The Luckiest GoldenEye Speedrun Explained
ฝัง
- เผยแพร่เมื่อ 29 พ.ย. 2023
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ADDITIONAL NOTES: pastebin.com/61P2UJjn
Speedrun: • Frigate 00 Agent 1:03
Patreon: / bismuth9
Twitch: / bismuth9
Twitter: / bismuthi
Discord: / discord
For the piano covers, subscribe to @Bismuth-Music
For my speedruns, check out @BismuthSpeedruns
Chapters:
Soon™
Patreon supporters:
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Additional notes: pastebin.com/61P2UJjn
Right on time with the premier
Nice
“SO WE WENT AHEAD AND DID IT”
I expect nothing less from the legend that explained 0 A Press
The same person who went “I was annoyed at the lack of a proper TAS for this run, so I made one myself.” This man is a madlad.
To be fair that was entirely the work of Whiteted, Ace, Seanjohn and Onslatt.
I heard the "we could do [detailed experimental plan], but that would be impractical...", and in my head, Chekov clicked a gun.
Payoff worth it 100%.
@@Bismuth9 And your work on analysis and conveyance to a community made their work worth it
@@Bismuth9and you’re humble.
You really know things are getting serious when Bismuth whips out the 3b1b math presentation toolkit.
For 30 straight minutes I was thinking 'wait, 3b1b and bismuth are the same person?'
Somehow I read 3b1b as a Doom level name initially and I'm like "yeaaah that's Bismuth when the Doom music drops" :-)
I really respect 3b1b for making manim open source
It's called Manim by the way.
Protip: If you change the font, you won't look like a 3b1b ripoff when you use it 😉
fr
Golden Eye speedruns make about as much sense as what goes on during an acid trip, can’t wait to see how he explains this one.
Idk why Ive spent so much time learning about Golden Eye speed running (I've never even beaten the game), but I understand most of the tricks at this point. TH-cam has taught me so much unconscious and useless info. Idk if that's good or bad.
It's good. @@wahwahwah6690
yea, ge speedruns are really hard to properly appreciate unless you speedrun it yourself
The best part of this analogy is that an acid trip makes sense somewhat to the one going through it.
@@wahwahwah6690 Well, at this point you should try it! I mean beating the game at least
I can't believe you missed the opportunity to mention that the Frigate level takes place in Monte Carlo...
😠 Cancel the whole video
26:46
23:15 "So we went ahead and did it" I literally straightened up in my chair. My data science nerd self just got excited.
Loving all the Goldeneye stuff! I've been really into the history of the speedrunning scene for Goldeneye for years. I always appreciate people sharing the stories of just how insane it is.
Good lord, Frigate.
@@cubefreak123 Aztec 00 agent runs are always so tense in that ending sequence in the vents, my god
@@cubefreak123 It's insane that they even had to figure out a super weird way to get a guard to open the door, because the old way of fighting Jaws was just such a waste of time
Goose speedlore series and Karl Jobst are GOATED
WHOA ITS THE HERO OF KVATCH
Random thought, but the animation style and font used in your statistical analysis portion looks really similar to that of 3Blue1Brown. So cool to see such similar stylistic takes on math problems from completely different subjects!
That's because it uses his creation: Manim, an open source python library.
As someone who enjoys math, this video is a dream come true.
even better with the 3b1b style on the math parts (yea ik its just using his tools but still)
@@NexusOfChaos I half expected to see a pi-guy show up!
You enjoy math? Something's not adding up here 🤡
@@LunchMeatTrump let's not divide the community with such terrible puns
@@NexusOfChaos Why are you dividing after the clown added, are you trying to be mean?
was not expecting a full on statistical analysis lol. amazing job!!!
Almost 3b1b level.
Why couldn’t they have done stuff like this in my statistics classes? I don’t care about finding the probability that a random marble drawn out of a bag is red, I care about figuring out the probability that all five hostages escape in time on Frigate in GoldenEye007. Would’ve been much easier to pay attention, at least. /j
Really good video. It’s always interesting to see how everything works in these games and how speed runners use them to their advantage. Or in this case, how it’s the bane of their existence. /srs
Edit: Added tone indicators, as multiple people have misinterpreted paragraph 1 as serious. I can't blame them, it's hard to tell from just plaintext.
