CREATE A GLOSSY PLASTIC PROCEDURAL MATERIAL IN BLENDER V4

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  • เผยแพร่เมื่อ 21 ต.ค. 2024
  • Learn how to make a procedural glossy plastic material in Blender VERSION 4.
    For materials suitable for previous versions of Blender, please check out earlier videos on this playlist - • Blender Shading and Ma...
    Blend file available on my new Patreon page here - / blenderbitesize
    Buy me a coffee at Ko-fi here - ko-fi.com/blen...
    Please remember to like and subscribe!

ความคิดเห็น • 8

  • @jamiehalford1345
    @jamiehalford1345 2 หลายเดือนก่อน

    This is amazing instructional vid! Your pacing is excellent. So many others rush it, or go too slow.

  • @strebs4324
    @strebs4324 5 หลายเดือนก่อน

    So Simple and easy! Thank you, first try and it works. What BSDF should i add a fignerprint texture to if i want to add one?

    • @blenderbitesize
      @blenderbitesize  5 หลายเดือนก่อน +1

      Thank you. You'll likely need to add an image texture node and then make sure to pipe a coordinates node into that and mix those with the main shader so you can control the appearance.

    • @Roxxroux
      @Roxxroux 3 หลายเดือนก่อน

      My friend please lace fabric material ❤❤❤❤

    • @blenderbitesize
      @blenderbitesize  3 หลายเดือนก่อน

      @@Roxxroux Thank you for the suggestion however I think that might involve geometry nodes but I will certainly look into it.

  • @kawiigamer2003
    @kawiigamer2003 หลายเดือนก่อน

    Please return, These are saving my life

    • @blenderbitesize
      @blenderbitesize  หลายเดือนก่อน +1

      Glad you are liking them. Not long now until I have some updated ones for 4.2