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Ever since I have obtained non-able, I have not changed. This spirit has allowed me to combo a large portion of the bosses into oblivion. Using it on your 3rd light, or doing a quick 1,2,dodge into non-able, it’s just perfect for extending those staggers
I wasn’t great with Non-Able but I used him for a run just because of the buffs he gives. I’d pair him with spellbinder, the lightning charge staff, a self poison build and as many attack buffs as I could, then I’d get in the boss’ face and hold deflect. Almost every boss died in under 10 seconds just stagger locked to death. The weak little twirly deflect spin annihilated their hp bar. The whole run that’s all I did, get up close and ‘chainsaw’ them down. Very glass cannon-y though.
@@Aman-oy7lu spirit skills use Qi, not mana, they are not relate at all (spirit skills+ vessels use Qi, spells use Mana except transforms that use Might, heavy attacks use Forcus)
This tierlist is good for general use, but if you're wearing the Golden Set which gives Qi every critical hit then everything changes. Now the Apramana Bat is S Tier giving basically free stun, combine that with the Plantain Fan for even more stunlock, and even more with Immobilize. Now the boss is helpless. Staff spin is now your bread and butter for generating fast crits and focus for you to unleash pain.
@@blkjohnnybravo3506 my last hit on erlang was with apramana bar it kinda carried me. But now I use flintstone for the crazy damage he deals out but same I wear golden armor and can usually get flintstone off twice and that is just game over for any boss
Earth Rakasha! Slam down for high damage and leave a shield where you slammed. Enemies hitting the shield get knocked back like they hit a deflect. You can camp behind the shield and charge, or fight next to it so every hit on you also hits the shield and stops the enemy. Pair it with Ring of Fire and you can set up really cool strongholds.
Pillar stance, spell bind w max mana+ crit/damage skillls along with the Golden Loong staff + armour can relieve any boss of their life in a minute. This is with the use of gore-eye. non-able and the loong amplification med. At the start of the boss fight you have a second to Cast gore-eye transformation and spell bind. If you’re quick enough you can re-equip to non-able, golden loong (from spike shaft with mana boost) and curios to boost crit / bonus damage. Before exiting the menu, use the loong amp med that’ll exit the menu. If you’ve already built up 3 focus (like with ginseng pellets), hold heavy/pogo, drink a damage and the crit / first atk boost gourd /drink / soak and smack whatever it is in the head. Since you should have 40%+ crit chance you have close to a 1 in 2 chance of the first hit to crit while your damage on first attack is over 500. You’re also protected from most initial boss attacks since gore-eye buffs the boss as well, while you are chilling out on top of the world enjoying rice wine. For cinematic effect, timing the attack just after the Destined One audibly queues his well hydrated state with an “ah!”
The Red-Haired Yaksha has the highest passive damage buff for heavy attacks, although its active is quite mediocre. Great middle ground for people that want a massive heavy attack with minimal set up. The passive is BiS for the heavy attacks and is stronger than the passives the mad tiger, tiger acolyte, and turtle treasure provide at max upgrades.
I agree, I debated with myself if I will include him in my top 12. but for sure he is in top 20 if I made that list that long. Its passive is simply a wonder.
Just figured out how Spellbinder actually works so have been using a combo of Gore Eye for the mana buff>spellbinder>switching back to non able or father of stones for the crit bonuses. If you combine it with the poisoned buff armor set your attack goes up an insanw degree. Then paired with a loong pill buff, crit chance goes up to 30%. Just insane damage.
I was really hoping the Tiger Acolyte would be a Transformation. I mean , you could’ve taken his sword & added it to your arsenal to Transform into him. That’s how it works isn’t it??
Yeah the staff spin is the fastes way to build focus. My favorite is the Earth wolf too. You can build up the 4 focus points at onces with it, but with others spirits many times you need a secound round to complete the build up.
