Dark Souls 1 but it's the DAY ONE Release Version

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 พ.ย. 2024
  • เกม

ความคิดเห็น • 2.5K

  • @MrMetagross
    @MrMetagross  ปีที่แล้ว +592

    Hello everyone, I hoped you enjoyed the video. I didn't get to cover every single change but I think I hit the major bits. If you have any I didnt include, feel free to leave it here in the comments for others to see.
    See you next time!

    • @darkwraithgaming4478
      @darkwraithgaming4478 ปีที่แล้ว +6

      as far as the black phantom npcs, it could be they tried to invade a grave keeper and failed or got the message. i believe grave keepers could affect base new game playthroughs on release and would, in certain areas, deff soft lock you out. lol

    • @keres993
      @keres993 ปีที่แล้ว

      I've been playing PTDE without dsfix D:

    • @dranyth
      @dranyth ปีที่แล้ว +9

      Man, I remembered it being kind of rough at launch, but I didn't remember getting almost nothing in the way of souls from bosses. One thing I did remember is that weapon scaling across the board was complete garbage at launch. I went and got the Drake Sword and used it for half the game because nothing else did any damage.

    • @gtageek86
      @gtageek86 ปีที่แล้ว

      Please torture yourself and get your hands on the original Ds2. Not the scholar of the first sin. But the ORIGINAL release.... Thanks :3

    • @brianmead7556
      @brianmead7556 ปีที่แล้ว +8

      I know I’m a bit late to the party, but I’d like to add some thing about like dark souls got the reputation it did. Basically, it was the first properly hard main stream game in a number of years. There are some small niche titles but otherwise the only the last four games together before it were Demon Souls in 2006 and Gears of War in 2006. And yes, the first gears of war was significantly more difficult than they intended to the point where not only did the second game include a truly easy mode, but there was also a developer apology about it in an interview. Anyways, so it had been about 5 years since last properly difficult game had come out of the AAA industry. A lot of games of the seventh generation were very easy, or if they did have difficulty, it was in a fully optional hard mode. It was definitely the generation where making sure everyone could see the game through to the end became a priority, as keeping the player hooked for the online mood, and telling a compelling story, took over from the purely mechanical play engagement.

  • @captainxiao2495
    @captainxiao2495 ปีที่แล้ว +4346

    Imagine: release build, first time player, master key starting gift, wandering around Firelink, opening doors, wandering into Blighttown, accidentally discovering the Great Hollow, getting max cursed. Now stuck between poison and gravity with a tiny amount of hp. That was my first dark souls experience.

    • @orngcreator6115
      @orngcreator6115 10 หลายเดือนก่อน +315

      I’m so sorry you went through that.

    • @colinmoriarty
      @colinmoriarty 10 หลายเดือนก่อน +148

      Imagine dark souls 2 being your first experience

    • @captainxiao2495
      @captainxiao2495 10 หลายเดือนก่อน +396

      @@colinmoriarty i actually had a great time with DS2. first play through, i killed literally every enemy until they stopped respawning. SO many souls, SO many upgrade materials, EVERY rare drop, before fighting the area boss

    • @Xeirseus
      @Xeirseus 9 หลายเดือนก่อน +42

      @@captainxiao2495 how long was that playthrough lol

    •  9 หลายเดือนก่อน +25

      That was my first experience too, and I manage to kill the hydra while being cursed

  • @Greaseus
    @Greaseus ปีที่แล้ว +4254

    Curse stacking AND no purging stone from the undead merchant is fucking crazy lmao

    • @brianmead7556
      @brianmead7556 ปีที่แล้ว +336

      Because I didn’t have Xbox live for a number of years that was just reality for me for about my first six runs.

    • @ludleththelost6824
      @ludleththelost6824 ปีที่แล้ว +105

      Can confirm this ended my first run.

    • @Vitkiss
      @Vitkiss ปีที่แล้ว +291

      Getting cursed twice, then making it back from the Depths (lit the bonfire there), and slowly grinding for a purging stone almost made quit the game and lose sanity. I persevered, beat the game, and consider this my greatest gaming achievement lol.

    • @broek6075
      @broek6075 ปีที่แล้ว +32

      What about Oswald the absolutionist guy? You get after gargoyles

    • @VoidSmoker97
      @VoidSmoker97 ปีที่แล้ว +100

      Legit on my first playthrough when I got cursed by a Basilisk in the Depths, I just straight up deleted my character and didn’t return to the game for a week

  • @darkspawntales
    @darkspawntales ปีที่แล้ว +1685

    Let's all take a minute to remember the ninja flipping Havel monsters.

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +29

      Imma create one now.

    • @HighDarkDragon
      @HighDarkDragon ปีที่แล้ว +173

      ''We all remeber the flipping Havel moms and dads
      (And we are damn glad they are gone).''

    • @darkspawntales
      @darkspawntales ปีที่แล้ว +30

      @@HighDarkDragon I remember using ninja solaire builds for pve. 😂 Sunbro that never skipped leg and arm day.

    • @ff7omega
      @ff7omega ปีที่แล้ว +43

      Chaos hander giant dad PTSD intensifies

    • @PrimevalDemon
      @PrimevalDemon ปีที่แล้ว +11

      HavelMoms and Childs are eternal

  • @BalmungMP5
    @BalmungMP5 ปีที่แล้ว +728

    I played day 1. A lot of these changes are like weird, forgotten memories.
    The biggest thing I will never forget are the excessive number of dragon butts.

    • @Levian-Durai
      @Levian-Durai 6 หลายเดือนก่อน +39

      Man, the game was a nightmare on release. I first played the game during my Christmas break in college, I was at my parent's place with no internet, so I was stuck playing it without any updates. Everything was okay until the Depths and the curse status. Being offline meant I couldn't be summoned by people and kill bosses to get humanity, and almost nothing dropped humanity pre-patch. So I wasn't able to summon Solaire or any NPCs most of the time, and I was at like 1/4 health for ages.
      I had platinumed Demon's Souls before picking up Dark Souls, but that experience made me quit the game and I didn't pick it back up for like a year after that.

    • @DJkillerFILMZ
      @DJkillerFILMZ 4 หลายเดือนก่อน +16

      I forgot the dragon butts. That area created a signature move of mine in souls games. Run around till you find next bonfire and fuck the enemies

    • @ImUrZaddy
      @ImUrZaddy 4 หลายเดือนก่อน +1

      @@DJkillerFILMZand try not going blind in the process

    • @soxandbears
      @soxandbears 4 หลายเดือนก่อน +2

      and lightning everything with crystal ring shield

    • @Wold_StudiosMusic
      @Wold_StudiosMusic หลายเดือนก่อน +1

      I played the release too, and something he didn't mention but I remember in sens fortress the giant that throws the big bomb, he threw it anywhere and it chained so you had to reload the area to stop the consistent bombing, Now it has 4 different places it hits and you have a window to run through.

  • @jacobhuppertz5625
    @jacobhuppertz5625 ปีที่แล้ว +267

    The hollows closing doors to this day is my most and least favorite mechanic. It traumatized me as a kid but now days Id love to see enemies use that complex AI to hinder the player besides attacking

    • @umarthdc
      @umarthdc 4 หลายเดือนก่อน +7

      I thought I had dreamt that, it scared me as a kid too

    • @sirfijoe450
      @sirfijoe450 4 หลายเดือนก่อน +9

      I wish the hollows still did that

    • @tanjeeschuan4999
      @tanjeeschuan4999 3 หลายเดือนก่อน

      ​@@sirfijoe450they do

    • @jojoblossom
      @jojoblossom 8 วันที่ผ่านมา

      @@sirfijoe450they still do! I mean rarely but still do

  • @Menry3427
    @Menry3427 ปีที่แล้ว +2109

    In all of my time gaming, reading patch notes, learning about old games, I have NEVER seen a patch note admit they were unsuccessful in fixing a bug. That is probably the most insane thing in this video.

