After reading the Kilo-Five trilogy, which had a major female Elite and a major femal Jackal character, I really hope we get to see more of that in the games.
I find it funny that important Banished members are being tasked to stand around in the middle of a field. Clearly there's little to no canonical explanation for it. I get that it's just there for gameplay purposes but still. What reason would someone like Writh Kul, a naval tactician, need to be on the battlefield protecting nothing with some troops rather than be on one of the many Banished ships, planning out more strategies. I would also like some more character continuity in the future. Instead of kill the entire list of villains you're creating, flesh them out and have some of them survive. They can become fan favorites if you just give them an inkling of attention. Look at Voridus and Pavium. They're loved characters and they've only been in one spinoff game DLC and a book. Have some of these villains survive for more than 5 minutes.
In every franchise, movies, games, and anime. There are scenes where a group of villains are gathered together or having a meeting discussing their next move. I love those little moments, I wish we had High Value Targets in the Halo Infinite cutscenes, especially at the beginning where Escharum, Jega and Tremonius discussing Master Chief’s return. I can imagine all of them standing at the war table over looking the destruction of Gbraakon, all the while ignoring Tremonius whines of Atriox’s failure to kill Humanity’s Saviour and making them stuck at Zeta Halo, before Jega tackles him down at the war table, humiliating him in front of High Ranking Members of the Banished, and walking away with a wounded pride, making the moment even more epic. Instead of focusing on Escharum and Jega, we cut back to the war table with the High Value Targets looking at the hologram of the Master Chief, making it clear where their priorities are.
I would've loved to see some of the Halo Wars 2 characters stepping in as well, like the shipmaster stepping into the wardroom and ordering a glassing on your location and you essentially get into a warthog run where you run from the blast, and when returning to that region of the map everything is burned and melted,
I’ll be honest I was disappointed with how these interesting characters were just “go here and kill important leader and get weapon”. With the semi open worlds elements I would have liked these characters be apart of their own side story.
Something else to note about Writh Kul is that she's technically the first *named* female enemy fought in a Halo title. I say technically because the HVTs are optional vs the Harbinger, who is the final boss on the game. And also because Endurance-of-Will is a boss in Halo 5, albeit she's not much more than a Promethean Knight Commander in a simulation.
Commander Lochagos is also a female character and a pretty important one as well if you read the Forerunner Saga books. She was supposed to be the Ur Didacts wife before the librarian and was composed to serve and protect him on requiem indefinitely.
1th I love that 343 added assassination targets, I just wish their setups were a bit more unique. Like they don't all need to be dotted around in the wilderness. Have some with thier own bases or even ships that you need to infiltrate. Give them unique dialog that respects their character and history. Heck, have a small quest tied to them.
Naturally its the "Skimmer Alpha" description that interested me the most. The Weapons comment about how the Skimmers and the Harbingers seem to have armor "dont seem to match the usual banished aesthetic" is interesting. I noticed that both the Harbinger and the Skimmers armor have a strange yellow energy inside their armor. What is it? Ever since the Silent Auditorium and the Weapons comment about "the connection is sentient" - I am convinced the yellow energy associated with the Endless is Neural Physics, never thought to be seen again.
15:40 With Halo Infinite being a game that’s gonna get expanded upon for 10 years, like Destiny 2, it’s possible that we’ll be seeing more Banished Hunter forms in future story DLC. I wanna face a pair of Goliaths or a Captain in the future.
I really wish the hvt were actual missions like not there just standing there like there on a break at the beach like I would’ve loved to have to hunt these guys down through the ring or have to have a high speed chase with phantoms and warthogs just to not make it feel like hey chief were over here waiting for you
Man these guys are hella interesting with their own backstories and everythi- *AAAAAAND THEYRE GONE* Which is what usually happens once you figure out you can pair Homing Rocket Marines + Razorbacks. As a result, most HVTs, along with everyone else on the ring that can be approached by Razorback, is set to die within 30 seconds or less (guaranteed)
One of the high value targets, En’Geddon is a founding member of the Banished. I think I killed him and didn’t learn much about the character. En’Geddon due to being a founder of the Banished, should have had a much larger role in Halo:Infinite.
Remember that Griffin escaped the House of Reckoning long enough to send Mortal Reverie the warning that Banished forces are on their way before being captured, it is likely that the Skimmer Alpha was among the group sent to capture him.
Its honestly kinda cool that we've seen so many of these HVTs before in some form or another. Almost makes me feel bad about killing them. But, at the same time, Spartans gotta do what a Spartans gotta do. Also, wait, when did we learn Six was from Jericho VII?
Believe it or not, we learned that from the MCC menu screen 343 added to MCC when Reach was added to it (and when it launched on PC). I have an old video about that, I think in my "ONI Archives" breakdowns.