If I ever become a teacher this is the shit I would do lol
because you have to start simple before you can learn more complex ideas and implementations. This was only easy to follow because Bismuth went above and beyond to do the work and make it easy to follow
Because the marble question is equally worthless to everyone. For you, the probability that "all five hostages escape in time on Frigate in GoldenEye007" is engaging. For most people, that probability is not merely worthless; it's eye-rolling.
Picking things that are boring-yet-universal is more likely to succeed at teaching the basic issue than picking something that a niche audience is super-interested in yet is confounding to most people.
you need to walk before start runing
Nah man you have a point, I'd seriously have done better in my Stats class if it had more game related stuff in there, or at least was presented as well as Bismuth did.
...No thanks, I'll stick to my differential equations.
In all seriousness, I love the fact that you all took the approach not just taking the probability of all the events happening at the same time and factored in the person performing it as well. Ace has been putting up top times since the game came out and is legendary for his execution and his odds are still that slim. Albsolutely wild.
Kudos for the insane amount of effort and research put into this video. This one is a certified Bismuth classic.
this is so fascinating from the stats perspective, like maybe it's just me being a little nerdy because i'm studying stats and experiments for science currently but seeing that applied for some speedrun time data analysis is super cool
I was very pleased to see that y’all played a rom hack to run the actual numbers
Coming home to a new Bismuth video is a treat. Thanks for your efforts! I can relate to the struggle of saving for a home.
i love thinking about what speedrunning bugs look like in the universe of the game
imagine being a guard when bond switches guns and teleports through a crack in the wall
even funnier if his hitbox comes into play and you watch him suddenly compress thin as a hair and squeeze through said crack
This case is more of an exploit, not a bug.
Also, since this case relies on lag, what would lag look like in the universe? Is it just a time perception thing? Do people just think they mentally blanked during the lag? Do they remain conscious but physically frozen? Is it just like that time-skipping episode from Futurama?
I mean....realistically it's just him turning sideways and squeezing through that gap :p
I loved the SM64 ABC series, but the fact that you created a rom hack, collected data, and ran a Monte Carlo simulation makes this the greatest speed running video of all time. Bravo!
Nice, a new video on a Goldeneye speedrun. The comments and analyzes are very technical compared to your video on Silo DLTK. It's not always easy to understand. But it's very interesting, it allows us to see how the hostages work, and to see how much luck is required to obtain such a low time.
Once again, you did a great work on the video.
Thanks! I wanted this video to be a bit of a crash course on probabilities with a GoldenEye backdrop.
@@Bismuth9mission accomplished
A lot of people are pumped about the the depth of statistics based on the trial runs, but I’m even more impressed by the level of collaboration it took to get that data.
This felt like a 3blue1brown video... both the subject and the quality. Well done.
Always an amazing day when a video game documentary drops
What a great video! Congrats dude! 👏👏
"As cool as it would have been to do hundreds of trials on a custom ROMHack it's simply unrealistic...."
"...So we went ahead and did it."
I love this so much.
Your presentation is on point, and the music just tops it off! Subscribed 👍
So, fun fact about the N64 i learned from a Kaze video. The N64 doesn't have trouble drawing a lot of polygons it has trouble drawing polygons in front of other polygons. Kaze's video is way too in depth for me to understand but basically if you simply put multiple polygons in front of each other the N64 uses the CPU to compute which polygon to render based on a ton of things for each frame. Obviously, calculations for each overlaping polygon for each frame take a ton of the CPUs power and cause lag. The more overlaping polygons the more math it has to do as it compares each polygon to each other polygon rather than just doing some sort of tourney elimination system which is obviously a huge flaw.
TLDR rendering things isn't the issue for lag, but drawing them on screen is.
I just had a comment typed out going into more detail about overdraw and it being a problem in modern games as well, but then my youtube crashed...
