Thx david 🤣 btw guys how can we enable the blur effect when entering a new area/zone? I dont have that, when I teleport to a new zone I dont get any effects. Thx in advance
Two things the developers should change is ... 1) show the time left on the dread shade buff 2) allow you to also use the minion icons in the upper left to target minions for buffs
no they should fix insane op classes like this which can almost onehit every end-game content... and they most likely will so enjoy your exploit class as long it lasts ;)
@@ferncamper4433 1 mont later is still the same, cry a rive boi hahahahaha (confirmed by the devs that this interaction is intended and we are not going to see changes until the next phase)
Nice to see your version of the build, I'm really itching to try it once I find some nice items for it. Personally, I'd love to see a short gameplay snippet at the start to get some idea of how it plays before getting into the details.
It's a great build, it's bugged in multiplayer at the moment if anyone in your party has minions though. The wraithlord will keep trying to eat your party members' minions.
Love the game but the build is way too broken if you compare it a non meta build. The game is rather easy so a lot builds can work but looking at some passive and skill trees some skills and classes just better inherently
Liked purely for the thumbnail. David Harbour is the freakin man, and i love that he plays Last Epoch and got his own special unique made to be put into the game
@raxxanterax I added a ring, Cycle of putrescence, and now Zombies or the skele mages are spawning endlessly and the Wraithlord health never drops. He is now permanently at 100% HP
Few extra tips: The actual beam wraithlord uses, does scale with "spell damage" and "Necrotic Damage" when you press alt over the helmet, you can see the damage go up. Instead of zombies, use bone curse, with the node "bone prison" which counts as minions as well and wraithlord eats them all.(10+ stacks) and depending on which node you take, you can slow/freeze/armor shred them.
Using an unspecced Transplant is great for mobility in Monoliths, then switch to Bone Curse fully specced for Bossing. Also the passive in wraithlord that holds minions in place adds like 45% extra damage as well. Gotten up to 600k crits on bosses this way.
@@goodysist Can't use those rings sadly. The ring never stops summoning them and the wraithlord just continues to consume them, meaning he's stuck in a loop until you take those rings off.
Thanks, man. I'm running this now, was already spec'd for tons of minion damage. Now, instead of summoning 20 minions, I have the wraithlord and am annihilating everything that was becoming an obstacle before. We're talking like 5-10 second kills on Temporal Sanctum boss at level 90 and I'm level 85. Little more clicking involved, versus letting a horde of minions do all of the work, but it's well worth it. I'm hooked. P.S. - I had half a dozen of the experimental affixes to teleport minions with you and kept my maxxed Transplant. Every time I Transplant, I summon a Bone Minion, which also gets instantly devoured. Holy crap, it's divine.
I'm leveling Wraith Necromancer from Maxroll right now and when I saw that build I had to find the helmet. Got lucky with a Rune of Ascendancy today and it's a blast.
🎯 Key Takeaways for quick navigation: 00:02 *🏗️ Overview of the Wraithlord Necromancer Build* - Introduction to the Wraithlord Necromancer build, highlighting its exceptional performance in all game content. - Mention of David Harbor's role in enabling the build through a unique item. - Explanation of the Wraith Lord's abilities and scaling methods, emphasizing simplicity in build approach. 01:40 *🛠️ Scaling and Skill Tree Overview* - Emphasis on scaling the build through intelligence and minion-related modifiers. - Detailed explanation of skill tree choices, focusing on buffing wraiths and maximizing damage output. - Highlighting critical multipliers and specific nodes crucial for optimal performance. 05:13 *💡 Acknowledgment of Inspirations and Gear Selection* - Recognition of content creators like Rhykker for inspiring the build guide. - Description of essential gear pieces, including weapon choices and items for survivability and damage amplification. - Explanation of the importance of ward mechanics and its current strength in the game meta. 10:35 *📜 Passive Skill Allocation and Future Development* - Breakdown of passive skill allocation, focusing on intelligence, ward, health, and minion-related enhancements. - Suggestions for future skill point distribution, including potential variations in the Necromancer, Lich, and Warlock trees. - Mention of upcoming build planners and resources for further optimization. Made with HARPA AI
Love this style of guide Raxx, we can read the skill tree in the planner, but you provide a ton of value by giving the frame of mind of how to understand the build, what scales it, and how to play it
Found Last Steps with 2 LP last night, so now I can Transplant and pull my wraiths with me. Swapped skill points to make Dread Shade root my wraithlord and to make my wraiths immobile. Clearing Empowered monoliths so easily now. But it was already pretty good even before that. Just had to press "A" frequently to reposition the wraiths. At this point it might not even matter, but I've noticed that with the Exsanguinous/Last Steps setup you can switch a button on the hotbar to Aura Decay when first starting a session, toggle the aura on, then just switch back to your real skill. Free 50% less poison damage. I've been using it for a while, although I've never been sure how much it actually helped.
Fun tidbit if you are having issues with your Wraithlord just drift around and not hitting anything. This requires a bit of setup but you'll have infinitely faster clears. 1) Find a belt with "potion find" (higher the better) and "CDR" and craft on the affix that "reduces Transplant CD use on potion use". 2) Grab the "Locus of Death" perk in Summon Wraith that gives him 45% more damage but makes in stationary. 3) (Optional) If ya want, grab some idols that reduce the CD of transplant. Watch your clear speed skyrocket as you transplant, pop a potion, transplant, pop a potion, etc. all while the wraithlord is blasting and giving ya back potions on nearly every kill. You can always swap to your volatile zombie belt for bosses. Zombie belt isn't helpful for map clearing. Wraithlord easily oneshots using just your summon vol zombie skill, which will be on a sub-10s cast with your CDR boots, Belt and forceful commander.
