99,999 Damage Deadeye [PATCHED]

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  • เผยแพร่เมื่อ 6 มิ.ย. 2024
  • If you thought I was done talking about deadeye, you're dead wrong. Today we'll look at a technique that allows deadeye to do exponentially more damage than it should.
    UPDATE: This was silently hotfixed on April 3, 2023. The game version number did not increment.
    TIMESTAMPS:
    • 0:00 Introduction
    • 0:43 Damage Doubling
    • 2:03 Intermission: Inaccurate Indicator
    • 2:42 Deadeye FOV
    • 3:31 Caveats
    WORKSHOP SCRIPT:
    • Deadeye TAS - 5XRNH (overpy source: pastebin.com/raw/bedNaxQV)
    Note that this script will no longer work since this was patched.
    MUSIC:
    • Super Monkey Ball 2 - World 10
    • Kirby 64: The Crystal Shards - Theater
    MARBLR:
    • Twitch - / marblr
    • Twitter - / marblrr
    • Discord - discord.marblr.net
    Footage captured on game version 2.3.1.0.110340
  • เกม

ความคิดเห็น • 984

  • @Marblr
    @Marblr  ปีที่แล้ว +981

    this was real, but it's funnier that people think it was an april fool's joke

    • @kaint8974
      @kaint8974 ปีที่แล้ว +23

      But it was released on March 31st, just like the totally real ow patch notes :)

    • @Super_combine173
      @Super_combine173 ปีที่แล้ว +5

      Thank you for teaching the techniques to be able to use in real games.

    • @sledge3174
      @sledge3174 ปีที่แล้ว +2

      I would know it was real, I got a Potg with it

  • @iButt
    @iButt ปีที่แล้ว +5728

    Last video: "Deadeye is broken (bad)"
    This video: "Deadeye is broken (good)"
    _Perfectly balanced_

  • @BobLeBuilder
    @BobLeBuilder ปีที่แล้ว +8520

    Can't believe you got 99,999 damage, that's nearly enough to kill Orisa!

    • @JordyVsTheWorId
      @JordyVsTheWorId ปีที่แล้ว +102

      💀

    • @Azyne
      @Azyne ปีที่แล้ว +169

      tanks in total mayhem*

    • @youlai6425
      @youlai6425 ปีที่แล้ว +53

      Barely*

    • @JJ098
      @JJ098 ปีที่แล้ว +40

      Not even close

    • @E1Razur
      @E1Razur ปีที่แล้ว +36

      enough to kill ball*

  • @JCglitchmaster
    @JCglitchmaster ปีที่แล้ว +2709

    Deadeye can miss, but Deadeye can also deal out 99999 damage. Such is the duality of OW2's QA testing.

    • @xman9354
      @xman9354 ปีที่แล้ว +52

      Horn drill from pokemon

    • @yuichikita6018
      @yuichikita6018 ปีที่แล้ว +5

      Seems balanced.

    • @Ze_N00B
      @Ze_N00B ปีที่แล้ว +2

      Deadeye could miss back in OW1 too.

    • @TheLuftpolsterfolie
      @TheLuftpolsterfolie ปีที่แล้ว

      1234 likes. I'd rather make a comment 😅

  • @muzankibutsuji8919
    @muzankibutsuji8919 ปีที่แล้ว +1591

    Emong asking “are you recording a video” during the armored hp section got me cracking up 😂

    • @LocalCatgirl0689
      @LocalCatgirl0689 ปีที่แล้ว +46

      Ok I’m glad it’s not just me

    • @StretchyDeath
      @StretchyDeath ปีที่แล้ว +2

      I'm not on headphones... timestamp?

    • @nathans9972
      @nathans9972 ปีที่แล้ว +12

      And I think Marblr actually went with Emong to record a workshop Wednesday video too lol

    • @rufiooo7
      @rufiooo7 ปีที่แล้ว +17

      @@StretchyDeath 2:24

    • @VincentVaIentine
      @VincentVaIentine ปีที่แล้ว +10

      @@StretchyDeath they meant in text

  • @hyrumjrichardson
    @hyrumjrichardson ปีที่แล้ว +2645

    Once again, Marblr single handedly doing more work than the entire QA department at Blizzard

    • @olegdusov4273
      @olegdusov4273 ปีที่แล้ว +84

      Blizzard has QA department? Never heard of them

    • @spejik
      @spejik ปีที่แล้ว +18

      @@olegdusov4273 they probably all left at this point

    • @Kimarnic
      @Kimarnic ปีที่แล้ว +3

      You think people are gonna try this as McCree?

