Cyberpunk 2077 this is why there is not 3rd person view

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ก.ย. 2024
  • Some finetuning would be needed until Cyberpunk could have an official 3rd person mode. Games on the '90s had better animated player characters. The devs have done just the minimum which gives somewhat plausible shadows for the 1st person view.
    Tags:
    cyberpunk 2077 third person
    cyberpunk third person mode
    cyberpunk 2077 third person mod
    cyberpunk third person view
    cyberpunk 3rd person

ความคิดเห็น • 10K

  • @RedDeadAngel22
    @RedDeadAngel22  2 ปีที่แล้ว +13622

    I don't want to mock Cyberpunk. I love this game as you can see from my other videos. But it could be so much better. This game is so much based on character creation and fantastic outfits so it's really a shame we cannot see it from the 3rd person view. This game has the best looking characters I have ever seen so if any game needs 3rd person view it's Cyberpunk. The devs have made NPC's animations correctly so for sure it's possible to fix player animations too. Let's keep this video alive and show them how much we want the 3rd person view for this game. Please like, share and comment. Thank you!
    edit: WOW already 1M views and huge amount of comments! thank you so much everyone. Also note this Shakira edit I made inspired by your comments th-cam.com/video/4Al-pPY2rj4/w-d-xo.html 🥳😁

    • @O1dmanwalker
      @O1dmanwalker 2 ปีที่แล้ว +240

      Yeah thats how i felt playing that parkour game where the girl is running and flipping off walls

    • @sirmustardofhousemayonnais9907
      @sirmustardofhousemayonnais9907 2 ปีที่แล้ว +76

      This game is absolute dogshyt

    • @fire-typhoon123
      @fire-typhoon123 2 ปีที่แล้ว +250

      Couldn't have said it better myself! A 3rd person mode is much needed for this game & if re village which is a fps game could do it then cdpr can do it but it probably will never happen sadly

    • @sirmustardofhousemayonnais9907
      @sirmustardofhousemayonnais9907 2 ปีที่แล้ว +36

      @@fire-typhoon123 what's needed for this game is for you all to not support it and scams

    • @notthatbad8844
      @notthatbad8844 2 ปีที่แล้ว +80

      @@O1dmanwalker Mirrors edge?

  • @YourLocalDoc
    @YourLocalDoc ปีที่แล้ว +36035

    Seeing this from a enemies perspective must be terrifying 😅

    • @TitanGT66
      @TitanGT66 ปีที่แล้ว +2125

      "Guys...WTF is that thing running towards us?!"

    • @dubocracy5344
      @dubocracy5344 ปีที่แล้ว +555

      I think about this every single combat encounter😅

    • @sunsetman22
      @sunsetman22 ปีที่แล้ว +838

      a skinwalker trying to pass as human in a dystopian cyberpunk world

    • @zackplayzeverything2459
      @zackplayzeverything2459 ปีที่แล้ว +139

      There like wtf is that

    • @jeeewhyyypheee
      @jeeewhyyypheee ปีที่แล้ว +411

      Imagine a person with jiggly hips sneaking towards you 🤣🤣

  • @krow8940
    @krow8940 8 หลายเดือนก่อน +2960

    There she is, the best merc in Night City

    • @CausticSpace
      @CausticSpace 6 หลายเดือนก่อน +69

      It's Johanne Cyberpunk

    • @williamm4366
      @williamm4366 2 หลายเดือนก่อน

      Those square ass shoulders with that non existent booty what a bummer

    • @hbksean0317
      @hbksean0317 หลายเดือนก่อน +4

      As I read this I look up and see her goofily swinging the sword lmaooo

    • @TimmyJay02
      @TimmyJay02 หลายเดือนก่อน +1

      I mean any game would look bad if you play it from a perspective it wasn't "meant" to be played at.

  • @Darkys1337
    @Darkys1337 ปีที่แล้ว +7963

    Fun fact, you don't need a 3rd person view mod to see this. Anywhere you see your shadow shows just how wonky the animations are.

    • @bananasplit566
      @bananasplit566 ปีที่แล้ว +25

      ​@@user-du7kb6ed1qthey were also planned as 1st and 3rd person games, so the animations are made for that, cp was not

    • @alexisbaliari
      @alexisbaliari ปีที่แล้ว +38

      I guess that happens if you use ray tracing right?

    • @TheRedRaven_
      @TheRedRaven_ ปีที่แล้ว +242

      Yeah the shadows exposed this badly, but it looks like they finally fixed the issue where your arms are just floating around your torso....that was the biggest WTF moment for me lol.

    • @goatmagnum
      @goatmagnum ปีที่แล้ว +40

      Dead by Daylight is like this. If you play as Michael Myers and look at your shadow, Mikey has the goofiest and sassiest hand movements.

    • @Kokuyous3ki
      @Kokuyous3ki ปีที่แล้ว +19

      One of the first things you gotta think of for a first person game is to actually make proper animations for the full character from the outside and let those cast the shadows instead of the ones you see in fps view. There is a reason why Unreal Engine has a default option for this stuff... because it is a pretty default stuff. Obviously not everybody remembers it as seen :)
      If you look at the shadows one might protest that it doesn't look that wonky but... yea, if you only moved the camera out without changing the connection between the mesh and the animations then yea, this is a rather lazy of them I guess?

  • @Avenus112
    @Avenus112 8 หลายเดือนก่อน +3617

    That crouched butt-wiggle 😂

    • @The_Yxel
      @The_Yxel 6 หลายเดือนก่อน +48

      I rolled on the floor laughing on that moment xDDD

    • @СергейСердюк94
      @СергейСердюк94 5 หลายเดือนก่อน +2

      Same bro Honestly killed me like wtf 😂​@@The_Yxel

    • @brandonlincoln778
      @brandonlincoln778 5 หลายเดือนก่อน +33

      Wiggle wiggle yeah...

    • @HareDeLune
      @HareDeLune 4 หลายเดือนก่อน +7

      😂😂😂

    • @redsunflowers7322
      @redsunflowers7322 4 หลายเดือนก่อน +25

      Reminded me of a cat stalking its prey.

  • @alexanderduluoz
    @alexanderduluoz ปีที่แล้ว +15484

    I’ve always thought it was hilarious to have a game focus so heavily on character customization that there’s a dong slider but it’s strictly 1st person and the only way you can see yourself is through a mirror

    • @ahuman2482
      @ahuman2482 ปีที่แล้ว +1769

      I said the same thing. But these cyberpunk 2077 die hard fan nerds crucified me for saying it. People really despise the truth. Cyberpunk 2077 was a massive let down. Honored to say I’m never touching that dog shit overhyped video game

    • @lightningpenguin8937
      @lightningpenguin8937 ปีที่แล้ว +846

      Imma say it. Cyberpunk character creation wasn't anything super special. Sure the ding slider is sort of unique... for games that don't focus on adult fun games.

    • @amagostartdatbigfirekickba9865
      @amagostartdatbigfirekickba9865 ปีที่แล้ว +320

      @@ahuman2482 i actually cannot believe the fact that someone would like this game, people are delusional.

    • @gundamxzero3
      @gundamxzero3 ปีที่แล้ว +71

      That was the first thing that killed me when I saw the trailer for this game

    • @Satabell_Art
      @Satabell_Art ปีที่แล้ว +65

      First person dong

  • @scotti2hotti542
    @scotti2hotti542 2 ปีที่แล้ว +7936

    The hip actuator cybernetics looks good.

    • @jreamer971
      @jreamer971 2 ปีที่แล้ว +293

      It's a feature not a bug. XD

    • @-kingofsaiyannappa-9057
      @-kingofsaiyannappa-9057 2 ปีที่แล้ว +30

      🤣🤣🤣

    • @geoffreyfey3375
      @geoffreyfey3375 2 ปีที่แล้ว +183

      That must be what Rebecca meant by the "Laser-pop hip-grind"

    • @shanonfrancis5071
      @shanonfrancis5071 2 ปีที่แล้ว +14

      Now you just have to sit on it. Let the mod do all the work.

    • @rengoku2365
      @rengoku2365 2 ปีที่แล้ว +46

      Shakira would approve

  • @ddsmitty1
    @ddsmitty1 ปีที่แล้ว +2924

    At first I was like “this isn’t so bad”. Then you crouched and I thought “it’s pretty rough, but I could live with it”. Then you pulled out the sword…

    • @ArkBlanc
      @ArkBlanc ปีที่แล้ว +117

      Low expectations if you thought the first ones weren't bad lol

    • @Velossitee
      @Velossitee ปีที่แล้ว +84

      I thought the weird hip swaying was sexy :)

    • @yeejay6396
      @yeejay6396 ปีที่แล้ว +38

      @@Velossitee Hotel Transylvania enters chat...

    • @Tek8223
      @Tek8223 ปีที่แล้ว +26

      @@Velossitee Dawg....

    • @oceangalaxy704
      @oceangalaxy704 ปีที่แล้ว +19

      Everyone's Gangsta until the sword comes out 😂

  • @RealMarvellousChester
    @RealMarvellousChester 4 หลายเดือนก่อน +657

    Love how she dislocates her shoulder when she starts a katana combo, a very powerful technique…

    • @williamm4366
      @williamm4366 2 หลายเดือนก่อน

      Those square ass shoulders with that non existent booty what a bummer

    • @OniJoker9
      @OniJoker9 21 วันที่ผ่านมา +2

      I like how when she crouches she breaks her entire spine

  • @swiftjustice117
    @swiftjustice117 2 ปีที่แล้ว +12749

    This explains the terrible shadows we have in first person

    • @Agm1995gamer
      @Agm1995gamer 2 ปีที่แล้ว +642

      Jokes on you, i play on laptop so i turned off all shadows.

