+RonniePeterson Exactly, finishing a lap at a reasonable time took some skills. Today's racing games are just way too simplified, even though they still talk about how realistic these games are.
I bought Grand Prix Legends when it first came out. I still own my original copy, box and all. It was so hard I couldn't even get down the track. I didn't play it for over a year. Then I invested in a wheel. I still remember the first time I was able to run full throttle on a track.......Spa.......it was STUNNING!! Total exhilaration.....shifting gears and the car jumping around, just amazing. Sure, I totaled it at the masta kink.....why would I not? I've been hooked on GPL ever since. Nothing compares......all these years later.
I met David Kaemmer at Road America in 2002. We were both driving at a Skip Barber race weekend. During the Sunday race there was a crash involving 4 or 5 cars at Canada Corner. Shortly after the race he walked up to me in the pit lane and introduced himself. He asked "were you in the Canada Corner Melee?" I told him that I had dodged the accident but I did see a car go flying into the gravel at high speed in my mirror. He said "that was me! I'm just trying to piece together what happened." We had a nice chat and went on our way. I didn't realize exactly who he was until after I'd left the track. Great video and excellent work.
Grand Prix Legends was the # 1 simulation that taught me how to drive at the limit. You turn the car not only with the steering wheel but also with the throttle and brake.
I have spent countless hours on GPL, online. Even bought 2 legal copies of this game, just to be sure that i had at least one working copy. This was my first racing sim that i did online, i will never forget the excitement and adrenaline rushes when battling with someone while already being on the edge just trying to keep the car on the track.
Dave Kaemmer, thank you for creating the best racing simulations ever! I was 8 years old when i played your first simulator, Indianapolis 500, 20 y.o. when i got astonished from legendary Grad Prix Legends, and now i am challenging with drivers fro all over the world in Iracing. The incredible thing is that, instead the fact that you are american, you perfectly understood the spirit of racing of europeans. Can't wait for the old Nurburgring, the green hell!!!
Amazing to see how far sims have come in 25 years. I've driven the ring for years on Gran Turismo, can't wait to give this version a go and then hopefully the real thing in the not too distant future!
I still have the original Alpha version of GPL with the very early loft of "The Ring", basically if you crashed you fell off the edge of the world, I remember being so excited about the release of GPL, for me this was the definitive moment in my sim racing career, I would suggest it was probably a pivotal moment in my professional career as well, awesome title and much respect for it even today.
I like new and old games/sims (not just racing games/sims). I like how with older titles they did so much with so little. I also find older titles have a different atmosphere which was more unique to each game/sim. Because the industry as a whole builds on what has gone before it and are also closer to their goal of realism (in the case of sims), games feel more similar to each other now. In the early days it was a case of "This has never been done before. How are we going to approach it?". The different approaches people took with the limitations they had was what made them interesting. To an extent, nowadays there is a wrong and right way of doing things because the lessons have been learnt through trial and error. As Dave says, new titles are exciting to see how far games/sims have come. I don't think some people appreciate just how incredible modern games/sims are from a technical standpoint. Advanced physics calculated in real time. Accurate geometry that is incredibly true to the real location. Near photo-realistic, high resolution images drawn at 60+ frames per second. We now have force feedback wheels that can inform us of the track surface and the car's handling. VR headsets (although the tech is in its infancy) are now a reality. We've come a long way from the 8-bit games I started out on (some of which I still love).
GPL was not only the first sim that kept me racing for years and years. I even started my own GPL-league (which is still alive today!). It also made me discover the fabulous Formula One of the sixties and all the history surrounding that. I learned so much about that era, the cars and those heroes from that time. Keeps me hanging on and being fascinated until today. Can't thank you enough for all these experiences, Dave Kaemmer!
I drove GPL in the early 2000s. It was incredible and immersive, and the mod community was truly great. Even with everything available to us today, I still miss GPL. Many of my favorite sim racing experiences were with the mighty GPL. My memory of it lives on.
GPL was the first racing game I bought after I got my 3DFX voodoo card. It was the first racing sim I got that had truly realistic physics. I still race it too this day with whatever mods and graphics upgrades I can find.
