These Settings Will Change How You Sculpt in Blender.

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  • เผยแพร่เมื่อ 12 มิ.ย. 2024
  • I use a combination of Claystrips and Fill/Carve brushes to sculpt almost everything. Here's all the settings I tweak on those brushes. Catch the full length version here: outgang.studio/lecture/sculpt...
    Chapters:
    00:00 Introduction
    00:47 Claystrips Brush
    06:56 Brush Intensity/Pen Pressure
    11:47 Fill/Carve Brush Settings
    13:40 Sculpting In a Nutshell

ความคิดเห็น • 231

  • @cryppi1510
    @cryppi1510 3 หลายเดือนก่อน +9

    *♡ Claystrip Settings ♡*
    ➤ Strength: ~0.507
    ➤ Normal Radius: ~0.9
    ➤ Tip Roundness: (Adjust to higher if wanting softer. Lower if harder surfaces like eyebrows)
    ➥Stroke settings -
    ➤ Spacing: 2%
    ➤ Input Samples: ~8
    ➥Edit>Preferences>Input:
    ➤ Wintab
    ➤ Softness Below 0, lower amount is lighter strokes, like -0.75 is lightest (I like -0.5)

    *♡ Fill/Scrape Settings ♡*
    ➤ Invert to Scrape On
    ➤ Area Radius: 0.8 (larger area radius adjust as needed)
    ➤ Scrape Area Radius: 0.8

    • @Outgang
      @Outgang  3 หลายเดือนก่อน

      Thanks a lot Cryppi.

  • @abhiraaid
    @abhiraaid ปีที่แล้ว +36

    This is one of the few videos on TH-cam which actually makes a huge impact on Blender Sculpting, Thanks Laura

    • @yugoos
      @yugoos 4 หลายเดือนก่อน

      Laura or Peter?

    • @EriklLo
      @EriklLo 2 หลายเดือนก่อน

      @@yugoosclearly male

  • @chayanguhathakurata5140
    @chayanguhathakurata5140 3 หลายเดือนก่อน +6

    what sorcery is going on ?

  • @Stillenacht3D
    @Stillenacht3D ปีที่แล้ว +3

    This was super helpful! I've been using Blender for about a year now, even in production and its nice to still be learning new tricks like the ones you showed. Thanks!

  • @Dragonours
    @Dragonours ปีที่แล้ว +3

    Such a life saver! I've been wondering why the Claystrips brush felt so underwhelming compared to what I was used to. Thanks a lot for the work you put into getting those settings right.

  • @KobanWanko
    @KobanWanko ปีที่แล้ว +1

    Thanks for explaining what some of these settings do in detail. Really helped narrow down and fix why I wasn't fully satisfied with a few of these brushes.

  • @IrocZIV
    @IrocZIV 11 หลายเดือนก่อน +4

    Something that took me forever to realize, you can save your brush settings as default (they are normally project dependent).
    Make the brush changes you want, on a scene you'd like to have open at start up, then go to File>Defaults>Save Start Up File.

  • @SourPlanet
    @SourPlanet ปีที่แล้ว +1

    Awesome video. So many videos on process, so few on the literal tool functions. I don't have the hours to sort things like brush clumpiness. Your time is much appreciated 🙌

  • @3crazyclowns
    @3crazyclowns ปีที่แล้ว +2

    Thank you so, so much for sharing your knowledge with us.
    Your videos are so pleasant to watch.
    Well done!

  • @shanabenjamin8945
    @shanabenjamin8945 ปีที่แล้ว

    Your interludes cracked me up!! Love learning in the fashion as it takes the edge of the serious business of the world!! Brilliant 👏

  • @JoshuaMerrill042
    @JoshuaMerrill042 ปีที่แล้ว +1

    This was so helpful for me! Thank you for explaining all of these settings so well!

  • @Unit27
    @Unit27 ปีที่แล้ว +1

    Thank you! It is incredible what you can make with 2 well selected and well configured tools.

  • @clarencezer
    @clarencezer ปีที่แล้ว +18

    Thank you for this, after leaving university I just don't have access to Zbrush anymore :, ). This helped a lot!

