Foundry VTT Makes D&D IMMERSIVE - Top 5 Immersion Enhancing Modules

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  • เผยแพร่เมื่อ 20 พ.ค. 2024
  • Looking for High Quality, Made-For-Foundry maps? Check out my Patreon for over 70 high-quality, overhead mapped, tiled, walled, and lit maps here: / kobolddm
    Foundry VTT is hands down the best Virtual Tabletop for creating an immersive experience for your players. Here are my top 5 Immersion Enhancing Modules of Foundry VTT.
    You can find my Patreon here: / kobolddm
    Follow me on Twitter for updates! / dmkobold
    NPC Chatter + Loot Sheet guide: • How to make shopping i...
    Foundry VTT : foundryvtt.com/
    Foundry VTT Modules:
    FXMaster: foundryvtt.com/packages/fxmas...
    NPC Chatter: foundryvtt.com/packages/npc-c...
    UI Elements are all their own seperate Modules, search "UI" in Foundry's Module browser
    Community Lighting: foundryvtt.com/packages/Commu...
    Perfect Vision: foundryvtt.com/packages/perfe...
    Parallaxia: foundryvtt.com/packages/paral...
    Loot Sheet NPC: foundryvtt.com/packages/loots...
    (This is the 5e version, there are other module versions for 3.5e and Pathfinder)
    0:00 Intro
    0:31 Honorable Mention: FXMaster
    0:55 Honorable Mention: NPC Chatter
    1:26 Number 5: UI Modules
    1:55 Number 4: Community Lighting
    2:30 Number 3: Perfect Vision
    3:09 Number 2: Parallaxia
    3:35 Number 1: Loot Sheet NPC
    4:53 Thanks for Watching!
    #dnd #foundryvtt #Immersion
  • เกม

ความคิดเห็น • 68

  • @MinorVictory
    @MinorVictory 3 ปีที่แล้ว +95

    Neat, my UI overhaul had 3 seconds of screen time :) That's 3 more than I've ever seen in any other foundry video.

  • @Noanatsuka
    @Noanatsuka 3 ปีที่แล้ว +28

    Dice so nice is one my faves! Seeing actual dice rolling across the screen and being able to edit how they look and behave depending on what you roll is amazing!

  • @christopheranes7262
    @christopheranes7262 3 ปีที่แล้ว +6

    Been loving the videos and already trying out the recommendations thus far! Thank you /draconicroar!
    Would love to see how Perfect Vision & Torch tutorial modules specifically when a player has the ability to use invisibility but can maneuver his/her own token without others seeing for battle royale reasons!

  • @maddnd9721
    @maddnd9721 3 ปีที่แล้ว

    Hey thanks so much, a friend sent this to me and I really liked it.
    I really need to use all these modules you highlighted.
    I very much like Multilevel Tokens and some of it's associated modules, to bring more layers to maps.
    I can't even remember which mods do what by name but I am on a ForgeVTT account and they show the mods in order of popularity - I had already picked up half of the top ten on my own, through asking questions in the Foundry Discord, but the rest were pretty handy. To be able to ping, import characters with picture UI for abilities and weapons, and to be able to scroll through abilities in the top left screen have really helped.

  • @TheOpticalShadows
    @TheOpticalShadows 3 ปีที่แล้ว +6

    Great video! Happy to see my UI module in there even if it’s quite niche!

  • @haileysionnach7213
    @haileysionnach7213 2 ปีที่แล้ว

    So many good kobolds- this is a very helpful vid!

  • @jordy6292
    @jordy6292 ปีที่แล้ว

    Awesome videos man, best out there I think!

  • @nicholaslara0405
    @nicholaslara0405 3 ปีที่แล้ว +2

    Your videos rox dude, thanks.

  • @DazDiceDH
    @DazDiceDH 3 ปีที่แล้ว +2

    Keep up the great vids

  • @VosperCDN
    @VosperCDN 3 ปีที่แล้ว +17

    I've been considering VTT's, and Foundry is one of the shortlisted ones. I'm liking what this showed off, thanks.

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +2

      Awesome! Foundry's constantly growing with new Modules and fast development, well worth it.

    • @garamon1022
      @garamon1022 3 ปีที่แล้ว

      I highly recommend Foundry. I have been using it since launch for my groups and we all love it. We prefer it to Fantasy Grounds and Roll20.
      I have it setup as a server that my players access via web page.

  • @Chiaros
    @Chiaros 2 ปีที่แล้ว

    The Loot Sheets module is amazing

  • @posterboi87
    @posterboi87 3 ปีที่แล้ว +7

    Parallax for animating character movement, you really are a genius!

    • @mastermerion
      @mastermerion 3 ปีที่แล้ว +1

      That I want a more in-depth video about! I wonder if the movement can be per token. Maybe this can be used to re-create the foundry patrol module, that is currently only on github, not the official repository.

