I’m gonna be real, since upgrading keys was a thing in this game I rocked Kingdom Key for most of it in my primary slot. It looks great in cutscenes and I really like second form.
I would do the same, in fact once I beat KH3 I am gonna do a run where I use Kingdom Key, Oathkeeper, and Ultima keyblade. As a way to basically make it as canon as possible of Sora’s personal Keyblades.
One of my favorite details about this version of Ultima Weapon is the star-like texture on the red parts and the red “webbing” over the blade. It mimics the yellow/green parts on the X-Blade in both it’s shape and texture. It makes the Ultima Weapon look like a counterpart to the X-Blade and using Ultima in the final fight makes it feel like a duel between two ultimate blades.
Ultima Weapon III easily takes the spot for my favourite Ultima blade design and almost takes the spot for my favourite Keyblade. Oathkeeper will always be my favourite weapon in fiction though.
@@KuroFoxxo Upgraded starlight feels a bit too overdesigned for me. The keyblade from Dark Road looks like a better starlight to me. It's more detailed than base Starlight without being too much. And instead of the teeth just being shaped like a star, the star is formed by the negative space, which looks nicer, and makes it look more like a key.
@@NovayonKH Others might correct me if I'm wrong, but most of us have played the games and are here for your opinions, so we don't mind. I'm not sure how many of us haven't played and are watching just to learn about the different keyblades
@@rator1st Well, cid highwind himself is named after the highwind airships from the SNES games, and his ship in FF7 is named after him, and the gummi ship is named after the FF7 ship. So it’s all a big confusing circle.
Wouldn't it be more a reference to the Dragoons from across the Final Fantasy franchise? A lot of prominent Dragoons throughout the series share the last name of Highwind, and I recall some Dragoon-specific weapons are also named that.
I think what really bugs me the most about Starlight is the missed opportunity to give it the unique visual upgrades it gets in Union X too. Would it have been more work to model alternate versions and possibly make it tougher to revert to previous states if you so choose? Yes. But as a Union X player, it was a bummer seeing that we were stuck with the base starlight that Union X encouraged you to evolve and ditch after finding more efficient alternatives, especially with how the game escalated to absurd levels even by 3's release.
I'd be fine if the Unchained/Starlight Keyblade was the only who had a visual upgrade, but nah can't even give that visual upgrade either, such a shame :/
Yeah, KHIII keyblades REALLY suffer from being so overdesigned they end up TOO goofy for KH. It's kind of wack to be doing the Keyblade Graveyard battles and see Sora pull out an anime squeaky toy in cutscenes. However, I do have a theory as to why: it was probably made the way it was so that players could instantly recognize which keyblade they were using. Since keyblade swapping and Form Changes are so important in this game, it makes sense the designers would try and make each one as distinct as possible, even from a glance, even if it meant Keyblades looked super wacky and over-the-top this go around. It definitely worked, I'm always sure of what keyblade I'm using, but I definitely think they can meld the idea here with more slightly-toned-down designs in KHIV
28:32 Interesting to note that when you look back at the Another Side, Another Story secret ending from KH1FM, looking at Oblivion you can notice that the gap where the chain is exists. I guess KH3 changing the design slightly from how it was in previous games is more so making it look the way it was meant to be. (Don't really know why they didn't even hint at the gap in KH1 and 2, it's not like they couldn't make some bits transparent like with Oathkeeper.)
honestly, the basicness of starlight is why i like it so much. it's the closest thing to a "pure" keyblade we have, sharing a lot of the simple keyblade design with the kingdom key but swapping out the crown and the mickey - two symbols that sora has strong connections with - for the more general symbol of a light-bringing star. it's a little silly that the star tooth kinda gets in the way of it looking like a _key,_ but then again, it only gets in the way to the point where it looks like an _ornate_ key, like you'd see as a plot device in a fantasy story it's just a nice, clean design that serves an equally nice lore purpose of keeping the kingdom key from becoming _the_ generic keyblade. i mean, whether or not keyblades actually _have_ a "pure" form is still very up in the air ( see: how every single main series keyblade wielder seems to produce theirs in a base form based on them; starlight then could specifically represent the wielder's connection to the unions ) but if your interpretation leans towards "yes," then starlight itself is great for that and also works as good inspiration for imagining a truly generic keyblade, should it feel too connected to the unions for your taste
you know, i kind of agree with you when it comes to Starlight feeling a bit boring in it's design. of course, it wasnt originally designed for KH3, it was for Chi, Unchained and UX, but i think using one of the evolved forms or even having it be unique in that it evolves as you upgrade it wouldve made it better. it's evolved forms look so much better, especially it's final form
29:04 This was likely always the intended appearance for Oblivion but they just weren't able to make it transparent, or make the transparency look presentable at the time. The same spots in the "old" designs are pitch black because nothing is actually there.
Good points, it was much more demanding for empty parts like that on older hardware because it’s more polygons and edges and stuff to render. I prefer it looking the appropriate way, despite it looking ‘physically weaker’.
I love how creative and accurate the designs of the Keyblades were. Like yea, the designs are over-the-top, but so is everything in KH3. That's what makes it fun to me in the first place.
you talking about "if Ultima Weapon had lore like it were a Dark Souls weapon" made me wonder how it would go if it were like Final Fantasy proper and had to fight Ultima for it
Fun Fact: Lore of the Ultima Weapon? Every single FF Game has something or another about the Ultima Weapon itself. In some shape or form of pure power.
The answer to your question why is oblivion in one hand while oath keeper is in the other is simple because Roxas has them the other way around. That's pretty much all there is to it.
Fuck yessss, I’ve been waiting for this video ever since I discovered your channel a few weeks ago! Talk about perfect timing. You know, actually speaking of perfect timing, I just built a new PC for the first time in over a decade and watching your content inspired me to start a play through of the entire KH saga from end to end, which I’ve never done before (only played the numbered games). I started two days ago and I just wrapped up KH1.5 Agrabah, so it’s going pretty well. In any case, keep the awesome videos coming; you’ve got a great writing and editing style, and a very soothing voice to boot, haha
Man it feels like they did Riku's and Mickey's keyblade dirty in this game. Keyblades that belong to a specific person have always been well designed and when they are changed they look better. Here that doesn't apply The Way to Dawn looked like it belonged to Riku, the dude uses darkness and controls it with his light. The braveheart is car keys. Nothing else needs to be said. Mickey traveled across worlds using a charm thats shaped like a star so star seeker worked in bbs and he starts getting used to darkness since hes around Aqua during 0.2 and Riku after kh1 so kingdom key D fits in even if it looked bad. Then he randomly changed his keyblade for no apparent reason with something that doesnt even come close to representing him
Braveheart is supposed to look very different to symbolize Riku's power being his own. Like, that's actually something KH3 does a lot; characters who have connections and powers tied to others becoming their own people. Way to Dawn still has elementals of Soul Eater in it's design, a sign of his connection to Ansem via Darkness. Even though Riku still uses Darkness, it's now presented (especially after DDD) as his own, not Ansem's. Braveheart is so different as to fully separate Riku's connection to Ansem, with something that's about as far away from Soul Eater's design as possible. I mean, you can still not like the design, I'm certainly not a fan. But saying "Way to Dawn looks like it belonged to Riku" is kinda going against what these keyblades and the change are meant to imply.
