Foundry VTT: How To Make Sequencer Macros

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 77

  • @ricardomitra3653
    @ricardomitra3653 ปีที่แล้ว +50

    Please, please, don't disappear like some other cool creators with a ton of talent. Stay with us EskieMoh. I will watch your progress with great enthusiasm.

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +4

      I'm not going anywhere! I'm always on discord cooking something up.
      Feel free to yell at me if you think I've disappeared

    • @helixmoss9957
      @helixmoss9957 ปีที่แล้ว +5

      @@eskiemoh Have you disappeared?

    • @DanielHodgeVoice
      @DanielHodgeVoice 2 หลายเดือนก่อน

      @@helixmoss9957 aaaaaaaand hes gone.

  • @albertofelipe8313
    @albertofelipe8313 2 หลายเดือนก่อน +5

    warp gate is off...

  • @DokGirlfriend
    @DokGirlfriend ปีที่แล้ว +32

    wow, as soon i did the stuff in this video girls started talking to me and i feel a constant underlying power within myself like i could kill a man by just looking at him. i would never do that though im nice. thanks for the video!

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +4

      true and real

  • @st4lk3r1987
    @st4lk3r1987 ปีที่แล้ว +5

    You immediately hooked me with this tutorial video. Nice humor/entertaining capabilities. Keep going on! :)

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +2

      Thank you! I'm trying hard to provide more entertaining than the Foundry tutorials!

  • @virtualstorm8222
    @virtualstorm8222 ปีที่แล้ว +3

    I just bought Foundry a day ago and learning to become a GM. This will be great to use after I learn the basics.

  • @StateOfWellBeing
    @StateOfWellBeing ปีที่แล้ว +4

    Great video. I really really hope you do more. So clean and straight forward.

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +2

      I will definitely be making more!

  • @shayulghul
    @shayulghul ปีที่แล้ว +5

    Great video. I also suggest using the Automated Animations module for beginners who want a fast, non-macro way of setting up animations.

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +5

      True and real. You're going to need AA anyways if you want to tie your macros to spells/items/attacks.

  • @Milhomens23
    @Milhomens23 7 หลายเดือนก่อน +1

    Best video I've found about macros. You are great!

  • @kevindaniel1337
    @kevindaniel1337 8 หลายเดือนก่อน

    I like your style and the touches of comedy throughout. Subscribed and looking forward to seeing more.

  • @zennonpawers2032
    @zennonpawers2032 ปีที่แล้ว +2

    Man what a super helpful video, thank you so much for that and for sharing your work on the server :D

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +1

      No problem! If you create a macro you're proud of, feel free to share it on discord as well! :)

    • @zennonpawers2032
      @zennonpawers2032 ปีที่แล้ว +1

      @@eskiemoh I will!

  • @chrisbolducrowan5110
    @chrisbolducrowan5110 5 หลายเดือนก่อน

    This is a great video with some awesome info. I was bald when I started watching and by the end, full peach fuzz. Highly recommend.

  • @vampiregoat69
    @vampiregoat69 2 หลายเดือนก่อน +4

    there is no warpgate, does not work as it says it is not valid javascript

  • @Limitedarkness
    @Limitedarkness 3 หลายเดือนก่อน

    You’re the best plz keep making videos

  • @andrewmitchell3289
    @andrewmitchell3289 ปีที่แล้ว

    Thanks for the video. Simple explanation. Looking forward to trying it myself.

  • @SwickHobo
    @SwickHobo ปีที่แล้ว

    Great helpful video man! can't wait to see more.

  • @CritSquid
    @CritSquid ปีที่แล้ว

    Damn that was cool. I was scared to start doing this for a long time and only used A-A. I think ill give it a try with this one :) hope you keep making more

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว

      My goal is to get more people creating and sharing more effects. :)
      I'll definitely keep making more!

  • @bbukkegayo
    @bbukkegayo ปีที่แล้ว +1

    Thanks for this!

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +1

      Thanks for watching!

  • @meathookmarv5738
    @meathookmarv5738 2 หลายเดือนก่อน +2

    So how do you make the macro then play automatically when they cast the spell?

  • @grendelrising6413
    @grendelrising6413 ปีที่แล้ว

    Great video, incredibly helpful

  • @Skeithization
    @Skeithization 2 หลายเดือนก่อน +2

    Is there an alternative for Warpgate for v12?

  • @ryandornan8698
    @ryandornan8698 ปีที่แล้ว

    Nice and concise!