    • @matklm
      @matklm 2 ปีที่แล้ว +183

      When you change weapons the shadows look horrible

    • @Agm1995gamer
      @Agm1995gamer 2 ปีที่แล้ว +133

      @itachisasku back in the day 24-30 fps were the standard.

    • @Killthefish
      @Killthefish 2 ปีที่แล้ว +36

      @itachisasku weve got a badass

    • @peterkarminas9512
      @peterkarminas9512 2 ปีที่แล้ว +46

      Yes, the character's shadows are horrible, I don't understand why CD Project didn't fix it?

  • @debarshidas8072
    @debarshidas8072 ปีที่แล้ว +4958

    That crouching position terrifies enemies in front into staying away and lures friendlies in the back to come closer.

  • @GB-et4kk
    @GB-et4kk ปีที่แล้ว +2078

    Suddenly feel bad for all the enemies that I’ve encountered in Cyberpunk 2077

    • @fletchy88
      @fletchy88 ปีที่แล้ว +2

      Ffs grow up

    • @sinxsideways5900
      @sinxsideways5900 ปีที่แล้ว +96

      @@fletchy88 what are u on about

    • @theodemir1953
      @theodemir1953 ปีที่แล้ว

      As if murdering them wasn't enough

    • @bigjstudios3421
      @bigjstudios3421 ปีที่แล้ว +1

      @@fletchy88 Take your own advice, clown. He was clearly telling a fucking joke.

    • @420Crush
      @420Crush ปีที่แล้ว +1

      @@sinxsideways5900 speaking facts is what he's or she's on about

  • @WASpectrum
    @WASpectrum 4 หลายเดือนก่อน +132

    They think you can’t tell by looking at your shadow but you can

    • @gabblur
      @gabblur หลายเดือนก่อน +12

      they think we dont know what shadows are because we are gamers who never go outside

    • @morticias5043
      @morticias5043 27 วันที่ผ่านมา +1

      What's a shadow?

  • @gameovervirus2384
    @gameovervirus2384 ปีที่แล้ว +6630

    For those that don’t understand or don’t know; in most games the game has two separate codes. One code for first person, a second code for third person. When you see your hands move like that, it looks great in 1st person but really weird in third. So for most games when you switch to third person the game will change the sprite or the animation to make the action look normal again. But because Cyberpunk is in first person all the time they obviously didn’t do that. So now your character moves in these weird ways in third person because that’s the only animation they have.

    • @ifacecamp717
      @ifacecamp717 ปีที่แล้ว +298

      Thanks for the explanation cuz I've actually always wondered why games that have 1st and 3rd person have different animations for same actions

    • @Westball
      @Westball ปีที่แล้ว +76

      They were supposed to originally have multiplayer

    • @Nicolo-ue9xu
      @Nicolo-ue9xu ปีที่แล้ว +88

      Yeah like if you see GTA 5 in online in first person all animation and position change from the normal third person

    • @inspirationalgoosebumps6006
      @inspirationalgoosebumps6006 ปีที่แล้ว +108

      It doesn't look good even in 1st person

    • @rrm1903
      @rrm1903 ปีที่แล้ว +87

      Exactly. You can tell how stupid or biased someone is when they mock sth that doesn't exist...

  • @minze202
    @minze202 ปีที่แล้ว +3551

    Until 20 seconds I was like: "Well it doesn't look too bad." After that it got uncomfortably weird. And in the end it was just plain terrifying.

    • @OverRule1
      @OverRule1 ปีที่แล้ว +58

      Her shoulders bending like elbows terrified me. Was expecting movement like The Grudge next

    • @Spyron_
      @Spyron_ ปีที่แล้ว +12

      this is actually what they were trying in first 5 years of development

    • @Idras74
      @Idras74 ปีที่แล้ว +7

      V is a skinwalker

    • @inyrui
      @inyrui ปีที่แล้ว +18

      You should see the 3rd person view of swimming. V literally just planks in the water, arms to the side, like a fucking torpedo

    • @gustavosantiago1543
      @gustavosantiago1543 ปีที่แล้ว +5

      At 0:10 I already noticed something was off with her shoulder's rigging. I guess they used the same rigging for both male and female characters.

  • @S0ulfire84
    @S0ulfire84 ปีที่แล้ว +1750

    her core strength and lower-body stability while handling that sword is so impressive she has her unique swordfighting style

    • @Maestro_Hulk
      @Maestro_Hulk 8 หลายเดือนก่อน +1

      Lol she moves like a spastic alien.

    • @townsaid
      @townsaid 8 หลายเดือนก่อน +11

      NOW: V-Sword Style

    • @Abuqital2000
      @Abuqital2000 7 หลายเดือนก่อน +9

      It's all in the arms, literally 😂

    • @thefolkgoth
      @thefolkgoth 6 หลายเดือนก่อน

      This comment is OP 😂

    • @zero.Identity
      @zero.Identity 6 หลายเดือนก่อน +3

      ah yes. so impressive, she even yeets her shoulder out of place to get her arm further back

  • @RhumpleOriginal
    @RhumpleOriginal 7 หลายเดือนก่อน +210

    For those that dont understand the lore of Cyberpunk, the main character has body modifications that allow them to move this precisely.

    • @terrencemoldern2756
      @terrencemoldern2756 5 หลายเดือนก่อน +12

      I really hope this is a joke comment...

    • @RhumpleOriginal
      @RhumpleOriginal 5 หลายเดือนก่อน +15

      @@terrencemoldern2756 shush. In all fairness, that's logically possible.

    • @terrencemoldern2756
      @terrencemoldern2756 5 หลายเดือนก่อน +5

      @@RhumpleOriginal logic for a fictional world doesn’t matter to reality. In this case, the Devs were simply to lazy to actually create a good 3D model for the player character. The issue is incredibly bad on newer stuff especially since we can literally see our shadows bending and contorting in the oddest ways possible.
      Don’t mean to 💩 on you but what you said is a lousy excuse for the Devs basically coping out of actually doing good work... which just makes every other player (including your) experience weaker.
      If you keep making excuses and justifications for things. Then Devs are going to take advantage of your laxed nature and abuse it. It’s what they’ve done for the past several years in fact. Case you couldn’t tell from copy and paste Call Of Duty or fads like the Battle Royale genre...

    • @RhumpleOriginal
      @RhumpleOriginal 5 หลายเดือนก่อน +17

      @@terrencemoldern2756 not going to read why you hate something never shown in the game. Good use of paragraphs though.

    • @arsalansiddiqui5353
      @arsalansiddiqui5353 4 หลายเดือนก่อน

      Yeah I think it's more about resource and time management thing, like why flesh out the animations and character movements when they are not going to be visible, honestly most of the times I don't even focus on the shadows, unless if i am actively looking for it.
      that is why they made it so that you can't see the characters reflections that easily I think and you have to interact with a mirror just to see your own reflection.
      But I do wish there was a third person perspective available, so you can actually see the character and the customization done to them.

  • @thepainfour20
    @thepainfour20 2 ปีที่แล้ว +556

    I knew the perspective of the npcs while I was slaughtering them was terrifying but I didnt realize just HOW terrifying.

    • @henryjohnson-ville3834
      @henryjohnson-ville3834 ปีที่แล้ว

      Especially when she sneak-crouches her ass and hips wiggle, wiggle, wiggle, wiggle, yeah yeah. 😂

  • @thewandererone
    @thewandererone 2 ปีที่แล้ว +2357

    I often wonder what would this game look like if it was designed in third person perspective, you'll get to see all the amazing outfits and movements of your character.

    • @roguescorner9042
      @roguescorner9042 ปีที่แล้ว +216

      Exactly. I understand the approach they wanted to make, having it be always first person in order to immerse yourself in the world much more. But as a consequence, you barely see your custom made character.

    • @mgloucao
      @mgloucao ปีที่แล้ว +120

      amazing outfits? when i played this game my character always looked like a clown

    • @AndrewTJackson
      @AndrewTJackson ปีที่แล้ว +19

      It was originally designed as a 3rd person game.

    • @garebaregoof4226
      @garebaregoof4226 ปีที่แล้ว +8

      Then it’ll be futuristic gta 😂

    • @sapphirelee7995
      @sapphirelee7995 ปีที่แล้ว

      But I guess they got too broke to do that

  • @ecemaksu1507
    @ecemaksu1507 11 หลายเดือนก่อน +79

    SO THATS WHY ALL THE MIRRORS ARE TURNED OFF UNTILL YOU INTERACT WITH THEM

  • @juliensans8621
    @juliensans8621 6 หลายเดือนก่อน +42

    How dare you make me laugh like hell while drinking coffee ? I almost died looking at that crouch butt wiggle ! 😂

  • @gabrielmendes3767
    @gabrielmendes3767 2 ปีที่แล้ว +3121

    I don't mind if we could only fight in first person. But just being able to walk on third person would be so cool

    • @UnknownSquid
      @UnknownSquid 2 ปีที่แล้ว +102

      That would simplify the work load at least, and remove hundreds of awkward animations from the equation that would otherwise need to be overhauled.

    • @ricardovazquez2274
      @ricardovazquez2274 2 ปีที่แล้ว +74

      Yup mostly how I played fallout once I enter combat it was mostly first person

    • @LightS_bRight
      @LightS_bRight 2 ปีที่แล้ว +11

      @@ricardovazquez2274 cyberpunk is not fallout though.

