Hey so I just wanna mention I by no means pretend to know everything or point out everything, one of the reasons I like doing these is so I can find out details from the comments and we get a pretty cool little comment section going
I think you did a great job and got a sub from me I hope you do the kh2 and 3 keyblades aswell as possibly the exclusive ones to birth by sleep and 358/2 aswell (I'd say chain of memories but that all kh1 blades) Edit I accidentally said kh2 instead of 1
I guess im asking the wrong place but does someone know a method to log back into an instagram account? I was stupid lost the password. I would appreciate any tips you can offer me!
Much of the Spellbinder's design is referencing Merlin's owl: Archimedes. If you look at the guard area, the two round shapes are eyes with the bottom being the nose. Also, the two notches on the guard are actually ears. The round shape at the top of the blade is another eye. The rest of the design is the obvious astrology and magical references. Also, Owl gives you this Keyblade in Chain of Memories.
While I think it's a bit of a stretch, it's a really cool stretch, this keyblade just went a couple of notches up in my tier list just because of this, cool stuff
And he mentions how the Japanese name is examination, the name in Spanish is "Examinadora" that means "examiner", so I wonder how many languages followed the Japanese meaning instead of the English
Interesting thing about One-Winged Angel’s chain being a red thread is that in FF7 Advent Children the characters wear red ribbons that look very similar on their arms in memory of Aerith, but KH1FM predates Advent Children by almost 3 years.
I recently learned that Nomura wanted the Buster Sword to have a chain on it, but he didn't use that idea till Squall's gunblade. And so the idea for keychains on keyblades go all the way back to FF7 concept art. Maybe it was more obvious to FF fans but I never played 8 till recently. So anyways I think Nomura keeps ideas for awhile, I wouldnt be surprised if he really did get the idea from KH.
I figure it’s just a Japanese thing. Like how the samurais had those cords around their sword handle or sheathes or whatever. it’s a cord not a ribbon.
The Ultima Weapon looking like the Dream Sword blew my mind. I always wondered why Donald and Goofy got the Dream Wand and Dream Shield, but Sora never got the Dream Sword back.
Because obviously everyone knows Japanese. I don’t why people say things like that. On the plus side, it is probably the best keyblade detail in this entire video
Unmentioned detail of One-Winged Angel - teeth is meteor - whilst technically mentioned, the blade itself is the masamune, sephiroths sword, however i believe its the version equipable by cloud - the chain is aeriths ribbon (you can tell bc of the way its tied) - the keychain itself is sephys iconic wing - the flames in the handle look to be pheonix downs - the hilt itself may be a referance to one of yuffies weapons but im unsure, either that or that it reminds me of maybe a frame on barrets gun arm (although thats reaching a bit) just thought i'd try and add
It's funny, you say "Iconic". But that wing didn't exist until this game. But I guess Nomura really liked it because he's since worked into the actual lore of FFVII.
@@Operation_Bagel You can get Sephiroth's Masamune, through hacking. For whatever reason, probably because Sephiroth and Vincent share data, the game classifies it as a gun. So you can only equip it to Vincent, and only again through hacking, the game won't manually let you equip it. Interestingly, it has its own gun model. It's a silver gun. And though Vincent still shoots with it, when it hits the enemies there's a slash effect.
Someone else might have said this already, but if you continue this as a series for every game do NOT sleep on re:coded. If only because it is the only game in the series so far that changes the basic combo and feel of the move set entirely between keyblades. The difference between Olympia and Three Wishes is FELT even more than just seen (as an example), and there are still new keyblades too. It would also be pretty neat to look at the low resolution versions of the repeat keyblades and seeing if anything important was lost in the downgrade.
358/2 Days has different movesets for its keyblades - being made by the same people, you can even notice some moves making their way into Impact Arts and Sonic Arts. But yeah, the latter two are chunkier/clearer movesets, and the keyblades in general have a lot of cool, thematic abilities to pick between. Re:coded may only be some of the keyblades from I and the Zero/One, but they're also a lot more unique than in I or most other games save III. :3
I guess they are all made of metal In KH3s Cutscene in the keyblade graveyard no matter wich key he wields it always makes a metallic sound when it hits the ground
@@NovayonKH No I get it haha maybe me being such a massive FF fan has something to do with it. Personally, I think it’s simplicity done well. But I can totally see why it’s off putting to some. Like you said, it’s probably the most divisive one. I would’ve said Oblivion or maybe Oathkeeper but I didn’t want to have the same answer for every poll if you continue this series lol
I love that unlike Fenrir that seems like a reference to cloud as he is in the kh series, metal chocobo feels truly like a representation of him in ff7, it feels much more faithful
@@jexusdomel5194 Yeah that’s a pretty good point. Fenrir barely looks like the Buster Sword honestly and only really resembles Cloud through the wrapping on the blade. Fenrir still looks cool as hell in my opinion, but the Metal Chocobo is more or less exactly what the Buster sword would look like as a Keyblade. It’s a giant hunk of metal because, well, that’s what the Buster sword is haha but yeah the “materia slots” and the colors are just *chef kiss* to me. Again, I can see why people aren’t into it. It checks every box for me though so 🤷♂️ Edit: just in case anyone says haha I know the Fenrir isn’t supposed to represent the Buster Sword and more so supposed to reference Advent Children Cloud. And while it doesn’t do a BAD job of that, it doesn’t nail it the way MC does for FF7 Cloud and also FF in general.
I wasn't a fan of them making Divine Rose as powerful as it is, or dropping Metal Chocobo's strength. Growing up, I always saw it as a trade off. I could get two of the strongest Keyblades in Metal Chocobo and Oblivion, but had to give up magic to do so. It wasn't until you got Ultima Weapon that you had a Keyblade for both. But in Final Mix, Divine Rose doesn't really have a trade off. It's just extremely powerful and doesn't cost any magic to do so. It's so weird to me.
Not too long ago saying something to that effect was apparently controversial. Been saying the exact same things to people since back in the Ps3 days and all I'd get was people yelling at me about how their length justified them being completely inferior to other weapons.
@@TotallyCluelessGamer Really? That's news to me. Honestly, the changing strengths was something I hardly saw talked about in a positive or negative light.
Yeah, any time since 1.5 on the Ps3 I'd bring it up I'd only get responses that amount to: "Of course Metal Chocobo/Oblivion should have worse stats than Olympia/Divine Rose, it has longer reach" I'm not sure where the obsession with Keyblade length stemmed from, but it was a real thing back when I was more active in the online KH community.