    • @rockon8174
      @rockon8174 ปีที่แล้ว

      Zbrush offers a monthly subscription. Dirt cheap.

    • @gloriouslumi
      @gloriouslumi ปีที่แล้ว

      @@rockon8174 Software-as-a-service is a scourge that deserves to be stamped out at every opportunity. It's anti-consumer, pro-greed bullshit that needs to die.

  • @theviperman3
    @theviperman3 ปีที่แล้ว

    Thank you Laura for sharing your Blender brush settings.

  • @KKOLL007
    @KKOLL007 ปีที่แล้ว +1

    Wow this is amazing, hope to see more tweaks like this, thank you.

  • @VickyHikari
    @VickyHikari ปีที่แล้ว +6

    Love this !! I always wanted a precise way to improve my brushes. I've been sculpting on Blender for the past 2 years, did some changers on my brushes but never something like that. Thank you for that !

    • @Outgang
      @Outgang  ปีที่แล้ว +2

      Glad it was useful Vicky! Cheers.

    • @brancogabriel525
      @brancogabriel525 ปีที่แล้ว

      Ih, ala kkkkk
      A moça foda no Blender do grupo do Blender BR kkkkkkkkk

  • @TheAbRaMaX
    @TheAbRaMaX ปีที่แล้ว +12

    I think the best thing for blender for me is after the sculpt you can light it and render it right away in the same scene, I’d really would like to see you experiment with that!

    • @Outgang
      @Outgang  ปีที่แล้ว +6

      Yeah I started digging into that a bit. It's definitely fun to render and sculpt in the same software. There's a LOT of other stuff that's taking precedence for me though before I get to rendering, but we'll get there.

  • @krzysztofdeoniziak5618
    @krzysztofdeoniziak5618 ปีที่แล้ว +57

    Have you perhaps considered getting involved in Blender development? It seems that the sculpting module in blender is treated a little unevenly, especially when you consider the development of geometry nodes, it also seems to me that there is a lack of someone with your experience there, who will tell you how to change the default settings of brushes, what to add, and what to change to make blender a convenient tool for sculpting. I think a lot of people would love to ditch zbrush, but they bounce back from that first approach because things work differently/badly. Not everyone has the patience to sit up all night to configure one brush :)

    • @grimwolf9988
      @grimwolf9988 10 หลายเดือนก่อน +4

      The improvements are subjective. The way the clay brush works by default is nearly identical to ZBrush.
      Personally I don't think making it smoother is necessary.
      1) It drastically increases the processing power needed to handle the brush strokes. This is only a huge issue with lower end systems or very high poly meshes, but even in this video there was an obvious increase in stroke lag.
      2) The practical gains are negligible, since you would traditionally smooth the strokes afterward. Making the strokes smoother doesn't prevent the need for this, since you'll still have a bunch of obvious strips on the surface.
      Also the reason so many changes were necessary in this video is that some changes were being made just to fix the side effects of earlier changes.
      For example, the default pressure curve on the strokes is great. But reducing the spacing causes the intensity to drastically increase due to overlapping samples. She then had to go back and reduce the intensity to compensate for that, then had to increase the pressure curve to compensate for the reduced overall intensity flattening out the strokes.

  • @jowiemonster
    @jowiemonster ปีที่แล้ว +11

    nice video , you should check out the fall off setting in the brush setting. this changes the shape of the brush stroke , which is handy for if you want sharp (ex. hard surface edges) , round (ex. wrinkles ) or flat stroke (ex. build up) . also you can create new brushes out of the other brushes and save them with a different name. if you go to the left brush selection bar , you can click and drag it out until it show the names of all the brushes.

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      Thanks for the tips Jowie.

  • @felipealbuquerque6309
    @felipealbuquerque6309 ปีที่แล้ว

    I have seen a lot of videos about blender sculpting and brushes but these settings no one talks about!
    And it's really life changing lol

  • @ferhat3223
    @ferhat3223 ปีที่แล้ว +2

    Thanks for sharing with us.

  • @Forjugadname
    @Forjugadname ปีที่แล้ว

    Great timing I've just been looking into getting into sculpting in Blender.