Oh my ... I did not know the buff stacks from consuming minions. I have a Jungle Queen belt in my bank with 2 LP that has been sitting there all year. Mine has total of +16 potion slots. Can you imagine 16 potions with 4x summon zombies stacked? I have 3 summon zombie belts with 4 zombies just sitting in the bank. Oh my ...
Very interesting! Did a couple of echoes and it is damned tricky. The Wraithlord seems to have problems to attack single targets - yes, I use the Minion attack command on key bind. He is constantly "gobbling" the parasites. But if I get the hang of it, man, this would be a breeze while fighting Orobyss. Thanks for the build, man!
Just started this build today. Excited to give it a try. I wanted to point out a ring I have on, Cycle of Putrescence. I cast one Volatile Zombie and my Wraithlord keeps absorbing it due to the ring's 100% chance to cast a zombie when the first zombie explodes. Haven't gone into an echo yet to test it, but that might be something this build can benefit from so you don't have to keep spamming zombies! Will update when I try out an echo and see what it's like! Update: The Wraith just chain absorbs the zombie without actually doing damage. Kind of a bummer tbh
U can use bone curse to summon a bone cage which is comprised of 18 small pillars, each of which count as a separate minion for the chugging. Bone curse also sets up some debuffage. 18 cage spines + 5 zambys+ 10 maggots chugged for over 300 flat damage bonus
The block of casting dread shade is because of the load in immunity buff we get. Once that drops within about a second you can cast. You can summon a zombie to shut it off instantly.
@Raxxanterax There are rings called Cycle of Putrescence that state "Your Volatile Zombies have a chance to resurrect equal to 100% divided by your Number of Zombies". and a belt affix that states "Volatile Zombies Summoned on Potion Use: A maximum of two zombies are summoned instantly and additional zombies are summoned at 0.5 second intervals if needed to reach the total." If 2 rings are equipped, they will continue to recast the volatile zombies automatically. This is part of a build known as an Automancer. I am unsure if this combo will work with your Waithlord set-up but might want to try that to feed it on auto. It won't even have to be added to the active skills since it casts from the belt.
Had this helm drop on my Death Seal Reaper and I was like "daaamn". Then I saw you post this and was immediately motivated to roll a second acolyte into necro. And uh, HOLY SHIT this is insane!
The dread shade "bug" you mention happens because of the immunity at the start of every echo. The game code recognizes Dread Shade as a negative thing to apply to the minion cause it usually (without talents), does damage to the minion. Just wait for the starting immunity to fall off and then apply Dread Shade.
The build is vulnerable to the general minion bug, after every load screen or transition, your minion damage might be down the drain, so resummon and rebuff your wraithlord after every transit. Also doesn't work in multiplay if anyone in your grp has any minions. It will stand there trying sac their minions, which he obv cant.
Great Build and really glad you dumb it down alittle for us newer players of ARPG. So a great video and also a great build guide for us "that have not" been playing ARPG since early 90s ;)) But looks to learn and have fun doing it. So Big thanks!
It's actually better to resummon the wraith at the start of every echo. There is a bug in the game right now that makes your pet deal less damage if you haven't resummoned them between echoes.
Transplant variant is way stronger because you can make Wraithlord stationary and have way more damage. Unfortunately skele mage unlike experimental affix doesn't teleport stationary minions. Btw if you are using mage to teleport, spec him into Fire variant because he will have more hp for wraithlord to eat. Also here is a cute little hint: if you take stationary point in wraith, let the lord summon 2 wraith, then remove the point, resummon wraithlord, your two wraiths WILL CONTINUE TO BE STAINARY until resummoned (which shouldn't happen until you restart the game) and will not follow you around and you will never miss dread shade again.
First, I would like to agree with @MasterZhao's comment about your content. It's refreshing to be addressed like a fellow gamer and not a product. I really enjoy your work. This is such a fun build to play. I'm still leveling, but managing those zombies for max DPS is so much fun. This is a great minion build for people that do not normally play minion builds.
last epoch has been such a great fresh of breath air for me, playing PoE since 2016, and I cant express how much better this game does than so many arpgs out there. The crafting is 10/10, its not an item creator, but at the same time doesnt feel like a complete gambling slot machine like in PoE. it does so many things well, the in game item filter, the support of ultra wide screen, the ladder system, the balance of all skills making all skills playable and viable to do all content in the game. They really have used alien tech to create this game
lol this rivals d4 for the most boring endgame in any arpg. its only interesting if you didnt play early access and everything is new, but that wears of fast.
@@theMisfit81 I have been enjoying it a lot, im on my 3rd build now, I havent enjoyed the last 3 leagues or so of PoE, has become pretty stale imo. Nothing is balanced. Everyone each league is getting closer and closer to playing with the same uniques, mirroring the same item, using the same unique jewels, using the same corruptions. I been looking for something new to play for the last 9 months or so, I never bought or had any intention to play D4, but man, last epoch has been amazing, looks great, supports my monitor, crafting feels amazing, chasing uniques for LP3+ is fun, idk, i like it a lot
@theMisfit81 you say that but how much endgame was there on d4 and poe on their launch? Also LE had 90 developers, D4 had 8700, imagine how this game will improve with the influx of cash and popularity.