Wish they made them so on each ng + you get another copy and you can make all of them mythical with special skills, and bigger bonuses, missed oppurtinity here
You can equip Mother of Flamlings after looking at the spell in Self-Advance to see how many seconds come off the cooldowns. It’s actually fairly substantial on some of them. It knocks at least 5 seconds off of Pluck, IIRC.
@JRPGSamurai Yeah, there are better uses for a spirit slot if you're looking for a more impactful passive. Just a tip, you can do the same with any cooldown or mana cost reducing spells/items.
@@middlelightly Yeah I mean, all of my spirits in here were maxed. I still find the reduce cooldown really underwhelming but speaking of the mod, how hard it is for me to install it? I badly need it
@@JRPGSamurai not hard just download it and place .pak in BlackMythWukong\b1\Content\Paks\~mods(which you need to create) then it just work afterward but more advanced mod(not description mod) will need more extension to work.
I only play with Red haired Yaksha and Fungiman. Their passives are massive. Easily takes out the boss in 4 heavy charges. Fungiman has very high damage if you can time it right.
Falcon Hermit is my favorite spirit to use. Falcon helped me beat Yin Tiger i start off with pluck of many then pop falcon he throws a freeze tornado out that freezes Yin to ice berg, then my duplicates and me go to town on him. Anytime im stuck on a boss or if a boss moves to fast i bust out falcon to freeze them in place. Falcon my goat.
@@JRPGSamurai I'm just surprised that's all. Kinda new to this kind of games. I was using Non-Able against Yellow Loong yesterday and keep getting my teeth kicked in as he keep surprising me with his second phase extended combos. It's only thanks to the bat freezing and Pluck of Many did I manage to consistently brought him to phase 2 to study his moves. So yeah, imagine my surprise when other place Non-Able above the bat. It's fascinating to learn about ngl
Apramana Bat with the Golden Armor is S tier all day. Essentially constant stun locks. Stun lock, Build Qi again, stun lock, build Qi again. Just need a bit of skill to get close enough to use your staff twirl to build it quick.
Apramana Bat should be higher. Once you build high enough crit chance (Fuban staff is great for that), the gold set and staff spin give so much qi that you can stunlock bosses almost 100% of the time with the fan and the bat, having almost always one of the 2 available. Crow diviner also works pretty well although I feel it's a bit more difficult to stack the freeze effect if the boss moves a lot.
Yeap no doubt your suggestion works, tested a lot of these however I felt the cost simply too high for a cc but yeah it will do well if it crits. Agree with Crow diviner as well this is the reason why it fell on top 13 onwards.
Also, mother of flamlings gives about 6% off cooldown reduction (so basically 0.94 x spell cooldown, a difference you can see by hovering in the self-advance > spells > specific spell tab 🥰 Ex.: immobilize cooldown is 47 instead of 50... Not a big change, imo. But the flamlings she summons are quite good to attract the enemy
Yeah I noticed it was around this percentage when I did my testing but not that significant imo. but yeah love the flamling when doing summoner builds pires! Thanks for the tip my god i need to install that mod.
The Apramana Bat should be way higher. The utility it offers just trumps most of the spirits on the list. First off it's freezing ability combined with the Gold set in a crit build makes it the overall strongest build/armor combo in the game. However even without using the Gold set it allows for faster Qi generation because it allows for higher boss uptime. It also allows for more max heavy focus attacks in a boss encounter. Lastly the fact that it lifts you high in the air allows for quick evasion of all ground attacks and most boss air attacks. The damage it does isn't to bad either. Considering how much bosses move around it can really help with damage uptime making it's overall damage potential for the player higher than any spirit on the list. It really is that good. So much so I feel significantly weaker when I'm not using it and no matter what build I am playing in NG+5 I always use it.
People use the ariprima bat wrong use the freeze to build up with mobile staff spin then pair it with your immobilize spell and the max bronze monkey armor
Too bad the Apramana Bat is so low. The Bat was my 2nd Immobalize against Scorpion king, Erlang and Monkey Shell. I love Big Baby for its damage and a bit of stun.