  • @MrPaulowillians
    @MrPaulowillians ปีที่แล้ว

    You are amazing, you never stop always innovating. Thanks for these demos in Blender. Professionals from other software like Zbrush manage to break through before us beginners. Thank you so much!

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      Thanks for the warm comment Paulo!

  • @lawrenade
    @lawrenade 6 หลายเดือนก่อน

    This is amazing, thank you Laura. I haven’t actually tried sculpting yet but I can get this setup on my startup file ❤️👍🏻

  • @biggestonee
    @biggestonee ปีที่แล้ว

    Thank you for sharing these tips!

  • @richardisworthless
    @richardisworthless ปีที่แล้ว +3

    Your videos are great and I really think this channel is gonna blow up at some point.

    • @Outgang
      @Outgang  ปีที่แล้ว

      Thanks Richard! That'll be the day.

  • @hman2912
    @hman2912 10 หลายเดือนก่อน

    A good tradesman never blames their tools.
    Learned a lot from this. Thanks

  • @rogerramjet2656
    @rogerramjet2656 ปีที่แล้ว

    Great info - Thank you. Very helpful.

  • @BrianLife
    @BrianLife ปีที่แล้ว

    Great! Thanks for doing all this work and sharing it!

  • @FR3NKD
    @FR3NKD ปีที่แล้ว

    This video is very interesting. I value your knowledge about sculpting a lot, it's cool to see it applied to Blender! I was happy to become a member after this video 😊

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      Welcome to the family! Thanks for your support.

  • @TomasHradckyComposer
    @TomasHradckyComposer ปีที่แล้ว

    This will be very helpful. Thank you.

  • @leongachuiri3626
    @leongachuiri3626 ปีที่แล้ว +1

    This is so awesome thank you for thinking about us Blender people

  • @eucharistenjoyer
    @eucharistenjoyer ปีที่แล้ว +9

    Sculpt-dev actually allows a MUCH higher amount of customization regarding the pressure curve for each output (strength and radius). Hopefully some of the changes will come to master in three months or so.

    • @Outgang
      @Outgang  ปีที่แล้ว +4

      That's awesome to know.

  • @revelationglitch6408
    @revelationglitch6408 ปีที่แล้ว +2

    so wanna say that i love your channel... thanks a lot for vids! have a nice day!

  • @Brujah1988
    @Brujah1988 ปีที่แล้ว

    Can I just say the quality of your videos is second to none, even coming from 3ds Max I'm just hypnotized and have to watch them, super interesting tips! Also, very soothing voice lol

    • @Outgang
      @Outgang  ปีที่แล้ว

      3ds max is my first 3d love :) I definitely still have a sentimental attachement to that software.

  • @astridtrisorio4894
    @astridtrisorio4894 5 หลายเดือนก่อน

    Hi Laura, this video really saved me! don´t know how to thank you! It was really hard to find the right settings for the sculpting brush, especially with such good explanation and details as you gave. Thanks again :)

  • @user-sf2hj5ep7f
    @user-sf2hj5ep7f ปีที่แล้ว

    Great as always!

  • @juniortufanoD3
    @juniortufanoD3 ปีที่แล้ว

    Thanks a lot for sharing your knowledge!!!

  • @WillOS3D
    @WillOS3D ปีที่แล้ว

    Thank you! very useful.

  • @shanabenjamin8945
    @shanabenjamin8945 ปีที่แล้ว

    Absolutely love you work!! Thank you so much 💓

    • @Outgang
      @Outgang  ปีที่แล้ว

      Thank you very much Shana.

  • @CG3A
    @CG3A ปีที่แล้ว

    Thank you very much!
    Best tips ever!

  • @eddwarriior
    @eddwarriior ปีที่แล้ว +3

    Love your videos Outgang! Definitely a goldmine you deserve a bigger audience for sure! as a student i cant thank you enough for the deadline saving tips lol
    Can we have more marvelous designer videos please? like the whole pipeline from marvelous to game engine like UE, there's barely any coverage on those type of topics

    • @Outgang
      @Outgang  ปีที่แล้ว +3

      Thanks for the compliments Edd! If a lot of people request more Marvelous Designer content I'll make some but there's so much to say about other software.