    • @specialnewb9821
      @specialnewb9821 ปีที่แล้ว +169

      They tried so hard on resonances but they never worked right

    • @obsidianreaper9507
      @obsidianreaper9507 ปีที่แล้ว

      It’s why I love FromSoft, they actually admit when something can’t be fixed

    • @cosmic3689
      @cosmic3689 ปีที่แล้ว +94

      It looks like the wikidot page covering the patch, so fromsoft probably didnt say that themselves.

    • @meyes1098
      @meyes1098 11 หลายเดือนก่อน +226

      You should read star citizen patch notes:
      Ver.x.11 - Fixed bug X
      Ver.x.12 - Fixed bug Y
      Ver.x.13 - Fixed bug Z
      Ver.x.14 - Bugs X, Y and Z are back

    • @Thisisaweirdthing2makeusdo
      @Thisisaweirdthing2makeusdo 11 หลายเดือนก่อน +41

      My first experience with ds was when it was free on xbox live. The hype around it was so cool. “The hardest game ever” ❤

  • @King_Firebrand
    @King_Firebrand ปีที่แล้ว +532

    That curse stacking was ruthless. Since then, I always feared those damn basilisks.

    • @King_Firebrand
      @King_Firebrand ปีที่แล้ว +53

      @Weyland Punani It really is. Even though they are rather harmless in DS2 and DS3, you still get this feeling of dread when you experienced the original basilisks.

    • @mariuszpudzianowski8400
      @mariuszpudzianowski8400 ปีที่แล้ว +16

      When I discovered this I realised From is full of insane people, not people who like challenging games.

    • @NexusKin
      @NexusKin ปีที่แล้ว +6

      Luckily they only show up in three areas of the entire game: The Depths, The Great Hollow, and Ash Lake. If you manage to grab the Cursebite Ring from New Londo Ruins, you'll be in a much better position, especially when you have to deal with Seath The Scaleless.

    • @trustytrest
      @trustytrest ปีที่แล้ว +15

      @@mariuszpudzianowski8400 Miyazaki has said several times that he struggles to beat his own games.

    • @ceoofhentai6375
      @ceoofhentai6375 ปีที่แล้ว +2

      I found ds2 even more scary in that regard since you always lost health when dying. Just the fear of dying and being weaker afterwards while also needing to play better, so it doesn’t repeat, is truly sadistic

  • @rutherfordmoment
    @rutherfordmoment ปีที่แล้ว +3543

    I get it it floats down!

    • @Mercah_koondial
      @Mercah_koondial ปีที่แล้ว +662

      IT FLOATS DOWN!!!!! (The whole office loved that one)

    • @darkodev6961
      @darkodev6961 ปีที่แล้ว +271

      Hahahah, I’m cracking up!
      IT FLOATS DOWN :)

    • @robotplays4
      @robotplays4 ปีที่แล้ว +173

      Ok but did it get the office cracking up

    • @shiycopper
      @shiycopper ปีที่แล้ว +174

      Holy shit! This one had me laughing so hard! I told all my co-workers in the breakroom, and everyone loved it!

    • @arturkey9084
      @arturkey9084 ปีที่แล้ว +64

      lenny benny 🥺

  • @chuck_duck
    @chuck_duck 9 หลายเดือนก่อน +15

    I think summons doing less damage is because boss health buffs from summons were severely reduced post-launch. If I remember correctly, for 2-player the boss health used to be nearly 2.5x, where it sits at closer to 1.5x now. So in a way, summons were always meant to be as powerful as they are in 1.0, but Fromsoft wanted a better multiplayer experience, causing summons to be given an inadvertent buff.

  • @AbyssWalkerLW
    @AbyssWalkerLW ปีที่แล้ว +254

    This really took me back. This was the Dark Souls I played. Because the Xbox I had was never connected to the internet, I could never update my game, leaving me stuck with all these unfortunate oversights. Actually seeing how bad it was with hindsight, makes me feel not nearly so bad for using the dragon head infinite souls glitch to power through it. Still, despite my struggles on this version of the game, it still very much holds a special place in my heart.

    • @invictus2386
      @invictus2386 10 หลายเดือนก่อน +9

      A true souls borne🖤

    • @tuttiman55
      @tuttiman55 9 หลายเดือนก่อน +7

      I have a 360 with no internet connection to it, this is the only way I can play dark souls and it’s hell

    • @littlepunch
      @littlepunch 9 หลายเดือนก่อน +3

      It was the same for me when I first really got into the dark souls games. I never did go to ash lake just because of how much of a nightmare it was to fight the basilisks or go through Blight Town in general.

    • @TheOldWarden
      @TheOldWarden 7 หลายเดือนก่อน +2

      Yes! I remember using the dragon head infinite souls glitch from ashlake on my second playthrough lol!

    • @Suzukixd89
      @Suzukixd89 7 หลายเดือนก่อน +1

      ​@@tuttiman55, try to get yourself the Prepare to Die edition, that version is goat, is the one play in my PS3.

  • @botobop
    @botobop ปีที่แล้ว +1892

    Little fun fact great magic shield was bugged and applied it’s effect to the character. You become immortal as long as it’s up.

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +57

      Nice.

    • @aiodensghost8645
      @aiodensghost8645 ปีที่แล้ว +52

      Useful for OnS CHEESE (Ima enjoy wrecking them after they killed me 80+ times)

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +5

      @Aiodensghost to which cheese are you referring.

    • @TroyVsTheWorld
      @TroyVsTheWorld ปีที่แล้ว +47

      This was how I beat Four Kings!

    • @ASphere-z5n
      @ASphere-z5n ปีที่แล้ว +21

      ​@@TroyVsTheWorld so you didn't actually beat it...got it

  • @darklingscribe
    @darklingscribe ปีที่แล้ว +719

    It could be that the rumors that DS1 had black phantoms that constantly stalked players who were playing the game before official release might be because there was some server side gravelord covenant testing that was going on before the official release date. This is almost impossible to verify because of the online aspect, but it’s the only thing I can think of that could explain extra non-player-character red phantoms.

    • @iBloodxHunter
      @iBloodxHunter ปีที่แล้ว +161

      It did, if you cheated and got the game early the devs didn't ban you, they made OP phantoms hound you. That's some style right there.

    • @amadhollow635
      @amadhollow635 ปีที่แล้ว +94

      They were massively scaled, like facing an ng+7 enemy in ng, or if an invader them having effectively maxed stats.
      It’s a simple fix

    • @divine_naught
      @divine_naught ปีที่แล้ว +5

      Is there video of this?

    • @trustytrest
      @trustytrest ปีที่แล้ว +10

      @@iBloodxHunter Fake but okay buddy

    • @BrainBurnStudios
      @BrainBurnStudios ปีที่แล้ว +13

      ​@@amadhollow635there's literally no evidence of this

  • @Cubsbane
    @Cubsbane ปีที่แล้ว +1593

    Wow, that aggro range. This was truly the Dark Souls 2 of Dark Souls 1.