Oh, no need to fret nguyen, remember there's a lot of spirits in this game like 50 of them so any spirit that made into the list are indeed the best ones. Prob with Apramana is its low damage, and his qi cost. However I understand that freeze is op so they needed to balance it. but I felt that it should be around moderate qi chost and it will nicer.
@@Lloyd991P Oh my thanks! I am trying my best to really step up my english skills. A lot of people saying its really bad so I need to work with what I have and learn on the go. I appreciate your thoughts.
Question I have since the first time I've seen it: How do we get the smash attack that the monkey does a spin in the air before landing the hit? Is it 4 focus points related? I can't seem to make it... I just beat Erlang and the final boss, and collected everything I could, so I'm more than prepared to go to NG+, I think.
Are you referring to the max charged smash stance if yes you just need to unlock it on your tree and fill the gauge to max. its decaying though if you are not using jungubang.
Do we have multiple save slots? In load game it shows “1/10” so it seems like we have 10 save slots ? I just want another play through starting at level 1 again. I don’t want to lose all my progress from my current play through
You can start a brand new journey by starting a new game. It will create a new save slot for you and your old file will be retained. Before doing so, make sure to back up your save if you are on pc.
@JRPGSamurai honestly I like the poision scorch and thunder one about the same, the Shockwave one is alright but for me it knocks em back and sometimes out of the attacks, but I don't get that one much.
Gore eye Daoist isn't the number one to me , like if you get canceled during spirit you loose it and blood staff isn't there and you probably not gonna do it again in boss fight,Non-able should be N°1 to me like Low Qi cost adaptable to combos so you can for exemple final light combo after,it stun on ground slam , and 3 passive stats for just -1 stats the mana,number 2 is maybe Wandering wight as much as hate to say it cause everyone is using it i have to admit he is very strong,and the frog is number 3 just cause it apply status effect and deal good damages im just kinda sad it has a bad passive like adding for exemple increase all 4 status damages and it will probably be N°2 on the tierlist for sure.
Hmm, its easy to avoid it being cancelled though and I mentioned it, you don't need to hit the enemy with it as I mentioned. And Non able is one of the best indeed. I use it a lot myself. What a spirit!
@@JRPGSamurai Gives Jingubang a bunch more crit and damage reduction across the board, the skill that leaves an exploding clone upon perfect dodge also applies thunderblight, etc. (called Better Great Sage Suit on Nexus)
Its good, easy to put on my top 20 list. The problem with it is, fast moving targets usually can get out of the AOE frost field. Apramana is way better with the right kind of setup, its easy to gather Qi
The bull horn armor set has a horrible design, disabling the perfect dodge apparently opens up your hit box range for enemies, and the defensive do not feel any different when getting hit... I just wanted to throw that in there
I did my final run with it (ng+4) and it felt crazy strong early game but DAMN later game fast guys were kicking my ass. It really felt like a detriment since I was getting hit bu attacks I was convinced I dodged. I couldn’t properly dodge any of great sage’s level 4 hits with that armor on, but once I swapped I was dodging everything.
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Ever since I have obtained non-able, I have not changed. This spirit has allowed me to combo a large portion of the bosses into oblivion. Using it on your 3rd light, or doing a quick 1,2,dodge into non-able, it’s just perfect for extending those staggers
Agree 300% what a spirit to master, very fun, dynamic and those stun locks my goodness!
I wasn’t great with Non-Able but I used him for a run just because of the buffs he gives. I’d pair him with spellbinder, the lightning charge staff, a self poison build and as many attack buffs as I could, then I’d get in the boss’ face and hold deflect. Almost every boss died in under 10 seconds just stagger locked to death. The weak little twirly deflect spin annihilated their hp bar. The whole run that’s all I did, get up close and ‘chainsaw’ them down. Very glass cannon-y though.
I have a question, can we use non-able after deleting mana? It would be waste of mana if I use this spirit early
@@Aman-oy7lu You can switch to it after using spellbinder its that you can take advantage of the passive but you can't use it as an active spirit.
