All My Keva Plank Destructions - Compilation Blender3D

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  • เผยแพร่เมื่อ 21 พ.ย. 2024
  • This is a compilation of every Keva Plank style building destruction I have made using Blender3D. Some of them I like and some of them I don't. I compiled these animations in order of my favorite to least favorite.
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    Background Music:
    (NAME) by (ARTIST)
    Available free to use and monetize without credit from the TH-cam Music Library.
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    The Software I Use:
    3D Editor: Blender 3D (freeware)
    www.blender.org
    Video Editor: Cyberlink PowerDirector14 (payware)
    www.cyberlink.com
    MP4 Encoder: HandBrake (freeware)
    handbrake.fr
    Audio Editor: Audacity (freeware)
    www.audacitytea...
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    My Hardware:
    HP Envy Laptop (model# 15-k253ca)
    CPU i7-4720hq
    No GPU
    8GB RAM (Crucial)
    240 GB SSD (PNY)
    1 TB HDD (Toshiba)
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    Keywords & Hashtags:
    #BlenderRender #Blender3D #Freeware #Animation #CGI #VFX #Simulation #ComputerGenerated #Mischief #PowerDirector #Cyberlink #VideoEditor #ParticleFluids #ParticleSystem #BulletTime #GPU #CPU #TimeLapse #SpeedModeling #BlenderRookie #Compilation
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    I am a Blender rookie teaching myself how to use Blender. I am posing my animations on this channels for people to see and critique.
    Blender Rookie on Twitter:
    / blender_rookie
    Blender Rookie URL:
    / blenderrookie

ความคิดเห็น • 72

  • @DEAD._.561
    @DEAD._.561 18 ชั่วโมงที่ผ่านมา +1

    It's me childhood videos🫵🏻

  • @trungkienhoang471
    @trungkienhoang471 4 ปีที่แล้ว +5

    0:46 this was your best favorite because its almost the same as 9/11 except it got hit at the ground too

    • @BlenderRookie
      @BlenderRookie  4 ปีที่แล้ว

      It is my favorite among the ones in this video because it's the most visually and audiologically appealing IMO. But any semblance to 9/11 is purely coincidental and has no affect on my preference.

    • @trungkienhoang471
      @trungkienhoang471 4 ปีที่แล้ว

      Ok

  • @koda2857
    @koda2857 7 ปีที่แล้ว +16

    0:45 maybe a bit too soon on the 9/11 reference

  • @trungkienhoang471
    @trungkienhoang471 4 ปีที่แล้ว +1

    My best favorite is your intro that 3 balls hit a gray cube and your channel name

  • @aleksanderhilohiko
    @aleksanderhilohiko 3 ปีที่แล้ว +2

    0:47 this building looks oddly familiar...
    Ah yes! The Kolechian Bank Tower!

    • @BlenderRookie
      @BlenderRookie  3 ปีที่แล้ว +1

      I have never heard of that tower.

    • @aleksanderhilohiko
      @aleksanderhilohiko 3 ปีที่แล้ว

      @@BlenderRookie u never went to kolechia then lol anyways u destroyed my country's Rival's Bank Tower, thanks (they igtg rebuild it though)

  • @japanshungry5964
    @japanshungry5964 4 ปีที่แล้ว +3

    6:12 how did the building collapsed when the ball touched the building the marble was so slow

    • @BlenderRookie
      @BlenderRookie  4 ปีที่แล้ว

      The building was unstable. It was a bad build. Normally it won't just collapse like that.

  • @tavieng
    @tavieng 7 ปีที่แล้ว +4

    Interesting stuff; I am at the begining of studying these. Could you please put some references upon the software used? Does it have the possibility to model real connections and behavior?

    • @BlenderRookie
      @BlenderRookie  7 ปีที่แล้ว

      The only software I use is called "Blender3D" and the link is in the description. Yes, it can simulate actual connections. Within the rigid body system there are constraint settings that can be used to create flexible, unbreakable and breakable connections.

    • @tavieng
      @tavieng 7 ปีที่แล้ว +1

      Thank you!

  • @Princessdhy9
    @Princessdhy9 5 ปีที่แล้ว +5

    You should make one with dust and smoke

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      I have made one or two with smoke and I'd like to make more but smoke takes so long to render. Eevee renders smoke a lot quicker but the physics engine doesn't work as well in 2.8 as it does in the previous version. I'm sure those bugs will get worked out in time.

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      @Ashton Lovell What links? Links to blender? In the description.

  • @vx0tic-959
    @vx0tic-959 6 ปีที่แล้ว +9

    Do you have to animate every single piece?

    • @BlenderRookie
      @BlenderRookie  6 ปีที่แล้ว +9

      No the only thing you have to animate is whatever you're throwing at the building to destroy it. All the parts of the building you basically just apply a physics attribute to it and then gravity and physics take over.

  • @FurrySoren
    @FurrySoren 7 ปีที่แล้ว +3

    that red one was your least favourite?

    • @BlenderRookie
      @BlenderRookie  7 ปีที่แล้ว +1

      Yeah. I hate it. I almost didn't upload it. But hey, several other people like it. It's subjective.

    • @1nd1a74
      @1nd1a74 4 ปีที่แล้ว

      if its that red ball falling inside of the tower i love it

  • @OldCouches
    @OldCouches 7 ปีที่แล้ว +3

    Do you use Cyberlink Power director too?

