The Best Recovery Moves in Smash Bros. History
ฝัง
- เผยแพร่เมื่อ 6 มิ.ย. 2024
- Having a great recovery is very important to any Smash character's moveset.
So which ones are the best of the best?
I give my opinions in this video!
Thanks for watching!
My twitter: / megaalexexe
The intro and endcard music were made by my good friend Will (Liam Solas)!
Will's Soundcloud: / liam-solas
If you have any questions or business inquiries, please contact me via this e-mail: alex.exe.business@gmail.com
Some of the songs used in the background of this video are owned by Nintendo, Capcom, Konami, and Bandai-Namco.
Tracklist:
X vs. Zero | Mega Man X5
Dream Land | Super Smash Bros.
Peach's Castle | Super Smash Bros.
Saffron City | Super Smash Bros.
Rainbow Cruise | Super Smash Bros. Melee
Poké Floats | Super Smash Bros. Melee
Brinstar | Super Smash Bros. Melee
Pokémon Center | Super Smash Bros. Brawl
Golden Hammer Theme (Power Up Music, Wrecking Crew) | Super Smash Bros. Brawl
Meta Knight's Revenge | Super Smash Bros. Brawl
Theme of Solid Snake | Super Smash Bros. Brawl
Gerudo Valley Remix | Super Smash Bros. for Wii U
2:00 A.M. | Super Smash Bros. for Wii U
Psycho Bits | Super Smash Bros. Ultimate
Ken Stage | Super Smash Bros. Ultimate
Battle! (Trainer Battle) Pokemon X&Y | Super Smash Bros. Ultimate
PAC-MAN (Club Mix) | Super Smash Bros. Ultimate
Split & Splat | Super Smash Bros. Ultimate
Pop Fashion Show | Super Smash Bros. Ultimate
Opening Stage | Super Smash Bros. Ultimate - เกม
Brawl Pit: *has a recovery that lets him literally fly wherever he wants for 5 whole seconds*
Alex: Pit has a decent glide
Brawl Pit can do the reverse hyrule jump with literally only his up special
yeah i have no idea why he didnt include pit, that makes no sense. On top of that, he said that Samus' Down-B isn't useful in melee?????? Umm......that's retarted
I think if he gets hit during his brawl up special, he cannot use it again. Yeah, it goes a long distance, but if someone taps you once, you are dead (Unless you are using glide, of course). Many players forget or do not know about this.
@@sleepi8454 He has glide, he has his massive Up-B, which he can use to ascend and cancel mid air and still use moves after the Up-B ends. And on top of all of this, he has multiple jumps
A single sheik needle shouldn't be the difference in life and death in brawl because he can't use it again and a single move that flinch's with just kill him just like grabbing snake and doing nothing after he uses cypher
Honorable mention to ness’s air dodge. Helping me avoid having to do his actual recovery.
Hey, don’t do my boi Ness like that!
ness mains can relate
Every ness main can draw circles, but, come on. Why would you do more than you have to?
Bro Lucas and ness mains be like bra me Bra
Ness and Lucas airdodge alone is better than the Bottom 20 Recovery moves
Alex: “Horizontal recovery”
Me a Wario main: *cries in bike*
Liltrizzy seriously tho, warios recovery is incredibly underrated, ESPECIALLY with waft. That’s basically:
Jump
Slight vertical height
Jump
MASSIVE vertical gain
Up B
how freaking far would that go????
I agree, you can: Side B, jump Up B/Down B (depending on if you have waft)
I accidentally did that in my early days of Smash 4, and it really helped me out!
Peach ans daizy?
Bowser jr.
Cries in clowncar
Honorable mentions to Mr Game And Watch
-Its the fastest up b in the game
-Has a really high vertical distance
-Up b out of shield
-You can use it for edgeguarding
-He can glide with his parachute
*BONUS*
Makes his opponent quit the game.
And can airdodge after the parachute
Judge lmao.
@@kinghotcoc0 his worst move
@@strikingshadow0219 down tilt is meh. But if you roll a nine then it's op. Tip do judge after a 9 to reset it so you have a chance to get another nine.
Isn't it invencible during the up b?
Pikachu: *It's time*
Should be on every list for recovery
Richter: hey! Its my line!