I like how the Kingdom Key is colored more like Riku than Sora, cementing the twist that Riku may be the destined wielder of the Keyblade in HB even more, which was proven in BBS.
BBS was funky because there were 5 keyblade wielders in just the opening scene and then yen sid is a keyblade weilder and like idk the requirements to be one because apparently 1000 of them had a war and just touching a keyblade weilder's keyblade makes you inherit the keyblade idk if you have to do the jingle or what. Ventus was also damaged by xehanort and had his heart repaired by sora at some point. So sora could have ventus's keyblade along with a piece of his heart that was released when the hearts were all released from sora and the keyblade of hearts. Riku might just have terras keyblade as you expect hidden away somewhere. Kairi's nobody managed to get one, maybe shes connected to aqua, or its because she touched roxas/sora/ventus's keyblade. who knows.
the metal chocobo completely decimates the second riku fight in HB outside of lv 1. Its length makes the recoil you get when your parry his attacks very easy to deal with. That raises it up for me.
As a small correction, you can get Divine Rose immediately upon returning to Hollow Bastion if you go to the library as soon as you enter the Main Hall.
Lionheart's hits spark is a reference to a mechanic in Final Fantasy 8. Whenever Squall attacks you have a window to "pull the trigger" of the gunblade, this will make an explosion on impact, while causing extra damage.
My understanding is that the gunblade vibrates when trigger is pulled. Not exactly exploding but they use exploding effects, but I never played the game. I only know the lore, so I might be wrong
@@karrimgyver You are right, the idea is it's some sort of vibration or recoil blade, but there's also an exhaust. There's a vent on top of the blade which is probably where the "explosion" is coming from.
I'm sure someone would have mentioned it by now, but Divine Rose has that long purple blade to represent the container that the Rose Beast is obsessed with is contained inside of. It's very thematic that you have a wide blooming rose sticking out of it, especially considering you earn it after reuniting Beast and Belle. So I actually like the design of that one due to it.
What I like about ultima Keyblade, its the representation of the fruits of your labor. (Something I haven't say as much.) Kingdom Key, it's a simple design yet has been the rebellion of the kingdom hearts. No matter how weak it looks or how simple is it, it's still a buddy to have. Oblivion.. is when one is lost, but not lost all, it consider to be someone's strive to live, no matter what hell it represents. Oath keeper, is an oath, a promise to one and another. To keeps one promise becomes a failure, or a satisfying end.
25:00 didn't knew that. In the french version we call Divine Rose "Rose éternelle" for "eternal rose" as a reference to the french version of th Beauty & the Beast movie song which we call "Histoire Eternelle" (eternal tale)
idk if it's just me but the jungle king's chain is also a /noose/ made of vines, which, while it might be a reach, might be a nod to the way Clayton """dies""" in Tarzan??
39:07 ngl Im not too fond of KH1's keyblades but their designs are always nice to look at because after this they just stop looking like Keys altogether
I feel like one of the interns at Square got told to 'buff the keyblade you get from the second Hollow Bastion visit' and totally missed the mark. Seriously it makes no sense bumping Divine Rose up by 3 points to instantly outclass Oblivion, especially when the Oblivion's description is 'possesses colossal power', this will forever bug me whenever I play
As someone who rarely weilds the keyblades he should, I say if it works it works, fuck progression... and critical mode kh3 xehanort, finally understand why lingering will hates him so much, my God he was annoying, underwater and final forms especially.
For some reason, Oathkeeper in the original Kingdom Hearts had a pinkish-red color to the "after-image" effect when you swing it, as opposed to the white and gold one it has in Final Mix and all future games.
I think the dream weapons are worth a mention since they have significant meaning with KH being a dream. Dream Staff = Donald Dream Shield = Goofy Dream Sword = Kingdom Key
According to a lot of people who used to yell at me when I would express distaste for it, "Oblivion is longer" justifies it being completely outclassed.
@@Scorchlette and the Olympia vs Metal Chocobo stat comparison in FM is the same story as Oblivion and Divine Rose. In Vanilla KH2 I saw it as a tradeoff, Metal Chocobo was longer and more consistent in its physical damage output, while Olympia spared your mp bar in exchange for being shorter and relying on strong Crits to bridge the small strength gap. However in Final Mix there is no reason to ever equip Metal Chocobo unless you fail the Hercules cup after beating Cloud. I pretty much never use the long keyblades with the exception of The Ultima Weapon anymore because I find Strength, Mp, Critical Hit Rate/Power and Recoil to be way more important.
I love these videos. So many other games have a million videos about them, but KH doesn't get that much love on YT. Thank you for making quality content on this game.
Great video, I've been playing this game since I was 7 or so and you showed me a bunch of aesthetic details and stats that I never knew about until now. Definitely would love to see this style of video for other games.
my liking of kh1 keyblades come from com and re:coded gameplay wise, so metal chocobo and olympia are my least favorite ones in re:coded and oathkeeper and oblivion are my favorites because 1: they are really strong in both games (in re:com oathkeeper is the best defensive keyblade and oblivion being one of the best ofensive ones [+ it has attack haste at lv1]) and 2: their design of course.
No clue if it's intentional or not, but the blue-purple-yellow gradient on Oathkeeper's teeth is what happens when you weld certain metals together. The heat changes their colour. So it actually makes Oathkeeper look forged!
my only memory with wishing star is how I "softlocked" myself in the first riku fight as a kid, I switched to the keyblade right before HB not knowing what would happen and stupidly saved over my file
Pumpkin head is also one of my fav; as for the glass along with the smoke, i always imagine it as an exploding test tube or test glass in a lab XD i find it so funny!!!
I also made a video on my TH-cam Channel (Vlad Segundo) comparing the opening of Kingdom Hearts: Chain of Memories, made for the GBA and the PS2, and its noticeable that there are some differences, besides graphic quality
Now that I looked at the English names (I played kh1 and kh1fm in the spanish version) I find interesting that spellbinder and lady luck preserve their japanese translations. Spellbinder -> "Examinadora" (Examinator or something like that) Lady Luck -> "Último recurso" (Last resort) I personally like Lady luck bc when combined with mp buffs spamming simba was basically op. Great channel btw, I liked a lot your kh1 exploration videos and I look forward to see more content in the future.
