Bastion Soundtrack - Mine, Windbag, Mine
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- เผยแพร่เมื่อ 9 ก.พ. 2025
- The official Bastion OST is available here: store.supergian...
Uploading the last few tracks I have today. Sorry if I missed anything!
Credits: Darren Korb
EDIT: The five variants of Mine, Windbag, Mine:
www.mediafire.c...
There's only one way into Cinderbrick Fort.
...The hard way.
What if i haz zap apple with me?
+Fam Angus YOU HEARD THE MAN, IT AIN'T GOING TO BE EASY.
OH NOES!
My favorite song from the game. The hammers hitting, the music pumping, how it went with the stage so well. When I here this song I see myself back at Cinderbrick, dodging windbags and blowing my way through the debris to reach the core.
I would say this is a perfect song to listen to when studying for a crucial test 3 o'clock in the morning
FUCK ya, off i go. Which shit now?.. I'm hungry i want to go to bed maybe tomorrow...
Ah.. but then then 2:13 kicks in, eesh :\. To ask genuinely if one has gone far enough? How far is far? Or too far? meh. Take the night as it comes.
me too, perfect music for studing!
the build up for this is beautiful...
When the drums come in, it feels good.
So much intent in the drums. You can feel it.
One of the few times drumming sounds like a language.
"'No risk of Colford Cauldron ever eruptin' again,' they used t'say. Guess they were wrong."
I can fight infinite waves of enemies while listening to this :)
I think that this version is a bit different but more satisfying than the original soundtrack
That big speech throughout Colford Cauldron always gives me chills.
So Intense!
Must... Keep... Fighting!
This sounds a lot different than the other versions I've heard... A lot better.
I love this extended intro! Thanks for uploading.
Super Giant Games... Really outdone yourself on this one. Soundtrack, Gameplay, and most of all the deep, deep story. Amazing Job.
the build up of this song is awesome
man...
this game is incredible... it looks incredible, plays exellently, has one of the best soundtracks ive ever heard...
and has about 4 voice actors
@mooseknuckle51 The publisher is not the developer. The publisher is responsible for the ad campaigns and distribution, though -some- publishers get way too involved in the developer's work. "You want us to sell your game? This is what you'll make." If this is any indication, WB didn't do that in the least, and the game feels full of "time and energy and love". It's got a creative spark that games released by some other publisher/developer combinations don't.
Bastion doesn't really end when you finish it.. and I'm not even talking about replayability, which it has (I played the game a second and a half way through almost without even noticing). I'm talking about the flavoured spirit that stays there. The aftertaste, the world that stick to you.
If you have never played Bastion before, let it be your introduction to the fact that video games CAN be an artform. The most immersive one by far, if done right.
Kid got tired of taking heat from gasfellas. Turns out a war machete to the gullet'll shut 'em up right quick.
Man, when the drums come on. So amazing...
All the people quoting the game in the comments make me happy. So many good memories.
Right this is art
I see everyone talking about how the best part starts at 5:00, but my favorite part of the song is from 0:00 to 2:13
My favorite parts are 0:00 to 7:50!
Neko Chiyu seriously :\, like a rollercoaster
Fuck me though, really, now? The whole things potent.
I paid for the game and the soundtrack. Indie RPG, best two words ever.
this intensifies my workouts over 9000x!!!
a Prequel and a sequel. What happened before the bastion, to the kid, and the ura. and what happens if you don't go back in time, to the kid and again, the ura.
He means the narrator, the kid's grunt sounds, Zia's voice at the end and her singing, and "Mother I'm Here" is supposed to be Zulf.
fav song on the album
Games are art, as long as they immerse you so much in their world that you don't just run around completing the goal, but you care about the characters as if they were your real-life companions or even you yourself. Like films or books, you have some games are just shooty-shooty-hack-slash, but other games, like the ones I mentioned, give you more than just something to pass the time. They are a theater in which you yourself participate and direct.
Journey's like that too, it is simply beautiful. I recommend it just as much as I recommend Bastion.
I find the rhythm in the song quite interesting, because it alternates between feeling like the "dun dun dun, dun" in the background is on the beat, and then off the beat. It quite a weird effect, because you don't really notice unless you're actively trying to tap the beat or something. Becomes more obvious with the pickaxes too.