popularity isnt the issue nor is it the amount of devs lol stop making excuses. while the game itself is FUN the problem is that its BORING at endgame the only great thing in this game is the crafting system and build diversity aside from that its lacking in a few other areas. they could have added endgame content on launch for the huge amount of players joining but they basically added nothing which is very sad and will make lots of players leave the game because its too repetitive with no diversity in endgame with things to do and once some players leave they dont come back remember that 1st impressions matter and the launch didnt help either despite being told a million times to expect server issues on launch by every streamer but instead they made excuses instead of just saying they fked up. people love to say this is the best arpg but the reality is that its a good game thats all , the issue nowadays is theres so many crap games that as soon as a decent game comes out everyone praises it as either the game of the year or best ever like ffs. endgame is a boring loop of monoliths with NOTHING else thats fun in it and anyone saying it is is either delusional or very much just obsessed with the game and a fanboy at this point. the only fun part is hopefully getting an item you can use and legendary a piece of gear and get stats you want. and even if you max your gear and get in the thousands of corruption theres barely any value in going HIGHER aside from seeing whats the wall ur build will hit. so theres no real incentive so players are generally forced to make a new character/build since theres nothing to do anymore on their endgame char. some might argue that the loot is amazing with a great loot filter while thats true the loot filter is top tier the problem is 2 sided. with 1 can say theres too much loot so thats why we need such a precise filter or else garbage clutters our screen all the time. or the fact that people will argue you need lootsplosions in an arpg cause it feels good. next is unique drops what do you do with them? theres so many later down the line that you just sell them for a measly 500 gold especially if ur in the circle of fortune faction you just leave 99% of it on the ground while if ur in the merchant guild you just put everything that isnt 1-2 lp or higher for free ( at least most items ) in the auction cause its either garbage or theres nothing more you can do with them. heres 1 idea a monkey can come up with. if you break unique items/set items you get unique/set shards to remake either that specific item or a random unique/set after you have enough shards at a new npc or a reforge place and actually gives them a use rather than trashing every single one. thanks for reading and as a side note popularity + cash does not = better game unless well managed but we can all hope cause in the end endgame is what matter and atm its a weak point for this game which is not good IMHO. this game has lots of potential and if you love a game you SHOULD understand the issues it has so that they are fixed down the line simply making excuses wont fix them and player feedback is what matters the most if you want devs to listen. good day
I just got this helmet about 30 mins after i saw your video, my necro was build for fire minions, redid all my talents to this, and literally killed lvl 75 lagon before he could port me, my wraith is hitting for 150k crits. This is 100% going to get nerfed. But I love it and I'm going to enjoy it for however long it lasts, haha. Thanks for the awesome build Rax. Should mention I was only level 72.
Sooooo many builds that not only work but are actually a blast to play. I just don't have enough time to try them all. I feel like Christmas and my Bday all came at once. This game is an absolute gem and the fact I can play offline and it has a system to cater to solo players is just double icing on top of a cake. I will never go back to D4.
Reapplying dread shade is pretty easy actually. You don't even have to try and target it directly. If you target the ground it will hit the nearest target and its pretty easy to make sure that is the wraithlord. Specially since it usually is standing still when casting.
I had a skeleton "grenade" build going. where my skeleton mages would blow up my skeleton warriors (Profane Oblation). which had a 30% chance to summon a volatile zombie (Awakening Presence), who would blow up and then summon a skeleton vanguard (Shepard of Thralls), who would then be blown up by my skeleton mages. Super fun build, was pushing higher tier content and feeling pretty strong. The second Wraithlords Harbour dropped for me and I switched to this build, my level of domination quadrupled. Its insane how strong this build is. Also chillin while watching the grim reaper melt everyone is pretty badass lol
what am I missing? Infernal shade is nuking my wraith lord. I got all the uniques listed (not legendary) and I'm level 65. Not seeing how infernal shade is beneficial when my wraith dies in two to four ticks.
My wraithlord just keeps randomly dying. I'll get one to last a few min and then I'll got on a streak where I'll summon 2-3 in a row and they will all IMMEDIATELY die. Not sure why.
Perfect, started on a new character via maxroll wraith class and after seeing this looks way more beast. Having one guy destroy everyone is more fun then spammin 20 wraith
Newb Question: Why no points in Blood Aura on the Acolyte Passive? it is Straight Damage/Minion Damage? seems like that would be worth some points... Also why no points into the Warlock Passive Chaos Flames? 6% necrotic damage per point and it says it "applies to minions" Am I missing something here on these passives?
I’ve been having a blast with the build. I have a set of crappy rare transplant boots and have been trying for ages to get the affix onto a decent set of exalted boots but have had no luck so far.
I should note that it is no longer bugged... you can Dread Shade whenever you want and it all works out just fine... don't have to do the "DEBUFF IS GONE! HIT THE BUTTON!" stuff...
one thing i have noticed playing this build, sometime if you go too fast and leave wraithlord too far behind, he will go into a wandering mode, walking around you in circles for 2-3 sec without attacking anything.
Why is Raxx getting these cool visual effects everytime he enters a new zone? I dont get that blurry effect and my setting are at Ultra?? Anyone knows which setting to activate to get the blurry effect when entering a new area?
I just picked up a unique ring "Cycle of Putrescence" which has "Your Volatile Zombies have a chance to resurrect equal to 100% divided by your Number of Zombies" which gives me pretty much constant zombies. Not sure if it's a boon or bane, need to play with it a bit more...
Err, the person who actualy made the build was not RaizQT, he just shared he's own version of the build, wich Raxx did not even use and ended doing the same, sharing he's own version of it.
Just curious why you didn’t put points into “dance with death” in the lich passives? It gives you 40% bonus damage when maxed and the damage is tripled when below 35% health which you are because of exsanguinous. So you would be missing out on 120% extra overall damage. Does it not work on minions or something?
Armor shred works for non-physical as well, but not so effective as for physical dmg. I don't remember precise numbers. Edit. It is 70% effective for non-physical dmg.
If you had Summon Skellies you could take the Immortal node and Soul Catcher node for a 40% chance to resummon Skellies on death and also gain ward when a skeleton dies
Looks good. I found two of these helms early, including one with 1 LP. So now I've had fun with my Archmage build and am about to start empowered monoliths I'm switching to this.
