Drugs In Rimworld (How To Tips And Tricks Guide)

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Have you ever wondered how to use drugs in rimworld? Have you ever wondered how to make them in fact? Well, this tips and tricks guide is going to teach you everything you need to know so that howto will be know how! Drugs like flake, yayo, smoke leaf, go juice, wake up, EVEN LUCIFERIUM! We have everything you need to know in this how to tips and tricks for rimworld drugs. So what are you waiting for? GET WATCHING!
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    Quick Click Timestamps
    Intro 0:00
    Getting To Know Your Rimworld Drugs 1:03
    Avoiding And Managing Drugs And Addiction In Rimworld 4:15
    Rehab And Recovery 6:10
    Production 8:10
    Trading 9:27
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ความคิดเห็น • 346

  • @Noobert
    @Noobert  3 ปีที่แล้ว +19

    www.patreon.com/noobert PLEASE help us keep this channel going!

    • @voro8298
      @voro8298 2 ปีที่แล้ว

      I get the feeling this and a handful other videos are the reason Rimworld got banned in Australia, lol.

  • @brythonderoos6562
    @brythonderoos6562 3 ปีที่แล้ว +388

    Beer every day. tea, smokeleaf joint, ambrosia every 2 days. Wake up and penoxilline every 5 days. Thats the perfect schedule just make sure that mood is set to different amounts.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +64

      XD there we go someone has the ratios

    • @DoctorMedicine_
      @DoctorMedicine_ 3 ปีที่แล้ว +17

      Ahhhh now I can stop burning my drugs off fear of addiction

    • @semst007
      @semst007 2 ปีที่แล้ว +16

      Wake up can still give heart attacks though :/

    • @Luperoi
      @Luperoi 2 ปีที่แล้ว +5

      Wake up us kind of a "ok we push the red button now..."

    • @valentine943
      @valentine943 ปีที่แล้ว +11

      @@semst007 just get bionic heart and no more heart attacks

  • @louiejimbroski8802
    @louiejimbroski8802 3 ปีที่แล้ว +364

    Video editor: How many pop SFX you want?
    Noobert: Yes

    • @Noobert
      @Noobert  3 ปีที่แล้ว +22

      XD

    • @dankduck
      @dankduck 3 ปีที่แล้ว +34

      Johnny test whip noise

    • @urielseptim910
      @urielseptim910 3 ปีที่แล้ว +3

      Vine/Instagram thud sound effect

    • @seighartmercury
      @seighartmercury 2 ปีที่แล้ว +2

      Great, now I'm focusing on them too much lol

  • @wainmundt8062
    @wainmundt8062 3 ปีที่แล้ว +165

    I've been using the smoke leaf mod for a very long time now, its a game changer. once you go green your pockets will never be lean!

    • @Noobert
      @Noobert  3 ปีที่แล้ว +11

      lmao best ryhme

    • @getemguapo_tv
      @getemguapo_tv 3 ปีที่แล้ว +3

      LMFAOOOOOOOOOOOO!!

    • @lechking941
      @lechking941 3 ปีที่แล้ว +3

      Lol have you been dealing with fat Larry And leagal Lees drug emporium again?

    • @dumbleking5172
      @dumbleking5172 ปีที่แล้ว

      That rhyme also sounds like some "Green technology" slogan of sorts.

    • @wainmundt8062
      @wainmundt8062 ปีที่แล้ว

      @@dumbleking5172 "green" peace

  • @thebulletkin8393
    @thebulletkin8393 3 ปีที่แล้ว +70

    My parents walked into the room while I was watching this.
    They had many questions...

    • @Noobert
      @Noobert  3 ปีที่แล้ว +6

      Really? Like what

    • @TheConjurersTower
      @TheConjurersTower 3 ปีที่แล้ว +18

      Did they walk in when he was going over all the drugs or when he said addicts should be arrested and have their legs chopped off?

    • @lechking941
      @lechking941 3 ปีที่แล้ว

      @@TheConjurersTower tbh that's not even the lowist crime.