@@Kisaru1000 not to mention "Way to Dawn" literally tells you its not the be all end all for Riku, he shouldn't have a keyblade anymore that is him still "making his way to dawn".
I think they simplified rikus cause they wanted his starting keyblade to be a basic clean design like soras to build off of in future titles for keychains.
@@Kisaru1000 Also Riku's Braveheart has a Hidden Mickey/lucky emblem keychain just like the Kingdom Key, aka his first actual keyblade (given the kingdom key was supposed to be his and not Sora's). As you said, just another detail that shows how much he changed but also how he himself knows he's not a bad guy anymore and is part of the guardians too just like Sora is.
Star Cluster (Mickey's keyblade in KH3) is literally a mashup of the kingdom key and star seeker, if both of those represent him as you said then how can a blend of them not do it too? Besides, Star Seeker referenced Yen Sid more than the star bit Mickey used to travel with, especially since Star Seeker was actually Yen Sid's keyblade that he passed down to Mickey, so just like Riku Mickey got a keyblade of his own with Star Cluster (given Kingdom Key D was just a counterpart to the Kingdom Key) that references everything both those keyblade did but at the same time.
gotta say i was really happy with the design of this games ultima weapon. when i finally unlocked i spent a solid 10 mins just looking at it. to make it better there is a proper "blade" in the design. absolutely love it.
I recently got back into kingdom hearts, it was a pretty big part of my childhood and I just wanted to thank you for this channel. It's been wonderful!
It seems to be a reoccurring theme where the keyblades' weapon form look better than the base keyblade... almost as if they were trying to encourage players to use form changes whenever possible And I've seen people comment that given the timing of getting Nano Gear, the weapon form may be Sora using the microbots to perform the attacks he likes
Novayon I’ve seen yo yos used as weapons quite a lot in anime and anime like games. That being said Sora’s are on the more fantastical side of things, I’d say they are my favorite transformation.
missed the detail that the wing-shaped filigree around the blades of the Ultima Weapons in each game increase in number just like the blades. KH1 Ultima has one wing, KH2 has two crossed wings over the front, and KH3 has two wings in front and one in back.
So, coming back t o this video a year after its debut, I do have a couple of notes. Nothing super detailed/granular, especially since this is largely editorial/your opinions (which, as I said before, are well thought out, and just as well written/voiced). What I would've liked to see is a bit more on the background/video side of things. Since (almost every) keyblade has a unique set of abilities in KH3 that are part of its identity, I think this video would've really benefited from showing us the form changes in combat, as well as the shotlocks. Just have those as background footage, instead of still images. Plus that would give you some extra stuff to talk about! Anyways, I remain, as ever, a big fan of your channel and your content, and I hope you continue to succeed and grow! Cheers, all the best! : )
I used honey spout and classic tone throughout most of the adventure. The guns and launcher are so fun and the classic tone has my favorite shot lock. The shot locks in each form add a ton to why I like certain blades, might have been worth going over them too
"Using yo-yos to hit people? *pfft* I've never seen it before." Sophia from Persona 5 Strikers would like to know your location. She's got something to show you.
Didn’t the people who got the high scores in the union x stuff also get their names in the game during the scene where sora rides starlight and uses the keyblades of the fallen users?
A month late to respond to this, but no. There was a high score challenge in the game itself separate from the classic Kingdom Minigames that awarded Starlight early. The top ranking players had a chance chosen from a lottery of the top ranking high score players from that event had their names put into that attack.
Huh. TIL the dlc keyblades were straight up product placement. I genuinely had no idea about the 7/11 thing, and I never made the connection with Midnight Blue's random shapes and the Playstation buttons.
Awesome video as always Novayon! It kind of makes me think "would he rate community submitted Keyblades in a video like this?" I have my Keyblade as a mod in this game and I'd love to hear what you would say about it.
Elemental Encoder is my favorite of the DLC keyblades. Not only because you're using Mickey's new keyblade in a way (like Dawn Till Dusk), but also because I love the silvery colors. Hero's Origin is quite solid, with the lightning and Zeus part. KH3's Ultima Weapon looking like a counterpart to the x Blade with the similar "glittery" design part, but colored red is also great.
Your content is always detailed keep up the good work My favorite is Oblivion (cause of Double Form, Square knew what they were doing with both Oblivion and Oathkeeper)
I recently just got the Ultima Weapon in KH 3 and I absolutely love the design, even in the past games! Even the X-Blade will always be my favorite and the custom Keyblades made by you creative people! 😄
I think in regards to the chain on Oblivion, there was always supposed to be gaps around the chains, but they never implimented them for one reason or another (maybe it was just a limitation of the in-house engine used for 1 and 2).
Ever After has gotta be one of my favorite. I love how Mirage Staff is one of the few times Sora actually uses light. Others in 3 and some attacks, Double/Light Form, and Ultimate form (ability desc. say swords of light)
I seen your kh2 keyblade dives you seem to enjoy doing that video ,in this 1 you were last enthusiastic we have a lot a different views on the style but glad you took the time to make these videos
Quick thing to mention: elemental encoder has lucky strike and magic roulette, so you can farm for items and you get early access to -za spells (it's a little random, I was once using water and I got blizzaza, but I was fighting enemies weak to blizzard)
I’ve got a soft spot for the staff. I created a character centered around the “cure” spells and nature as her primary focus, and she originally had a staff for her weapon. I imagine it fights a lot like KH3’s Ever After. Just imagine more plant-based attacks such as using bark to block and vines as an attack😊
This was good, but it lacked what we were all waiting for; Sorting the Keyblades into Hogwarts houses! Gryffindoor: Kingdom Key Heros Origin Ever After Ultima Weapon Oathkeeper Rawenclaw: Star Cluster Shooting Star Crystal Snow Starlight Midnight Blue Elemental Encoder Hufflepuff: Favourite Deputy Hunny Spout Grand Chef Classic Tone Dawn til Dusk Slytherin: Braveheart Happy Gear Nano Gear Wheel of Fate Oblivion Phantom Green
I used Wheel of Fate for the majority of the game because of the forms having huge AoEs and a lot of fights being mob fights. I honestly didn't even make use of the 3 keyblade loadout feature at all. Happy Gear, Wheel of Fate, and Ultima got the most use with Crystal Snow getting a little bit of usage for a few things that were just easier with magic.