    • @jb17415
      @jb17415 ปีที่แล้ว +77

      I think something people don’t realize is that many Dev teams are aware of stuff like this but don’t get around to fixing it cause there’s often something that’s a higher priority. They don’t have infinite time and resources. But really it’s greedy business bros forcing them to focus on other stuff

    • @Mubzy654
      @Mubzy654 ปีที่แล้ว

      You're so weird.

  • @sameercolbert
    @sameercolbert ปีที่แล้ว +497

    The indicator bug might be a relic of armor reducing 30% of incoming damage instead of only 30% of the armor health.

    • @concinnus
      @concinnus ปีที่แล้ว +7

      Presumably the accumulation calculation is running like beam damage, so a 30% reduction every tick until the accumulated damage is more than starting armor.

    • @Celestial-yq6hz
      @Celestial-yq6hz ปีที่แล้ว +4

      I oddly enough remember hearing somewhere that how armor worked was if you took a big enough hit you would reduce damage taken by a flat amount
      And reduce it by a percentage if you received a smaller hit 😅

    • @geoff-huang
      @geoff-huang ปีที่แล้ว +1

      If the armored hero loses the armor, does the bug still occur?

    • @rylace
      @rylace ปีที่แล้ว +1

      @@Celestial-yq6hz That was how it worked in ow1. In ow2 they normalized it.

    • @ciach0_
      @ciach0_ 23 วันที่ผ่านมา

      ​@@rylaceaged like milk

  • @Cutcleaner
    @Cutcleaner ปีที่แล้ว +438

    Finally, the deadeye buff we have been waiting for

    • @InternalxHD
      @InternalxHD ปีที่แล้ว +7

      Arthur Morgan is happy

  • @JestInCase
    @JestInCase ปีที่แล้ว +791

    Last Marblr video: “omg, Cassidy is broken!”
    This video: “omg, Cassidy is so broken!”

  • @sweethistortea
    @sweethistortea ปีที่แล้ว +528

    I like seeing these types of videos that go into the details on how Overwatch works. It’s really interesting.

    • @bobthebox2993
      @bobthebox2993 ปีที่แล้ว +19

      Yeah, Overwatch doesn't interest me, I don't play it. I got this channel recommended to me due to the tf2 content I consume. But these videos are amazing. Even with my bare minimum of overwatch knowledge, I am able to fully enjoy every second of these videos

    • @emma6648
      @emma6648 ปีที่แล้ว +11

      You mean to say how overwatch DOESNT work, like this is some of the worst coding ive ever seen

    • @silencedkarma7154
      @silencedkarma7154 ปีที่แล้ว +2

      Same here, I just can't wait to see what this man can figure out next about this game

    • @silencedkarma7154
      @silencedkarma7154 ปีที่แล้ว +4

      ​@@emma6648 This is the perfect example of spaghetti code

    • @Aquelecaralaessemesmo
      @Aquelecaralaessemesmo ปีที่แล้ว

      ​@@silencedkarma7154never heard of dbd? dbd has a far far worse code

  • @marshuang1073
    @marshuang1073 ปีที่แล้ว +101

    Marblr: "There's a good chance you can bait the deadeye by jiggle peeking cassidy."
    Also Marblr: "You might end up dying with Cassidy dealing 10x damage to you."

    • @isardprat7900
      @isardprat7900 ปีที่แล้ว +14

      High risk high reward

    • @shieldgenerator7
      @shieldgenerator7 ปีที่แล้ว +4

      honestly i feel thats how he found this bug in the first place

  • @Blackbird-he1ye
    @Blackbird-he1ye ปีที่แล้ว +10

    2:25 Love how emongg msg casually popped in marblr’s video😂

  • @backinyourcommentsectionag3191
    @backinyourcommentsectionag3191 ปีที่แล้ว +97

    I always knew there was a secret reason they haven't buffed deadeye yet

  • @McMagicMarvOW
    @McMagicMarvOW ปีที่แล้ว +106

    Agressively nodding at the enemy before blasting them with 99999 damage 🥲

    • @thesilvanalyst6880
      @thesilvanalyst6880 ปีที่แล้ว +25

      Well, you see nodding is actually very inefficient as the dead eye lock on works above and below your screen (for some unholy reason) so you should instead shake your head at their presence before deleting their current and their next 499 healthbars at once.