While I like the addition of the HVTs and the overall concept, some of the HVTs are pretty half-baked tbh. The Grunt bosses to me are the biggest disappointment, primarily for the fact that they aren't in Grunt Goblin Mechs, like you expect me to believe that the most easily killable enemy in all of Halo was that deadly without a Goblin Mech lol? Their 'boss fights' are just like fighting any other Grunt, an easy one-tap, save for the Grunt Ultra but even then it isn't any harder really. I also was really disappointed that the Hunter pair Myriad were just normal Banished Hunters, instead of actually having the Backdraft Cindershot integrated into their arm cannons. The game implies that they use the Cindershot but we can clearly see that they're just normal hunters. I did really like some of the locations we fought in though, especially Writh Kul's mountaintop camp - that was pretty cool, and while some weapon variants like the Rebound Ravager and Unbound Plasma Pistol are utterly useless, a lot of the variants are pretty cool and fun to use imo. Hopefully in the future they can embellish this feature to let it reach its full potential.
Not everyone likes Thel's advocacy for breaking away from Covenant traditions, and an alliance with humanity. Atriox is also rather persuasive, and one can find personal glory and profit fighting in the Banished.
After reading the Kilo-Five trilogy, which had a major female Elite and a major femal Jackal character, I really hope we get to see more of that in the games.
Amen!
@@HaloCanon I’d love a story about Makee from halo 5 (the phantom pilot)
lolo
@@CHgamer14 Yeah Mahkee'Chava seems like a cool person.
I love the High Value Targets.
The stories you get, the comments from Weapon, the guns you get. All of it is great
I find it funny that important Banished members are being tasked to stand around in the middle of a field. Clearly there's little to no canonical explanation for it. I get that it's just there for gameplay purposes but still. What reason would someone like Writh Kul, a naval tactician, need to be on the battlefield protecting nothing with some troops rather than be on one of the many Banished ships, planning out more strategies. I would also like some more character continuity in the future. Instead of kill the entire list of villains you're creating, flesh them out and have some of them survive. They can become fan favorites if you just give them an inkling of attention. Look at Voridus and Pavium. They're loved characters and they've only been in one spinoff game DLC and a book. Have some of these villains survive for more than 5 minutes.
In every franchise, movies, games, and anime. There are scenes where a group of villains are gathered together or having a meeting discussing their next move. I love those little moments, I wish we had High Value Targets in the Halo Infinite cutscenes, especially at the beginning where Escharum, Jega and Tremonius discussing Master Chief’s return.
I can imagine all of them standing at the war table over looking the destruction of Gbraakon, all the while ignoring Tremonius whines of Atriox’s failure to kill Humanity’s Saviour and making them stuck at Zeta Halo, before Jega tackles him down at the war table, humiliating him in front of High Ranking Members of the Banished, and walking away with a wounded pride, making the moment even more epic. Instead of focusing on Escharum and Jega, we cut back to the war table with the High Value Targets looking at the hologram of the Master Chief, making it clear where their priorities are.
I would've loved to see some of the Halo Wars 2 characters stepping in as well, like the shipmaster stepping into the wardroom and ordering a glassing on your location and you essentially get into a warthog run where you run from the blast, and when returning to that region of the map everything is burned and melted,
I’ll be honest I was disappointed with how these interesting characters were just “go here and kill important leader and get weapon”. With the semi open worlds elements I would have liked these characters be apart of their own side story.
Can't say I disagree. It's a fun feature with a lot of potential. Hopefully 343 can flesh out the idea in future campaigns.
It definitely would’ve made the difference if they added a short side quest to at least a handful of them
Just play borderlands
Going back through old videos after his announced departure. I'll miss you, man. Good luck on future endeavors.
Something else to note about Writh Kul is that she's technically the first *named* female enemy fought in a Halo title. I say technically because the HVTs are optional vs the Harbinger, who is the final boss on the game. And also because Endurance-of-Will is a boss in Halo 5, albeit she's not much more than a Promethean Knight Commander in a simulation.
Commander Lochagos is also a female character and a pretty important one as well if you read the Forerunner Saga books. She was supposed to be the Ur Didacts wife before the librarian and was composed to serve and protect him on requiem indefinitely.
1th
I love that 343 added assassination targets, I just wish their setups were a bit more unique. Like they don't all need to be dotted around in the wilderness. Have some with thier own bases or even ships that you need to infiltrate. Give them unique dialog that respects their character and history. Heck, have a small quest tied to them.
John's body count has resulted in his "demon" title to lose any modicum of irony it might have had...
All these value target have interesting history and lore.
