Unity 3D | GPU Baking Light Maps With Bakery
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- ✔️Download Bakery Here
prf.hn/l/41QGdbk
✔️Download The Room Scene Here
prf.hn/l/VlRQOGk
✔️Download The City Scene Here
prf.hn/l/8xEdExJ
Game Development is getting easier with Bakery. In this video I do a tutorial on how to get started with Bakery from the Unity 3D asset store. Unity 3D built in lighting is complex. The bakery is a Unity 3D plug in that makes light mapping super easy and straight forward right out the box. This asset is great for game designers and game developers. If you are looking to improve your game graphics with light mapping check out The Bakery.
Thanks for detailed and clear tutorial!
Glad it was helpful!
I'm concerned about how heavy the lightmap files are when using this asset.
Wouldn't this add a lot of storage space requirements per scene?
Slendytubbies man!
I haven't noticed a big difference in light map data size. Generally if it's a problem you can change the resolution of the light map. Even if so, I find the quality of the mapping of bakery would be worth the slightly larger size.
Howdy! What about lightmap probes? I'd love to see that setup for bakery. I'm having trouble building off a single lightmap probe group. I can't seem to separate and create new groups that aren't tethered. Thanks!
I'm not sure if I want to buy Bakey.
Which is better, the stock Unity GPU Lightmapper or Bakery?
at the beginning of the video, you say that Bakery creates the lighting probes?
really good tutorial. thanks for this.
hello. I bought this asset some months ago and now i wish to use it with meshes which are made into billboards. is there any specific information available on how to deal with this ? or do i have to bake the lighting before i make the billboards?
do you have the render times for the indoor and outdoor scene? how long does it usually take?
It took 30 minutes to install this. Why?
The music is very loud. Can you please re-upload the video without any music?
My apologize
Big downside is that this tool only supports NVIDIA cards and only works on Windows systems. I'm pretty sure there is no professional company using this tool at all. You can get the same nice results with the built-in Unity lightmapper, it only takes longer to render.
There is preview mode available. It's still better then unity default lightmapper
Why this boring song in the background :(