I watched all of these keyblade videos and learned three things 1. There was more to the keyblades stats than I thought before like, I greatly appreciate the explanations and I will keep them in mind next time I play through the trilogy 2. I never noticed the particle effects on all the keyblades 3. Novayon really hates perfectly good keyblade designs
15:00 my response to this was “I have !!!” 😂 if you’ve seen Steven Universe, you know about Smoky Quartz!! SPOILERS basically they’re a fusion between two characters, one who has a shield and one who was a whip which fuse into a yo-yo !
Dawn Till Dusk has one good thing about it and that's the little orb in the guard being a galaxy, it's a awesome looking, it's just, wasted on the rest of the keyblade.
I may HATE Frozen as a movie, but they did manage to make it a keyblade I somehow like using. Also, I LOVE Classic Tone because my spirit animal is a psycho clown.
There needs to be a Gummi themed keyblade from completing some sort of Gummi related achievement. They could totally allow us to build our own custom keyblades that way, similar to how the Gummi editor works.
Great as always, even if I don't always feel the same about every key blade. I agree the biggest weakness with KH3's new Keyblades is that some of them are too busy/look like toys, even if others I think really excel. Some of the new models for old Keyblades are really fantastic though, particularly No Name's. I think my favorite is pretty easily the new Ultima. Least favorite I think is gonna be Favorite Deputy or one of the non-Ultima optional key blades, maybe the Classic Kingdom one.
I feel like the form changes are all what Sora wants them to be. The forms are all actively formed by sora, and in the cutscene is him transforming the parts of the blade into new weapons. And for Ultima weapon, it makes you wonder whether Sora has always known about the sword in the center. It's interesting how he throws away all of the extra bits and just has a sword. It's interesting to think about
Absolutely love all these videos! Even if my heart hurts due to my love of the Starlight Keyblade, I love its simplicity and star motifs. It has the same charm that the Kingdom Key has for me! But everything else I agree with haha
In the carribien, the keyblades color looks faded. Keyblades like classic tone and hunny spout are the best examples. Keyblades also change while in rage form to match the dark purple-ish blue color sora is.
I do agree that Starlight was a missed opportunity. They should have gone with one of the upgraded versions of Starlight from KHUX or better yet Ephemers Starlight keyblade since he played a critical role in that Demon tide fight. They also should have created a unique KHUX themed formchange and shotlock for the Starlight keyblade. Something like a "Union Form". Having the formchange be like a magic circle with the 5 corresponding union factions.
I will say that I personally really like all of the Keyblades in three, though I do have a top five it goes the Kingdom Key, Ultima Weapon, Oblivion, Oathkeeper, and Nano Gear. And I can appreciate your critiques even if I personally thing the goofier aspects of the Disney keyblades elevate most of their designs. :)
Wheel of Fate is also my favorite! Love both forms as well. I think that they probably should have had every Keyblade (except Oathkeeper & Oblivion) just have a single transformation. It’s unlikely that folks would be upset at that if they weren’t first told two transformations were something to expect. It would also mean that there wouldn’t need to be any repeats. I don’t mind them, but I saw that complaint a lot when the game first came out.
I don't know about the Big Hero 6 face sticker on the key chain, but I do know the face in the middle of the Guard is meant to be Hiro's first bot from the beginning of the movie when he went to illegal bot fighting.
Also I don't think they're microbots. He thought they were microbots at the beginning but then later claimed they count be. It's kinda vague because he could have meant because they were in the portal at the end of the movie but the microbots in the movie were also veeeerrrry different to the game. It makes sense that they couldn't do that for graphical limitations but they just don't look like them at all.
I love just listening to these videos while I work. I’m gonna have to play kh3 again soon though lol. Stay well out there everybody, and God bless you friends. :)
My favorites are Ever After, because it turns into a staff, then you can create magic clones of yourself Midnight Blue because Star Seeker is one of my favorite Keyblades Shooting Star because it turns into 2 guns and a rocket launcher, and that changes the flow of combat greatly Ultima Weapon cause the formchange turns it into a friggin sword which can then summon multiple swords for combat, like Noctis's Armiger and Oblivion mostly because it's associated with Riku, my favorite KH character
I personally love Hunny Spout. I've always been a big fan of Winnie The Pooh. And I personally love a good contrast between more serious and more goofy keyblades. What I can't excuse is how much less I like the launcher for both keyblades with those transformations. The Blasters turn you into a pure ranged fighter like Wisdom Form, which is awesome. But if you're too close with the launchers you melee. And the attacks they give do very little damage for how slow they come out. I mostly had Hunny Spout equipped so I could get extra ingredients out in the worlds. But its formchanges were fun to use despite the short reach of the base blade. And it puts Sora in Guardian Form. Which I personally think he looks good in black and Yellow. Eyesore Master Form didn't do yellow Sora justice. And I feel Guardian Form makes up for that. On top of that, Guardian form features a 360 barrier for the guard. My main complaint is that keyblades absolutely do become obsolete. And with the new attacks for Sora's base combos making them actually usable; it makes the keyblade transformation attacks from anything that isn't Light, Dark, Double, or Ultimate Form seem like a downgrade in comparison. With perhaps the only exceptions in my mind being the stage one transformations for Hunny Spout and Shooting Star.