    • @timmyboy99
      @timmyboy99 2 ปีที่แล้ว +96

      @@LightS_bRight ok?? And??

    • @ricardovazquez2274
      @ricardovazquez2274 2 ปีที่แล้ว +67

      @@LightS_bRight it was an example of how it could be a hybrid system that way they just focus on walking/ running animations, what's the point of cool character customization if we don't see it

  • @MuchCow9000
    @MuchCow9000 ปีที่แล้ว +705

    There is a really funny running animation that happens when you strafe right and move forwards. If you look at your shadow it's very comedic

    • @stanleybochenek1862
      @stanleybochenek1862 ปีที่แล้ว +7

      yeah lol

    • @sylvester1128
      @sylvester1128 ปีที่แล้ว +8

      Reminds me of tommy from GTA vice city running sideways

    • @welch1284
      @welch1284 ปีที่แล้ว +5

      @@sylvester1128 well at least that was in 2002.. Cyberpunk could've done much better if given the time

    • @bippitybopitybooty1127
      @bippitybopitybooty1127 ปีที่แล้ว

      There should be a mod that if v is crouched, all docile NPCs run away terrified and enemy NPCs get startled when they see you lol

  • @Zeke1460
    @Zeke1460 ปีที่แล้ว +2085

    Just imagine this thing coming at you in fast motion with a sandevistan. Absolutely terrifying.

    • @joaovictordossantosmarques9970
      @joaovictordossantosmarques9970 ปีที่แล้ว +26

      the hair animation is funny, why does it move if we don't have a third person view?

    • @f9oeks965
      @f9oeks965 ปีที่แล้ว +9

      @@joaovictordossantosmarques9970 ray tracing

    • @yo.local.halal.cat364
      @yo.local.halal.cat364 ปีที่แล้ว +8

      And if that is not enough horror then imagine it at night still not enough imagine your late night driving alone and pure silent road and if this doesn't scare you then I don't know what will🙂

    • @danielharvison7510
      @danielharvison7510 ปีที่แล้ว +1

      @@joaovictordossantosmarques9970 Probably because hair in general is meant to move like that, so the 3rd person janky mod makes V's hair move. The rest....it's clear this game was never meant to have 3rd person mode, in spite of what people want to think.

    • @SpaceO2
      @SpaceO2 ปีที่แล้ว +1

      @@yo.local.halal.cat364 In spite of what people like you think, third person was supposed to be a part of the game it just didn’t make the Final Cut, and we all know why. I find it hilarious how people like you are so quick to negate it when we literally have 3rd person driving. You really think they were gonna do a third person cam for driving and not for you character? Not to mention, in the scripts there’s files for the multiplayer and third person for the character. This game was most definitely going to have a third person mode there’s no way around that. Even if we’re to speak in technicalities, the developers even use a 3rd person input to help with the game. So even then, you’re wrong. Third person was always in the game.

  • @Mache.
    @Mache. 4 หลายเดือนก่อน +126

    "3rd person POV isn't in the game because the player animations are clunky" is totally wrong, it's actually "the player animations are clunky because there isn't 3rd person POV in the game".
    They decided to make it exclusively 1st person kind of early in development, but we thought it was only rumours because this was said like 2 years before we got the 48min reveal trailer and because The Witcher looked great in 3rd person so we were expecting about the same I guess.

    • @iloatheyoutoo
      @iloatheyoutoo 3 หลายเดือนก่อน +7

      Customize your very own night city rebel... *Can't see any clothing or customization in game* after they announced FPS I decided I would never play it. And have not.

    • @qubek533
      @qubek533 3 หลายเดือนก่อน +15

      Gotta be honest with you, hard to make 3rd person aiming well. I mostly prefer 1st person for guns anyway

    • @RpgKing666
      @RpgKing666 3 หลายเดือนก่อน +6

      Your lost ​@@iloatheyoutoo

    • @Owen-sm7ob
      @Owen-sm7ob 3 หลายเดือนก่อน +20

      I prefer it in first person. It's far more immersive.

    • @anarchistmaverick9507
      @anarchistmaverick9507 3 หลายเดือนก่อน +4

      @@Owen-sm7obeww

  • @nerovanguard846
    @nerovanguard846 ปีที่แล้ว +380

    That sword instantly coming out from thin air must be down right horrifying from the enemies' perspective.

    • @BowsettesFury
      @BowsettesFury ปีที่แล้ว +8

      Reminds me of SCP-076 😂

    • @tommyl5319
      @tommyl5319 7 หลายเดือนก่อน +3

      You mean it's not normal to suddenly summon a sword from another dimension?

    • @Skykyle
      @Skykyle 7 หลายเดือนก่อน

      @@tommyl5319 its not normal at all even in the far future, unless the cultivator is exist 🤣

    • @pierre7275
      @pierre7275 7 หลายเดือนก่อน

      @@SkykyleI hope you understand sarcasm

    • @Skykyle
      @Skykyle 6 หลายเดือนก่อน

      @@pierre7275 i hope you understand too that i know he was joking about saying that, and so am i

  • @thatonedude
    @thatonedude ปีที่แล้ว +2138

    If you are in a sunny area, pull out a melee weapon of some sort and watch your shadow as you swing. Pure immersion break. It's beautiful.

    • @thelonewolf70x7
      @thelonewolf70x7 ปีที่แล้ว +87

      "iMmErSe yOurSelF" 🥴

    • @NobleWolf33
      @NobleWolf33 ปีที่แล้ว +8

      Girl bye ✌🏼

    • @thatonedude
      @thatonedude ปีที่แล้ว +38

      @@NobleWolf33 huh?

    • @NobleWolf33
      @NobleWolf33 ปีที่แล้ว +6

      @@thatonedude I’m just as confused 🤔

    • @thatonedude
      @thatonedude ปีที่แล้ว +14

      @@NobleWolf33 okay??

  • @rosumparat
    @rosumparat ปีที่แล้ว +995

    That crouch walk is pure perfection.

    • @cybersquire
      @cybersquire ปีที่แล้ว +75

      WIGGLE WIGGLE 😂😂

    • @Xeno88
      @Xeno88 ปีที่แล้ว +20

      @@cybersquire Spine Wiggle LMFAO

    • @ThisGuyDakota
      @ThisGuyDakota ปีที่แล้ว +24

      That cake shake tho...

    • @myersbabe24
      @myersbabe24 ปีที่แล้ว +1

      It's too good 😂

    • @mickhoward3954
      @mickhoward3954 ปีที่แล้ว +8

      Show me the real crouch...
      I said the real crouch...
      Perfection.

  • @castillogrande8926
    @castillogrande8926 หลายเดือนก่อน +8

    Rogue says that nobody wants to work with you in a team because you're unproven and messed up the Kompeki Plaza heist, but I choose to believe this is the REAL reason that nobody wants to work with you.

  • @gamerl2220
    @gamerl2220 ปีที่แล้ว +893

    The reason it’s like this is so you get a better more dramatic representation of your body movement in first person. They warp the animations so you can actually see your arms and such.

    • @bmsuperstar1
      @bmsuperstar1 ปีที่แล้ว +35

      Yeah? But why are the shadows bad then? They couldn't even do shadows right. You look like a mix between I.T. adn necromorphs from Dead Space, especially in water.

    • @gamerl2220
      @gamerl2220 ปีที่แล้ว +90

      @@bmsuperstar1 because the shadows are the shadows of the model. If they wanted good shadows they’d have to change the animations anyway. They’re not handcrafting the shadows it’s just the lighting engine casting shadows based on the model.

    • @ReblazeGaming
      @ReblazeGaming ปีที่แล้ว +7

      @@gamerl2220 I’m curious what other first person games do about this? How do they make the shadows look good if the animations have to look weird so it looks good in first person?

    • @CrniWuk
      @CrniWuk ปีที่แล้ว +29

      @@ReblazeGaming my guess? A second model for casting the shadows. Many FPS games have for example only the arms as model which are vissible If you would see it in third person and a seperate code for the Shadow.

    • @luckysevenow1872
      @luckysevenow1872 ปีที่แล้ว +4

      Tbh, I don't even care about a third person mode, but I would like to see these improved so that a multiplayer release can happen. For this game, they're unimportant, and I think third-person would actually make the game worse, but if someone else is going to see my character from their perspective, the animations can't look like this.
      It's honestly kinda awesome that we're able to get this level of detail in world models nowadays though, despite how odd these look. Because it's all done with world models, a second player would be able to see, in third person, all of the same small animation details the first player sees in first person, including any weapon recoil animations, bolt racking, reloads, barrel smoke, and more.
      Tbh, not sure how you're going to keep this game's level of animation quality/flashiness while also avoiding worldmodel weirdness, though. Trying to avoid this issue too much results in GTA V first person animations, or Arma 3 first person animations, which definitely match up with what your character is doing, but also look *boring af*.

  • @statesminds
    @statesminds ปีที่แล้ว +269

    The crouch booty sway is hilarious. Reminds me of playing 3rd person in older elder scrolls and running sideways 😂. I'm playing the game right now and loving it but was like why can't be like the witcher and 3rd person. I'm sad to think that's what the other npcs see me like now tho hahah

    • @soulpunisher743
      @soulpunisher743 ปีที่แล้ว +9

      “Booty sway”🤣🤣

    • @chilomine839
      @chilomine839 ปีที่แล้ว +3

      Booty Wave - The Onion ( When it was good)

    • @nuanil
      @nuanil ปีที่แล้ว +2

      It's like she's trying to dance a mambo while crouching

    • @Respect2theFallen
      @Respect2theFallen ปีที่แล้ว

      Lol the comment I was looking for. Literally lol'd at that cuz I was like we're they hypersexualizing her or something the booty was being way too dramatic and hips exaggerated as well

    • @zwenkwiel816
      @zwenkwiel816 ปีที่แล้ว

      Morrowind had better 3rd person than this...