@@Aman-oy7lu spirit skills use Qi, not mana, they are not relate at all (spirit skills+ vessels use Qi, spells use Mana except transforms that use Might, heavy attacks use Forcus)
This tierlist is good for general use, but if you're wearing the Golden Set which gives Qi every critical hit then everything changes. Now the Apramana Bat is S Tier giving basically free stun, combine that with the Plantain Fan for even more stunlock, and even more with Immobilize. Now the boss is helpless. Staff spin is now your bread and butter for generating fast crits and focus for you to unleash pain.
Thanks for sharing!
Yep immobilize and mobile spinning them becomes god tier
Yep and since I’ve gotten the golden set I haven’t looked back Apramana bat. In fact the bat or non void are my go to spirits depending on the build.
@@blkjohnnybravo3506 my last hit on erlang was with apramana bar it kinda carried me. But now I use flintstone for the crazy damage he deals out but same I wear golden armor and can usually get flintstone off twice and that is just game over for any boss
Earth Rakasha! Slam down for high damage and leave a shield where you slammed. Enemies hitting the shield get knocked back like they hit a deflect. You can camp behind the shield and charge, or fight next to it so every hit on you also hits the shield and stops the enemy.
Pair it with Ring of Fire and you can set up really cool strongholds.
Cool idea! It plays the scene in my mind lol!
I def believe that earth wolf is in the top 10 spirits. Passive focus generation with a strong damage and knockback. Def carried my ass though ng +++
Thanks for Sharing nightfire!
Thanks for the very informative video.
Just a minor detail, "q" in chinese more closer to the "ch" sound in english so qi sounds like chi.
Oh..... Now I know, sure will note this. Thanks for sharing Tykozuro!
Pillar stance, spell bind w max mana+ crit/damage skillls along with the Golden Loong staff + armour can relieve any boss of their life in a minute. This is with the use of gore-eye. non-able and the loong amplification med.
At the start of the boss fight you have a second to Cast gore-eye transformation and spell bind. If you’re quick enough you can re-equip to non-able, golden loong (from spike shaft with mana boost) and curios to boost crit / bonus damage. Before exiting the menu, use the loong amp med that’ll exit the menu.
If you’ve already built up 3 focus (like with ginseng pellets), hold heavy/pogo, drink a damage and the crit / first atk boost gourd /drink / soak and smack whatever it is in the head. Since you should have 40%+ crit chance you have close to a 1 in 2 chance of the first hit to crit while your damage on first attack is over 500.
You’re also protected from most initial boss attacks since gore-eye buffs the boss as well, while you are chilling out on top of the world enjoying rice wine.
For cinematic effect, timing the attack just after the Destined One audibly queues his well hydrated state with an “ah!”
Very well explained. Thanks for sharing it, I was using the same build in the past and I can attest to its power.
Wandering Wight carried me through the entire game
Agree, you can never go wrong with this one but there are a lot of other fun spirits indeed.
Earth wolf, crow diviner, rat imperial guard and father of stones are great additions as well
yeah these spirits are my top 20 list but i had to make a shorter one! Thanks for sharing!
@@JRPGSamurai I have top 54 list... just kidding :D
@@truongthanh2158 LOL! well if I can make tier list like that haha!
I love the scorpion 🦂 😍 for some reason i love its both design and the way it attacks ❤
Very cool spirit indeed. Satisfying to hit enemies with fast sting attack.
I like Commander Beatle for the speed, transformation and attack is almost instant.
Thanks for sharing it!
The Red-Haired Yaksha has the highest passive damage buff for heavy attacks, although its active is quite mediocre. Great middle ground for people that want a massive heavy attack with minimal set up. The passive is BiS for the heavy attacks and is stronger than the passives the mad tiger, tiger acolyte, and turtle treasure provide at max upgrades.
I agree, I debated with myself if I will include him in my top 12. but for sure he is in top 20 if I made that list that long. Its passive is simply a wonder.
Finally someone said it. In NG+ , equip pilgrims, run and 1 shot elites with the red hair passive.
