm, he immediately enters phase 2.

    • @PajamaPantsStudios
      @PajamaPantsStudios ปีที่แล้ว +22

      Really? Neat!

    • @343killedhalo4
      @343killedhalo4 ปีที่แล้ว +28

      yea a lot of people dont know that one. such a cool detail.

    • @reflections2250
      @reflections2250 ปีที่แล้ว

      @@343killedhalo4 fuck 343

    • @jackojock101
      @jackojock101 ปีที่แล้ว +108

      ​@@PajamaPantsStudios it's an awesome lore detail since Fume Knight and Velstadt are brothers and hate each other so FK rages when he sees anything reminding him of his brother

    • @WIFFKING542
      @WIFFKING542 ปีที่แล้ว +22

      It also makes it way easier since phase 2 is more predictable. When my friends and I found out we were so delighted by the little details. Came across it because one of us was using the helm as part of their fashion

  • @MainTopmastStaysail
    @MainTopmastStaysail 10 หลายเดือนก่อน +579

    The pig quest kicks ass because it makes any other ludicrously hidden urban legend content in future games seem plausible. People would not have done the crab escort mission in DS3 if not for the pig quest.

    • @C3lticlord
      @C3lticlord 6 หลายเดือนก่อน +29

      but then it does nothing 😥das2 really is the only game in the series full of secrets

    • @dinobro4273
      @dinobro4273 6 หลายเดือนก่อน +86

      @@C3lticlord I think the proper successor of pig quest is the 'show your humanity' in The Ringed City DLC

    • @GabrielShakkori
      @GabrielShakkori 6 หลายเดือนก่อน +5

      ​@@C3lticlordwtf is that acronym

    • @C3lticlord
      @C3lticlord 6 หลายเดือนก่อน +4

      @@GabrielShakkori dark souls 2 das2 because ds is demon souls

    • @devinmann3034
      @devinmann3034 6 หลายเดือนก่อน +28

      @@C3lticlordYeah but since there’s no demon souls 2, it’s pretty obvious that ds2 means dark souls 2.

  • @daddyespressodepresso2207
    @daddyespressodepresso2207 11 หลายเดือนก่อน +1687

    The Editing, the inside jokes, the references to other memes, this really feels like a magnum opus of everything this channel does. Bravo.

    • @nocturnaljoe9543
      @nocturnaljoe9543 10 หลายเดือนก่อน +14

      The editing was really dope af. Just like the all the infos.

    • @Tenacityyyy
      @Tenacityyyy 6 หลายเดือนก่อน +3

      Fr he's so creative

    • @andreww4751
      @andreww4751 หลายเดือนก่อน

      except a decent voice?

    • @andreww4751
      @andreww4751 หลายเดือนก่อน

      i actually wanted to watch this video but i cant because of the shitty AI voice

    • @leaky4230
      @leaky4230 14 วันที่ผ่านมา

      @@andreww4751best voice ever

  • @Teskmehu
    @Teskmehu ปีที่แล้ว +759

    When you're low on health your character slouches over and breathes more heavily, but I'm not entirely sure if it only happens in DS2. Your character also starts panting and takes a few seconds to catch their breath after sprinting.

    • @terratheterribl
      @terratheterribl ปีที่แล้ว +179

      It's actually much more detailed, when low on health they slouch over and when out of stamina they start to breathe heavily. They tend to happen together pretty often though.

    • @heyguysinternet
      @heyguysinternet ปีที่แล้ว +37

      I also know that jumping attacks have a slower animation when your stamina bar is low.

    • @yodoleheehoo90
      @yodoleheehoo90 ปีที่แล้ว +96

      I really liked how the character did an animation every time you accessed the UI menu to let players know you're not fighting at the moment and choosing some other weapon or something, I really wished they carried that over DkS3, Bloodborne, and Elden Ring :(

    • @invictus_1245
      @invictus_1245 ปีที่แล้ว +30

      And as you get more hollow, your character gets more twisted, the dark sign more pronounced, and you lose your hair until you use an effigy.

    • @kathrynegames4032
      @kathrynegames4032 ปีที่แล้ว +4

      ​@@yodoleheehoo90 ds3 does that, at the very least. Don't know about elden ring

  • @MatNightmare
    @MatNightmare ปีที่แล้ว +1256

    In SOTFS there's another summonable NPC in Earthen Peak, Devotee Scarlett, who points you towards the windmill as well!

    • @edisontrent618
      @edisontrent618 ปีที่แล้ว +255

      Lol, in the premiere chat he made a comment saying "please don't yell at me for missing the other phantom".
      We of course proceeded to spam chat with "you missed the other phantom".

    • @chompythebeast
      @chompythebeast ปีที่แล้ว +74

      @@edisontrent618 Trans Coffin says human rights

    • @MatNightmare
      @MatNightmare ปีที่แล้ว +5

      @@edisontrent618 lmao my bad, I wasn't looking at the premiere chat

    • @vyor8837
      @vyor8837 ปีที่แล้ว +78

      ​@@chompythebeast trans coffin killed itself.

    • @blacktiger974
      @blacktiger974 ปีที่แล้ว

      ​@@vyor8837 i'm sure male suicide statistics are just as funny to you

  • @patrick-cw5px
    @patrick-cw5px 10 หลายเดือนก่อน +237

    if you use the red sign soap stone anywhere in drangleic castle, the glass knight boss can summon you as a black phantom in other players world to team up with him but it was very inconsistent.

    • @Horstolord04
      @Horstolord04 8 หลายเดือนก่อน +6

      Spam the Stone at the foggate

    • @ImaTroper
      @ImaTroper 7 หลายเดือนก่อน +10

      That was a mechanic from demons souls. Glad they brought it back though.

    • @patrick-cw5px
      @patrick-cw5px 7 หลายเดือนก่อน +34

      ​@@ImaTroperyes you are correct, that mechanic was first in demon souls, but the difference was that in demon souls you are the boss solo and in ds2 you team up with the boss.

    • @dinobro4273
      @dinobro4273 6 หลายเดือนก่อน +19

      @@patrick-cw5px AND you get a pretty rad summoning animation

    • @theabysswalker3540
      @theabysswalker3540 5 หลายเดือนก่อน +7

      Fun fact you can heal looking glass knight with warmth and miracles

  • @LuciaLaVA
    @LuciaLaVA 10 หลายเดือนก่อน +274

    Dark souls 2 also happens to be the only fromsoft game that allows you to be completely left handed

    • @C3lticlord
      @C3lticlord 3 หลายเดือนก่อน +1

      No left heavy attacks in the others right?

    • @LuciaLaVA
      @LuciaLaVA 3 หลายเดือนก่อน +25

      @@C3lticlord nope no left handed heavies or right handed shield blocking

    • @Ashlevon
      @Ashlevon 3 หลายเดือนก่อน +36

      You can't entirely be left handed (you can only riposte with the right hand, for instance), but it's damn close for sure.

    • @LuciaLaVA
      @LuciaLaVA 3 หลายเดือนก่อน +10

      @@Ashlevon true enough but as a dirty magic user ripostes or back stabs weren't very high priority got me lmao

    • @zackattack5803
      @zackattack5803 3 หลายเดือนก่อน +11

      Im mad that dual stancing never made a return. My first every build was a dual stanced double greatsword build that hit bosses like a truck.

  • @GameDevYal
    @GameDevYal ปีที่แล้ว +1205

    You missed the part where if you light all the sconces in The Gutter, you actually DO get something for the trouble.
    (It's not really a hidden game mechanic per se but I liked how it's basically one of those schoolyard rumor things that DOES have a payoff in the end, also the area looks kinda cool from a distance when you can actually see stuff)
    (For those that don't know, what happens is that you get a new NPC invasion in the final room of the area, and you get the full Black Witch armor set for defeating her)

    • @wyvernslayer4530
      @wyvernslayer4530 ปีที่แล้ว +7

      Since when? All you got was another forlorn that didn't count towards getting the armor

    • @dreamz1417
      @dreamz1417 ปีที่แล้ว +139

      @@wyvernslayer4530 Since always. You're probably just misremembering it or confusing it with the 4 extra forlorn in aldias keep.

    • @wyvernslayer4530
      @wyvernslayer4530 ปีที่แล้ว +4

      @Dreamz nope. It was the forlorn in the gutter that spawns in the torch circle close the to bonfire.

    • @unbearable505
      @unbearable505 ปีที่แล้ว +87

      @@wyvernslayer4530 Yes, but the forlorn in the gutter spawn randomly and has nothing to do with the torches there.

    • @wyvernslayer4530
      @wyvernslayer4530 ปีที่แล้ว +6

      @Unbearable yes it does. It spawns in thr middle of the torches as soon as you light them all. It's not an actual invasion. It's just a black phantom

  • @mefipulate
    @mefipulate ปีที่แล้ว +1237

    the production value on this video is insane
    i love you limit breakers

    • @voidgivenfocus
      @voidgivenfocus ปีที่แล้ว +34

      They really broke their limits on this one!

    • @mmummumm
      @mmummumm ปีที่แล้ว +4

      @@voidgivenfocus hehe you MAD DEVIL

    • @jerry27syd
      @jerry27syd ปีที่แล้ว

      I think producers shouldn't be blamed on this game, they have a lot of good ideas, problem is the combat machinism was not interesting, so lets blame the programmers :D

    • @abandonlife111
      @abandonlife111 ปีที่แล้ว

      @@jerry27syd machinism machinism machinism

    • @chrisp9824
      @chrisp9824 ปีที่แล้ว +1

      Honestly for me it's just annoying, that they insist on putting some bs after every sentence. Idk, maybe I just don't watch enough tik tok ;] This vid could easly be 20 mins and still as interesting and entertaining.