  • @TrixiLovesYou
    @TrixiLovesYou ปีที่แล้ว +65

    When dislocating your shoulder is part of the sword wielding technique.

  • @mb-ij2vn
    @mb-ij2vn 4 หลายเดือนก่อน +8

    her shadow always looked like it has scoliosis lol

  • @saery4523
    @saery4523 ปีที่แล้ว +98

    The emotionless expression and the head trying it’s best to stay completely still while swinging the sword😭😭

    • @jesse1211
      @jesse1211 ปีที่แล้ว

      🤣🤣🤣🤣

  • @mattk6827
    @mattk6827 ปีที่แล้ว +289

    Well the crouch walk explains why when I'm moving around places like rooms looking for items I keep knocking random shit over. Like a tsunami of disaster in my wake.

    • @animegamelover2135
      @animegamelover2135 ปีที่แล้ว +19

      Coming through crash o shit did my ass do that 😂😂😂

    • @NinjaPieceLOL
      @NinjaPieceLOL 11 หลายเดือนก่อน +35

      "I'm trying to sneak, but I'm dummy thicc. My cheeks keep on knocking everything over."

    • @aeon5566
      @aeon5566 11 หลายเดือนก่อน

      Have you tried crouch walking in real life?

    • @akumasstorytime3910
      @akumasstorytime3910 11 หลายเดือนก่อน +1

      ​​@@aeon5566yes. With good legs and barely any technique you can absolutely move around without even touching something.
      Edit: just looked at the footage again, V doesn't even just shake her ass side to side, she straight up throws it in a circle, wtf.

    • @aeon5566
      @aeon5566 11 หลายเดือนก่อน +1

      @@akumasstorytime3910 It's not really a thing in real life though. Military or special ops don't crouch walk. It's uncomfortable, inefficient and slow. But it's a common trope in video games. My point, it's irrelevant how she moves, becaues you wouldn't be doing that in real life.

  • @Billioncompany786
    @Billioncompany786 ปีที่แล้ว +1226

    As dev myself I know animations for 3rd person don't work mostly in 1st person that's the reason GTA 5 has two different animations for each perspective but a game heavily promoted as character customization should've had 3rd person perspective instead of FPP

    • @WilkesBarreWrestling
      @WilkesBarreWrestling ปีที่แล้ว +38

      No it shouldn't. FPP is immersive. I don't want be a stick floating behind someones back.

    • @tutigseg
      @tutigseg ปีที่แล้ว +66

      Why not both?

    • @HiPlayerProdigy
      @HiPlayerProdigy ปีที่แล้ว +109

      @@WilkesBarreWrestling You're wrong. The game had Character Creation and there's no cutscenes where you see your character because they cut all of it out for a lack of time and the Leadership's lack of accountability.
      Your opinion is worthless here. This isn't about you it is about the garbage decisions made with this rushed game built on lies and deception.

    • @Billioncompany786
      @Billioncompany786 ปีที่แล้ว +18

      @@tutigseg Because they didn't have time to do both so they picked easy option of doing FPP. Where I was thinking that they should've gone for TPP first.

    • @yourvenparianen5390
      @yourvenparianen5390 ปีที่แล้ว +5

      Yep sounds like they took massive shortcuts during development

  • @Reed2538
    @Reed2538 7 หลายเดือนก่อน +5

    game is first person exclusive, so you're watching first person animations from 3rd person view. GTA5/RDR2 has exactly same looking fps animations from the outside. you all being herded to graze on hate by an uploader who thinks putting heat on developers would manipulate them to implement the feature 😭😭

  • @angrywizard3199
    @angrywizard3199 ปีที่แล้ว +840

    I really like how Fallout handles 3rd person as a toggle so you can admire your character while keeping the fps gameplay

  • @Aric_EPU
    @Aric_EPU ปีที่แล้ว +387

    When she pulled out the sword and started swinging it looked EXACTLY like Dying Light 2’s animations when you’re in multiplayer.

    • @avixka7751
      @avixka7751 ปีที่แล้ว +2

      Most likely a free asset or something they share from a paid asset store

    • @pawn5253
      @pawn5253 ปีที่แล้ว +23

      @@avixka7751 this id an animation not an asset. Its just a very normal one for first person games. Like a pistol reload animation they all look the same but it probably wasn't bought just easily made.

    • @jordanmason210
      @jordanmason210 ปีที่แล้ว +4

      Don’t forget Dead Island 😤

    • @ghostwizard7597
      @ghostwizard7597 ปีที่แล้ว +5

      @@jordanmason210 Dead Island's punches were hilarious. 15% of the time i'd go near a bright area just to see the arms swinging in the shadow of the character lmao

    • @fatty1040
      @fatty1040 ปีที่แล้ว +1

      @@ghostwizard7597 Yeah but then you'd hit a zombie and they fly 50 feet away. Dont have that in games today

  • @eighthesther
    @eighthesther ปีที่แล้ว +583

    This is always clearly visible in the shadows, even when viewed from the first person. Watching the shadow as you move to the side was excruciating for me.

    • @Richdadful
      @Richdadful 10 หลายเดือนก่อน +5

      Especially with RTX and path tracing.

    • @Maestro_Hulk
      @Maestro_Hulk 8 หลายเดือนก่อน +9

      Yes and you can already notice this with the hideous and unnatural way the player moves without actually even seeing their body. Why don't they just copy over the animations from The Witcher 3 honestly? So much more realistic! Lazy stupid directors and devs at CDPR were geniuses with TW3 and now they are lazy and produce crap like this that could be beaten by an amatuer UE5 indie game!

    • @76marex
      @76marex 8 หลายเดือนก่อน +3

      @@Maestro_Hulk i see you had your days of the month

    • @AbuHajarAlBugatti
      @AbuHajarAlBugatti 8 หลายเดือนก่อน +1

      @@Maestro_Hulk
      Imagine getting so worked up over a video game

    • @grimmsby3011
      @grimmsby3011 7 หลายเดือนก่อน

      @@76marex I don't know if English is your native language or not, but the saying is "it's that time of the month" if you're implying he's on his period lmao

  • @ianrice1778
    @ianrice1778 4 หลายเดือนก่อน +6

    That low stealth walk cracked me up! 😂

  • @crozraven
    @crozraven 2 ปีที่แล้ว +1007

    I think CDPR could easily make a compromise by making thrid person look for non combat moves like walking, running & jumping.

    • @itsDjjayyArt
      @itsDjjayyArt 2 ปีที่แล้ว +7

      Probably in the sequel in UE 5

    • @Kugrox
      @Kugrox 2 ปีที่แล้ว +21

      I wouldn't mind watching V climb if you know what i mean

    • @uziboozy4540
      @uziboozy4540 2 ปีที่แล้ว

      @@itsDjjayyArt bro, they won't make a fucking sequel in UE5 🤦‍♂️

    • @uziboozy4540
      @uziboozy4540 2 ปีที่แล้ว +11

      @@itsDjjayyArt where do people hear that shit from

    • @melcorchancla9431
      @melcorchancla9431 2 ปีที่แล้ว +33

      @@uziboozy4540 they officially are abandoning red engine for unreal engine 5 after the expansion.
      They said The Witcher and Cyberpunk were their main franchises and they’re gonna make 2 games at the same time.

  • @Tyrinath
    @Tyrinath 11 หลายเดือนก่อน +446

    What you are seeings is that unlike 99% of first person games Cyberpunk (And a handful of other games) have a combined 3rd person and 1st person model, most games animate entirely different models in first person than what you see in third, and it becomes apparent that sometimes those animations that we are so used to in 1st person are really weird and ridgid looking if viewed from third. Normally you just have a different outer model but in this case you get to see all the funky consequences of animation requirements in action.

    • @Tyrinath
      @Tyrinath 7 หลายเดือนก่อน +14

      @@jordanbentley Of course, but not everyone has innate knowledge of how video games work behind the scenes and might be curious.

    • @Skykyle
      @Skykyle 7 หลายเดือนก่อน +10

      @@jordanbentley yeah like he said, not everyone is aware of how the thing work properly, they mock game but in the end still playing that shit they're whinning about 🤣

    • @JohnEdwa
      @JohnEdwa 7 หลายเดือนก่อน +29

      And the biggest reason for the really wonky animations is that as the camera is glued to your face (more accurately, shoulders), the characters torso and arms have to stay mostly still or the first person view would make you barf.

    • @xtremenx1256
      @xtremenx1256 5 หลายเดือนก่อน

      COF COF GTA V COF COF

    • @iwatchtoomuchyt9281
      @iwatchtoomuchyt9281 4 หลายเดือนก่อน +1

      I like how no one seemed to be confused and your first thought was "I'm gonna explain this in paragraph form"

  • @RubenKelevra
    @RubenKelevra 12 วันที่ผ่านมา

    This makes me appreciate the approach Star Citizen is taking even more, where first person is just a camera perspective, no special handling or fake objects being added

  • @angelomordini6779
    @angelomordini6779 ปีที่แล้ว +559

    I figured from all the shadows animations that it looked pretty goofy and it’s exactly how i thought. If you ever have a melee weapon and your shadow is visible it looks exactly like this

    • @Kondiqq
      @Kondiqq ปีที่แล้ว +5

      This video looks like when you try to play Skyrim in 3rd person.