Igor Dabrowski HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
Little Mac: 👁️💧👄💧👁️
Tumph! Luwaaaah
-Little Mac, Sm4sh, Ultimate
👁 👁
💧 👄 💧
Or
👁 👁
👄 💦
Ganon: 👁💧👄💧👁
Captain Falcon: 👁💧👄💧👁
More Like
👁 👁
💦👄💦
Honorable mention to Steve: building, gliding, and minecarts lmao
Yeah but this video was made before he was in
steve recovery is pretty bad honestly, glide is super gimpable, building is not that usefull. minekart is good but if you are to low you have to glide after it and glide is just pretty bad. the distance it covers it great but in an actual match is recovery is average.
there’s a thing where you use the c-stick to glide really high after a horizontal elytra use
@@supremechaosbeing2696 yes his distance is great, but you need more to have one of the best recovery. You can gimp steve easily and his awful double jump ruins his mix-ups.
@@artimist0315 good point
"Mewtwo teleport gets an honorable mention"
Cries in Zelda up b hitbox
Actually, villager's balloons had no "fuel" in smash 4. That was added in ultimate. In smash 4 he could recover from literally anywhere, there was no gimping him.
I was already wondering why he mentioned that😅
there's a shorter distance from overusing it. either way it's not one of the best
They had "fuel" in Smash 4 too, it was patched in after enough people complained about how impossible it was to edgeguard Villager. The difference isn't as drastic as in Ultimate, but it's definitely there
@@nicocchi Well any they added was so small a difference that I couldn't even notice it. He was still impossible to edgeguard.
yeah fuel was added in patch 1.0.8 on June 14th, 2015, then it was nerfed more in Ultimate.
I find it funny how you didn't mention Bayo in smash 4 considering she literally had the best recovery in the game.
2 up b's with a hitbox
side b, double side b if you hit opponent
no free fall
can recover pretty much anywhere and you can still throw out hitbox while recovering.
You can even mix up how you want to recover like jump cancel up b, side b, jump cancel up b, or jump cancel up b(x2) than side b, or side b than jump cancel up b(x2), and she can still throw hitbox while recovering. It's comparable to Brawl MK, but not nearly as good, but definitely comparable.
I was so actually shocked about this xd
@@javiewer2868 This is why you leave opinions like these to the professionals. They lied super hard about ZSS, her recovery was definitely gimpable.
She could literally witch time you and kill you offstage if you edge guard her or she is the best at reverse edge guarding, considering not many moves beat her up b, and she has a death combo from it from as low as 0.
On the Brawl side, he almost didn't mention Pit. IK his recovery is very exploitable in 4 and Ultimate, but it was so unlinear back in Brawl plus that glide (he could litetaly fly from one blast zone to the other with the glide alone) edgeguarding him was no easy task
She doesnt exist
When you say recovery all I think of is Lucario’s Extreme Speed
With 999%
@Jamison Chiappa-Davies its god tier as long as you can direct the move correctly.
Facts
ok but game & watch's recovery goes high, has a starting hitbox, lets you fall slowly, doesn't put you into free fall, kills, and can be canceled into an airdodge or an attack.
Good point but please make a return to form
Ya it’s essentially Pac-Mans third jump but way better lmao
Also the fact that it's FRAME 6. A tenth of a second and it's out and you're flung far up and again doesn't put you in free fall
I think its also invincible
King HOTCOCO frame 3 in ultimate. However, the hitboxes don’t come out for fire until frame 9 in Sm4sh.
What about Bayonetta??
- great up B
- another great up B if you jump
- great side b
- another great side b if you hit the opponent
- from 1 to 3 air jump
- option of walljump like Sheik or Diddy kong
- ok airdodge
her airdodge is one of the best in the game, but only as a combo breaker, since it's one of the worst ones distance wise, and while it's true that her two up bs and side b give her great distance, they don't do much on their own, meaning that there are periods in her recovery where she is in endlag and cannot act. her wall jump and wall cling is good, but is rarely used outside of a mixup, plus you can only wall cling on two legal stages, being yoshi's and kalos.
she's great distance wise, but is very easy to edgeguard if you know how to given how slow her recovery is
She has the 2nd to worst air dodge in the game....