    • @obeeked1385
      @obeeked1385 ปีที่แล้ว +11

      @@thesilvanalyst6880 "oh no no, this won't do" before sending them back to ow0

    • @evoke2976
      @evoke2976 ปีที่แล้ว +1

      I love this

  • @reagansido5823
    @reagansido5823 ปีที่แล้ว +51

    The only thing high about this noon is the bug count.

  • @AL1CE_
    @AL1CE_ ปีที่แล้ว +102

    Another bug with deadeye is when its combined with any dmg buff (mercy, ana, baptiste, etc) the outer ring and skull icon do not factor in dmg boosts. So if using deadeye with any dmg boost active you can shoot much earlier securing kills you wouldnt otherwise

    • @coolboyyo654
      @coolboyyo654 ปีที่แล้ว +9

      which is weird cause i remember in OW1 nano deadeye was real good AND showed the ring going faster

    • @AL1CE_
      @AL1CE_ ปีที่แล้ว +4

      @@coolboyyo654 i am 95% sure nano did not affect the ring speed

    • @riceeatr4205
      @riceeatr4205 ปีที่แล้ว +2

      theres no way what youre saying is in any way true i definitely remember rings moving faster because of using amps i remember destroying roadhogs with window high noons in junkensteins revenge unlimited

    • @AL1CE_
      @AL1CE_ ปีที่แล้ว +3

      @@riceeatr4205 i know for a fact that both mercy dmg boost and bap window did not affect the ring speed.
      Specifically for bap window its not a buff to cassidy's damage it buffs the bullet after it gets shot. So it wouldnt be factored in. Its not worth coding in a check to see if you're going to shoot through bap window.
      As for mercy dmg boost. You can shoot deadeye much before the ring closes and still kill, if it factored dmg boost the ring would have to fully close in order to kill
      Edit: im not fully confident about my nano claim but i figured it works the same as mercy boost, and supercharger (ow1)

    • @TuckinOnMySitties
      @TuckinOnMySitties ปีที่แล้ว

      ​@@AL1CE_Pretty sure the ring was faster. First time I Nanoed my buddy, he was surprised how fast his ult killed 3

  • @SaDyMysTiC
    @SaDyMysTiC ปีที่แล้ว +33

    I love Marblr videos, it's so well edited, well explained, maybe I'll even use this technique

  • @BritishMan_
    @BritishMan_ ปีที่แล้ว +357

    Cass has been getting quite the love by marblr recently

    • @hjalmaralbinsson6587
      @hjalmaralbinsson6587 ปีที่แล้ว +6

      What's a "Cass"?

    • @miguels3563
      @miguels3563 ปีที่แล้ว

      ​@@hjalmaralbinsson6587 🤡

    • @BritishMan_
      @BritishMan_ ปีที่แล้ว +31

      @@hjalmaralbinsson6587 Cassidy?

    • @vipex2589
      @vipex2589 ปีที่แล้ว +43

      @@hjalmaralbinsson6587 sry dude he meant mccree ofc

    • @hjalmaralbinsson6587
      @hjalmaralbinsson6587 ปีที่แล้ว +4

      @@BritishMan_ Wth is a "Cassidy", this is overwatch, not some sort of fortnite game.

  • @HowToZach
    @HowToZach ปีที่แล้ว +2

    just wanted to say I love the editing. it makes your vids unique and very easy to comprehend. every time I see one of your vids in my inbox I instantly click because I know that it will be a good experience. Keep up the good work

  • @Harevald
    @Harevald ปีที่แล้ว +27

    This feels like will be extremely strong vs tanks like Rein who usually can't afford to leave the point and just shield you. Now after 2 seconds you can absolutely obliterate his shield. Breaking sym wall by surprise also seems interesting lol.
    Also nano targets.

  • @joelmacool
    @joelmacool ปีที่แล้ว +7

    I love the emongg cameo; great video!

  • @rajkanishu
    @rajkanishu ปีที่แล้ว +158

    Wait, isn't this kind of a big deal? Especially against Symm's shield, maybe too hard to hold deadeye for that long at high ranks but if performed correctly it could cheese some huge kills

    • @bumblewyn
      @bumblewyn ปีที่แล้ว +21

      That's assuming there's someone playing Symmetra, lol.