  • @Hehomememan
    @Hehomememan 3 ปีที่แล้ว +50

    My rehab method is to basically make a room for them, fill it with rec items, put in a research bench and make that a high priority, put in a food method (fridge with meals or paste meal dispenser either works) and basically have them sleep, eat and research

    • @Noobert
      @Noobert  3 ปีที่แล้ว +13

      Thus Is the way

    • @teresar6348
      @teresar6348 3 ปีที่แล้ว +8

      Ah yes, the "happy place"

    • @geevee9582
      @geevee9582 ปีที่แล้ว +1

      how do you lock them in there? im new too all this. my guys are all slowly getting addicted. i think i have 3-4 now. nobody wants to sweep help!

    • @alamrasyidi4097
      @alamrasyidi4097 11 หลายเดือนก่อน

      ​@@geevee9582 you can set up an allowed area for them away from the drugs while still giving them access to foods and bed, or just lock them into a walled off room with no exit. this will contain their inevitable mental breaks from the drug withdrawal mood penalty. in this case, walling them off with a nutrient paste dispenser built into the room will provide them with food without letting the addict contact other colonists outside the room.
      i'm curious, how did you get so many addicts? and to which drug are they getting addicted to? you should set up a drug assignment to tell your colonists which drugs to take and not take. drugs are relatively safe if you know what you're doing and the performance enhancing drugs always save me in a pinch when i'm otherwise underequiped against a raid. the worst part is dealing with a colonist with the chemical interest or chemical fascination trait. they will ignore social and addiction drug assignment and use drugs whenever they please, mostly to satisfy an addiction if they are addicted or use drug when they are doing recreation.

    • @willowhealy453
      @willowhealy453 8 หลายเดือนก่อน

      @@geevee9582idk if u still need help since four months have passed but you can forbid the door and then colonists wont use it, you can effectively lock them in that way, you could also just wall off the door till withdrawal is over

  • @Noobert
    @Noobert  3 ปีที่แล้ว +198

    Like this comment if the editor abused the sound effects

    • @someaussiebloke4487
      @someaussiebloke4487 3 ปีที่แล้ว +10

      no shit was just going to say dude the pop sfx had me mute and use closed captions

    • @Noobert
      @Noobert  3 ปีที่แล้ว +5

      XD

    • @beholdandfearme
      @beholdandfearme 3 ปีที่แล้ว +4

      Idk I thought it was charming

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      XD

    • @ik00li
      @ik00li 3 ปีที่แล้ว

      @Connor Ezequiel stfu bot

  • @sedlinasera3891
    @sedlinasera3891 3 ปีที่แล้ว +52

    arguably some of the dangerous side effects could be noted. like wake up increasing the heart attack risk while the colonist is on it. Or go Juice having that nasty dice roll for brain damage (permanent 50% reduction) to it

  • @sketchywyvern
    @sketchywyvern 3 ปีที่แล้ว +121

    all the fucking popping sounds have put me at an extreme break risk

    • @Noobert
      @Noobert  3 ปีที่แล้ว +14

      Rip

  • @sea_otter3734
    @sea_otter3734 3 ปีที่แล้ว +95

    I remember one time when I had the unluckiest pawn.
    He was the main researcher, and I was working on SOS2 Techs
    He had chemical fascination
    He took 1 unit of yayo which we had obtained by killed raiders
    we had 2 units
    The pawn died after having a freak overdose on 1 unit of yayo
    His punishment was being resurrected
    resurrector nanites lost cohesion even though he was perfectly preserved
    so I used a healer serum so that he can continue to live

    • @Noobert
      @Noobert  3 ปีที่แล้ว +10

      Omg that sounds like a pain in the butt colonist

    • @lechking941
      @lechking941 3 ปีที่แล้ว +2

      Now he lives on barrowed time!

  • @mosi1234
    @mosi1234 3 ปีที่แล้ว +20

    i can't stop watching these guides i love how he is being animated and talks jesus you got a sub from me hope you keep this up.
    yes i fell into a rabbit hole while watching rimworld tips and trick but have been stuck on you Noobert about two hours right now

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      Mwahahahahahahahahaha glad you like em mate. Made my day