@stev I think he is talking about smash 4 bayo, not ultimate bayo
Her airdodge is literally the second worse in the game lmao, right in front of Little Mac. *LITTLE MAC*
But it does have bat within to it checks out 👍
Yeah it's really weird that bayo didn't get mentioned in the smash 4 section. Her recovery was busted
Alex: Best recoveries
Heavies: Am I a joke to you?
Dedede: wut
King K. Rool: Y'all hear sumn?
oh ok krool recovery isn’t good tho he has poor air speed and while you can’t spike him cause of the propeller basically any character can edgeguard him from the side
MZ Is A Person yeah, but its not bad
Brandon Lee but it’s not even worth mentioning in the best recovery video
MZ Is A Person the vast majority of players can’t challenge k Rool’s low recovery, only like the top 10% have any chance of killing him in recovery reliably
I'd say Luigi's recovery is also really good in Smash 4 solely because of how versatile Luigi's Down B in that game. You can gimp with it and edgeguard with it and still recover.
it’s not, it’s very gimpable
It was better in brawl
Watching this made me realize that all of little mac’s special moves, like meta knight, can help him recover.
-Neutral B if he has KO Punch
-Side B Obviously
-Up B Obviously
-Down B if he counters an attack
But even still, his recover is still among the worst in the game...
Also I say among the worst cause I think Min Min’s May actually be worse than macs
@@Odyssey_Central oh hello there, just wanted to say I'm a big fan
Odyssey Central incineroar
dpoopoop Dr. Mario has the worst recovery.
Odyssey Central yes they need to increase horizontal distance of min min up special
FOR THE 2 MILLIONTH TIME ITS CALLED A GIMP NOT A GANK
of those two terms, i prefer the latter because the former is a slur www.viscardicenter.org/why-words-continue-to-stigmatize-disability/
hiss It’s also the name of a photo editing app
@@internetrandodotcom If the majority of people don't know it as so, than it probably doesn't matter all that much.
hiss that’s where the term comes from...
Say it louder it's fucking annoying
You forgot another cool bit regarding Melee Samus. She can actually grapple out of her air dodge, and for those of you who haven't played Melee, one air dodge puts you in free fall. I don't know anyone apart from Samus and Mario who can interrupt free fall with something that doesn't involve self-damage.
Young Link and Link's grapple works the same way
@@trueblueinaba4644 Thought they did, but I don't really touch them much, so I wasn't sure.
@@Wings_Of_Nightfall There was actually a glitch in melee with both of them, that if you grabbed a returning boomerang while grappled to a wall you would shoot upwards
th-cam.com/video/CCowCpCjAdc/w-d-xo.html (This video has the glitch)
@@trueblueinaba4644 I knew about that, but it's only on certain versions, which my copy isn't.
*pikachu’s recovery in smash is so damn good, its impossible to ignore*
pichu having the same move set and pichu’s up special going even farther lmao
It does NOT has a hitbox you idiot and also takes damage when he uses it
ohhhhhh thank you for letting me know, I want to get better at smash tbh but uh.. Maybe dont call someone an idiot for not knowing much about a game, ty stay safe
Sorry :( if you want to play smash bros ult sent me the arena id (and I am a competitive player not a casual one )
I will learn from my mistakes and stop calling people idiots
Alex: Mewtwo's Teleport has a long range
Me, with Mewtwo as one of my top characters: Haha...no
Ikr, before maining him it feels like it went so far and then after it’s like “Is this some kind of sick joke?”
Mewtwo does have a good recovery. Teleport gives decent distance and his double jump is the highest in the game.
AngryMiner5704 they weren’t saying it was bad, just Teleport doesn’t have a long range. It’s just decent in range
Honestly most of the cast in Ultimate has insane recoveries
Not little mac or ganondorf
Toad Hilton that’s why he said most of
Well not little mac,wolf or ganon.
Along with ness and Lucas if you know what you are doing Or if you main villager
@@ahmadkazan7994 Wolf actually kinda has a decent recovery because of his fast air speed and both his Side- and Up-Bs are quick to start up and offer some mixups in Wolf's recovery game, making it very flexible and versatile for most situations.