Interestingly, there are even more hidden stats beyond these in the game code as well. Each keyblade has a Length Modifer and a Hitbox Modifier. The length modifier determines what % of the model has an active hitbox, and is generally set to 90% with a small number of keyblades that vary from this. If you increase this in code, the keyblade will have a greatly increased range along its axis, but also be able to clank on things within that range. In contrast, if you increase the Hitbox Modifier, you will increase both the length and width of the hitbox, but without clanking against things that come in contact with this hitbox. This is how Kingdom Hearts: Critical Mix creates the range extension effects found on the Olympus Medal accessory, the passive buff for starting with Dream Sword, and the triggered effect for holding down L2 while attacking with Olympia. Another interesting note is that the Recoil stat can be increased to such a degree that it causes the keyblade to pierce through all obstacles, including Defender shields, Large Body bellies, and Wizard lightningstorm invincibility. However, doing so also causes all enemy attacks to pierce through your guard, and prevents you from clashing. Unrelated tidbit: There is a very rudimentary magic-combo system in this game. As most people know, using the fire spell multiple times in a row causes successive fires to use a much shorter animation that skips the opening. BUT, What most people don't know is that you can actually chain into this from specific keyblade attacks. The 2 keyblade swinging animations that result in the keyblade being extended in front of sora in a stabbing motion can be immediately chained into the second, faster version of Fire.
Also what's this L2 Olympia thing? I've tried it but I can't for the life of me figure out what's different. You mention the Olympus Medal which makes me think of KH2 but I don't wanna play 3 hours of KH2 for something that may not be in the game so I'm stumped.
I really like Jungle King, and while Deep Jungle is not my favorite world I like it enough. Honestly I could go into a whole tirade about how I actually really like the exploration in KH1 and wish they hadn't downplayed it so much going forward but I wanna stay a little on topic 🤣. I only realized when you put them side by side, but Ultima Weapon kind of looks like the Moogles modified the dream sword to make it. Reshaped it and added bits to turn it into a Keyblade. If that's intentional that's a really cool detail.
I actually really like the fairy harp keyblade, the design is ok but when ever I get it I use it till I can get ultima weapon becouse fairy harp is really good stat wise.
I'm glad somebody else shares my opinion on the Olympia invalidating Metal Chocobo in Final Mix thing. Back in the past I would try to discuss it and would get like 5 people shouting at me that all stats are irrelevant compared to length.
Thank you for the great video! It’s awesome to see the effects slowed down and hear the sounds in a controlled environment. I’m also a bit bummed that they made Divine Rose so strong, since it makes Oblivion feel less good in comparison.
Found this video randomly during my quest to scratch the KH itch! Just started watching but I can say that this is a great video for the end of the night before sleeping. Very soothing voice! Would probably say design wise my favourite is Oblivion, gameplay wise Divine Rose (excluding Ultima). I think Oblivion is probably my favourite Keyblade in general - it just looks so cool.
Rewatching this as a nice background video while I’m bored at work, really well done. Metal Chocobo is really growing on me for some reason now, the materia slots are such a cool touch. And I’m thinking if Fairy Harp was a little longer I’d actually really love it lol
I wasn't in on your poll but Spellbinder is the best keyblade for me. Love my magic builds in KH1 and Spellbinder is just so OP for how early you get it. Plus it looks cool.
Having only played the original, I’m a bit shocked to find out they nerfed the Metal Chocobo. I’d probably still prefer it over Olympia, but only because I like long reach. Also, I’m not sure if you mention how Peter Pan’s keyblade is a pan flute. I love the purple on the Divine Rose. I’m not sure why you say they clash when they’re complementary colors?
You know, in Kingdom Hearts 1, when I played through it, I got to the end and went 'okay, so there's three keyblades. The Kingdom Key, the Keyblade of Light. The Kingdom Key D, the Keyblade of Darkness. And the nameless Keyblade of Hearts, which is a false Keyblade manufactured by Ansem'. Even all the other 'keyblades' Sora uses, it was always just a new form the Kingdom Key took on based on the connections Sora makes and all, thus why they're themed after the worlds and characters. Later on, with more users popping up and more history... I still feel like the Kingdom Keys are the only 'Real' Keyblades, the split form of the x-Blade, with all the others false ones manufactured by the ancient masters or others.
Maybe the idea is that the Kingdom Key (and mickeys Keyblade of Darkness) is a fragment of the x-blade while everyone else’s is manifested from their heart. That’s why everyone’s keyblades except sora’s reflect their personality. Of course WHERE these keyblades come from is a mystery like where Riku got his in KH3 (and where he got Kairi’s in KH2). Maybe Mickey going to Scaleum Ad Caleum will answer that question? It may even explain why the MoM was so revered.
I think the negative space in Three Wishes is supposed to depict the Agrabah palace, but don't take my word for granted. Also I believe Lady Luck has the Chesire Cat Hidden in its guard (The two clubs being the eyes and the horseshoe part being the smile)
I usually finish the game with Lionheart (at least in FM because getting Ultima is too much work...). It has basic strengths but that’s alright since I’m high level at the end. And I like that it looks like an actual sword in comparison to the most of the other Keyblades. Definitely my favorite after Oathkeeper.
The handle of the Ultima weapon is obviously pink. In all seriousness though this was a great video!! I can’t imagine how long it took to put it all together.
Maybe it could be a idea to showcase items and abilities from the KH games as well. Or have a series dedicated to showcasing Jiminy's Journal (reports, characters, enemies)
these was a fun look into all the keyblades! it was an enjoyable video, and I'd love to see a video about the kingdom hearts 2 ones (and all the others actually)! as for my favourites, I've always been a fan of oathkeeper. I also like destinys embrace, and bond of flame you get in ven's story in bus!
This is absolutely amazing. I just sat through watching this and I couldn't stop watching. This is very entertaining and I agree with alot of your opinions. I like the more Longer or medium keyblades my only problem with alot of the mediums is that alot don't look medium they seem kinda short. But besides that I just found out about your channel I've added previous stuff of yours in the past and forgot to watch them. You definitely earned my sub. Also I would love to see your opinion on KH2 and Birth by Sleep's Keyblades.
I love Metal Chocobo and used it to beat Sephiroth. The hitbox and length were great for creating consistence for the 1st and 2nd phases of the fight before strike raiding him into oblivion in the 3rd.