Just figured out how Spellbinder actually works so have been using a combo of Gore Eye for the mana buff>spellbinder>switching back to non able or father of stones for the crit bonuses. If you combine it with the poisoned buff armor set your attack goes up an insanw degree. Then paired with a loong pill buff, crit chance goes up to 30%. Just insane damage.
Yeah Spell Binder has the highest raw attack compared to other builds. Way to go Matt!
None Able is the coolest one, you can do such long combos with him 🔥
Yes indeed! It is so fire. In fact he is really one of the best thus he is top on the list.
I was really hoping the Tiger Acolyte would be a Transformation. I mean , you could’ve taken his sword & added it to your arsenal to Transform into him. That’s how it works isn’t it??
I know right? Dang my soul belongs to the Katana and I would love this idea.
earth wolf + staff spin = 4 focus point anytime, ability have pretty ok damage too
Yeah the staff spin is the fastes way to build focus. My favorite is the Earth wolf too. You can build up the 4 focus points at onces with it, but with others spirits many times you need a secound round to complete the build up.
They be sleepin on snake sheriff
Snake sheriff 😂😂😂😂 why am I thinking of that snake from rango now 😂😂😂
jake the rattlesnake
“They be” the ignorance and inability to craft a single sentence 😂
Wish they made them so on each ng + you get another copy and you can make all of them mythical with special skills, and bigger bonuses, missed oppurtinity here
I agree. 300%.
This would also give you a reason to go out of your way to defeat some of the enemies again besides the measly 3000 will
Non-void is my goto, you can combo and escape and does no damage so i like it :p
Cool man, He is in my top 20 indeed. But I needed to shorten the list. But yeah a unique spirit as well.
Great editing and production values on your videos!
Thank you I am very particular with quality even I am a one man army on this channel. I appreciate it.
You can equip Mother of Flamlings after looking at the spell in Self-Advance to see how many seconds come off the cooldowns. It’s actually fairly substantial on some of them. It knocks at least 5 seconds off of Pluck, IIRC.
Yeah, one follower also mentioned that, thanks for the tip, but imo 3 to 5 or 6% is pretty low. So I mentioned its a bonus.
@JRPGSamurai Yeah, there are better uses for a spirit slot if you're looking for a more impactful passive. Just a tip, you can do the same with any cooldown or mana cost reducing spells/items.
@@JRPGSamurai it also depends on upgrade as the max is 10% cooldown reduction from what i see from mod
@@middlelightly Yeah I mean, all of my spirits in here were maxed. I still find the reduce cooldown really underwhelming but speaking of the mod, how hard it is for me to install it? I badly need it
@@JRPGSamurai not hard just download it and place .pak in BlackMythWukong\b1\Content\Paks\~mods(which you need to create) then it just work afterward but more advanced mod(not description mod) will need more extension to work.
I only play with Red haired Yaksha and Fungiman. Their passives are massive. Easily takes out the boss in 4 heavy charges. Fungiman has very high damage if you can time it right.
I agree with Yaksha, simply one of the best passives in the game. If the list makes it to top 20, he should be there.
Falcon Hermit is my favorite spirit to use. Falcon helped me beat Yin Tiger i start off with pluck of many then pop falcon he throws a freeze tornado out that freezes Yin to ice berg, then my duplicates and me go to town on him. Anytime im stuck on a boss or if a boss moves to fast i bust out falcon to freeze them in place. Falcon my goat.
Way to go bayouninja! Thanks for the tip!
Damn. Apramana bat just carried my ass yesterday against yellow loong. Thought it would be higher
Its useful no doubt, there are more than 50 spirits in this game so it should be good that it made on the list.
@@JRPGSamurai I'm just surprised that's all. Kinda new to this kind of games. I was using Non-Able against Yellow Loong yesterday and keep getting my teeth kicked in as he keep surprising me with his second phase extended combos. It's only thanks to the bat freezing and Pluck of Many did I manage to consistently brought him to phase 2 to study his moves.