But yeah in terms of raw vertical distance or if he gets it mid-air his recovery is definetely lacking.
Pits, pac man, villager and isabelle:nooo you can't just get the best recovery just by bombs
Snek:haha bombs go brrrrrr
More like bombs go boom
Put all the links in there😂
Snek?
@@mr.heghog858 snek=snake
Jaycus Cheng oh ok
Alex: Mentions Pikachu's side b
Me: *Laughs in Green Missile*
@Roger Loe yeah lol
I feel like you probably should’ve used more competitive footage so that we can see actual humans actually trying to edgeguard the opponent instead of a level 9 cpu trying it’s best
Joker and Byleth: *exists*
Alex.EXE: I'm gonna pretend I didn't see that.
Byleth's is better because it could cling to the side of the stage allowing them to jump up and use it again.
@@anthonyj9226 jokers has more range and is quicker i believe
@@lunalucifer3335 That's probably because Joker is the hit and run type while Byleth is the heavy hitter type making them very slow. They actually have a faster dashing speed in three houses, probably due to the fact that they are now carrying three ancient relics, that Dmitri, Claude and Edelgard wielded in that same game after the five year time skip. And the Sword of the Creator, of course.
@@anthonyj9226 Joker's is better because Grappling Hook is faster than Sword of the Creator, he has faster air speed, walljumps, extra airdodges with Gun, and Eiha to cover the ledge.
@John no way byleth reaches higher
64 Pikachu: I'm about to end this list's whole career
And he didn't even talk about the extension.
I just can't believe Lucas wasn' t in here, PK Thunder has incredible distance, can be angled, and if you do it fast enough, you can do great multihitting damage if someone tries to gimp you, not to mention he has Zair, which covers amazing distance as well. Not mentioning his airdodge that, along with Ness, covers the most distance in entire game. And also PSI magnet, that can stall you in the air and turn you around which leads to Zair. Also his jump is pretty good too.
But if he ever ends up off-stage without a jump, he's dead. UpB is just too easy to challenge
If you catch his jump then he’s basically dead from any hit off stage
@@ZerosiiniFIN But he can use his tether though, or even Double PK Thunder.
"With 10,000,000,000 characters"
*You're goddamn right.*
1. Pickachu should be on the melee list over peach. His up special goes way higher than peaches, and his horizontal recovery is also very good because of his side b and the fact that he can angle his up b.
2. In brawl yes snakes up b sends him high but he struggles recovering low and he also takes lots of self damage I feel like a lot of Charecters could replace snakes place.
3 this ones a bit smaller but u forgot to mention that shieks up b also adds a little jump extending it even more
4 Ik this just seems like a hate comment and i don’t want it to feel like that this is just some contructive criticism, but other than those things I mentioned this video was great and I can tell you put in an effort. Good job.
Pit could replace snake
this is Zama yeah
I sure love "Pickachu".
He forgot about lucario.
@@littleman7514 Don't be a grammar Nazi
Without watching, I’m sure G&W will be on here somewhere
nope
G&W upb is overrated for recovery the reason it’s good is cause frame 3 and combos
UwU
Sadly not
no
No
NO
NO!
N. N
N. N. N
N. N. N
N. N
O. O. O
O. O
O. 0
O. 0
O. O. O
The fact that he didn’t even mention game and watch baffles me
In ultimate sonic got a good recovery plus his air dodge is really good so those to mix together gives sonic a really good recovery
Yes indeed but his spinshots and jump mix it up even more
The Spring also does damage
Yeeeeeeeeee , waiting this for so long
Me: *sees Kirby on the list*
Also me: *yey*
Why
Thot Police: Officer Dave I be a Kirby main
Honorable mention to Byleth for having a practically ungimpable recovery despite being a tether.
Alrx: These are the best recoveries in all of smash!
That one guy who memorized every custom move from smash4:
can we talk about villager's explosive baloons ?
Meta knight in brawl has the best recovery of all time imo.
Bayonetta
@@crazyarceus4617 hmmmmm.....
Crazy Arceus can she glide?
Snake
Brawl Meta Knight is just the best in general...
K Rool recovery is not that good. I don't know where that came from. literally just hit him from the side. it's not like he has the horizontal mobility to avoid that.