I know this video is mostly applied to Kingdom Hearts 1, but in terms of Olympia, Lady Luck, and Three Wishes (almost forgot Divine Rose too being honest), I do appreciate that they later just add to their designs in Union X, or just KHX in general I guess. Its maxed out Olympia blows me away wih its design, really screams the might of Zeus or something, and its something I'm actually disappointed the changing design with upgrades didnt show up into KH3. God knows Starlight needed it. But yeah, Olympia in KHUX really is one of my favorites. Definitely think the upgrade designs are worth checking out, as well as just how all the KHX keyblades changes depending on levels. Edit: I keep forgetting how many keyblades from 1 came back in KHUX, I already had to add Divine Rose after he mentioned it, I also gotta add Diamond Dust too.
I saw this video thanks to the recommended, which is why I decided to turn on notification bell for you too. F youtube... I wonder why I didn't see it in my subscriptions. I can't wait for the next 2 numbered games' Keyblade discussion! I loved how long this video, your voice was soothing :)
I'd love to see another one if these videos with the other keyblades from the rest of the series. This video is very well done and I really enjoyed it :)
Don't know if anyone else mentioned this but I just noticed, thanks to the high quality of your video editing, but the guard on Spellbinder is made from the long ends of Merlin's mustache
I don't know if you mentioned it maybe i overheard it but the Olympia Keyblade has by the Clouds on the Handle the Shape of two Arms flexing the muscles.
The yellow heart is such a small piece of the design yet somehow that's what tears you from it.. It's such a perfect yet simple design and somehow a little extra color completely throws it off for you. That's some galaxy brain shite right there
I genuinely did not know that recoil value was even a thing, but I couldn't help but always wonder why sometimes I could counter something and sometimes I just couldn't
Hey so I just wanna mention I by no means pretend to know everything or point out everything, one of the reasons I like doing these is so I can find out details from the comments and we get a pretty cool little comment section going
I think you did a great job and got a sub from me
I hope you do the kh2 and 3 keyblades aswell as possibly the exclusive ones to birth by sleep and 358/2 aswell
(I'd say chain of memories but that all kh1 blades) Edit I accidentally said kh2 instead of 1
@@mckstellar1005 yeah i want kh 2 and 3 too!
Please do this for the rest
Aye did you see the Mickey head on the spellbinder keyblade?
I guess im asking the wrong place but does someone know a method to log back into an instagram account?
I was stupid lost the password. I would appreciate any tips you can offer me!
Man Soothingly Discusses KH1 Keyblades, Somehow Reassuring Me That Everything Will be Alright
Hey pat
@@chatotman Howdy!
Howdy Patrick
Sounds like a text box in an undertale x kingdom hearts crossover.
Eyy pats here
Much of the Spellbinder's design is referencing Merlin's owl: Archimedes. If you look at the guard area, the two round shapes are eyes with the bottom being the nose. Also, the two notches on the guard are actually ears. The round shape at the top of the blade is another eye. The rest of the design is the obvious astrology and magical references. Also, Owl gives you this Keyblade in Chain of Memories.
>Also, Owl gives you this Keyblade in Chain of Memories.
sonuvaBITCH, how did i never make that connection
While I think it's a bit of a stretch, it's a really cool stretch, this keyblade just went a couple of notches up in my tier list just because of this, cool stuff
@@jexusdomel5194 agreed
I didn’t notice that it was based on Merlin’s owl. I appreciate it more now!
And he mentions how the Japanese name is examination, the name in Spanish is "Examinadora" that means "examiner", so I wonder how many languages followed the Japanese meaning instead of the English
Interesting fact about ultima weapon in KH 1 it has a single shaft in KH 2 the shaft is split into 2 and in KH 3 the shaft is split into 3.
Aye, I figured if I go on to cover kh2, I could bring that up then
@@NovayonKH maybe not mention it until 3?
Lol Did'nt notice
I like to think they have other symbolisms as well, KH2's representing Sora and Roxas, and KH3's being Sora, Donald, and Goody.
@@slateoffate9812 kh2 Seems Make Sense but In Kh3 Maybe make sense but What if its Sora Riku and Kairi lol
Interesting thing about One-Winged Angel’s chain being a red thread is that in FF7 Advent Children the characters wear red ribbons that look very similar on their arms in memory of Aerith, but KH1FM predates Advent Children by almost 3 years.
Dick Move Sephiroth. I can imagine he gives Sora the Keychain and just smirks when seeing the red thread
I recently learned that Nomura wanted the Buster Sword to have a chain on it, but he didn't use that idea till Squall's gunblade. And so the idea for keychains on keyblades go all the way back to FF7 concept art. Maybe it was more obvious to FF fans but I never played 8 till recently.
So anyways I think Nomura keeps ideas for awhile, I wouldnt be surprised if he really did get the idea from KH.
@@couchpotato3197 oh so verum rex isn't exactly the first time he's pulled this.
I always just thought of them as the ribbon accessories from the game lol
I figure it’s just a Japanese thing. Like how the samurais had those cords around their sword handle or sheathes or whatever. it’s a cord not a ribbon.
I love Spellbinder because you get it exactly when you need it; Atlantica is 100% a magic-centric world, and the +2MP is huge.
Yep a magic build makes Atlantica very easy.
Also he helped me in the Pegasus cup too.
The Ultima Weapon looking like the Dream Sword blew my mind. I always wondered why Donald and Goofy got the Dream Wand and Dream Shield, but Sora never got the Dream Sword back.
Very interesting! KH1 is full of cool details and nuances.
Novayon: “The teeth obviously is the kanji for light.”
Me, a lifelong KH fan with an Oathkeeper keychain on his car keys: 😮
Because obviously everyone knows Japanese. I don’t why people say things like that. On the plus side, it is probably the best keyblade detail in this entire video
@@dracoerrarus4834 because everyone talking about it's design will almost always mention it?
Unmentioned detail of One-Winged Angel
- teeth is meteor
- whilst technically mentioned, the blade itself is the masamune, sephiroths sword, however i believe its the version equipable by cloud
- the chain is aeriths ribbon (you can tell bc of the way its tied)
- the keychain itself is sephys iconic wing
- the flames in the handle look to be pheonix downs
- the hilt itself may be a referance to one of yuffies weapons but im unsure, either that or that it reminds me of maybe a frame on barrets gun arm (although thats reaching a bit)
just thought i'd try and add
Damn shows what someone who actually knows about FF can see 🤣
When can Cloud equip the masamune? I know in the original FF7 you can equip swords similar to it but not specifically that one
He cant but he can equip two katana type swords, the Muramasa and the Yoshiyuki
It's funny, you say "Iconic". But that wing didn't exist until this game. But I guess Nomura really liked it because he's since worked into the actual lore of FFVII.
