Wait...This is a Commander?!? | Magar of the Magic Strings | Unfinity | EDH | MTG
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- เผยแพร่เมื่อ 10 ก.ย. 2024
- The Commander's Quarters is your Magic the Gathering source that helps you Command Your Budget! Magar of the Magic Strings is a new exciting Spoiler from Unfinity!
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I'd really like to see a budget or high power build of this guy.
I feel like it would be on the edge of CEDH but probably like a 6.5 or 7 if you do it right… not sure rhough
this is a bad card, couldn't be made into high power
@@jeffsirloin2558 I’m you’re right I don’t really play at a competitive level much anyways.. surely there’s a better way to do rakdos than this guy and a bunch of 8 drops you can’t cast haha
Fill the graveyard with Lightning Axe and other cards like that. Use a draw-discard style deck, and just break the game.
@@jeffsirloin2558 "Bad" is very subjective here. This is not a bad card, this is just not a cEDH card.
in an offball way Proffessor Onyx, fits in this deck really well. as you are Casting the copy's you get her Magecraft effect in fact this commander can go good with some magecraft strategies.
@@XCodes I mentioned this elsewhere while twinning staff doesn't double the effect its still valuable with it as one can pay 7 and get a triple cast. Usually that portion of twinning staff is restrictive cause adding 7 to an expensive spell very hard. But paying just 7 for say 3 extra turns or mind slaver the whole table is strait game ending
His ability makes me think of Cipher.
I am so excited for Unfinity. The Unsets are one of the reasons I got so into Magic, so when I found out we were getting a new one, I couldn't have been more happy. I expected to be able to pull some interesting stuff for my commander cube, but later learning we'd be getting so legal commander cards in the new Unset made me pretty much burst at the seams. I have been building a home for Space Family Goblinson to slot straight into. I've built a dice-rolling and random effects deck with Riku as the commander to double up on the effects. I also decided just yesterday that I am putting Alexander Clamilton and other not game breaking but silly Unset cards of the past into my deck as swap-ins. My silly deck might be my most fun deck I have ever built.
So this commander essentially makes Cypher creatures? Thats pretty awesome!
Nice to see there will be some valuable cards in Un-sets besides the basic lands going forward.
Yeah. I hated that the alt art version has an Acorn stamp so you have to look at the regular art to know if it’s legal.
curious if all alt arts are going to have the acorn, or if this commander was being debated on and one dept didn't get the memo
This is just an issue with the rendered digital image. The real printed versions of the card are consistent with oval holo stamp. Overworked teams at wizards make mistakes
The acorn on the alt art is an error on the render and should be fixed when it is released
someone on reddit noted that this commander works really well with the card Void Maw from coldsnap as a way to prevent the exile on death triggers of your face down spells
@meteorite it leaves the graveyard to become the face down 3/3
@meteorite It does leave the graveyard it get's morphed into a 3/3 Facedown card on the battlefield and then imprints the 3/3 that comes into play essentially has Imprint the instant or sorcery on this card. and has when this creature damages an opponent you may make a copy of imprinted spell and cast without paying its mana cost.
@@plaxy100 I could be wrong, but is that the Cipher mechanic?
@@TheDylls sort of but the creature is the spell there is an exile clause on death but this can be circumvented with void Maw to return the card exiled as when there's multiple replacement effects you get to choose the order of replacement
Other ways to make them unblockable would be to include whispersilk cloak or Trailblazer's boots. This may also make them think aboit what to use their removal on: destroying the artifact instead of the creature may only prolong the effect but it does deal with possibly worse future spells being unblockable.
Twinning Staff won't work with this commander. It was stated in the rullings of Twinning Staff: If an effect copies a card rather than a spell (such as that of God-Eternal Kefnet), this doesn't cause an additional copy to be created.
You do not create a copy of a spell - commander clearly states that you create a copy of a card, which you can cast without paying its mana cost
Double vision gets around that issue sure it's once per turn, but it does solve that small problem. Plus you can just activate twinning staff. Unless twinning staff needs a physical spell in general.