But if you want more insight to this i can highly recommend "warum hyrule warriors age of calamity so schlecht läuft" by SambZockt, i think he actually subtitles his videos in English by now, so give it a watch if you are interested
You’ve misunderstood slightly. The concept you’re thinking of is “overdraw”, and the real lesson is “drawing triangles isn’t so expensive, drawing to pixels is”. Every pixel a triangle covers takes a bit of time, lots of overlapping triangles spends that time wastefully.
@@porglezomp7235 This is called "fill rate" IIRC.
It was a very common limitation of older hardware, Doom and Quake were entirely designed around it.
this video is so absolutely my jam. greatly enjoy all your work man!
As someone who enjoys math, you formatted this video beautifully and made it easy to follow. Although, now you are inclined to give us more statistical analyses now we know how good you are at explaining them
I really enjoyed the in-depth explanation of the probabilities, great work to everyone involved!
When you said that making a custom ROMhack with top level runners was infeasible
I knew you were gonna do it
I absolutely love these run-explanation vids. How these dudes and dudettes do this stuff is intriguing.
Let's be real, it's all dudes
your Piano playing is top notch as always. it adds a lot of character to your videos.
Great work as always Bismuth! An excellently explained introduction to those who are newer to probability theory and Monte Carlo simulations specifically. This one is on par with Matt Parker's video on Minecraft Speedrunning.
Excellent as always Bismuth!
As always, very detailed and great work.
Fantastic video. Instant sub!
Love the statistical analysis!
Absolutely insane. Glad to see some more statistical math!
absolutely love your content
A small tear went down when you said "so we did it" and I was literally on the verge of crying with numbers montage
awesome explaination !!
As always, excellent video !
making a custom romhack and having top runners do tons of runs on it is to bismuth as creating a complex simulation of different iterations of fastpass systems in a full active theme park is to defunctland
definitely impossible
absolutely love the graphics done for this vid
The graphics and visuals of this video and all the stats stuff is just gorgeous!!!
loved the use of MANIM for this video, very good use of it! awesome content
I'm a huge fan of goldeneye speedruns (shoutout to Rwhitegoose) so I'm so happy to see you covering goldeneye speedruns in depth, keep up the good work!
Dude this feels like a full out thesis and I love it
YES!! New Bismuth video is always exciting ❤
Love the way you explain stuff
amazing analysis and video!!!!
As a college student studying statistics, this was so fun to watch! Thanks Bismuth and contributors
Bismuth you make some of the most high effort, high quality videos on youtube right now. Don't let it go unnoticed that your videos are masterpieces. Keep it up!
Holy shit. Incredible visuals, analysis, effort, music, explanations. Just incredible everything.
I got a little too excited at how well those graphs followed normal distributions, not gonna lie. I'm surprised a sample set of 200 was good enough for all the detail you went into.
my dad introduced me to goldeneye, and i always look forward to showing him these videos whenever i get home from college :)
Wonderful. Now the probability and statistic subject that I had to study at university is useful.
Btw great video, every time the study that goes behind everything gets more and more crazy. You are an incredible mad lad and I absolutely love this
Sick video as always 🔥
A work of art again. Fantastic video.
Great video, more of these! Subscribed :)
So that guy just explained stochastics in a speedrunning video. Great work, man!
Another awesome video accompanied by beautiful music
Marvelous
That tense music when you start talking about the hostage escape probabilities...
"so we went ahead and did it" you absolute mad lads!!!
oh and that piano cover is amazing
You absolute madman. Did you put a Port of Adia cover in my math lesson?? Your channel is amazing!
excellent video as always
Bismuth is the type of guy to pull out high effort statistical analysis to talk about the time someone else played a movie tie-in game from the 90’s
"So I went ahead and did it" has some big-time "Shape Land is Animal Kingdom" energy. So much so that I would be shocked if @Bismuth9 wasn't also a Defunctland fan himself :D No shade, because you pull it off just as amazingly as Kevin did. I would expect nothing less from a legendary speedrunning documentarian like Bismuth! Truly one of the best of the best, on this platform or any other.
