Super Mario 64 Decomp Tutorial: Custom Levels
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- เผยแพร่เมื่อ 29 เม.ย. 2024
- Links:
Fast64 Tutorial: • Super Mario 64 Decomp ...
Final Blend File: bit.ly/3FrbTrg
Fast64: github.com/Fast-64/fast64/
More Decomp Tutorials: bit.ly/3lzKhaW
Full Tutorial Script: bit.ly/3qpZuxA
Timestamps:
00:00 Introduction
00:32 1) Create a Level
00:43 2) Scale your Level
01:11 3) Learning how levels are set up
02:03 4) Turning your geometry into a playable level
03:02 5) The warp system
04:08 6) Impoting Your Level
04:52 Closing Statements
- Social Links -
▶️ 2nd Channel: / @twovert
🗨 Discord: / discord
⭐ RHDC: romhacking.com/user/Rovert
🧱 Roblox: www.roblox.com/groups/5169909... - เกม
if you're using libSM64 for blender, set the "Blender to SM64 Scale" value to "50.0" before placing Mario
That's great! Also can't wait for your projects to be released, loved the trailer of Beyond the Cursed Mirror!
Im so glad you got to this, a lot of people in PC Port/Decomp have been asking me how to do this recently xD
woah nice! glad to see another decomp tutorial!
Fast64 seems pretty cool. Last time I did ROM hacks, there was no decomp, and everyone still used Sketchup, SM64 Editor, Toad's Tool, and other misc tools.
This level looks pretty baller
wow I started watching this tutorial series expecting to still import levels using Rom Manager, didn't expect it to be so different haha
Haven't been hacking since 2018, a lot has changed since then. I'm slowly trying to get back into it and learn how to make custom assets
can anyone point out on how creative this dude is in creating vids!
Is there a way to change terrain type? Like on one material Mario's footsteps would be the grass sounds and the other material wood etc etc
I was trying to import a level, but the part that says, "Individual Behavior Parameters", is missing. Do you know what I could do to make it appear?
I need help, how i can extend the level "Invisible walls" limits?
something i havent understood is what do you mean recompile your game, where is the option to recompile the rom with the applied changes?
can you create a tutorial on how to ramake the castle area into something new? like making a new castle and front courtyard?
This NEEDS to be on PC Port!
this works for pc port
@@Eggnog417 ^
what do i do on this error: Object "area.001" does not have a UV layer named "UVMap." but literally named after UV-Map
Is it possible to override Mario’s default animations? I made a custom model for Machinima purposes, but because he’s thinner and less round than Mario he looks weird in Mario’s stand pose
it is possible!
yes
I almost had sm64 decomp on my macOS using VirtualBox but it does not have for 3D objects openGL 3.3
does any one know of a macOS virtual machine that has openGL 3.3 please let me know
Does it also work with project64
Is it possible to replace Mario's model for the decomp version? I replaced the default model with my custom one but now I get an error about Mario's model when I try to compile. My model works fine in project 64 though.
What's the compiler error?
@@rovertronic never replying
so blender is used for making the custom level?
yeah
What should i do with this error? levels/bob/script.c:76:3: error: unterminated argument list invoking macro "MARIO"
76 | };
| ^
levels/bob/script.c:25:9: error: 'MARIO' undeclared here (not in a function)
25 | MARIO(MODEL_MARIO, BPARAM4(0x01),
| ^~~~~
levels/bob/script.c:77: error: expected '}' at end of input
levels/bob/script.c:19:39: note: to match this '{'
19 | const LevelScript level_bob_entry[] = {
| ^
make: *** [Makefile:723: build/us/levels/bob/script.o] Error 1
make: *** Waiting for unfinished jobs....
Does it support Things like Vertex Colours?
Yes!
we all know that rainbow rooster
is it possible to export this and have it playable on web browser?
You mean for sm64js?
@@rovertronic Java script? Like runescape?
@@rovertronic pretty much just asking if you can upload your custom map and have it playable on a website so you dont need to download anything on your computer
how do you recompile the game?
you retype the command to build the game
w-w-w-w-w-w-w-w warp a-a-a-a-a-a-a-a and w-w-w-w-w-w-w-w warps
This is not robot 64
2:05) was that a joke, because it was so bad it was good
What type of cyber chase shit is this?