My thoughts on these keyblades: Kingdom Key: Decent, but Second Form is so damn powerful in the different variations. Braveheart: Cool and fits Riku's character arc in KH3. Everyone joked about it being car keys to this day. Star Cluster: A fine keyblade imo. Anti-Aqua uses it in her boss battle. Hero's Origin: So muck Greek energy in the design! I love it! It's form is a shield making you feel like a gladiator so, THIS IS SPARTA! Shooting Star: Beautiful looking with it's cosmic design. I love the gun and bazooka-esque forms since it gave me so much vibes to DMC and Bayonetta. Favorite Deputy: Solid keyblade but that's my silly opinion. The two forms felt so in the likes of Amy Rose and an actual rocketship. Quite fantastic altogether. Ever After: A very adorable design. It's staff form is so pretty and awesome. It almost felt like Sora became a White Mage from Final Fantasy; which makes sense since Square Enix developed the Kingdom Hearts franchise. Happy Gear: Intriguing with some mechanical design, it's two forms felt something of which when Sora goes full out Go Go Gadget, and the other form is just Yo-Yos; kinda a nice touch for a weapon and felt exactly like Ness' moveset from Super Smash Bros. Crystal Snow: Yeah... A keyblade that you earn after completing every KH fan's bane of existence right next to Atlantica. Specifically the new worst Disney world, Arendelle. The first form is meh, some sort of Agile Claws clone, but at least the other form was elegant making Sora like some ice skater. Anyway, remember Disney On Ice? That was a thing somehow related to this. Hunny Spout: Man, isn't this keyblade so cute and badass at the same time? Sure it's the Shooting Star's echo fighter, but the added effects of bees and honey perfectly matches Pooh's own gluttonous personality. Grand Chef: A sweet(no pun intended)keyblade based on Pixar's magnum opus. It's form is a frying pan, so please insert a Pokémon Brock Drying Pan joke here: Classic Tone: This time, you don't earn this one by collecting ingredients and doing your best in the cooking minigames. Instead you grind your butt off by completing every Classic Kingdom minigame after finding these LCD chips in each world. Same old forms as another keyblade, but has a vintage twist to it. Wheel of Fate: Another Final Fantasy reference and incredible design! Just, art at the mere finest. Really love this keyblade to the moon and back(no pun intended)! Maybe it matches the same vibe of venturing the ocean in a Pirate themed adventure, but we'll watch out for a spaghetti monster and give this keyblade a 7.5/10 Too Much Water review! Nano Gear: Good since it uses "NANOMACHINES, SON." as the forms used in combat. Still, a mediocre keyblade but memorable if used. Starlight: I liked this in Kingdom Hearts Union X better, dammit. Ultima Weapon: Oh my god, this is my shit! Such finesse while fighting; it's power level being a lot more stronger than any other keyblade. Truly magnificent with it's keyblade transformation, which gave Sora the same zebra stripes for his final form and Xemnas' ultimate form in KH2. Dawn Till Dusk: Novayon, the reason why this thing is in the colors of orange and green with red and white stripes is because of 7-Eleven promotion because of the convenience store being huge in Japan, so every video game needs to have collaborations with 7-Eleven due to it's major popularity over in the country of the rising sun. Midnight Blue: Perfect when battling a "GIANT ENEMY CRAB, ATTACK IT'S BACK FOR MASSIVE DAMAGE", lol. Phantom Green: I appreciate it not having a *THICC* design as the OG Xbox Controller's look and no Red Ring of Death included. Elemental Encoder: OP as f*ck. Nice appearance of an actual computer due to this keyblade staying as a PC exclusive.
...Y'know, for what its worth, if the Monsters Inc world was still in scream phase something like "Scream Gear" or "Fear Machine" or whatever sounds like it would be a fun alternate keyblade for Vanitas.
Really feels like the form changes for the Toybox and Monstropolis Keyblades should be swapped. Favorite Deputy gets claws because of the claw machine and yoyos because yoyos are toys. Meanwhile Happy Gear gets a hammer and drill because it's a factory.
My only critique of Wheel of Fate is that I wish the hit effects of the blade aren’t the medallions like before, but instead crabs. That way the Keyblade could be seen as it’s made of crabs, like the ship in the world.
Am I the only one that thought that Braveheart should’ve been an evolution of the Kingdom Key? And that Riku should’ve gotten the Kingdom Key during that scene in the graveyard where Sora gave up?
I’m gonna be real, since upgrading keys was a thing in this game I rocked Kingdom Key for most of it in my primary slot. It looks great in cutscenes and I really like second form.
Also how can you not like the novelty of slapping heartless around with the Eiffel Tower and the many, many lore questions that brings up?
Yup. Second form is so broken.
@@SuperHothead14 second form is actually pretty weak aside from the finishers. But maybe I’m thinking in terms of critical difficulty.
@@TheSCPStudio Sonic blade will always be a broken move.
I would do the same, in fact once I beat KH3 I am gonna do a run where I use Kingdom Key, Oathkeeper, and Ultima keyblade. As a way to basically make it as canon as possible of Sora’s personal Keyblades.
Look at Sora attacking those file cabinets. Much like Mike, he hates doing paperwork.
Lol
Never forget: The Goldenrod ones go to Roz.
Which colour is Puce, again?
One of my favorite details about this version of Ultima Weapon is the star-like texture on the red parts and the red “webbing” over the blade. It mimics the yellow/green parts on the X-Blade in both it’s shape and texture. It makes the Ultima Weapon look like a counterpart to the X-Blade and using Ultima in the final fight makes it feel like a duel between two ultimate blades.
Ultima Weapon III easily takes the spot for my favourite Ultima blade design and almost takes the spot for my favourite Keyblade. Oathkeeper will always be my favourite weapon in fiction though.
@@simonhanna3679 me as well, since it's so unique looking keyblade compare to other ones, heck even void gear can't even compete with that.
The proper term for the "webbing" is filigree.
Well I mean... the Starlight is literally a mass production version of the Kingdom Key.
And in union X you could upgrade it to change its desgin
@@light-uq9ws Yeah, upgraded Starlight is WAY better in my opinion
@@KuroFoxxo Upgraded starlight feels a bit too overdesigned for me.
The keyblade from Dark Road looks like a better starlight to me. It's more detailed than base Starlight without being too much. And instead of the teeth just being shaped like a star, the star is formed by the negative space, which looks nicer, and makes it look more like a key.
@@Liezuli fair, i honestly prefer the +4 Starlight in terms of design
Man I liked when you talked about the stars and hit effects.
I was a bit concerned doing that was boring for people but maybe not so, idk.
That's not what the hit effects parts were about, all I did for those was point out the details and didn't have any particular opinion on them
your voice is semi-ASMR so I don't think people would mind you appreciating the details 😌
@@NovayonKH Others might correct me if I'm wrong, but most of us have played the games and are here for your opinions, so we don't mind. I'm not sure how many of us haven't played and are watching just to learn about the different keyblades
@@NovayonKH I don't mind you not talking about them but I did prefer you talking about the effects.
I really like that Riku got the mickey head back as his keychain, since that was his originally from the Kingdom Key.
The way you showcased all the keyblades and formchanges was so creative. Loved it :>
Hi Bio
Compared to urs Bio it's not that different but it's still a fantastic depth analysis vid that I enjoyed
Purple exists somewhere on the Keyblade from 1, 2 or 3…
Novayon: …🤮
I was thinking to myself I've been so harsh on purple despite it being my theme colour lmao
@@NovayonKH the fact that your pfp has purple on the background is just like you bullying other who like things you like
By the way, the spear is called “highwind” in reference to Cid Highwind, FF7s resident polearm user.