Naturally its the "Skimmer Alpha" description that interested me the most. The Weapons comment about how the Skimmers and the Harbingers seem to have armor "dont seem to match the usual banished aesthetic" is interesting. I noticed that both the Harbinger and the Skimmers armor have a strange yellow energy inside their armor. What is it? Ever since the Silent Auditorium and the Weapons comment about "the connection is sentient" - I am convinced the yellow energy associated with the Endless is Neural Physics, never thought to be seen again.
Could be why they float like they do.
@@KillerOrca And the energy blast, teleporting, and time travel the harbinger does.
You're the only halo youtuber I can stand . Great voice over no clickbaiting , got my respect
15:40 With Halo Infinite being a game that’s gonna get expanded upon for 10 years, like Destiny 2, it’s possible that we’ll be seeing more Banished Hunter forms in future story DLC. I wanna face a pair of Goliaths or a Captain in the future.
Fingers crossed!
Yikes
I hope rubicon protocol expands on some of these guys
I really wish the hvt were actual missions like not there just standing there like there on a break at the beach like I would’ve loved to have to hunt these guys down through the ring or have to have a high speed chase with phantoms and warthogs just to not make it feel like hey chief were over here waiting for you
Just hearing you mention the weapon variants makes me really excited for the inevitable Infinite Armory video(s).
Man these guys are hella interesting with their own backstories and everythi-
*AAAAAAND THEYRE GONE*
Which is what usually happens once you figure out you can pair Homing Rocket Marines + Razorbacks. As a result, most HVTs, along with everyone else on the ring that can be approached by Razorback, is set to die within 30 seconds or less (guaranteed)
Loved the lore on these guys
One of the high value targets, En’Geddon is a founding member of the Banished. I think I killed him and didn’t learn much about the character. En’Geddon due to being a founder of the Banished, should have had a much larger role in Halo:Infinite.
I hope HVTs in the future become more of their own side quests instead of just enemies you kill with a small bit of lore
Play borderlands
@@freshlypouredlean167 I have
Remember that Griffin escaped the House of Reckoning long enough to send Mortal Reverie the warning that Banished forces are on their way before being captured, it is likely that the Skimmer Alpha was among the group sent to capture him.
LOVE THIS CHANNEL!!
Its honestly kinda cool that we've seen so many of these HVTs before in some form or another.
Almost makes me feel bad about killing them. But, at the same time, Spartans gotta do what a Spartans gotta do.
Also, wait, when did we learn Six was from Jericho VII?
Believe it or not, we learned that from the MCC menu screen 343 added to MCC when Reach was added to it (and when it launched on PC). I have an old video about that, I think in my "ONI Archives" breakdowns.
@@HaloCanon Holy shit
Interesting how all these characters have one thing in common and that is dying to the master chief.
Great vid bro
This video helped thanks 👍I love this game.
Awesome
You should make Banished ranks and the UNSC.
Could you do Ranks Of The Banished, like you did Ranks Of The Covenant?
Now when you started going after the HVT, did Bipbap put up more of a fight than you expected, or did you have no problem killing him
Wait, Barroth? As in, muddy steam train from Monster Hunter Barroth?
While I like the addition of the HVTs and the overall concept, some of the HVTs are pretty half-baked tbh. The Grunt bosses to me are the biggest disappointment, primarily for the fact that they aren't in Grunt Goblin Mechs, like you expect me to believe that the most easily killable enemy in all of Halo was that deadly without a Goblin Mech lol? Their 'boss fights' are just like fighting any other Grunt, an easy one-tap, save for the Grunt Ultra but even then it isn't any harder really. I also was really disappointed that the Hunter pair Myriad were just normal Banished Hunters, instead of actually having the Backdraft Cindershot integrated into their arm cannons. The game implies that they use the Cindershot but we can clearly see that they're just normal hunters. I did really like some of the locations we fought in though, especially Writh Kul's mountaintop camp - that was pretty cool, and while some weapon variants like the Rebound Ravager and Unbound Plasma Pistol are utterly useless, a lot of the variants are pretty cool and fun to use imo. Hopefully in the future they can embellish this feature to let it reach its full potential.
I absolutely love this part of halo infinite I love to have fun in games I bug 🙂
So I assume it’s canon that Chief took everyone on this list out?
I wonder why many of these Sangheili didn't simple join the Swords of Sanghelios. Why don't help the Arbiter to reunite the Sangheili species ?
Not everyone likes Thel's advocacy for breaking away from Covenant traditions, and an alliance with humanity.
Atriox is also rather persuasive, and one can find personal glory and profit fighting in the Banished.
The banished army Fleet showcase pls
The kill count from all them dose not come even close of master chief's kill count😎
The Banished are not a "species". Come on.
I think i disintegrated bipbap...