Hey raxx this is pretty much my build, you can replace volatile zombies with Summon skeleton warriors, and take in the nodes "Summon more zombies per cast" and "Gain ward/Mana" per skeleton death. So the wraithlord eats your skeletons and produces infinite amount of ward for you. I just go in spam summon skeleton in the corner and my wraith lord just kills everything.
It's the belt that gives Volatile Zombies so much power. It does give ward on death as well. VZ + 6x4 on potion use with all the subsequent parasites eclipses Summon Skeleton.
thanks for sharing this build! Im testing this and so far all good and much better the build I had before. However, how can we get good items like you have? Thanks. Cheers!
Wow, I'm playing without looking anything up and my build is almost the same lol. I went skeletal bowmen instead of wraiths on the talent tree because my unique wand buffs them a lot at the moment. I still use wraiths because it's basically a free spell slot and i have an idol that makes most wraiths flame wraiths, which is fantastic for buffing my mages and bowmen consistently since the wraiths are ranged and naturally position with them while having dread shade. Just need one dread shade on a wraith and spam it on the vanguards/ zombies to infinite bomb enemies while infernal shade can stack up to 8 times on enemies. This was super fun to experiment with and discover, great game
What do you think of "Cycle of Putrescence" Ring ( "Your Volatile Zombies have a chance to resurrect equal to 100% divided by your Number of Zombies" ), making it an nearly endless circle of consuming and spawning in between the Zombie cooldown?
Great video thanks , wondered why you dont take 'Blood Aura' from the acolyte tree , it goes up to like 46% inc minion damage or something with 8 points , or is it just not worth for the amount of points to get that much? thanks
Why not have zombies summon vanguards, its 100% chance and the wraithlord would literally have twice as many minions to eat. Also, why not add cycling zombies so they chain constantly, add zombies casting sacrifice for blood spectres and you could pump tons of minions into the wraith lord with hardly any added effort.
did Maxroll give up on doing LE builds? Seems most have not been updated in a while and there certainly are not new ones popping up on the site. I was hoping to see a detailed guide from you guys on this build.
I just hit 65 and was able to equip that helm. Without knowing what I was doing, the WL was stomping everything. I also have the weavers relic that restores shield based on minion health, and I have the weavers belt that increases necrotic damage. I have a chest with +3 to wraiths so I'm going to try this build.
Which has more build variety necro or warlock? Warlock seems amazing but seems like it’s locked into a similar playstyle . I have both at lvl 25 but kinda wanna pick one to main
i really like that you dont go into the skilltree that mutch, you teach the basics, the rest you can look up, quick and accurate to the point, without any BS. Like always thanks for your time you spend teach us something.
David Harbour is a god!
Maxroll Planner: maxroll.gg/last-epoch/planner/xp34r0y8
RaizQT's Video: th-cam.com/video/L6U6KJKZ-jE/w-d-xo.html
Thx david 🤣 btw guys how can we enable the blur effect when entering a new area/zone? I dont have that, when I teleport to a new zone I dont get any effects. Thx in advance
You can also apply Death Shade before entering Echo/Map.
@@Safak76 should be cuz u are not playing online i guess
Check out "ravens rise" gloves with a health2ward LP on it. That +2 to minion spell skill is good :)
Raxx, is there any lootfilter for your guide?
Two things the developers should change is ...
1) show the time left on the dread shade buff
2) allow you to also use the minion icons in the upper left to target minions for buffs
3) More gobbling
no they should fix insane op classes like this which can almost onehit every end-game content... and they most likely will so enjoy your exploit class as long it lasts ;)
@@ferncamper4433boss killers have always been a thing in arpg. Keep malding
@@ferncamper4433 They've stated it's INTENDED... So go be salty in your corner. 🙂
@@ferncamper4433 1 mont later is still the same, cry a rive boi hahahahaha (confirmed by the devs that this interaction is intended and we are not going to see changes until the next phase)
waiting for this to drop on maxroll man, especially the filters. thanks!
I'm surprised it's still not on there.
Game is just amazing. So many builds and options. Thanks for infos.
Nice to see your version of the build, I'm really itching to try it once I find some nice items for it. Personally, I'd love to see a short gameplay snippet at the start to get some idea of how it plays before getting into the details.
Same, i usually drag through the vid to see gameplay to see if it looks enjoyable before watching the rest
There is a timestamp for the video.
timestamps.
This wraithlord is so busted that you don't need anything except for the helmet to start.
It's a great build, it's bugged in multiplayer at the moment if anyone in your party has minions though. The wraithlord will keep trying to eat your party members' minions.
I think that’s kinda funny
Wraithlord Necromancer does not care for your friends puny minions all power belongs to him.
Does it try to eat the Falconer's bird?
@@pixelllrickmade me spit my coffee
Love the game but the build is way too broken if you compare it a non meta build. The game is rather easy so a lot builds can work but looking at some passive and skill trees some skills and classes just better inherently
Liked purely for the thumbnail. David Harbour is the freakin man, and i love that he plays Last Epoch and got his own special unique made to be put into the game
@raxxanterax I added a ring, Cycle of putrescence, and now Zombies or the skele mages are spawning endlessly and the Wraithlord health never drops. He is now permanently at 100% HP
Few extra tips: The actual beam wraithlord uses, does scale with "spell damage" and "Necrotic Damage" when you press alt over the helmet, you can see the damage go up. Instead of zombies, use bone curse, with the node "bone prison" which counts as minions as well and wraithlord eats them all.(10+ stacks) and depending on which node you take, you can slow/freeze/armor shred them.
Using an unspecced Transplant is great for mobility in Monoliths, then switch to Bone Curse fully specced for Bossing. Also the passive in wraithlord that holds minions in place adds like 45% extra damage as well. Gotten up to 600k crits on bosses this way.
It eats zombies? Than the auto summon zombie rings could be really nice for this build.