    • @georgeaird4637
      @georgeaird4637 ปีที่แล้ว +49

      @@Kondiqq wdym? Skyrim is much better than this in 3rd person

    • @Oldschool1943
      @Oldschool1943 ปีที่แล้ว +1

      @@georgeaird4637 looks more like fallout 76 LMFAO

    • @blessedbow720
      @blessedbow720 ปีที่แล้ว +5

      @@Oldschool1943 ?

    • @Fanaz10
      @Fanaz10 ปีที่แล้ว

      @@blessedbow720 it's a game

  • @Metalshark100
    @Metalshark100 ปีที่แล้ว +124

    The second you started crouch walking, that's the second I lost my composure. I love how funny this actually looks.

  • @jimsmith3715
    @jimsmith3715 ปีที่แล้ว +198

    That crouch movement just makes it all the more terrifying and intimidating

    • @blakejames9743
      @blakejames9743 ปีที่แล้ว +18

      Dat booti actshun tho..

    • @nitinravi8400
      @nitinravi8400 ปีที่แล้ว

      The swing of the booty though. TOP class!

    • @PhoenixFireZero
      @PhoenixFireZero ปีที่แล้ว

      Butt wiggle for maximum stealth

  • @fuwafuwa4016
    @fuwafuwa4016 3 หลายเดือนก่อน +2

    Those animations were created in a first person perspective. The only thing that matters is that the animations look good in first person view, the animators don't worry about how it looks in third person. The animations wouldn't look like that if the game was made to be third person.

    • @markjackson1989
      @markjackson1989 2 หลายเดือนก่อน

      Eventually they will need to take into account raytraced reflections, and the player shadow. In Cyberpunk 2077, they simply just don't draw the character in the raytraced reflection. They're gonna have to figure that out down the line. GTA 5's first person animations are fully viewable in first person, despite looking slightly weird. That's 2015 tech. They improved it further in Red Dead Redemption 2. They're not using seperate animations for reflections either, as you can just walk in front of a mirror and see everything lines up.

  • @mactruccsmacktruck1176
    @mactruccsmacktruck1176 ปีที่แล้ว +966

    I really just wish the cutscenes were in 3rd person so we could see our character. The story telling could feel so much better that way.

    • @wsed010
      @wsed010 ปีที่แล้ว +53

      ??? the game is groundbreaking because there is no cutscenes to interrupt your gameplay immersion

    • @StalKalle
      @StalKalle ปีที่แล้ว +63

      I agree. They promised cool 3rd person cutscenes and then they took that away in the name of "immersion". The biggest disappointment for me.

    • @FardtilUshid
      @FardtilUshid ปีที่แล้ว +100

      @@wsed010 half life 2 "broke ground" with that like 20 years ago.

    • @cementbox4430
      @cementbox4430 ปีที่แล้ว +15

      Personally I don’t think that would improve or worsen the story telling

    • @hp_husky
      @hp_husky ปีที่แล้ว +6

      Would break gameplay loop

  • @phole1100
    @phole1100 ปีที่แล้ว +2567

    Not having third person was a huge mistake. Why have such detailed character creation if you don't even get to see your character!? Watching yourself perform sleek combat animations is one of the core components of an rpg!

    • @poopy69
      @poopy69 ปีที่แล้ว +202

      As if the character creation is even that deep when compared to an over decade year old game (skyrim)

    • @hiranmaydas4921
      @hiranmaydas4921 ปีที่แล้ว +454

      Because CD Projekt red blew their budget on aggressive marketing instead of making the game.
      Fanboys love to say "umm its good now" but even then its not even half of what was promised.

    • @hitagisenjougahara3515
      @hitagisenjougahara3515 ปีที่แล้ว +47

      @@poopy69 That's a unfair comparison considering how much time and experience Bethesda has had with character customization. Obviously cyberpunk is no master piece but comparing aspects of games to those of more critically and commercially acclaimed will always make the former seem lacking

    • @Draagenn
      @Draagenn ปีที่แล้ว +123

      @@hitagisenjougahara3515 you do realize that cyberpunk was announced in 2012 right? which means they began work on the game even before that, so i am sure they had long enough for character design. That being said, the game was designed as a first person game, and was meant to be immersive, that is why there is no third person, not because of the animations or character design, but because they wanted it to be a first person game.

    • @hitagisenjougahara3515
      @hitagisenjougahara3515 ปีที่แล้ว +41

      @@Draagenn The thing is though just because a game was announced and was being developed for x amount of years does not mean it actually was being worked on for the entirety of that time. There are stages such as story, character and world design that takes time. That and projects with software development encounters multiple obstacles like moving of resources,change of dev team,hiatus among other things. That being said there obviously was a major issue of communication between the publishing and sales team with the dev team. That being said, rarely are there games that possess a long developmental time and are released in a good state as well.

  • @LandofBrickForests
    @LandofBrickForests 2 ปีที่แล้ว +277

    I remember back in 2013 when cdpr actually did have both 3rd and 1st person planned for the game, then when they showed back up years later and said that they decided to make it 1st person only, i was so disappointed. This is one of the most perfect types of settings and style to make a 3rd person game set in and they axed it. Still bummed out about it, honestly.

    • @markhettenbach3141
      @markhettenbach3141 ปีที่แล้ว +17

      The cut content was the biggest reason I waited till the game was 25$. 😂

    • @LandofBrickForests
      @LandofBrickForests ปีที่แล้ว +3

      @@markhettenbach3141 Yeah, i hear that. I like the game, but i still am disappointed by the the fact that they cut out cool features like that.

    • @hallucy2215
      @hallucy2215 ปีที่แล้ว +5

      404 skills not found, bethesda > cdprojekcvnts

    • @tombeans2204
      @tombeans2204 ปีที่แล้ว +2

      I felt the same way

    • @bullymaguire9156
      @bullymaguire9156 ปีที่แล้ว +2

      Same here man

  • @WoopyLoops
    @WoopyLoops 2 หลายเดือนก่อน +1

    honestly it looks pretty good for a game that is first person only, they actually bothered to modle the character, most game studios dont even bother.

  • @jontu3863
    @jontu3863 2 ปีที่แล้ว +586

    seems like they did actually a lot compared to vanilla release
    lotta potential for full combat works

    • @jacquesshaw9952
      @jacquesshaw9952 2 ปีที่แล้ว +33

      You're from an alternate universe where they made even a single change to the animations?
      You really were in the darkest timeline, ey? What color was they sky where you were from? Did everyone have evil moustaches?

    • @gorudennagetto396
      @gorudennagetto396 2 ปีที่แล้ว +42

      @@jacquesshaw9952 what?

    • @LordOgr1312
      @LordOgr1312 2 ปีที่แล้ว +8

      @@jacquesshaw9952 if you played first release trust me the game is quite good on pc rn

    • @crowbar3
      @crowbar3 2 ปีที่แล้ว +16

      @@jacquesshaw9952 meth?

    • @Wilson-kt8or
      @Wilson-kt8or 2 ปีที่แล้ว +6

      @@crowbar3 correct

  • @IchbinX
    @IchbinX 2 ปีที่แล้ว +1265

    I see nothing wrong. This looks amazing. 10/10

    • @tomjackjack960
      @tomjackjack960 2 ปีที่แล้ว +73

      the animation feels like it's from 2010s

    • @arvuslirster2918
      @arvuslirster2918 2 ปีที่แล้ว +65

      @@tomjackjack960 1010s

    • @zk-vd6uy
      @zk-vd6uy 2 ปีที่แล้ว +31

      @@tomjackjack960 it cyborg movement duh

    • @krakatau2528
      @krakatau2528 2 ปีที่แล้ว +6

      @@zk-vd6uy reason accepted kwkwkwkw,

    • @TheAdududu
      @TheAdududu 2 ปีที่แล้ว +5

      And that shoulders while swinging sword

  • @Twerkulies
    @Twerkulies 10 หลายเดือนก่อน +80

    I'm not a doctor, but I do believe V just dislocated and relocated her hip at least 247 times.

  • @Adonisius_Kavata
    @Adonisius_Kavata 19 วันที่ผ่านมา +1

    Makes sense why V looks so cursed from first person using the sword. The camera is probably hard coded to stay at V's neck position, so the rest of the body will have to move accordingly so that it doesn't shake the camera too much to make it look more stable and realistic from first person.

  • @peterkarminas9512
    @peterkarminas9512 2 ปีที่แล้ว +567

    If the developers had wanted to, they could have made it so that players could choose between a first-person view or a third-person view. There is only one third personal vision cut scene in the game, at the end of the story, when V and Johnny are sitting on the balcony. There we see our character. I think the character animations in that scene are very good, we need more of them in the game.

    • @niemaks
      @niemaks 2 ปีที่แล้ว +25

      There`s actually 2 they added one when victor put`s the kiroshi at the begining of the game

    • @cole9693
      @cole9693 2 ปีที่แล้ว +49

      Panam ending too, when you sitting on basilisk

    • @captaincaptain2128
      @captaincaptain2128 2 ปีที่แล้ว +47

      That was the intention actually. In the beginning they wanted you to be able to choose, but obviously a lot was cut from this game. What a trainwreck.