    • @theobserver480
      @theobserver480 ปีที่แล้ว +13

      i like that cause i lure enemies a lot

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว +46

      Very well said. I feel like i more fully understand this comment after having beaten DS2 (SotFS) once on ps4 and then vanilla on ps3

    • @ZorrotheArtist
      @ZorrotheArtist ปีที่แล้ว +13

      @@ThommyofThenn You played DS2 twice? I was barely able to beat the game (DLC included) once because of how genuinely pissed off I got in multiple areas.

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว +38

      @@ZorrotheArtist its a long game fr

    • @BigHailFan
      @BigHailFan ปีที่แล้ว +5

      @zorro
      bruh

  • @CRojas
    @CRojas ปีที่แล้ว +68

    I was there day 1. I remember they only showed the name of the area once, the first time you visit the space. This and all the other things you mentioned made the game more mysterious and difficult.

  • @Rometopia
    @Rometopia 4 หลายเดือนก่อน +69

    "You defeated" gave me the strongest hit of nostalgia

    • @Messihaz
      @Messihaz 18 วันที่ผ่านมา

      peak engrish

  • @albino5995
    @albino5995 ปีที่แล้ว +390

    ‘You defeated’ was the best victory text ever 💪

  • @cEighteen
    @cEighteen ปีที่แล้ว +686

    Here's something important you missed. Important boss drops, such as the ONLY Titanite Slab in the game, or the Leo Ring, only had a chance of dropping, they weren't guaranteed.

    • @XLcurley
      @XLcurley ปีที่แล้ว +85

      wtfffff

    • @brotbrotsen1100
      @brotbrotsen1100 ปีที่แล้ว +72

      It's not the only one, you get one from siegmeyers quest and they are farmable from darkwraiths

    • @cEighteen
      @cEighteen ปีที่แล้ว +50

      @@brotbrotsen1100 I can't remember if darkwraiths dropped them in 1.0, but I remember siegmeyer's quest having no titanite slab reword in the base game

    • @brotbrotsen1100
      @brotbrotsen1100 ปีที่แล้ว +8

      @@cEighteen Oh it's that true? I thought that was base game stuff. Well the Wiki doesn't have further information about version differences about darkwraith drops, guess some dedicated poor soul needs to do a few new Londo runs.

    • @jsullivan2112
      @jsullivan2112 ปีที่แล้ว +33

      @@brotbrotsen1100 The drop rate was next to impossible. You could grind for hours and maybe get one. Maybe.

  • @FlameHidden
    @FlameHidden ปีที่แล้ว +235

    IIRC, the Iron Skin pyromancy was also insanely busted. You'd get some 90ish% absorption to most damage sources and just facetank bosses easily

    • @genericgorilla
      @genericgorilla ปีที่แล้ว +29

      Yeah magic ring shield and iron skin straight up broke all bosses

    • @AngelosRitter
      @AngelosRitter ปีที่แล้ว +12

      @@genericgorilla back in the 1.0 ver you also could buff all weapons, including your magic staff with crystal magic buff which would overbust your magic catalyst in the right hand. combined with the Crystal shield on the left hand you would easily do 5k magic damage which WAS unblockable. idk if its fixed, the unblockable i mean

    • @Neonmirrorblack
      @Neonmirrorblack ปีที่แล้ว +6

      Yep. I beat O&S in only three attempts using that. Funny thing is though, people were whining about that fight before Iron Skin got nerfed.

  • @dilbyfgc2259
    @dilbyfgc2259 ปีที่แล้ว +182

    As someone who played on release and was active on forums, I can confirm that curse was absolutely a crushing alignment to get early game. Nobody knew about the bird giving the stone, and it was often easier to remake a new character than try to make your way thru the ghosts on a quarter or less hp. At least at the time when we were much newer and lower level from low xp rates lol

    • @rolandbegaye
      @rolandbegaye 7 หลายเดือนก่อน +4

      I remade twice man!!!

    • @dilbyfgc2259
      @dilbyfgc2259 7 หลายเดือนก่อน +2

      @@rolandbegaye I know I did at least once lol.

    • @bathsalts666
      @bathsalts666 4 หลายเดือนก่อน +2

      i remade a character too then i found that out and was too deep into my 2nd character i couldnt go back lol

    • @gorvercelvland2322
      @gorvercelvland2322 4 หลายเดือนก่อน +1

      i had this experience with ptde because i accidentally tabbed out and smacked the female undead merchant who sells them in the updated versions lol

    • @sirfijoe450
      @sirfijoe450 4 หลายเดือนก่อน +1

      So did Oswald just not sell them or?

  • @Reoooooooooooooooooooooo
    @Reoooooooooooooooooooooo ปีที่แล้ว +56

    4:45 A remnant of that: If you skip Burg completely, go to Taurus through Londo->Valley->Havel and then approach the room through the shortcut from Lower Burg, the door spawns open and you still get the closing animation

  • @38Jim
    @38Jim ปีที่แล้ว +605

    This is coincidentally the way I first experienced ds1 on the 360. Had no idea how bad I had it.

    • @alexlara8927
      @alexlara8927 ปีที่แล้ว +57

      Same, and I didnt figure out why was It diferent until now, It makes sense now. Also, I remember kicks not working right and endless discharge (the suicidal Boss) didnt jump to his death and you actually had to fight him. Was It the same for you? Because he didnt mention It on the video and now I don't know if I am going crazy or what

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +3

      Same

    • @Fullmetalnyuu0
      @Fullmetalnyuu0 ปีที่แล้ว +20

      Me too, I didn't have internet when I played it and had no idea about these things being changed.

    • @junkolover9518
      @junkolover9518 ปีที่แล้ว +24

      @@alexlara8927 perhaps you just didn't activate his second phase. He won't jump unless his chest arm is out, and it's out only in the second phase and after standing before his sister, EACH time, if you didn't succeed after the first try while he's sleeping you must run to his sister again, and only then to the fog wall. Many people assume he should just jump, but no, without his hand he'll just use fire wave over and over.

    • @anabol_bob
      @anabol_bob ปีที่แล้ว +5

      ​@@alexlara8927 also in the newest version he doesn't jump if you aggro him without taking the set. He is a tough guy especially in my 1st playtrough

  • @LettersFromDeadRappers
    @LettersFromDeadRappers ปีที่แล้ว +117

    Came here to see curse stacking. Wasn’t disappointed. On my first playthrough I got triple stacked and I wasn’t able to save at firelink. So I was essentially trapped in the depths until I beat gaping dragon while taking no damage on the way or in the fight. I did not have sunbro. What a time to be alive

  • @ostail
    @ostail ปีที่แล้ว +189

    The Japanese unpatched version has other differences like slightly different enemy placement in the bridge with the dragon

  • @PlayMadness
    @PlayMadness 4 หลายเดือนก่อน +7

    "YOU DEFEATED" being changed to "VICTORY ACHIEVED" still gets me to this day. After so many hours of release-window DS1, it's always a surprise to see the updated text.

  • @DynoSkrimisher
    @DynoSkrimisher ปีที่แล้ว +330

    4:51 I love the idea of a Hollow shutting the door and leaving you stuck in with seven different enemies.
    It proves that despite being mindless, they still have some semblence of strategy.

    • @darkmatter69420
      @darkmatter69420 ปีที่แล้ว +19

      It's just like gostoc in stormveil. If you don't kill him before going behind the castle. He's the one who laughs and shuts you in a room with the banished knight. I never knew it was him and assumed it was the knight. Until I learned that the door doesn't shut until gostoc is gone. It's pretty funny how more NPC's than patches can screw you over, too.