  • @Dachimotsu
    @Dachimotsu 11 หลายเดือนก่อน +276

    No mention of the Small White Sign Soapstone??
    I always thought that was the best thing unique to DS2. It let you be summoned in an area where the boss was already dead! And even failing that, you only had to help for a little bit to get rewards; no boss fight required.

    • @AtreyusNinja
      @AtreyusNinja 11 หลายเดือนก่อน +6

      So True

    • @skjamog
      @skjamog 7 หลายเดือนก่อน +16

      I was checking to see if someone commented this. It's an amazing way to get help in an area where you missed a bit of the exploration

    • @krishnansubramoni7801
      @krishnansubramoni7801 5 หลายเดือนก่อน +14

      DS2 had both the best (small white soapstone) multiplayer, as well as the worst (no password filter for signs). Overall, it is a net positive since the no password and soul memory thing is only an annoyance usually.

    • @toxsun
      @toxsun 4 หลายเดือนก่อน +12

      ​@@krishnansubramoni7801engraved ring is a kinda pseudo password system in ds2 lol.

    • @C3lticlord
      @C3lticlord 3 หลายเดือนก่อน +1

      @@toxsun yeah I always used that with my friends even during the peak of the game it was easy to coop

  • @B0redom13
    @B0redom13 10 หลายเดือนก่อน +68

    I love that dark souls 2 felt like the world was this forgotten ruin inhabited by things that didn’t create it

    • @YEY0806
      @YEY0806 2 หลายเดือนก่อน +3

      Honestly it feels like a DND campaign sometimes

  • @MinamotoTerumi
    @MinamotoTerumi ปีที่แล้ว +894

    One of the things that stuck with me about DS2 was the stuff about the curse of life being the curse of want. Like this idea that greed is inherent to existence, that you always want food, shelter, comfort, and when you have it you're afraid that you might lose it or have someone take it away from you. It's a concept I like and hoped to see more of in DS3 but that swung back in the DS1 direction more or less.

    • @RD-uf6gw
      @RD-uf6gw ปีที่แล้ว +85

      If you go look around the Profaned Capital in DaS3, you'll see a lot of stuff in the area (from items to enemies to environmental assets) references this fairly heavily.
      The items in the area also (mostly) debuted in DaS2, and the mimic chests are of the quadapedal variety that appear in DaS2.
      Irithyll Dungeon has some nods to Dark Souls 2, as well, with the failed dragon experiments and Karla. I also want to say that both areas combined have the highest density of Mimics in any Souls game. The areas are about greed/ "Want" and punishment.

    • @tbotalpha8133
      @tbotalpha8133 ปีที่แล้ว +81

      Which kinda echoes Buddhist ideas about want being the source of all suffering. Given FromSoft is a Japanese company, it would make sense for Buddhist philosophy to seep into their game's writing.

    • @JackdotC
      @JackdotC ปีที่แล้ว +6

      I don't think wanting to not starve is considered greed

    • @SantanaBanana47
      @SantanaBanana47 ปีที่แล้ว +29

      @@tbotalpha8133 I don't think we should completely eliminate our desire. I think we should be wise with what we desire, because some things are absolutely worth desiring and striving for in my eyes. Even if that causes suffering. I don't think we should live a life dedicated to avoiding suffering either. I'd say suffering is essential to finding true happiness.

    • @SantanaBanana47
      @SantanaBanana47 ปีที่แล้ว +16

      @@JackdotC well once you have food greed can make you want more than you need

  • @Torque_Mk1
    @Torque_Mk1 ปีที่แล้ว +417

    Imagine going halfway through the Ivory King DLC to see the enemies in Shaded Woods and complete it safely xD

    • @LonesomeKrow
      @LonesomeKrow ปีที่แล้ว +182

      The equivalent of beating Dancer early in DS3 so you have a shorter runback to Vordt

    • @TheTobyOMG
      @TheTobyOMG ปีที่แล้ว +21

      Lol I recently just did that, not because I wanted to see the enemies but because I wanted to reactivate my crowns in NG+. First time I realized the DLC item lets you see those guys.

    • @nigeltimothycruz244
      @nigeltimothycruz244 ปีที่แล้ว +18

      I did that too on my first playthrough lmao.
      Explanation: I was a complete moron back then, always somehow missing the obvious paths. It's how I ended up beating Fume Knight (with a human phantom) before even fighting mirror knight.
      (I also grinded like hell)

    • @KissatenYoba
      @KissatenYoba ปีที่แล้ว +7

      @@TheTobyOMG It didn't work in the original game, by the way, only in SOTFS. Was a huge dissapointment at the time of release of Ivory King DLC

    • @king_alonne3707
      @king_alonne3707 ปีที่แล้ว +6

      ​@@LonesomeKrow
      only chad sunbros do it, to get the fastest way for praise the sun gesture. but honestly it is quite useful for some runs. add that you recieve Lothric prayerbook, dragonslayer greataxe and moonlight greatsword, prisonser chain and hornet and red tear ring sooner, and finally black knight set and weaopns. so by that you nearly skip 70% of the game, first because these are just enough good stuff, second what behinds the dancer is theoretically harder than anything earlier.
      I only wish there is a way to open the door to Lothric, or any other shortcut to the lords of cinders, I just don't like the way it is handled, I feel I'm doing the homework again and again.

  • @Wholesome_Dungaree-Wearer
    @Wholesome_Dungaree-Wearer ปีที่แล้ว +198

    Don’t forget you could roll through doors before the animation was finished to get through them quicker

    • @thepengolem7850
      @thepengolem7850 9 หลายเดือนก่อน +45

      God, this dredged up a memory. Dark Souls 2 was (luckily or unluckily; I’ll let you decide) where I first got into the series, so I learned you could roll through doors either by fucking around or by watching an online phantom do it. When I then played Bloodborne and Dark Souls 3 a few years down the line, I was shocked and saddened that you couldn’t roll through doors to make them open faster. Didn’t even realize that mechanic was exclusive to DS2.

    • @mrhamster1009
      @mrhamster1009 7 หลายเดือนก่อน +17

      @@thepengolem7850 I am choosing luckily

    • @Golesh02
      @Golesh02 4 หลายเดือนก่อน +14

      @@thepengolem7850 luckily. Then you dont have to bitch and moan about it like people who started with other fromgame.

    • @dfghj241
      @dfghj241 19 วันที่ผ่านมา +1

      @@Golesh02 i started with 1 and i think darksouls 2 is absolutely fantastic

  • @A-Duck
    @A-Duck ปีที่แล้ว +94

    I "figured out" the windmill burning thing. By which I mean I happened to notice the interaction prompt and had no idea what burning it did until several playthroughs later when I neglected to do so and experienced the boss room in it's default state.

    • @Someone-lg6di
      @Someone-lg6di 3 หลายเดือนก่อน +4

      I was invading using dragon bone fist and attempted to do a running attack near the windmill. Missed and flew out the window

  • @moka8601
    @moka8601 ปีที่แล้ว +339

    An hour long - high quality - ds2 video in 2023
    You sir are a legend!

  • @tred9857
    @tred9857 ปีที่แล้ว +322

    Barry and Jill in Majula’s mansion is now probably one of my favorite bits ever 😂

    • @vahlok1426
      @vahlok1426 ปีที่แล้ว +22

      I love the classic RE voice acting, it's right up there with original House of the Dead acting.

    • @rob98000
      @rob98000 ปีที่แล้ว +9

      That barry model is spot on. Also my notification sound is the same sound that goes off when he selected the item, so it gets a bit weird.

    • @Sykroid
      @Sykroid ปีที่แล้ว +3

      ​@@vahlok1426 Suffer like G did?

    • @vahlok1426
      @vahlok1426 ปีที่แล้ว +2

      @@Sykroid How could anyone *doOO* this!?

  • @shawnmarcum8078
    @shawnmarcum8078 6 หลายเดือนก่อน +178

    I think destructible environments, using the bow, firebombs, and using enemies to break doors to get treasure and open levels up needs to come back in the future. That is how Souls level design should evolve after Elden Ring.

    • @adlernelson285
      @adlernelson285 5 หลายเดือนก่อน +8

      Elden Ring dlc might have that. They already had those statues that could only be broken by giant enemies like trolls.

    • @Killopotamus
      @Killopotamus 4 หลายเดือนก่อน +12

      And no tail cutting is atrocious lmao

    • @the8626
      @the8626 3 หลายเดือนก่อน +6

      ​@@Killopotamushonestly, tail cutting didn't really add anything to the game and was just boss soul weapons but worse imo.

    • @Adoochi
      @Adoochi 3 หลายเดือนก่อน +6

      @@the8626 I kinda liked it honestly. It felt like a fun secret optional challenge. Like, just killing Seeth isn't too hard on its own, but if you wanted the Moonlight Greatsword (either because your build wanted it or just as a trophy), you had to put in some extra work. It made the weapon feel a bit more special. I wouldn't say they *need* to come back, but I thought it was a neat secret.

    • @user-se3ii5sz7n
      @user-se3ii5sz7n 2 หลายเดือนก่อน +1

      @@the8626 Imagine trying to cut Kalameets tail for hours then farming scales from drakes and then upgrading the sword to find out its complete dog shit ith useless skill.

