StarCraft 1: BEST UNITS - Tasteless vs Lovesnow - Game 4

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • Best of 5 Showmatch - Tasteless vs Lovesnow, Game 4
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ความคิดเห็น • 72

  • @skeptic9991
    @skeptic9991 ปีที่แล้ว +102

    This young up-and-coming Protoss has shown us a wide variety of builds throughout this series. I'm excited for his future, I can see him getting into ASL someday.

    • @dkkli985
      @dkkli985 ปีที่แล้ว +7

      If I wasn't wrong, he's been in the ASL since season 1 though. He's missed several finals, but he's been pretty consistent overall. >_

    • @dew9103
      @dew9103 ปีที่แล้ว +3

      @@dkkli985 as far as I can tell, he's been in every final except season 6! that's even more than flash!

    • @Yamulo
      @Yamulo ปีที่แล้ว

      @@dew9103 was he sick for that one?

    • @dew9103
      @dew9103 ปีที่แล้ว

      @@Yamulo idk actually, tasteless wasn't there either

  • @Dziaji
    @Dziaji ปีที่แล้ว +34

    Tasteless was not late on the second carrier. He was going 2 stargate carrier off of 1 gas after some goon pressure and starting the +1 air weapons upgrade. That is the earliest he could have got the second carrier because the gas income is not there to get it any faster. He got the gateways to spend the extra minerals. It was a pretty optimized build actually.

    • @helloken
      @helloken ปีที่แล้ว

      Nice explanation, seems to make sense!

    • @imn1ppystr
      @imn1ppystr ปีที่แล้ว

      was gonna say he def got it right when he could

    • @usmh
      @usmh ปีที่แล้ว

      I think he made more than one observer early. He can't do that and also make fast carriers.

    • @Dziaji
      @Dziaji ปีที่แล้ว

      @@usmh You can't go carriers without a couple obs or else your entire carrier fleet gets countered by 1 cloaked wraith.

    • @usmh
      @usmh ปีที่แล้ว

      @@Dziaji But he obviously doesn't have to start several obs before starting his 2nd carrier...

  • @arbootieoaks
    @arbootieoaks ปีที่แล้ว +24

    Tasteless made excellent strategic moves in this series. The micro was off at times, the tactics varied in effectiveness, but imo, as I said, he played a very solid series strategically and that was what afforded him the win.

  • @grouchomcgrouch4150
    @grouchomcgrouch4150 ปีที่แล้ว +9

    I love how Tasteless does all the ape shit that Arty despises they really are the perfect team for Starcraft

    • @usmh
      @usmh ปีที่แล้ว

      Makes me wonder, has Arty ever raged at Tasteless? The bromance is probably too strong, but Tasteless's gameplay really is the perfect setup.

  • @Ozzblahing
    @Ozzblahing ปีที่แล้ว +7

    "When ahead, get more ahead" - the Tasteless taking Artosis' advice.

  • @Jaggernaut
    @Jaggernaut ปีที่แล้ว +16

    After this game lovesnow watched the replay of how close he had missed the scans. He also didn't notice that he scanned the spinning cyber core which would have let him know about the carriers earlier. Artosis doesn't catch this in the cast but only one SCV was mining second gas for like 50% of the game too, limiting his goliath production. A little bit of everything just went wrong lmao

    • @ailst
      @ailst ปีที่แล้ว

      There was also a time where like 4 or 5 goliaths were just standing idle at the rally-point while he was fighting with the rest of his army. Those might very well have tipped the scales in his favor.

    • @dungeonmaster6292
      @dungeonmaster6292 ปีที่แล้ว

      Yes the entire series was more about lovesnow making mistakes

    • @liamfoote7164
      @liamfoote7164 ปีที่แล้ว

      @@dungeonmaster6292 Brood war is hard

    • @dungeonmaster6292
      @dungeonmaster6292 ปีที่แล้ว

      @@liamfoote7164 totally. But my point was that Tasteless didn't play particularly well

  • @IfNedWereHere
    @IfNedWereHere ปีที่แล้ว +1

    I loved the Tasteless series. I think it’s really great that you’re sharing and saving these games

  • @johnnyboy3563
    @johnnyboy3563 ปีที่แล้ว +2

    He didn't actually see the core when he scanned. I think he was guessing arbiter which is why he placed mines in his main and starport was probably for science vessels.

  • @d0k0night
    @d0k0night ปีที่แล้ว +1

    The 2-dragoon early pressure is just so killer. Terran has to pull SCV's to keep that bunker repaired and quite frankly this pressure alone is enough to kill lower ranked players right there. Once the terran panics and starts spamming tanks, the game is basically over. He can't push out for fear of running into a huge dragoon group, leaving the Protoss to tech to carriers for free.

