I don’t know if there are any other games that get the David vs Goliath style battle right. Like this is what Aloy’s fighting, a hundred meter long robot Cobra that spits acid, shoots lightning and could crush her just by running her over. Does she have any superpowers? Any prophetic destiny or magical weaponry? No, she’s got tenacity, skill, engineering and a boatload of bravery on her side. That’s it. There’s no magic weak spot to hit, just a number of exploitable components that reduce the hundreds of arrows it’ll take to bring this mechanical monstrosity down. And it doesn’t matter how powerful your loudout is, what’ll take you minutes, it will do to you in seconds.
The early stages of breath of the wild are like this. When you face a guardian and you have limited tools and resources. If you want to take one down, you have to rely on ingenuity and using what little you have and the envitonment to deal damage. Of course this is completely ruined late game when you become an indestructible god who can kill guardians like theyre nothing.
You can clearly see that this is one the first soundtracks they made for this game because it's so unique and well made. Perfect theme for the first boss fight in the game.
Other than the obvious hisses they still somehow managed to make a soundtrack thats sounds fundamentally creepy and serpantin. How they combined the rattles and the little bits of chorus are just perfect. Honestly this song IMO is the best snake boss theme in the history of any kind of media.
I'm trying to see what are the hisses in the music. Can you tell me at which part does it play? Can you do the same for the rattles? It really looks obvious but I can't hear it, or maybe I do but don't recognize it.
At 0:42 it tbh looks like more of a rattle instead of a snake hissing, or is it the same thing? Not too sure. Also at 0:48 I heard it yeah, but it only played once when that rhythm plays and loops. Idk if you understand what I mean.
@@opratorkilo4649 Sorry for pinging again only for that, but I am listening to it now at high volume and I hear the hisses and rattles, but tbh they are very subtle if we aren't listening at high volume.
Man, I can't get over how amazing this track is: It fits the Slitherfang so well and makes every confrontation with it just perfect. The part at 0:46 with the snake rattles and epic buildup is FIRE!
This thing made Thunderjaw (almost) look like a joke in comparison! A multi-weaponized ground-digging high speedster. One of the best new machines, that are already almost all VERY good in general.
as someone who finished both games (plus burning shores), I can confirm that the Thunderjaw is an absolute joke now. (read more for a story nobody asked for, or don't for dozens of seconds not being wasted) (I tried getting a slitherfang in an override lock so it wouldn't attack me while I search an area once. Even as an ally, it still manages to make things ten times harder. Put it in attack subfunction, it will search literally everywhere and do anything but get out of your way like the subfunction is supposed to make it do. Put it in defence subfunction, not only will it not stay put, it will follow you around relentlessly, constantly shift around and you always end up being pushed out of the tall grass you hid in to reoverride it from. It did that to me the second before it returned to normal, I have no idea how that amber awareness didn't turn red, but this time, I made sure to use the override for free hits instead of for peace. Thunderjaws do neither of these things, they just be good bois until the time is out. Never. Again.)
@@TormentDaProtogen looking at the sites where Slitherfangs spawn, they all have a lot of shared features like spots that are good to burrow, columns to coil up on and shoot etc, I assume they're like little mini-arenas to let this bizarre long noodly machine act properly when you're fighting it. As such, I can see overriding it not really being compatible with that and either it can't handle trying to follow/guard you, or it is but is also sticking to its prescripted arena paths, except those aren't necessarily set up around what you're looking at or fighting.
I'm not scared of fighting Thunderjaws, Slaughterspines, Stormbirds, Tremortusks or Rockbreakers, not at all. But *THIS* ... this is the perfect embodiment of death
@@DrHydra47 which doesn't exist in that one sidequest where you fight one in that enclosed area. god i hate them, they're the real most terrifying machines. as soon as you discover plasma slitherfangs just fall over but good luck getting a status effect on those mfs who go underground every 5 seconds. knocking off their fins are a pain
Me when battling the Slitherfang for the First Time: A GIANT SNAKE??? This thing is going to be deadly! Me when battling the Slitherfang at the Kulrut: This thing instead of a Rockbreaker. Oh no.... And it's fully intact this time.... Oh hell no.... Me battling the Slitherfang after completing New Game+ on Ultra Hard: This thing is a lot easier now. Me battling the Slitherfang after completing the Burning Shores: This isn't really hard anymore, the Bilegut is a lot harder despite it's non-intimidating appearance.