    • @BlenderRookie
      @BlenderRookie  7 ปีที่แล้ว

      Yes. I started using PowerDirector a few years ago and I love it.

  • @Koolkole27
    @Koolkole27 ปีที่แล้ว

    In the first tower how did you make the floor lights on each floor also how did you make them turn off as they fell?

    • @BlenderRookie
      @BlenderRookie  ปีที่แล้ว

      Just used a plane and an emission shader. Parented the plane(light) to the bottom of the floor plank. I keyframed the emission strength to make it go out.

  • @erwinrommel6987
    @erwinrommel6987 4 ปีที่แล้ว +1

    Try out Besiege, please

    • @BlenderRookie
      @BlenderRookie  4 ปีที่แล้ว

      Are you talking about the game?

    • @erwinrommel6987
      @erwinrommel6987 4 ปีที่แล้ว

      @@BlenderRookie yeah. It's even better than this simulator. There are cars, trains, planes and helicopters... at all, tons of different interesting things. And you can also make buildings and bridges. You'll like it, I think

  • @Koolkole27
    @Koolkole27 ปีที่แล้ว

    How did you set up the camera?

  • @godzillaandthewarforrealit7903
    @godzillaandthewarforrealit7903 7 ปีที่แล้ว +6

    Staisfying.

  • @Martin-bq8ts
    @Martin-bq8ts 6 ปีที่แล้ว +3

    Make a game about this destruction things😙

  • @makaku8159
    @makaku8159 5 ปีที่แล้ว +2

    You just get new subscriber! Can i have a love?

  • @OliverHookins
    @OliverHookins 7 ปีที่แล้ว +3

    Did you render this with Blender Render or in Cycles?

    • @BlenderRookie
      @BlenderRookie  7 ปีที่แล้ว +1

      I think they were all cycles. I never learned blender render. When I first downloaded Blender and decided to learn 3D, which was about 14 months ago, all the tutorials I watched were with cycles. So that's what I learned. However, most of these were before I learned PBR and before the principled shader.

    • @OliverHookins
      @OliverHookins 7 ปีที่แล้ว

      Blender Rookie I only ask as I couldn't see many signs of light bounces and knew that with your computer it might have taken a long time to render. Blender Render would be faster but not look as nice.

    • @BlenderRookie
      @BlenderRookie  7 ปีที่แล้ว +1

      Yeah, that's another thing. Because I don't have a GPU, I rely more on good even lighting and less on shadows. Otherwise it would take me so many more samples in order to get the shadows to a point of acceptable noise.

  • @erniethecat5621
    @erniethecat5621 6 ปีที่แล้ว +1

    What was the name of the first piece of classical music? I used to know the name of it but I forgot it. I know some was from the 1812 overture.

    • @BlenderRookie
      @BlenderRookie  6 ปีที่แล้ว

      I don't remember. But I do think you're right about some of it being the 1812 Overture.

    • @coltmacomson8387
      @coltmacomson8387 5 ปีที่แล้ว

      eiene kliene

    • @arrenoflaedenuar6886
      @arrenoflaedenuar6886 4 ปีที่แล้ว

      It was Kleine Nactckmusick

  • @mrcanada8408
    @mrcanada8408 5 ปีที่แล้ว +1

    The first one was fimilier to something but I don't Wana be rude.

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      Can't imagine what.

    • @1nd1a74
      @1nd1a74 4 ปีที่แล้ว +1

      @@BlenderRookie XD

    • @1nd1a74
      @1nd1a74 4 ปีที่แล้ว

      to many say its a 9/11 refrence but it wasnt lol

  • @vgyguard9353
    @vgyguard9353 3 ปีที่แล้ว

    Half of the first one was standing lol

  • @gav1233
    @gav1233 5 ปีที่แล้ว +1

    2017 pixel genocide (colorized)

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      I don't know what that means.

    • @gav1233
      @gav1233 5 ปีที่แล้ว

      It was a joke. Actually, looking back on it, it's not all that funny.

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      @@gav1233 It probably just went over my head.

    • @gav1233
      @gav1233 5 ปีที่แล้ว +1

      I used to get "whooshed", too.

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      @@gav1233 I have been wooshed so many times I am Bald. Lol

  • @x86_architecture10
    @x86_architecture10 5 ปีที่แล้ว +1

    Your first one is 9/11

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว +1

      None of my simulation has ever been nor will they ever be of that event.

    • @x86_architecture10
      @x86_architecture10 5 ปีที่แล้ว

      @@BlenderRookie It looked like 9 / 11. I don't mean it is. It just looks similar!

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      @@x86_architecture10 A lot of people have thought that I tried to recreate 911 in one of my clips. So it's not just you.

  • @whothehellisthisguy7319
    @whothehellisthisguy7319 5 ปีที่แล้ว

    0:9

    • @BlenderRookie
      @BlenderRookie  5 ปีที่แล้ว

      a zero out of nine... That's bad...

    • @1nd1a74
      @1nd1a74 4 ปีที่แล้ว +1

      @@BlenderRookie i dont think he means it like that does he

    • @BlenderRookie
      @BlenderRookie  4 ปีที่แล้ว

      @@1nd1a74 IDK because in an entire year he has not clarified.

    • @whothehellisthisguy7319
      @whothehellisthisguy7319 2 ปีที่แล้ว

      @@BlenderRookie Actually. 10/10 ^w^