So yeah, imagine my surprise when other place Non-Able above the bat. It's fascinating to learn about ngl
Same 😂 I used it to freeze his ass then Pluck of Many nice combo
@@estebanfm92 Use Golden Setup and it will be even better, you'll laugh how many times bosses can be freezed.
Apramana Bat with the Golden Armor is S tier all day. Essentially constant stun locks. Stun lock, Build Qi again, stun lock, build Qi again. Just need a bit of skill to get close enough to use your staff twirl to build it quick.
Thanks for sharing george! And already showcased this in my latest vid.
Is this only in NG+. Currently on my 1st playthrough and it states the Bat has no passive effects at all. Thanks in advance!
@@kratos146261 The Apramana Bat doesn't have passives but it is still super good!
Appreciate ur effort this is good for me later on im in ch2
Thanks kwok, have fun in the game. This is an awesome one.
Thank you for your wonderful guide. Hope you do one armour set and weapon tier list or some build tier list.
Always welcome Jayden and I am already working on the next list! =D
Apramana Bat should be higher. Once you build high enough crit chance (Fuban staff is great for that), the gold set and staff spin give so much qi that you can stunlock bosses almost 100% of the time with the fan and the bat, having almost always one of the 2 available. Crow diviner also works pretty well although I feel it's a bit more difficult to stack the freeze effect if the boss moves a lot.
Yeap no doubt your suggestion works, tested a lot of these however I felt the cost simply too high for a cc but yeah it will do well if it crits. Agree with Crow diviner as well this is the reason why it fell on top 13 onwards.
Also, mother of flamlings gives about 6% off cooldown reduction (so basically 0.94 x spell cooldown, a difference you can see by hovering in the self-advance > spells > specific spell tab 🥰
Ex.: immobilize cooldown is 47 instead of 50... Not a big change, imo. But the flamlings she summons are quite good to attract the enemy
Yeah I noticed it was around this percentage when I did my testing but not that significant imo. but yeah love the flamling when doing summoner builds pires! Thanks for the tip my god i need to install that mod.
Great video again Mr. Samurai 🤩
Thank you Asche as always!
Wandering Wight since day 1 (reminds me of Ippon Dattara from Nioh 2) and Non Void for Erlang and Inquisitor
Thanks for sharing elsoul!
I’m about done with chapter 6 and I’ve used the Wandering Wight my entire play though. I’ll try some of the others in NG+
Way to go Sammy and keep on enjoying the game!
Helping you a lot
Meaning?
The Apramana Bat should be way higher. The utility it offers just trumps most of the spirits on the list. First off it's freezing ability combined with the Gold set in a crit build makes it the overall strongest build/armor combo in the game.
However even without using the Gold set it allows for faster Qi generation because it allows for higher boss uptime. It also allows for more max heavy focus attacks in a boss encounter.
Lastly the fact that it lifts you high in the air allows for quick evasion of all ground attacks and most boss air attacks.
The damage it does isn't to bad either. Considering how much bosses move around it can really help with damage uptime making it's overall damage potential for the player higher than any spirit on the list.
It really is that good. So much so I feel significantly weaker when I'm not using it and no matter what build I am playing in NG+5 I always use it.
Thanks for your insight over!
Rat Assassin is good for crit builds, +5% crit and no downsides.
I really like the poison guy even in a not poison build. Probably him and the ice bat one is my favorite
Mystra! How are ya!? enjoying the game? Yeap these spirits are awesome indeed.
@JRPGSamurai Hi! I'm doing okay thanks. How are you? It's a nice one :)
@@Mystra Currently working on the next video. Challenging indeed. Glad to know you alryt!
Crow Diviner takes the top spot for me. Low cost. Huge aoe freeze. Can spam bosses and entire mobs
Crow Diviner is surely be in my top 20, its just that I only made top 12 haha, awesome spirit man.
Good vid bro
Thanks lechant!
Wait a minute take Bottom Takes Top is a spirit 👀
Yes Zeus! I wondered at first when I got it lol!