When 0:47 begins, I feel like if a snake is sneaking for us and is shaking its tail ready to attack, it's so epic to listen to that part. It's to be honest the most recognizable part of the music.
I have a war story from the burning shores that'll tell you otherwise. in short: You know, those gigantic spiderlike machines you can steal a mini nuke from with your sunwing? yeah, you have to fight that.
Hopefully when this game hits PC and the deathbringers are back in the dlc, we'll see TH-camrs like MrARGaming do experiments with both slitherfangs and deathbringers.
I can't wait for this DLC & what it will bring 😍😍 I really hope that we will fight the Horus & i hope they bring back the Deathbringers too. Some other stuff i am looking forward too are - New machines, weapons, outfits, face paints, dyes & more amazing music.
@jamsywamsy @HorizonThemes Boy, do I have some news for you two! That thing is like the initials of the DLC, because its fight is absolute bullshit! I'm not going to talk about it any more than that- it's not called war stories anymore, just spoilers :)
It’s a great fight, it’s just a tad bit too much concentration demanded over too much time for my taste@@jamsywamsy But then again I did it on a harder difficulty than I’m used to
I've gotten all the Focus Versions for all battle themes. Including the boss themes: Coiled Strike Built to Kill (Slaughterspine Theme included) Guardian of the Deep Battle Theme 6 Shoulder of Giants Primal Steel Contingency 13-F
Not at the moment but I'll get it for you on my next playthrough as i've already overridden all the Tallnecks. It's the short song just after you override them that you are after?
@@johnsyek1857 Oh that song. I already had this on my channel i just never knew the name to it so i named it after the mission it plays on. th-cam.com/video/wKqZ8FEkqLw/w-d-xo.html
I don't know if this is supposed to be a hidden detail or a glitch but let me explain what happened: I was fighting an Apex Slitherfang but the moment I alerted it, the starting stinger of battle theme 9 plays along with the Coiled Strike one. Has something similar happened to you?
I don’t know if there are any other games that get the David vs Goliath style battle right. Like this is what Aloy’s fighting, a hundred meter long robot Cobra that spits acid, shoots lightning and could crush her just by running her over. Does she have any superpowers? Any prophetic destiny or magical weaponry? No, she’s got tenacity, skill, engineering and a boatload of bravery on her side. That’s it. There’s no magic weak spot to hit, just a number of exploitable components that reduce the hundreds of arrows it’ll take to bring this mechanical monstrosity down. And it doesn’t matter how powerful your loudout is, what’ll take you minutes, it will do to you in seconds.
When you said David vs. Goliath I thought to myself. “Have you ever played Titanfall?” Lol
The early stages of breath of the wild are like this. When you face a guardian and you have limited tools and resources. If you want to take one down, you have to rely on ingenuity and using what little you have and the envitonment to deal damage.
Of course this is completely ruined late game when you become an indestructible god who can kill guardians like theyre nothing.
Shadow of the Colossus? Dead Space? Gears of War? Lost Planet? And many other games. Dude, do you even try to play in other games?
@@КириллВарнавский-щ7к chillchillchill big boy
@@КириллВарнавский-щ7к Yes. Shadow of the Colossus’s entire focus is on destroying gigantic monsters. The word colossus is in the name.
Love the little snake hisses in-between the music. You can tell this track was made specifically for the Slitherfang
Hisserfang
I never noticed this!!! It's awesome and adorable lol 🖤🖤🖤
You can clearly see that this is one the first soundtracks they made for this game because it's so unique and well made. Perfect theme for the first boss fight in the game.
Other than the obvious hisses they still somehow managed to make a soundtrack thats sounds fundamentally creepy and serpantin. How they combined the rattles and the little bits of chorus are just perfect. Honestly this song IMO is the best snake boss theme in the history of any kind of media.
I'm trying to see what are the hisses in the music. Can you tell me at which part does it play? Can you do the same for the rattles? It really looks obvious but I can't hear it, or maybe I do but don't recognize it.
@@P0chuL1veryou can clear the rattles at 0:42 and the hiss are more subtle at 0:48 but you can tell the difference if you listen very closely
At 0:42 it tbh looks like more of a rattle instead of a snake hissing, or is it the same thing? Not too sure. Also at 0:48 I heard it yeah, but it only played once when that rhythm plays and loops. Idk if you understand what I mean.
@@opratorkilo4649 Sorry for pinging again only for that, but I am listening to it now at high volume and I hear the hisses and rattles, but tbh they are very subtle if we aren't listening at high volume.