    • @CFDuffLumi
      @CFDuffLumi ปีที่แล้ว +53

      @@bumblewyn I see sym quite a lot around plat/diamond

    • @oscarchampion5842
      @oscarchampion5842 ปีที่แล้ว +25

      @@jessicastjames6202 pair it with a dva bomb and good timing to. "haha, a dva bomb, we are safe behind this shield!" 'draw' 'team kill'

    • @T3mpy
      @T3mpy ปีที่แล้ว +1

      @@jessicastjames6202 doesn't emp instantly disable sym wall already?

    • @onelongwordable
      @onelongwordable ปีที่แล้ว +7

      ​​@@T3mpy Cass doesn't have EMP, Sombra does. If you want the effects of one hero you should have to pick that hero, not use a bug to get other hero's capabilities while still keeping the rest of your own kit

  • @Maysumii
    @Maysumii ปีที่แล้ว +3

    Love these super high quality videos as always! 🙌

  • @BabySlayer13
    @BabySlayer13 ปีที่แล้ว +15

    Does this mean Wanted’s 360 spins during Dead Eye was actually optimal all along?

  • @DizzyHotSauce
    @DizzyHotSauce ปีที่แล้ว +7

    Marblr got the bug hotfixed yesterday! This man is literally changing the game

  • @asutnima
    @asutnima ปีที่แล้ว +4

    2:26 Emongg: Are you recording a video?

  • @lastnamefirstname8655
    @lastnamefirstname8655 ปีที่แล้ว

    thanks for the great in-depth analysis as always!

  • @bluetube7721
    @bluetube7721 ปีที่แล้ว

    Im loving the super monkey ball music in the background, keep up the good work

  • @sovietsupporter3828
    @sovietsupporter3828 ปีที่แล้ว +7

    I think the skull is calculated based on which health type it's hitting first so the shield damage reduction is applied to the entire shots damage calculation instead of just the damage it would take to remove the shields. But the actual shot would do more damage as the shield effect would stop after the shield is gone.

    • @ossifiedtoad798
      @ossifiedtoad798 ปีที่แล้ว +1

      Armor is the HP type that reduces damage, not shields. And, in the example, Wrecking Ball is shown to be killable before the skull appears, despite his outermost HP type being shields rather than armor, so it doesn’t seem to be about which type it’s hitting first.
      I think you’re right, though, that it is applying the 30% armor damage reduction to the white HP portion. It used to be that the damage reduction applied to the entire instance of damage if there was any armor hit. They changed it so that the armor damage reduction only applies to the armor part, even if the damage instance is big enough to blow through it entirely, so I’m guessing the Deadeye targeting implementation was just not updated at the same time.

  • @somedude4087
    @somedude4087 ปีที่แล้ว +20

    is the visual indicator applying armor damage reduction to the whole hit instead of just the armor section?

  • @HydeNiT
    @HydeNiT ปีที่แล้ว

    always love when
    marblr posts:)

  • @TheRavingLobster
    @TheRavingLobster ปีที่แล้ว +1

    Oh man that super monkey ball music got me settin up my GameCube right now ngl. Absolutely blessed

  • @somedude4087
    @somedude4087 ปีที่แล้ว +5

    this is huge for PVE...whenever that comes
    3k (as in 9 or more full spins or something) no scope oneshot a talon heavy

    • @candyman9635
      @candyman9635 ปีที่แล้ว

      copium...
      it's never coming, the battlepass is too lucrative.

  • @lnemf
    @lnemf ปีที่แล้ว +4

    Oh boy more Deadeye jank. I want to see this actually utilized to take down a nano tank or something, ya know if the bullet actually hits

    • @unimagin2ble
      @unimagin2ble ปีที่แล้ว +1

      you've probably inadvertently used this trick if you frequently save high noon for a primaling winston, since the juggling knocks you around and he'll probably go off screen a few times

    • @lnemf
      @lnemf ปีที่แล้ว +1

      @@unimagin2ble Good point!

  • @naknuknik
    @naknuknik ปีที่แล้ว

    Great video as always Marblr

  • @gtbkts
    @gtbkts ปีที่แล้ว

    Thanks for the awesome content and great video!!!