@@JRPGSamurai I didn’t see it at all and I finished the game
@@ZeusAdvocatewhen it falls off the cliff you have to back track down where it fell after resting and it should be there
I aint gone lie i been using the second rat prince mostly lol
The explosions are fun to see!
Passive Spirits like Non Able are my thing. I never use their offensive abilities. I barely use my transformations.
Non Able for the win. He is one of the best indeed. What a unique gameplay as well. Easily one of my favorites.
You use him wrong bro!! Non Able is true MVP because of his attacks combo with light attack chain that stun- lock bosses, don't waste him
@@TakaMelodia agree 300%
To be honest, I wanted the Wandering Wight Spirit to have more attacks than just the Headbutt.
Attack Stat you mean? If you are referring in taking advantage of the Old Wukong armor then yes.
What do you mean by "the higher your defence in NG+4 the higher your damage can get"?
If you will wear the Old Suozi Armor, you can get as much as 900 Defense if you unlocked all relics. Then the Dark Iron Staff will make its magic.
People use the ariprima bat wrong use the freeze to build up with mobile staff spin then pair it with your immobilize spell and the max bronze monkey armor
No AI thumbnail. Well done.
Too bad the Apramana Bat is so low. The Bat was my 2nd Immobalize against Scorpion king, Erlang and Monkey Shell.
I love Big Baby for its damage and a bit of stun.
Oh, no need to fret nguyen, remember there's a lot of spirits in this game like 50 of them so any spirit that made into the list are indeed the best ones. Prob with Apramana is its low damage, and his qi cost. However I understand that freeze is op so they needed to balance it. but I felt that it should be around moderate qi chost and it will nicer.
As a spell binder user
Its a shame i rarely get the chance to use spirits
I am using all kinds of builds for guides so I get to experience both sides. But I am more of a Spell Binder guy as well Ichigo!
bull governor is underrated please check it out!
Fun charge attacks indeed!
Guy is Filipino as hell. KABAYAN!! ❤️❤️
Kabayan😂
Yeah I am! Kabayan! Sorry if my accent was all that bad, I am self thought! =D
@@JRPGSamurai Don’t ever be sorry speaking a second language brother. You’re ahead of most people already knowing another language. It’s special
@@Lloyd991P Oh my thanks! I am trying my best to really step up my english skills. A lot of people saying its really bad so I need to work with what I have and learn on the go. I appreciate your thoughts.
Great effort :) Falcon hermit for cc.
Thanks Will! That tornado makes me laugh when used with Plantain fan hahaha! I felt like I was Daimos.
Question I have since the first time I've seen it: How do we get the smash attack that the monkey does a spin in the air before landing the hit? Is it 4 focus points related? I can't seem to make it...
I just beat Erlang and the final boss, and collected everything I could, so I'm more than prepared to go to NG+, I think.
That's 4 focus point smash stance.
Are you referring to the max charged smash stance if yes you just need to unlock it on your tree and fill the gauge to max. its decaying though if you are not using jungubang.
Way to go jonah!
It's the Wukong Stance, you can use it with Wukong full set in mount Huaguao or after completing the game 3 times with the secret ending.
@@mrvono5019 If he is referring on the Wukong Stance then yeah but I didn't use any wukong stance in this video. unless pires asked it out from topic.
Should all Wandering Wright
Everything changes when you use different kinds of setup so there are a lot of good spirits indeed!
Do we have multiple save slots? In load game it shows “1/10” so it seems like we have 10 save slots ? I just want another play through starting at level 1 again. I don’t want to lose all my progress from my current play through
You can start a brand new journey by starting a new game. It will create a new save slot for you and your old file will be retained. Before doing so, make sure to back up your save if you are on pc.
@@JRPGSamurai thanks for the info , I am on PS
@@jesosos5914 I think it will work the same but do some research first since I haven't played on PS5 on mine. Godspeed jeso!
Frost bat is s tier as it freezes everyone
mythical frog is my favorite one.
Cool tyler, what form you love showing up when using it?