    • @talkingbutt3150
      @talkingbutt3150 2 ปีที่แล้ว +38

      Make you wonder what was the point of you collecting all those sweet sweet gear when you don't even get you see yourself running around in it.

    • @mumblez7712
      @mumblez7712 2 ปีที่แล้ว +12

      3rd person was never going to happen in gameplay due to the verticality of Night City, just wouldn't work well.
      Cutscenes are a diff matter

  • @systmerr9445
    @systmerr9445 ปีที่แล้ว +1441

    From what I understand, the decision to have the game be entirely first person while on foot was made early on, so when movement and combat animations being made they were tailored around how they would look in that perspective with no thought given to how they’d look in third person.
    So it’s not that the 3rd person animations look bad and that’s why 3rd person isn’t included, it’s that they decided first not to include it so the animations end up looking bad because nobody is ever expected to see them from that perspective.

    • @attilafekete7892
      @attilafekete7892 ปีที่แล้ว +111

      And yet many other first person games still have almost perfect third person animations, I could literally play some fps games in third person with either minor mods wich changed the perspective, or even with just console commmands.

    • @Extrarium_v1
      @Extrarium_v1 ปีที่แล้ว +270

      @Attila Fekete you have to intentionally implement third person animations though, those games are usually multiplayer so they have a separate third person rig for other players to see or only render the arms for first person so you can slap the character model on a rig that uses npc animations, this mod is the equivalent of showing a third person view of floating arms used for a first person camera

    • @attilafekete7892
      @attilafekete7892 ปีที่แล้ว +29

      ​@@Extrarium_v1 Well, than every game should be released with both 1st and 3rd person views, this should be a standard.

    • @muhchrome9860
      @muhchrome9860 ปีที่แล้ว +99

      @@attilafekete7892 okay

    • @Extrarium_v1
      @Extrarium_v1 ปีที่แล้ว +180

      @@attilafekete7892 that's a waste of time and resources for games that have one locked view and no multiplayer, and almost none that are like that waste the effort

  • @onyx_vi
    @onyx_vi 2 ปีที่แล้ว +428

    It's interesting, I think the third person mesh and the first person ones are identical. Because you can tell that the animations match the third person model and look really janky sometimes. Just enough movement for first person to look like you're actually doing something with your arms.

    • @sirebellum0
      @sirebellum0 2 ปีที่แล้ว +44

      It 100% is because the devs didn't make animations for 3rd person. They claimed to have cut 3rd person for their creative vision. I think we all know by now, the real truth is they were overwhelmed and cut a corner

    • @nbkhnzzr
      @nbkhnzzr 2 ปีที่แล้ว +16

      @@sirebellum0 wtf are you talking about. Why would they make third person animations for a first person game?

    • @1gta4gta
      @1gta4gta 2 ปีที่แล้ว +6

      @@nbkhnzzr Capcom wants to talk with you

    • @quadro1337
      @quadro1337 2 ปีที่แล้ว +6

      @@sirebellum0 this is nonsense, they literally created hundreds of really good animations for other characters

    • @TheBigHugh
      @TheBigHugh 2 ปีที่แล้ว +21

      @@quadro1337 basically, the way animation works most of the time is that you animate things based on perspective they're being viewed from. For 1st person you animate based on the assumed average FOV setting so that the limbs, and torso appear below you and so the arms hold the weapons in view of the screen. This leads to things looking weird from a third person perspective. Notice how on Bethesda games for instance, in 1st person you don't have a shadow. It's because when you go to 1st person the character model becomes invisible so that the camera can be placed where the head is, without the head obstructing the view and a few other reasons.
      What they do is they create 2 sets of animations, one for first person the other for 3rd person. If you look carefully you'll notice that weapons are held differently depending on perspective. In 1st person weapons are practically held at eye level constantly. But in 3rd that looks ridiculous and the weapons are instead held more realistically at your side(which wouldn't be visible in 1st person).
      Third person for cyberpunk would require a plethora of new animations AND a reworking of multiple scenes of the game, such as when you're hiding behind yorinobu's TV, when you put on a BD wreath, etc.
      New animations for almost every animations in order to keep character movement from look stiff and awkward like skyrim.
      Had the game been built around 3rd person, it would feel like a completely different game.
      If we give them enough support we may just get a second game that's 3rd person.

  • @LostSoulNo301281
    @LostSoulNo301281 หลายเดือนก่อน +1

    Just because it isn’t animated properly doesn’t mean couldn’t have been.
    A third person mode is totally doable when animated correctly.

  • @KalkuehlGaming
    @KalkuehlGaming 2 ปีที่แล้ว +180

    The sword fight in first person feels exactly like it looks in third person. Totally stiff.

    • @eureka0521
      @eureka0521 ปีที่แล้ว +9

      It's the same with mantis blades I feel like I'm just swinging wildly like a toddler

    • @hawkz3613
      @hawkz3613 ปีที่แล้ว +2

      @@eureka0521 That's kind of the point of mantis blades though

    • @kidnamedfinger2840
      @kidnamedfinger2840 ปีที่แล้ว +1

      @@hawkz3613 those are not the mantis blades. The mantis blade is alright but the katana and all other hand to hand combat are just trash

    • @badshootykat5574
      @badshootykat5574 ปีที่แล้ว

      @@kidnamedfinger2840 never seen any NPC or POV use Mantis blades.

  • @fapnawb
    @fapnawb ปีที่แล้ว +401

    This is also why V's reflection is never seen aside from activating mirrors.
    CDPR never animated V to be seen other than from first person. They could maybe add proper third person animations for V just for the sake of self shadows and reflections but it would be quite a bit of work as it they would need to add animations to V handling all weapons and such from third person.

    • @MrHarshverdhan
      @MrHarshverdhan ปีที่แล้ว +11

      Frankly I would rather they not n had simply focused on stuff they already added

    • @levikay1745
      @levikay1745 ปีที่แล้ว +18

      From this logic they never expected anyone to play the game either.

    • @h.a.6790
      @h.a.6790 ปีที่แล้ว +4

      I think we will see this lazy ass studio animating the character in 3rd person eventually. It's inevitable to happen once the cash cow stops giving milk because they know they alienated a large portion of gamers that despise playing in first person because it causes headaches for a lot of people.

    • @a_smile55
      @a_smile55 ปีที่แล้ว +18

      ​​@@h.a.6790They've said they wont and that it's in part because it's too expensive, time consuming and that the game is built around 1st person. They also said it's part of the game's identity to be in first person.
      , it's not inevitable it's just your preference and that's ok, there are other 3rd person RPGs to play like Starfield if you care that much.

    • @kornishoni5266
      @kornishoni5266 ปีที่แล้ว +4

      ​@@a_smile55"too expensive"
      ...

  • @MrWongWey
    @MrWongWey 2 ปีที่แล้ว +327

    In RDR2 they had two different animation sets when the player goes from first person to third. You can go to an Inn and look at the mirror to check this. First person is like this video but better, the movements is made for functionality. Third person movements are made for aesthetics, they look more natural and lifelike. CDPR could have did something like that.

    • @nayru1855
      @nayru1855 2 ปีที่แล้ว +42

      this game was never meant to be played in third person though, rdr2 had a dedicated 1st and 3rd person mode.

    • @decipher-me
      @decipher-me 2 ปีที่แล้ว +66

      @@nayru1855 it wad meant to but at some point they just dumped the feature

    • @syacak6002
      @syacak6002 2 ปีที่แล้ว +33

      Its CDPR we talking bout. Creator of Witcher 3. So 3rd person is suppose to be a features too.

    • @maximedurante7574
      @maximedurante7574 2 ปีที่แล้ว +30

      @@syacak6002 Because TW3 has first person? I didn't know that. Both games were based on deliberate choices for different reasons, stop trying to shoehorn 3rd person when it wasn't meant for the game.

    • @DinaricUbermensch
      @DinaricUbermensch 2 ปีที่แล้ว +16

      in rdr 2 you felt like a rat when you went in first person because the camera was so close you couldnt even see your shoulders

  • @mijejh197886
    @mijejh197886 4 หลายเดือนก่อน +1

    They didn't just make the bare minimum, they worked on body animations that did the trick for first person view. That's why it looks clumsy from a distance. But when playing in FPV, it's very convincing imo

  • @uliseto
    @uliseto ปีที่แล้ว +433

    It would be cool if they rebuild the animations to add an official 3rd person view
    and also if they added a theater/replay feature like in ace combat 7, so you can see whatever mission or encounter you do from a cinematic perspective

    • @psplayer1344
      @psplayer1344 ปีที่แล้ว +42

      You mean it'd be cool if they finished the game?

    • @UpstageBeast
      @UpstageBeast ปีที่แล้ว +7

      @@psplayer1344 no- it would be cool if mods would be made for those things.
      It's time people moved on from that view, it's already been nearly 2 years since launch.

    • @faragan_
      @faragan_ ปีที่แล้ว +5

      @@UpstageBeast NO NO, I'M NOT THAT OLD! Why is the time running so fast?

    • @moroseloki1912
      @moroseloki1912 ปีที่แล้ว +1

      They did it for RE Village which is what 8? Idk 😐

    • @sheo3394
      @sheo3394 ปีที่แล้ว +14

      @@UpstageBeast Modders shouldn't have to finish the game for them and that doesn't add these things to console

  • @blastkillskank
    @blastkillskank 11 หลายเดือนก่อน +75

    If scholiosis was a hero in a game

  • @nolan6137
    @nolan6137 2 ปีที่แล้ว +27

    After seeing that crouch walk, I'll start a petition to enable 3rd person.