Possibly, though it could also reference the different airships that share this name in the FF franchise.
@@rator1st Well, cid highwind himself is named after the highwind airships from the SNES games, and his ship in FF7 is named after him, and the gummi ship is named after the FF7 ship. So it’s all a big confusing circle.
What about the name of the raft for KH1?
@@samuelcalegnan1674 That was itself in reference to the Highwind airship from previous final fantasy titles
Wouldn't it be more a reference to the Dragoons from across the Final Fantasy franchise? A lot of prominent Dragoons throughout the series share the last name of Highwind, and I recall some Dragoon-specific weapons are also named that.
The KH3 Keyblades are so cool! My favorite one was Wheel of Fate until I unlocked Ultima Weapon
I think what really bugs me the most about Starlight is the missed opportunity to give it the unique visual upgrades it gets in Union X too. Would it have been more work to model alternate versions and possibly make it tougher to revert to previous states if you so choose? Yes. But as a Union X player, it was a bummer seeing that we were stuck with the base starlight that Union X encouraged you to evolve and ditch after finding more efficient alternatives, especially with how the game escalated to absurd levels even by 3's release.
I'd be fine if the Unchained/Starlight Keyblade was the only who had a visual upgrade, but nah can't even give that visual upgrade either, such a shame :/
It sucks but you can’t have every single thing in a game, unfortunately. They have done a LOT with the game in other areas that I appreciate a lot.
They should have done visual changes to all the keyblades as you upgraded them
Yeah, KHIII keyblades REALLY suffer from being so overdesigned they end up TOO goofy for KH. It's kind of wack to be doing the Keyblade Graveyard battles and see Sora pull out an anime squeaky toy in cutscenes. However, I do have a theory as to why: it was probably made the way it was so that players could instantly recognize which keyblade they were using. Since keyblade swapping and Form Changes are so important in this game, it makes sense the designers would try and make each one as distinct as possible, even from a glance, even if it meant Keyblades looked super wacky and over-the-top this go around. It definitely worked, I'm always sure of what keyblade I'm using, but I definitely think they can meld the idea here with more slightly-toned-down designs in KHIV
yeah i can see where your coming from here honestly its why i find KH3 ultima weapons to be my least favorite version out of them all
You say that KH2 had tamer designs, but then we have shit like Rumbling Rose and that fucking candy cane.
Goofy: Gawrsh did somebody say my name?
What i like the most about the Disney designs is how goofy they are while still looking like weapons.
Goofy: Gawrsh did somebody say my name?
28:32
Interesting to note that when you look back at the Another Side, Another Story secret ending from KH1FM, looking at Oblivion you can notice that the gap where the chain is exists. I guess KH3 changing the design slightly from how it was in previous games is more so making it look the way it was meant to be.
(Don't really know why they didn't even hint at the gap in KH1 and 2, it's not like they couldn't make some bits transparent like with Oathkeeper.)
I love how whimsical KH3's keyblades are. This will be a fun watch.
honestly, the basicness of starlight is why i like it so much. it's the closest thing to a "pure" keyblade we have, sharing a lot of the simple keyblade design with the kingdom key but swapping out the crown and the mickey - two symbols that sora has strong connections with - for the more general symbol of a light-bringing star. it's a little silly that the star tooth kinda gets in the way of it looking like a _key,_ but then again, it only gets in the way to the point where it looks like an _ornate_ key, like you'd see as a plot device in a fantasy story
it's just a nice, clean design that serves an equally nice lore purpose of keeping the kingdom key from becoming _the_ generic keyblade. i mean, whether or not keyblades actually _have_ a "pure" form is still very up in the air ( see: how every single main series keyblade wielder seems to produce theirs in a base form based on them; starlight then could specifically represent the wielder's connection to the unions ) but if your interpretation leans towards "yes," then starlight itself is great for that and also works as good inspiration for imagining a truly generic keyblade, should it feel too connected to the unions for your taste
The "generic" key is the XBlade.
you know, i kind of agree with you when it comes to Starlight feeling a bit boring in it's design. of course, it wasnt originally designed for KH3, it was for Chi, Unchained and UX, but i think using one of the evolved forms or even having it be unique in that it evolves as you upgrade it wouldve made it better. it's evolved forms look so much better, especially it's final form
Oh so they're DEFINITELY doing a Switch themed Keyblade recolor for the cloud version release.
Since it's cloud it would be funny to have aero boost.
@@Alex-lc5dzIt has Magic Roulette, random Grand Magics
Always fun to stack all the Grand Magics and spam them off a Magic Galvanizer
29:04 This was likely always the intended appearance for Oblivion but they just weren't able to make it transparent, or make the transparency look presentable at the time. The same spots in the "old" designs are pitch black because nothing is actually there.
Good points, it was much more demanding for empty parts like that on older hardware because it’s more polygons and edges and stuff to render. I prefer it looking the appropriate way, despite it looking ‘physically weaker’.
I personally love the Starlight keyblade
I love how creative and accurate the designs of the Keyblades were. Like yea, the designs are over-the-top, but so is everything in KH3. That's what makes it fun to me in the first place.
you talking about "if Ultima Weapon had lore like it were a Dark Souls weapon" made me wonder how it would go if it were like Final Fantasy proper and had to fight Ultima for it
"I've never seen anyone attack with Yo-yos"
Ness from Earthbound: *cries*
My same thoughts
Killua, Hunter X Hunter. Not used a lot, but still able to crush a tree.
Fun Fact: Lore of the Ultima Weapon? Every single FF Game has something or another about the Ultima Weapon itself. In some shape or form of pure power.
The answer to your question why is oblivion in one hand while oath keeper is in the other is simple because Roxas has them the other way around. That's pretty much all there is to it.
Fuck yessss, I’ve been waiting for this video ever since I discovered your channel a few weeks ago! Talk about perfect timing. You know, actually speaking of perfect timing, I just built a new PC for the first time in over a decade and watching your content inspired me to start a play through of the entire KH saga from end to end, which I’ve never done before (only played the numbered games). I started two days ago and I just wrapped up KH1.5 Agrabah, so it’s going pretty well. In any case, keep the awesome videos coming; you’ve got a great writing and editing style, and a very soothing voice to boot, haha
Man it feels like they did Riku's and Mickey's keyblade dirty in this game. Keyblades that belong to a specific person have always been well designed and when they are changed they look better. Here that doesn't apply
The Way to Dawn looked like it belonged to Riku, the dude uses darkness and controls it with his light. The braveheart is car keys. Nothing else needs to be said.