  • @ShadowMikey04
    @ShadowMikey04 ปีที่แล้ว +3

    THIS GOT PATCHED NOOOOO, IT MADE HIM SLIGHTLY MORE VIABLE

    • @spiney
      @spiney ปีที่แล้ว +3

      They patch this but not his ult missing 40 percent of the time????

  • @Chaden
    @Chaden ปีที่แล้ว +84

    I love deadeye, but I hate how avoidable it is.

  • @blizbliz-iv7pr
    @blizbliz-iv7pr ปีที่แล้ว

    Hey marblr, great video, as always. Can you do a video next about the bugged voice lines on push mode whenever u lose or regain the robot ?

  • @safestate8750
    @safestate8750 ปีที่แล้ว

    thank you, this has been very useful in total mayhem and only in total mayhem

  • @Zarfus
    @Zarfus ปีที่แล้ว +10

    I Honestly hope this stays in game. Dead eye needs something to make it usable. And if flailing your camera around helps with that. I'm all for it

    • @dennisp8520
      @dennisp8520 ปีที่แล้ว +4

      Or hear me out just buff deadeye and patch the bugs. Buff it by setting the max damage to be enough to destroy sym barrier so 4K

  • @Fento31
    @Fento31 ปีที่แล้ว +4

    3:11 now that make sense why I can instinctively hit genji no matter how many times he dance around me. When I watch the replay genji was nowhere near the right/left side of me and I can pretty much hit him. Also, I usually just shake my mouse hoping to hit any target and usually I get at least a kill.

    • @GoldenKirby
      @GoldenKirby ปีที่แล้ว

      no no, you ' outskilled ' them

  • @quinzeyftw
    @quinzeyftw ปีที่แล้ว

    Great upload again!

  • @geoff-huang
    @geoff-huang ปีที่แล้ว

    The editing for this video is great 👏

  • @ghidotheone
    @ghidotheone ปีที่แล้ว +4

    Marblr has just unleashed a score of ladder-dominating Cassidys previously only held back by an ineffective ult only used to reload.

  • @Nightmare4You1
    @Nightmare4You1 ปีที่แล้ว +8

    Finally a deadeye buff

  • @ayo3181
    @ayo3181 ปีที่แล้ว

    Love your videos!!!

  • @AlexsMemeDump
    @AlexsMemeDump ปีที่แล้ว

    The icing on the cake in these videos is your use of Super Monkeyball 2 music

  • @aqueleRu
    @aqueleRu ปีที่แล้ว +5

    I wonder how someone discover that? And if there is more of these hidden broken bugs we don't even know.

  • @LegoKiva
    @LegoKiva ปีที่แล้ว +17

    I’m a simple man. I see a marblr upload, I instantly click.

  • @albingrahn5576
    @albingrahn5576 ปีที่แล้ว +1

    this is perfect for when ana sleeps a tank and you want to execute them.

  • @Mich1.
    @Mich1. ปีที่แล้ว

    Lo de la armadura puede ser por el cambio "resiente" que tuvo al cambiar la armadura para solo aplicar al daño en esa porción de vida puede ser que el icono siga "pensando" que es a toda la vida

  • @strahathefleetlord2857
    @strahathefleetlord2857 ปีที่แล้ว +5

    I genuinely cannot tell if this is an April fools joke or actually a bug

    • @densu2496
      @densu2496 ปีที่แล้ว +1

      Tested, real.

    • @strahathefleetlord2857
      @strahathefleetlord2857 ปีที่แล้ว

      @@densu2496 damn that's actually insane lmao appreciate that effort mate

    • @densu2496
      @densu2496 ปีที่แล้ว

      @@strahathefleetlord2857 I play cass a lot and get absolutely zero use out of deadeye normally so dw about it

  • @King-Sylur-rg7zg
    @King-Sylur-rg7zg ปีที่แล้ว +9

    Not even the Lucio ult will save you and himself anymore 😂

  • @spongebabe27
    @spongebabe27 ปีที่แล้ว +1

    These videos are really, really impressive.

  • @shirotheshiro1098
    @shirotheshiro1098 ปีที่แล้ว

    Common Marblr W.
    We love you

  • @alnimri
    @alnimri ปีที่แล้ว +8

    *_"Assuming the bullet... you know, hits."_*
    that reference to yet another Deadeye glitch from a previous video is absolute gold!