    • @damario4684
      @damario4684 ปีที่แล้ว +10

      I dont think that going hollow equates to being mindless, and this is clear to the fact that most enemies and bosses while being hollow themselves, can still fight and act in accordance to some degree. We can see enemies like the silver knights still being able to shoot you precisely, holding their bowmanship despite being hollow themselves, or the nameless king putting his drake to rest as if he still has that bit of sense left in him to realize that his drake has served its purpose.

    • @Gunholy1
      @Gunholy1 ปีที่แล้ว +2

      I remember being mad when it happened to me the first time lol

    • @jurivjerdha2467
      @jurivjerdha2467 7 หลายเดือนก่อน +4

      @@damario4684gael starts fighting like a actual knight the second he goes hollow

  • @feircy
    @feircy ปีที่แล้ว +263

    Lightning zweihander was absolutely busted. Highest AR in the game even with the split damage and no scaling req so all those points dumped into vitality and endurance. OP

    • @rhysofsneezingdragon1758
      @rhysofsneezingdragon1758 ปีที่แล้ว +21

      And then chaos zwei took up it's torch

    • @leithaziz2716
      @leithaziz2716 ปีที่แล้ว +1

      @@rhysofsneezingdragon1758 Can you elaborate on what makes Chaos infused weapons good in these games?

    • @rhysofsneezingdragon1758
      @rhysofsneezingdragon1758 ปีที่แล้ว +80

      @@leithaziz2716 chaos doesn't scale off of stats, but how much humanity you've popped, to a maximum of 10.
      Since you can acquire very high damage with a chaos weapon with no stat investment, you can just level vitality and endurance.

    • @voxstelarum
      @voxstelarum ปีที่แล้ว +52

      ​@@leithaziz2716 chaos infusions don't scale with your stats, however their base damage is very good and you will get bonus damage from your humanity counter (it caps at 10 humanity), so basically you can have enough stats to just wield the weapon and dump the rest into endurance and vitality, which will make you a poise monster (search for giantdad build in DS1 and you will see what I'm talking about)

    • @dranyth
      @dranyth ปีที่แล้ว +8

      In the initial release, all weapon stat scaling was terrible, so it doesn't surprise me that people went for lightning and chaos.

  • @Zaezar
    @Zaezar ปีที่แล้ว +114

    It's been ages since I've played DS1. Most are hazy memories of my exact experience. But when you started talking about the enemies aggro from farther, and even closing the door in that one room? That took me back instantly. Was that something they stopped doing??? Watching this video has taught me that I only played the original patch. That explains so much.

    • @leithaziz2716
      @leithaziz2716 ปีที่แล้ว +17

      Yeah, enemies will only chase you for a certain distance before walking back to their original spot. It's a bit immersion-breaking, but it's probably for the best if you want to avoid scenarios that were shown here like with Lost Izalith. Running past enemies to get back to the boss is a common strategy in all of these games.

    • @Zaezar
      @Zaezar ปีที่แล้ว +15

      @@leithaziz2716 I've done so in the later titles! It just never occurred to me just how far they chased me back in DS1! Hard agree that it's immersion breaking. But definitely a good change just to prevent unnecessary frustration. Kinda wish they had some little animation where they shrug or wave their hand like you aren't worth the chase anymore.

    • @iBloodxHunter
      @iBloodxHunter ปีที่แล้ว +7

      ​@@Zaezar The animation would be nice but most enemies are hollows so that wouldn't make sense either.

  • @drewdickens5774
    @drewdickens5774 ปีที่แล้ว +110

    I just wanna see all them summon signs lighting up the ground. Games that bring us all together makes me tear up

  • @filippopaolillo2006
    @filippopaolillo2006 ปีที่แล้ว +32

    Also, in the original version, some enemies had more HP than they have in the final version, such as Hollows, Hollow Warriors, Balder Knights, Giant Skeletons and Stone Knights.

  • @vladtheinhaler9744
    @vladtheinhaler9744 4 หลายเดือนก่อน +8

    Not only have you made a great piece of Retrospection into a long forgotten Era of Dark Souls 1, you also provided all the music you used in the description! I can't tell how many hours I spent frantically trying to find music from video essays :D You are a real one

    • @MrMetagross
      @MrMetagross  4 หลายเดือนก่อน +4

      Thank you! I appreciate it, anything to make the viewer's life easier

  • @imofftomars9344
    @imofftomars9344 ปีที่แล้ว +60

    It's so odd that most of this stuff I remember so clearly; I was on the battlefield fighting those fliping havels in Darkroot, I remember being chased to the ends of Lordran by a group of hollows, and I remember the pain of the dragon butts. I never got cursed more than once though, my brothers taught me to use the master key and skip the depths. When I made the switch from my old PS3 game to my PC PTDE game, I remember feeling a little confused, as if stuff was kinda different, but I couldn't place my finger on it. Thank you for pointing out all this stuff, I thought I knew more about my favorite game.

    • @gozinta82
      @gozinta82 4 หลายเดือนก่อน +1

      If I remember correctly. The didn't have a cap on how many arrows you could carry in DS1, so I loaded up on wood/standard arrows when going down into Demon Ruins/Izalith. I believe I ended up taking my time and using arrows to kill a majority of the Dragon Butts so they didn't pose a problem when I did run-backs. LOL

  • @TheMaddWatcher
    @TheMaddWatcher ปีที่แล้ว +102

    I just replayed the vanilla dark souls 1 on a ps3 about a year or so ago, and yeah, it is definitely a wild experience.

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +4

      Any particular reason?

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 ปีที่แล้ว +7

      @@cuddlequeen3225 there isn't
      his fanboysm is the only explanation available

    • @Voingous
      @Voingous ปีที่แล้ว +34

      @@kaiserdetectivegolden2735 That's a weirdly hostile interpretation of someone saying "yeah, I played it too."

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 ปีที่แล้ว +1

      @@Voingous it must be because it needs to be
      when encountering a dangerous creature like Fromshit fan especially

    • @Voingous
      @Voingous ปีที่แล้ว +18

      @@kaiserdetectivegolden2735 As Elden Ring's number 1 hater, even I can tell you're trying a little too hard.

  • @majikthise110
    @majikthise110 ปีที่แล้ว +83

    One of the main differences I remember is the Giant in Sens that would throw bombs, would actually throw them ahead of where you were running, so if you just went in a straight line It would nail you every time.

    • @AngelosRitter
      @AngelosRitter ปีที่แล้ว +7

      it had a real aimbot and wallhack, knowing exactly when you are about to reach that one stupid corner and BOOM! he got us

  • @user-yi5mt2df5q
    @user-yi5mt2df5q ปีที่แล้ว +91

    I remember getting it for Christmas in 2011. What a good time it was! It did kick my ass, since I was only 8 then, but I was incredibly immersed by the atmosphere. It's so nostalgic for me and has probably had a substantial impact on my life. I've beaten it around 9 times since then. I remember I used a combination of the uchi + zweihander for my first build.

    • @callumfisher8101
      @callumfisher8101 ปีที่แล้ว +6

      I could not imagine how badly I would have fared playing the game at the age of eight!

    • @deadbodybaby1
      @deadbodybaby1 11 หลายเดือนก่อน +2

      You’re a fucking savage lmao

    • @user-yi5mt2df5q
      @user-yi5mt2df5q 11 หลายเดือนก่อน +2

      @@callumfisher8101 I had a brother who was much older than I, so I was introduced to many different genres at a young age. I played many games which were very violent... I played Dead Space, Prototype, the God of War trilogy, Fallout, Predator Hunting Grounds and etc. And when I say played, I mean I didn't just play it once - usually to completion. I had tried Demon's before and couldn't get so far, however that haunting title theme is etched deep into my memory. Dark Souls has that really calm main menu theme, which suits the sombre tone of the game extremely well.