    • @posterboi87
      @posterboi87 3 ปีที่แล้ว +1

      @@mastermerion that is LITERALLY what I was thinking. Also if you threw token attacher, attach the "Hey wait!" Mod, patrols would be AMAZING. Freezing the game when your spotted. Add Triggler so they sound some kind of alarm! Lol 🤯🤯🤯

  • @fiesesalien
    @fiesesalien 3 ปีที่แล้ว +1

    Kobold!
    Stay crunchy.

  • @NegatveSpace
    @NegatveSpace 2 ปีที่แล้ว +1

    All of those are awesome but one of the things I've been wanting the most is something like what the Loot NPC does. Foundry looks like an awesome program and I can't wait to switch over to it.

    • @certnzone7331
      @certnzone7331 2 ปีที่แล้ว +2

      There's a module for this but I can't remember what it's called. When you make the switch try searching "Loot" in the module search and you should find something

  • @BionicleFreek99
    @BionicleFreek99 ปีที่แล้ว +1

    Merchant sheet NPC is much better than loot sheet npc now, a ton more stable and refined, and simce it's forked from the origional, little adjustment is needed!

  • @thompson1971
    @thompson1971 3 ปีที่แล้ว +2

    Great video. Thanks for sharing your thoughts. Any plans about making a video specifically about perfect vision?

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +1

      Possibly. I tend to make videos on more substantial scene builds using modules.

    • @thompson1971
      @thompson1971 3 ปีที่แล้ว

      @@KoboldDM understood. I ask, because I'm having trouble setting up my customized vision rules.
      Superior vision is the only one that can see in total dark. 30ft monochrome. Dim light would be 30ft bright, 30ft mono.
      Darkvision is now low-light vision. No vision in total darkness. 60ft mono in dim light.
      Normal vision only gets 30ft mono in dim light.
      It doesn't seem like it is setup for 3 levels of vision.

  • @mbohlin01
    @mbohlin01 ปีที่แล้ว

    Does the Loot module allow you to keep a list of available loot options for shops and then select which ones are shown? Would be good for shops that have rarer items that only show up from time to time.

  • @shayulghul
    @shayulghul 3 ปีที่แล้ว +5

    Loot Sheet is great. My players love it, and it greatly reduces the heavy lifting for DMs.

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว

      Totally agree!

  • @bricefos
    @bricefos 2 ปีที่แล้ว

    how did you get the effect at 1:59? those lines that slope. or the whole thing in general its awesome and I could use it in one of my games
    obviously I need community lighting but what effects combo

  • @patrickmohrmann6540
    @patrickmohrmann6540 2 ปีที่แล้ว

    should have a look a "scene Transition" that can be used to make extreme tension while the scene is loaded

  • @TheDungeonGeek
    @TheDungeonGeek 19 วันที่ผ่านมา

    Hey that map looks familiar! 2:47 😊😊😊

  • @joeyhamann4294
    @joeyhamann4294 3 ปีที่แล้ว +2

    Another wonderful video!

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว

      Glad you enjoyed it!

  • @gabbybangert4960
    @gabbybangert4960 2 ปีที่แล้ว

    Who made the potion shop map?? I love it!

  • @Luna_Kobold
    @Luna_Kobold 3 ปีที่แล้ว +7

    could we get a tutorial for perfect vision? myself and my partner who run games in foundryvtt can just about get it to kinda work but not really and its a little confusing to get around

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +3

      It's on my list!

  • @thegp2008
    @thegp2008 ปีที่แล้ว

    We should add that in Pathfinder2 system the lootsheet module is not even needed as it's integrated in the pf2 system!

  • @richardeldridge7271
    @richardeldridge7271 2 ปีที่แล้ว

    How did you make that potion shelf? Is that a script macro you made to convert a drawn object into a loot sheet? You blew my mind on this and I cannot find anyone talking about how make anything like it. Thanks for all the killer videos! Your group(s) are lucky to have such a solid DM

    • @KoboldDM
      @KoboldDM  2 ปีที่แล้ว

      It's an actor. Actor's sheets can be made into loot sheets so that they function as merchants. You can see how it works in my old "Interactive Merchants" video

    • @richardeldridge7271
      @richardeldridge7271 2 ปีที่แล้ว +1

      @@KoboldDM Thanks! I get it now. Your setting a custom grid size for that actor! That's wild.

    • @zombiegodsire
      @zombiegodsire ปีที่แล้ว

      @@KoboldDM yeah but...how do you make them not have a token at all?

  • @neetfreek9921
    @neetfreek9921 3 ปีที่แล้ว

    Could you do a video on customizing parallaxia for the non side to side movement?
    Can't seem to figure out how to do anything that isn't scrolling xd

    • @BillNyeTheBountyGuy
      @BillNyeTheBountyGuy 2 ปีที่แล้ว

      I'm also stuck in the same way, I'm wondering if the new version of FVTT broke the ui?
      Edit: Yup, 4 days ago someone logged a bug in the github saying in .8 it broke the menu. So you can do chase scenes, but not much else.