Thank you iRacing, and Dave K! I've been a sim racer since that first Indy 500 game in this video. Loved it at the time, and now I'm so excited to have the Nurburgring come to iRacing. Looking forward to it's release tomorrow... 12/8/15!!
Yeah, since they already done classic Monza, i see no issues in trying to recreate old Spa, although some intersections have been modified, the layout is still the same.
I still use GPL, it is still awesome, sadly there is no new racingsim like this. And compared to the MoneyRipOff pricing of iRacing, GPL was pretty cheap!
I loved GPL when it came out. Unfortunately, after playing it for a few laps, something broke and the wheel and peddels didn't work anymore. It was expensive, so I played different games... Playing GPL with keyboard surely was no fun. Even so, GPL was the first time I could drive with a Lotus49 or a BRM on Nurburgring, a track I then only knew of from a brief clip where Lauda crashed. The track is huge, and it took me a long time to memorize the entire track, but its easily the best track there is. You go up and down, slow corners, fast corners, a long stretch, one track that has it all. To me, the graphics were great (in those days at least).
I want iRacing do to laser scan the old Spa Circuit. I know its not the Spa of today but the throwback memory with the Lotus 49 would be quite the trip.
Still remember driving the Nordschleife for the first time in GPL, hadn't even heard about the track before, it was kind of like a religous feeling, wanted to get to know every inch of the track and now soon we get the most accurate version available in any sim, cannot wait, really nice video.
Spent many a frustrating hour trying to get cars around tracks. Great simulation and in advance of it's time. The patches for graphic updates helped with the eye candy as did the track upgrades and car upgrades.
That book is $160 on Amazon... too bad. Great video! Thanks iRacing for all your hard work. My life (and specifically my attitude on how I approach problems) is better because of iRacing.
2017 will be the 20th year anniversary for Grand Prix Legends. I remember thinking back then how good the graphics were. I guess we used our imaginations to fill in the realism void.
Watching the footage of the earliest sims/games and then seeing iRacing, it really drives home just how far visuals have come in my lifetime...and it's amazing. I remember seeing Tron as a kid and wondering if we'd ever see graphics that good in a video game. I am constantly shocked by what these developers are able to turn out.
great video...old GPL driver here...ohh those were the days...lol.....Niki Lauda called this track the Green Hell. He's correct..it nearly killed him..This track topk me 5 weeks to learn...in sections...F1 drivers had major major kahonies to drive back in the 60's. Today this track is still a blast to drive on with the new graphics..(try the McLaren F1 94 on this track)..If you can put in a lap under 8 mins in a super-car you did pretty damn good...
Let's be clear...a good game is a good game. And that applies to games invented prior to video games! When Dave wonders aloud at 6:28 about how anybody thinking this is fun...The original Indy 500 was revolutionary not for its graphics but, for its gameplay. It was a racing sim! I remember feeling completely daunted as the A.I. would blow by me with the cars on the default setup. Then when I really dug into the manual and started learning about setting up the cars it was very satisfying to go from uncompetitive to then laying down hot laps. Then I realized a hot lap setup is not an efficient racing setup I had to figure out how to dial back that hot lap setup to manage a full 500 miler around Indy. These are things that people with engineering degrees and years of car setup experience learn very early on but, for the rest of us, wrenching on these early cars in Indy 500 really helped prepare us for a lifetime of sim racing enthusiasm. I still have a 3-ring binder on my shelf full of setup notes from Indy 500 all the way up through Grand Prix Legends and to this day, anytime I sit down to a new racing sim, I generally use the same formula in first diagnosing the car's handling, speed and reliability that I used on Indy 500. That being said, the world is always advancing. I'm certainly never going to go back and play Indy 500. It's nowhere near as enjoyable as today's latest racing sim games are and it's not even close. And the graphics are obviously a huge part of that. For those not familiar with the original, try to get your hands on it and give it a try. I'm sure it must feel like the difference between a Ford Model T and today's cars.
Beautiful video! Really enjoyed. More ahead? Made me jump back the chair when you displayed "Indianapolis 500" that was my 1st simracing that I played in a 286 with coprocessor and later with a 386, that I drove with a flight stick I used with flight sim, I was like 16 maybe at that time, and there I learned quite a lot about to race patiently (finish long races without blowing competitors or myself going too fast unnecessarily) and to setup reading the manual. Believe it or not I have my box and 5-1/4 floppy discs (LOL) of Indianapolis 500 somewhere I can't remember, but saw around a year ago, maybe more.