    • @gudegudemeh5195
      @gudegudemeh5195 10 หลายเดือนก่อน

      Damn at eight I had to let my dad take over twilight princess because it was too hard for me meanwhile you were beating dark souls lmao

  • @lunaticcultist4057
    @lunaticcultist4057 หลายเดือนก่อน +9

    5:25 it FLOATS DOWN???!!

    • @YiruKS
      @YiruKS หลายเดือนก่อน +2

      Everyone in the office Just shat their pants 😂😂😂🚨🔥🔥💀

    • @Psyvel
      @Psyvel หลายเดือนก่อน

      Dammit I got the same brain rot

  • @mickeyb-n5748
    @mickeyb-n5748 ปีที่แล้ว +92

    You were correct with the arrow colors in sens fortress. That color type is usually used in base models that don't have a texture so they testers know to fix it or add one. Looks like those were small enough that they got missed before the first update.

  • @dominik230996
    @dominik230996 ปีที่แล้ว +42

    picked this game up when i was 15 and i never regretted it had around 2000 hrs on my xbox 360 i wish i could go back. im 26 now and getting back all those memories makes me nostalgic

  • @joshkatsikis9138
    @joshkatsikis9138 ปีที่แล้ว +231

    damn.. I remember getting home from high school after soccer practice, walking upstairs and seeing my older brother playing this game. It had just come out and I never heard of it but there was something so immediately captivating about it, it looked so different from other games.

    • @DragonTamer31K
      @DragonTamer31K 11 หลายเดือนก่อน +35

      It felt like a fantasy movie from the 80's-90's. I remember seeing the ds2 dukes dear freja for the first time through a top 10 video and it was creepy asf

    • @JD-zm5cu
      @JD-zm5cu 10 หลายเดือนก่อน +22

      Similar story. I went to a friends house and our other friend had his 360 there playing dark souls in the darkroot basin.
      Went home bought and played it. About half way thru i realised this game was exactly like a game i played on ps3 a year or 2 prior... That game was demons souls and i never dis the math until wayyyy lat

    • @LouSipher
      @LouSipher 10 หลายเดือนก่อน +11

      Same, a buddy of mine showed me like 5 minutes of gameplay where he went through the forest and got destroyed by some invader then he got wooped by Sif. Bought the game the next day.

    • @Atine98
      @Atine98 8 หลายเดือนก่อน +2

      omg i had the same experience of coming home from school and watching my brother play. i got stuck on asylum demon as an 11 year old, stuck on taurus when i was 12. and i remember the game gave me such a mysterious and fascinating vibe. all my old memories of it are so vauge and dreamlike, just like my memories of Zelda windwaker. i was so scared of the game when i eventually played all the way through.

  • @fuzzywuzzy843
    @fuzzywuzzy843 10 หลายเดือนก่อน +9

    Never forget my first playthrough I started as a thief and I thought Havel was the first boss and proceeded to die like 30 times to him

  • @thatitalianlameguy2235
    @thatitalianlameguy2235 ปีที่แล้ว +117

    From soft is a flawless dev that definitely doesn't need 5 months of post launch patches to make their games actually fair and good

    • @Lemontarts01
      @Lemontarts01 8 หลายเดือนก่อน +14

      .... My brother the havel monsters existed for 1+ years. Not 5 months😂😂

    • @shen5533
      @shen5533 3 หลายเดือนก่อน +3

      Elden Ring DLC moment

  • @fabioresende3442
    @fabioresende3442 ปีที่แล้ว +46

    I downloaded it on my ps3 as soon as it was available, as I loved Demon's Souls. Played with my brother, who was visiting me, and a good friend for hours. They were so amazed with the design, combat and bosses.

  • @TheForeignGamer
    @TheForeignGamer ปีที่แล้ว +29

    The use of Autumn Voyage from OSRS at the beginning and Faron Woods from Twilight Princess was such a nice touch.

    • @EgregiousSideEye
      @EgregiousSideEye 5 หลายเดือนก่อน +1

      I came here looking for this comment. It was one of those warm, nostalgic moments.

  • @jakesteel4916
    @jakesteel4916 ปีที่แล้ว +33

    My first playthrough was on an unpatched disk, you hit on pretty much everything I remember from that playthrough. The congaline of Capra Demons as you approach Demon Ruins I'll never forget.
    Some other fun stuff was the permanent gravelord infection in the painted world, which was extra fun since outside of the dupe glitch it was the best place to farm souls.
    You touched on lightning being stronger but I just want to reiterate how absolutely bonkers the infusion was. A lightning Zweihander had like 750 AR which meant for minimum stat investment you could outdamage full strength and dex builds.
    Fog ring prevented you from locking on to the person at all which was insane.
    And Gold-Hemmed Set had better defenses than every medium set of armor in the game, even stuff like the Elite Knight Set.

    • @purplekush8553
      @purplekush8553 ปีที่แล้ว +1

      Yeeah the Gold-Hemmed set was busted!

    • @Slvrwlf
      @Slvrwlf 8 หลายเดือนก่อน +2

      AND Gold-Hemmed could be *upgraded* which made it even more busted

  • @wizardlizard3641
    @wizardlizard3641 8 หลายเดือนก่อน +2

    Demon's Souls was my first souls game, so I was very excited when I got Dark Souls on my PS3. I always wondered why the people I watch on TH-cam these days seem to have a much easier time with certain things than I remember. I even booted it up to do another playthrough about a year or so ago, and was really confused why some things seemed so much harder/longer than I expected (my PS3 was not connected to the internet), but now I know why. Cool video :)

  • @ThisUploaded
    @ThisUploaded 10 หลายเดือนก่อน +3

    The RuneScape music in the background is a nice touch.

  • @MonochromaticSakjo
    @MonochromaticSakjo ปีที่แล้ว +86

    I think the reason the Flip Ring originally used to work with a limit on 50% equip load - as well as the amount of souls dropped - is because originally in Ps3 Demon's Souls you only had light/fat weight divided by the 50% cap, maybe they implemented those values to the ring, unaware of the implications of combining it with a ring that increases the maximum equip limit until they patched it down to a 25% cap.
    And about those soul drops: yeah, that was pretty much the same souls you'd get from enemies in Demon's Souls if you were in neutral to white world tendency.
    Other thing, now unrelated to DeS, you could mentioned, is that when you were streaming, for some reason the Soul Dupe glitch that replaced the Dragon Breath one used to have a more strict timing to pull it off, and that somehow got more frames to work with nowadays.
    It's kind of curious how the original version used to be so similar to his prototype predecessor in many aspects (even the dragon breath glitch has a Spell equivalent there) and through patches by possibly player feedback ended up evolving time to time into it's current state and managed to become itself the "daddy" of the franchise and fed fromsoft for over a decade now. I actually want to see if I can get my hands in a copy of the original game to test it out and see what else has changed since then.
    Also funny [ 𝐘𝐎𝐔 𝐃𝐄𝐅𝐄𝐀𝐓𝐄𝐃 ] message. Is just playing the 1.00 version of the game enough to warrant a "#challengerun"? I want to jump into that wagon.