Exactly. Super easy to get a stage spike from the side. Not a very good video IMO.
@@kirbo603 We tech those.
@KcBreadz That's also not that true. While good, he is hindered due to being a fastfaller with the worst air speed, meaning that he lacks versatility or time to mix up that recovery, that up B is decent enough. I think the best recovery in Ultimate is from Pacman; it's a floatie with above average air movility, a frame 4 trampoline, the super pellet, a stall move in the hydrant and a frame 5 F-air to defend yourself from edgeguards.
Lucario also has a great recovery. His Up Special already can go a great distance, but when he has aura, he can go way further. Lucario Can recover from being *far* under the map. Extreme Speed (the Up Special) can also double up as a good offensive option if you hit your opponent with the hitboxes at the end of the move. Lucario’s Up Special can also swerve and go in any direction via directional input. This makes it so that you can slam down onto the stage, which can deal damage to your opponent and push them away.
Snake and Banjo's infinite: laughs off stage
Wario's recovery's pretty amazing. Side B allows you to gain some horizontal distance while providing Wario an extra jump, down B gives Wario a vertical boost as long it is partially to fully charged, and up B has a hitbox to punish players who try to hit Wario while he's trying to get back onto the stage.
Alex: "Pikachu's Quick Attack can go in any direction, making it unpredictable."
Alex: In demonstrating the move, only ever goes diagonal then sideways.
**can** is the key word here
@@ringss_ My point is if he wanted to drive that home, he should demostrate various combinations, not the same combination every single time.
Using a new song from the series that the character is from when discussing them every time was such satisfying editing.
Honorable mention: Cloud when his limit bar is full
For Melee, Samus' bombs deserve a lot more attention. Using 2 consecutive bombs to bomb jump gives her a lot of horizontal as well as mixups.
Alex: Chooses Inkling for Ultimate
Pit and Pittoo: Are we a joke to you?
;)
Inkling has a way better recovery compared to this two lol
@@andrealeonardo417 yup it goes higher, starts with a hitbox and is harder to 2-frame
@@ZerosiiniFIN lmfaooo it doesn't go higher than the pits especially including their jumps
R.O.B. : *sad robot noises*
Very good video man.
Pit Sonic and Bayonetta have a really great recovery I think they deserve a spot on the list too
One extra feature of Melee Samus' Grapple Beam. You can activate it after air dodging during a tight window.
Very good video, but I'm surprised you didn't include Pit's recovery in Brawl, it's literally insane: in his up special he gets 5 seconds of flight, it's fast and he can glide!
Honorable mention: King K Rool, Hero and Mewtwo ..... Game and Watch: 😔
what about links bomb jump?
K Rool's recovery sucks, the only good thing about it is raw distance, it's gimpable from the side, it leaves him very vulnerable when it ends or he lands, and he has almost no way to mix it up.
And Wario
And most importantly King Dedede
@Also Mr. Sir But if they know you're going to do that they can just wait for you to distance yourself from the stage and hit you.
Finally I found a channel that knows how to use and respect megaman x themes
Man you're great
During a match, it doesn't change anything, but technically, pichu's recovery is better. And I would give an honorable mention to Marth's recovery in melee because of his side special who help him A LOT to recover.
So hurting yourself makes it better?
@@mightguy3578 what i meant is that even though pichu's up b and side b make him hurt himself and the up b doesn't have an hitbox, it technically travels more distance. And i said it doesnt change anything cuz both recoveries are already godlike
Okay
King K Rool? That’s like the easiest move to edgeguard... although good king k rools will stall and get a bit of horizontal distance with up air.
It’s not super easy because it requires a bit of thought to it
i think a proper use of k. rools up b is to use it so his belly armour faces he enemy?
This is a great birthday gift
I am from Mexico and I love your videos because they help my understanding of English a lot
Personally, I disagree with your choices for smash ultimate. I think that the third spot should go to game and watch, because it’s relatively fast, has a rising hit box, slows down your fall, and you can attack out of it. The second slot could have gone to inkling, it’s a good move, and the first slot would have gone to Joker. His recovery goes higher than Inkling, and it’s invincible when rising. He can also use gun as a great gimping tool if anybody comes offstage to edgeguard him.