6 dislikers were burned by the Kid when he found the bellows.
Or got their greasy hides punched through by his musket.
+Chris Lee Got sliced to bits by his razor sharp machete or impaled from a distance by the accurate throw of the pike. They've been filled full of lead by his set of dueling pistols and torn apart by the force of the musket. And if they survived even that, Kid learned how to use a breakers bow with the accuracy of a veteran marksman, and modified his repeater to be extra lethal.
But if ever he needed some heavy firepower, the galleon mortar with the extra punch he modified into it should prove good enough, or, if he's looking to have some fun, the calamity cannon would tear the world apart again, if the Kid willed it.
As for the battering ram...?...Well, we've seen what hes done to the Ura with it, and Mother forbid hes ever upset to the point of using it again.
Gotta fucking agree with that.
Or maybe they're just not a fan of this particular track. I like it, but I'm just saying.
Just bought the whole soundtrack (CD) from their site and the bandana. Should be in the mail late in coming week. Very cool, indeed :)
Why are people comparing Triple-A developers and Indie developers in the comments? Damn. Enjoy the music. I don't care who makes a game, I go into every title, be it big-budget or independently made, with an open mind. I get much more enjoyment out of gaming that way.
Also, Bastion is SO GOOD.
my chest clenched and went cold..
so many sudden feels dropped on me
One does not simply undo the Calamity.
One must fight.
What a masterpiece this game is.
2:45 Doing reflections for the first time with that tune was the best on the edge of your seat action ever
Such great feelings i get from the music,from the game...the song starts off slow, makes me remember a memory...then it gets quicker, like im in a fight....like im fighting to win...fighting to survive..then when it gets to the part with the hammer, i imagine the Kid, sitting beside Rucks, tired...I think they are talking bout Zulf suddenly the Kid gets up and goes into the Forge, starting to work on his weapons, preparing for battle as he knows it will be a long one planning to bring Zulf back.
@SirSexyAlot *Cries for the future of humanity*
Wow, I love these alternate versions even more than the originals.
YES. JUST YES.
Bastion, Journey, FE Awakening... games like this this are what makes me proud to be a gamer.
Easily my favorite song in the game.
I'm still not sure all these years later if the title means "The windbag is mine" or "The windbag is mining"
I was playing minecraft while listening to this and when the pickaxes kicked in... perfect...
I wonder why this song wasn't put together like this in the official soundtrack I bought with my copy of the game.
My favorite track from the game. First played when the Kid's story is told during the Waterpipe level.
outphase52, uploader of this video, went through the game files and combined the different versions of this theme together.
The other videos you have seen probably use the Official Soundtrack version which is only 3 minutes long and lacks the long intro.
@TribalDragon001 YOU,SIR,ARE A GENIUS
Wow....this is so mournful.
They had the talent and they knew how to use it.
i love this song, the best in my opinion.
I am not a crying man, but I may have almost let a tear slip out.
freakin awesome
@The0rangeCow Going to put the link in the description as soon as I post this.
Build up is simply EPIC!!
Just like the old days huh? I wish there were more games like this.
I'd consider Infamous one of the best drama tragedies of the last decade. Even if 90% of the game is you electrocuting people, the way the story is told is amazing
@Slide2671 You took the words right out of my mouth.
*Offers High-five*
When you tell your friends about bastion. Tell them your ears went to heaven.
@Tzelemel As @Arglactable said, if you rip this song from the game files, it turns out to be a bunch of different songs. Five of them, with each being a variation on the same basic tune. I think this is two of them mashed together if I remember correctly. All of them added together ends up being over 10 minutes.
After all. When we look down into Colford Cauldron, look down through all that smoke and ash, we see... The heart of the world... The heart now laid bare by the Calamity.
We had to have it.
why do I find this so humorously true~
>implying that the "greater than" sign is used to denote a statement that is generally regarded as being common knowledge and therefore unspoken.
I'd say all games are a form of art, but some are just much better in that field. The better ones are the ones you have listed.
true
sometimes it had happened to me during the semester that when im tired to the point of almost giving up, this song suddenly kicks in inside my hear and then i start visualizing the kid with its pike killing all the motherfuckers. then i decide i get some impulse to do the equivalent in terms of viciously studying or assaulting a long homework just as if it where a huge monster.
this game is an inspiring piece of art...