  • @jasonwhisnant5457
    @jasonwhisnant5457 3 ปีที่แล้ว +1

    Are there pre-done maps with lighting, doors, and line of sight already packed in?

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +1

      No but you can find creators who make pre-built Foundry maps. I recommend The MAD cartographer for that.

  • @MietoK
    @MietoK 2 ปีที่แล้ว

    I wonder would it be just easier to create NWN PW and run it for the players :)

  • @pukong5
    @pukong5 3 ปีที่แล้ว +2

    Is there a way to have the NPCs say lines at random times? I can get an NPC to say a line by triggering it with the "selected chatter" macro but I cant for the life of me figure out how to get the "timed global chatter" macro to work, any tips?

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว

      Check out my older video on NPC chatter, it explains it more in detail.

    • @pukong5
      @pukong5 3 ปีที่แล้ว

      @@KoboldDM Yeah I looked through it a couple of times but still couldn't figure it out, I must be doing something wrong, ill keep trying! Thanks for the response! :)

  • @jonglo428
    @jonglo428 2 ปีที่แล้ว +1

    Can't find the retro UI... anyone know the exact name?

  • @Satori2046
    @Satori2046 3 ปีที่แล้ว +2

    Ok so I'm back into installing Perfect Vision, I took it out after I was told it was buggy. Any issues on your sides friends ?

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +1

      I've never had any issues with it.

    • @Satori2046
      @Satori2046 3 ปีที่แล้ว

      @@KoboldDM Will it automatically set the token vision depending of the race of the character (Using Dnd5) ? Or do I need to manually set that up. I guess I'll have to check a complete tutorial to fully understand and use this module, any youd recommend ?
      Thanks again froy our great videos !

  • @pierat7
    @pierat7 3 ปีที่แล้ว

    I can not seem to get 'Perfect Vision' to work.

  • @aceflashheart
    @aceflashheart 3 ปีที่แล้ว +1

    Do you stream your own game, I would love to see this in action?

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +1

      I've looked into it, but I currently don't have the best setup do to so. Maybe in the future!

    • @aceflashheart
      @aceflashheart 3 ปีที่แล้ว

      @@KoboldDM I would watch if you did. Love your videos man.

  • @maxdaviid
    @maxdaviid ปีที่แล้ว

    hehe, smoothy buns

  • @vampiregoat69
    @vampiregoat69 2 ปีที่แล้ว

    Sad part is a LOT of these are not updated

  • @seannetherton7001
    @seannetherton7001 3 ปีที่แล้ว

    Can we get a video just on parallaxia?

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว

      I have a few videos on my channel using parallaxia

  • @TheRayMirez
    @TheRayMirez 2 ปีที่แล้ว

    Question, what is the configuration in order to have that bird floating around the pillar?

  • @evolgenius1150
    @evolgenius1150 2 ปีที่แล้ว +7

    These VTT's are really cool, but when I watch people use them I feel zero immersion vs theatre of the mind. It feels like playing a complicated board game instead of an expansive imaginary story. Are there any tips for fixing this? Maybe only using maps during encounters and not exploration? IDK. I'm totally open to it, but I feel when I use these I feel like I'm immersed in a top down 2d legend of zelda overworld map instead of the story, almost like it shuts off my imagination.

    • @JackJohnson-zh9ul
      @JackJohnson-zh9ul ปีที่แล้ว

      Yeah when we play usually we only use maps for combat or other initiative tracked encounters. Although it can sometimes be nice to have a map for a city or town pcs are in .

  • @Artemisthemp
    @Artemisthemp 2 ปีที่แล้ว

    Loot Sheet NPC is the reason I run 7.10 instead of 8.6

  • @fussel5000
    @fussel5000 3 ปีที่แล้ว +2

    I know it is only 5 mimutes, but timestamps would have been appreciated nonetheless.

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +2

      I'm actually putting those up right now! Just wanted to get the video out fast!

    • @fussel5000
      @fussel5000 3 ปีที่แล้ว +1

      @@KoboldDM Thank you. It just helps so much to get the content into my brain more quickly if there's some sort of navigation.

  • @dmDerZorn
    @dmDerZorn 3 ปีที่แล้ว +3

    Making a video about immersive modules and not showing the actual names of the UI modules presented is pretty un-immersive.
    Especially when you listed all the other modules.
    And no, 'search for UI' is not a help.

    • @KoboldDM
      @KoboldDM  3 ปีที่แล้ว +1

      I said all of the names of the modules. It's not hard to find, for example, retro by typing "retro" into the module browser. Try it.