My New FAVORITE Way to Craft Playable Interiors for my Miniature Foam Buildings!!!! (D&D Crafting)

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

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  • @vindagagames4498
    @vindagagames4498 ปีที่แล้ว +3

    Basically I have crafted many playable interiors, but never an interior inside the structure. I do like your approach to this and I’m excited to put it into practice!

  • @echodelta2426
    @echodelta2426 ปีที่แล้ว +1

    Very cool. I like the separate interior tiles instead of having them inside the building.

  • @Sahaak_Craft
    @Sahaak_Craft 7 หลายเดือนก่อน

    I usually don't use building interiors as I find it way more difficult to craft just for using it once in a while. I love how you created this interiors, so it will be way easier to play with.

  • @alexandredesrochers1957
    @alexandredesrochers1957 ปีที่แล้ว

    well done. this method of building model is much better than the traditional "floor with obscuring walls" type. It makes for much better play with minis

  • @mykediemart
    @mykediemart ปีที่แล้ว +1

    I really appreciate you show the two builds next to one another. Its more work but it helps some of us see how it will turn out.

  • @brianahawkins8124
    @brianahawkins8124 ปีที่แล้ว +1

    Love it all! Hopefully 2024 will give me the crafting again.

  • @Atmoseeker
    @Atmoseeker ปีที่แล้ว +1

    Great idea to have the interiors separate. This is really handy for filmed games where you can cut easily between interior and exterior shots.

  • @thewhiteguar959
    @thewhiteguar959 ปีที่แล้ว

    To answer your question at about 1:10, I've been experimenting with what I want with my buildings and I don't know that I've really settled on a singular method. I'm past the point of wanting to craft interiors as it's much simpler to just use a nearby mat (or lift the building entirely) to simulate being inside the structure. I tend to default to a Chessex battlemat with wet-erase markers. This gives me the utmost freedom in presentation, and I can always dress it up with little terrain bits, or crafted interior walls or some such.

  • @ciarajeanr
    @ciarajeanr หลายเดือนก่อน

    These look fucking phenomenal. I'm saving this video forever. 😅

  • @keithhalstead9956
    @keithhalstead9956 8 หลายเดือนก่อน

    That’s a great idea, especially for bbg encounters

  • @aleksmorgunov5930
    @aleksmorgunov5930 ปีที่แล้ว

    No. I create, my houses/ taverns/ etc. In tiles. Walls come a extra 3/4 inch (1cm). For me it is important that any building is accessable( childhood crpg trauma). Nice planning, love your channel, will utilize:)

  • @j.f.5162
    @j.f.5162 ปีที่แล้ว +2

    I already spent a billion dollars on warlock tiles & accessories Works really good however I like the crafting and always looking for inspiration.

  • @robertbalshaw8764
    @robertbalshaw8764 ปีที่แล้ว +1

    Very cool. Looks like you hit a sweetspot between playability and "modeling". Nicely done!

  • @vintagezebra5527
    @vintagezebra5527 ปีที่แล้ว

    Love the way you chose to do this. Other playable interiors I've seen usually are surrounded by the walls of their level, so player sight lines are obstructed. Kudos to your DM Scotty half walls!
    So far, I've only ever crafted a few buildings and I've yet to use them in play, as I don't game at my house. My thought about them is that I'd use them as backdrops or to delineate space in a street scene. My gaming group plays mostly Pathfinder, which is highly tactical. I could see using the playable interior of a manor house or some such for something very specific, but generally houses and even taverns have too tight of spaces to be really desirable for such tactical combat. The fact that a PC takes up an entire 5 foot square means that interior dimensions have to be ludicrous to make a space in which their feats, class features, etc. can be put to good use.

  • @danielclark7076
    @danielclark7076 ปีที่แล้ว

    Absolutely beautiful!

  • @jackcleveland1175
    @jackcleveland1175 ปีที่แล้ว +1

    Great crafting!! Well done. As a GM with decades of gaming, playable interitors are not essential, except for dungeon crawls, or intense combat. The boss fight might have a specific location for example, but that it would be in a small building is unlikely. Also as soon as you create that interior, you're locked in, and the players know in advance what's inside if they've already gamed it. The one place interiors do shine is war games, but most wargames are not designed for indoor combat.