@@Operation_Bagel
You can get Sephiroth's Masamune, through hacking. For whatever reason, probably because Sephiroth and Vincent share data, the game classifies it as a gun. So you can only equip it to Vincent, and only again through hacking, the game won't manually let you equip it. Interestingly, it has its own gun model. It's a silver gun. And though Vincent still shoots with it, when it hits the enemies there's a slash effect.
Someone else might have said this already, but if you continue this as a series for every game do NOT sleep on re:coded. If only because it is the only game in the series so far that changes the basic combo and feel of the move set entirely between keyblades.
The difference between Olympia and Three Wishes is FELT even more than just seen (as an example), and there are still new keyblades too.
It would also be pretty neat to look at the low resolution versions of the repeat keyblades and seeing if anything important was lost in the downgrade.
Couldn't agree more, I love how different they feel in the game and Zero One is one of the best in the series imo
358/2 Days has different movesets for its keyblades - being made by the same people, you can even notice some moves making their way into Impact Arts and Sonic Arts. But yeah, the latter two are chunkier/clearer movesets, and the keyblades in general have a lot of cool, thematic abilities to pick between. Re:coded may only be some of the keyblades from I and the Zero/One, but they're also a lot more unique than in I or most other games save III. :3
I love metal chocobo only because I like imagining sora beating xianort over the head with a giant slab of metal.
Ansem: One who knows nothing can learn noth-
*WHAM!*
Andem: OWW! DID YOU JUST HIT ME WITH A CHUNK OF MET-
*WHAM!*
Sora: YOU'RE GOSH DARN RIGHT I DID!
Bonk
I guess they are all made of metal
In KH3s Cutscene in the keyblade graveyard no matter wich key he wields it always makes a metallic sound when it hits the ground
Forgot to mention the swinging effect of each Keyblade. When swung the blades will glow with one of three colors, each correlating to their length
Man, you roasted the hell out of my favorite Keyblade’s design haha
R.I.P. Metal Chocobo 2002-2021
🤣 I can understand why people like it, it's just not for me
@@NovayonKH No I get it haha maybe me being such a massive FF fan has something to do with it. Personally, I think it’s simplicity done well. But I can totally see why it’s off putting to some. Like you said, it’s probably the most divisive one.
I would’ve said Oblivion or maybe Oathkeeper but I didn’t want to have the same answer for every poll if you continue this series lol
I love that unlike Fenrir that seems like a reference to cloud as he is in the kh series, metal chocobo feels truly like a representation of him in ff7, it feels much more faithful
@@jexusdomel5194 Yeah that’s a pretty good point. Fenrir barely looks like the Buster Sword honestly and only really resembles Cloud through the wrapping on the blade. Fenrir still looks cool as hell in my opinion, but the Metal Chocobo is more or less exactly what the Buster sword would look like as a Keyblade. It’s a giant hunk of metal because, well, that’s what the Buster sword is haha but yeah the “materia slots” and the colors are just *chef kiss* to me.
Again, I can see why people aren’t into it. It checks every box for me though so 🤷♂️
Edit: just in case anyone says haha I know the Fenrir isn’t supposed to represent the Buster Sword and more so supposed to reference Advent Children Cloud. And while it doesn’t do a BAD job of that, it doesn’t nail it the way MC does for FF7 Cloud and also FF in general.
Agreed! Loved Metal Chocobo
I wasn't a fan of them making Divine Rose as powerful as it is, or dropping Metal Chocobo's strength. Growing up, I always saw it as a trade off. I could get two of the strongest Keyblades in Metal Chocobo and Oblivion, but had to give up magic to do so. It wasn't until you got Ultima Weapon that you had a Keyblade for both. But in Final Mix, Divine Rose doesn't really have a trade off. It's just extremely powerful and doesn't cost any magic to do so. It's so weird to me.
Not too long ago saying something to that effect was apparently controversial. Been saying the exact same things to people since back in the Ps3 days and all I'd get was people yelling at me about how their length justified them being completely inferior to other weapons.
@@TotallyCluelessGamer Really? That's news to me. Honestly, the changing strengths was something I hardly saw talked about in a positive or negative light.
Yeah, any time since 1.5 on the Ps3 I'd bring it up I'd only get responses that amount to:
"Of course Metal Chocobo/Oblivion should have worse stats than Olympia/Divine Rose, it has longer reach"
I'm not sure where the obsession with Keyblade length stemmed from, but it was a real thing back when I was more active in the online KH community.
@@TotallyCluelessGamer I guess people just like their swords long? ;)
Strength does not matter. You can already get more than enough natural strength and there is a cap.
I just realized that the clouds at the hilt of Olympia are literally flexing
Yeah I just saw that
I like how the Kingdom Key is colored more like Riku than Sora, cementing the twist that Riku may be the destined wielder of the Keyblade in HB even more, which was proven in BBS.
Ironically enough, the red on Kingdom Key D kinda makes it looks more like Sora lol
@SandwitchZebra there is no red on the Kingdom Key
They didn't say Kingdom Key, they said Kingdom Key D@@PikachuGamerSMT
@@PikachuGamerSMT Kingdom Key "D".
BBS was funky because there were 5 keyblade wielders in just the opening scene and then yen sid is a keyblade weilder and like idk the requirements to be one because apparently 1000 of them had a war and just touching a keyblade weilder's keyblade makes you inherit the keyblade idk if you have to do the jingle or what. Ventus was also damaged by xehanort and had his heart repaired by sora at some point. So sora could have ventus's keyblade along with a piece of his heart that was released when the hearts were all released from sora and the keyblade of hearts. Riku might just have terras keyblade as you expect hidden away somewhere. Kairi's nobody managed to get one, maybe shes connected to aqua, or its because she touched roxas/sora/ventus's keyblade. who knows.
Fairy harp is probably short because Peter never grew up.
Also peter uses a dagger which us really just a very short sword.
Facts indeed
Or it's just tinker bell as a keyblade
Bruh
the metal chocobo completely decimates the second riku fight in HB outside of lv 1. Its length makes the recoil you get when your parry his attacks very easy to deal with. That raises it up for me.
I think the purple of divine rose refers to beast's cape, also to clash with the "beauty" of the rose.
This is really neat! I would love to in the future see on on the Donald and goofy weapons as well. Great video!
Agreed! Great suggestion!
Donald's default staff with a wizard hat is one of my favourite wizard weapons from anything. It seems so underrated.