@JRPGSamurai honestly I like the poision scorch and thunder one about the same, the Shockwave one is alright but for me it knocks em back and sometimes out of the attacks, but I don't get that one much.
@@tylerfrazier9406 Yeah I noticed that the earth frog was not appearing that much. Crazy isn't it.
@JRPGSamurai yeah, I like it but it has just a bit to much knockback
@@tylerfrazier9406 way to go!
Hi Samurai, thanks for posting.
Let's go Si!
Tigers Acolyte is top 3 personally
Way to go Cordell, its an awesome Spirit for sure! I am currently building a dedicated setup for it.
@@JRPGSamurai Qi cool down and Critical hit build with fan and Spirt is unmatched
@@cordellfrank1798 Imagine if the devs made it low qi cost insrtead of moderate. I will be crazy
Gore eye Daoist isn't the number one to me , like if you get canceled during spirit you loose it and blood staff isn't there and you probably not gonna do it again in boss fight,Non-able should be N°1 to me like Low Qi cost adaptable to combos so you can for exemple final light combo after,it stun on ground slam , and 3 passive stats for just -1 stats the mana,number 2 is maybe Wandering wight as much as hate to say it cause everyone is using it i have to admit he is very strong,and the frog is number 3 just cause it apply status effect and deal good damages im just kinda sad it has a bad passive like adding for exemple increase all 4 status damages and it will probably be N°2 on the tierlist for sure.
Hmm, its easy to avoid it being cancelled though and I mentioned it, you don't need to hit the enemy with it as I mentioned. And Non able is one of the best indeed. I use it a lot myself. What a spirit!
No non void is insane lol
What is the background music name?
Its wukong's main title theme.
@@JRPGSamurai thank you ❤️
@@iamcool456123 always welcome.
How do you do the move at 0:29?? Please reply D:
It’s a full focus attack for smash stznce
If you put a certain amount of sparks into stance category you get 4 focus points with the 4th one being temporary when you get it
@@lemonke1339 ohhh ok much appreciated!!!
Hello, I believe you are referring to the max charged smash stance and yes indeed, you need 4 charges unlocked in your tree and max the gauge out.
Thanks for the tip!
I was the 1.000 like my breddah
Meaning?
Non able is by far the best
Yeap definitely up there Sidney. Unique and dynamic.
Defense is only viable for dark iron staff builds
Correct, But if you will ask me, 70% of the majority will use the Dark Iron, Original Wukong setup in NG+4
@@JRPGSamurai agreed, though I installed a stronger wukong armor mod for ng6 to change stuff up
@@misterdragon9253 oh what does it do?
@@JRPGSamurai Gives Jingubang a bunch more crit and damage reduction across the board, the skill that leaves an exploding clone upon perfect dodge also applies thunderblight, etc. (called Better Great Sage Suit on Nexus)
@@misterdragon9253 cool sounding! Sounds a lot of fun man, what I want to install it the mod that gives the exact percentage of item effects.
I do agree with you that I really want to see the detail of value, not just moderately,slightly,.. I hate those sh*t exxplaination
Yeah I don't know why Game Science did it like that sigh.
Crow diviner ????
Its good, easy to put on my top 20 list. The problem with it is, fast moving targets usually can get out of the AOE frost field. Apramana is way better with the right kind of setup, its easy to gather Qi
Qi is pronounced chee
Ah yes, a follower pointed this as well. Thank you Naza.
The bull horn armor set has a horrible design, disabling the perfect dodge apparently opens up your hit box range for enemies, and the defensive do not feel any different when getting hit... I just wanted to throw that in there
I did my final run with it (ng+4) and it felt crazy strong early game but DAMN later game fast guys were kicking my ass. It really felt like a detriment since I was getting hit bu attacks I was convinced I dodged. I couldn’t properly dodge any of great sage’s level 4 hits with that armor on, but once I swapped I was dodging everything.
This is why I see the original wukong armor better than this one.
How many play through Suh’s does it take to upgrade all spirits?
Oh I did not track, when trying to complete all of the content to NG+4, maxing them all, came naturally.
XXD