  • @AnimeMangaLord1996
    @AnimeMangaLord1996 10 หลายเดือนก่อน +48

    you forgot the covenant of champions. the one that makes the game essentially become new game+ but collecting and offering awestone will give you cool stuff. one particular after offering 80 awestone (i think) being the seal of champions ring in which increase bare knuckle damage by 200 when equipped. probably one of the coolest rings to get as no other dark souls actually does is make bare knuckle brawling viable like this.

    • @facundovera3227
      @facundovera3227 9 หลายเดือนก่อน +1

      Kos Parasite without the Rune.

  • @WlatPziupp
    @WlatPziupp ปีที่แล้ว +710

    It's clear light and dark was supposed to be way more important even than it turned out to be. They talked about it when the game was still in development, and the earlier footage shows areas being so dark you really do need to use a torch.
    More than any other Fromsoft game I really wish they had more time on this one. It's the most ambitious of the souls games by far, the most creatively adventurous, and the most varied.
    Oh, and backstepping is way more useful since it actually does give i-frames

    • @Tom3kkk
      @Tom3kkk ปีที่แล้ว +58

      It's not really time issue but Xbox 360 and PS3 being dogshit hardware and not letting them have as big of a world and as good graphics as they wanted to have

    • @Cbrunning849
      @Cbrunning849 ปีที่แล้ว +17

      I'd say Elden ring was the most ambitious

    • @MemoriesLP
      @MemoriesLP ปีที่แล้ว +4

      Nah, Elden Ring was waaaaaay more ambitious

    • @robotfuture1581
      @robotfuture1581 ปีที่แล้ว +14

      ​@@MemoriesLP how so?

    • @Omega77232
      @Omega77232 ปีที่แล้ว +2

      ​@@robotfuture1581 The scope itself is one of the major reasons in it and there are many more but I'm too lazy to type an essay

  • @JacobTheCroc
    @JacobTheCroc ปีที่แล้ว +216

    You can attack with left hand and block/parry with right hand, I really like this feature which really was only in DS2.

    • @Clarity_Control
      @Clarity_Control ปีที่แล้ว +1

      That’s what you highlighted? Not bonfire aesthetics or NG+ being way better than the other games. No, it’s I can be left handed

    • @halcionjoy7
      @halcionjoy7 ปีที่แล้ว +123

      @@Clarity_Control I'm guessing you're not left handed. It means something to be noticed occasionally.

    • @D.H.1082
      @D.H.1082 ปีที่แล้ว +53

      As a left-handed individual, this is precisely why DS2 is my favorite.
      It is also why I think Breath of the Wild is a flawed game.

    • @Clarity_Control
      @Clarity_Control ปีที่แล้ว +8

      @@halcionjoy7
      I am left handed. That has never been a crutch when playing games, and I’m not being ostracised because of it

    • @halcionjoy7
      @halcionjoy7 ปีที่แล้ว +76

      @@Clarity_Control I didn't mean it that way. The fact that Dark Souls 2 takes left-handedness into consideration is not life-changing for anyone. It is nice though, and that's enough for me to appreciate it. I promise you, there's no sinister left-handed agenda being pushed by Dark Souls 2.

  • @ohyeah8283
    @ohyeah8283 ปีที่แล้ว +73

    That King's Field theme just fit perfectly with the Lost Sinner...I'm amased.

    • @toastry
      @toastry 11 หลายเดือนก่อน +11

      Thanks for commenting this, I couldn’t remember where I knew the song from and you saved me so much trouble trying to find it haha

    • @CassiusGreen
      @CassiusGreen 10 หลายเดือนก่อน +6

      Thank fuck dude. I was never going to find it.

  • @Grauer1510
    @Grauer1510 10 หลายเดือนก่อน +88

    Bonfire ascetics also respawn every wooden chest in that area since they only contain farmable loot and consumables.
    The important stuff is in the metal chests, that's why you can brake wooden chests. 😉

    • @vojtechspinler6363
      @vojtechspinler6363 7 หลายเดือนก่อน +3

      You can also farm them during Darklurker´s bossruns

    • @xyah4374
      @xyah4374 6 หลายเดือนก่อน

      Been playing for ever and never noticed the metal chest thing, that's p cool, keep mimic scared players from destroying important items lol

    • @BubblenutMcMuffin
      @BubblenutMcMuffin 4 หลายเดือนก่อน

      And at least one chest that I know of, (there could be more), has what it had changed by either going into NG+ or with a bonfire ascetic. The chest right when entering the Forest of Fallen Giants, below you when crossing a river. It has one human effigy, but it has multiple if you use one. Some chests even become mimics!

  • @Ghengis_Kant
    @Ghengis_Kant ปีที่แล้ว +399

    I also really like how you've got a full move-set for your offhand weapons, running a halberd and straight sword is still the most fun build I've ever played in a Souls title

    • @cumcumcum148
      @cumcumcum148 ปีที่แล้ว +4

      One of my favbuilds was great sword in one hand and a dragons layer axe in the other. Looks cool, and actually was useful for me

    • @Ghengis_Kant
      @Ghengis_Kant ปีที่แล้ว +18

      Damn, a dragon layer axe? I need to get one of those. Hahah real talk though that sounds awesome.
      Words cannot express how disappointed I am that they haven't brought this back for any of the other games, it seems like such an obvious decision to make but nah that'd be too much fun for From Soft.

    • @cumcumcum148
      @cumcumcum148 ปีที่แล้ว +2

      @@Ghengis_Kant hahaha. I didn't notice that typo. But dragon laying axe sounds good. Yeah. When I saw weapon mechanics in ds3 I was disappointed, yeah ds3 has paired weapons, but that takes liberty from your build. Also the fact that left handed moveset is just like in ds1 is not great

    • @Double512
      @Double512 ปีที่แล้ว +26

      the full either-hand moveset is lowkey one of the best features of 2 that was never replicated, along with powerstance

    • @Ghengis_Kant
      @Ghengis_Kant ปีที่แล้ว +5

      @@cumcumcum148 Yeah big agree, I tried to go for the same build on my first run of DS3 and was met by that cringe sword blocking bullshit. Paired weapons were alright and I kinda wish ER had some more of 'em but yeah nothin beats the good ol' powerstancing, the sheer versatility was incredible.

  • @Tinkuwu
    @Tinkuwu ปีที่แล้ว +342

    I actually figured out the whole burning the windmill thing because a sign told me that I needed a torch, so I lit a torch and went over there, expecting an enemy to pop out and try to knock me off. I saw the prompt and burned the windmill and was surprised at how easy the boss fight was. So, whoever put that sign down there, you saved me a massive headache of trying to brute force that boss fight.

    • @kimjanek646
      @kimjanek646 ปีที่แล้ว +10

      Haha, a friend of mine played offline and had no idea about that. So he just brute forced his way through the fight and was super disappointed after he discovered that the fight would be so easy otherwise 😂

    • @darkerdaemon7794
      @darkerdaemon7794 ปีที่แล้ว +2

      I bruteforced it first but it honestly wasn't even that bad because I had plenty of poison cure stuff. I was still pretty amazed when I found the burn prompt by accident.

    • @BossFFX1
      @BossFFX1 11 หลายเดือนก่อน +2

      Same, jolly cooperation

    • @Jigolopuff
      @Jigolopuff 11 หลายเดือนก่อน +2

      same thing happened to me

  • @emanuelstornello8009
    @emanuelstornello8009 7 หลายเดือนก่อน +32

    you also have a 1% chance of spawning a friendly little pig in your world whenever you enter brightstone cove, this little pig is friendly and completely harmless.

  • @vlim5601
    @vlim5601 ปีที่แล้ว +513

    This stuff is why DS2 is my favorite of the whole franchise. The game wasn't perfect by any means but it has this certain charm that the other games lack.

    • @thessop9439
      @thessop9439 11 หลายเดือนก่อน +44

      For example, the other 2 games have charm. The charm of being actually good games

    • @TheFloodFourm
      @TheFloodFourm 10 หลายเดือนก่อน +125

      Variety. Everything post DS2 has been a glorified standard action game with reaction based combat and almost entirely all of the gameplay now centers around boss fights.
      Demons - DS2 were linear adventures games and the experience of adventure was the focus.

    • @Gabu_
      @Gabu_ 10 หลายเดือนก่อน

      ​@@thessop9439good job making it clear that you haven't played DS2. Git Gud, roll spamming peasant

    • @abysswalker3891
      @abysswalker3891 10 หลายเดือนก่อน +100

      ​@@thessop9439🤡 same joke since 2014

    • @Kyle_00
      @Kyle_00 10 หลายเดือนก่อน +18

      ​@@thessop9439😂😂 well thats true, but underneath all the jank theres a genuinely great game with DS2

  • @AemilianaRosewood
    @AemilianaRosewood ปีที่แล้ว +660

    The editing on this one felt like a lifetime portfolio to apply to art uni. What a masterpiece and so much endless effort.

    • @SaxSlaveGael
      @SaxSlaveGael ปีที่แล้ว +20

      Im not even a DS2 fan, but damn, does this video make me appreciate it more! What an outstanding video!

    • @golemgolden4670
      @golemgolden4670 ปีที่แล้ว

      @@SaxSlaveGael Burn the heretic!
      This land belongs to the DS2 Club(Cult)!

    • @uhoh7545
      @uhoh7545 ปีที่แล้ว +9

      Imagine making a portfolio like this just to get into a school where you spend tens of thousands to burn yourself out on a tidal wave lower quality assignments (tangentially related to art, if at all)

    • @nagoshi01
      @nagoshi01 ปีที่แล้ว +3

      More like a portfolio to get a job as an editor

    • @TheJerbol
      @TheJerbol ปีที่แล้ว

      felt like a lifetime because it was so slowly paced, felt like I aged a year in the first five mins

  • @commanderuseless1685
    @commanderuseless1685 ปีที่แล้ว +381

    Holy mother of god, I finally feel so vindicated. I ran into the healing mist trap just once in a co-op game with a friend, and we both were extremely confused! In all of my 800+ hours of playing this game, I never ever saw it again. Thank you for finally covering this!