  • @BillAllanWorld
    @BillAllanWorld ปีที่แล้ว

    Great project, great video tutorial.

  • @reddogterrain
    @reddogterrain ปีที่แล้ว

    I made a set of modular interior tiles. They have different angles, corners and features. With those I can make just about any interior I might need.
    I appreciate your dedication to making in a playable interior

  • @ryanhale6339
    @ryanhale6339 ปีที่แล้ว +3

    If you put on a mini exterior wall (like the interior ones) you can use Wyloc’s clip-on method for the furniture so they don’t fall over

  • @iEdwinT
    @iEdwinT ปีที่แล้ว

    That looks incredible!!!

  • @metajock
    @metajock ปีที่แล้ว

    Looks really good. Great idea, thanks!!!

  • @Danger1972
    @Danger1972 ปีที่แล้ว

    These all look fantastic! Great job! I would much rather play these interiors than to have to try and imagine what everything looks like and how it is arranged and furnished. Now I need to make some! Thank you so much for sharing your awesome work!
    ...*also, since there isn't head space, the little dead spaces could be used as closets or storage/pantry/shelved areas.

  • @diego2112gaming
    @diego2112gaming ปีที่แล้ว

    Oh those are gorgeous. Absolute bangers.

  • @artistpoet5253
    @artistpoet5253 ปีที่แล้ว

    WOW! So much detail!

  • @fabienrochefort85
    @fabienrochefort85 ปีที่แล้ว

    I play a lot of bolt action and interior was a must for urban warfare gameplay.

  • @tedhr392
    @tedhr392 ปีที่แล้ว

    happy holiday to you and yours

  • @jacobhope6164
    @jacobhope6164 ปีที่แล้ว

    Those look great!

  • @JohnGunter_Johnprime
    @JohnGunter_Johnprime ปีที่แล้ว

    Great idea and implementation of the interior of the building!

  • @MacLooken9019
    @MacLooken9019 ปีที่แล้ว

    Another awesome video. I think the interiors with the little scaled furniture is great. What still makes playability a challenging is that minis have bases, and bases may get in the way of placement. A very minor detail; still a 10/10 production. Well done, good Sir!

  • @wokste
    @wokste ปีที่แล้ว

    Great project. One thing that I personally would change is not fixing the stairs to the floor, mainly for ease of storage. Otherwise, it seems like a great build and great fun.

  • @silviofoj
    @silviofoj 11 หลายเดือนก่อน

    Man, this is so cool!

  • @alexandros.yiannis
    @alexandros.yiannis ปีที่แล้ว

    Excellent work, sir!!! Thank you!

  • @georgedeppner418
    @georgedeppner418 10 หลายเดือนก่อน

    Great idea

  • @bonuslifeart
    @bonuslifeart ปีที่แล้ว

    This is brilliant!

  • @tomyoung9834
    @tomyoung9834 ปีที่แล้ว

    Great build!

  • @dungeonscronics3191
    @dungeonscronics3191 ปีที่แล้ว

    Amazing work

  • @212caboose
    @212caboose ปีที่แล้ว

    That is fantastic!

  • @ascottbriscoe
    @ascottbriscoe ปีที่แล้ว

    nice scatter

  • @jakestaples8498
    @jakestaples8498 ปีที่แล้ว

    Nice work!

  • @Tecnolock
    @Tecnolock 10 หลายเดือนก่อน

    Another fantastic video. Can't wait to give this a try. Question about scale. What size mini's do you play with? Perhaps its just the angle but the furniture looks rather large for your standard figure.

  • @kreezerast
    @kreezerast ปีที่แล้ว

    Awesome job! Love the setup outside/inside and the scatter for flavour.

  • @agrayday7816
    @agrayday7816 ปีที่แล้ว

    i always use tiles. for the base I will create the floorplan on 1" grid paper, cut it out, glue it to chipboard, and use that as my hot wire cut template.