  • @Mitch-0001
    @Mitch-0001 3 ปีที่แล้ว +125

    The popping sound was overkill.. Otherwise great video

    • @Noobert
      @Noobert  3 ปีที่แล้ว +15

      Noted thanks mate

    • @GreenEyedDazzler
      @GreenEyedDazzler 2 ปีที่แล้ว +2

      And it’s called Yay-O

  • @viviencathy
    @viviencathy 3 ปีที่แล้ว +15

    Once when I started a game with lotta resources (I love building freely, don't judge me) I saw the beer option and was like, meh why not and I added like 125 of them?
    Well umm... I had/have 14 huskies, 2 cows, 2 sheeps and some chicken (+the animals I tamed) and they have found the beer.
    The worst one was the chicken! He even got cirrhosis.... and I'm surprised neither of my animals got addicted to it when it surely seemed like they where addicted. Sold the beer and solved the problem.
    Poor animals were always blacked out or something like that.
    /Still talking about Rimworld!/

  • @AtomicSpeedFT
    @AtomicSpeedFT 3 ปีที่แล้ว +11

    Drugs honestly make this game so much easier, first playthrough I didn’t use them and I have this second and progressed so much faster.
    Beer is probably my favorite since it’s easy, you get tons of it and you almost never get addictions so you can use if every 2 days for moods. Ambrosia is also nice though.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Yeah beer is fun.

    • @lechking941
      @lechking941 3 ปีที่แล้ว

      Tbh if drugs are in from raiders I let em have it because it helps also a lot of it is used by my lowest mood pawns in the colony on a daly (currently I have some pawns suffering from a breack up so they drink and stuff) also I can't grow any because I'm ON A PROPANE LAKE COLDER THAN ICE SHEETS. Tbh most of my games only get drugs from raiders draging the stuff in so I don't see addicts.

    • @mateuszslawinski1990
      @mateuszslawinski1990 ปีที่แล้ว

      Agree. Small field can grow enough hops to produce beer for colony for whole year, even in boreal forest.

  • @oceanbytez847
    @oceanbytez847 3 ปีที่แล้ว +4

    Ahhh yes, i remember drugs in rimworld. I had several muffalo with a fine taste for yayo when i wasn't looking. Damn brats. They all got sick but managed to not get addicted or die that time.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Lmao that's the best

  • @gavinfuentes6806
    @gavinfuentes6806 3 ปีที่แล้ว +9

    8:09 jokes on you Noobert im already subscribed and high on smoke leaf

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      Lmao good colonist

    • @vonp588
      @vonp588 3 ปีที่แล้ว

      Same

  • @nathanfield8789
    @nathanfield8789 3 ปีที่แล้ว +50

    I think when somkeleaf is burned it should make the nearby pawns high. This means that if the planets are burning they would make anyone nearby high on somkeleaf. Also, this would make anyone nearby someone that is smoking somkeleaf would also get high and if they burned the smokeleaf in a fire or crematorium everyone nearby would also get high on smokeleaf.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +10

      I agree

    • @ctdaniels7049
      @ctdaniels7049 3 ปีที่แล้ว +8

      Ideally, burning any drug in a crematorium should vaporise it, not just burn it!

    • @lechking941
      @lechking941 3 ปีที่แล้ว +3

      That is what happens in far cry 3 :P your burbing weed in a mission so

    • @amitakartok
      @amitakartok 2 ปีที่แล้ว +2

      Wouldn't that mean that teetotaler pawns would go berserk from destroying the object of their hatred? Sounds kinda counterintuitive.

    • @nathanfield8789
      @nathanfield8789 2 ปีที่แล้ว +1

      @@amitakartok Your just assume that being high in Rimworld would be bad, when in fact in Rimworld using smokeleaf is good as long as the pawn isn't going thru a withdrawal. However, I don't think there is withdrawal for smokeleaf in Rimworld, but I don't play it currently.

  • @andrewfewtrell3983
    @andrewfewtrell3983 2 ปีที่แล้ว +8

    I killed a colonist after changing my drug policy, to medicate them everyday they had full synthetic organs, (from expanded organs and prosthetics mod). I gave them yayo and flake combined. I used resurrector serum. luckily had 1 left after removing 2 persona cores after the murderous rages they experienced multiple times. The reason I made the drugs mandatory was it was the final 15 days week after starting the ships reactor. It was a good run took ages as I was waiting for nuclear warheads for the rimatomics mod and multiple components to mod everyone to make them nearly unstoppable. All thanks to the profits from yayo. Crime pays on a world with no police.