  • @b1oodzy
    @b1oodzy ปีที่แล้ว +4

    Deadeye is so broken and buggy but Cassidy is still one of the best DPS right now

    • @spimbles
      @spimbles ปีที่แล้ว +2

      hes a long range hitscan with no build up or recoil, fast reload, small frame and a free trade tool lol hes broken when you take into account what other dps can (cant) do compared to him

    • @___king___5198
      @___king___5198 ปีที่แล้ว

      He’s still pretty bad in high mmr

  • @ducasse8473
    @ducasse8473 ปีที่แล้ว +2

    STOP. This channel is literally handing out all of my secrets.

  • @Ag3nt-MC
    @Ag3nt-MC ปีที่แล้ว

    Wait, 2 deadeye videos? I’m not complaining because I’m sending these to my friend who wants to be a better Cassidy! Thanks Marb

  • @D-vb
    @D-vb ปีที่แล้ว +2

    Omg I can't wait for the new Cassidy Grenade changes for Marblr to find bugs with

  • @fbagameplaychilling
    @fbagameplaychilling ปีที่แล้ว +1

    Another interesting bug is that Doomfist powerblock has it's own indicator, it instantly shows as "skull" pretty much as if the hand has it's 80 damage to get power fist as an indicator, quite weird, thought I would let u know :D

  • @piggywiggy4990
    @piggywiggy4990 ปีที่แล้ว

    I saw you whispering to emongg. Earlier I saw his video where he messaged you. So funny I watch you two it’s like a show crossover 💀

  • @100.ShibaInu
    @100.ShibaInu ปีที่แล้ว +1

    does mercy and ana damage boost effect the damage increase time?

  • @TYSGoldenWolf
    @TYSGoldenWolf ปีที่แล้ว

    finally part 2 of what im sure will be a series on deadeyes bugs ALONE

  • @-tenrai952
    @-tenrai952 ปีที่แล้ว

    Hey marblr can you break down what's going on with ashe's dynamite in the new april fools patch?
    Really curious to see your analysis.

  • @andrewkvk1707
    @andrewkvk1707 ปีที่แล้ว

    I'm assuming the skull icon accounts for the armor bonus buy the damage dealt actually doesn't for some reason?
    This could be useful when trying to pop a shield protecting multiple targets.

  • @ItzBirb2
    @ItzBirb2 ปีที่แล้ว +1

    Love the SMB2 music :D

  • @smarrtie2571
    @smarrtie2571 ปีที่แล้ว

    Hiiii yes another video! ❤

  • @smudge3611
    @smudge3611 ปีที่แล้ว +1

    2:24 "Are you recording a video" ~emongg

  • @GoldenEricZWM
    @GoldenEricZWM ปีที่แล้ว

    i love this channel, such a well executed joke lmao bravo

  • @crispywater__
    @crispywater__ ปีที่แล้ว

    I hear the Super Monkey Ball in the back...Felt that in my soul

  • @amaterachu1
    @amaterachu1 ปีที่แล้ว

    Now this is perfect fun balancing

  • @geminimaxxim
    @geminimaxxim 11 หลายเดือนก่อน +1

    Came back to this video 2 months later, because tonight I had a game where an enemy Widow - who was marked with a skull for at least a full second - was hit by but did not die to my Deadeye. I double checked the replay and verified that the Deadeye bullet hit her and dealt 170 damage, despite having certainly charged up for long enough to kill. Between the two Deadeye videos, I can't imagine what was done to cause this. Perhaps one of the patches created a new bug? I'd love some insight.

  • @lumpossum
    @lumpossum ปีที่แล้ว

    Jesus, Marblr.....just insane man XD

  • @CoreyWins1
    @CoreyWins1 ปีที่แล้ว

    Do you know if these bugs were also in Overwatch 1? If the answer is no, what could cause such a wide array of bugs from the update to OW2? There seems to be many many more bugs than in OW1 from the videos you put out and the ones you find mid way through recording.

  • @ROBAKABIGPAPA
    @ROBAKABIGPAPA ปีที่แล้ว

    This actually explains so much. Huge.

  • @Blanc_dot
    @Blanc_dot ปีที่แล้ว

    there was a doomfist bug, dont know if its still in game, but the cape from the Saitama skin, causes damage reduction like armor.