  • @scetchmonkey007
    @scetchmonkey007 2 หลายเดือนก่อน +1

    I don't know why but I tried every command in this video and nothing worked... I guess foundry changed since this was made. Also could not find the warp gate module... Could really use an update to this video.

  • @GrandoorMcGouty
    @GrandoorMcGouty 10 หลายเดือนก่อน

    Man, my wife left me. My kids disowned me. My job fired me. I fell down some stairs and broke my legs. I thought it was a bad day until i saw this video. Its now the best day of my life.

    • @eskiemoh
      @eskiemoh  10 หลายเดือนก่อน

      FeelsStrongMan

  • @cierraswanson9811
    @cierraswanson9811 3 หลายเดือนก่อน

    This video has helped myself and my friends set up sci-fi effects for our Foundry games, but I have one question. When using the warpgate macro, is there any line of code that would allow us to cancel it before placing it/executing it? Example: I hit the macro to start launching my fireball, but I decided I don't want to use that (my friends are in that room!). I tried just a right click with the fireball reticle active but it still launches it. Hitting escape doesn't cancel placement either.

  • @lucasserneels9175
    @lucasserneels9175 4 หลายเดือนก่อน +1

    I don't succeed the warpgate macro, help pls

  • @xcron3549
    @xcron3549 ปีที่แล้ว

    Thank you so much!

  • @paxstyle3494
    @paxstyle3494 5 หลายเดือนก่อน

    You.are.a.GOD!

  • @lVladimirl
    @lVladimirl 8 หลายเดือนก่อน

    it sure took a while... but i got it, thanks

  • @jackeldridge4225
    @jackeldridge4225 ปีที่แล้ว

    I like your channel, ya got moxy kid.

  • @gabriel_berbert_
    @gabriel_berbert_ 14 วันที่ผ่านมา

    Hey, I hope you're doing well. I'm not sure if this message will reach the creator of the video, but it doesn't hurt to try.
    Well, recently Warp Gate was disabled. I'm a beginner in Foundry and I found your video super intuitive. When I went to install the mods, I had this surprise... Is there another mod that's also simple to use?

    • @eskiemoh
      @eskiemoh  14 วันที่ผ่านมา

      There is no 1 for 1 replacement for Warp Gate right now. A lot of people are using the Portal module as substitute. You can try it out and see what you can do with it.
      But give it some time and Sequencer will have it's own crosshair replacement for Warp Gate.

    • @gabriel_berbert_
      @gabriel_berbert_ 14 วันที่ผ่านมา

      @@eskiemoh Do you have any video about this mod or any Portal tutorial that you recommend?

  • @stefanokodmar8110
    @stefanokodmar8110 11 หลายเดือนก่อน +1

    how to you add the macro effects to a specific Spell in order to play when the spell is cast ?

  • @preacherman141
    @preacherman141 10 วันที่ผ่านมา

    Is there a way to do this without warp gate?

  • @thiagomedeiros2273
    @thiagomedeiros2273 4 หลายเดือนก่อน

    Do you know a way to associate it with a damage?
    For example. I want to play this animation, and at the same time, roll a d10 and add to it the value of my int atribute. How to make it?

  • @Milhomens23
    @Milhomens23 7 หลายเดือนก่อน

    Something I can't find anywhere is how to make a macro to end an effect. Example: a fire aura around a token, is it possible to create a macro to end it?
    I'm terrible with code, nothing I tried by myself worked.

  • @Nascentium53
    @Nascentium53 ปีที่แล้ว

    İs there a place where we can download your assets and macros or is it strickly personal

  • @jinkerGM
    @jinkerGM ปีที่แล้ว

    Jinker's Animated Art pack module has over 400 animations to use with this as well, sadly not automatic like JB2A. /plug

    • @jinkerGM
      @jinkerGM ปีที่แล้ว

      Newest version updated Aug 2, 2023. Sequencer support added.

  • @kevindaniel1337
    @kevindaniel1337 8 หลายเดือนก่อน

    Love that world name LOL, I feel attacked.

  • @Bondanalloy
    @Bondanalloy ปีที่แล้ว

    never clicked on a video so fast

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว

      I hope it helped you 😊

  • @pyrosophy680
    @pyrosophy680 ปีที่แล้ว

    Aaaaand subscriiiiibed !

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว +1

      aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaand
      thank you 😳

  • @VassTheKeeper
    @VassTheKeeper 5 หลายเดือนก่อน

    How do I add a sound asset to play as part of my macro?