  • @bobbaxter57
    @bobbaxter57 ปีที่แล้ว +1

    13:27 Lovesnow realizes he was basically mining gas from his main only. It's especially unfortunate considering fighting carriers is much more gas expensive than fighting a gateway or arbiter style (for obvious reasons).
    Still, nice fights we had between these two, GGs !

  • @shawnl1155
    @shawnl1155 ปีที่แล้ว +3

    Enjoyed this show match. Good job Tasteless!

  • @Skythikon
    @Skythikon ปีที่แล้ว +3

    You know, I'm not sure I can remember seeing a cast in which Carriers were a bad move.

  • @zolniu
    @zolniu ปีที่แล้ว +3

    I think Lovesnow made his push just a little bit too early. If he had 3 or 4 more Goliaths he could have probably keep the tanks alive during that initial engagement.

    • @FlymanMS
      @FlymanMS ปีที่แล้ว +2

      I feel like he should’ve gambled and make some wraiths. I doubt Tasteless micro is good enough to control two armies while shooting down invisible jets.

    • @seraphimconcordant
      @seraphimconcordant ปีที่แล้ว +4

      @@FlymanMS Why do people in the comments always say 'go wraiths', at what point could he have started to produce wraiths in any actual quantity? You do know Tasteless had observers alive the entire time, right? And that making Wraiths would have meant practically no goliaths in the game?

    • @mastyer0fReality
      @mastyer0fReality ปีที่แล้ว

      Agree, he also needed to scan so tasteless couldn't see exactly where he was the whole time.

    • @zolniu
      @zolniu ปีที่แล้ว +1

      @FlymanMS true. If he could snipe the Observer quickly it would be even better. He already has Starport started.

    • @Ziegfried82
      @Ziegfried82 ปีที่แล้ว

      @@seraphimconcordant it's either wraith or ghosts with lockdown take your pick. You certainly are not going to beat an experienced protoss using carriers with goliaths unless they make a huge mistake. EDIT: watching the very end of this game Tasteless even makes a huge mistake with his carriers and STILL wins.

  • @FlymanMS
    @FlymanMS ปีที่แล้ว +2

    That was a noble last stand against one of the most snowball units.

  • @bobbaxter57
    @bobbaxter57 ปีที่แล้ว +1

    Of all the match-ups, TvP carriers are the units that scale the best against enemy units. That's why Artosis dubs them "floating base" lol.

    • @usmh
      @usmh ปีที่แล้ว

      Really interesting that he puts them above defilers ZvT.

    • @bobbaxter57
      @bobbaxter57 ปีที่แล้ว

      ​@@usmh The difference is you constantly need to remake defilers and zerglings which implies strong econ (mainly securing those additional vespene geysers) whereas the carrier death ball is something really unique in SC1. It's not rare to have games where terran econ is weak (like mining from 1 base) and protoss has no econ at all but yet the protoss player will kill terran of off their finite career fleet by abusing their range. When facing the time bomb that is carriers, Terran needs to start generating threats (go out to kill bases) much sooner while also somewhat balancing it with strong econ/mass production and defense (which are not granted to secure hence many games involving carriers end up in base trades that favor either player).

    • @bobbaxter57
      @bobbaxter57 ปีที่แล้ว

      ​@@usmh There's also another reason why you can gain infinite value with a finite career fleet, aside from their range/being an air unit/movement speed.
      The interceptors will return inside the carriers to heal when their shield points drop to 10 which means those goliaths shots were basically wasted if the targeted interceptor made it back home.
      If I'm not mistaken the original anti-carrier 2/1 developed by Flash was meant to deal with this specific issue, by reducing the amount of goliaths needed to kill a single interceptor.

  • @gillbates5
    @gillbates5 ปีที่แล้ว

    atta boy Nick! Great showing this series :)

  • @AtrociousNightmare
    @AtrociousNightmare ปีที่แล้ว

    Great series!

  • @IntoTheSkyy
    @IntoTheSkyy ปีที่แล้ว

    This match was so much fun to watch on Tasteless'' stream.

  • @bajsbrev4651
    @bajsbrev4651 ปีที่แล้ว

    In hindsight here I'm thinking it might be good to float a building to P's close
    third , scan the other and then have the second scan for the
    tech in the base

  • @leocarl5264
    @leocarl5264 ปีที่แล้ว

    We need artosis vs Tasteless showmatch best of 7 series

  • @StriKe_jk
    @StriKe_jk ปีที่แล้ว

    Woohoo o/ Tasteless the man, the caster, the legend. A PROtoss player indeed.

  • @maxflomen9830
    @maxflomen9830 ปีที่แล้ว

    Knew the ol' boy could do it!