  • @Ziling_weng
    @Ziling_weng ปีที่แล้ว

    Thanks for sharing! Pretty useful.👏👏👏

  • @gronith
    @gronith ปีที่แล้ว

    This is so helpful. Thank you.

  • @Genshi-studio
    @Genshi-studio 7 หลายเดือนก่อน +1

    Blender 4.0 is here! I nedd a review whith the new features.

  • @LejamOnerock
    @LejamOnerock ปีที่แล้ว +1

    Huge thanks !

  • @lion_towers3d
    @lion_towers3d ปีที่แล้ว

    Oh wow - super useful - thanks!

  • @maykd4481
    @maykd4481 ปีที่แล้ว +2

    Just discover your channel, and i totally love it!! Great tutorials, informations and content with lovely jokes:) Thanks for your time and effort, you are amazing.

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      Thanks a lot Mayk!

  • @mrofnoctonod
    @mrofnoctonod ปีที่แล้ว

    Thank you so much for your sharing of how to use the Fill/Carve Brushes. I've been using Smooth all the time and getting those ugly spikes.

  • @Cyromantik
    @Cyromantik ปีที่แล้ว

    I love your guides! I've been watching recently to help me get better at doing human figures in NOMAD Sculpt on android, which is the nearest thing to Blenders' Sculpt mode when I'm on the go. Sometimes I'll even have your videos running on picture-in-picture (YT paid account) while I'm modeling - it really helps me to keep motivated!

    • @Outgang
      @Outgang  ปีที่แล้ว

      That's awesome Cyro. What's your take on NOMAD Sculpt?

  • @fmmustafa
    @fmmustafa 8 หลายเดือนก่อน

    it was really helpful thanks

  • @joey_yangyin
    @joey_yangyin ปีที่แล้ว

    tysm for sharing this content with us

  • @deoclicianookssipinvieira5858
    @deoclicianookssipinvieira5858 ปีที่แล้ว

    Thank you!

  • @chrishauer5106
    @chrishauer5106 ปีที่แล้ว

    New channel with amazing videos! Love them. Just need to find why Blender don't detect Pressure.

  • @kurtbutler9223
    @kurtbutler9223 3 หลายเดือนก่อน

    Thank you !!!

  • @hotsauce7124
    @hotsauce7124 ปีที่แล้ว

    Thank you so much. I’ve been looking to jump in Blender sculpting. Please continue to teach how to better use Blender for sculpting.

    • @Outgang
      @Outgang  ปีที่แล้ว

      I plan to. Cheers!

  • @mikymuky1171
    @mikymuky1171 ปีที่แล้ว +2

    Amazing video!
    I've been using the bare minimum of tools in sculpt mode for ages. Now without even being ready for it I know how I can do so much more!
    I'll be looking forward to your other videos

  • @benaubone
    @benaubone 4 หลายเดือนก่อน

    Great video

  • @filipemecenas
    @filipemecenas ปีที่แล้ว

    Thanks alot 🖤🖤

  • @Skycers
    @Skycers ปีที่แล้ว +2

    Liking the buttering references with footage.😆

  • @constantineskliris
    @constantineskliris ปีที่แล้ว

    Thanks

  • @khalatelomara
    @khalatelomara ปีที่แล้ว +3

    Blender foundation has to set the default values to these 😃
    That's impressive 👏 👌 👍
    Really informative video

    • @xrx2023
      @xrx2023 ปีที่แล้ว

      wtf seriously?

  • @laeianimation
    @laeianimation ปีที่แล้ว +3

    Greatly informative video, thank you so much... am I the only one who got hungry watching it? for some reason...

    • @Outgang
      @Outgang  ปีที่แล้ว +4

      I'm privately financed by the butter cartel.

  • @tistalagosta3449
    @tistalagosta3449 ปีที่แล้ว

    💙 great video

  • @zeroalpha_nz6674
    @zeroalpha_nz6674 ปีที่แล้ว +1

    great tips, how did you get the sphere to 6 million vertices? do you always start with something this size? Thanks

  • @jaysonjavier2043
    @jaysonjavier2043 ปีที่แล้ว +1

    Thank you for this video! At the end you mentioned Hard Surface Sculpting. Would you have different settings for Blender for that as well? Would be interesting to see!