Id run Bonus Round instead
Good video and interesting commander.
I think Grenzo fit in the deck perfectly as a way to fill your graveyard. Activing grenzo means inmediate value if there is a creature in the bottom or later value if is a spell for your commander.
this would be interesting in the 99 of a (grixis?) spellslinger deck - they’re usually light on creature synergies but those extra turn spells look pretty juicy…
Agreed
One big subset of cards you missed here are the Extra Combat spells like Relentless Assault, World at War, and Fury of the Horde.
Make them unblockable for the turn with things like Rogue's Passage or Glaring Spotlight, and then you get infinite combats until everyone's dead.
agreed, skipped through the video to look for those
Most extra combat spells only work during your main phase (“after this main phase” is very literal). World At War can give you only one additional combat due to the “first postcombat main phase” part. Only Savage Beating can get you infinite combats.
This commander is sitting in my TCG cart right now actually, lol.
It's so unique and i love how crazy it's going to be!
My obosh dragons approach deck is so getting turned into this guy!!! I love it. It's so busted and whacky!
So a commander that gives any instant or sorcery card cipher. That's pretty cool
It's like manifest and cipher had a baby together
Reminds me on cipher
Nice timing, I made this deck on Moxfield last night too, he looks very fun.
Cards that give creatures double strike will probably go up a lot after this guy.
perhaps my multiple copies of Lizard Blades from neon dynasty will finally actually have some value
i work in theatre and this is finally the commander i need to make my just for fun theatre deck, it's a prefomer, so i play theatre of horror, thaspian stage etc. :)
This makes such a good +1 in Anhelo decks its outright insane
Yooo mitch love the videos! I would love if you could do a video on a commander that would work for the new initiative mechanic
I am making one with Esix Fractal Bloom for cloning venture/initiative
Since a lot of initiative and venture mechanics are ETB, I built Aminatou blink dungeon tribal. Definitely not the most powerful version of that commander, but it's fun.
Sefris, and brago
[[Cabal Initiate]], [[Chainer, Nightmare Adept]], [[Earsplitting Rats]], [[Grotesque Hybrid]], [[Harnfel, Horn of Bounty]], [[Heir of Falkenrath]], [[Hell Mongrel]], [[Land's Edge]], [[Oblivion Crown]], [[Olivia's Dragoon]], [[Oona's Prowler]], [[Patchwork Gnomes]], [[Putrid Imp]], [[Ravenous Bloodseeker]], [[Trespasser il-Vec]], and [[Volrath's Dungeon]] all allow you to discard a card for no mana as many times as you want each turn, letting you dump entire hands all at once.
[[Skirge Familiar]] lets you do the same, but gives you {B} for each card discarded, meaning you can pay for Magar's ability a bit easier. [[Dark Ritual]] and [[Seething Song]] give you mana when their tokens hit, which lets you dump more of Magar's tokens on board. The two combined gives 8 mana, which is 2 activations and only 1 shy of the third. Just remember to spend the mana before combat phase ends.
Get something like [[Anger]], [[Barbarian Class]], and [[Urabrask the Hidden]] give all your creatures haste, so you can use Magar's ability several times, then immediately swing with everything.
And of course you can take stuff like [[Diabolic Tutor]] or [[Demonic Tutor]] to dig for your big wincons every turn.
Finally, if you want to be super annoying, throw in a [[Smallpox]]. Every time the token of that hits, each player has to discard 1, sac a creature and a land. Discarding actively helps you, and your board will have plenty of tokens so it won't hurt you as much as the other players. Sac'ing a land kinda sucks, but its a small price to pay.
I just want to build a minotaur tribal with this cool guy and my current commander is Sethron. Kinda wanna switch and play Sethron in the 99
Imagine if this guy had been Grixis instead of Rakdos, that would have been pretty nuts. In the 99 for Nekusar seems like a good home.