  • @scooterking136
    @scooterking136 5 หลายเดือนก่อน

    great video, was hoping something like this existed and am happy to see something this thorough

  • @KAEFARIK
    @KAEFARIK 3 ปีที่แล้ว +4

    Did a fantastic job in this video, the audio is normal, you are easy to hear and you gave a TON of awesome info. Thank You!

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Noice thats the goal thanks

  • @DarkWatcherDS
    @DarkWatcherDS 3 ปีที่แล้ว +7

    I found your channel like a week and a half ago and I am almost completely done with every video on your channel. I'm not addicted but make more videos please and thank you!

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Im doing my best hahaha. That being said our patreon supporters can watch videos ahead of time. I think we have 3 or 4 up for early access viewing right now

  • @GoodSoup240
    @GoodSoup240 3 ปีที่แล้ว +12

    Man I didn't know smokeleaf made my guys eat more. I started producing it and my guys all started smoking it and going through a ton more food. Not sure how I didn't make the connection

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Lmao

  • @user-jm8sy5ox2j
    @user-jm8sy5ox2j 3 ปีที่แล้ว +9

    I personally prefer to use rimfactory to auto farm and craft yayo. A full digital storage unit full of yayo can supply an excessive volume of silver

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      1million solver colony do it. But no above normal weapons or explosives

  • @Noobert
    @Noobert  3 ปีที่แล้ว +30

    WE DID IT WE MADE A DRUGS GUIDE! DONT FORGET TO SHARE THIS VIDEO AND SUBSCRIBE!

    • @nooiser
      @nooiser 3 ปีที่แล้ว +2

      i forgot

  • @TheFabel1337
    @TheFabel1337 2 ปีที่แล้ว

    You are great, Sir!

  • @SonOfABitch777
    @SonOfABitch777 ปีที่แล้ว +1

    I accidentally turned my colony into a cartel. Half the colony is addicted, but I'm still producing more yayo and smokeleaf than I know what to do with.

  • @frozenpelt967
    @frozenpelt967 3 ปีที่แล้ว +1

    Very informative, very cool :D
    Please make more videos like this!

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Will do

  • @assassinbro2988
    @assassinbro2988 3 ปีที่แล้ว +2

    These videos are great and make me feel great after watching them

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      im super glad mate

  • @deanyktru9944
    @deanyktru9944 2 ปีที่แล้ว +6

    I say 'no' to those drugs. When I find them in other camps, I leave them. I also burn them when raiders bring them with it.
    Yes, I do care my colonists.

  • @Evil409
    @Evil409 2 ปีที่แล้ว +6

    I can't help but wonder if there's a mod out there that adds poisoned drugs so you could just send/trade those to your enemies to make them unknowingly kill themselves by using your drug

  • @Randomgamer-di3ow
    @Randomgamer-di3ow 3 ปีที่แล้ว +6

    Vegetable Garden is definitely useful because of their non addictive Coffee, Tea and other stuff, giving your colonists a well needed boost that stacks as well as stat boosts

    • @goldenpig6453
      @goldenpig6453 3 ปีที่แล้ว +1

      A consciousness boosting drug with 0% addiction or overdose chance? That doesn't sound very balanced...

    • @theguy9208
      @theguy9208 2 ปีที่แล้ว

      @@goldenpig6453 i agree the vanilla game already has minimally addictive drugs like psycite tea and smokeleaf, adding benefits and NO downsides is just broken, there literally is no reason to not do it.

  • @lastwanderer5629
    @lastwanderer5629 3 ปีที่แล้ว +5

    Now I finally know how the tolerance mechanics works xD

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Noice

  • @rehansajid1106
    @rehansajid1106 3 ปีที่แล้ว +4

    lmao when i saw the title i knew it was gonna be a good one XD

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      XD this video was planned to be a good one hahaha. the other vids we just cross our fingers

  • @eduardovelez9092
    @eduardovelez9092 2 ปีที่แล้ว

    Wow! you gained a new subscriber :)

    • @Noobert
      @Noobert  2 ปีที่แล้ว

      yoooo

  • @getinstafinished1526
    @getinstafinished1526 3 ปีที่แล้ว +1

    Thank you for the video!