Man, I can't get over how amazing this track is: It fits the Slitherfang so well and makes every confrontation with it just perfect. The part at 0:46 with the snake rattles and epic buildup is FIRE!
I hope hfw gets some kind of a reward.. They really took everything from the first and majorly improved on it
except aloys abs
@@TheCoastalRipperweirdo
@@xxqsurii sorry for you but why tell me this?
@@TheCoastalRipper because you literally mentioned “aloys abs” out of nowhere u freak
This thing made Thunderjaw (almost) look like a joke in comparison! A multi-weaponized ground-digging high speedster. One of the best new machines, that are already almost all VERY good in general.
as someone who finished both games (plus burning shores), I can confirm that the Thunderjaw is an absolute joke now.
(read more for a story nobody asked for, or don't for dozens of seconds not being wasted)
(I tried getting a slitherfang in an override lock so it wouldn't attack me while I search an area once. Even as an ally, it still manages to make things ten times harder.
Put it in attack subfunction, it will search literally everywhere and do anything but get out of your way like the subfunction is supposed to make it do.
Put it in defence subfunction, not only will it not stay put, it will follow you around relentlessly, constantly shift around and you always end up being pushed out of the tall grass you hid in to reoverride it from. It did that to me the second before it returned to normal, I have no idea how that amber awareness didn't turn red, but this time, I made sure to use the override for free hits instead of for peace.
Thunderjaws do neither of these things, they just be good bois until the time is out.
Never. Again.)
@@TormentDaProtogen looking at the sites where Slitherfangs spawn, they all have a lot of shared features like spots that are good to burrow, columns to coil up on and shoot etc, I assume they're like little mini-arenas to let this bizarre long noodly machine act properly when you're fighting it.
As such, I can see overriding it not really being compatible with that and either it can't handle trying to follow/guard you, or it is but is also sticking to its prescripted arena paths, except those aren't necessarily set up around what you're looking at or fighting.
This thing is the closest we can get to fighting a Horus arm and I love it. What a beast
well fighting a real horus arm kinda sucks more
@@dankerbell A fellow war veteran of endgame burning shores?
I'm not scared of fighting Thunderjaws, Slaughterspines, Stormbirds, Tremortusks or Rockbreakers, not at all. But *THIS* ... this is the perfect embodiment of death
Yea me too scared fighting this thing close range. Others I’ve no problem.
Slaughterspines? I fear no machine (apart from the slitherfang sometimes) but the slaughterspine?! That thing scares me! 😱😱😱
Youre not afraid of Rockbreakers? Fucking gigachad
@@zathary564 I mean you can counter them by just taking a highground
@@DrHydra47 which doesn't exist in that one sidequest where you fight one in that enclosed area. god i hate them, they're the real most terrifying machines. as soon as you discover plasma slitherfangs just fall over but good luck getting a status effect on those mfs who go underground every 5 seconds. knocking off their fins are a pain
Ngl, I was very impressed when I first saw the Slitherfang. But, I was not ready for how fast it moved and what it was armed with.
The arena fight tho.
It's a good thing this theme is so good. Farming Slitherfangs would be so much worse without it.
Me when battling the Slitherfang for the First Time: A GIANT SNAKE??? This thing is going to be deadly!
Me when battling the Slitherfang at the Kulrut:
This thing instead of a Rockbreaker. Oh no.... And it's fully intact this time.... Oh hell no....
Me battling the Slitherfang after completing New Game+ on Ultra Hard: This thing is a lot easier now.
Me battling the Slitherfang after completing the Burning Shores: This isn't really hard anymore, the Bilegut is a lot harder despite it's non-intimidating appearance.
It's hard to resist the urge to just brace shot this thing to oblivion. It moves so much! Cool soundtrack.
The Brace Shot: the best and my favorite technique in the game. I obliterated so many machines using it....almost seemed OP 😉
My favorite of all the new machines. Such a cool ass foe!
My personal favorite as well with the slaughterspine as a close second and the dreadwing as third
@@Niskara the tideripper is so much better
Easily one of the best soundtracks!!!
When Aloy was like "I hate these things" I was like 'but I love them... To bad I decide your route'.
When 0:47 begins, I feel like if a snake is sneaking for us and is shaking its tail ready to attack, it's so epic to listen to that part. It's to be honest the most recognizable part of the music.
I just finished this fight and I immediately want to do it again! Everything about this encounter was memorable especially this music
For me one of the best themes.