Mickey traveled across worlds using a charm thats shaped like a star so star seeker worked in bbs and he starts getting used to darkness since hes around Aqua during 0.2 and Riku after kh1 so kingdom key D fits in even if it looked bad. Then he randomly changed his keyblade for no apparent reason with something that doesnt even come close to representing him
Braveheart is supposed to look very different to symbolize Riku's power being his own. Like, that's actually something KH3 does a lot; characters who have connections and powers tied to others becoming their own people. Way to Dawn still has elementals of Soul Eater in it's design, a sign of his connection to Ansem via Darkness. Even though Riku still uses Darkness, it's now presented (especially after DDD) as his own, not Ansem's. Braveheart is so different as to fully separate Riku's connection to Ansem, with something that's about as far away from Soul Eater's design as possible.
I mean, you can still not like the design, I'm certainly not a fan. But saying "Way to Dawn looks like it belonged to Riku" is kinda going against what these keyblades and the change are meant to imply.
@@Kisaru1000 not to mention "Way to Dawn" literally tells you its not the be all end all for Riku, he shouldn't have a keyblade anymore that is him still "making his way to dawn".
I think they simplified rikus cause they wanted his starting keyblade to be a basic clean design like soras to build off of in future titles for keychains.
@@Kisaru1000 Also Riku's Braveheart has a Hidden Mickey/lucky emblem keychain just like the Kingdom Key, aka his first actual keyblade (given the kingdom key was supposed to be his and not Sora's). As you said, just another detail that shows how much he changed but also how he himself knows he's not a bad guy anymore and is part of the guardians too just like Sora is.
Star Cluster (Mickey's keyblade in KH3) is literally a mashup of the kingdom key and star seeker, if both of those represent him as you said then how can a blend of them not do it too? Besides, Star Seeker referenced Yen Sid more than the star bit Mickey used to travel with, especially since Star Seeker was actually Yen Sid's keyblade that he passed down to Mickey, so just like Riku Mickey got a keyblade of his own with Star Cluster (given Kingdom Key D was just a counterpart to the Kingdom Key) that references everything both those keyblade did but at the same time.
gotta say i was really happy with the design of this games ultima weapon. when i finally unlocked i spent a solid 10 mins just looking at it.
to make it better there is a proper "blade" in the design. absolutely love it.
Wish they would do for like an anniversary pack allows you to transfer your key blades from the older game to the new ones
I recently got back into kingdom hearts, it was a pretty big part of my childhood and I just wanted to thank you for this channel. It's been wonderful!
It seems to be a reoccurring theme where the keyblades' weapon form look better than the base keyblade... almost as if they were trying to encourage players to use form changes whenever possible
And I've seen people comment that given the timing of getting Nano Gear, the weapon form may be Sora using the microbots to perform the attacks he likes
Novayon I’ve seen yo yos used as weapons quite a lot in anime and anime like games. That being said Sora’s are on the more fantastical side of things, I’d say they are my favorite transformation.
You need to make an undated version of this video now, almost three whole years later. We have to know what your review of the steam keyblade is!
All I’ve ever wanted was to be able to use Kingdom Key D one day :/
missed the detail that the wing-shaped filigree around the blades of the Ultima Weapons in each game increase in number just like the blades. KH1 Ultima has one wing, KH2 has two crossed wings over the front, and KH3 has two wings in front and one in back.
So, coming back t o this video a year after its debut, I do have a couple of notes. Nothing super detailed/granular, especially since this is largely editorial/your opinions (which, as I said before, are well thought out, and just as well written/voiced). What I would've liked to see is a bit more on the background/video side of things. Since (almost every) keyblade has a unique set of abilities in KH3 that are part of its identity, I think this video would've really benefited from showing us the form changes in combat, as well as the shotlocks. Just have those as background footage, instead of still images. Plus that would give you some extra stuff to talk about!
Anyways, I remain, as ever, a big fan of your channel and your content, and I hope you continue to succeed and grow! Cheers, all the best! : )
I used honey spout and classic tone throughout most of the adventure. The guns and launcher are so fun and the classic tone has my favorite shot lock.
The shot locks in each form add a ton to why I like certain blades, might have been worth going over them too
"Using yo-yos to hit people? *pfft* I've never seen it before."
Sophia from Persona 5 Strikers would like to know your location. She's got something to show you.
My first thought was Ness from the Earthbound/Mother series
My thought was Kirby, Ness and Sophia lol.
Kirby has his Yoyo ability, too.
Didn’t the people who got the high scores in the union x stuff also get their names in the game during the scene where sora rides starlight and uses the keyblades of the fallen users?
A month late to respond to this, but no. There was a high score challenge in the game itself separate from the classic Kingdom Minigames that awarded Starlight early. The top ranking players had a chance chosen from a lottery of the top ranking high score players from that event had their names put into that attack.
@@Sengraf oooh, ok, thank you for clarifying
Huh. TIL the dlc keyblades were straight up product placement. I genuinely had no idea about the 7/11 thing, and I never made the connection with Midnight Blue's random shapes and the Playstation buttons.
Awesome video as always Novayon! It kind of makes me think "would he rate community submitted Keyblades in a video like this?" I have my Keyblade as a mod in this game and I'd love to hear what you would say about it.
Elemental Encoder is my favorite of the DLC keyblades. Not only because you're using Mickey's new keyblade in a way (like Dawn Till Dusk), but also because I love the silvery colors.
Hero's Origin is quite solid, with the lightning and Zeus part.
KH3's Ultima Weapon looking like a counterpart to the x Blade with the similar "glittery" design part, but colored red is also great.
shoutout to the attention to detail on Double Arrowguns. each gun has a different portion of the keyblade itself underneath the barrel
Your content is always detailed keep up the good work
My favorite is Oblivion (cause of Double Form, Square knew what they were doing with both Oblivion and Oathkeeper)
I recently just got the Ultima Weapon in KH 3 and I absolutely love the design, even in the past games! Even the X-Blade will always be my favorite and the custom Keyblades made by you creative people! 😄
I think in regards to the chain on Oblivion, there was always supposed to be gaps around the chains, but they never implimented them for one reason or another (maybe it was just a limitation of the in-house engine used for 1 and 2).
Ever After has gotta be one of my favorite. I love how Mirage Staff is one of the few times Sora actually uses light. Others in 3 and some attacks, Double/Light Form, and Ultimate form (ability desc. say swords of light)
I wont lie
I adore Starlight.
Its absolutely my favorite keyblade
I seen your kh2 keyblade dives you seem to enjoy doing that video ,in this 1 you were last enthusiastic we have a lot a different views on the style but glad you took the time to make these videos
I really enjoyed the stars and hit effects discussion. I used the kingdom key in this game all the way to the end.