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      No problem mate

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Np mate

  • @Lickicker
    @Lickicker 3 ปีที่แล้ว +2

    in my most recent playthrough i got like 6 ambrosia sprouts in a week, safe to say i was rolling in the dough after a trader showed up but sadly a forest fire took out all but 1 sprout so now i grow and produce flake to sell to any traders who happen to show up as well as drug my prisoners because screw them

  • @dundun4779
    @dundun4779 3 ปีที่แล้ว +1

    Good guid thx a lot!

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Glad i could help mate

  • @BlackRainEntertain
    @BlackRainEntertain ปีที่แล้ว

    Not sure if you know about this, especially since you can only see it splitsecends but
    ... the second head from the left in your audience has a couple visible transparent pixel, and every single time you do the animation where the antagonist walks from the left to the right, we can see him walk through his or her head.

  • @graysonedwards6255
    @graysonedwards6255 3 ปีที่แล้ว +3

    Perfect video to pop down and consume some smokeleaf while watching

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Oh my goodness hahaha

  • @leekaien6415
    @leekaien6415 3 ปีที่แล้ว +1

    Good job!

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks mate

  • @Cassey_White
    @Cassey_White 3 ปีที่แล้ว +1

    Thanks for the guide.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Your welcome mate

  • @Ger0n1m0
    @Ger0n1m0 3 หลายเดือนก่อน

    We're running a drug compound in rimworld. Yayo every 10 days, smokeleaf whenever, beer whenever unless addicted. We sell off the excess

  • @katowu6889
    @katowu6889 3 ปีที่แล้ว +2

    Love the content dude, do more of it
    (Love the accent also, what accent is that?)

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Its custom hahahahah

    • @katowu6889
      @katowu6889 3 ปีที่แล้ว +1

      Mr worldwide

  • @svajuxgt
    @svajuxgt 3 ปีที่แล้ว +1

    thank you sir. very cool.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      your welcome mate glad you liked it

  • @killedbyax
    @killedbyax 2 ปีที่แล้ว +1

    those popping effects driving me fucking insane

  • @andrzejwysocki609
    @andrzejwysocki609 2 ปีที่แล้ว

    playing high life religion sounds like a great way to have a bunch of overdoses XD

  • @tremoxo
    @tremoxo 3 ปีที่แล้ว

    If i remove them both arms, can they still go berserk or take drugs?

  • @tomasapolonia6292
    @tomasapolonia6292 3 หลายเดือนก่อน

    Hey noobert i have a question i give penoxiline to my colonists all 5 days and were with penoxiline effect but they still got malarya can you help me

  • @LeemanJ
    @LeemanJ 3 ปีที่แล้ว +1

    Could you send someone suffering from withdrawl on a pointless caravan mission for a week to clean them up perhaps?
    I'm looking to finally pull the trigger and get Rimworld and been watching your vids for tips, thanks for all your help Noobert

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Yeahbthats a method but they may have mental breaks haha

  • @PhysicistGamer
    @PhysicistGamer 3 ปีที่แล้ว +8

    I recommend the Medicines+ mod if you want to expand your pharmaceutical empire of war crimes

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      I agree with this statement

    • @lechking941
      @lechking941 3 ปีที่แล้ว

      Now I'm gonna look into that

  • @whothoughthandleswereagoodidea
    @whothoughthandleswereagoodidea 2 ปีที่แล้ว

    good lord man did you have an unrequested surplus of pop sound effects or something, literally can't go a second without hearing one

  • @grahamelliott9506
    @grahamelliott9506 3 ปีที่แล้ว +8

    I traded for some beer for the first time, and my pet racoon got into it before anyone else did :I threw up all over my storage area

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Dude thats great hahaha. Wish it was a traders muffalo though

    • @dirkwolf9463
      @dirkwolf9463 3 ปีที่แล้ว +1

      That's how I learned about setting zones for my animals. A flock of a dozen ducks joined the colony, set them to home zone and next I knew they were in my bar and drank all the beer. Ducks all over the base passed out and puke eveywhere.

    • @lechking941
      @lechking941 3 ปีที่แล้ว

      @@dirkwolf9463 lol

  • @bushit123456
    @bushit123456 7 หลายเดือนก่อน

    Smokeleaf joints use cooking skill but needs crafting job allowed. Is there any mod to correct this?