The Hardest And Bigger Boss In Horizons When It Comes To New Machines List 🔥🔥🔥🔥🔥🔥
I have a war story from the burning shores that'll tell you otherwise.
in short:
You know, those gigantic spiderlike machines you can steal a mini nuke from with your sunwing?
yeah, you have to fight that.
Hopefully when this game hits PC and the deathbringers are back in the dlc, we'll see TH-camrs like MrARGaming do experiments with both slitherfangs and deathbringers.
Oof, no deathbringers?
Suena como una malvada y viperina, maravilla de ingeniería.
Si
Arbok uses poison sting!!!
This theme was only made for slitherfangs
How many here are looking forward to potentially fighting a Horus in the Burning Shores DLC?
I can't wait for this DLC & what it will bring 😍😍
I really hope that we will fight the Horus & i hope they bring back the Deathbringers too.
Some other stuff i am looking forward too are -
New machines, weapons, outfits, face paints, dyes & more amazing music.
@jamsywamsy @HorizonThemes Boy, do I have some news for you two!
That thing is like the initials of the DLC, because its fight is absolute bullshit!
I'm not going to talk about it any more than that- it's not called war stories anymore, just spoilers :)
@@TormentDaProtogen I fail to see how that fight is bad.
It’s a great fight, it’s just a tad bit too much concentration demanded over too much time for my taste@@jamsywamsy But then again I did it on a harder difficulty than I’m used to
I've gotten all the Focus Versions for all battle themes. Including the boss themes:
Coiled Strike
Built to Kill (Slaughterspine Theme included)
Guardian of the Deep
Battle Theme 6
Shoulder of Giants
Primal Steel
Contingency 13-F
1:24 deffinetly feels like tlou2 rat king theme, i love it
do u have the theme that plays whenever u override a tallneck in hfw?
Not at the moment but I'll get it for you on my next playthrough as i've already overridden all the Tallnecks. It's the short song just after you override them that you are after?
@@HorizonThemes yes
@@HorizonThemes nvm i found it, it's hfw promise of the west
@@johnsyek1857 Oh that song. I already had this on my channel i just never knew the name to it so i named it after the mission it plays on. th-cam.com/video/wKqZ8FEkqLw/w-d-xo.html
1:24 Sounds like Rat King from TLOU2.
Acidic Hunter - Slitherfang
For a Heavyweight Machine, this Theme is quite short. But it's still cool.
This is about 2:03 long which is almost 1/3 shorter than Bile and Bite.
I love my snake boi 🐍
I want a very very hard or something, Too easy to beat machines
It shouldn't be much longer until we get NG+ which will have the ultra hard difficulty that im looking forward to.
2:53 my favourite part
What.
How to download this soundtrack in mp3 format
I don't have this in mp3 format unfortunately, this track is on the official OST though.
@@HorizonThemes this track is not on official ost, that's why I asked
@@shfd3832 It is, it's called Coiled Strike - th-cam.com/video/TdZ4TMsiMx4/w-d-xo.html
@@HorizonThemes yes. I know the name. But it's not in official ost list. I searched in my game file.
@@shfd3832
Disc 6 - Track 4 -
imgur.com/a/5fbXpCH
I don't know if this is supposed to be a hidden detail or a glitch but let me explain what happened:
I was fighting an Apex Slitherfang but the moment I alerted it, the starting stinger of battle theme 9 plays along with the Coiled Strike one. Has something similar happened to you?
No, i haven't had that happen yet.
@@HorizonThemes It mostly happens when fighting an Apex Slitherfang during the night.
Giving a little nier automata vibes.
0:47 😮💨
is this one in the newly released vol1 ost? thanks!
I don't think it is unfortunately.
@@HorizonThemes it's officially out today in the last volume. It's called "Coiled Strike"
@@Hernaner28 I was hoping they would add this one. Thanks for letting know. 👍 😍
I hate fighting these things.
Same these F -ers move alot
They are the best machine in terms of size and speed, I LOVE fighting them they give a great challenge
I hope I'm not the only one just telling it very angrily to stop moving so much to let me shoot it's weak spots xD
@@shydreameress264 you're not. Even overridden, those things move very irritatingly.
Badass
What is the beat doing in this song..? I love it... I didn't expect to have more trouble counting beats than actually killing the dang thing.
has a metal Gear Rising Feel to it
attack of titans :P wow
0:46-1:14 is what I came for
Legendary