Incredible vid, expertly paced and presented, with complex topics explained in such an approachable way!
A masterpiece. Well done
I did not expect this Golden Eye speedrun analysis vid to turn into a probability class.
Never in my life did I expect to see a Monte Carlo in a damn video about speedrunning. This is it lads, TH-cam has officially peaked, we can go home now
I've learned so much about probability from gaming.
I'm glad other people are getting the basics here
Another bismuth classic. After seeing this, the algo presented me with an older video by Karl Jobst on the agent frigate record, which was a great companion piece for this work of art.
Very well explained. You slowed down the explanations at the perfect times.
Absolute masterfully explained!
Always great work
Bravo, and I'm looking forward to the full series of Speedrunning Mathematics 101 video lectures.
I can’t wait! Always gonna be a good video!
The piano rendition of the Aztec music is nice!
You know what's fascinating about this? I have never been a speedrunner. I only really found out that there is a whole speedrunning scene a couple of years ago...
BUT, in my late teens, when Goldeneye was the latest and greatest game, I spent a huge amount of time playing it, and perfecting my runs, to the point that I had unlocked all the cheats, and would often be asked by friends, schoolmates, cousins etc, to unlock the tougher ones for them, most commonly, invincibility.
Well this was 25 years ago and my memories have faded, but I do remember, (and I could not for the life of me remember why), an awful lot of running diagonally and looking at the floor.
Watching Goldeneye speedruns now brings it all back and looks so familiar to me it's like being regressed to a past life, but I had no internet to get speedrunning tips from, and rarely read the magazines. I must have worked out this stuff by trial and error which is a surprise to me because I don't think I'd have the skill or patience now to be a speedrunner in any game.
This is not an insult to speedrunners, though randoms in comments always think it is when they hear this, but a secret they don't like you to know is most of them are shit at conventionally playing games. Make the world's best X game speedrunner play that game casually (not using the speed running tricks) and it is commonly a barely above average playthrough at best. This is because a lot of the tricks they use train very different skills, and they do so through repeated application of a particular trick until it is hammered into them.
The real thing they need is patience, and that's something you can always learn. Not even having large amounts of disposable time is that important. I wouldn't be shocked if most of the top 10% of times for this game were set with only a few hours a weekend of attempts.
Eventually though you hit these types of super lucky runs, doable only with excessive amounts of luck or the time to make it. Most runners aren't aiming for these.
If you have time to make one attempt a day twice a week at the minimum, you can do pretty well as a speedrunner so long as you find a long weekend to practice the tricks needed to do your chosen route.
Nice to see a speedrunner having a collab with 3Blue1Brown😂
"So we went ahead and did it." Top 10 best anime plot twists. Seriously, loved that part lmao.
"This is completely impractical so we did it" is literally what we come here for :-) great job!
Im a stats major and i gotta say this is a great and super entertaining video. You do a great job explaining everything, including the inaccuracies that might be in the data
The amount of math in this video is wild and so interesting.
Also, the piano Bond music is lovely.
This is like a 3 Blue 1 Brown video on Goldeneye and I. am. here for it.
Never realised that such a "simple" game could have such a complicated and interesting speedrun.
Even Tetris has fairly complicated math.
while karl jobst is talking about golf courses or somethibg, bismuth covers the real stuff
FINALLY a new bismuth upload holy moly
That was awesome!
This is the most attention i've ever put to a topic involving math, thanks Bismuth
Interesting to see the bimodal distributions in the some of those graphs.
I fucking love this stat nerding over a video game gives me so much joy.
"Oliver is even deeper into the ship".
Oh you!
It's been a while since I've heard the Port of Adia theme. I wasn't sure if I was recognizing it or something else. Nice cover.
Love the video
I came for a speedrun docu, and got a statistics class ontop. Neat!
the story behind look downs discovery is wild
Another masterpiece!
Great video on probability. Interesting approach to use a video game for the mathematical explanations.
Bravo. MOAR.
we as a species are so lucky that this man both has the skill to explain all of this complicated math, AND arrange and play these pieces for us!