@@goodysist Can't use those rings sadly. The ring never stops summoning them and the wraithlord just continues to consume them, meaning he's stuck in a loop until you take those rings off.
@@xeno196 try to feed the boss with the ring before the battle and then remove it, with it you will have tens of millions of damage
@@goodysist works with zombie mod on experimental belt when you use a potion
Thanks, man. I'm running this now, was already spec'd for tons of minion damage. Now, instead of summoning 20 minions, I have the wraithlord and am annihilating everything that was becoming an obstacle before. We're talking like 5-10 second kills on Temporal Sanctum boss at level 90 and I'm level 85. Little more clicking involved, versus letting a horde of minions do all of the work, but it's well worth it. I'm hooked.
P.S. - I had half a dozen of the experimental affixes to teleport minions with you and kept my maxxed Transplant. Every time I Transplant, I summon a Bone Minion, which also gets instantly devoured. Holy crap, it's divine.
I'm leveling Wraith Necromancer from Maxroll right now and when I saw that build I had to find the helmet. Got lucky with a Rune of Ascendancy today and it's a blast.
You remember what lvl where you when you gamble for helmet ?
dam dude, i used 16 of those runs and got fuck all lol.
what leveling guide are you using?
@@highjim7778just farm the empowered mono that gives chance on unique helmets literally got 5+ in 3 hours and a couple with 1lp
I just buy it from market
have been waiting for this guide since i saw the helm
started making it 2 days ago but couldn't transition into this build.
now i can, ty mate !
The warlock tree has a really good ward node you and Raiz both didn't look at, but it actually gives you a TON of ward based on your resistances
Any chance you can share your loot filter for this build/class mate thanks
Int, ward, health, minion SPELL damage... And lot of gobbling!
Thank you so much!! You do a great job of simplifying everything down to just the most important points. Makes it so much easier for me to understand!
🎯 Key Takeaways for quick navigation:
00:02 *🏗️ Overview of the Wraithlord Necromancer Build*
- Introduction to the Wraithlord Necromancer build, highlighting its exceptional performance in all game content.
- Mention of David Harbor's role in enabling the build through a unique item.
- Explanation of the Wraith Lord's abilities and scaling methods, emphasizing simplicity in build approach.
01:40 *🛠️ Scaling and Skill Tree Overview*
- Emphasis on scaling the build through intelligence and minion-related modifiers.
- Detailed explanation of skill tree choices, focusing on buffing wraiths and maximizing damage output.
- Highlighting critical multipliers and specific nodes crucial for optimal performance.
05:13 *💡 Acknowledgment of Inspirations and Gear Selection*
- Recognition of content creators like Rhykker for inspiring the build guide.
- Description of essential gear pieces, including weapon choices and items for survivability and damage amplification.
- Explanation of the importance of ward mechanics and its current strength in the game meta.
10:35 *📜 Passive Skill Allocation and Future Development*
- Breakdown of passive skill allocation, focusing on intelligence, ward, health, and minion-related enhancements.
- Suggestions for future skill point distribution, including potential variations in the Necromancer, Lich, and Warlock trees.
- Mention of upcoming build planners and resources for further optimization.
Made with HARPA AI
Love this style of guide Raxx, we can read the skill tree in the planner, but you provide a ton of value by giving the frame of mind of how to understand the build, what scales it, and how to play it
Found Last Steps with 2 LP last night, so now I can Transplant and pull my wraiths with me. Swapped skill points to make Dread Shade root my wraithlord and to make my wraiths immobile. Clearing Empowered monoliths so easily now. But it was already pretty good even before that. Just had to press "A" frequently to reposition the wraiths.
At this point it might not even matter, but I've noticed that with the Exsanguinous/Last Steps setup you can switch a button on the hotbar to Aura Decay when first starting a session, toggle the aura on, then just switch back to your real skill. Free 50% less poison damage. I've been using it for a while, although I've never been sure how much it actually helped.
Fun tidbit if you are having issues with your Wraithlord just drift around and not hitting anything. This requires a bit of setup but you'll have infinitely faster clears.
1) Find a belt with "potion find" (higher the better) and "CDR" and craft on the affix that "reduces Transplant CD use on potion use".
2) Grab the "Locus of Death" perk in Summon Wraith that gives him 45% more damage but makes in stationary.
3) (Optional) If ya want, grab some idols that reduce the CD of transplant.
Watch your clear speed skyrocket as you transplant, pop a potion, transplant, pop a potion, etc. all while the wraithlord is blasting and giving ya back potions on nearly every kill.
You can always swap to your volatile zombie belt for bosses. Zombie belt isn't helpful for map clearing. Wraithlord easily oneshots using just your summon vol zombie skill, which will be on a sub-10s cast with your CDR boots, Belt and forceful commander.
Oh my ... I did not know the buff stacks from consuming minions. I have a Jungle Queen belt in my bank with 2 LP that has been sitting there all year. Mine has total of +16 potion slots. Can you imagine 16 potions with 4x summon zombies stacked? I have 3 summon zombie belts with 4 zombies just sitting in the bank. Oh my ...
Go for more INT on gear and Ward Retention / Health Large Idols. You can get 15k+ Ward with only 2,5k Health
Very interesting! Did a couple of echoes and it is damned tricky. The Wraithlord seems to have problems to attack single targets - yes, I use the Minion attack command on key bind. He is constantly "gobbling" the parasites. But if I get the hang of it, man, this would be a breeze while fighting Orobyss. Thanks for the build, man!
Is there a loot filter for this by chance?
Just started this build today. Excited to give it a try. I wanted to point out a ring I have on, Cycle of Putrescence. I cast one Volatile Zombie and my Wraithlord keeps absorbing it due to the ring's 100% chance to cast a zombie when the first zombie explodes. Haven't gone into an echo yet to test it, but that might be something this build can benefit from so you don't have to keep spamming zombies! Will update when I try out an echo and see what it's like!