  • @marcroelse9517
    @marcroelse9517 3 ปีที่แล้ว +1

    where can i buy the smokeleaf joints i am on withdrawle and my prisoners just revolted and i needed to gun them down so now they won't make smokeleaf joints anymore

  • @explosive_shart9405
    @explosive_shart9405 ปีที่แล้ว

    I had a colonist get a little depressed and ate all 60 pieces of ambrosia and passed out in a field.

  • @kl9686
    @kl9686 3 ปีที่แล้ว

    I’m strangely love the pop sounds. XD

  • @hozic9929
    @hozic9929 ปีที่แล้ว

    As a nomad playtrough gamer i say all of them are worth taking (i use luci)

  • @natearmstrong8340
    @natearmstrong8340 3 ปีที่แล้ว +2

    YAY-YO. Like llelo.

  • @user-qx2wv3cn5d
    @user-qx2wv3cn5d 4 หลายเดือนก่อน

    -I need some silver...quickly ➡YA-YO
    -My dude is one step from a mental break down ➡ YA-YO
    -This wall needs to be finished today, not tommorow ➡ YA-YO
    -Lets finish this game and start a new colony ➡ Flake

  • @neosuduno
    @neosuduno 3 ปีที่แล้ว +2

    I am surprised you didn't included Vanilla Expanded Brewing and the various liqueurs and coffee you can get from that.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      XD

    • @lechking941
      @lechking941 3 ปีที่แล้ว +1

      COFFE the only socially accepted addiction XD

  • @Diarmuhnd
    @Diarmuhnd 3 ปีที่แล้ว +13

    *Puff, puff, pass, thats the rule.* :)

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      puf pff puff puff puff puff puff. pass

    • @MegaSockenschuss
      @MegaSockenschuss 3 ปีที่แล้ว +5

      @@Noobert Don't bogart that joint, my friend

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      Is mine i nonshare

    • @Diarmuhnd
      @Diarmuhnd 3 ปีที่แล้ว +4

      @@Noobert *twist, lick, filter: I made moar >".'

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      This is bro right here

  • @nopenope5626
    @nopenope5626 3 ปีที่แล้ว

    So for making medicine, go juice, yayo, ect does it require crafting skill or medical? Can't remember, thanks for the vid!

    • @goldenpig6453
      @goldenpig6453 3 ปีที่แล้ว +1

      Late comment, but it actually requires intelligence *and* crafting.

  • @gryffbirb
    @gryffbirb 3 ปีที่แล้ว

    I would love a guide on medical stuff!

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Can do

  • @ObIitus
    @ObIitus ปีที่แล้ว

    Animals part is a bit tricky. There are 2 ways animals can eat drugs: for food (usually it is beer), and as a rare job that specifically forces animal to eat random ingestible item nearby (it can be drug, food, or anything else that is tagged as edible). First can be dealt with by zoning animals away from beer, but second is not - animals ignore any restrictions when doing that task. This task has limited search range (something like 12 tiles), but ignores patch length as long as it is reachable, so animal can make a long trip around walls. While it is somewhat rare, it has separate MTB for each animal, so more free roaming animals you have more often it happens.

    • @Death2all546
      @Death2all546 10 หลายเดือนก่อน

      The animals thing is why I haven’t tried the drug trade yet.
      After one ambrosia event, the dog ate literally all of it and got addicted.
      And I kind of need him not dead from OD since he can haul/rescue when others are to busy sitting alone at a table.

  • @nathanburgett1599
    @nathanburgett1599 ปีที่แล้ว +1

    You didn't really cover the tea or ambrosia. It seems like the tea is mood and energy, while ambrosia is warmth and energy. Is that basically it?

  • @HereticalKitsune
    @HereticalKitsune 3 ปีที่แล้ว +3

    Very informative video, thank you!
    Yayo? You mean Cucumber paste, right? xD #1d2gaming

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Lmao references are the best

  • @spencerwarren8302
    @spencerwarren8302 3 ปีที่แล้ว +1

    You should go further into detail about luciferium!

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      I should mhm

  • @hynixtrenon3774
    @hynixtrenon3774 2 ปีที่แล้ว

    Had a pawn that once had a addiction to luciferum and go juice, guy has 16 in shooting, guy became a fucking monster

  • @dominicmanester8125
    @dominicmanester8125 ปีที่แล้ว

    Capture raider - > Get them heavily addicted to flake, smokeleaf or alcohol - > Release - > Laugh when they return barely able to function in a future raid

  • @sunshaker01
    @sunshaker01 3 ปีที่แล้ว +1

    There is also the Neutrolope mod, because what could go wrong with a blue exploding animal that you milk for Neutromine.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      XD yeah thats true

  • @thegunman3
    @thegunman3 3 ปีที่แล้ว +1

    hi, can you remove the bubble sound eveyr 1 sec please?