I have a casual Nicol Bolas commander deck that this would be perfect in.
Imagine building this with lots of discard, reanimation, and platinum angel.
Also sundial of the infinite effects.
Then imagine stuffing all the final fortune and warriors oath cards in there.
Then imagine adding some unblockable in there.
Cast a cheap extra turn spell, make it into a creature with the commander, prevent the loss at end of turn, then next turn start swinging with an ublockable creature that gives you another turn every hit.
Seems powerful!
Holy Moly, land destruction with this could be very, very fun. Wheel, cast, and stop your opponents from building up in the first place while obliterating them, and throw in targeted removal (and constantly use it) for even more fun! "Fun!" =>
My mind went immediately to Worst Fears. Rogues Passage etc. GG
Dauthi Embrace is a good card to allow them to get through and hit. It's a 2 drop enchantment that give a creature shadow for 2 black mana.
Clone legion face down, and then helm of the host, because the "token" it creates does have the wording to create a copy of the card with the noted name.
Well, I just commented on One of your previous videos that I wanted this. I didn’t think that I’d get it the same day.
love your content, keep up the good work, long time supporter :)
No idea on the spoiler schedule for Unfinity but we got these because MaRo had a panel at SDCC where he talked about Unfinity...
Blade of Selves, double strike, remorseless punishment as the copy seems like fun 😏
Also In my experience with Tameshi....people love seeing you use a 5 card combo to lock them out of the game and win with infinite mindslavers...it's not taboo if it's a valid win con.
So I'd say make sure you can set up worst fears in an infinite loop and lock everyone out of the game.
Blade of selves and a way to make your creatures unlockable would be good. Each player gets a 3/3 at them that then takes their next turn, which you could say is just untap upkeep draw pass phases clean up end with tapping them out of mana...which effectively is... I win.
I was looking at spoilers and went “you know what? I can do some Rakdos nonsense. So I immediately looked up your big spells guide and took screenshots of some of them.
Yay. More Minotaurs
The twinning staff would only work if you copy the spell on the stack, you get it from the commander to the hand and have the option to cast for free so twinning staff would not trigger on that
I could really use some help building omnath locus of rage and it seems he’s the only omnath you haven’t covered yet, I really love the landfall ability it has :D
2:20 performer
Great, we are getting yugioh card now
My only question is.... why have the spell face down at all? If theyre just gonna be copying it over and over, why not just have it treated as a 3/3 creature while on the field?
What I would want to do with this commander is find stuff that removes all abilities from a creature and then bounce that instant or sorcery creature back to hand to reuse the spell. At least have some of those effects in the deck to save key spells just in case.
The card says if the creature leaves the field you have to exile it so you can't re cast the spell
@@Bob-Barian If you remove the abilities with something like Ovinize it would. When that instant or sorcery comes in as a creature it is gaining those copy and exile abilities. If you remove those abilities you can return it no problem.
@@jettblade
Seems like a lot of work just to bounce the spell into your hand when you can just make it unblockable and cast the copy. There's several red spells that can give haste to creature to make it attack immediately after the ability and another good card to play with the copy is lightning greaves or swiftfoot boots
Also ovinize is a blue spell so it can't work with this commander
@@Bob-Barian It was mostly going to be an option to save the spell. My Grixis deck was already removing abilities and bouncing creatures so it would find in really well.
think ye missed olivia mobalized for war, gives the tokens haste on etb and lets you discard another one to keep your graveyard filled up
This doesn't say "until end of turn." Does that mean you can hoard copies of free spells until you feel like casting them, as long as that creature stays on the battlefield?
No the cast is immediate upon the combat damage trigger resolving. This does however ignore casting conditions, yes you can cast a sorcery off the trigger.
@@blakeglover-drolet9094 707.13. One card (Garth One-Eye) instructs a player to create a copy of a card defined by name rather than by indicating an object to be copied. To do so, the player uses the Oracle card reference to determine the characteristics of the copy and creates the copy outside of the game.