Update: The Wraith just chain absorbs the zombie without actually doing damage. Kind of a bummer tbh
U can use bone curse to summon a bone cage which is comprised of 18 small pillars, each of which count as a separate minion for the chugging. Bone curse also sets up some debuffage. 18 cage spines + 5 zambys+ 10 maggots chugged for over 300 flat damage bonus
I believe the consensus is now to drop infernal shade for bone curse now.
Do you mean Bone Prison?
@@jasonkrauser5755yep my bad
The block of casting dread shade is because of the load in immunity buff we get. Once that drops within about a second you can cast. You can summon a zombie to shut it off instantly.
Love this style of a build guide, keeping it simple and explaining how it works. TYTY
@Raxxanterax
There are rings called Cycle of Putrescence that state "Your Volatile Zombies have a chance to resurrect equal to 100% divided by your Number of Zombies". and a belt affix that states "Volatile Zombies Summoned on Potion Use: A maximum of two zombies are summoned instantly and additional zombies are summoned at 0.5 second intervals if needed to reach the total." If 2 rings are equipped, they will continue to recast the volatile zombies automatically. This is part of a build known as an Automancer. I am unsure if this combo will work with your Waithlord set-up but might want to try that to feed it on auto. It won't even have to be added to the active skills since it casts from the belt.
No it wont work, your wraithlord will kill zombie nonstop and unable to attack
@@shizongzheng Good to know. Thank you.
YEah, I tried that but he only gobbles - no damage 🤣
Had this helm drop on my Death Seal Reaper and I was like "daaamn". Then I saw you post this and was immediately motivated to roll a second acolyte into necro. And uh, HOLY SHIT this is insane!
The dread shade "bug" you mention happens because of the immunity at the start of every echo. The game code recognizes Dread Shade as a negative thing to apply to the minion cause it usually (without talents), does damage to the minion. Just wait for the starting immunity to fall off and then apply Dread Shade.
The build is vulnerable to the general minion bug, after every load screen or transition, your minion damage might be down the drain, so resummon and rebuff your wraithlord after every transit. Also doesn't work in multiplay if anyone in your grp has any minions. It will stand there trying sac their minions, which he obv cant.
damn, that feels annoying honestly. I never really play minions but having to set up every single mono seems boring honestly
I’m playing with a falconer atm, wraith lord isn’t bothered by the falcon so no problem there.
Great Build and really glad you dumb it down alittle for us newer players of ARPG. So a great video and also a great build guide for us "that have not" been playing ARPG since early 90s ;)) But looks to learn and have fun doing it. So Big thanks!
It's actually better to resummon the wraith at the start of every echo. There is a bug in the game right now that makes your pet deal less damage if you haven't resummoned them between echoes.
Wait what...
As a Bleed Hammerdin, I am jealous of this and I will have to make this build
this build is insane, switched from fire wraith turret build to test this. not going back. thanks for the guide.
Transplant variant is way stronger because you can make Wraithlord stationary and have way more damage. Unfortunately skele mage unlike experimental affix doesn't teleport stationary minions. Btw if you are using mage to teleport, spec him into Fire variant because he will have more hp for wraithlord to eat.
Also here is a cute little hint: if you take stationary point in wraith, let the lord summon 2 wraith, then remove the point, resummon wraithlord, your two wraiths WILL CONTINUE TO BE STAINARY until resummoned (which shouldn't happen until you restart the game) and will not follow you around and you will never miss dread shade again.
Im running transplant hitting for 2m damage sometimes at level 76-81 so far. Still working on other items. But im enjoying it
First, I would like to agree with @MasterZhao's comment about your content. It's refreshing to be addressed like a fellow gamer and not a product. I really enjoy your work. This is such a fun build to play. I'm still leveling, but managing those zombies for max DPS is so much fun. This is a great minion build for people that do not normally play minion builds.
This style build guide is great. I can look up what nodes do as I'm leveling, no need to clutter the main ideas reading them here
last epoch has been such a great fresh of breath air for me, playing PoE since 2016, and I cant express how much better this game does than so many arpgs out there. The crafting is 10/10, its not an item creator, but at the same time doesnt feel like a complete gambling slot machine like in PoE. it does so many things well, the in game item filter, the support of ultra wide screen, the ladder system, the balance of all skills making all skills playable and viable to do all content in the game. They really have used alien tech to create this game
lol
this rivals d4 for the most boring endgame in any arpg.
its only interesting if you didnt play early access and everything is new, but that wears of fast.
@@theMisfit81 I have been enjoying it a lot, im on my 3rd build now, I havent enjoyed the last 3 leagues or so of PoE, has become pretty stale imo. Nothing is balanced. Everyone each league is getting closer and closer to playing with the same uniques, mirroring the same item, using the same unique jewels, using the same corruptions. I been looking for something new to play for the last 9 months or so, I never bought or had any intention to play D4, but man, last epoch has been amazing, looks great, supports my monitor, crafting feels amazing, chasing uniques for LP3+ is fun, idk, i like it a lot
@theMisfit81 you say that but how much endgame was there on d4 and poe on their launch? Also LE had 90 developers, D4 had 8700, imagine how this game will improve with the influx of cash and popularity.
popularity isnt the issue nor is it the amount of devs lol stop making excuses. while the game itself is FUN the problem is that its BORING at endgame the only great thing in this game is the crafting system and build diversity aside from that its lacking in a few other areas.
they could have added endgame content on launch for the huge amount of players joining but they basically added nothing which is very sad and will make lots of players leave the game because its too repetitive with no diversity in endgame with things to do and once some players leave they dont come back remember that 1st impressions matter and the launch didnt help either despite being told a million times to expect server issues on launch by every streamer but instead they made excuses instead of just saying they fked up.
