Foundry VTT Animated Tokens - Finding and Using Them: Updated

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 28

  • @mr.weaver6742
    @mr.weaver6742  3 ปีที่แล้ว +3

    Apologies for the typo in the video: Devin Night* You can find all of the creators mentioned in the video in the description as well as a few more. Macros should be updated and functioning now for Foundry Version 9.

  • @astronemir
    @astronemir 3 ปีที่แล้ว +1

    Aw man, sad that your content stopped. It was amazing

  • @RakeshPoluri
    @RakeshPoluri 3 ปีที่แล้ว +7

    Definitely interested in seeing how to make simple animated tokens

  • @KammaKhazi
    @KammaKhazi 3 ปีที่แล้ว +4

    missing your fantastic foundry videos Mr Weaver, hope all is going well with you.

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว +2

    Havent seen a new video in a while hope you make more, really helpfull!!!!

    • @mr.weaver6742
      @mr.weaver6742  3 ปีที่แล้ว +2

      Thank you! I will be soon, I needed to take a short break due to a change in my work. (I also wanted to give module developers a chance to catch up to the Foundry updates as well.) I've got some vacation time though coming up in about a week so it'll be time for me to release some new content. :)

  • @LikelyMimics
    @LikelyMimics 2 ปีที่แล้ว +1

    I'd also love to see a video of how you created the Wow model webm's!
    Thanks for the video.

  • @HappyTokenz
    @HappyTokenz 6 หลายเดือนก่อน

    Thank you very much for this video. It actually inspired me to create animated tokens myself. Since I use After Effects to animate 2D characters, my tokens only have an idle animation each. But still it looks quite nice and adds a lot of life to the game. I love Foundry for the ability to handle animations nicley. Roll20 has major performance issues with webm.

  • @BDavis-mo1cx
    @BDavis-mo1cx 3 ปีที่แล้ว +2

    A Wow Model Viewer to token vid? Oh yes please.

    • @arcanjl
      @arcanjl 3 ปีที่แล้ว

      I would love to know how to do this as well :)

  • @jarethebear
    @jarethebear 3 ปีที่แล้ว +1

    This is awesome!

  • @AandJPrOdUcTiOnSs
    @AandJPrOdUcTiOnSs 3 หลายเดือนก่อน

    Does this model still work ? I can’t see the wildcard images checkbox

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว +1

    You coming back at some point? Your videos are Soo good and nobody is really explaining Foundry things on you tube

  • @LoStMonKeY1990
    @LoStMonKeY1990 2 ปีที่แล้ว

    The macro won't work for me. Any chance it is not working because of a newer version of anything?

  • @TheJayFoxx
    @TheJayFoxx 2 ปีที่แล้ว

    Would it be possible to make a macro where the token switches to a walk animation when it's moved? And beyond that, would it be possible for that animation to be different depending on the direction of the movement? Like to replicate the walk cycle of a character sprite in an old 8bit game.

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว

    Any chance you could do a video about Monks Active tiles? Looks like a pretty incredible module that can do a lot of things with minimal effort. Hope to see more videos you are my go-to for foundry tutorials

  • @drew_and_dragons
    @drew_and_dragons 3 ปีที่แล้ว +1

    Is there a macro that would call ALL tokens of a certain name and replace them with all tokens of another?

    • @mr.weaver6742
      @mr.weaver6742  3 ปีที่แล้ว

      Yeah, you could definitely do that. You can take a look at the macro featured in this video. It's designed to filter through based on name and update off of triggers, but it could be modified to meet your needs. th-cam.com/video/uM6FghSs7Sc/w-d-xo.html

  • @ironicallygoth9573
    @ironicallygoth9573 3 ปีที่แล้ว

    im having a slight issue, when i Use the macro the animation will loop between the two for the attack macro. Even adding a line for the toekn to update causes the loop to happen,

    • @mr.weaver6742
      @mr.weaver6742  3 ปีที่แล้ว

      That is odd. What happens if you just activate the macro on its own and not through MIDI-QOL?

  • @michaelcourtemanche1620
    @michaelcourtemanche1620 3 ปีที่แล้ว +1

    Curious if anyone has found or uses a good way to make your own animated tokens?

    • @mr.weaver6742
      @mr.weaver6742  3 ปีที่แล้ว +1

      I'll be covering the way I've made some in a future video.

    • @thexenobunny
      @thexenobunny 2 ปีที่แล้ว

      I've experimented with but not implemented a strategy for full body tokens using Esoteric Spine, which is very similar to the free software for Unity's 2D toolkit, but simplified. If you intend to animate a 2d figure, create the figure in a way that lets you plot bones to the limbs, like a T pose. Spine has mesh manipulation for 2d characters so you can squish a graphic in a way to make it look like it is rotating in 3d space. For simpler solutions, there are AI programs that will auto render a facial animation loop based of a portrait, Roll20 has examples of this done successfully on the marketplace. For outputs I dunno, most people do GIFs but I need to experiment more and find a cleaner solution. Json would be cool but then you need more code knowledge. Spine is about $300. Unity might be the way to go. Photoshop or Toonboom for frame by frame.

  • @demenacho4145
    @demenacho4145 3 ปีที่แล้ว

    Nice info!

  • @arcanjl
    @arcanjl 2 ปีที่แล้ว

    Has anyone got this macro to work?

    • @JacksonBockus
      @JacksonBockus 2 ปีที่แล้ว +1

      Just change token.update to token.document.update

  • @gluthvongluth9474
    @gluthvongluth9474 ปีที่แล้ว

    the Wildcard module no longer seems to be present in 2023