@Hothit05 Exactly! I couldn't have said it better myself. Kudos to you!
He learned to build and to break.
>Implying that you're taking this seriously.
hadn't played DE3 by the time I made the comment. Heavy Rain was actually quite good. I guess I knew it would be an interactive movie, so I didn't expect something else to get disappointed like a lot of ppl did. I didn't play Grim Fandango more than once or twice on a friend's PC, so I dont know much about how artistic it is, but it was most enjoyable, that I can say :)
That electric guitar in the background reminds me abit of the original starcraft.
like looking down a crater....aparently the biys at supergiant know what the word aesthetics means good for them lord knows gaming now days needs more of it
...I need to go play Bastion again.
That's what the buttery flavor of Bastion Bourbon can do.
>Implying implying
>Implying that you're implying that I'm implying that your are implying.
>Implying that I need grammar.
We played with the world's fires...
I didn't expect to see Infamous on this list but I agree. If Batman and Robin can still be considered part of an art form, than it's unfair to say Infamous isn't art. Infamous 2 was also good in terms of story and artistic viability.
@malivaxx I like the fact that you used the phrase "Sands of time" in your statement.
= )
@MisterCarrotify Close, but I didn't think I was the kid. I thought I was right there, on the bastion, painting the story of the Kid's journey with my mind.
The story is amazing, I'm glad the game is focused on being a story, rather than a game. It might be a completely foreign world... But the game feels so real. It's kinda hard to explain without going into details about spoilers, which is certainly something we'd like to avoid here.
@ZombieDawgs it was taken under wings of WB after the game was allready done. it was developed by a small group of people alone, without any outside help. thats indie ..
@Lazryus Indie games are (almost) always SOOO much better than "mainstream" games. You can actually feel the time and energy and love put into them. This is a gamers game to be sure.
I was really hoping instead of him being up and running after that moment, he would be limping and weak. I was kind of disappointed there.
Well said.
@FatalNeurotoxin congratz you found the point.
Super Giant games put more effort in the bastion logo than Activision puts in an entire game
1 of which only make sounds when he uses his wepons and he's still an amazing voice actor
yes in fact i am. Not all of them mind you, but 4 and 2 were amazing games.
@BCLaraby
That's because they weren't obsessed with - what else? - graphics at that time. They couldn't get any better and thus could work on other things, other than making it pretty eye-candy.
More Bastion if done as well as the first one will never be a bad thing as long as they don't drag it out of the span of so many games it get's old/
@Charliem1016
Blame the Marketers being so damn good at what they do for every kid hollering about how he got a tactical nuke in Call of Grenade 2, Grenades of Grenades.
At least we've got the occasional studio making amazing games that are legitimately good, and not buying a high rating off of the big gaming websites. Bastion took my completely by surprise, and I hope to see more from these guys, because had the best storytelling in a game to me, in a long time
someone really needs to do a barbershop version of this
this is so freaking true!
Fuck indie and mainstream titles games are games because they are fun and innovative to play. They evoke emotion or just stimulate endorphin's in the brain without any thought some are story based while others are mindless fun. Bastion molds the two together and perfects em.. now matter if a game is "mainstream" or "indie" people put alot of work into them and like a piece of art.
@sharkmaster99 actually its the inverse more often then not.
AAA games tend to cost so much that they have to aim for "ok" rather then "great".
indies are more or less erratic and chaotic so then always aim for "great" but since they don't advertise we only end up hearing about the great ones while the ones that make zynga look good are generally quickly buried by the sands of time.
@ZombieDawgs The game was still made by an independent DEVELOPER. In my opinion, that would still make it an indie game.
>Implying meme arrows is the name
>Implying these even have a name beyod Greater than symbol
>Implying implications involving implying.
@Dizintegrator The best games from the 16-bit era had okay graphics, but the story was AMAZING. Final Fantasy 2/3, Chrono Trigger. God, those games were amazing for their day.
As far as I noticed this version is a bit less than 5 min longer, the part which is on soundtrack starts at 4:45.
The original Ratchet and Clank trilogy is another for me.
There's only one way into Cinderbrick Fort....
....The hard way.
Another game with great music is Metroid Prime. With playing the game its not as great, but the music's true power is how well it fits its environment. Bastion is one of the few games that, to me, has this same level of music.