Yessss I know they’re a lot of work but I love your scripted videos ❤️🗝
Funny thing is this isn't scripted outside of the intro haha
@@NovayonKH I commented while watching the intro 😁
Storm Flag is my favorite form change followed by the Nano Gear. I also like the Crystal Snow. Some of these were really fun to play with
The Starlight is one of my favorites. It's the nice blue for the guard and the silver for the blade that do it for me.
Quick thing to mention: elemental encoder has lucky strike and magic roulette, so you can farm for items and you get early access to -za spells (it's a little random, I was once using water and I got blizzaza, but I was fighting enemies weak to blizzard)
Thanks for making a video on KH3 about this. Some of this I wasn't aware of lol
I’ve got a soft spot for the staff. I created a character centered around the “cure” spells and nature as her primary focus, and she originally had a staff for her weapon. I imagine it fights a lot like KH3’s Ever After. Just imagine more plant-based attacks such as using bark to block and vines as an attack😊
Been waiting for this!! Thanks Nova :)
This was good, but it lacked what we were all waiting for; Sorting the Keyblades into Hogwarts houses!
Gryffindoor: Kingdom Key
Heros Origin
Ever After
Ultima Weapon
Oathkeeper
Rawenclaw: Star Cluster
Shooting Star
Crystal Snow
Starlight
Midnight Blue
Elemental Encoder
Hufflepuff: Favourite Deputy
Hunny Spout
Grand Chef
Classic Tone
Dawn til Dusk
Slytherin: Braveheart
Happy Gear
Nano Gear
Wheel of Fate
Oblivion
Phantom Green
Wow! This is very stupid, but you sure tried & did this for whatever reason
"Orange and green look cheap." You could say they look goofy.
AH HAHAHA
I wish you had gone more in depth, I really liked that aspect about your last videos. Showcasing the abilities, shotlocks, finishers, etc.
I used Wheel of Fate for the majority of the game because of the forms having huge AoEs and a lot of fights being mob fights. I honestly didn't even make use of the 3 keyblade loadout feature at all. Happy Gear, Wheel of Fate, and Ultima got the most use with Crystal Snow getting a little bit of usage for a few things that were just easier with magic.
I watched all of these keyblade videos and learned three things
1. There was more to the keyblades stats than I thought before like, I greatly appreciate the explanations and I will keep them in mind next time I play through the trilogy
2. I never noticed the particle effects on all the keyblades
3. Novayon really hates perfectly good keyblade designs
the wine bottles on the chef keyblade actually have wine in them that sloshes around when you move, thought that was a really cool detail
Wait the outfit colors actually mean something? Well that's something new for me.
I didn't even know there was a ratatouille keyblade, so I was confused as to why he said there was a guard category for only one keyblade.
15:00 my response to this was “I have !!!” 😂 if you’ve seen Steven Universe, you know about Smoky Quartz!! SPOILERS
basically they’re a fusion between two characters, one who has a shield and one who was a whip which fuse into a yo-yo !
Dawn Till Dusk has one good thing about it and that's the little orb in the guard being a galaxy, it's a awesome looking, it's just, wasted on the rest of the keyblade.
I may HATE Frozen as a movie, but they did manage to make it a keyblade I somehow like using. Also, I LOVE Classic Tone because my spirit animal is a psycho clown.
What?
Only thing I would like to add is that Braveheart is specifically a dimple lock style key. Other than that 100% perfect!
As for why Oblivion is in Sora’s left hand for Double form I think it’s to reflect Roxas, who always has Oblivion in his Right hand.
i love this video, was looking for something like this for the past 2 years. Cheers!
There needs to be a Gummi themed keyblade from completing some sort of Gummi related achievement. They could totally allow us to build our own custom keyblades that way, similar to how the Gummi editor works.
Great as always, even if I don't always feel the same about every key blade. I agree the biggest weakness with KH3's new Keyblades is that some of them are too busy/look like toys, even if others I think really excel. Some of the new models for old Keyblades are really fantastic though, particularly No Name's. I think my favorite is pretty easily the new Ultima. Least favorite I think is gonna be Favorite Deputy or one of the non-Ultima optional key blades, maybe the Classic Kingdom one.
I feel like the form changes are all what Sora wants them to be. The forms are all actively formed by sora, and in the cutscene is him transforming the parts of the blade into new weapons. And for Ultima weapon, it makes you wonder whether Sora has always known about the sword in the center. It's interesting how he throws away all of the extra bits and just has a sword. It's interesting to think about
Absolutely love all these videos! Even if my heart hurts due to my love of the Starlight Keyblade, I love its simplicity and star motifs. It has the same charm that the Kingdom Key has for me! But everything else I agree with haha
if you look at the handle of Oathkeeper you can see that the silver heart that was in kh1 and 2 has dissapeared
In the carribien, the keyblades color looks faded. Keyblades like classic tone and hunny spout are the best examples. Keyblades also change while in rage form to match the dark purple-ish blue color sora is.
Kirby has used YoYos as weapons before 😉
I enjoyed your explanation on hit effects
I think Oblivion is always in the left hand because it's the opposite of Roxas which further deepens that reflection of each other idea.
thank you for not hating on happy gear
i fucking love that keyblade
I've waited so long for this. Thank you for this interesting video!
I do agree that Starlight was a missed opportunity. They should have gone with one of the upgraded versions of Starlight from KHUX or better yet Ephemers Starlight keyblade since he played a critical role in that Demon tide fight. They also should have created a unique KHUX themed formchange and shotlock for the Starlight keyblade. Something like a "Union Form". Having the formchange be like a magic circle with the 5 corresponding union factions.
Obvlivion is in the left hand for sora because Roxas wields oblivion with his right. Very subtle design detail.
I will say that I personally really like all of the Keyblades in three, though I do have a top five it goes the Kingdom Key, Ultima Weapon, Oblivion, Oathkeeper, and Nano Gear. And I can appreciate your critiques even if I personally thing the goofier aspects of the Disney keyblades elevate most of their designs. :)
Wheel of Fate is also my favorite! Love both forms as well.
I think that they probably should have had every Keyblade (except Oathkeeper & Oblivion) just have a single transformation. It’s unlikely that folks would be upset at that if they weren’t first told two transformations were something to expect. It would also mean that there wouldn’t need to be any repeats. I don’t mind them, but I saw that complaint a lot when the game first came out.
I’ve been thinking about it but rikus new keyblade could transform over time just like his last one, that would be interesting
The reason that he holds oathkeeper and oblivion that way is on reference to Roxas from 358days and kh2
i like that they added a keyblade upgrade system, makes it so there is no "weak" or "Useless" keyblade.