  • @cerisekappes580
    @cerisekappes580 ปีที่แล้ว

    Love the idea and results!!! ❤😊❤

  • @joseeduardobolisfortes
    @joseeduardobolisfortes 11 หลายเดือนก่อน

    This is an interesting and nice approuch, I supose you put some kind of sign to indicate which interior is of this or that building. I guess I missed something: Do you explanned why you don't put the exterior walls of the interior models?

  • @ryansullivan5854
    @ryansullivan5854 ปีที่แล้ว

    I don't really do the playable interiors - some scatter terrain and a battle mat is usually good enough - but this project turned out great. Well done. I'm surprised you didn't use the wood stain pens that you discovered a while back.

  • @hacknslashcrafts
    @hacknslashcrafts ปีที่แล้ว

    This is a fantastic idea. The concept of trying to peel apart a piece of terrain on the table to get people to move their miniatures around inside has always sounded horrifying to me, but this works for me.

  • @timolynch149
    @timolynch149 ปีที่แล้ว

    Here's a crazy idea:
    For coffee stir stirrers, to make them look more like aged, dark, stained wood use wood stain. Ordinary, available everywhere wood stain. It is a ton cheaper and, unlike watery acrylic, it will not warp your stirrers.

  • @DanB.0
    @DanB.0 ปีที่แล้ว

    👍

  • @chrism1519
    @chrism1519 ปีที่แล้ว

    So for halloween we built a full interior of one of the mansions from the ravenloft campaign for a custome one-shot. Whole thing was made out of cardboard and painted up in spooky colors. Probably not a lot of other reusability though…

  • @benscerri6472
    @benscerri6472 ปีที่แล้ว

    They look great, but I'm curious why you didn't build the stairs down as other planks of wood, and then paint on deeper shadows as in the print outs. That would have made them feel more seamless.

  • @nicchezem1094
    @nicchezem1094 ปีที่แล้ว

    Is there anyway to buy your troll skull manor from you if I finish it 🤔 :)

  • @littleslappy
    @littleslappy ปีที่แล้ว +1

    What did you say at the beginning of the video? What language was that?

  • @ribbon_dye
    @ribbon_dye ปีที่แล้ว

    I think its a great idea, and looks fantastic! However, its a bit too cramped for my liking. It feels like it'd be a realistic scale, but I can't imagine much beyond a 1 v 1 in most of these areas. Too many chokepoints, too small overall. It could work for a larger building, but I think that bigger on the inside works better for both storage solutions and for gameplay purposes. A building thats large enough for a playable interior might feel over sized for the world, and the opposite holds true too.

  • @sw33n3yto00
    @sw33n3yto00 ปีที่แล้ว

    I started crafting 2d interiors to save space and make travel easier. Now, my buildings are playable interiors, with walls attached to the floor above to allow access

  • @dartmart9263
    @dartmart9263 ปีที่แล้ว +1

    ONE word: Mordheim

  • @Just4Adventure
    @Just4Adventure ปีที่แล้ว

    I tried but to hard for all to see or to move minis around a finished room so ended up using flat floors plans with props.

  • @Pippi-Longstocking
    @Pippi-Longstocking ปีที่แล้ว

    Can you really make a building the right size for description and the play? We’re doing a game and the building would be huge if built to scale! We do the same with our floors. I’ve done the same thing. And they are a bit modular as well.

  • @ham_slam_wich
    @ham_slam_wich ปีที่แล้ว

    Video of the town house getting painted:
    th-cam.com/video/xgSvvK_zO-w/w-d-xo.htmlsi=qBynE61X2I-BeUbF

  • @TheDrewjameson
    @TheDrewjameson ปีที่แล้ว

    I NEVER make 3d buildings; I make fronts or facades and then use battle maps for interiors. I hardly ever use dungeon tiles, either.

  • @JPGotrokkits
    @JPGotrokkits ปีที่แล้ว +1

    Ive been building terrain for over thirty years, playable interiors are a snare and a racket. Don't even bother. Buildings aren't really to scale anyhow, if you need interior scenes, fade to the battlemat and scatter terrain (furnishings) as necessary.

  • @nathanbrehm1085
    @nathanbrehm1085 ปีที่แล้ว

    This is how I built the manor we got in the dragon heist campaign