Combining 2D & 3D Animation | FINAL PART: Effects & Compositing

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  • เผยแพร่เมื่อ 4 ธ.ค. 2024

ความคิดเห็น • 15

  • @NEdler22
    @NEdler22 7 หลายเดือนก่อน

    Fantastic-- thanks, Audrey! That was a pretty complex process, but you broke it down really wonderfully. I enjoy seeing another animator/illustrator's approach and all of your troubleshooting throughout. You're inspiring me with all of your dedication to one short gif and willingness to discover as you go along (something that often keeps me from trying new things)! Thanks for sharing this breakdown. The 3D part is the part that intimidates me, but I've been slowly but surely been trying to learn Blender to incorporate more into my projects. You made it seem less intimidating. Again, very inspiring!

  • @saaidhassan5391
    @saaidhassan5391 5 หลายเดือนก่อน

    Thanks for sharing your process, really cool 🎉

  • @JustinHavey
    @JustinHavey 2 ปีที่แล้ว +2

    You've done it. Nice

  • @lassako
    @lassako 2 ปีที่แล้ว +1

    Hi Audrey, just discovered your channel and I binged this whole serie. Loved it!
    Great pace and editing and I learned quite a few new tricks, thank you :)

    • @audreyhavey
      @audreyhavey  2 ปีที่แล้ว

      That’s awesome!! I’m so glad :)

  • @jodiecozens221
    @jodiecozens221 2 ปีที่แล้ว

    I’ve really loved this series! Thank you!

  • @annieartmotion
    @annieartmotion ปีที่แล้ว

    Thank you so much Audrey

    • @audreyhavey
      @audreyhavey  ปีที่แล้ว +1

      You are so welcome 🤠

  • @MegaSparksss
    @MegaSparksss ปีที่แล้ว

    found ur channel today!! watched the whole series and now u got another sub!!

    • @audreyhavey
      @audreyhavey  ปีที่แล้ว

      AH! So happy to have you here! 🥰

  • @seibu1
    @seibu1 2 ปีที่แล้ว

    Really cool, Audrey!

  • @mooselessness
    @mooselessness ปีที่แล้ว

    Hey! I'm designing a video game, and trying find ways to make flat shaded low poly art unique. Do you think its worth exploring compositing low poly with 2d animation?

    • @audreyhavey
      @audreyhavey  ปีที่แล้ว

      For sure, I think lots of techniques are worth exploring! While I can't really speak to the game development side with art implementation, definitely look into other video game references (first one that comes to mind when I think of flat shaded low poly art is Firewatch), and experiment with your art style and what is most efficient & true for your game!

    • @mooselessness
      @mooselessness ปีที่แล้ว

      @@audreyhavey awesome, ty!