Wouldn't this rule apply here as well, though? Since you're making a copy of a card by name, not a copy of a cast spell, would that not be the same as "put a card with the same name as the noted spell into your hand"?
@@brentfinchii8613 You may be correct here, i did not think of that ruling, so I suppose it would work that way, however, that seems difficult to keep track of as you are not adding a physical card to your hand. It'll likely get it's own judge ruling.
Is there a way to get this to make a copy of a non-instant/sorcery? Don't think Adventures would work (would creature half be the actual name of the card?).
Someone noted that Void Maw synergizes incredibly well with this commander too to get the spells back to your graveyard after they die (with void maw on the board of course)
It doesn't work with Void Maw because the 3/3 spell-creatures would never be going to the graveyard per Magar. And Void Maw can only bring back cards exiled with its own ability.
@@claycampbell7831 You get to choose which replacement effect applies
"Void Maw allows you to recur your animated instants/sorceries because it is a conflicting replacement effect. According to Comprehensive Rule 616.1,
If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply."
I played against someone with an unset commander before. I say as long as the card as no 4th wall breaking effect it should be legal. There is nothing 4th wall breaking on Magar so it makes sense that it’s legal in commander.
This reminds me of cipher with extra steps
Myriad cast four (insert favourite Instant or sorc)
It's cypher but you make the creatures, perfect let the chaos ensue!
No Way I'm putting the cards facedown. You will be getting hit the a 3/3 lightning bolt creature. I can see this being pretty funny.
Why the heck isnt kiki jiki in these deck lists? Its like the butter to the bread!
Cool. So I just throw 'an additional combat' spell into the graveyard.
Is there a Level Up ability focused deck teck floating around out there? Just curious
I think I would play a bunch of rituals and all the red extra Combat spells. In terms of creatures I would go with the whole Guttersnipe package also og purphoros and so groupslug and outvalue the whole table. Since I prefer lower mana curve this kind of a build would fit my playstyle a bit more.
If only it was in my morph colors. Damn you red could of been green or blue
Wanna run the black sorcery in this guy that allows you to take an extra turn, but if a opponent pays half their life rounded up they can counter it
I don't remember specifically what the Red and Black versions do, but what about both Wish cards? Don't those allow you to get cards back from exile? So, board wipe, cast Wish get something back, make "creature version" of Wish, rinse and repeat?
This guy in my opinion would fit in the 99 of my Obeka deck.
Noting a card and then putting it face down is such a weird mechanism. In physical play you would basically want blank tokens that you could write and wipe to use... Or you commit to a list and make a dud copy for every spell 😅
Just make it an Obosh companion deck and go face 😅
i thought heartstone couldn’t reduce the generic cost below one generic so shouldn’t it leave the commander’s ability cost unaffected?
Cards goated. Lets basically make removal spells and tutor spells into creatures that cast said spell on combat damage. Double strike to get any 2 cards with a demonic tutor or diabolic tutor. Entomb any 2 cards into your graveyard with entomb and doublestrike. Blood for the blood god dealing 16 to each opponent and drawing 16 cards (pitching 8 then drawing another set of 8 on 2nd trigger resolution) dragons approach smacking each opponent for 6 and you can have possibly 5+ dragons approach “puppets” since any number in the deck. I will be scrapping my 3000$ doomsday and pushing this bad boy as high as i can for my new cedh commander
Holy crap... make a spell slinger deck with grave recursion... that would be amazing.
summoning sickness afect those card right? you cant just charge ?
How about an army of Dragons Approach creatures 😈
Archetype of finality could help get tokens through, or dauthi embrace
If your playgroup allows you to use other un-set cards, giving creatures triple strike would be really good
Twinning staff doesn't work, but double vision does. It's just not very efficient
I see a lot of people getting confused about accorn cards or silver bordered cards in general.