  • @piebloxxer
    @piebloxxer ปีที่แล้ว

    sorry marblr but the ringing sound in this background music is giving me tinnitus

  • @camaro25
    @camaro25 ปีที่แล้ว

    I had the same bug with Deadeye that Flats did in one of his games. I locked on saw skulls, but when I clicked, nothing happened. Deadeye just ended without firing a shot.

  • @ProductionNinjaCat
    @ProductionNinjaCat ปีที่แล้ว

    Can you make a video of what constitutes as Play Of The Game. What the game considers as POTG and why. Don't know if it's possible but would love to know!

  • @leonardorivelorivelo9253
    @leonardorivelorivelo9253 ปีที่แล้ว +1

    All of this to get rid of ball to finally win in a game of total mayhem

  • @skeltax3790
    @skeltax3790 ปีที่แล้ว

    this is a billion dollar game and cassidy has been out since launch...i'm disappointed but not surprised. you're a content creator like no other marblr, keep up the good work!

  • @flock8903
    @flock8903 ปีที่แล้ว +2

    Marblr has to be one of the most unique youtubers out there, even outside the realm of overwatch. How many youtubers spend their time finding weird/cool bugs n glitches and clearly and concisely shows how they work and why they work within the confines of the game engine, going so in-depth as if Marblr is a dev themselves or have access to the inner code of overwatch. Keep up the great content Marblr.

    • @dadmitri4259
      @dadmitri4259 ปีที่แล้ว

      style reminds me of shounic, but marblr has a unique style and I like that
      talking very calmly about the inner workings of game with very pretty editing and motion graphics

    • @flock8903
      @flock8903 ปีที่แล้ว

      @@dadmitri4259 yeah, Shounics nice, but it feels like he's missing something Marblr has that he doesn't.

  • @jordini1255
    @jordini1255 ปีที่แล้ว

    Maybe you already know this by now but i think the skull icon thing on armored targets is a side effect of the dynamic damage change they added in ow2 (the reason rein charge can one shot brit now and what not) i can explain more to anyone who is curious but thats just my theory to why its bugged

  • @whyimbetter2283
    @whyimbetter2283 ปีที่แล้ว +1

    Idk if anyone can answer this question but I ran into a Cassidy who was able to kill a Reinhardt through a nearly full shield, didn’t break the shield (at least not visually) and was able to kill him as well as the team behind him. Is this normal or a bug?

  • @emma6648
    @emma6648 ปีที่แล้ว +2

    Its so hilarious that the most simple looking ultimate is the most broken in the whole damn game

  • @javarisjavaris4877
    @javarisjavaris4877 ปีที่แล้ว

    I went crazy watching this cuz there's a beeping sound in either the background music or the game I never noticed.

  • @IzThatit
    @IzThatit ปีที่แล้ว +1

    2:23 - You forgot the timestamp for when Emongg was featured in the video.

  • @SkyTailedFox
    @SkyTailedFox ปีที่แล้ว

    I see two possible uses of this, symm wall, and also if you pre highnoon and they beat you can bypass it if you nooned 2 seconds before the drop.

  • @monish1478
    @monish1478 ปีที่แล้ว

    I'm guessing deadeye on some targets had the circle assume the 30% reduction is applied to all of a health's target rather than some of it.

  • @nezkah
    @nezkah ปีที่แล้ว

    I absolutely did not expect another video about deadeye...

  • @SuperCybrus
    @SuperCybrus ปีที่แล้ว

    Regarding the second bug: is it applicable to overhealth and shields too?

  • @GamerFollower
    @GamerFollower ปีที่แล้ว

    This explains why Mcree's ult kills me ingame so quick when others use it...

  • @aSheepy
    @aSheepy ปีที่แล้ว +1

    Hmm... I see its uploaded on april first so I have to test it out myself before I believe it 🤔

  • @Huasosky
    @Huasosky ปีที่แล้ว

    I LOVE THIS CONTEEEEEEENT!!!! ♥♥♥

  • @ArdaSReal
    @ArdaSReal ปีที่แล้ว

    that is insanely important knowledge, how tf did I not know of this??!

  • @fireponybluefire1272
    @fireponybluefire1272 ปีที่แล้ว

    I like that emongg asked if you are recording

  • @Barely_Edited
    @Barely_Edited ปีที่แล้ว +1

    Nice emongg name drop at 2:30 ;)

  • @NoBloons
    @NoBloons ปีที่แล้ว

    "A little finesse."
    *Local Cowboy breaks his bones*