@@couchpotato3197 yeah none of the default weapons look bad at all. Though the planet based staff is one that stands out to me
As a small correction, you can get Divine Rose immediately upon returning to Hollow Bastion if you go to the library as soon as you enter the Main Hall.
Good point.
Lionheart's hits spark is a reference to a mechanic in Final Fantasy 8. Whenever Squall attacks you have a window to "pull the trigger" of the gunblade, this will make an explosion on impact, while causing extra damage.
My understanding is that the gunblade vibrates when trigger is pulled. Not exactly exploding but they use exploding effects, but I never played the game. I only know the lore, so I might be wrong
@@karrimgyver You are right, the idea is it's some sort of vibration or recoil blade, but there's also an exhaust. There's a vent on top of the blade which is probably where the "explosion" is coming from.
@@MarxForever Oh. That's right. The pressure has to gradually go somewhere, otherwise it's just a blade shaped bomb I guess
I actually like the deep jungle keyblade, at least the design of it. Mostly because unlike a lot of other keyblades, it actually looks like a key.
It is one of the most key-like keyblades in the game
It seems like something Tarzan would make himself and I like that.
I don't like the end of it. The five points sticking out makes me think of buck teeth
Sora: "Ok Ansem, time to die."
Sora: *Pulls out Wishing Star Keyblade and hits Ansem*
Wishing Star: *Breaks*
I KNOW. It's so flimsy looking. The Wishing Star is an woodwork project you can be proud of, not something you use to fight the king of darkness.
I'm sure someone would have mentioned it by now, but Divine Rose has that long purple blade to represent the container that the Rose Beast is obsessed with is contained inside of. It's very thematic that you have a wide blooming rose sticking out of it, especially considering you earn it after reuniting Beast and Belle.
So I actually like the design of that one due to it.
I really liked Fairy Harp... the design just made it very nice complementary with Sora's outfit (my opinion) and summoning with it looks so magical
The little explosions that come from Lionheart are the same as when Squall/Leon shoots his gunblade when slashing
What I like about ultima Keyblade, its the representation of the fruits of your labor. (Something I haven't say as much.)
Kingdom Key, it's a simple design yet has been the rebellion of the kingdom hearts. No matter how weak it looks or how simple is it, it's still a buddy to have.
Oblivion.. is when one is lost, but not lost all, it consider to be someone's strive to live, no matter what hell it represents.
Oath keeper, is an oath, a promise to one and another. To keeps one promise becomes a failure, or a satisfying end.
25:00 didn't knew that. In the french version we call Divine Rose "Rose éternelle" for "eternal rose" as a reference to the french version of th Beauty & the Beast movie song which we call "Histoire Eternelle" (eternal tale)
idk if it's just me but the jungle king's chain is also a /noose/ made of vines, which, while it might be a reach, might be a nod to the way Clayton """dies""" in Tarzan??
Nah I think its just a vine because he swings on vines...
@@couchpotato3197 Yeah that.
I would LOVE for that to be the reason
Why do you have quotations on died? He definitely straight dies
39:07 ngl Im not too fond of KH1's keyblades but their designs are always nice to look at because after this they just stop looking like Keys altogether
Eventhough the other keyblade don't use the key motif, I still think kh2 and 3 keyblade design are cool looking.
I believe Soul Eater and Keyblade of Hearts also have their own hit effect but it's kinda hard to see them when Riku is the one attacking you
The KH1 Ultima Weapon reminds me of the x-blade. The way the wires are laid across it and the color scheme.
I feel like one of the interns at Square got told to 'buff the keyblade you get from the second Hollow Bastion visit' and totally missed the mark. Seriously it makes no sense bumping Divine Rose up by 3 points to instantly outclass Oblivion, especially when the Oblivion's description is 'possesses colossal power', this will forever bug me whenever I play
Same, I literally had to go back to the Ps2 version to see if I remembered Oblivion being stronger in the first place
As someone who rarely weilds the keyblades he should, I say if it works it works, fuck progression... and critical mode kh3 xehanort, finally understand why lingering will hates him so much, my God he was annoying, underwater and final forms especially.
The Wishing Star keyblade has 1 very specific, but very useful use and that is its good for mystery goo farming.
The clouds on Olympia are flexing
For some reason, Oathkeeper in the original Kingdom Hearts had a pinkish-red color to the "after-image" effect when you swing it, as opposed to the white and gold one it has in Final Mix and all future games.
I think the dream weapons are worth a mention since they have significant meaning with KH being a dream.
Dream Staff = Donald
Dream Shield = Goofy
Dream Sword = Kingdom Key
Love it! Can't wait for keyblades of more games
I'm still pissed that SE made made Divine Rose stronger than Oblivion in FM for some fucking reason.
Yea it was kinda fucked up..the oblivion is supposed to be stronger.
Yea divine rose ends up being used for the entire endgame I’d you don’t farm for ultima
According to a lot of people who used to yell at me when I would express distaste for it, "Oblivion is longer" justifies it being completely outclassed.
"Oblivion is longer" yet most of the long Keyblades outclass the shorter ones EXCEPT for Divine Rose.
@@Scorchlette and the Olympia vs Metal Chocobo stat comparison in FM is the same story as Oblivion and Divine Rose.
In Vanilla KH2 I saw it as a tradeoff, Metal Chocobo was longer and more consistent in its physical damage output, while Olympia spared your mp bar in exchange for being shorter and relying on strong Crits to bridge the small strength gap. However in Final Mix there is no reason to ever equip Metal Chocobo unless you fail the Hercules cup after beating Cloud.
I pretty much never use the long keyblades with the exception of The Ultima Weapon anymore because I find Strength, Mp, Critical Hit Rate/Power and Recoil to be way more important.
I love these videos. So many other games have a million videos about them, but KH doesn't get that much love on YT. Thank you for making quality content on this game.
Great video, I've been playing this game since I was 7 or so and you showed me a bunch of aesthetic details and stats that I never knew about until now. Definitely would love to see this style of video for other games.
my liking of kh1 keyblades come from com and re:coded gameplay wise, so metal chocobo and olympia are my least favorite ones in re:coded and oathkeeper and oblivion are my favorites because 1: they are really strong in both games (in re:com oathkeeper is the best defensive keyblade and oblivion being one of the best ofensive ones [+ it has attack haste at lv1]) and 2: their design of course.
Another relatively small, niche channel I absolutely love. Don't stop any time soon so I don't have to be depressed about something else ending.
