Glaxnimate Explain: Using Automatic Keyframes in Glaxnimate

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  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 19

  • @solusacademy
    @solusacademy ปีที่แล้ว +2

    Thanks for these video tutorials on Glaxnimate!

  • @solusacademy
    @solusacademy ปีที่แล้ว +1

    Can we import svg file of Inkscape into Glaxnimate?

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว

      Yes you can import SVG file into glaxnimate and edit it

  • @techodisha4836
    @techodisha4836 ปีที่แล้ว +2

    Bro, then what is the point open glaxnimate inside kdenlive if we have to everything in glaxnimate and the file is not updated in kdenlive and we have to again make image sequence and import it to kdenlive.

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว

      Thought so to..but maybe the workflow is much better or need than creating it outside and import it to kdenlive. Maybe in the future will be much ok.. Thanks

  • @artyom_dnp
    @artyom_dnp ปีที่แล้ว +3

    Thanks for the video. I am actively using kdenlive now and the video about glaxnimate comes in handy. But I didn't understand how you got the animation path on the canvas

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว

      Click on the edit tool and it will show the animation path

    • @artyom_dnp
      @artyom_dnp ปีที่แล้ว +1

      @@EsesinforLearning Tried. Doesn't work (

  • @fictionaddiction4706
    @fictionaddiction4706 ปีที่แล้ว +2

    What can I do if I want a shape to just disappear (not get smaller or slide off the screen)? when I delete the shape (by just selecting it and pressing delete), then all the animation for it is gone.
    And If I create a shape inside the screen and I want it to appear at a certain point, I'm stuck with having it appear throughout the whole video, but what If I want it to appear in the middle of the video, like something suddenly popping up?

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว

      In the timeline there is "OPACITY". You can change the value of opacity to zero at any point and then change the value to make it reappear again.

  • @Lobaluna9333
    @Lobaluna9333 ปีที่แล้ว +1

    I understand you can import JSON animations (even Lottie ones) into KDEnLive

  • @jamesjonnes
    @jamesjonnes ปีที่แล้ว

    It's not clear how you showed the animation path at 2:55

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว +1

      Try click anywhere in the canvas, then try click on the shape

  • @_bbie
    @_bbie ปีที่แล้ว +1

    kdenlive is becoming painfully slow now, even with my high spec laptop and proxy edit. And the matierial is only a common 1080p footage, not 4k or above.. Tried to do with the same edit in premiere, wow... so much different. Flawless, even with full resolution preview. Thinking about ditching kdenlive for real.

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว +1

      Am experiencing the same too. Though I do tutorials on kdenlive I use DaVinci resolve to edit videos... But you can try clear the cache files...if you are using windows Go to user in drive c>app data (make sure to enable hidden files in windows view) in app data go to local and look for kdenlive then cache. Just delete all cache files there...its just a try. Thanks

    • @_bbie
      @_bbie ปีที่แล้ว +1

      @@EsesinforLearning Thanks. I heard it has something to do with GPU rendering or something that they have been working on, but nothing so far. It seems the longer the project, the slower it become. My project was 1 hour something.

    • @EsesinforLearning
      @EsesinforLearning  ปีที่แล้ว +1

      @@_bbie I see. Thanks for noting it. Hope the developer quickly gets this to work with GPU quickly.

    • @TheDiveO
      @TheDiveO ปีที่แล้ว

      @@EsesinforLearning The topic of GPU rendering is in the works for years now and with difficult "results". First, only a few effects/transitions can be offloaded to a GPU in MLT, and then you have the problem that depending on what stack of effects and transitions are in use this quickly degrades into a constant forth-and-back between CPU/main memory and GPU/GPU memory. I haven't held my breath for nearly a decade now when working with Kdenlive for getting GPU offloading to a generally working feature. Depending on your projects, you might benefit from them today, but my projects didn't and still do not. There's simply not enough monetary support to have one or more developers working full time on this, and it wouldn't be an easy job.