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      I apologize i cant removr anythjng after upload. Ive already made fun of my editors over the issue

  • @hh-kh1pq
    @hh-kh1pq 3 ปีที่แล้ว +2

    can you do a guide on how many colonists and what jobs you should give them?

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      So colonist.work guide

    • @hh-kh1pq
      @hh-kh1pq 3 ปีที่แล้ว +1

      @@Noobert i think soyeah

  • @howdydobuckeroo1204
    @howdydobuckeroo1204 3 ปีที่แล้ว

    Many balloons were harmed in the making of this video

  • @CharlesTheCorgiKing
    @CharlesTheCorgiKing 2 ปีที่แล้ว

    **popping intensifies**

  • @mrglock22-
    @mrglock22- 11 หลายเดือนก่อน

    Never played this game. But this is so damn funny 😄

    • @One_E
      @One_E 8 หลายเดือนก่อน

      Hope youre playing now tho

  • @ojgfhuebsrnvn2781
    @ojgfhuebsrnvn2781 2 ปีที่แล้ว

    Why arresting pawn? Couldnt you just seal him off with paste dispenser?

  • @francegamer
    @francegamer 3 ปีที่แล้ว +1

    i don't let my colonists use any drugs but i do let them grow absurd amounts of them

  • @hozic9929
    @hozic9929 2 ปีที่แล้ว

    I bought a polar fox/wolf (Not sure) in rimworld and panther killed them right away so i fed the panther so many drugs and luciferium and just watched it go crazy

  • @skotz3336
    @skotz3336 3 ปีที่แล้ว +2

    Drinking game, take a shot every time you hear a boop.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Oh god

    • @trevoreklof1088
      @trevoreklof1088 3 ปีที่แล้ว +2

      More like snort some flake

  • @Thatonecyborg
    @Thatonecyborg 3 ปีที่แล้ว +1

    junior the justs drugs on rim video vs nooberts drug guide

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Exactly the plan here

    • @Thatonecyborg
      @Thatonecyborg 3 ปีที่แล้ว

      WHO DOES THE BETTER DRUG guide YOU OR junior the just

  • @lillyclarity9699
    @lillyclarity9699 ปีที่แล้ว

    so, smokeleaf is like, the evolved descendent of cannabis, right? and psychite is, I assume, coca leaf? but the question that leaves me with is what happened to all the opium in the far future?

  • @nooiser
    @nooiser 3 ปีที่แล้ว +1

    what is going on with background music?

  • @Andyisgodcky
    @Andyisgodcky 3 ปีที่แล้ว +1

    THAT POP SOUND JESUS

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Ikr its pretty bad haha

  • @andrewlentner
    @andrewlentner 3 ปีที่แล้ว +1

    I usually produce yayo as my colony's money maker. Is flake better for income?

    • @adamhrin9866
      @adamhrin9866 3 ปีที่แล้ว +2

      indeed is flake better...
      yayo is worth only if your carry capacity is limited...
      both are stackable (500) so... yeah
      just make sure those dumbheads
      don't smoke flake during mental breakdown, it's addictive af

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Flake sells better yeah

  • @doughnutsandbagelz
    @doughnutsandbagelz 3 ปีที่แล้ว

    "yay oh" Real life slang term for coke

  • @skrtbruh9161
    @skrtbruh9161 2 ปีที่แล้ว +1

    Man there is so much popping.

  • @redmarble8879
    @redmarble8879 3 ปีที่แล้ว

    Is there a way to completely remove addiction from the game? like never getting addicted to any drug no matter how many times you take them

  • @propoppop9866
    @propoppop9866 3 ปีที่แล้ว +2

    This yayo thing sounds useful wonder if it exists in real life

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Hahahahaha it does its coke

    • @zoqux
      @zoqux 3 ปีที่แล้ว

      @@Noobert coke is liquid, cant fool me this easily mister.