No clue if it's intentional or not, but the blue-purple-yellow gradient on Oathkeeper's teeth is what happens when you weld certain metals together. The heat changes their colour. So it actually makes Oathkeeper look forged!
my only memory with wishing star is how I "softlocked" myself in the first riku fight as a kid, I switched to the keyblade right before HB not knowing what would happen and stupidly saved over my file
I hope this becomes a series :)
I thought of a missed opportunity with Lady Luck.The card should've been a queen of Hearts.
It’s an ace of hearts for Alice, a princess of heart
@@alexanderluna4598 omg, THAT'S THE REASONING?
@@shadowsnake5133 no idea honestly but just go with it lmao
@@alexanderluna4598 it makes much sense I'd be more pissed if it was an accident than me missing it.
@@alexanderluna4598 makes sense. Very cool.
Pumpkin head is also one of my fav; as for the glass along with the smoke, i always imagine it as an exploding test tube or test glass in a lab XD
i find it so funny!!!
I'm sorry but how TF do you only have 6k?
Ah I'm probably too boring for most people haha. Also been doing more niche stuff around a series that's not that big compared to others I guess
@@NovayonKH niche yes, boring no. I did have to put the video on times 2 to feel like a normal TH-cam video.
@@michaelflatt4663 2 times? 😂 I speak pretty slowly yeah
I also made a video on my TH-cam Channel (Vlad Segundo) comparing the opening of Kingdom Hearts: Chain of Memories, made for the GBA and the PS2, and its noticeable that there are some differences, besides graphic quality
@@NovayonKH I've just spent 40 minutes of my life hearing you talk about colorful keys. You're not boring at all lol
this dude: *talking about keyblades*
Donald and Goofy watching Sora smack a bunch of candles: :|
Now that I looked at the English names (I played kh1 and kh1fm in the spanish version) I find interesting that spellbinder and lady luck preserve their japanese translations.
Spellbinder -> "Examinadora" (Examinator or something like that)
Lady Luck -> "Último recurso" (Last resort)
I personally like Lady luck bc when combined with mp buffs spamming simba was basically op.
Great channel btw, I liked a lot your kh1 exploration videos and I look forward to see more content in the future.
You've trapped yourself into doing all the KH games now! Keep it up!
My favourite thing to do is sat down, grab a snack and hear Nova say "Hey everyone"...
Metal Chocobo
Its too big to be called a sword...more like a heap of raw iron.
......is that a Berserk reference? lol
@@many_lives4925 it could be
After all ,it goes CLANG whenever it strikes.
Interestingly, there are even more hidden stats beyond these in the game code as well. Each keyblade has a Length Modifer and a Hitbox Modifier. The length modifier determines what % of the model has an active hitbox, and is generally set to 90% with a small number of keyblades that vary from this. If you increase this in code, the keyblade will have a greatly increased range along its axis, but also be able to clank on things within that range.
In contrast, if you increase the Hitbox Modifier, you will increase both the length and width of the hitbox, but without clanking against things that come in contact with this hitbox. This is how Kingdom Hearts: Critical Mix creates the range extension effects found on the Olympus Medal accessory, the passive buff for starting with Dream Sword, and the triggered effect for holding down L2 while attacking with Olympia.
Another interesting note is that the Recoil stat can be increased to such a degree that it causes the keyblade to pierce through all obstacles, including Defender shields, Large Body bellies, and Wizard lightningstorm invincibility. However, doing so also causes all enemy attacks to pierce through your guard, and prevents you from clashing.
Unrelated tidbit: There is a very rudimentary magic-combo system in this game. As most people know, using the fire spell multiple times in a row causes successive fires to use a much shorter animation that skips the opening. BUT, What most people don't know is that you can actually chain into this from specific keyblade attacks. The 2 keyblade swinging animations that result in the keyblade being extended in front of sora in a stabbing motion can be immediately chained into the second, faster version of Fire.
I knew about the hitbox modifier and length modifer, but the recoil and fire info is really interesting.
Wait, picking dream swords gives more range permanently?
Also what's this L2 Olympia thing? I've tried it but I can't for the life of me figure out what's different. You mention the Olympus Medal which makes me think of KH2 but I don't wanna play 3 hours of KH2 for something that may not be in the game so I'm stumped.
I really like Jungle King, and while Deep Jungle is not my favorite world I like it enough. Honestly I could go into a whole tirade about how I actually really like the exploration in KH1 and wish they hadn't downplayed it so much going forward but I wanna stay a little on topic 🤣. I only realized when you put them side by side, but Ultima Weapon kind of looks like the Moogles modified the dream sword to make it. Reshaped it and added bits to turn it into a Keyblade. If that's intentional that's a really cool detail.
I would love if you went though the rest of the series and covered every game, this was such an amazing watch! Great job!
At 23:35, the trail that Oathkeeper leaves out when striking it, I remember in KH1 vanilla it was red violet. They changed it to white in 1.5 version.
In defense of Wishing Star, it’s critical hits really help when you start the Coliseum tournament that starts right after you get it.
I actually really like the fairy harp keyblade, the design is ok but when ever I get it I use it till I can get ultima weapon becouse fairy harp is really good stat wise.
Anyone else bothered by the fact that sora doesn't attack with the teeth but the backside as if it were more of a bat than a blade
Imagine the damage some of those teeth could do...
I'm glad somebody else shares my opinion on the Olympia invalidating Metal Chocobo in Final Mix thing.
Back in the past I would try to discuss it and would get like 5 people shouting at me that all stats are irrelevant compared to length.
This was so relaxing and nice. I'd love to watch a kh2fm version of this.
Thank you for the great video! It’s awesome to see the effects slowed down and hear the sounds in a controlled environment. I’m also a bit bummed that they made Divine Rose so strong, since it makes Oblivion feel less good in comparison.
Found this video randomly during my quest to scratch the KH itch! Just started watching but I can say that this is a great video for the end of the night before sleeping. Very soothing voice!
Would probably say design wise my favourite is Oblivion, gameplay wise Divine Rose (excluding Ultima). I think Oblivion is probably my favourite Keyblade in general - it just looks so cool.
I liked this vid! Great detail of the Keyblades. Hoping to see a video of the keyblades in kh2
Dude. The quality of this channel is off the charts! keep it up, see you at 10k:)
Rewatching this as a nice background video while I’m bored at work, really well done. Metal Chocobo is really growing on me for some reason now, the materia slots are such a cool touch. And I’m thinking if Fairy Harp was a little longer I’d actually really love it lol
I wasn't in on your poll but Spellbinder is the best keyblade for me. Love my magic builds in KH1 and Spellbinder is just so OP for how early you get it. Plus it looks cool.