I don't know about the Big Hero 6 face sticker on the key chain, but I do know the face in the middle of the Guard is meant to be Hiro's first bot from the beginning of the movie when he went to illegal bot fighting.
Also I don't think they're microbots. He thought they were microbots at the beginning but then later claimed they count be. It's kinda vague because he could have meant because they were in the portal at the end of the movie but the microbots in the movie were also veeeerrrry different to the game. It makes sense that they couldn't do that for graphical limitations but they just don't look like them at all.
I love just listening to these videos while I work. I’m gonna have to play kh3 again soon though lol.
Stay well out there everybody, and God bless you friends. :)
My favorites are
Ever After, because it turns into a staff, then you can create magic clones of yourself
Midnight Blue because Star Seeker is one of my favorite Keyblades
Shooting Star because it turns into 2 guns and a rocket launcher, and that changes the flow of combat greatly
Ultima Weapon cause the formchange turns it into a friggin sword which can then summon multiple swords for combat, like Noctis's Armiger
and Oblivion mostly because it's associated with Riku, my favorite KH character
I personally love Hunny Spout. I've always been a big fan of Winnie The Pooh. And I personally love a good contrast between more serious and more goofy keyblades. What I can't excuse is how much less I like the launcher for both keyblades with those transformations. The Blasters turn you into a pure ranged fighter like Wisdom Form, which is awesome. But if you're too close with the launchers you melee. And the attacks they give do very little damage for how slow they come out. I mostly had Hunny Spout equipped so I could get extra ingredients out in the worlds. But its formchanges were fun to use despite the short reach of the base blade. And it puts Sora in Guardian Form. Which I personally think he looks good in black and Yellow. Eyesore Master Form didn't do yellow Sora justice. And I feel Guardian Form makes up for that. On top of that, Guardian form features a 360 barrier for the guard. My main complaint is that keyblades absolutely do become obsolete. And with the new attacks for Sora's base combos making them actually usable; it makes the keyblade transformation attacks from anything that isn't Light, Dark, Double, or Ultimate Form seem like a downgrade in comparison. With perhaps the only exceptions in my mind being the stage one transformations for Hunny Spout and Shooting Star.
My thoughts on these keyblades:
Kingdom Key: Decent, but Second Form is so damn powerful in the different variations.
Braveheart: Cool and fits Riku's character arc in KH3. Everyone joked about it being car keys to this day.
Star Cluster: A fine keyblade imo. Anti-Aqua uses it in her boss battle.
Hero's Origin: So muck Greek energy in the design! I love it! It's form is a shield making you feel like a gladiator so, THIS IS SPARTA!
Shooting Star: Beautiful looking with it's cosmic design. I love the gun and bazooka-esque forms since it gave me so much vibes to DMC and Bayonetta.
Favorite Deputy: Solid keyblade but that's my silly opinion. The two forms felt so in the likes of Amy Rose and an actual rocketship. Quite fantastic altogether.
Ever After: A very adorable design. It's staff form is so pretty and awesome. It almost felt like Sora became a White Mage from Final Fantasy; which makes sense since Square Enix developed the Kingdom Hearts franchise.
Happy Gear: Intriguing with some mechanical design, it's two forms felt something of which when Sora goes full out Go Go Gadget, and the other form is just Yo-Yos; kinda a nice touch for a weapon and felt exactly like Ness' moveset from Super Smash Bros.
Crystal Snow: Yeah... A keyblade that you earn after completing every KH fan's bane of existence right next to Atlantica. Specifically the new worst Disney world, Arendelle. The first form is meh, some sort of Agile Claws clone, but at least the other form was elegant making Sora like some ice skater. Anyway, remember Disney On Ice? That was a thing somehow related to this.
Hunny Spout: Man, isn't this keyblade so cute and badass at the same time? Sure it's the Shooting Star's echo fighter, but the added effects of bees and honey perfectly matches Pooh's own gluttonous personality.
Grand Chef: A sweet(no pun intended)keyblade based on Pixar's magnum opus. It's form is a frying pan, so please insert a Pokémon Brock Drying Pan joke here:
Classic Tone: This time, you don't earn this one by collecting ingredients and doing your best in the cooking minigames. Instead you grind your butt off by completing every Classic Kingdom minigame after finding these LCD chips in each world. Same old forms as another keyblade, but has a vintage twist to it.
Wheel of Fate: Another Final Fantasy reference and incredible design! Just, art at the mere finest. Really love this keyblade to the moon and back(no pun intended)! Maybe it matches the same vibe of venturing the ocean in a Pirate themed adventure, but we'll watch out for a spaghetti monster and give this keyblade a 7.5/10 Too Much Water review!
Nano Gear: Good since it uses "NANOMACHINES, SON." as the forms used in combat. Still, a mediocre keyblade but memorable if used.
Starlight: I liked this in Kingdom Hearts Union X better, dammit.
Ultima Weapon: Oh my god, this is my shit! Such finesse while fighting; it's power level being a lot more stronger than any other keyblade. Truly magnificent with it's keyblade transformation, which gave Sora the same zebra stripes for his final form and Xemnas' ultimate form in KH2.
Dawn Till Dusk: Novayon, the reason why this thing is in the colors of orange and green with red and white stripes is because of 7-Eleven promotion because of the convenience store being huge in Japan, so every video game needs to have collaborations with 7-Eleven due to it's major popularity over in the country of the rising sun.
Midnight Blue: Perfect when battling a "GIANT ENEMY CRAB, ATTACK IT'S BACK FOR MASSIVE DAMAGE", lol.
Phantom Green: I appreciate it not having a *THICC* design as the OG Xbox Controller's look and no Red Ring of Death included.
Elemental Encoder: OP as f*ck. Nice appearance of an actual computer due to this keyblade staying as a PC exclusive.
...Y'know, for what its worth, if the Monsters Inc world was still in scream phase something like "Scream Gear" or "Fear Machine" or whatever sounds like it would be a fun alternate keyblade for Vanitas.
Really feels like the form changes for the Toybox and Monstropolis Keyblades should be swapped.
Favorite Deputy gets claws because of the claw machine and yoyos because yoyos are toys.
Meanwhile Happy Gear gets a hammer and drill because it's a factory.
I feel like Favorite Deputy works too, cause I think I have heard Buzz call Woody that
My only critique of Wheel of Fate is that I wish the hit effects of the blade aren’t the medallions like before, but instead crabs. That way the Keyblade could be seen as it’s made of crabs, like the ship in the world.
Me seeing the Classic Tone min stats made me laugh lol
Am I the only one that thought that Braveheart should’ve been an evolution of the Kingdom Key? And that Riku should’ve gotten the Kingdom Key during that scene in the graveyard where Sora gave up?