    • @noahwhitesell6123
      @noahwhitesell6123 ปีที่แล้ว +12

      what can’t be vindicated are the 800 hours you could’ve put into a different game 💀

    • @bigenemy000
      @bigenemy000 ปีที่แล้ว +58

      ​​@@noahwhitesell6123 tbh. Dark souls 2 has to be my favorite and i don't understand all the hate. Just because its the worst of the trilogy it doesn't mean its a bad game, it has its flaws like all Souls-likes.
      Dark souls 1 has the bullshit backstab chain and has a unintuitive mechanism to create boss weapons and even upgrade just normal weapons.
      Dark souls 2 was rushed, had adaptability and wonky hitboxes
      Dark souls 3 had 0 exploration, the world map was a straight line which limits the builds.
      Bloodborne had bad framerate, is the Souls-like with the most cut content and its playstation exclusive.
      Elden ring i can't even comprehend why people like its open world aspect, I've found it incredibly lazy to a point it has been my very first soul-like i forced myself to finish. Art and gameplay wise however, its definitely the best one and i can't say anything about that

    • @night1952
      @night1952 ปีที่แล้ว +4

      @@bigenemy000 I just think it's an unfun broken mess, adaptability and hitboxes are a huge deal and only 2 of the issues, there's so many more.

    • @hoarder1975
      @hoarder1975 ปีที่แล้ว +13

      @@night1952 Is it genuinely odd that I made it all the way to Dragon Shrine without leveling ADP?? I started out as a Knight and was dreading the hitboxes but haven’t experienced much issues… am I just lucky or some shit?

    • @night1952
      @night1952 ปีที่แล้ว +5

      @@hoarder1975 probably just played around it, DS2 is pretty easy. ADP is just an awful system, doesn't make the game unplayable.

  • @zire9911
    @zire9911 11 หลายเดือนก่อน +75

    Also if you light all torches in gutter you will be invaded and can get unique armour. You can get free humanity if you pray in shrine of amana (if you don't have one in your inventory or on the floor). Chest between majula and forest of the fallen giants becomes mimic. Players can be invaded as dark spirit by Looking glass knight for help.
    Each game of souls series have unique features and that why i love it so much

  • @jesterbrown90
    @jesterbrown90 7 หลายเดือนก่อน +26

    One of my favorite DS2 builds was dual wielding the red and smelter greatswords. It was so cool hitting a double weapon ability and i wish Fromsoft added similar hidden boss weapon pairings where you could also use both ashes of war at once.

  • @grfrjiglstan
    @grfrjiglstan ปีที่แล้ว +336

    There is a practical use for the Eye of the Priestess making the invisible enemies in Shaded Woods visible. If you're in the Covenant of Champions, certain enemies will drop Awestones, and those spooky bois are one of them. So if you want the Vanq Seal without making Rhoy commit gravity 50 times, that's a decent place to farm once you can see and lure them.

    • @saawysorenson4585
      @saawysorenson4585 ปีที่แล้ว +13

      its better to kill Rhoy without gravity if you can, he drops an aditional awestone like every other time

    • @GreenHoneydew1
      @GreenHoneydew1 ปีที่แล้ว +1

      And also all enemies have an incredibly rare chance of dropping one when killed.

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola ปีที่แล้ว +3

      I think farming them with the big old guards in Heide's Tower Of Flame is easier. That is if that's the original version, since in SotFS the guards are replaced by Heide Knights

    • @specialnewb9821
      @specialnewb9821 ปีที่แล้ว

      Yeah I always farm it there

  • @scantyer
    @scantyer ปีที่แล้ว +204

    I made a dark souls 2 iceberg a year ago, and I might add some other interesting mechanics
    -There's an extra giant in the black gulch if you have a co-op phantom, and 2 more if 2 phantoms and so on.
    -Mostly relevant in vanilla, but you can play some parts of the DLC without owning it. Just put your summon sign around those weird statues at the start of every DLC and the sign will also be transfered to another set of them later in the level. That way you can play the cave of the dead, iron passage and frigid outskirts without owning the DLCs (and in SOTFS without having the corresponding key)
    -Besides the duke's dear Freja can cut the limbs of many other bosses, rendering some of their attacks useless: One of the last giant's hand, Mytha's and Najka's tails, the Rotten's both arms to name a few

    • @Cracks094
      @Cracks094 ปีที่แล้ว +15

      Breaking the Rotten's arms also drops a bunch of Human Effigy's -- this might only be in NG+, i don't remember since it's been quite a while that i've played ds2

    • @mr._otis9840
      @mr._otis9840 ปีที่แล้ว +24

      ​@@Cracks094i thought it dropped a Pharoh's Lockstone

    • @zawarudo8991
      @zawarudo8991 ปีที่แล้ว +6

      I thought just the two of them in the dark room were scary enough, can‘t imagine the shock of 4 of em coming my way.

    • @zawarudo8991
      @zawarudo8991 ปีที่แล้ว

      @@Cracks094 i think it was a pharros stone, was it changed in SotfS?

    • @184fish
      @184fish ปีที่แล้ว +15

      I never understood why they made those parts of the dlc free. If it was to encourage people to buy the dlc, offering some of the worst areas as a taster probably turned more people off. Noone's playing Pony Pound Town and going 'this is what the games been missing!' lol

  • @WolfHreda
    @WolfHreda 10 หลายเดือนก่อน +51

    The Barry and Claire segment in Majula Mansion was amazing!
    I always fight the phantom Clerics in the Undead Crypt. Not least of all because their chest piece is one of my favorites, and their Mace is almost as cool as the Blue Flame swords carried by the Leydia boys.

    • @paulj6805
      @paulj6805 7 หลายเดือนก่อน +5

      That's Jillllllllllllllll

  • @Sora2k9
    @Sora2k9 7 หลายเดือนก่อน +50

    DS2 is my favorite Souls game and I have over a thousand hours on it. So I find it crazy to find out things I didn't knew about the game after spending so much time in it! I was so shocked when I found out you could shoot the bell in No man's wharf

  • @Jameserton
    @Jameserton ปีที่แล้ว +1269

    The animation at 11:13 is great, can feel all of the work that was put into this. I appreciate the Happy Souls references 🙌

    • @LimitBreakers
      @LimitBreakers  ปีที่แล้ว +360

      Wow thanks! That makes me really happy ˢᵒᵘˡˢ. And thanks for making the best souls video ever made 🙇‍♂️

    • @Jameserton
      @Jameserton ปีที่แล้ว +124

      @@LimitBreakers High praise 🤝

    • @KonkeyDongkey
      @KonkeyDongkey ปีที่แล้ว +54

      "ᶜᵘᶻ ᶦᵗ'ˢ ᵉᵃˢʸ"

    • @undefinedvariable8085
      @undefinedvariable8085 ปีที่แล้ว +9

      @@Jameserton Happy Souls 1 and 3 - when?

    • @omergroisman6054
      @omergroisman6054 ปีที่แล้ว +2

      What is it a reference to i cant remember

  • @KingdomSlayer
    @KingdomSlayer ปีที่แล้ว +605

    DS2 had so much going for it. It tried things. Sometimes not that well executed. But it just had so much spirit.
    Also, I think this is your best editing from all your videos, loved the references.

    • @CathodeRayKobold
      @CathodeRayKobold ปีที่แล้ว +32

      Some of these little secrets could have been so much better if they had just let you connect your actions with the changes they cause.
      Like, all they had to do was put a window into the boss chamber in the windmill room.
      It's game design 101.

    • @max7971
      @max7971 ปีที่แล้ว +8

      Every time you see a cool invisible hollow dude secret or le hecking moth that drops a healing item-remind yourself that those secrets are made by the same people who put two awa clones behind a 10minute bonfire run in a dlc, or decided that movement should not be 360 degrees like it was in ds1, or that I-frames should be tied to a levelable stat.
      For every cool little thingy ds2 added-it ruined some fundamental aspect of the game, and no ammount of hidden moths can change that.

    • @Mephistofeles
      @Mephistofeles ปีที่แล้ว +26

      ​@@max7971 keep crying dude, keep crying.

    • @pikminologueraisin2139
      @pikminologueraisin2139 ปีที่แล้ว

      one creative and malevolent spirit

    • @KaptainKommissar
      @KaptainKommissar ปีที่แล้ว +23

      @@max7971
      =- POSITIVE DARK SOULS 2 OPINION DETECTED 🤖
      --> INITIATING DOWNPLAYING PROTOCOL 🤖

  • @shawnharper9023
    @shawnharper9023 ปีที่แล้ว +30

    You're the first person I've ever heard mention the light/dark lock-on mechanic. Even in light areas, you can increase lock-on range for easier spell targeting by holding a torch in your other hand.

  • @gorgusan1569
    @gorgusan1569 6 หลายเดือนก่อน +26

    I can't get over how good this video was. The production value was insane, it was hilarious from start to finish, and also so informative! The moth intermission was priceless.

  • @fredericodargel9919
    @fredericodargel9919 ปีที่แล้ว +1218

    Majula's melancholic feel is unparalleled.

    • @not_your_business666
      @not_your_business666 ปีที่แล้ว +24

      Yeah, it's one of my most favorite game locations ever!