Same. It was my favourite, at the time, and the design is so interesting. Also, the magic bonus is beyond amazing!
Having only played the original, I’m a bit shocked to find out they nerfed the Metal Chocobo. I’d probably still prefer it over Olympia, but only because I like long reach.
Also, I’m not sure if you mention how Peter Pan’s keyblade is a pan flute.
I love the purple on the Divine Rose. I’m not sure why you say they clash when they’re complementary colors?
I love this as a video, would love to see one for the rest of the series (the ones you’ve played at least)
There's also the Big Hong Key and the Small Hong Key which are debug keyblades that can be wielded by sora by using an action replay.
it would be really cool to hear a review on the keyblades of the the Foretellers and birth by sleep and KH3 keyblades
You know, in Kingdom Hearts 1, when I played through it, I got to the end and went 'okay, so there's three keyblades. The Kingdom Key, the Keyblade of Light. The Kingdom Key D, the Keyblade of Darkness. And the nameless Keyblade of Hearts, which is a false Keyblade manufactured by Ansem'.
Even all the other 'keyblades' Sora uses, it was always just a new form the Kingdom Key took on based on the connections Sora makes and all, thus why they're themed after the worlds and characters.
Later on, with more users popping up and more history... I still feel like the Kingdom Keys are the only 'Real' Keyblades, the split form of the x-Blade, with all the others false ones manufactured by the ancient masters or others.
Maybe the idea is that the Kingdom Key (and mickeys Keyblade of Darkness) is a fragment of the x-blade while everyone else’s is manifested from their heart. That’s why everyone’s keyblades except sora’s reflect their personality. Of course WHERE these keyblades come from is a mystery like where Riku got his in KH3 (and where he got Kairi’s in KH2). Maybe Mickey going to Scaleum Ad Caleum will answer that question? It may even explain why the MoM was so revered.
I think the negative space in Three Wishes is supposed to depict the Agrabah palace, but don't take my word for granted.
Also I believe Lady Luck has the Chesire Cat Hidden in its guard (The two clubs being the eyes and the horseshoe part being the smile)
You can tell they were hesitant to stray too far away from the standard key shape in KH1. A lot of the keyblades have the same basic design.
Then by the time we hit kh3 : *gun*
I usually finish the game with Lionheart (at least in FM because getting Ultima is too much work...). It has basic strengths but that’s alright since I’m high level at the end. And I like that it looks like an actual sword in comparison to the most of the other Keyblades. Definitely my favorite after Oathkeeper.
Wishing star is one i used a lot due to the crit stuff and the particles
Yeah, it carried me through the giant Ursula fight
Well made video man, well done
The keyblade of heart is my favourite. I like it's simplicity, and the red of the guard pops nicely against the darker color scheme.
The handle of the Ultima weapon is obviously pink.
In all seriousness though this was a great video!! I can’t imagine how long it took to put it all together.
Hmm maybe your commenters are right 😏
Haha thanks man
Maybe it could be a idea to showcase items and abilities from the KH games as well. Or have a series dedicated to showcasing Jiminy's Journal (reports, characters, enemies)
That could be fun actually
this video was great! hope to see a kh2 keyblade analysis in the future!
Badass subscribing since I loved this game when I was younger.
these was a fun look into all the keyblades! it was an enjoyable video, and I'd love to see a video about the kingdom hearts 2 ones (and all the others actually)! as for my favourites, I've always been a fan of oathkeeper. I also like destinys embrace, and bond of flame you get in ven's story in bus!
This is absolutely amazing. I just sat through watching this and I couldn't stop watching. This is very entertaining and I agree with alot of your opinions. I like the more Longer or medium keyblades my only problem with alot of the mediums is that alot don't look medium they seem kinda short. But besides that I just found out about your channel I've added previous stuff of yours in the past and forgot to watch them. You definitely earned my sub. Also I would love to see your opinion on KH2 and Birth by Sleep's Keyblades.
I absolutely love Olympia, excellent against Riku II
I love Metal Chocobo and used it to beat Sephiroth. The hitbox and length were great for creating consistence for the 1st and 2nd phases of the fight before strike raiding him into oblivion in the 3rd.
8:38 is that the fake good luck charm naminé gave to sora in chain of memories
A KH1 keyblade ability video sounds awesome x3
I know this video is mostly applied to Kingdom Hearts 1, but in terms of Olympia, Lady Luck, and Three Wishes (almost forgot Divine Rose too being honest), I do appreciate that they later just add to their designs in Union X, or just KHX in general I guess. Its maxed out Olympia blows me away wih its design, really screams the might of Zeus or something, and its something I'm actually disappointed the changing design with upgrades didnt show up into KH3. God knows Starlight needed it.
But yeah, Olympia in KHUX really is one of my favorites. Definitely think the upgrade designs are worth checking out, as well as just how all the KHX keyblades changes depending on levels.
Edit: I keep forgetting how many keyblades from 1 came back in KHUX, I already had to add Divine Rose after he mentioned it, I also gotta add Diamond Dust too.
I saw this video thanks to the recommended, which is why I decided to turn on notification bell for you too. F youtube... I wonder why I didn't see it in my subscriptions.
I can't wait for the next 2 numbered games' Keyblade discussion!
I loved how long this video, your voice was soothing :)
I'd love to see another one if these videos with the other keyblades from the rest of the series. This video is very well done and I really enjoyed it :)
Don't know if anyone else mentioned this but I just noticed, thanks to the high quality of your video editing, but the guard on Spellbinder is made from the long ends of Merlin's mustache
I don't know if you mentioned it maybe i overheard it but the Olympia Keyblade has by the Clouds on the Handle the Shape of two Arms flexing the muscles.
havent started the video but i’m praying for a kh2 version
The blade shaft in Olympia is meant to represent Mount Olympus. The grey parts are meant to be the mountain, climbing up to the clouds on the teeth.
The yellow heart is such a small piece of the design yet somehow that's what tears you from it..
It's such a perfect yet simple design and somehow a little extra color completely throws it off for you. That's some galaxy brain shite right there
I genuinely did not know that recoil value was even a thing, but I couldn't help but always wonder why sometimes I could counter something and sometimes I just couldn't