Lol good one, Joker's tether is kinda nice, but that's it.
Arsene's
Fucking
Sucks
Major
Ass
@@picotera7328 I'mma take a guess and say you thought Arsene should have been a free kill or don't like the fact you need to actually know the character to use them properly, along side having your arse handed by a joker main or two when he was released, anywhere near correct? Seriously, Arsene isn't that bad, as he's not little mac, so why hate him?
I am surprised lucas didn't get mentioned for ultimate... An amazing tether, insanely long up-b, great double jump, stall in neutral-b and side-b and so on
my favorite recovery is ZSS in smash 4/ultimate. Glad it made the list
You killed me Alex with Brawl Ganon! XD
More great ultimate recoveries:
Bayonetta: with her jump cancel up b and side b she can recover safely from almost anywhere
Zelda: A far reaching teleport with a huge hit box that protects her
ZSS: She can use all her b moves to recover (be reverse stun gun can help her recover) she also has zair and a decent air dodge
Lucas: His up b reaches incredibly far and has a great air dodge, he also has zair
Game & Watch: Itangibility on up b and super far reaching, he can also float to stage and act out of up b. Also has great air dodge
Wario: waft, side b which gives you an extra jump and helps recover horizontally, and a decent reaching up b
There are plenty others too
Bayonetta doesn't count. Cause she's Bayonetta.
Sonic with his spin jumps/shots with his amazing up b
Him saying mewtwos is good was laughable it can easily be two framed
@@SwanPrincess899 Actually, I believe teleport moves can't be 2-framed.
I think Banjo has a great recovery. You can do an endless recovery with his grenegg. Also recover with wonderwing. He can get back to stage almost everytime especially adding invincibility to it makes it top 5 imo.
Bro, he has the best. I've came from the blast zone to almost above the ledge with up special and air dodge alone.
Me, a game and Watch main:
Cries in trampoline
Steve: "That's Cute"
-Can build his way on stage
-His minecart has a decent vertical distance and damage
-He has a glide recovery which can bait or confuse people.
He upload finally!
I knew the pac would be back but i personally think that sonic has one of the best recoverys in smash 4 and ultimate with his up special going a fairly high. But his spinshots mix it all up. His spin jump can get some edge guarders. The acctual spin shot gose really far for a horizontal recovery option. And his neutral specail homing attack can home in on edge gaurders. But if he dose not have a extra jump he cant do the spinshot or spinjump. If you use homing attack while no enemy is near you well you should say bye to that stock. Sonics recovery is really good and i argue that its better than zero suit sam in smash 4.
Yeah he did Sonic dirty
I get it’s still a tether but we ain’t gonna talk about Byleth literally being able to recover from the depths of hell with that sword
Even if he doesn't grab ledge with it, there's still a chance that he can jump off of walls with it
@@tehquiper6796 exactly. You can be out of the camera in the bottom blast zone on walled stages and climb for free
You did my boy mr game and watch dirty. Not a single mention. Frame 3 oos, great distance and no free fall (so you can airdodge after it), super armor and an active hitbox.
Best intro I’ve ever seen
I'd argue to say that King Dedede's Recovery (in Ultimate) is a very good. He's got multiple jumps to stall and his Up Air helps him float a bit while hitting well above him. That's not even mentioning his Super Dedede Jump which goes upsurdly high and has some Super Armor. It also hits like a God damn Meteorite if you hit an opponent with the falling hit. It also buries opponents if the final hit is stopped and the stars it shoots out go pretty damn far and do a phenomenal job and stalling any possible counters.
Nah, his up'b is very easy to intercept and his slow air speed makes it even easier
The Creator: F.M. While I do agree with you, even though Dedede has multiple jumps, his airspeed is just very slow. I main Dedede but I’ve gotten used to it
@@alfyn7867 while I admit that it's mildly easy to block it but I'm mostly talking about how fast he rises to the ledge. It's hard to ledge guard with its super armor.