  • @sherwoodeck
    @sherwoodeck 11 หลายเดือนก่อน

    Please cast Starcraft forever.

  • @Thomas-wc8zv
    @Thomas-wc8zv ปีที่แล้ว

    lovesnow was missing +2 on gas at Exp

  • @helloken
    @helloken ปีที่แล้ว

    Carriers are so hard to deal with as Terran...I wish there were juuuuust a pinch weaker.

  • @hallos977
    @hallos977 ปีที่แล้ว

    I don't think I have ever seen Terrans using ghosts to counter carriers. Lockdown is a very powerful spell, is there any reason to why?

    • @AlCool209
      @AlCool209 ปีที่แล้ว

      Swapping into ghost tech late is incredibly slow and expensive (in gas), while he was just barely keeping enough Goliaths (also cost gas) to hold the carrier deathball at bay. Ghosts also have one of the worst attacks in the game (Concussive), making them effectively useless outside of their spells against large units with any defence upgrades (They literally start doing 1-2 damage per shot at a very low attack speed).
      They can still work in some games/builds, but when you're on two base, low gas, and under constant assault, you simply don't have that option to pivot to. Science Vessels might end up being more valuable with their EMP Shockwave taking out carrier shields, but are also an incredibly gas heavy unit to pivot to if you didn't already have a Starport and plenty of refineries to feed it.

  • @FadeDance
    @FadeDance ปีที่แล้ว

    Tasteless is such a Tasteless.

  • @Neshkan
    @Neshkan ปีที่แล้ว

    Terran only had 1 scv on second gas for a long time😢

  • @VaL-yb1wb
    @VaL-yb1wb ปีที่แล้ว +1

    En TARO ADUN!!! 🤘🤘🤘🤘🤘

  • @Andrei3111
    @Andrei3111 ปีที่แล้ว

    loved it

  • @jolupakagames6977
    @jolupakagames6977 ปีที่แล้ว

    cool 🙌🙌

  • @superdahoho
    @superdahoho ปีที่แล้ว

    why terrans never go valks vs carriers? Even if you place valks far behind, interceptors need to fly above the tanks to damage them. a stack of 8 valks would kill interceptors SO fast.

    • @hansonlee5847
      @hansonlee5847 ปีที่แล้ว

      The problem with Valks is that they cost a lot of mins and gas (250/125) and don't scale well against Gateway units. You'd rather use those resources to get more goaliths and tanks especially when they have upgrades

    • @neuromancer845
      @neuromancer845 ปีที่แล้ว +1

      Valkyries don't counter Carriers or their Interceptors.

    • @ArtosisCasts
      @ArtosisCasts  ปีที่แล้ว +1

      Interceptors don’t take splash damage from flying units.

  • @christophjorda7326
    @christophjorda7326 ปีที่แล้ว

    Is there any good reason why Tasteless doesn´t attack the factories around 14:30? He kills the command center and can see that there arent too many turrets or goliaths to defend. If he kills off one or two factories the game is basically over at that point. Am I missing something?

    • @d0k0night
      @d0k0night ปีที่แล้ว +1

      He probably doesn't want to go for the throat for safety sake.

    • @christophjorda7326
      @christophjorda7326 ปีที่แล้ว

      @@d0k0night what risk would that be? His interceptors are already over the first line of factories when the cc dies. He's got full vision of any possible goliath reinforcements from the natural through his interceptors. He didn't need to push in any further with his carriers, just right click the first two factories and watch them melt in seconds. I'd say the risk of letting the game go on is higher than the risk of losing maybe one carrier to take out two factories, and even that risk is minimal given the number of goliaths and how everything is positioned at that point.

    • @jimmydelcid8779
      @jimmydelcid8779 8 หลายเดือนก่อน

      He probably didn’t want to risk the carriers overextending too far in case there was more goliaths than he thought. Smart move honestly. Not-overextending is such an underrated skill.

  • @MarekSamec
    @MarekSamec ปีที่แล้ว

    25 yo game, still fun to watch!

  • @donniem7979
    @donniem7979 ปีที่แล้ว

    Aaayyyeeeee

  • @dungeonmaster6292
    @dungeonmaster6292 ปีที่แล้ว

    This series is more about lovesnow making crucial mistakes than tasteless playing particularly well

  • @DaxRaider
    @DaxRaider ปีที่แล้ว

    best units ? ahhh there i see the vultures

  • @kihaslyr
    @kihaslyr ปีที่แล้ว +2

    Broodwar.

  • @ThunderChickenBucket
    @ThunderChickenBucket ปีที่แล้ว

    moud

  • @christofincognito4530
    @christofincognito4530 ปีที่แล้ว

    lovesnow is the worst ID since eyewater.