Blender 2.8 Unwrapping a Face Tutorial

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 86

  • @ZenMonkeyGod
    @ZenMonkeyGod 3 ปีที่แล้ว +8

    Probably one of the most crucial tutorials for the character creation process. Thank you for doing this.

  • @JamienautMark2
    @JamienautMark2 4 ปีที่แล้ว +31

    This is like the 12 uv unwrapping video I’ve watched and I never understood it until this one. I’ve been stuck for days.

    • @VHShark
      @VHShark  4 ปีที่แล้ว +1

      glad to hear this man :)

    • @ShantanuBaviskar
      @ShantanuBaviskar 4 ปีที่แล้ว +1

      same

    • @CASMANWHAT
      @CASMANWHAT 3 ปีที่แล้ว

      same. only dude tht explained it in a way thaht clicked for me lol

  • @dixieechann
    @dixieechann ปีที่แล้ว

    This tutorial is so accessible and it helped me overcome one of my greatest fears that is UV unwrapping

  • @jarooe9658
    @jarooe9658 ปีที่แล้ว

    Very thorough and well explained without dragging on, great tutorial

  • @gassxh
    @gassxh 5 ปีที่แล้ว +12

    Great tutorial, i was kinda stuck for a while in the whole process of creating a character and this helped a lot

    • @VHShark
      @VHShark  5 ปีที่แล้ว

      Im glad it helped you ;)

  • @uodige1
    @uodige1 4 ปีที่แล้ว +1

    Awesome tutorial, recently switched from Maya, and I am having a trouble to unwrap my character, this tutorial really saved my time!!..Thank you!

    • @VHShark
      @VHShark  4 ปีที่แล้ว +2

      No problem my friend :D

  • @MrM-kz1so
    @MrM-kz1so 10 หลายเดือนก่อน

    Thanks for the video, Very clear instructions.

  • @Tutterzoid
    @Tutterzoid 3 ปีที่แล้ว

    At 01:39 .. Thanks for showing how to make a UV grid in Blender 2.8 , as I have been looking for how to make that in Blender 2.8 :) Awesomeness :)

  • @caraashji
    @caraashji ปีที่แล้ว

    When I go into uv editing, on the left side there's just nothing, only the empty grid, even with the whole model selected. Am I missing a step? I've watched the beginning of this video trying to analyse everything but I really don't know

  • @HDico2013
    @HDico2013 4 ปีที่แล้ว

    Priceless!

    • @VHShark
      @VHShark  4 ปีที่แล้ว

      thanks :D

  • @elvebean4766
    @elvebean4766 4 ปีที่แล้ว +2

    I know this is late but I followed your tutorial on how to sculpt a character, but when I click on UV Editing my character has a TON of vertices and everything is just orange. Everyone else has a lot less of them and can make seams and stuff, but I can't. I don't know how to fix the problem.

    • @alex-qn5xp
      @alex-qn5xp 3 ปีที่แล้ว +2

      you need to retopologize the model first because the model you've sculpted has way to many verticies. just look up on youtube blender retopology and you'll find everything you need. hope this helps : )

  • @guchfun
    @guchfun 3 ปีที่แล้ว +1

    Thank you so much for the wonderful tutorial. Very informative and I like the chill background music! 👍
    I'm actually following a character modeling course on Udemy, but the head UV mapping video on the head was sort of glossed over and it really deserves more attention.

  • @geniuskennard8016
    @geniuskennard8016 5 หลายเดือนก่อน

    I would like to see 1 button unwrap which Blender should've created to make it super easy!

  • @adrianhebreros
    @adrianhebreros 3 ปีที่แล้ว

    best tutorial damn

  • @rilesleroy255
    @rilesleroy255 5 ปีที่แล้ว +2

    have you looked into the new sculpt branch that is being developed at the moment? you might want to check it out.

    • @VHShark
      @VHShark  5 ปีที่แล้ว +2

      Yes I did and I will make a video on it ;)

    • @BlenderBurst
      @BlenderBurst 5 ปีที่แล้ว

      @@VHShark Cool!