@@kingdededeeznutz777 even with his pretty slow air speed, he gets a whole lot of distance
It's amazing that "Super Dedede Jump" didn't make it
Yeah it should’ve over K.Rool Helikrockter
I remember stumbling onto an odd quirk with Villager's recovery when playing a friend. If Luigi's kill taunt connects with the balloons, it won't simply pop them, it activates the spike. I forgot if this was in Sm4sh or Ultimate.
Aight so this is your singular rob appreciation comment, it feels endless and also hitting a down air after recovering is the best feeling in the world. Up air is also really funny, and then the constant threat he poses with a side special in the air makes it very scary to guard him. Not to mentiaon that a well used down special can knock people away from the ledge if they want to 2-frame you. Overall amazing, and it makes sense that hes a constant threat in aerial combat.
I was expecting game and watch for ultimate honestly. Yeah it’s predictable but it’s crazy good and is also a neutral tool.
So what you missed in every game :
64:
Yoshi Flutterjump
Melee:
Pikachu
Ic's
Yoshi
Brawl:
Ic's
Pikachu
Game and watch
Toon Link bomb recovery
Lucario
Pit
Smash 4:
Bayonetta
Sonic
Greninja
Megaman
Shulk
Wario
Ultimate :
Gaem and watch
Link remote bomb recovery
Yoshi
Bowser (Up b too good)
Ics
Pichu
Zelda
Ylink bomb recovery
Pit
Meta knight
Pkmn trainer
Wario
Sonic
Lucario
Megaman
Shulk
Robin
Duck Hunt (neutral b recovery)
Plant
Banjo
Hero even without zoom
Honorable mentions :
Bowser.Jr
Rosaluma
Fox smash 64
Marth ?
Falcon 64
Pichu melee
Zelda
King dededede
Pkmn trainer brawl (Zard glide)
Olimar (4/Ultimate)
Palutena
Ridley ??
And obviously Little mac
I love these videos please make more
He sounds alot better, nice to hear him not sick anymore😁
I think these are some good picks, although I would say Game and Watch has one of the best in ultimate. It's great distance let's you get back on stage easily, not to mention you can airdodge after. It can also be used out of shield for a free hit. You can also use any of his aerials or specials out of up b.
counterpoint, Bayonetta
Yeah, Bayonetta's is also pretty good.
@@crazyarceus4617 bayonetta's recovery isn't even close to as nuts as game and watch
Crazy Arceus bayo’s is crap at grabbing ledge from up b
There is a tech for peach where you can climb walls with her side-b just thought it's cool but it's banned in tourney because you can stall.
Megamans Recovery is one of the best in ultimate, it was already great in s4 but now that he has directional airdodge he can basically recover from anywhere with a huge amount of mix-ups while also being almost non committal, because unless he uses his jump he recovers all his recovery options when he gets hit, and if this wasn't enough he can cover ledge with his side b and his upb doesn't put him in freefall
Hero’s zoom has about a 50% chance to be an option off-stage, so just using the menu twice will usually get it, so that takes a good chunk of the randomness off of it
I would’ve definitely added bayo to smash 4 or Ultimate because of its amazing distance, large hitboxes and amazing mix up potential
Everyone forgets Banjo's infinite recovery. :(
Its really hard to pull off anyway
@Deandre Rivera it's not infinite tho
@@ribsofmanhattan404 I've jumped from the bottom blast zone to the ledge at least 10 times. All you need to do is air dodge in the end.
Honorable mention Shulk, he has monado Jump which increases his overall aerial prowess like his 2 jumps, his up B, and his aerial movement speed.
Edit: Also what about Joker. His grappling hook is pretty good, it's able to go almost to the bottom of the stage, his up B with Arsene is also very good.
Otherwise, good video, keep up the good work👍.
Fun fact: that strategy of Meta Knight gliding under the stage to grab the ledge is called "sharking" and it's banned in most tournaments.
Where the fk was pit from ultimate
Four jumps, armored side b, and up b that’s invincible for a bit
It’s easy to edgeguard his up b for the rest of the move
I think King DeDeDe has a very good recovery and absolutely can be a honerble mantion.
His up-B goes higher than K.Rool’s and doesnt have a free fall. Instead, he has a incredible Spike wich also has a huge hitbox. And his up-B also has superarmor.
He can also suck up the opponent when they try to edgeguard him, spit the opponent out and recover back from that.