    • @Sykroid
      @Sykroid ปีที่แล้ว +3

      I'm glad you made the same observation that I did lol. Dark Souls was really the Demon's Souls "spiritual successor" that FROM made, because Sony handled DeS (a ps3 exclusive) poorly. The development for the 6th archstone DLC was cancelled mid-way by Sony because of bad sales, which tbh is understandable. The game was too hard for casuals, and you needed a wiki to understand any of it, and most people in 2009 weren't gonna hop on their ps3 browser or PC to look up a guide. So most people dropped the game early on. FROM wanted to make another Souls game, and switched publishers as well. I think ATLUS actually published Demon's Souls, and Namco did Dark Souls. Although you probably already know all of this lol.
      Anyway, if you look at Dark Souls as a sequel to Demon's Souls, then a lot of things make more sense. It almost seems like a high-fantasy version of DeS at times. Weapons and enemies do seem like remixed or updated versions of their older counterparts, rather than unoriginal copies. Like the Drake sword is similar to the storm ruler, but it feels like an easter egg if anything.
      My long-winded point is that it's completely understandable why FROM wouldn't change a lot of key things like that. And also yeah, it's shocking that Dark Souls became the popular one lol.

  • @cauliflowerconnoisseur2710
    @cauliflowerconnoisseur2710 ปีที่แล้ว +21

    Aah man, the memories. 2011 was wild for games. was waiting for Skyrim and decided to give this a go. Remember the game running at -1000FPS in Blighttown and getting stuck in the catacombs for 9 hours cause i went there before getting the Lordvessel. Wouldn't trade those memories for anything, though.

  • @TheBacklogs
    @TheBacklogs ปีที่แล้ว +11

    ...well, now I feel foolish.

    • @arjostarudo9406
      @arjostarudo9406 ปีที่แล้ว

      foolishness my sire, foolishness. A true servant of fire and an Almighty lord such as yourself wouldn't need to use such cheap tricks even as a Last resort to achieve his goals of greatness and unremarkable feats, for you virtue of the patience and sheer willpower to overcome any and all hardships that most of mere mortals would even afraid to gaze at, let alone try and succeded. Don't feel foolish, for you didn't choose to Complete your tasks like any other mortal would wish power of their Gods and be blessed by it to achieve to their goals, for any mortal, even the ones who wouldn't prove to worth to wield such power, could have done anything with no effort. Be proud, for you choosed to overcome them with your wits, might, skills and with your will alone and be able to show your Resolve no matter what happens, that is the True power.

  • @DuwMinh
    @DuwMinh ปีที่แล้ว +9

    i remember all of this q_q
    remembering all that so much that when friends joined in during the first PC release on GFWL i was already laughing at them for having it easy, lol
    the curse stacking was extra fun for the Seath bossfight. Really showed you why SO MANY cristallized people were in that room :D

    • @Coffin1987
      @Coffin1987 หลายเดือนก่อน

      Oh Jeez, Seath sounds like hell...

  • @HirachieOfSociety
    @HirachieOfSociety 11 หลายเดือนก่อน +3

    One thing that will always be cemented in my mind is the first few days of PVP. People Havel flipping with 15+ infused weapons 1 shotting you.

  • @funkymachine
    @funkymachine ปีที่แล้ว +10

    5:26 my neurons activated but you were 1 step ahead. its like when a character says one piece in a movie and you lose the ability to take it seriously for 12 minutes

  • @DocDoesGamingTV
    @DocDoesGamingTV ปีที่แล้ว +34

    No wonder I remember this game being way harder, used to play it on my PS3 but couldn't update since we had no wifi at the dorms hahaha

  • @trishmfdish
    @trishmfdish ปีที่แล้ว +2

    Bro Demons Souls was the starting point

  • @ServusDeiSmith
    @ServusDeiSmith ปีที่แล้ว +2

    This guy needs to know Demon's Souls existed before Dark Souls came out.

  • @somerandomperson9670
    @somerandomperson9670 ปีที่แล้ว +14

    Day one release version of games is always the scariest, I know from playing the launch version of dl2 for two months straight

    • @equious8413
      @equious8413 ปีที่แล้ว

      I know this from the quality of basically any game released in the last 10 years. Lol

  • @BIueUnknown
    @BIueUnknown ปีที่แล้ว +39

    I played this game on release, and man I loved how difficult it was because it was different than other games at the time

  • @ulyssesflag3062
    @ulyssesflag3062 ปีที่แล้ว +7

    On this version you can use the strong magic sheild spell from the duke's archives and be invincible for 15 seconds (yes I timed it) and reach past ng+7 without problems and yes the spell can stack.

  • @HaloDJumper
    @HaloDJumper ปีที่แล้ว +1

    Don't forget about that one mechanic that STAYS broken. The markers that buff miracles? Ive seen one in the past 5 years.

  • @HerrFinsternis
    @HerrFinsternis 7 หลายเดือนก่อน +1

    I don't recall most of this, having played the game so often, but do remember the horror of being double tapped by the curse frogs and finding my way through new londo.
    I often wondered whether the undead lady and Oswald selling a purging stone was a later addition or something I overlooked, thx for clearing that up.

  • @Chocomunchie
    @Chocomunchie ปีที่แล้ว +13

    I'm one of the very few who played this game before any patches (heck, I remember being excited for this game when it was only known as Project Dark, since I was a huge fan of Demon's Souls at the time), and I remember being so confused that they took so long to nerf the Dark Wood Grain Ring. _Flipping Havels, flipping Havels everywhere,_ in PvP, sometimes using unpatched TWoP (dark times...). I made good use of the ring in the meantime though. :^) As for the stackable curse effect, I actually had no idea. I never got cursed much before they patched that, I guess. That's pretty hilarious. Also, I sadly never got to try the dragon headstone souls-duping glitch, as I simply didn't know about it at the time before it got patched out, but, the remaster has a soul-duping glitch that's even easier these days, and it still works to this day. And yeah, I remember how limited the warp points were back then, but, I didn't mind it, since I loved how interconnected the level design was. It was forgivable back then, but, we're definitely spoiled by the modern FromSoftware games these days.
    This video brings back a lot of memories, so kudos. What a fun idea for a video. My theory on why it was so unbalanced back then was that FromSoftware were still getting their bearings, and were a very niche studio back then. It wasn't until they were noticed through word of mouth and Dark Souls' growing popularity that they felt they had to put more effort into quality assurance. lol

    • @jsullivan2112
      @jsullivan2112 ปีที่แล้ว

      Very few people? Dude LOTS of people played this before any patches, like, the entire Demon's Souls community that was waiting for it.

  • @ramflugalstein2463
    @ramflugalstein2463 ปีที่แล้ว +6

    My friends would always tell me I was crazy for saying that on original release there were fewer warp locations and at some point they added more. I’m glad you show us definitive proof.

  • @Shemegory
    @Shemegory ปีที่แล้ว +35

    Shame there was no mention of the hollow soldier's shield being insanely good, 60 stability at +0, 78 when maxed. Only 6 less than Havel's

    • @reperfan4
      @reperfan4 ปีที่แล้ว +12

      Also Dusk's skirt being INSANELY overtuned defensively. It still didn't give poise, but it's raw defenses were equivalent to like the Stone set

    • @daringspino3446
      @daringspino3446 ปีที่แล้ว +4

      so you are telling me a lowly shield is tougher than a fully upgraded silver knight shield? aight. :)

    • @AngelosRitter
      @AngelosRitter ปีที่แล้ว +1

      @@daringspino3446 ohh absolutely! it was great!