    • @TheUchi1991
      @TheUchi1991 3 ปีที่แล้ว

      maybe it's something like MDMA?

  • @darkslayer54278
    @darkslayer54278 ปีที่แล้ว

    6:10 USA take notes my friend

  • @thejuggernaut3778
    @thejuggernaut3778 2 ปีที่แล้ว

    Noice

  • @SilencerNate
    @SilencerNate 3 ปีที่แล้ว

    Colonist addicted to smokeleaf? Not to worry! Just chop off both their legs, wait for the addiction to end, then install peg legs!
    I am so glad I am not a colonist in your colony! :D

  • @jakewestenberger6981
    @jakewestenberger6981 2 ปีที่แล้ว

    Awesome video but jesus popping sound

  • @jasonkulsic6262
    @jasonkulsic6262 2 ปีที่แล้ว

    Love the fact that to cure addiction, saw their legs off and give them wood

  • @henkhenk4396
    @henkhenk4396 3 ปีที่แล้ว +1

    2 wake-up every day is best drug schedule, sleep is for the weak. Bionic hearths prevent heart attacks and just YOLO on the deathchance on overdose

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Lmao

  • @barsozuguler4300
    @barsozuguler4300 2 ปีที่แล้ว +1

    Its never addicting if drug policy tab carefully designed for mood needs. social drugs used once per two day but if they use regularly they still can be addicted. They should only use the to avoid breakdowns like setting max mood limit to %25-40. So only sad ones use it temporarily to avoid breakdowns while others dont even know what it feels like to use it. This drug policy works on physic drones but still debuffs like my mother/father/son/lover died can cause addiction. Hard drugs are far more dangerous with over doses addictions lasting over month and with huge debuffs like -35. I done so many experiments on laborers about hard drugs >:). But I can say that raiders sometimes use hard drugs as combat tactic. Yayo and flake increases accuracy and pain threshold while go juice making them faster. In production wise only go juice and wake up is usefull for workers because they dont aim attack or take damage while doing workbench/haul jobs. I only use hard drugs on guests to make them happy or productive while colonists only use them manually if something urgent happens like war

  • @athovas
    @athovas 2 ปีที่แล้ว

    How do i make neutroamine?

    • @Noobert
      @Noobert  2 ปีที่แล้ว

      You cant without mods.

    • @athovas
      @athovas 2 ปีที่แล้ว

      @@Noobert dammit

  • @sirreetweedledoo925
    @sirreetweedledoo925 3 ปีที่แล้ว +2

    Addicted pawns wont take drugs if you forbid them from the drug policy (turning off addiction use and recreation.)
    Only pawns with the chemical interest and chemical fascination would ignore these policies.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Addicted pawns would still take em. Are you using a mod?

    • @SuwinTzi
      @SuwinTzi 2 ปีที่แล้ว

      I've definitely seen my addicted pawns take drugs for being forbidden and it was my very first playthrough.

  • @jeremyjd436
    @jeremyjd436 ปีที่แล้ว

    me pumping my pet warg full with tea and smokeleaf to decrease the pain meter from extreme to medium

  • @jollyollieman6145
    @jollyollieman6145 3 ปีที่แล้ว

    Im high right now and maan these pop up sounds are LOUD for every text popping up 😅

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Sorry mate

  • @barsozuguler4300
    @barsozuguler4300 2 ปีที่แล้ว

    I once killed nearly all of my laborers by accident because of heavy drug policy. 6/8 of them dead and only teetooler and other one survived that scandal
    I learned these
    One drink per day basically kills or causing damage if you have 2 or more variety such as flake, yayo, wake up go juice but I completely eliminated flake and yayo from usage and produced to just sell. And turned one drink per day to drink once per two day.
    I use psytic tea smokeleaf ambrosia and beer but they can only take them once in two day if they have under %25-%30 mood and any recreation.
    I nearly never get minor mental breakdowns even though nearly 3/4 of colony has psytic harmonizers. They usually spend all of day smoking while there is high physic drone and dont get any breakdown thanks to other genders harmonizer power and drugs but I had to lock someone to crytosleep cascet though because he was a physcaster and he was getting -89 while others get -30 its obviously he would get second extreme breakdown if I wasnt locked him. Full excelent-legendary eltex gear with normal eltex staf and also physlink level 6 and physic sensitizer has planted on his brain