    • @zerolv30000
      @zerolv30000 5 หลายเดือนก่อน

      Ex:
      .sound()
      .file("Soundbits/Dnd Sound Effects/Earthquake.ogg")
      .volume(0.5)

  • @doctorcringe2270
    @doctorcringe2270 10 หลายเดือนก่อน

    one thing I've noticed and am not sure why it's happening. When it comes to the macros they don't seem to play, I've followed it, there's no errors in them. But the effect doesn't show up. Inb4 switching type: it is indeed on script.

    • @eskiemoh
      @eskiemoh  10 หลายเดือนก่อน +1

      Join the discord, post your macro and see if I or anyone else can help you out. :)

    • @doctorcringe2270
      @doctorcringe2270 10 หลายเดือนก่อน

      @eskiemoh really appreciate it! Will do!

  • @jpmilligan213
    @jpmilligan213 ปีที่แล้ว

    Can these be linked to abilities to fire off on their own when the ability is used or does the macro need to be used every time? I know for at least the older version of JB2A (haven't used in about 2 years) there was a section for abilities you could assign effects, but nothing like this chaining effects.

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว

      Yeah they can. But you'll need a module that can link macros to abilities, like Automated Animations.

  • @eliaselhaddad5166
    @eliaselhaddad5166 ปีที่แล้ว

    What about making a spell or shield move with the token as it moves, do you know the code for that?

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว

      By adding .attachTo(token) into the effect section, it will bind the effect to the token.
      If got anymore questions, you can join my discord and ask there. I'm always happy to help people who are making their own macros! :)

  • @Wenistree
    @Wenistree ปีที่แล้ว

    wow another great video by the great furry goat weeb himself :) but seriously good shit , editing is on point and super informative!

    • @eskiemoh
      @eskiemoh  ปีที่แล้ว

      I'm not a weeb or a furry. But thanks! :)

  • @lappland2818
    @lappland2818 10 หลายเดือนก่อน

    The video is helpful but its not enough. How do you implement these macros?

  • @LiveOlsen-r9i
    @LiveOlsen-r9i 8 วันที่ผ่านมา

    Davis Carol Lopez Larry Martin Linda

  • @lonniesmith352
    @lonniesmith352 9 หลายเดือนก่อน

    not gonna lie the lazy dm in me wishes this was a already built module where the macros were already tied to spells/attacks so just casting triggered the macro. working two jobs and such kinda kills doing all this from scratch for me sadly damn you time why are you so finite

    • @eskiemoh
      @eskiemoh  9 หลายเดือนก่อน

      There is a solution if you don't got the time.
      Get Automated Animations module. Will auto link effects to abilities.
      Then if your DnD5e use Chris' Premades: foundryvtt.com/packages/chris-premades
      If your PF2e use PF2e Animations: foundryvtt.com/packages/pf2e-jb2a-macros
      Those modules will auto put more effects into your abilities.

    • @chrisbolducrowan5110
      @chrisbolducrowan5110 5 หลายเดือนก่อน

      Oh my man I have the thing for you. Get MIDI Qol, MrPrimate DDImporter, AA (as Eskiemo said), Chris’s Premades, and you can import your characters from DDB with their attacks, spells, etc all set up and ready. It’s amazing.

  • @arekisan5239
    @arekisan5239 ปีที่แล้ว

    FGU is way more relliable. Update, you don't play for weeks, contents ? Spend hours setting up your session... native is the way to go. Automation help a lot. Software instead of web is so much more stable. I did bought it during sales. Worth it. Tou get lied in your face with foundry.

  • @murkyh3745
    @murkyh3745 7 หลายเดือนก่อน

    no idea what i am doing incorrectly: downloaded modules, activated them, created a macro, saved it, executed it while token was selected... nothing :S is it the code? :S
    FOR THE AURA:
    new Sequence()
    .effect()
    .file("jb2a.arms_of_hadar")
    .scale(0.4)
    .persist()
    .play
    FOR THE ELDRITCH BLAST:
    let target = Array.from(game.user.targets)[0];
    new Sequence()
    .effect()
    .file("jb2a.eldritch_blast.purple")
    .atLocation(token)
    .strechTo(target)
    .play()

    • @eskiemoh
      @eskiemoh  7 หลายเดือนก่อน +1

      Aura has no .atLocation
      Eldritch Blast you spelled stretch* wrong.
      For any future coding problems you probably want to join the discord. Instead of asking on youtube comments.

    • @murkyh3745
      @murkyh3745 7 หลายเดือนก่อน

      thx a lot :)
      @@eskiemoh