    • @Shmandalf
      @Shmandalf ปีที่แล้ว +15

      That song still pops in my head years later

    • @OIP_1
      @OIP_1 ปีที่แล้ว +15

      best music in the series (DS1 title music second)

    • @cave_dweller6
      @cave_dweller6 11 หลายเดือนก่อน +17

      It's not very melancholic. The scenery is big, beautiful, and bursting with color, and the chime-heavy score is very neutral-sounding to me. If anything, it sounds quietly blissful, not melancholic. Overall, Majula is a great example of where I feel this game missed the mark aesthetically. Dark Souls knew how to take the ugly and decrepit and make them beautiful; Majula just feels like a stock high fantasy location.

    • @SDSypher
      @SDSypher 11 หลายเดือนก่อน +55

      @@cave_dweller6 🤓

  • @hydrxyMoron
    @hydrxyMoron ปีที่แล้ว +286

    i truly love how each area in dark souls 2 felt like it had some new way of interacting with it. truly magical

    • @bliss6417
      @bliss6417 ปีที่แล้ว +22

      I also loved the realism of taking an elevator up from the top of the windmill and ending up on a burning castle.

    • @fabanano6158
      @fabanano6158 ปีที่แล้ว +40

      ​@@bliss6417 who cares, you literally fought a snake woman just before

    • @bliss6417
      @bliss6417 ปีที่แล้ว +3

      @@fabanano6158 valid point

    • @night1952
      @night1952 ปีที่แล้ว +23

      @@fabanano6158 Fantasy =/= nonsensical

    • @WlatPziupp
      @WlatPziupp ปีที่แล้ว +14

      @@bliss6417 The whole world's super messed up dawg, just like in ds3

  • @hwate8
    @hwate8 9 หลายเดือนก่อน +28

    16:04 Fun fact: burning the windmill also drains the poison from the bottom of/entrance to Earthen Peak, and the Poison Pool Bonfire at the start of Harvest Valley.
    47:46 He also gets triggered by Cast Light, but oddly, the light from Immolation doesn't seem to effect him.

    • @addictedtoRS
      @addictedtoRS 9 หลายเดือนก่อน

      Seems to be a few instances where doing something will clear the path of an area you already travelled through. Always interesting but sadly never that useful unless you like to backtrack to collect things.

    • @hwate8
      @hwate8 9 หลายเดือนก่อน +2

      @@addictedtoRS Or grinding things like Sunlight Medals. But even then, the Mines Bonfire is better for that.
      In hindsight, I think there's a hall just to the right of the top of the ladder above the Central Earthen Peak Bonfire, that is also filled with ankle-deep poison until you burn the windmill, but I don't recall off the top of my head.
      The biggest problem is the ability to warp from the get-go. The game works with it just fine, but all the shortcuts (unlike the one they added in No-Man's Wharf in SotFS) suggest that it wasn't added until mid-development. Probably because they couldn't find a good time to give the player the Lordvessel, and after Shrine of Winter you're practically done with 50%+ of the game.

  • @Kyrkby
    @Kyrkby ปีที่แล้ว +12

    DS2 is such a fascinating game that's so unlike the others. There is so much cut content, so many unused ideas, so many things that went wrong during development that it's more like a abomination stitched together haphazardly to resemble a game. I would love to see a remake of sorts where they go back to drawing board and make the game as it was originally intended.

  • @plsdontbanmeagainyoulibtards
    @plsdontbanmeagainyoulibtards ปีที่แล้ว +112

    that breaking the windows to let the light in so you can target the enemy tip around 5:00 actually blew my mind. after all these hours I never knew that about that room. I love stuff like this, games where they don't force you to find every single little feature right away, but keep playing and you'll always discover something new.

  • @grantharrison1715
    @grantharrison1715 ปีที่แล้ว +333

    Armors providing buff was nice. Gave you a reason to use certain pieces for magic and spell buffs. Or to give you those extra few stats points you need use something.

    • @frazfrazfrazfraz
      @frazfrazfrazfraz ปีที่แล้ว +31

      Elden Ring does that. Like rogiers set or the glintstone crowns

    • @grantharrison1715
      @grantharrison1715 ปีที่แล้ว +85

      @@frazfrazfrazfraz you're not wrong I'm glad elden ring got the memo but ds3 did nothing exciting at all.

    • @AtreyusNinja
      @AtreyusNinja ปีที่แล้ว +11

      Like the head with +1 cast EACH spells and also +1 int +1 faith 😍 r u kidding me

    • @AtreyusNinja
      @AtreyusNinja ปีที่แล้ว +19

      @@frazfrazfrazfraz exactly cuz ds2 2

    • @user-zk3dx9dd6p
      @user-zk3dx9dd6p ปีที่แล้ว +29

      ​@@AtreyusNinja The crown that regenerated spells was the thing that let me no bonfire on a full hexer build. So OP

  • @FranK-tg7ou
    @FranK-tg7ou ปีที่แล้ว +10

    The FF9 segement was really well done

  • @Sykroid
    @Sykroid ปีที่แล้ว +308

    Does anybody else remember that super fast running zombie in Huntsman's Copse? Like ridiculously fast with the same animation, so it looked like he was hacking. Same with the invisible enemy in the Forest of Giants that's just there for....some reason?

    • @AbyssDark
      @AbyssDark ปีที่แล้ว +22

      Its just a enemy that drops a rare item
      No biggye

    • @Phoenix-dh2ih
      @Phoenix-dh2ih ปีที่แล้ว +60

      There's a bunch of the invisible hollows. I think there's 13 in the Undead Crypt alone. They put the one in the forest near a light so it casts its shadow to show you there is something weird going on to help introduce you to the mechanic.

    • @Turn1t0ff
      @Turn1t0ff ปีที่แล้ว +25

      The hollow torch bro without a torch. He's a freakin legend. Don't you kill my buddy now.

    • @Sykroid
      @Sykroid ปีที่แล้ว +1

      @@Turn1t0ff You assume I could run fast enough to catch that naked man

    • @Daedalus4
      @Daedalus4 11 หลายเดือนก่อน +14

      He's not in the seventh-gen versions. He's tough as shit to catch but all he has on him is some fairly worthless item from what I remember.

  • @VaatiVidya
    @VaatiVidya ปีที่แล้ว +4379

    This is such a great video

    • @taigabonbei
      @taigabonbei ปีที่แล้ว +87

      You look familiar...

    • @praisemachinespirit3874
      @praisemachinespirit3874 ปีที่แล้ว +156

      I love it when small TH-camrs comment 😊

    • @MrVictor1227
      @MrVictor1227 ปีที่แล้ว +15

      You are the real one lol

    • @milancammorto771
      @milancammorto771 ปีที่แล้ว +49

      The vaati cosign is like a nobel piece prize in soulsborne world

    • @Actual_Mr_G
      @Actual_Mr_G 11 หลายเดือนก่อน +7

      How much did he pay you to say that ??

  • @khajiitimanus7432
    @khajiitimanus7432 ปีที่แล้ว +22

    There's some differences between normal DS2 and SotFS DS2.
    I'm mentioning this because I immediately noticed that you were probably playing/referencing the original DS2, since you said the Bastille Key was past the gargoyles. In the SotFS edition, it is moved to outside Ruin Sentinels.
    Regarding the ghosts and the Eye of the Priestess.... It is completely possible to encounter the ghosts for the first time _after_ the Eleum Loyce DLC, since they're both down different roads - granted, you'd need 1mil souls to bypass Shrine of Winter and grab the DLC key, but still.
    Furthermore, having the Eye of the Priestess is invaluable if you're in the Covenant of Champions, because the ghosts will actually draw awestones. As a result, one could farm them for the awestones needed to rank up - which would be much easier with the Eye.
    17:16 Regarding the windmill... In SotFS edition, the NPC "Devotee Scarlett" will outright point at the windmill. She's summoned on the floor below said windmill.
    I'm sure this has already been mentioned, after lighting every single torch sconce within the Gutter, an NPC invader will spawn by the acid pots below the Central Gutter Bonfire. She's a decently powerful spellcaster, and drops the Black Witch set - including the Black Witch Veil, which gives curse immunity.

  • @alberthjaltason8152
    @alberthjaltason8152 11 หลายเดือนก่อน +28

    One of the most entertaining Souls videos ever. DS2 got me started with From and Souls. I never understood the hate this game got. So many fun quirks and mechanics. First time playing this I used a mouse and keyboard. Double click for heavy attack. I thought the Covenant of champions was some kind of perk. It was the most fun I think I ever had in a game.

    • @omegaweapon116
      @omegaweapon116 8 หลายเดือนก่อน +3

      I just don't like the gameplay and the world design compared to the other games. Not a bad game on its own but just doesn't measure up to the other games in the series for me.

    • @Horstolord04
      @Horstolord04 8 หลายเดือนก่อน +3

      Ppl dont put Points in adapadtility, dont infuse their staff, get rekkt and mad. But they still want the platinum. And when theyre lvl 300 and feel safe, i come to gank them lmao

    • @rodrigonenhum4832
      @rodrigonenhum4832 8 หลายเดือนก่อน +2

      horrible slow movement, sloppy sluggish combat, terrible quantity over quality bosses, trash areas with enemy spam design philosophy. to say nothing of the usual adp and shitboxes complaints.