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      I'd have to give that a try first. I'm confident the brush settings I show in this video works well to sketch out hard surface pieces but I'm less confident they'll be good enough for the final polish.

  • @Sanzhar_00_
    @Sanzhar_00_ ปีที่แล้ว

    Thank u 😁

  • @stevanM100
    @stevanM100 ปีที่แล้ว +1

    Dear Outgang, thank you for all your hard work and presentation. I need little help, I started with sculpting yesterday in Blender. It is my first time. And I can't even get the lines you have at 1:31. What I get is blurry strokes with square edges. It is frustrating me, only thing that is fixing it is when dyntopo option is turn on, but as I see, in your presentation dyntopo is disabled. Can anyone help me?
    I started project with Ico sphere then I get subdivisions from 2 to 7 and that's it. I want to learn how to sculpt monsters, character etc.

  • @3enny3oy
    @3enny3oy ปีที่แล้ว +1

    Thanks for sharing this Laura. I found this genuinely useful. I’m really interested in exploring your content on Outgang and will give it a go. Before I do, I’d like to ask how much is specific to working in Zbrush vs being applicable in Blender too?

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      Hey 3d, it varies. There's Zbrush sculpting content on outgang.studio that is directly applicable to Blender since I rely on the core basics most of the time and those are the same between software (Clay brushes, Move/Grab, Standard/Draw, Dynamesh/Remesh, ect.). Some of the Zbrush classes that are more technical aren't that relevant to a Blender sculptor. There's a 7-day money back guarantee so if you find the content not to be relevant to you within that timeframe you won't lose a dime. Cheers!

  • @pyros.
    @pyros. ปีที่แล้ว

    Right before you mentioned it, I was like "Oh look at that, just like butter."

  • @LordYodel
    @LordYodel 9 หลายเดือนก่อน

    Thank you very much. Can we also control the second ring of the Brush? Does it do anything like in Zbrush, as a falloff? Or is this just a visual appearance, and nothing else?

  • @SpragClutch69
    @SpragClutch69 ปีที่แล้ว

    Good Job! But when I try the settings you have on my little rtx3060 things grind to a stop using Dyntopo, feels like butter that's been in the freezer! 🙂 Should i be using dyntopo or remesh or some fancy modifier?

  • @ssodangi
    @ssodangi ปีที่แล้ว

    Thank you for this wonderful tutorial! Pls is there a way i can save this settings in sculpt mode once, so it carries over to any new sculpt file i start?

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      I've been looking around for a solution to this. I came across a thread from Blender devs that they're aware of this limitation and looking for ways to fix it. Right now the best way to go about it it seems is to save your brush settings within a .blend file that you always start new sculpts from.

  • @khalatelomara
    @khalatelomara ปีที่แล้ว +3

    I am really looking forward for a video of what blender sculpting misses so badly that it will create a difference for you as zbrush user , that may help b3d to evolve in the right direction and yet available for everyone, as from this video you changed my life in sculpting 🤣
    I may do nice classical facades with ease now
    You may give mesh filters a try , they do crazy things

    • @Outgang
      @Outgang  ปีที่แล้ว +3

      I miss Zbrush layers.

    • @khalatelomara
      @khalatelomara ปีที่แล้ว +1

      @@Outgang you have viewlayers and facesets , I didn't actually try to sculpt multiple objects at the same time , but definitely it is needed if didn't work out for you

    • @CoryDeVore
      @CoryDeVore ปีที่แล้ว +2

      @@Outgang Yeah even just a morph target would be great. You CAN do this actually with Shape Keys in Blender. It's more of an animation tool, but it totally works with sculpt mode, just like Zbrush layers.
      It doesn't hold color data though.

    • @Outgang
      @Outgang  ปีที่แล้ว

      @@Cijital I think the multi-res is more akin to subdivisions in Zbrush. I tried having more than one multi-res and was getting a warning by Blender that it wasn't a good idea (I don't remember the message exactly) but it doesn't seem like having many of those is possible.