  • @jacktomlinson215
    @jacktomlinson215 29 วันที่ผ่านมา

    legend

  • @shivangipriya4153
    @shivangipriya4153 ปีที่แล้ว

    Thank you so much. Can you please make for body also as video

  • @lalaluvgames6175
    @lalaluvgames6175 4 ปีที่แล้ว

    I have my node set up, i unwrapped my face but the uv grid didnt show, can someone help?

  • @nenikamou
    @nenikamou 2 ปีที่แล้ว

    How do you hide the eyes and brows so they won't be uv unwrapped?

  • @Grubbyberserker
    @Grubbyberserker 5 ปีที่แล้ว +6

    I was wondering if you will make a tutorial on clothing for game models? Love your videos !!!!

    • @VHShark
      @VHShark  5 ปีที่แล้ว

      Hi I'm not good at making clothes but I will see what I can do :)

  • @mccvargues7792
    @mccvargues7792 3 ปีที่แล้ว +1

    Amazing tutorial! Also 69th comment, so... nice...

  • @naoremedisonsingh6035
    @naoremedisonsingh6035 3 ปีที่แล้ว

    is there any "relax tool" for removing strech in the uv like the one which we have in sculting?

  • @_xyntaX
    @_xyntaX 2 ปีที่แล้ว

    Thank You :)

  • @shortsculpts1175
    @shortsculpts1175 5 ปีที่แล้ว +2

    Thanks for the tutorial, It will help me a lot!!

  • @j3dran
    @j3dran หลายเดือนก่อน

    Thanks!

  • @mmgbtv
    @mmgbtv 4 ปีที่แล้ว

    When I hit l then choose seam it selects everything except for the seam.

  • @Got-you101
    @Got-you101 4 ปีที่แล้ว

    how can i select a seem im confused

  • @rajavel6226
    @rajavel6226 4 ปีที่แล้ว

    Thank you..I've found what i searching for

  • @yuriheinz4297
    @yuriheinz4297 4 ปีที่แล้ว

    muito obrigado men, com poucos minutos de vídeo consegui aprender, em 4:32 quando você faz o mark seam ja me deu a base que eu precisava.

  • @yagz7820
    @yagz7820 4 ปีที่แล้ว

    Thx this was great but Is there any way to hide seams for final view?

    • @ivanmalau4945
      @ivanmalau4945 3 ปีที่แล้ว

      Nope all objects have seams you just need to be smart and place them out of view

  • @brianvasquez40
    @brianvasquez40 4 ปีที่แล้ว

    Thank you so much for this easy to follow tutorial.

    • @VHShark
      @VHShark  4 ปีที่แล้ว +1

      No problem :D

  • @stricks4850
    @stricks4850 4 ปีที่แล้ว

    hello
    is it better to have little stretching on 10
    UVs ,or 100 UV islands without stretching ?

    • @VHShark
      @VHShark  4 ปีที่แล้ว +1

      It depends on what you want to texture, but overall less uvs are better since there will be less seams, but if you have hard surface stuff than having more islands is not bad. When you are making character then try to have less island

  • @itsanansampuntarat1531
    @itsanansampuntarat1531 2 ปีที่แล้ว

    Thanks

  • @Tutterzoid
    @Tutterzoid 3 ปีที่แล้ว

    Why no Patreon or PayPal links ???

  • @boitahaki
    @boitahaki 3 ปีที่แล้ว

    Thank you so much for this!

  • @bhawanishankar7771
    @bhawanishankar7771 3 ปีที่แล้ว

    Can u please do a tutorial on a roman or greek heomet and uv unwrapping it ?

  • @PowNyTales
    @PowNyTales 3 ปีที่แล้ว

    Hey @VeryHotShark (nice nickname, btw. :D). Is it possible to give a texture for example only to a nose and the rest has no material/texture? How would I do that in a few words? Do I need a vertex group for that?
    Thank you

    • @LucianaContartese
      @LucianaContartese 3 ปีที่แล้ว +1

      You have to make several material slots and then in Edit Mode assign to each face of the mesh the material you want for that part. Search in TH-cam "blender how to assign materials" or something like that and you'll find a tons of videos on that topic.

