A shortcut to realism in Blender

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  • เผยแพร่เมื่อ 6 ม.ค. 2025

ความคิดเห็น • 45

  • @revertfpv2928
    @revertfpv2928 ปีที่แล้ว +34

    I’m impressed with that creativity, we often forget that there are no rules in making things

  • @f4ust85
    @f4ust85 ปีที่แล้ว +11

    I must say your Slav accent and tone of voice is very wholesome and comforting.

    •  ปีที่แล้ว +6

      Thanks, I'm from Croatia, English is not my native

    • @f4ust85
      @f4ust85 ปีที่แล้ว +6

      @ Yeah I get that, it is perfectly fine, I am just saying it is - unlike many channels - very comfortable to listen to. Thanks for the videos.

    • @flonkplonk1649
      @flonkplonk1649 ปีที่แล้ว +1

      Unfortunately it's hard to understand anything

    • @thicco_
      @thicco_ ปีที่แล้ว

      @@flonkplonk1649the auto captions is pretty good so you can try that

    • @f4ust85
      @f4ust85 ปีที่แล้ว +2

      @@flonkplonk1649 Perhaps turn on your reciever.

  • @kspmn
    @kspmn ปีที่แล้ว +1

    This tutorial is a piece of art... Congratulations!!!

  • @DavidKohout
    @DavidKohout ปีที่แล้ว +8

    Really nice that you mentioned the association, great coincidence! Also glad to hear you got sponsored, you deserve it man!

    •  ปีที่แล้ว +2

      Thanks!

  • @WanderinKind
    @WanderinKind ปีที่แล้ว +16

    The final render is giving liminal vibes, I love it! Also I've never heard of Frame Set before, so thanks for recommending it!

  • @conkin998
    @conkin998 ปีที่แล้ว +3

    nice compositing tips, super simple solutions I wouldn't have immediately thought of

  • @SerMattzio
    @SerMattzio ปีที่แล้ว

    Glad I just had this channel pop up. Great content!

  • @Keagan_Ferguson
    @Keagan_Ferguson ปีที่แล้ว +5

    I love ur videos so much my guy, thank you so much, they're so helpfull and easy to follow :D

    •  ปีที่แล้ว +2

      Thank you

  • @MaQiNaBaGa
    @MaQiNaBaGa ปีที่แล้ว +5

    Siempre videos de calidad, Gracias!!!

    •  ปีที่แล้ว +2

      Thanks

  • @gainsaver5972
    @gainsaver5972 ปีที่แล้ว +1

    its sooooo well done

  • @someoneontheweb4303
    @someoneontheweb4303 ปีที่แล้ว +1

    Such a great channel!

  • @m1k4n57
    @m1k4n57 ปีที่แล้ว

    Svaka čast brate! pozdrav iz Srbije

    •  ปีที่แล้ว +1

      Hvala!

  • @L3nny666
    @L3nny666 ปีที่แล้ว +2

    ok nice. only works for a still or this one perspective. but i generally like the idea of mapping photos on simple 3d models as a quick way to get photorealism.

    • @btn237
      @btn237 ปีที่แล้ว

      I wanted to add that this isn’t just a nice technique and certainly not just for stills, this technique is the backbone of movie visual effects.
      Back in the day, it was pretty much the only way to go because photorealistic rendering of scenes with lots of polygons wasn’t possible.
      Matte projection, photogrammetry and other similar techniques were and still are common. Movies such as ‘The Matrix’ made heavy use of this concept to realise its effects.
      Even with modern computing it’s a fool’s earned to go filling your scene with more geometry detail than is needed.
      An interesting fact is that the VFX shots from ‘The Matrix’ were rendered using Pentium III CPUs. Literally thousands of times less powerful than any modern computer.
      There are some real world examples from movie history in a TH-cam talk by Ian Hubert on world building, which I highly recommend.
      You’d be surprised at how easy it is to work from a single photo and get a fully 3D scene that can be viewed from any angle.
      You just have to re-project some of the textures onto the back faces (demonstrated in Ian’s talk).

    • @L3nny666
      @L3nny666 ปีที่แล้ว

      @@btn237 hey, yeah i know about the matrix vfx and the ian hubert talk as i think i've watched nearly every relevant/mildly known video concerning CGI on youtube.
      and you are completely right. for fast render times and quick scene setup this is the way to go.
      i'm really a sucker for complex shaders, so something just feels wrong when slapping an albedo onto a simple geometry, but it actually works. a lot of my scenes suffer from to high resolution textures, complex shaders and are always like 10 million+ polygons. as i only do arch viz still shots this is ok since i can just brute force all this with 3 hours rendertime. But especially for movies with dim lighting this probably works great. in matrix i know the subway scene is done this way, but i think for the rooftop scene they used a different method. they also didn't use just one photo, right? i think this works even better for facades, because they are already pretty "flat".

  • @Fahnder99
    @Fahnder99 ปีที่แล้ว +1

    Actually a long cut but still a shortcut. Thanks mate !

  • @darkcode01cs
    @darkcode01cs ปีที่แล้ว

    the best as always ♥ keep it up

    •  ปีที่แล้ว

      Thank you

  • @alejojuvencio6724
    @alejojuvencio6724 ปีที่แล้ว +3

    at 6:19 Did you apply project from view UV of the main gas station photo to the model structure that you already created? So in this way you match the correct lighting for the final scene right? Great tutorial!!

  •  ปีที่แล้ว +5

    If you are interested in a full step-by-step tutorial (2 h), you can find it at www.patreon.com/bugarija like all other tutorials or by clicking the TH-cam JOIN link, thanks

  • @cateater999
    @cateater999 ปีที่แล้ว +2

    magnifique

  • @35pen61
    @35pen61 ปีที่แล้ว +1

    Good tutorial my nigga

  • @colorramp1104
    @colorramp1104 ปีที่แล้ว +1

    Great video, thanks

  • @espirite
    @espirite 8 หลายเดือนก่อน

    Amazing tutorial. I really appreciate how you explain also how NOT to do things before you show the better way.
    Only complaint is that the music was far too relaxing and was lulling me to sleep.

  • @ayang5249
    @ayang5249 ปีที่แล้ว

    Thanks your video!!! But,may I ask how to import fspy files in Blender?

  • @vfxtigers
    @vfxtigers ปีที่แล้ว

    Thanks

  • @YiqunMa
    @YiqunMa ปีที่แล้ว

    Hi! What are PC Specs?

  • @harshitjain2463
    @harshitjain2463 10 หลายเดือนก่อน

    you know things but dont know how to teach them perfectly

  • @Timelessvisuals-c9n
    @Timelessvisuals-c9n ปีที่แล้ว

    What r ur pc specs sir ?..

    •  ปีที่แล้ว +3

      RTX 2060, 16GB RAM, 3.20 GHz

  • @vfxtigers
    @vfxtigers ปีที่แล้ว

    NIcer

  • @wekkimeif7720
    @wekkimeif7720 ปีที่แล้ว

    None of the renders you show have realism in them all of them are fictional, even the lighting and effects are wrong.... kek

  • @denilssonzunigamac5255
    @denilssonzunigamac5255 ปีที่แล้ว

    love your style but this is lazy af hahs

    • @276_rein
      @276_rein ปีที่แล้ว

      Well it gets the job done 🙂