You’ve gotta love mr. game and watch’s “Fire” recovery.
Honorable mention: little Mac up B. No one should ever use it, so when you do, no one expects it.
Mr. Game and watch really should be on there since it has invincibility and a hitbox, you literally can't do anything but let him recover.
Literally impossible to edgeguard
I think you can 2 frame it but I'm not sure about that
Steve’s recovery is beyond godlike
your next should be YOUR top favorite ways to recover with whatever characters
IT'S. CALLED. A. GIMP. HOW MANY TIMES DO WE HAVE TO TEACH YOU THIS LESSON OLD MAN
How you put Mario before Luigi, he's literally a higher jumping Mario
**multihit**
Actually alex, sonic recovery is kinda just inkling recovery on steroids, he can spin dash in the air giving him a bunch of air movement and his up b he can act out of it and airdodge witch is actually higher than inkling recovery when he air dodges after his up b.
Plus the Spring does damage as well
There are a lot of interesting picks here
I remember this channel this was back in my day
I’m surprised the Pits weren’t on here.
Me too four jump's GREAT up b and also side be he's dangerous in
because it's so easily punished, and their side specials have a lot of lag if you miss ledge.
The Pits have pretty terrible recovery since Smash 4. Up B has a lot of distance, but it's extremely easy to punish because it has no hitbox. Side B occasionally works as a mix up, but it's slow and easy to spike.
@@dc_dachi exactly
It's got intangibility, and you can cover the ledge really well with arrows and mix up your recovery with jumps, air dodges and down b.
This isn’t too accurate.
I don’t agree with 64 with mario to much. There could be better options (64)
Really? Peach? Pikachu is much better. (melee)
No bayo in smash ultimate but at least smash 4 (smash 4 + ulet)
Jigglypuff? What about pit? (Brawl)
Smash 4 sheik? What about fox? He’s much better (smash 4)
really zzs? What about bayo or pac man (smash 4)
So why didn’t you include pikachu if you wouldn’t include snake. They both have amazing recoveries (ultimate)
Why is pac man in ssbu but not smash 4? His trampoline comes out FRAME 1 (smash 4)
Also no game and watch? It’s near impossible to punish him (smash ultimate only)
And finally, inkling. Why? Game and watch, again, has a better recovery plus he can act after his up b. What about joker to? With persona he can’t be edge guarded which is common if you know how to use down b. (ultimate)
Also zzs DOES have a good recovery, but the competition is better. (Smash 4)
Wait smash 4 pac man is better than ultimate AND he’s better than most in the smash 4 list so? (Smash 4 and Ultimate)
Also it’s not ganks it’s gimps (the whole video)
But even though inkling has a landing hit box with his up b, just jump over it it’s so easy (smash ultimate)
And finally, this is about best recovery on characters, not moves (the whole video)
This took to long to make
Please don’t hate this is just opinion (please)
Also, really? Roll out?
Also Pikachu has a better recovery than peach. Peach’s Up B Has no options her falling speed in her free fall is not really to different than gliding.
Thanks for not that much hate
Please structure your comments a bit better if you want to be taken seriously 😅
Also, about Ultimate:
Game & Watch is very easy to 2-frame. He does have amazing timing mix-ups though.
And Joker with persona is very easy to edgeguard after the i-frames. It's also telegraphed so 2-framing isn't very hard. His tether is much better for recovering.
No hate for you, this channel is so bad, all clickbait, a bad player talking about his opinion that kids could thought is the absolute truth, no research etc. I don't know why I watch this
Pikachu's recovery isn't that great. Peach's Parasol is really unpredictable because she can close and open it, horizontally she is way better than Pikachu. Peach Bomber is good only on stages with walls like Yoshi's Story because she can stall forever and increase height and she can recovery or stall with Toad too
@@largin386 Pika only relies on Quick Attack, Skull Bash can help a bit but isn't better than Peach's recovery options
I wanted to add that pit had 1 of the best recoveries. His multiple jumps are very useful, and is side special covers a small horizontal distance that blocks projectiles in addition to his amazing up air which you can choose the direction for making it super useful
With R.O.B, you can use either back air or forward air (Depending on where you're facing.) While using his up b.