    • @zackmash851
      @zackmash851 8 หลายเดือนก่อน +3

      @@rodrigonenhum4832 half those complaints are just you not understanding and leveling ADP, the other half are just wrong. the quality of bosses and areas in DS2 far outpaces DS1

    • @rodrigonenhum4832
      @rodrigonenhum4832 8 หลายเดือนก่อน +2

      @@zackmash851 my mans out here praising jabba the hut

  • @mitchellsockzzz9626
    @mitchellsockzzz9626 ปีที่แล้ว +34

    The Shaded Woods bit was incredible

  • @kasai1924
    @kasai1924 ปีที่แล้ว +79

    Absolutely love the happy souls. I miss that stuff. I think I'm gonna have to rewatch it again now

    • @AkashWShah
      @AkashWShah ปีที่แล้ว +23

      Ah yes, the cycle for dark souls fans as unending as the linking of the fire in Lordran

  • @oldboy4125
    @oldboy4125 ปีที่แล้ว +21

    Awesome video, i was giggling like the sitting hollows in the Copse. Let me add some more :
    - After you kill the Demon of Song, instead of going into the Undead Crypt, you go further into a tower. It is blocked with a petrified hollow very annoyingly in SOTFS. Anyway, there is a door up in that tower that only opens if you are dead, meaning slightly hollow. At the end of this section, there is a shrine looking structure with milfanito singing. There is also a strange statue there. If you have no Human Effigies in your inventory, that statue heals your hollowing.
    - Contrary to this, door to the room that contains Vendrick's soul and crown can only be opened when revived form hollowing.
    - There is a special plunge attack animation if done on Mastodon Knights, Giant Fire Salamanders and Giants in Memories. As far as i know, it only works if you do the Forward + R2 from a higher ground. Standart dagger has a hidden crit modifier and one shots even the biggest giants with this. I always do it in Doors of Pharros and in memories to have silly fun. Animation is rough tho in DS2 fashion but still fun to do. This is not unique to ds2 but not widely known. I believe Giant Salamander in Forest of the Fallen Giants is the one people are aware of.
    - Talking to Nashandra before the duo dragonrider boss, marks the undiscovered bonfires in the teleport map as blank. It lets you know there is more without spoiling anything. Very cool feature.
    - Rotten has a little guy directing his moves on his shoulder and when the left arm gets cut off, director falls dead and drops a pharros lockstone. Strangely, his corpse is cut in half.
    - Mirror Knight has a different summon animation if he is summoning a real player into the fight. He stabs the ground with his sword and holds the shield with both hands while summoning a real player. Normally if its an NPC, he holds it with one hand and does not let go of his sword. To me this is such an epic detail.
    - When you save the milfanito from the cell behind the Embedded and use the elevator to go down, you can hear her singing even tho she is not there anymore.
    - If you invade in Dragon Shrine and the host has the Head of Vengarl npc summon, when you kill Vengarl his head falls off. So far this only happened to me once and i could not replicate this in single player. Extensive testing needed. I might have hallucinated but i do believe it happened. I remember enjoyin that very much since that is how Vengarl dies in his lore.

  • @rajangking
    @rajangking ปีที่แล้ว +9

    As someone that just recently played ds2 for the first time the game was so interesting, because even used to fromsoft titles they changed up the formula quite often, which led to many new discoveries.

  • @Battleguild
    @Battleguild ปีที่แล้ว +533

    The insane amount of support Casters got:
    1. Herbs/Waters
    2. Spices
    3. Iron King Crown
    4. No Damage Ring Reliance
    5. Large Variety of Catalyst Weapons
    6. Catalyst Infusions
    7. Caster Armor Effects
    8. Hexes
    9. Duplicate Spells are Useful
    10. Attunement Determines Cast Speed

    • @evinbraley
      @evinbraley ปีที่แล้ว +119

      Yeah, its kinda upsetting that Cast speed based on Attunement never came back. It meant that a wizard wasn't forced to level dex for a decent cast speed

    • @denaze05
      @denaze05 ปีที่แล้ว +22

      and you can upgrade your catalysts and chimes

    • @noobsaibot6482
      @noobsaibot6482 ปีที่แล้ว +51

      Don't forget, attunement also increases spell uses in DS2

    • @Turn1t0ff
      @Turn1t0ff ปีที่แล้ว +24

      All ruined by pvp balancing.
      Pvp'ers abuse stuff, From nerf the crap out of it, pvp dies, pve suffers forever.

    • @MrSamulai
      @MrSamulai ปีที่แล้ว +11

      @@Turn1t0ff PvP lives waaaaay longer than PvE. Always has.

  • @LarryButz
    @LarryButz ปีที่แล้ว +184

    For some reason, the Sanctum Knight Leggings when equipped give you a secret fusion passive of decreasing movement sound for better sneaking, as well as reduced fall damage. They also give a visual effect for fashion. This effect isn’t described in their description for some reason.

    • @Squiggums799
      @Squiggums799 ปีที่แล้ว +18

      For real? That's the only other thing I had no idea about despite having 800+ hours in this game, the other being the undead crypt braziers extinguishing when you defeat the angery phantoms.

    • @bigenemy000
      @bigenemy000 ปีที่แล้ว +36

      Sanctum knight gloves does a similar thing. Their description doesn't tell you but they increase by +100 the poison amount from poison infused weapons!

    • @dexter_yours_truly
      @dexter_yours_truly ปีที่แล้ว +2

      ​@@bigenemy000 afaik its the sanctum WARRIOR gloves. The rat covenant ring also boosts poison buildup. Dexterity increases poison buildup...
      Katanas are OP....
      Poison in ds2 is OP....
      Manslayer blade exists.....
      Powerstancing exists.....
      Oh no.

    • @AtreyusNinja
      @AtreyusNinja ปีที่แล้ว

      @@dexter_yours_truly adp also help with poison.
      Katanas are op? I dont think u know which are the best weapon for pvp if u cry behind a poison build in ds2 😂

    • @MrSamulai
      @MrSamulai ปีที่แล้ว +1

      @@AtreyusNinja There's this thing that allows you to animationcancel the startup of running attacks. So yes, katanas op.

  • @AtreyusNinja
    @AtreyusNinja ปีที่แล้ว +38

    A bossfight that can start immediately in phase 2 if we wear a specific helm (fume Knight, velstadt helm)
    Unique Death animation for alonne

    • @leontonti7592
      @leontonti7592 8 หลายเดือนก่อน +6

      alonne’s unique death animation is him passing his sword trough himself (like a disgraced samurai).
      You’ll have to beat him no hit for it to activate though

  • @OuterRimPride
    @OuterRimPride ปีที่แล้ว +10

    Did you know also that once you get the Eye of the Priestess in the Ivory King DLC, you can see the invisible enemies in shaded woods? I bet you did know that.

  • @topcat59
    @topcat59 ปีที่แล้ว +102

    Dark souls 2 out of all the souls games has the most juiciest and THICC amount of details in it. hell when i was at earthen peak and summoned a NPC, I was terrified when they started making jesters at certain parts of the area you are in. Since I never knew they could do that until now.😺

    • @Clarity_Control
      @Clarity_Control ปีที่แล้ว +4

      Gee, what intense detail

    • @Mattroid99
      @Mattroid99 ปีที่แล้ว +3

      That's not a detail lol, that's the devs way of telling you you can burn a windmill made of iron

    • @HostileAtHeart
      @HostileAtHeart ปีที่แล้ว +16

      dunno if this is a meme I'm not aware of but it's "gestures", not "jesters" which is a real word but something entirely different.

    • @zzodysseuszz
      @zzodysseuszz ปีที่แล้ว +1

      @@HostileAtHeartyeah ones an action and the others a profession

    • @zzodysseuszz
      @zzodysseuszz ปีที่แล้ว

      @@Clarity_Control ok then what about the unique chest that gives away random items?

  • @lonodel
    @lonodel ปีที่แล้ว +315

    Despite its flaws, DS2 does hold a special place for me. Something about it harkens back to exploration in Kingsfield more than any other SB game in my eyes. Maybe it's the mixture of experimentation and a return to older design philosophies that led to its mixed reception.

    • @hellodolly7989
      @hellodolly7989 ปีที่แล้ว +24

      DS2 is definitely the most like King’s Field out of any of the Soulsborne games.

    • @cosseybomb
      @cosseybomb ปีที่แล้ว +1

      DS2 was my first souls game in 2014 and I played it whenever I could haha

    • @andrewcarr5214
      @andrewcarr5214 11 หลายเดือนก่อน +4

      The mixed reception wasn't due to experimentation it was due to straight up bad design

    • @vallahdsacretor4839
      @vallahdsacretor4839 11 หลายเดือนก่อน +13

      The ideas DS2 had were cool. The community received it well in the marketing, so no one was upset about DS2 experimenting. In fact, most everyone was excited.
      The implementation of those ideas, though, ranged from half assed to outright bad. The torch and lighting system, for example, was presented as a way to make the game more atmospheric. Darker dungeons, creepy things lurking in the shadows, and you being able to light torches to light up areas you've been in so you can revisit it again without the oppressive darkness. Instead the lighting in DS2 was... pretty one note except for the Gulch, and the torches were largely useless in most places. Especially places that they showed off in the marketing.
      Same goes for much of the level and map design. Most levels were just a hallway or a round about. That's it. Something that was a huge step down from DS1's metroidvania style, interconnected map.
      Pair those two together and add in what feels like slow, floaty movement and questionable enemy placement and no wonder it got mixed reception.

    • @RootVegetabIe
      @RootVegetabIe 11 หลายเดือนก่อน +8

      ​@@andrewcarr5214 Yeah, I've played it way more than the other two, but I can admit that it's easily the most flawed.

  • @aziz2181
    @aziz2181 ปีที่แล้ว +7

    The feeble cursed one with pillar men awakening cracked me up 😂😂

  • @Lumoria
    @Lumoria ปีที่แล้ว +34

    I keep coming back to rewatch this one. Such a masterpiece in content and editing.