The designer of those sets Mr Rosewater, said on an interview with the TH-camr Spice8Rack (video named: "The game design GENIOUS of un-set and Silver-border [...]" At 1h31m40s) that it's perfectly ok to play with them. They're just not tournament legal for some dark reasons, but for casual play they are perfectly ok to play with.
I guess this TH-cam channel is about casual EDH so I don't get why people repeat that "some cards aren't ok to play"... They are, just don't use them in tournaments.
i would recommend Surge to Victory as a really good card for this deck
As long as an opponent has 6+ cards.
Aggregated assault
One of the 3/3 is Jeska's will
I am curious what the name of the tokens will be. Would the creature just be the name of the instant/sorcery? For the purposes of layline of singularity I think it's important and the card doesn't state it.
going to try him Wednesday at my lgs going to see if it works, he seems really fun already
Put it in the 99 for grixis. Js table will hate infinite turns
I'm going to use that ability with Obliterate, Worldfire, Jokulhaups, Vorpal Blade, Runechanter's Pike, Quietus Spike, etc and you cannot stop me.
Does the 3/3 have a name or color on the battlefield? I would like to know if there are shenanigans that could happen.
Do the 3/3 creatures have a creature type?
lethal sceme and connive cards in general are good with this
Random combo in standard that seems to break MTG:A
Glorious Protector (in play), cast Croaking Counterpart. The token isnt an angel, so it can self-target, along with things like Quandrix Cultivator.. as long as you have a mill crab in play as well, you SHOULD? be able to play out every basic land (untapped) by your end step (likely milling your opponent into oblivion in the process).
If someone with a better grasp of stack mechanics can check this I'd appreciate it.
It breaks MTG:A
(once you self-target the token the game hangs on your turn with no prompts to do anything, you can auto-pass your turn, but that doesnt do anything either. All you can do is concede. Thus I wonder if this actually is ment to work..?)
sieze the day + rogue's passage
Doesn't work because seize the day has to be cast during your main phase to work. His ability makes a copy you have to cast immediately during the combat phase which does nothing.
Burning inquiry would probably work well in this too
Huh... This also means "Performer" is now a legal creature type! Not that this matters, of course. The only impact it has is that we've now got another creature type that can be named as a joke (such as if someone's using the Ringhart Crest and ALL of the creatures in their deck are legendary, because they're playing legendary tribal). But in that case, there are already WAY better joke creature types, like "Badger," "Eldrazi," "Phelddagrif," and "Sand."
the monster masher from a few unsets ago if they balance her ability a bit she was really unique and isnt too out their that id liek to see a legal version of her
I would like to see what decks u think it would go into really well are there any tri or penta colour commanders it would smash in giving it access to other colours
This has so much potential
Wheel Of Fate can be cast via cascade .....
I wanted Magar to be a minotaur rocking a lyre or harp.
I want to build this deck so badly!!!! :D
didnt watch yet but Marionette Master for flavor and potencial sound fun
And you got there's a full cost blue car that does the exact same thing and I cannot think of its name
Living lore
Idk man. It is weird to me that un cards can be legal. Like lands are lands. But, it's still weird.
Performer tribal lets goooo
Not really that confusing. If it has an acorn at the bottom it's not legal. What's not to get?
I'm gonna cheese double strike into this
Why are people against using Un cards in commander. Hell Mark Rosewater is on record saying we should use them in commander.
I feel like temporal extortion and Sadistic Sacrament would be decent cards in this too. Not cheating costs but extortion is just going to read half a players life total and sad sac removes combo pieces. Sad sac is a pet card for me though.
Why didn't they just keep silver border? None of their explanations make sense. Could they not have black and silver in the same set? Maybe it's a printing thing?
Do the spells have to be face up? Could you attack with three and hope a good spell gets through?
It says the spells are face down
Particularly that they’re facedown and “has [copy effect]” which I guess technically means that which card is which is public information despite being facedown since people are allowed to ask about the effect
And since it doesn’t say “secretly note” that means you do have to declare what name is being noted. Sorry it’s not a Russian roulette