  • @wtfdoino605
    @wtfdoino605 หลายเดือนก่อน +1

    Only played Witcher 1 for like five minutes. This brings back that memory.

  • @FusionKota
    @FusionKota ปีที่แล้ว +425

    I love first person a lot more, however I feel like they shoulda given us some cut scenes so we can see how our character looks. There was a time during my first playthrough where I was naked for an entire mission and didn't notice until I saw my boobs flopping around

    • @tronsrop
      @tronsrop ปีที่แล้ว +45

      What 💀

    • @Revan229
      @Revan229 ปีที่แล้ว +20

      Lmfaooooo

    • @a64738
      @a64738 ปีที่แล้ว +29

      When you drive motorcycle you can get 3rd person view...

    • @Holly0Shit
      @Holly0Shit ปีที่แล้ว +23

      gezzus what if someone walk in while you were playing

    • @konradpietrzak3842
      @konradpietrzak3842 ปีที่แล้ว +5

      Just like Ubisoft did in Far cry 6

  • @UD503J
    @UD503J ปีที่แล้ว +37

    Whats interesting is that in spite of all of this (not adding facial animations or proper body rigging) the hair still has PERFECT physics.

    • @Z0Z33KY
      @Z0Z33KY 4 หลายเดือนก่อน +2

      they definitely intended on having 3rd person camera but scrapped it last minute due to time constraints

  • @danangheloiu1499
    @danangheloiu1499 ปีที่แล้ว +21

    Interesting how swinging a sword has the ability to generate new joints in the shoulder

  • @slicknavington
    @slicknavington 7 หลายเดือนก่อน +2

    Cyberpunk wouldnt even be half as good in third person, they sacrifice that for maximum first person quality, and it works

  • @tappxor
    @tappxor 2 ปีที่แล้ว +54

    In Battlefield games you can clearly see that the 3rd person model of your character doesn't have the same position as the 1st person one, to avoid this kind of problem especially on the shadows that you can still see in 1st person

    • @caz8135
      @caz8135 ปีที่แล้ว +1

      Ikr. Why didn't they use this method on cp2077

    • @inzanity490
      @inzanity490 ปีที่แล้ว +2

      Also in GTA 5, first person and third person animations are different, you can easily see it in a mirror

    • @cynicalmemester1694
      @cynicalmemester1694 ปีที่แล้ว +1

      @@caz8135 Well Battlefield is a multiplayer game, they HAVE to make a 3rd person viewpoint for all characters.

    • @rcarter1690
      @rcarter1690 ปีที่แล้ว +1

      Apex uses different models for third and first person perspectives. Everyone else you see in game uses the third person model.

    • @Zack-vi7is
      @Zack-vi7is 5 หลายเดือนก่อน

      ​@@cynicalmemester1694there are so many single player examples too but ok lol. Doesn't matter anyway because his point is that the animations look better in shadows so CDPR should've done the same, especially since immersion is such a big aspect of Cyberpunk (according to its fanboys).

  • @SeraphTech
    @SeraphTech ปีที่แล้ว +127

    If you look at your shadow while running around and doing activities you can tell exactly why there isn't a third person mode

  • @ardemrudell3038
    @ardemrudell3038 2 ปีที่แล้ว +158

    Have u noticed the character animation changes in gta v when switching from 3rd person to first person view, making the characters look strange when they move? (Check some vids if u did't) This is not the reason to not adding third person to the game. The intention was to keep the camera balanced while you're performing an act in first person. This is a very complex thing for devs to do in video games and this is why most first person games don't have a visible body (Like doom eternal, ark survival evolved etc).

    • @derim006
      @derim006 ปีที่แล้ว +5

      but hey could make Witcher animations but they could not add it here ???? they are lazy and don't care ...

    • @6ecario
      @6ecario ปีที่แล้ว +4

      What about gta online in first person, it doesn’t really change

    • @Jopekos
      @Jopekos ปีที่แล้ว +10

      @@derim006 different games .. is not so simple.

    • @kusalg
      @kusalg ปีที่แล้ว +3

      @@6ecario what's likely to be happening is that other players always see the third person model, you in your game would see the third or first person model based on what you were looking at

    • @derim006
      @derim006 ปีที่แล้ว +10

      @@Jopekos ??? but they did it years before how is it different and difficult it is game so they could do it and still can do it ?? don't defend them or justify ....

  • @yaneproduction
    @yaneproduction 4 หลายเดือนก่อน +2

    Kinda funny that what you're not supposed to see, can be seen in your shadow

  • @greensward8874
    @greensward8874 ปีที่แล้ว +99

    i agree it looks very strange but its all in service of the first person camera, for the sake of clarity. Very often in games that can toggle between first and third person they'll have two seperate animation rigs, the most obvious I know of is fallout 4, where you can actually see and feel the rig switching over as your character stops moving entirely.

  • @cujoedaman
    @cujoedaman ปีที่แล้ว +35

    I love that side-step is just "running in the direction you want to go with your head still facing forward".

  • @That_1_Bohemian
    @That_1_Bohemian 11 หลายเดือนก่อน +19

    How we see ourselves and how others see us are very different, remember this lesson in life too

  • @slikkvic7611
    @slikkvic7611 4 วันที่ผ่านมา

    0:19 "SWIGGITY SWOOTY, COMIN' FOR DA BOOTAY!"

  • @lostSkyRyu
    @lostSkyRyu ปีที่แล้ว +101

    I still don't understand why we would not have an option for a 3rd personview in a story game, it just makes everything feel faster and FOVs better

    • @yka9976
      @yka9976 ปีที่แล้ว +18

      My guess is they wanted to, but obviously didn’t have the time. Or they just couldn’t give 2 fucks. Either way I agree with you.

    • @lostSkyRyu
      @lostSkyRyu ปีที่แล้ว +1

      @@yka9976 true

    • @deagle7602
      @deagle7602 ปีที่แล้ว +19

      @@yka9976 true. Them wanting to "make it 1st person so it could be immersive" is probably an excuse.

    • @Scarletpanic750
      @Scarletpanic750 ปีที่แล้ว +3

      Especially considering Skyrim a game released in 2011 had this.

    • @blocktexas4211
      @blocktexas4211 ปีที่แล้ว +5

      This game has so many first person animations to immerse you into the game and you wonder why they don't make a generic 3rd person view

  • @Jahi_144
    @Jahi_144 2 ปีที่แล้ว +90

    When making a first person game you need to make it so that the hands
    or legs are somewhat visible in the face cam to actually show and emphasize movement being made so the character might move a bit weird cause theyre trying to pull the limbs a bit closer to the face which makes it seem kinda like this

    • @Hannah-sb6nu
      @Hannah-sb6nu ปีที่แล้ว

      that makes sense

    • @SpartaApple
      @SpartaApple ปีที่แล้ว +1

      So why Skyrim doesn't work like that huh?

    • @jonteet
      @jonteet ปีที่แล้ว +13

      @@SpartaApple it does. skyrim has seperate animations for first and third person. you can't even see the legs in first person

    • @Jahi_144
      @Jahi_144 ปีที่แล้ว +5

      @The Rings of Power Expert in multiplayer games they create different animations for third and first person since other players see you. probably didnt make it in cyberpunk since youre always in first person

    • @marianolaguzzi
      @marianolaguzzi ปีที่แล้ว +5

      @The Rings of Power Expert of course they could have done better than this, but the question is why would they? Third person view was never meant to be in the game, so why waste time and money on something that will never have a purpose?

  • @void7837
    @void7837 2 ปีที่แล้ว +7

    -gamers when they find out that developers don't do third person animations for a first person game
    *suprised pikachu face*

    • @xyzxxx33
      @xyzxxx33 2 ปีที่แล้ว

      hehe

    • @osvaldocosta9188
      @osvaldocosta9188 ปีที่แล้ว +3

      You are trying too hard to justify how one of the highest budget games of all time looks, plays like crap and lacks content.

    • @void7837
      @void7837 ปีที่แล้ว

      @@osvaldocosta9188 no youre Just dumb if you think they would waste time making something that nobody would ever see

    • @xyzxxx33
      @xyzxxx33 ปีที่แล้ว

      @@osvaldocosta9188 silly

  • @snaz388
    @snaz388 21 วันที่ผ่านมา

    As soon as I saw my shadow in the desert when I fight and run I was like "ohhhh i get it now."

  • @sakatababa
    @sakatababa ปีที่แล้ว +65

    that is realistic immersion. we all think we look like the ultimate bada** from out view but when recorded we look and move as wrong as this character.
    10/10

  • @adamarz9248
    @adamarz9248 2 ปีที่แล้ว +122

    Some joints and movements definitely looks weird but all it needs is some minor adjustments to animation and 3rd should be ready to ship. A simple update should do it.

    • @UnknownSquid
      @UnknownSquid 2 ปีที่แล้ว +43

      You are vastly underestimating the work required here. There's a lot of very complex systems tying this all together with the rest of the game, and by no means would "minor adjustments" suffice.
      It's certainly doable, since they have more foundations laid out than most 1st person games do, but it'd still be a very significant update.