  • @SeamanLord
    @SeamanLord 4 หลายเดือนก่อน +1

    This made me realize I just started my first playthrough on 1.0 version. This kinda hyped me up

  • @uchiha013itachi
    @uchiha013itachi ปีที่แล้ว +9

    0:05 you forgot Demon Souls and (or) Ninja Gaiden Black

    • @davidstockman1456
      @davidstockman1456 3 หลายเดือนก่อน

      Right? 😂 big L

    • @jovi_monet
      @jovi_monet 3 หลายเดือนก่อน +1

      sarcasm is dripping from his voice, lol

    • @562.anthony2
      @562.anthony2 3 หลายเดือนก่อน

      He says “apparently”, it’s sarcastic

  • @islandofmelanat
    @islandofmelanat ปีที่แล้ว +79

    I'm surprised you didn't mention that you can't lock on to the ghostly forest NPCs in the release version. I honestly think it was a pretty cool design choice and I was sad when it was changed. Although magic and bow users probably rejoiced, lol

    • @lauramarx8098
      @lauramarx8098 ปีที่แล้ว +6

      also true of anyone wearing the ring of fog, it made you untargetable by other players

    • @LOLquendoTV
      @LOLquendoTV ปีที่แล้ว +2

      huh, I guess they carried over that idea into the ghost npcs in DS2 in the area before Najka

    • @samfivedot
      @samfivedot ปีที่แล้ว

      Also, the knight at entrance to the forest used to drop like 3500 souls. So a really good way to grind was to kill the Gaping Dragon, spend the 20k on the Crest of Artorias, and then go to the forest and just keep killing that knight and running back to the bonfire near the door. You could get enough souls to upgrade a Pyromancy Flame to +10 within 30 minutes, with enough left over to buy all of Laurentius' spells and the Dragoncrest Ring from Griggs. Completely breaks the game.
      Later on they significantly reduced the amount of souls that the knight drops. You can still do it, but it takes way more time

    • @ssshjsssj5033
      @ssshjsssj5033 5 หลายเดือนก่อน +1

      @@samfivedot That's barely changed. You can still do that even in the remastered version of the game. Only difference is that you run into the forest, aggro all of the enemies, then run back to the entrance and stand between the cliff and staircase while holding block. The braindead AI would force the enemies to run up above you, run over your head, and then fall to their death.

    • @gozinta82
      @gozinta82 4 หลายเดือนก่อน

      @@samfivedot I remember doing this too. Original version of DS1 required you to do a lot more farming/grinding from what I recall.

  • @gabrielwears1778
    @gabrielwears1778 ปีที่แล้ว +20

    Yo you totally had my whole office dying when you said that bit about the butterfly floating down

  • @SeanLandess
    @SeanLandess ปีที่แล้ว +6

    We used to start a new character after being cursed a bit.

  • @lairdfoster
    @lairdfoster ปีที่แล้ว +2

    Extremely cool video, Dark Souls 1 honestly has the most interesting patches of any game I’ve seen

  • @mattjennings6706
    @mattjennings6706 4 หลายเดือนก่อน +2

    Platinumed version 1.00 way back in the day. Picked up a reserved copy on day 1 in 2011 and never had internet to ever update it.

  • @alternamasaki429
    @alternamasaki429 ปีที่แล้ว +8

    And it floats down xD
    I always get the kick out of this

  • @fiaschampion3379
    @fiaschampion3379 ปีที่แล้ว +15

    I love this game so much, I don't think that any game since has managed to make its way into my list of all time best games.

    • @psterud
      @psterud ปีที่แล้ว +1

      Same. I've had to warn several people over the years that DS1 may ruin them for other games.

  • @darkodev6961
    @darkodev6961 ปีที่แล้ว +168

    Holy crap this is a funny video! I showed all my coworkers in the office the part where the moonlight butterfly floats down and everyone was laughing

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +19

      OMG. IT FLOATS DOWN. I CANT. TOO FUNNY

    • @Theshawnusgames
      @Theshawnusgames ปีที่แล้ว +13

      I made a 3 hour long video of the Moonlight butterfly only floating down over and over. My coworker had a stroke because it was so hilarious.

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +3

      @@Theshawnusgames link?

    • @Theshawnusgames
      @Theshawnusgames ปีที่แล้ว +6

      @@cuddlequeen3225 I don't want you to die from lol'ing too hard. Sorry.

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +5

      @ShawnusGames D-:
      Thanks for your concern I guess.

  • @CatManDoom84
    @CatManDoom84 6 หลายเดือนก่อน +1

    Came here from Manley Reviews showing a clip of this vid. Awesome vid (yours)!

  • @giovanniganss8284
    @giovanniganss8284 ปีที่แล้ว +3

    I played day 1 and I am honestly kinda shocked at how much changed I didn't notice lol. But the slow leveling I definitely remember and was the main reason it took nearly a month of constant play to beat haha.

  • @CidGuerreiro1234
    @CidGuerreiro1234 ปีที่แล้ว +9

    Amazing video. I'd say it absolutely does explain the reputation the game has, especially compared to other games from its time.

  • @ZeroLenny
    @ZeroLenny ปีที่แล้ว +11

    Can someone explain 5:24 to me i still dont get it

    • @platinumvg3796
      @platinumvg3796 4 หลายเดือนก่อน +5

      A year late and no one but me replied to the goat... i think the joke is that it floats down btw! Hope this helps!!

  • @SlimeTheif
    @SlimeTheif ปีที่แล้ว +5

    The whole office really loved that one

  • @solairedababy5982
    @solairedababy5982 ปีที่แล้ว +2

    that character creation track takes me back some time man

  • @Pogey_Bait
    @Pogey_Bait ปีที่แล้ว +2

    There was Demon's Souls before Dark Souls.

  • @CoreyisBarackObama
    @CoreyisBarackObama ปีที่แล้ว +5

    I love your videos! The narration style -- it's awkward; yet charming and full of character.

  • @Terron29
    @Terron29 ปีที่แล้ว +7

    Interesting video. I fell in love with souls with demons souls back on ps3 as I stumbled upon it about 6 months before dark souls released. Ended up loving it so bought every other souls game day one. Amazing games. I DO remember being warned about the curse though!! I was always SUPER ALERT when I would see those weird smoke frog things. I played these games blind so that tip from I believe IGN review? (could be another website review) was indeed helpful.

  • @Casketkrusher_
    @Casketkrusher_ ปีที่แล้ว +17

    4 years ago I played the trilogy for the first time, my brother played it years before me and I always watched him play but eventually decided to venture myself into these games, as he said, the first time is going to be your best experience, and indeed it was. Played them countless times after that but it can't give me the feeling like when I played them the first time, only a handful of games gave me the same experience, its rare. Especially Dark Souls 2, I know its like the black sheep in the community but for me its absolutely mindblowing and my favorite from the franchise.

    • @psterud
      @psterud ปีที่แล้ว

      Yeah, the first time was of course the best, something I dearly wish I could do again. Fortunately with Dark Souls there was the multiplayer stuff that took the game to a whole other level. Being a Darkwraith for the first time was big fun, finding your perfect build, scaring the bejeezus out of the noobs, but also helping them with good items, and so on. And the same for Gravelord Servant. I finally stopped after about 3k hours when the player base had really died down. Such a fun experience.

    • @Ragitsu
      @Ragitsu ปีที่แล้ว

      Have you ever read "The Art of Dark Souls II"?