Looks awsome!! congrats for this!, I'v been looking forward for this for quite some time now.. Nordschleife is a MUST in a Sim that claims to be premium.
His dream of a flight simulator that looks real with grass blades in detail is now MSF2020 and is coming out this year...thank you Microsoft for teaming up with incredible partners...the future is yours in the flight sim world...driving is IRACING.
Because the games had localized versions with translated manuals and everything. My copy of GPL came in the big box with a 50 page Brazilian Portuguese manual. Good times.
Oh wow, I remember playing Indianapolis 500 on the Commodore Amiga 500. This was well before I really understood motorsports, I had amazing fun driving the wrong way round the circuit and trying to wipe out the field :-)
I drove around the old Nurburgring with a street sports car. Trying to drive at speed. It was the scariest road I've driven. It took a long time to realize I was on a major straight. I kept expecting to run off the road at a blind corner. If you're in Germany, near Cologne (Koln). At least at one time you could pay a nominal fee and drive the track. Probably still can today.
+STEPHAN FEIBISH Trackdays are pretty much every day between april and november, they even do snow-events sometimes. If someone wants to get their kids hooked on racing, put them in the passenger seat and do a lap, just like my dad did when i was 8
Fun video! I thought the book Mr. Kaemmer showed looked so cool I ended up ordering myself a copy (it took 4 tries, 3 at B+N that all ended with emails saying that it wasn't available. Finally found it from a UK seller! :)
+epickett63 I had to hunt but I paid $25 shipped...the only negative is its on the slow boat from the UK. I saw the high price on Amazon and I wasn't going to pay that
GPL got me into motor racing and Sim Racing. Such a brilliant and hard game to master at the time. Having the benchmark replay times was great to compete against! Still think Papyrus have made the best Sims to date.
I just hope my 0l' PC can run it! ??? its about 3 years now and was built more gaming then Sim Racing. This Track is gonna be S0 Awesome when it comes out here ia a little bit. = )
+Comedic Sketches sweetfx helps a little bit but the resolution on the cv1 will be awesome! I am looking forward to seeing that. I still use my rift over my 3 screens but resolution is bad lol
+Comedic Sketches "....but it's so low res it's like racing while legally blind."; Uhh maybe the DK1. I'd prefer an oculus rift over 3 screens anyday. Much more real experience. You get the same FOV as three screens without moving your head at all... I wouldn';t play iRacing any other way, tried three monitors (which I have myself too) by accident when I had the device off, didn't even finish a lap and switched back.
+Comedic Sketches Still better than three screens, I can't wait until the consumer version comes out :D If you thought it was blurry you probably had a noob tell you how to put it on and the lenses were off center, making everything blurry
Just my opinion, but GPL was a missed opportunity with the greatest video game physics I've ever experienced, coming from an engineer. Its content was just too niche, had it been released with Can Am or Indycars or just modern supercars a la Gran Turismo, it would have made a lot of money I think.
Unfortunately, they're gonna charge extra for it like everything else. Assetto Corsa already has a super accurate, laser scanned Nurburgring, for free. I know iRacing is more serious, I've been playing for over 3 years now, but I'm not convinced I should continue because of how expensive it's getting just to be able to get new content that should be free once you buy the game.
Eh? The oldest? Brooklands - 1907 Indianapolis - 1909 "Fisher proposed building a circular track 3 to 5 miles (5 to 8 km) long with smooth 100-150-foot-wide (30-45 m) surfaces. Such a track would give manufacturers a chance to test cars at sustained speeds and give drivers a chance to learn their limits. Fisher predicted speeds could reach up to 120 mph (190 km/h) on a 5-mile (8 km) course. He visited the Brooklands circuit outside of London in 1907" - www.automobilemag.com/features/racing/0906_indianapolis_motor_speedway_birthplace_of_speed/
The "feel" of GPL is still the best, after all these years. I would buy an upgraded GPL any day as long as the physics stay the same.