  • @WeeabooPocky
    @WeeabooPocky ปีที่แล้ว +93

    you also forgot how the character acts at certain things, like for example beein at low health your character will seem so tired, or when you consum all your stamina your character will breath harder, the coffin that changes your gender or also if you use one or all pieces of the loyce set if your enemy that you killed is an opposite gender to your character will restore some hp.
    using off hand weapons would give you the full move set of that weapon. not like ds1, ds3 or er, where you can just use the light attack or blocking with it.
    the powerstancing system unlike ER was not limited to a specific weapon class, like for example paring greatswords with an ultra greatsword, or spear with a rapier.
    i would like to add the move set of the magestic sword in these lasts points.

    • @zviyeri9117
      @zviyeri9117 ปีที่แล้ว +7

      correction: loyce set only recovers health if you're a woman! the wiki is wrong on this

    • @Skrallizar
      @Skrallizar ปีที่แล้ว +5

      @@zviyeri9117 it works as a man if you kill women enemies, like the desert pyromancers.

    • @zawarudo8991
      @zawarudo8991 ปีที่แล้ว +2

      @@Skrallizar misogynistic armor confirmed?? 😂😂😂

    • @polnareff1432
      @polnareff1432 ปีที่แล้ว +7

      @@zawarudo8991 thotslayer armor

    • @Skrallizar
      @Skrallizar ปีที่แล้ว

      @@zawarudo8991 It works by healing on kills against the opposite gender. Women can kill regular hollows and get healed since they are almost always male.
      It's the Ring of Evil Eye effect except it only works on opposite gender.

  • @SerGreeny
    @SerGreeny ปีที่แล้ว +123

    Spices are unique to DS2 as well, where you can lower stat requirements for spells.

    • @kingdomcome3914
      @kingdomcome3914 ปีที่แล้ว +8

      A consequence to it is reduced effectiveness until you meet the full requirement.

    • @laurentiusmcmxcv
      @laurentiusmcmxcv ปีที่แล้ว +10

      LB said there's gonna be a part 2 somewhere in them comment replies

  • @art3misrrs
    @art3misrrs ปีที่แล้ว +21

    and yet everyone didnt understand why this is my favorite souls game haha people are starting to give it more of a chance which makes me so happy its amazing and the map design is my favorite

  • @hewhoshallnotbenamed5168
    @hewhoshallnotbenamed5168 ปีที่แล้ว +27

    So many cool and unique things in DS2 that I wish were brought back in later games.

    • @3b9x
      @3b9x 7 หลายเดือนก่อน +2

      Like bosses actually using their shields.

  • @remilia20xx78
    @remilia20xx78 ปีที่แล้ว +465

    I liked how you could apply affinities to just about everything that wasn't a boss weapon
    Edit: People are saying you could also affinity boss weapons :0 I just looked at one or two on the wiki and assumed all boss weapons were like that. As a side note; my Lightning Black Knight Axe...
    Edit 2 (after watching video): Zamn, the B team sure had a lot if interesting ideas

    • @flabbajabba9527
      @flabbajabba9527 ปีที่แล้ว +4

      You can do that in a some of the other games...

    • @xevinsjaegernaut1414
      @xevinsjaegernaut1414 ปีที่แล้ว +73

      most boss weapons can get affinities in DS2 as well

    • @amberhernandez
      @amberhernandez ปีที่แล้ว +82

      You can Lightning infuse Heide Knight Sword (which was already split damage), AND THEN apply Sunlight Blade to it for _MORE_ LIGHTNING!!!

    • @FelixMBlume
      @FelixMBlume ปีที่แล้ว +60

      ahm, in fact this is the only dark souls game where you can get affinities on MOST boss weapons lol

    • @pockystyx4087
      @pockystyx4087 ปีที่แล้ว +10

      Loved doing this to catalysts to hyper focus them; even the weapon catalysts like the Blue Flame and Mace of the Insolent benefited from infusion.

  • @skyfrazier8906
    @skyfrazier8906 ปีที่แล้ว +156

    Dark Souls 2 is the only From souls game that has your character do a little "at ease" stance shift when you open the pause menu :)

    • @KrookedKookie
      @KrookedKookie 10 หลายเดือนก่อน +12

      DS3 does it too. Noticed it when I was trying to compare weapon length.

  • @dampierre99
    @dampierre99 10 หลายเดือนก่อน +12

    The more I play these games the more I unironically think DS2 is the best one

    • @AtreyusNinja
      @AtreyusNinja 9 หลายเดือนก่อน +2

      Because it is, the best game.
      Best Souls 2

    • @stinkfinga4918
      @stinkfinga4918 9 หลายเดือนก่อน

      It is. The only people who refuse are casuls.

  • @AshRaf-to5gu
    @AshRaf-to5gu ปีที่แล้ว +5

    I played DS3 first then DS2 and it still managed to impress me with its intricacies.

  • @hitlord
    @hitlord ปีที่แล้ว +119

    Man, I was asking myself HOW THE HELL I didn't know about that Dragon Aerie bridge interaction, considering how often I had broken those eggs, until you said the killing the Wyverns cancels it.
    God damn, I've playing this game for 10+ years now and somehow I still don't know every secret the game has. And people ask me why I think it's the best of the 3.

    • @JayMcKean
      @JayMcKean ปีที่แล้ว +11

      You've been playing a game that's been out for 9 years for 10+ years? That's crazy dude

    • @lumikh.
      @lumikh. ปีที่แล้ว

      Impressive

    • @hitlord
      @hitlord ปีที่แล้ว +18

      @@JayMcKean I was an alpha tester while the game was in the making.
      Bullshit aside though, you'll give me shit for misremembering the game's launch by 1 year at this point? Come on.

    • @Hezzers
      @Hezzers ปีที่แล้ว +5

      @@hitlord Misremembering the game's launch by 1+ years! The plus is important! :D

    • @_Hierophant
      @_Hierophant ปีที่แล้ว

      Dogshit hitboxes, ADP, durability, ambushes and numbers for "difficulty", fucked lock on/bad weapon movesets, 8 direction walking(if you don't Fuck with the ini)
      Best sure is subjective, huh?

  • @sideways198
    @sideways198 ปีที่แล้ว +155

    17:20 there is also another NPC you can summon for that area that will do a point forward gesture towards the windmill, which is obviously more useful than just vaguely looking at it

    • @ExtremeBirdTypography
      @ExtremeBirdTypography ปีที่แล้ว +36

      Only in Scholar of the First Sin. Playing the original game, you were screwed unless someone left a "try torch" message in front of it (which people often did)

    • @LilacMonarch
      @LilacMonarch ปีที่แล้ว +10

      @@ExtremeBirdTypography It's just too bad the helpful messages were always outnumbered by troll messages and "try finger, but hole"

    • @bifmun4233
      @bifmun4233 ปีที่แล้ว

      all me

    • @indiow6144
      @indiow6144 10 หลายเดือนก่อน

      just beat the game for the first time and i had this happen! it genuinely helped me cause i was not figuring that out otherwise

  • @garnat7805
    @garnat7805 ปีที่แล้ว +4

    Outside of actual gameplay (the shmucks unit of measurement) the more i learn about ds2 the more it’s clearly the best dark souls

    • @chipbutty3645
      @chipbutty3645 ปีที่แล้ว +1

      If the gameplay is bad it makes it hard to be good, gameplay is the most important part of souls

  • @iAmTheWagon
    @iAmTheWagon ปีที่แล้ว +157

    I think my favorite thing about DaS2 was an actually reason for NG+ with the extra enemies and different rewards.

    • @Gnulcho
      @Gnulcho ปีที่แล้ว

      regarding the different rewards:
      1. start new game with bonfire ascetics
      2. drop in hole
      3. get fragrant branch in gutter and use it before rotten for hidden chamber bonfire
      4. kill rotten
      5. kill rotten again (ascetic in hidden chamber)
      6. invest souls to get int & faith to 12, dex to 10 and str to at least 20
      7. visit ornifex and get your FREE ̶G̶U̶T̶S̶'̶ ̶D̶R̶A̶G̶O̶N̶S̶L̶A̶Y̶E̶R̶ CRYPT BLACKSWORD.
      This bad boy has an S scaling to dark at +5, can be infused AND buffed at the same time (dark infusion + dark weapon).
      jump-attack for an extra quick SHITTON of damage (at the expense of pretty much all of your stamina)

    • @kazmark_gl8652
      @kazmark_gl8652 ปีที่แล้ว +30

      way too few people know about all the cool shit in DS2's Ng+
      like Frija straight up tries to attack you outside her boss room in NG+

    • @pokimanefartcompilation
      @pokimanefartcompilation ปีที่แล้ว +16

      ​​@@kazmark_gl8652 Freja fr jumps yo ass. Scared the shit outta me first time I saw it.

    • @mmsL125
      @mmsL125 ปีที่แล้ว +5

      I'm surprised FROM has never has done something similar in any other games.

    • @kazmark_gl8652
      @kazmark_gl8652 ปีที่แล้ว +2

      @mmsL125 I'm pretty sure it's the simple calculus that the majority of players won't go for a NG+

  • @mroboba
    @mroboba ปีที่แล้ว +177

    It's mind boggling how many secrets ds2 has, it really fits the theme of exploring and rediscovering truths and secrets long lost

  • @milktenders6219
    @milktenders6219 9 หลายเดือนก่อน +3

    Entire video about why DS2 is my favorite, it’s just filled with fun little weird things that’ll confound and interest

  • @meowsicle7463
    @meowsicle7463 ปีที่แล้ว +3

    That ffix evil forest petrification animation segment was soooooo goooood

  • @lividfireye7304
    @lividfireye7304 ปีที่แล้ว +40

    That petrification intro was neat and if it was hard to make, it's greatly appreciated.