  • @MrOmgchimps
    @MrOmgchimps ปีที่แล้ว +2

    Elite knight armor was also broken AF on release the chest at +10 was over 100 defence it was basically light havels

  • @vjcoupe
    @vjcoupe 7 หลายเดือนก่อน

    Lovely to watch this video remembering the difficulties from back them. Curse was indeed the Dark Souls of status alterations, what a nightmare. However, it also comes back with the nostalgia of booting it up during release week, and seeing Facebook cluttered with doubts, questions and more doubts. If I remember correctly, we didn't have guides per say, but only TH-cam no-commentary walkthroughs of people trying and erroring like yourself.

  • @jacopobosio7495
    @jacopobosio7495 ปีที่แล้ว +7

    Hello, I have played this game since the 1st release and I think I know about those "invincible" invaders, I have personally experience that in undead burg in 2011, they were just other players that used the bottomless box glitch allowding they're fresh new character to use all the items and equip store in the bottomless box even from the other character files, also no weapon level matchmaking like in the remastered means that you could get invaded by overleveled players with max level weapon and armor, other than that some weapons and stet up were stronger in 1st release like hollow soldier's shield, black knight greataxe and as you mention it the dark wood grain ring, I hope I was helpful and sorry for my broken english i'm Italian😅.

  • @pjemrey6676
    @pjemrey6676 ปีที่แล้ว +21

    I remember the disk version on 360 had really bad humanity drop rates. Especially on the rat farming. I remember spending hours to get enough humanity to retry O&S

    • @leithaziz2716
      @leithaziz2716 ปีที่แล้ว +7

      That reminds that originally you could only use/give one item at a time instead of stacking several in one go. So for Covenants like Chaos Servant or Darkwraith, you had to give 1 humanity at a time and repeat that animation 30 times to get the rewards.

    • @Chocomunchie
      @Chocomunchie ปีที่แล้ว +3

      @@leithaziz2716 Yeah, it's still like that on the PS3/360 versions. I think it's also still like that on Prepare to Die edition on PC. Those were dark times... lol

    • @cuddlequeen3225
      @cuddlequeen3225 ปีที่แล้ว +1

      Disc*

  • @0ramyth0
    @0ramyth0 ปีที่แล้ว +6

    Everything about Pinwheel suggests you should fight him before Anor Londo but the path too him is too hard to get through at low level

    • @Notmyname1593
      @Notmyname1593 ปีที่แล้ว +1

      After ringing the bells you should be strong enough.

  • @briansgenius
    @briansgenius 14 วันที่ผ่านมา

    Man what a blast to the past. More was changed than I thought. I do specifically remember the lava being so bright in the OG that you couldn't find your souls drop but now you can

  • @hadesobsidian5231
    @hadesobsidian5231 10 หลายเดือนก่อน +2

    4:48 That's actually pretty cool. They should have kept that. That's that kind of difficulty I like. The AI springs an actual trap. Boss.

  • @crazychrisi
    @crazychrisi ปีที่แล้ว +13

    Yes i remember defeating the 4 kings only with the moonlight shield that thing was way too strong😂 Also there was another way to gain infinite souls. Some items from the undead trade woman only costed 10 souls but Frampt gave you 100 for them.

    • @AngelosRitter
      @AngelosRitter ปีที่แล้ว

      the primstones costed only 1 soul and returned 100 souls, that was the way to do it. it was the "legit" way of doing it xD

    • @outtaideas849
      @outtaideas849 ปีที่แล้ว +1

      Throwing Knives, Prism Stones, Firebombs, and Wooden Arrows all gave you profits if you took them to Frampt

  • @hummuslord6521
    @hummuslord6521 ปีที่แล้ว +7

    My first playthrough of DS1 was on v1.0 - all the way thru. I remember getting omega cursed in the depths and not knowing how to get cured, the dragon head glitch, the ninja flip ring, ahhh, good times. I remember discovering that the zweihander could stagger the gargoyles and going nuts haha. Great video!

  • @Timeothy
    @Timeothy ปีที่แล้ว +4

    I was lucky enough to play and beat Demons Souls a year before release in 2010. Ive watched this franchise bloom and its been an absolute treat.

    • @arcticbull8845
      @arcticbull8845 ปีที่แล้ว +1

      Same bro, came in at tail end of Demon Souls failed quit for a month came back it started clicking one day then I beat it and soon after Dark Souls and it will always be my favorite though I like 3 too but Dark Souls is my all time favorite.

    • @Timeothy
      @Timeothy ปีที่แล้ว

      @@arcticbull8845 I quit the game for almost a whole year before I gave it a 2nd chance and I fell in love. Its amazing how far the franchise has come

    • @gozinta82
      @gozinta82 4 หลายเดือนก่อน

      @@arcticbull8845 Same, originally bought Demon's Souls near launch because of being a FromSoft fan since their King's Field games. Traded in Demon's Souls after about 30 hours of banging my head against a wall. When Dark Souls came out I bought that near launch and had to take a break for a few months. Went back to it and beat it, then several years later bought Demon's Souls to try it again. Finally beat it just a few years ago and enjoyed it.

  • @Goblin_Wizard
    @Goblin_Wizard 4 หลายเดือนก่อน +1

    I’ve had those arrows shoot out red hot for some reason too. This was this year or last, fully updated remastered, and on PC. Could not replicate it. Bizarre wonderful game.

  • @crestfallenhussar895
    @crestfallenhussar895 ปีที่แล้ว +2

    I remember Bloodborne also had an enormous amount of things changed in patches too.
    Funny enough there is a ring that helps deal with the dragon butts: the slumbering dragon crest ring.
    I wonder if it could still reduce their aggro ranges to nothing in the release version as well.

  • @Phos9
    @Phos9 ปีที่แล้ว +5

    IIRC the path of “You Defeated” was more complicated than that. I think on PS3 it got changed to victory achieved, but then got reverted (regressed?) when the DLC area was added. This might have been different between the 360 and PS3 versions.

    • @specialnewb9821
      @specialnewb9821 ปีที่แล้ว +1

      Definitely regressed. And we liked it that way!

    • @StockpileThomas1
      @StockpileThomas1 8 วันที่ผ่านมา

      Normal version (patched or unpatched) has You Defeated and Prepare to Die Edition says Victory Achieved. I have both on PS3 Edit: It's You Defeated on normal version on Xbox also

  • @jimmyjustice3759
    @jimmyjustice3759 ปีที่แล้ว +15

    You should check out the pre nerfed ring of fog in dark souls, was truly broken mixed with the ring of silence, plus you couldn't lock on to the invisible enemy's in dark root basin

    • @D4n0w4r
      @D4n0w4r ปีที่แล้ว +2

      The old ring of fog was the stuff of nightmares, man.

    • @AngelosRitter
      @AngelosRitter ปีที่แล้ว

      @@D4n0w4r especially invaders were not red but actually invisible ot the point you had to fear for life...or backstabs

  • @orkheus
    @orkheus ปีที่แล้ว +2

    Freak, I played this exact version on ps3 back in the day
    Jeez it was a hardcore experience
    We finished the game with a friend, each with different characters
    That was a crazy journey
    And little things like this actually made this game unforgettable
    And made it my favorite at all times

  • @theraccoon432
    @theraccoon432 5 หลายเดือนก่อน +1

    This was my first souls game and I lived out in the country with no internet connection and no friends who had played it for guidance. Let me tell you it was rough but I was hooked after that. Went on to platinum this one ds3 and Bloodborne.

  • @jamesbott7395
    @jamesbott7395 ปีที่แล้ว +4

    IT FLOATS DOWN 😂😂😂😂😂😂😂😂😂😂😂😂