  • @gluebubbler
    @gluebubbler 4 ปีที่แล้ว

    Thank you 👍

  • @RealAliAbbas
    @RealAliAbbas 4 ปีที่แล้ว

    nice tutorial man..Thanks a lot

    • @VHShark
      @VHShark  4 ปีที่แล้ว +1

      thanks man :D

  • @muratmertgorgul
    @muratmertgorgul 3 ปีที่แล้ว

    thanks ☺

  • @Trolletn1
    @Trolletn1 5 ปีที่แล้ว +1

    Mine is already unwrapped in million pieces when i selct my 3d object, why is that?

    • @VHShark
      @VHShark  5 ปีที่แล้ว +1

      I think blender sometimes automatically unwrap it for you usually badly or you press something that unwarpped it already, but you can unwrap it again

  • @doeeman1
    @doeeman1 ปีที่แล้ว

    you're so mf amazing bruv

  • @petertripp7269
    @petertripp7269 5 ปีที่แล้ว

    4:23 --> how are u doing this selection

    • @VHShark
      @VHShark  5 ปีที่แล้ว +1

      Hi , you just need to select first one then select the last one with holding ctrl . it will select the shortest path

  • @fatalstyx3389
    @fatalstyx3389 4 ปีที่แล้ว

    Thank you so much

  • @rappi835
    @rappi835 ปีที่แล้ว

    damn everything i unwrapped looked horrible and distorted... still got lots to learn

  • @saikopiratos
    @saikopiratos 4 ปีที่แล้ว

    screw marvelous designer. i was hoping to create characters with animated cloth but MD triangulates the model and when i try to fit the animated cloth mesh on the quad version of the model some parts of the body gothrough the cloth as it moves. does someone know a solution to this situation?

    • @VHShark
      @VHShark  4 ปีที่แล้ว

      Sorry bro, I don't know any solution :(

  • @dariapolishscuk9918
    @dariapolishscuk9918 5 ปีที่แล้ว

    thanks a lot man!✅✅

  • @Hyjer
    @Hyjer ปีที่แล้ว

    The video would be even better if the author showed how to remove the seams on the model

  • @cestunchopin4928
    @cestunchopin4928 3 ปีที่แล้ว

    Thanks a lot. It's truth JamienautMark said. You explained it really clearly.

  • @christinashade5595
    @christinashade5595 ปีที่แล้ว

    I searched something like this

  • @Tutterzoid
    @Tutterzoid 3 ปีที่แล้ว

    I reckon you could get a lot more views if title this video "Blender 2.8 UV unwrapping a face tutorial" ... :)

  • @Si-Toecutter
    @Si-Toecutter 4 ปีที่แล้ว

    🤦🏻‍♂️ how to save each UV map he unwrapped or merge them.. nothing

    • @VHShark
      @VHShark  4 ปีที่แล้ว

      Basically UV maps are saved by default when you unwrap then

  • @tgn3861
    @tgn3861 4 ปีที่แล้ว

    Why can't blender users can make a Realistic looking Face Model for ONCE!? Every Model I have seen over the years has been a Cartoonish (Stylized) FACE.

    • @GuidoWorship
      @GuidoWorship 4 ปีที่แล้ว +1

      Because Blender doesn't have a good performance when sculpting with high poly counts yet, which are required to make realistic work.

  • @skykid1075
    @skykid1075 5 ปีที่แล้ว +1

    why you talking like that ? thith ith how to unwrap thha fathe .nextth thtep we go to thhe left thide to find both earth and you can thee it'th better

    • @VHShark
      @VHShark  5 ปีที่แล้ว +9

      Bro it's just the way I talk. It's like if you asked why do I look how I look man.

    • @skykid1075
      @skykid1075 5 ปีที่แล้ว

      @@VHShark Please knock it off and change your talking accent . when you say S say it normaly not like 'ath'

    • @VHShark
      @VHShark  5 ปีที่แล้ว +11

      @@skykid1075 Just stop watching me if it's a big deal for you. I try to talk as best as i can so if you don't like it just leave

    • @skykid1075
      @skykid1075 5 ปีที่แล้ว

      @@VHShark no

    • @skykid1075
      @skykid1075 5 ปีที่แล้ว

      th-cam.com/video/umDr0mPuyQc/w-d-xo.html