  • @alapidis
    @alapidis ปีที่แล้ว

    Laura do you use any add-ons for blender like Sculpt Wheel to make the experience of switching brushes faster and more comfortable like zBrush? One of the things I like about zbrush is how easy it is to add alpha brushes and custom brushes to the pallet of brushes quickly and make them easily accessible. That sort of extendability seems lacking in blender at first glance aside from loading everything and saving it as the default startup scene to retain the brushes and changes.

    • @Outgang
      @Outgang  ปีที่แล้ว

      I just use plain flavored Blender for now but I'm definitely feeling the limits when it comes to storing/switching brushes. I'll check out the add-on you mentioned. Cheers!

  • @eLBrandzo
    @eLBrandzo ปีที่แล้ว +1

    You mentioned your fill brush not being perfect in its settings yet - i think i sense what you mean. Try this: setting hardness to "1" and autosmothing to the value of "0,1" and spacing and samples like you had on your clay brush. What do you think? let me know please. Best Linus (maybe these settings are rather for scaping purposes)

  • @claudiosettiart
    @claudiosettiart ปีที่แล้ว

    Hi Laura - you're videos are excellent and very helpful. I also have been using Zbrush professionally for several years and recently started learning Blender as well. I sculpt the same way as you do in terms of building up forms with the Clay buildup and then soft polishing them down a bit and rarely use the smooth brush...
    I was wondering if you know of a setting that would be similar to back face masking in Zbrush? For instance I turn on back face masking on the Clay Buildup brush when I am working on forms that are thinner so that the displacement doesn't collapse the shape because it grabs through the other side of the mesh...

    • @mattwhitehead32
      @mattwhitehead32 ปีที่แล้ว +1

      In the brush settings open the 'Advanced' dropdown. At the bottom there's a checkbox for 'Front Faces Only' that should do what you're asking for.

    • @claudiosettiart
      @claudiosettiart ปีที่แล้ว

      @@mattwhitehead32 thanks so much! 😊

  • @RobertTolppi
    @RobertTolppi ปีที่แล้ว +2

    Hi Laura! I’m curious as to the specifications of your computer. Those are a lot of polygons you’re pushing around 😅

    • @Outgang
      @Outgang  ปีที่แล้ว +6

      Hey Robert, it's an Intel 9900k, 64gb or ram and an rtx3090.

    • @RobertTolppi
      @RobertTolppi ปีที่แล้ว

      @@Outgang thank you for replying!!

    • @93hothead
      @93hothead ปีที่แล้ว +1

      @@Outgang bruh I only have a rtx 3060....

  • @brewmeup5827
    @brewmeup5827 ปีที่แล้ว +3

    Nice. I have been learning blender over the last 2 years or so.. (still learning since there is just so much you can do in it) but lately I have been trying out sculpting characters. Your brush setting advice made a huuuuuuuuuuge difference. Also started learning Zbrush fairly recently.. about 4 weeks ago or so,.. and finding its learning curb to be pretty steep. tbh I am having the same issues with my brushes in zbrush so ill check over your vids to see if you have advice on brush settings for that too. Ill check out your channel too and consider subscribing since it seems like you really know your stuff.

  • @lazyng6631
    @lazyng6631 หลายเดือนก่อน

    6:12 Thanks for sharing, now I can make silky brushes in Blender.
    Besides,how do you get such a smooth brush in a Zbrush? As I haven't yet been able to fully transition to sculpting in Blender, I can see that your brushes are silky smooth

  • @EROSNERdesign
    @EROSNERdesign ปีที่แล้ว +1

    Is there a way to use zbrush brushes in blender?

  • @urosprica8670
    @urosprica8670 ปีที่แล้ว

    you rock.

  • @drsleepy3867
    @drsleepy3867 ปีที่แล้ว

    i get some weird dots when i use the crease brush from some angles is it only me?

  • @rizkapermata880
    @rizkapermata880 ปีที่แล้ว

    how to change radius easily with pen table???

  • @leongachuiri3626
    @leongachuiri3626 ปีที่แล้ว

    Thanks you so much for joining the blender dark side

  • @dinisdesigncorner332
    @dinisdesigncorner332 ปีที่แล้ว +1

    do you cover how to manage brush libraries in one of your videos? there are some addons out as well.. curious whst your workflow is

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      It's not covered. So far my solution to that has been to configure a default Blender scene to start from. I need to look into addons for that as long as they're free.