    • @letusplays1
      @letusplays1 ปีที่แล้ว +10

      the background was from an fmv from final fantasy 9 but they edited dark souls characters into it

    • @Deadgye
      @Deadgye ปีที่แล้ว

      @@letusplays1 Ahah! I knew I had seen it before but I couldn't figure out where it was from.

  • @DrowningUpsideDown
    @DrowningUpsideDown ปีที่แล้ว +464

    I really appreciate the sound design of these videos. Mixing the gag sound bytes to sound like they’re really in the level elevates the jokes a lot. All the speaking voices are just so pleasantly mixed too, coupled with the music choices. Even when it gets loud for a joke the loudness is demonstrated by clipping without actually being that much louder in the mix. good shit!!!

    • @Orakwan
      @Orakwan ปีที่แล้ว +15

      Exactly. Excellent editing work, visual and sound both. This guy know what he's doing

    • @SECshock
      @SECshock ปีที่แล้ว +5

      I got a lot of belly laughs from it. The brightness setting + the obi-wan meme was pretty inspired.

    • @eriksweeney2652
      @eriksweeney2652 ปีที่แล้ว

      I love that the original resident evil basement theme was used and not the dualshock version

  • @endermage77
    @endermage77 10 หลายเดือนก่อน +6

    My favorite thing Ds2 does that no other game does:
    You can use consumables straight out of the inventory without causing the inventory to close. This quality of life is so amazing for eating soul items to get stacks of cash quickly, and I have no idea why not even Ds3 or Elden Ring picked up on it afterward.

    • @AtreyusNinja
      @AtreyusNinja 10 หลายเดือนก่อน

      True, ds3 close the menu 😂

    • @duroorud527
      @duroorud527 9 หลายเดือนก่อน

      you can do it in elden ring, just hide the stat screen from the right

    • @Felicificity
      @Felicificity 9 หลายเดือนก่อน

      Yeah it’s the same in DS3 and ER, you just have to click the stick to close the right half of the menu

  • @jasper_the_ghost
    @jasper_the_ghost 6 หลายเดือนก่อน +4

    “Most experimental” is a weird way to say “the best one”.

  • @ambience273
    @ambience273 ปีที่แล้ว +61

    Ideas for part 2:
    1- variations in bosses like invisible or visible Aava.
    2- quirky npc invaders and summons.
    3- a lot of gear with bonus stats. The other games did this too, but to a far smaller extent.
    4- and the more obvious ones, bonfire ascetic, ng+ and power stance.

  • @knavenformed9436
    @knavenformed9436 ปีที่แล้ว +47

    Only ten minutes in and the Silent Hill 2 and Final Fantasy 9 edits are just so good I can't believe the production quality on this one

    • @qxz9p
      @qxz9p ปีที่แล้ว +1

      Yeah I was blown away. I’m a huge FF nerd so I love how much they get referenced in these videos.

  • @grimkxdo
    @grimkxdo 3 หลายเดือนก่อน

    Legit the best video for Ds2 I’ve ever seen the commentary , unknown info , and structure of the the video is just immaculate

  • @gaspardmasella6159
    @gaspardmasella6159 ปีที่แล้ว +1

    The level of editing in this one is simply InSaNe !!!!
    Thank you really much for these absolutely needed and crucial facts, I couldn't have lived any longer without that knowledge.

  • @raccoonofmotivation20
    @raccoonofmotivation20 ปีที่แล้ว +315

    Dark souls 2 is that game everyone says is bad yet did so many cool things fromsoft either did or should add in the newer games

    • @deweylewey7820
      @deweylewey7820 ปีที่แล้ว +142

      The wholely negative feedback Fromsoft received on DS2 is why DS3 was "a DS1 clone" that everyone still criticizes for bringing nothing new to the table.
      DS2 has plenty of glaring issues, mostly due to how funked up its development cycle was, but its diversity in weapons, level design, environments, etc, makes it my favorite out of the series despite its flaws.
      If the majority of consumers were capable of providing more nuanced feedback and criticism, acknowledged that DS2's troubled development was to blame for the majority of its issues, and praised the innovations present in DS2, Fromsoft might've not been so reluctant to mix things up while developing DS3.

    • @Void-qz1zd
      @Void-qz1zd ปีที่แล้ว +71

      ​@@deweylewey7820 So true. People just parroted the same surface-level criticisms over and over again without actually immersing themselves into the game, and now it bizarrely has the reputation of being "the bad one" despite being unique in a lot of good ways. Oh but uhhhh how was I supposed to know I had to light the windmill on fire? Game sucks.

    • @TheMrTangamandapio
      @TheMrTangamandapio ปีที่แล้ว +1

      both things are true

    • @killercow001
      @killercow001 ปีที่แล้ว +35

      DS2 had a lot of interesting little experimental mechanics. Sadly a lot of people seem to focus more on the failed experiments (Soul Memory, Lifegems, Adaptability) than on the good ones (Gradual hollowing, NG+, equip load gradually affecting stamina regen & roll distance).

    • @NisseDood
      @NisseDood ปีที่แล้ว +13

      From is kinda like Gamefreak. Oh people liked this feature in pokemon. Haha it wont be in any sequel now.

  • @How_did_you_get_that
    @How_did_you_get_that ปีที่แล้ว +72

    The living tree in the Sunken King area always fascinated me because of what looks like a staircase spiraling around it. Like it was ment to be much bigger and climbable.

    • @wiz1904
      @wiz1904 ปีที่แล้ว +8

      It also mildly resembles Aldia.

    • @justinaysien1204
      @justinaysien1204 ปีที่แล้ว

      I thought it was kind of cute in a sad sort of way

    • @joshmay2944
      @joshmay2944 ปีที่แล้ว +3

      What is this, a staircase for ants?

  • @Big_Iron_Tomkus
    @Big_Iron_Tomkus 3 หลายเดือนก่อน +1

    11:00 Oh wow, didn't expect an FF9 reference in a Dark Souls video, but very welcome for one of the best OG FF titles.

  • @mightymarlin
    @mightymarlin 10 หลายเดือนก่อน

    The use of music from FFIX I was already loving and then the evil forest bit! Major props! Great video all round but that was fun!

  • @mehless
    @mehless ปีที่แล้ว +42

    The crows being a gacha was interesting. Made them useful to go back to since drops were no longer guaranteed.

    • @trost7860
      @trost7860 ปีที่แล้ว +10

      You could always join the company of champions to turn on infinite spawns. It does make the enemies have more health and do more damage and you cannot summon phantoms but if you’re just farming just join it quick and grab what you need. It doesn’t respawn mobs that already stopped spawning for that playthrough though.

    • @zzodysseuszz
      @zzodysseuszz ปีที่แล้ว +9

      @@trost7860yes it does. It doesn’t respawn mobs that only spawn once per play through. Any other mob that stops spawning will reset their spawns when you enter the covenant but return to disabled when you leave the covenant.

    • @mehless
      @mehless ปีที่แล้ว +1

      @@trost7860 I meant that trading with Crows didn't give guaranteed drops in DS2, unlike the other games.

    • @joshuakim5240
      @joshuakim5240 ปีที่แล้ว

      Back during the early release of the game, i found that the Old Knights for some reason fulfilled a huge chunk of the mob-slaying timer for the small soapstone so i farmed tons of smooth stones via putting down my small sign, killing 2 knights, then fulfilling the condition to repeat the process. Made a +5 boss weapon super early.

  • @LedYouAshtray
    @LedYouAshtray ปีที่แล้ว +83

    I always thought it was dumb that Scholar added more of those petrified statues for no reason other than arbitrarily blocking off areas (last area of tutorial, Ruin Sentinels, etc.)

    • @LazloRTR
      @LazloRTR ปีที่แล้ว +1

      imo some are okay ish because there's at least some basilisks around, other ones without basilisks though...

    • @CheshireCad
      @CheshireCad ปีที่แล้ว +9

      I actually liked how branches and lockstones acted as universal 'keys'. It rewarded you for remembering where they can be used, and gave you a reason to revisit old areas.
      Although I do wish they had done more interesting things with them. Like NPCs being unpetrified, or the big lamp in the wharf.

  • @SlimeTheif
    @SlimeTheif ปีที่แล้ว +2

    I’ve been watching your channel for years man it’s been a pleasure and it just keeps getting better, this is literally one of my favourite TH-cam videos of all time now lmao keep up the good work

  • @theherolost0237
    @theherolost0237 ปีที่แล้ว +2

    God I love this video so much. Please do more like this soon. Would love to see what other entries do that is unique!

  • @blake.1312
    @blake.1312 ปีที่แล้ว +42

    It was great to see Helicopter man featured. What an awesome collab I didn't expect.

    • @halcionjoy7
      @halcionjoy7 ปีที่แล้ว +5

      Now we just need Chupperman's real redemption arc in Elden Ring.

    • @mohandasjung
      @mohandasjung ปีที่แล้ว +2

      I missed it, where does he apear? 😅

    • @nicolasvidal92
      @nicolasvidal92 ปีที่แล้ว +4

      ​@@mohandasjung he was the one doing the pig escort mission

  • @kaschey6145
    @kaschey6145 ปีที่แล้ว +156

    52 minutes of pure quality content and it's still not all the secrets the game has to offer - incredible :D