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Using Face Sets in Blender's Sculpt Mode (and why they're awesome)

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  • เผยแพร่เมื่อ 3 ต.ค. 2022
  • Face Sets are temporary masks that lock off parts of your mesh as you sculpt. They're better and more versatile than traditional masking as they can be initialised from material zones, making corrective sculpting a breeze!
    Thanks to Bluxfy for bringing this function to my attention :-)
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ความคิดเห็น • 30

  • @Zaire82
    @Zaire82 4 หลายเดือนก่อน +2

    Ctrl + Lclick with the faceset brush while hovering over the faceset allows you to continue drawing it. Hovering over the undrawn part allows you to erase them.

  • @eggman6605
    @eggman6605 ปีที่แล้ว +3

    Excellent tutorial. Had no idea how to use face sets/face maps.

  • @garviegarzo6853
    @garviegarzo6853 ปีที่แล้ว +1

    THANK YOU very much. saved me many trips back to zbrush to use polygroups.

  • @toapyandfriends
    @toapyandfriends ปีที่แล้ว +2

    you really know your stuff!👊😀

  • @weirdscix
    @weirdscix ปีที่แล้ว +2

    Really useful info, not something I've had much use for but still will be handy for fixing clothing

  • @CGchurro
    @CGchurro ปีที่แล้ว +2

    wow that's amazing, thank you for shows us this amazing tool

  • @LightningdHeiwa
    @LightningdHeiwa ปีที่แล้ว +1

    great explaination and example to show how to use the tool

  • @LawrenceAaronLuther
    @LawrenceAaronLuther ปีที่แล้ว +2

    Thank you very much. I've had some ideas I've wanted to try sculpting, but I always wondered how to keep parts separated (for example if I sculpted someone with their arms crossed). Now I have an idea of what to try out.

  • @subatoistormborn5499
    @subatoistormborn5499 ปีที่แล้ว +3

    Vertex groups is another good selection method in conjunction with ctrl+ and ctrl -

  • @suzannahnicholson2815
    @suzannahnicholson2815 11 หลายเดือนก่อน

    Thank you very much!
    I'm new to Blender, and your explanation was the best so far in actually figuring out how to use face sets as masks for brushes.
    Cheers!

  • @anastasiashopine7808
    @anastasiashopine7808 ปีที่แล้ว +1

    thank you so much for this well explained tut

  • @catalystzerova
    @catalystzerova ปีที่แล้ว

    Oh my god I’ve been racking my brain figuring out how to fix those insersections while putting limbs back together from 3d scanned parts, this is so helpful!

    • @WPguru
      @WPguru  ปีที่แล้ว

      It's such a cool feature, Face Sets were a real eye opener for me.

  • @lagunaciteko6134
    @lagunaciteko6134 ปีที่แล้ว +1

    cool jay

  • @artmakesascene
    @artmakesascene ปีที่แล้ว

    #IfOnly (Babe, pig in the city- great movie)
    Nice tool and yes, anything daz integrated is always welcome.
    Thank you Jay and BlocksFire

  • @tiagopintoart
    @tiagopintoart 7 หลายเดือนก่อน

    Blender however still lacks a fundamental feature of Zbrush remesh which is to remesh a selected or masked area or face set. Masks, face sets or polygroups are used for that, as well as the auto-crease function or crease by polygroups feature that exists in Zbrush, there are workarounds but require a lot of clicks and in some cases modifiers.

  • @hugagagePersonal
    @hugagagePersonal ปีที่แล้ว

    잘 보고 갑니다.

  • @chrisgreenwell3404
    @chrisgreenwell3404 8 หลายเดือนก่อน

    Very kool , blender is just missing a way to save face sets.

  • @falconiusazurius5572
    @falconiusazurius5572 11 หลายเดือนก่อน

    Just tied using it and ran into a serious flaw.
    How do you delete/remove/erase a face set? Because as far as I can see, once a face set is painted, it is there for ever.

    • @falconiusazurius5572
      @falconiusazurius5572 11 หลายเดือนก่อน

      Found the solution: hold down CTRL and paint from unmarked faces into the face set.

  • @VICLVP
    @VICLVP 4 หลายเดือนก่อน

    How to make face sets from image texture?

    • @WPguru
      @WPguru  4 หลายเดือนก่อน

      I don't think you can. You can paint them manually with the Face Set brushes in Sculpt Mode, or you can select UV Islands and use that selection through Edit Mode.

    • @VICLVP
      @VICLVP 4 หลายเดือนก่อน

      Thanks!@@WPguru

  • @jdwagman
    @jdwagman ปีที่แล้ว

    Blender sucks. I don't have, or cant find, the tool draw face that you are using. This seems to happen a lot. Sorry to rant, but I get so frustrated with this program. Is it there and not set up or did they take it out of some versions?

    • @WPguru
      @WPguru  ปีที่แล้ว +1

      I hear you, Blender is a little overwhelming at times. It doesn't help that every version has a good chance that a feature is moved to a different location. It's like... a puzzle 😄
      Face Sets have been introduced in Blender 2.83 I believe, so the latest version definitely has it. When you switch over to Sculpt Mode, press SHIFT+Space and you'll see a list of possible sculpting brushes. One of them is called Draw Face Sets (shortcut is SHIFT 8). Hope this helps hunt it down.

    • @jdwagman
      @jdwagman ปีที่แล้ว

      @@WPguru
      Okay thank you. I will install the latest version and see what they have.
      BTW I just wanted to mention that you are very rare and gifted with your communications and abilities to teach and explain things.

    • @binyaminbass
      @binyaminbass ปีที่แล้ว

      @@jdwagman A really easy way is to make a selection in edit mode and then in sculpt mode, under Face Sets, choose Face Set from Edit Mode Selection. It's what I use all the time. So in this case, in edit mode, hover your cursor over the clothing you want to isolate, press L to Select Linked (selects all connected geometry, in this case, the shirt) then make it a face mask in Sculpt Mode and Bob's your uncle.

    • @jdwagman
      @jdwagman ปีที่แล้ว +1

      @@binyaminbass thanks for the tips

    • @binyaminbass
      @binyaminbass ปีที่แล้ว +1

      Any time. As hard a blender can be, there is a massive community of users who are very helpful. That’s why I stuck with it.