people love to say this is the best arpg but the reality is that its a good game thats all , the issue nowadays is theres so many crap games that as soon as a decent game comes out everyone praises it as either the game of the year or best ever like ffs.
endgame is a boring loop of monoliths with NOTHING else thats fun in it and anyone saying it is is either delusional or very much just obsessed with the game and a fanboy at this point. the only fun part is hopefully getting an item you can use and legendary a piece of gear and get stats you want. and even if you max your gear and get in the thousands of corruption theres barely any value in going HIGHER aside from seeing whats the wall ur build will hit. so theres no real incentive so players are generally forced to make a new character/build since theres nothing to do anymore on their endgame char.
some might argue that the loot is amazing with a great loot filter while thats true the loot filter is top tier the problem is 2 sided. with 1 can say theres too much loot so thats why we need such a precise filter or else garbage clutters our screen all the time. or the fact that people will argue you need lootsplosions in an arpg cause it feels good.
next is unique drops what do you do with them? theres so many later down the line that you just sell them for a measly 500 gold especially if ur in the circle of fortune faction you just leave 99% of it on the ground while if ur in the merchant guild you just put everything that isnt 1-2 lp or higher for free ( at least most items ) in the auction cause its either garbage or theres nothing more you can do with them. heres 1 idea a monkey can come up with. if you break unique items/set items you get unique/set shards to remake either that specific item or a random unique/set after you have enough shards at a new npc or a reforge place and actually gives them a use rather than trashing every single one.
thanks for reading and as a side note popularity + cash does not = better game unless well managed but we can all hope cause in the end endgame is what matter and atm its a weak point for this game which is not good IMHO. this game has lots of potential and if you love a game you SHOULD understand the issues it has so that they are fixed down the line simply making excuses wont fix them and player feedback is what matters the most if you want devs to listen. good day
@snowyfang5088 big paragraph of trash. Poe took years to release anything decent. Last epoch has the MOST content any arpgs has ever had at launch.
I'd love to follow your maxroll guide if you think about making an in-depth one
I'm gonna save this for down the road. Currently having a blast making my own builds.
I just got this helmet about 30 mins after i saw your video, my necro was build for fire minions, redid all my talents to this, and literally killed lvl 75 lagon before he could port me, my wraith is hitting for 150k crits. This is 100% going to get nerfed. But I love it and I'm going to enjoy it for however long it lasts, haha. Thanks for the awesome build Rax. Should mention I was only level 72.
Sooooo many builds that not only work but are actually a blast to play. I just don't have enough time to try them all. I feel like Christmas and my Bday all came at once. This game is an absolute gem and the fact I can play offline and it has a system to cater to solo players is just double icing on top of a cake. I will never go back to D4.
This was great! I am definitely trying this after my I get my Squirrel helm on my Primalist.
600ish hours in this game and I've only found / made one :(
we’ve now moved past d3 to d4 to this, and Raxx still has that hoodie on!!!!
I just love LE so far. The game really improved with the 1.0 version. Can't wait to see what the future updates will bring.
Oh man I've been playing a wraith lord but this version looms so much better! Thanks Rax, can't wait to adjust my build today 😊
Reapplying dread shade is pretty easy actually. You don't even have to try and target it directly. If you target the ground it will hit the nearest target and its pretty easy to make sure that is the wraithlord. Specially since it usually is standing still when casting.
Lmao I love the thumbnail of David Harbour in a blue hoodie.
Loot filter link?
This is a great build guide. Would love to see more for each class, so I can see how all of them work!
Outstanding! I love this.
Love Minion Builds, thank you Raxx. Gonna try out this big boi build.
I had a skeleton "grenade" build going. where my skeleton mages would blow up my skeleton warriors (Profane Oblation). which had a 30% chance to summon a volatile zombie (Awakening Presence), who would blow up and then summon a skeleton vanguard (Shepard of Thralls), who would then be blown up by my skeleton mages. Super fun build, was pushing higher tier content and feeling pretty strong. The second Wraithlords Harbour dropped for me and I switched to this build, my level of domination quadrupled. Its insane how strong this build is. Also chillin while watching the grim reaper melt everyone is pretty badass lol
fk yea, finally some more raxx builds...I can't wait to see more and more builds from you, cuz I just know they have a guaranty of quality.
what am I missing? Infernal shade is nuking my wraith lord. I got all the uniques listed (not legendary) and I'm level 65. Not seeing how infernal shade is beneficial when my wraith dies in two to four ticks.
nevermind. I realized i missed some key nodes for the zombies.
@@MrCyrus1677Mind if I ask what that was, I see his health ticking super fast. Level 67 here
My wraithlord just keeps randomly dying. I'll get one to last a few min and then I'll got on a streak where I'll summon 2-3 in a row and they will all IMMEDIATELY die. Not sure why.
Perfect, started on a new character via maxroll wraith class and after seeing this looks way more beast. Having one guy destroy everyone is more fun then spammin 20 wraith
Not sure if anybody said it already, but you can't cast certain things (like dread shade) during the "grace period" at the beginning of every zone.
agree you don't need to read every node in the trees haha, pointing out specific important ones and talking about how they work together is sufficient
Newb Question:
Why no points in Blood Aura on the Acolyte Passive? it is Straight Damage/Minion Damage? seems like that would be worth some points...
Also why no points into the Warlock Passive Chaos Flames? 6% necrotic damage per point and it says it "applies to minions" Am I missing something here on these passives?
You can get gloves that drain health too for even more ward
Super easy to follow build guide! Thank you
I’ve been having a blast with the build. I have a set of crappy rare transplant boots and have been trying for ages to get the affix onto a decent set of exalted boots but have had no luck so far.