    • @theunknown4645
      @theunknown4645 2 ปีที่แล้ว +3

      @@UnknownSquid nah I personally think it's ready now barely needs adjusting

    • @crazyd4ve875
      @crazyd4ve875 2 ปีที่แล้ว +7

      @@theunknown4645 this is how the game launched in the state it was in

    • @Mart-E12
      @Mart-E12 2 ปีที่แล้ว +1

      Modders will do it, these people are crazy

    • @BB-pb3hv
      @BB-pb3hv 2 ปีที่แล้ว +8

      @@UnknownSquid bruh if they would add the same modding tools bethesda released for skyrim and fallout 4 there would be 10 different proper walking and combat animations in 3rd person already. Why are modders more talented than a multimilionaire company with hundreds of experienced developers. C'mon stop finding excuses for them

  • @PonkingtonHeights
    @PonkingtonHeights ปีที่แล้ว +81

    This is a classic trick, used very extensively by SFM artists. You can find tons of examples of this online, curious to see a video game company as well-known for its solid animations as CDPR do it, tho

    • @marianolaguzzi
      @marianolaguzzi ปีที่แล้ว +15

      I don't think it's curious, seeing as the game wasn't meant to have a third person view. Considering that's the case, why would they waste time and resources into making proper animations for it?

    • @billywashere6965
      @billywashere6965 ปีที่แล้ว +1

      Star Citizen. You're welcome.

    • @badshootykat5574
      @badshootykat5574 ปีที่แล้ว

      CDPR just learning, they still tryin' to live the culture of a SFM user.

    • @johnstovall7503
      @johnstovall7503 ปีที่แล้ว +4

      @@marianolaguzzi I dunno maybe they might want sales from their Witcher fan base that loved Third person.

    • @MBM1117727
      @MBM1117727 ปีที่แล้ว +1

      Rockstar do it for 1st person mode in GTA V too

  • @SB-tk4km
    @SB-tk4km 7 หลายเดือนก่อน +2

    Phantom Liberty is out and the animations are still broken, the first person shadow still crazy. 4 years and later.

  • @beachboytyler7574
    @beachboytyler7574 ปีที่แล้ว +33

    I wish they would add a third person feature still. It would be very fun 😂

  • @imaurabtw
    @imaurabtw 2 ปีที่แล้ว +7

    this game isn’t really made to be third person anyways so i’m really happy it doesn’t exist. it’s meant to be immersive and feel like you are v, not you controlling v

    • @metroplex29
      @metroplex29 2 ปีที่แล้ว +1

      No.

    • @Danganraptor
      @Danganraptor 2 ปีที่แล้ว

      @@metroplex29 Yes.

    • @USNDTHEMYT
      @USNDTHEMYT 2 ปีที่แล้ว +4

      No point of customizing then

    • @imaurabtw
      @imaurabtw ปีที่แล้ว

      @@USNDTHEMYT mirrors and one of the 3 cutscenes at the end of the game

    • @ZalvaTionZ
      @ZalvaTionZ ปีที่แล้ว +2

      If there was a 3rd person option in addition, noone would force you to turn it on.
      In addition floating hands aren't really that immersive for a lot of people. There's a disconnect between the player character and gameworld.

  • @DeusInVitro
    @DeusInVitro 2 ปีที่แล้ว +152

    Idk why they did this they could have just straight up ripped the system from Witcher 3 I believe its the same engine they could have defiantly made it work

    • @FluffyYumYum
      @FluffyYumYum 2 ปีที่แล้ว +1

      They made the game to be first person 🙄, it’s like asking a vegans why can’t they be vegetarians instead

    • @flowerthencrranger3854
      @flowerthencrranger3854 2 ปีที่แล้ว

      Because here is the thing. CP2077 does a thing called full body awareness, the third an first person models are united into just one.

    • @Sengial
      @Sengial 2 ปีที่แล้ว

      nah. they said almost all of redengine 4 was built from scratch for cyberpunk cause its a completely different game.
      witcher had arkham-like combat with basically only one weapon.
      cyberpunk had WAYYY more combat movement with slides and jumps and sprints and aiming and it had 40+ unique weapons with animation.
      they would also need to add dynamic animation for V in cutscenes to match everyone else in the game. witcher 3 was simple and only had geralt standing awkwardly still and occasionally moving his arms

    • @outforlunch1258
      @outforlunch1258 2 ปีที่แล้ว

      Lol not the same engine

    • @coruviel
      @coruviel 2 ปีที่แล้ว +16

      Exactly, but i guess it introduced way more things to fix and they didn't have enough time to finish it, if they delayed the game for a year or more perhaps they could've done it.
      Seeing the state of the game now, it should've definitely been delayed way more than it has seeing as all that we've gotten these past 2 years are bug fixes and stuff that should've already been in the game.

  • @SuspiraVictim1
    @SuspiraVictim1 หลายเดือนก่อน

    I came for the Crouch Walk Animation and was left satisfied....
    Now ZOOM IN next time! 😂

  • @lekanraposte6732
    @lekanraposte6732 ปีที่แล้ว +99

    I want to see the live action version of this scene. Done by an actress who can pull off these insane moves!

    • @linda-0587
      @linda-0587 ปีที่แล้ว +7

      Ooowwww….I pity her spine

    • @StudleyDuderight
      @StudleyDuderight ปีที่แล้ว

      I dated a contortionist a few years ago. That was an interesting experience. Too bad she was bat shit crazy.

    • @mentalphilanthropist35
      @mentalphilanthropist35 ปีที่แล้ว

      Better start looking in the porn section.

    • @rizatusz8163
      @rizatusz8163 ปีที่แล้ว +2

      I feel like if an actual human being swing a sword like that, they might break their shoulders

  • @bigboss8647
    @bigboss8647 2 ปีที่แล้ว +13

    Any Non-TPS game would look weird if you set it to TPS, and vice versa, that's why there's always 2 set of animation being used

    • @zaidabraham7310
      @zaidabraham7310 ปีที่แล้ว +2

      Exactly. Once again, people are being dumb.

    • @crisschan2463
      @crisschan2463 ปีที่แล้ว

      @@zaidabraham7310 whats being dumb about?

  • @TsathogguaFTW
    @TsathogguaFTW 2 ปีที่แล้ว +11

    TESVI looks amazing. Love the Hammerfell setting. 😍

    • @BB-pb3hv
      @BB-pb3hv 2 ปีที่แล้ว +1

      Todd Howard looks a little weird with red hair tho

  • @MN-vz8qm
    @MN-vz8qm 3 หลายเดือนก่อน +1

    To be fair, this is not the cause but the consequence:
    They didn't want 3rd person, so they exclusively animated to look good in 1st person, whatever it would look like in 3rd.

  • @the_infinexos
    @the_infinexos 2 ปีที่แล้ว +5

    Someday... we will have a good 3rd person mod for Cyberpunk

  • @ocarah
    @ocarah 2 ปีที่แล้ว +73

    Movements was done thinking on first person. Just like any other game of the same style: you'll never see your hands all the time at your chest height, doing everything in front of your eyes 😂

    • @Zelldic27
      @Zelldic27 2 ปีที่แล้ว

      Skyrim?

    • @BB-pb3hv
      @BB-pb3hv 2 ปีที่แล้ว +5

      Resident Evil Village was made for first person yet the animations for the character were good. They added 3rd person option not so long ago, they care about what a big part of their fans want :) CDPR could easly add 3rd person option at least just for walking free roam around the city and when engaging in combat or quests to automatically go in first person

    • @t_tmad5293
      @t_tmad5293 2 ปีที่แล้ว +8

      @@BB-pb3hv it was definitely not good enough to be a 3rd person game. That's why they're going to release an official 3rd person mode despite modder has done it

    • @Gutek524
      @Gutek524 2 ปีที่แล้ว +2

      @@Zelldic27 is skyrim first person only game?

    • @nbkhnzzr
      @nbkhnzzr 2 ปีที่แล้ว +8

      @@Zelldic27 in Skyrim, you have different animation for first/third person. Why do you think your body disappears in first person?

  • @vaenii5056
    @vaenii5056 ปีที่แล้ว +70

    I would love a mode that lets you walk in 3rd person. That would be enough for me.
    In 1st person you get this claustrophobic tunnel vision and for me personally having the ability to occasionally switch to 3rd person fixes the problem completely. You feel more connected to the character and the game world around you.
    That is how I played Skyrim / Borderlands 2 as well. 90% time in first person, but occasionally switching to 3rd person just to get that connection to the game world. I think it has something to do with depth perception. In 3rd person the camera is centered around the character and when you move the camera around, you get information about how far the objects are, whereas in 1st person everything looks kind of flat.

    • @destructorestelargalactico7345
      @destructorestelargalactico7345 ปีที่แล้ว +5

      regular human vision must be about double wider than the panoramic screen proportions, so I agree, that produce a tunnel vision that can be claustrophobi, for me I noticed when need to find who is shotting me

    • @valentinchappa6702
      @valentinchappa6702 ปีที่แล้ว +13

      What sort of black magic did you use to play Borderlands 2 in 3rd person?

    • @NickaLah
      @NickaLah ปีที่แล้ว

      For me it's also really distracting trying to remember what my character looks like, and the inventory screen isn't enough to get over that feeling. IRL I'm not constantly trying to remember what I look like, so fpp is far less immersive while getting to know the character I'm playing.

    • @vaenii5056
      @vaenii5056 ปีที่แล้ว

      @@valentinchappa6702 There is 3rd person mod.

    • @valentinchappa6702
      @valentinchappa6702 ปีที่แล้ว

      @@vaenii5056 nope you are a magic using witch.

  • @JoshuaPrime
    @JoshuaPrime 4 หลายเดือนก่อน

    😭 Whenever I look at me shadow in Cyberpunk I cracked up because of the animations, seeing it in full view is even funnier