    • @dinisdesigncorner332
      @dinisdesigncorner332 ปีที่แล้ว

      @@Outgang there are two which i know and tested ..one is called Brush Manager and the other one is called Sculpt Alphas Manager ..played a bit with both but not enough so i can recommend one over the other.. both are free

  • @joshua42777
    @joshua42777 ปีที่แล้ว

    I'm wondering what is your opinion of working with blender then working with zbrush?

  • @user-sl4jw3gw4l
    @user-sl4jw3gw4l 8 หลายเดือนก่อน

    I'm so confused.... mine does not look anything like this. I have to set strength above 1 to make any difference in the mesh.

  • @2bit8bytes
    @2bit8bytes ปีที่แล้ว

    12:55
    Oh! You're saying the Fill brush's Scrape opposite uses the actual settings of the scrape brush?! I thought it just inverted the current selected brush's actual pertinent settings. ...So I assume they all do that. That makes so much sense. lol Thanks! (and for everything else you've posted) (edit: Wait up, so it normally just inverts the settings of the brush itself, but specifically checking "invert to X" makes it function as a swap?)
    And the Strips brush settings finally let me work this piece in the right way.

  • @Bunglay
    @Bunglay ปีที่แล้ว

    cool

  • @funkyjeans8667
    @funkyjeans8667 ปีที่แล้ว

    What's your navigation settings? In sculpting mode "Rotate around selection" stops working.

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      It's the default Blender navigation with the MMB.

    • @funkyjeans8667
      @funkyjeans8667 ปีที่แล้ว

      @@Outgang thanks

  • @gelui13
    @gelui13 ปีที่แล้ว

    There are quite a lot of blender videos lately, are you planning to transit from zbrush to blender?

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      I don't do any freelance work and my day to day is making videos and teaching. I'm interested in Blender because I think I can contribute something useful to the knowledge pool. I'm always jumping from one software to the next.

  • @hazdrubal5962
    @hazdrubal5962 ปีที่แล้ว

    How do you go around the fact that Blender doesn't have the resolution change option like Zbrush has?

    • @Outgang
      @Outgang  ปีที่แล้ว

      You mean subdivisions? Blender has that, it's the Multires modifier.

  • @321357w
    @321357w ปีที่แล้ว

    Thank you for the insight, sadly with the advent of the involvement of the Maxon licensing I think I will be reverting back to Blender from ZBrush as this is purely a hobby for me and not a commercial venture. where I can justify the cost. I look forward to more from you in regards to Blender.

  • @dioib
    @dioib ปีที่แล้ว

    Hi I would like to join as an outgang member, however I cannot load your webpage, any idea? Thanks a lot!

    • @Outgang
      @Outgang  ปีที่แล้ว

      Hi Dio, reach me at info@outgang.studio with your issue and I'll help you out. The website works fine on my side. Cheers!

  • @ammonn9930
    @ammonn9930 ปีที่แล้ว +1

    I tryed blender but cant move to it because my love for zbrush is to big 😍

  • @EROSNERdesign
    @EROSNERdesign ปีที่แล้ว

    is there a replacement for zspheres? I HATE the UI of zbrush....

    • @ZalvaTionZ
      @ZalvaTionZ ปีที่แล้ว +3

      Not directly, but skin modifier is kinda close. Depends on what exactly you need to get out of zspheres.

    • @samdavepollard
      @samdavepollard ปีที่แล้ว +1

      +1 for skin modifier
      metaballs are also fun

  • @murdocklesban6836
    @murdocklesban6836 ปีที่แล้ว

    blender me gusta

  • @muhammadaliefullah9683
    @muhammadaliefullah9683 8 หลายเดือนก่อน

    Thanks Laura. You very help me

  • @skeletonking4119
    @skeletonking4119 ปีที่แล้ว +1

    Thanks you so much!! But I fear my wacoma in my home and I barely use it , so so sorry!

    • @Outgang
      @Outgang  ปีที่แล้ว +1

      Did your tablet hurt you or something?

    • @skeletonking4119
      @skeletonking4119 ปีที่แล้ว

      @@Outgang barely use it which in term that I am the one who hurts her so yeah , thanks for asking :)