Love the build guide and LOVE that you are playing last epoch! 😊
I should note that it is no longer bugged... you can Dread Shade whenever you want and it all works out just fine... don't have to do the "DEBUFF IS GONE! HIT THE BUTTON!" stuff...
one thing i have noticed playing this build, sometime if you go too fast and leave wraithlord too far behind, he will go into a wandering mode, walking around you in circles for 2-3 sec without attacking anything.
run into him again to reset his AI
Why is Raxx getting these cool visual effects everytime he enters a new zone? I dont get that blurry effect and my setting are at Ultra?? Anyone knows which setting to activate to get the blurry effect when entering a new area?
Thanks for putting a shoutout to RaizQT. Still kinda weird putting a guide for a build you yourself followed a guide on
Raiz Cutie is my favorite streamer.
Love this! Going to update my Falconer loot filter for the items/affix this build needs....Necromancer leveling here I come
great work as always Rax!
@raxxanterax I don't believe Transplant allows you to TP through the bars in the Temporal Sanctum, where the Skeleton TP does. FYI
Fantastic vid and build, using now - any loot filter at all!? 🙂 Thanks again Raxx!
I just picked up a unique ring "Cycle of Putrescence" which has "Your Volatile Zombies have a chance to resurrect equal to 100% divided by your Number of Zombies" which gives me pretty much constant zombies. Not sure if it's a boon or bane, need to play with it a bit more...
glad you gave credit to the person who actually made the build....
Err, the person who actualy made the build was not RaizQT, he just shared he's own version of the build, wich Raxx did not even use and ended doing the same, sharing he's own version of it.
Hi Raxx, can you please link a loot filter for this build? Thank you
Just curious why you didn’t put points into “dance with death” in the lich passives? It gives you 40% bonus damage when maxed and the damage is tripled when below 35% health which you are because of exsanguinous. So you would be missing out on 120% extra overall damage. Does it not work on minions or something?
Anyone know why we are putting 8 points into Aegisfall in the Necro tree? This is armor shred, but the Wraithlord deals necrotic damage
Armor shred works for non-physical as well, but not so effective as for physical dmg. I don't remember precise numbers.
Edit. It is 70% effective for non-physical dmg.
And here I was having a blast with melting through content with my BleedLock. Guess I'll have to look for the helm and start over 😅
If you had Summon Skellies you could take the Immortal node and Soul Catcher node for a 40% chance to resummon Skellies on death and also gain ward when a skeleton dies
raxx can we have the loot filter please?
I'd like to join in and ask if anyone had a loot filter for this build as well please?
Looks good. I found two of these helms early, including one with 1 LP. So now I've had fun with my Archmage build and am about to start empowered monoliths I'm switching to this.
Hey Raxx! Do you have a loot filter you use for this build or in general? Or should we just use RaizQT’s filter? Thanks 😊
I tried the flame wraiths build and really didn't like it. Might give this a shot, I think I got the helm. Thanks Raxx
This is my new favorite build guide for "lasty Puck".
Hey raxx this is pretty much my build, you can replace volatile zombies with Summon skeleton warriors, and take in the nodes "Summon more zombies per cast" and "Gain ward/Mana" per skeleton death. So the wraithlord eats your skeletons and produces infinite amount of ward for you.
I just go in spam summon skeleton in the corner and my wraith lord just kills everything.
It's the belt that gives Volatile Zombies so much power. It does give ward on death as well. VZ + 6x4 on potion use with all the subsequent parasites eclipses Summon Skeleton.
thanks for sharing this build! Im testing this and so far all good and much better the build I had before. However, how can we get good items like you have? Thanks. Cheers!
This or Allie's Fred Cold Archmage Skeleton build? The two builds seem very similar.
Wow, I'm playing without looking anything up and my build is almost the same lol. I went skeletal bowmen instead of wraiths on the talent tree because my unique wand buffs them a lot at the moment. I still use wraiths because it's basically a free spell slot and i have an idol that makes most wraiths flame wraiths, which is fantastic for buffing my mages and bowmen consistently since the wraiths are ranged and naturally position with them while having dread shade. Just need one dread shade on a wraith and spam it on the vanguards/ zombies to infinite bomb enemies while infernal shade can stack up to 8 times on enemies. This was super fun to experiment with and discover, great game
What do you think of "Cycle of Putrescence" Ring ( "Your Volatile Zombies have a chance to resurrect equal to 100% divided by your Number of Zombies" ), making it an nearly endless circle of consuming and spawning in between the Zombie cooldown?
Great video thanks , wondered why you dont take 'Blood Aura' from the acolyte tree , it goes up to like 46% inc minion damage or something with 8 points , or is it just not worth for the amount of points to get that much? thanks
Why not have zombies summon vanguards, its 100% chance and the wraithlord would literally have twice as many minions to eat. Also, why not add cycling zombies so they chain constantly, add zombies casting sacrifice for blood spectres and you could pump tons of minions into the wraith lord with hardly any added effort.
did Maxroll give up on doing LE builds? Seems most have not been updated in a while and there certainly are not new ones popping up on the site. I was hoping to see a detailed guide from you guys on this build.
I just hit 65 and was able to equip that helm. Without knowing what I was doing, the WL was stomping everything. I also have the weavers relic that restores shield based on minion health, and I have the weavers belt that increases necrotic damage. I have a chest with +3 to wraiths so I'm going to try this build.
Thanks as always man!!
Which has more build variety necro or warlock? Warlock seems amazing but seems like it’s locked into a similar playstyle . I have both at lvl 25 but kinda wanna pick one to main
i really like that you dont go into the skilltree that mutch, you teach the basics, the rest you can look up, quick and accurate to the point, without any BS. Like always thanks for your time you spend teach us something.
Is there a loot filter for this build. I couldn't find it on maxroll
A Loot Filter for this Amazing Build would be great!