GPL is still fun Dave!
+GPLaps Huge AMEN here!!!
+GPLaps GPL is still the driving sim/game to beat.
+GPLaps you here ^^ the whole evening i'm thinking about how happy i would be if you'd continue you gpl lets play, so thats a coincidence ;P
+RonniePeterson Exactly, finishing a lap at a reasonable time took some skills. Today's racing games are just way too simplified, even though they still talk about how realistic these games are.
+Philip Cooper marketing. pretty much every game that can be well played with a gamepad isn't realistic. wheel or nothing imo.
GPL was one of the greatest racing games I ever played.
+Josh Digby Caesar and its graphics is not laughable.
I bought Grand Prix Legends when it first came out. I still own my original copy, box and all. It was so hard I couldn't even get down the track. I didn't play it for over a year. Then I invested in a wheel. I still remember the first time I was able to run full throttle on a track.......Spa.......it was STUNNING!! Total exhilaration.....shifting gears and the car jumping around, just amazing. Sure, I totaled it at the masta kink.....why would I not? I've been hooked on GPL ever since. Nothing compares......all these years later.
I met David Kaemmer at Road America in 2002. We were both driving at a Skip Barber race weekend. During the Sunday race there was a crash involving 4 or 5 cars at Canada Corner. Shortly after the race he walked up to me in the pit lane and introduced himself. He asked "were you in the Canada Corner Melee?" I told him that I had dodged the accident but I did see a car go flying into the gravel at high speed in my mirror. He said "that was me! I'm just trying to piece together what happened." We had a nice chat and went on our way. I didn't realize exactly who he was until after I'd left the track. Great video and excellent work.
Grand Prix Legends was the # 1 simulation that taught me how to drive at the limit. You turn the car not only with the steering wheel but also with the throttle and brake.
ppl still racing GPL in leagues Dave! That shows how well you did with GPL!
I have spent countless hours on GPL, online.
Even bought 2 legal copies of this game, just to be sure that i had at least one working copy.
This was my first racing sim that i did online, i will never forget the excitement and adrenaline rushes when battling with someone while already being on the edge just trying to keep the car on the track.
Dave Kaemmer, thank you for creating the best racing simulations ever! I was 8 years old when i played your first simulator, Indianapolis 500, 20 y.o. when i got astonished from legendary Grad Prix Legends, and now i am challenging with drivers fro all over the world in Iracing. The incredible thing is that, instead the fact that you are american, you perfectly understood the spirit of racing of europeans. Can't wait for the old Nurburgring, the green hell!!!
Amazing to see how far sims have come in 25 years. I've driven the ring for years on Gran Turismo, can't wait to give this version a go and then hopefully the real thing in the not too distant future!
GPL will always be my favourite game of all time, never get bored of those physics.
i LOOOOVED Grand Prix Legends and the Nordschleife in it! That was a blast!
Grand Prix Legend was one of my first Sims and a decade ahead. loved it.♥
I still have the original Alpha version of GPL with the very early loft of "The Ring", basically if you crashed you fell off the edge of the world, I remember being so excited about the release of GPL, for me this was the definitive moment in my sim racing career, I would suggest it was probably a pivotal moment in my professional career as well, awesome title and much respect for it even today.
I like new and old games/sims (not just racing games/sims). I like how with older titles they did so much with so little. I also find older titles have a different atmosphere which was more unique to each game/sim. Because the industry as a whole builds on what has gone before it and are also closer to their goal of realism (in the case of sims), games feel more similar to each other now.
In the early days it was a case of "This has never been done before. How are we going to approach it?". The different approaches people took with the limitations they had was what made them interesting. To an extent, nowadays there is a wrong and right way of doing things because the lessons have been learnt through trial and error.
As Dave says, new titles are exciting to see how far games/sims have come. I don't think some people appreciate just how incredible modern games/sims are from a technical standpoint. Advanced physics calculated in real time. Accurate geometry that is incredibly true to the real location. Near photo-realistic, high resolution images drawn at 60+ frames per second. We now have force feedback wheels that can inform us of the track surface and the car's handling. VR headsets (although the tech is in its infancy) are now a reality. We've come a long way from the 8-bit games I started out on (some of which I still love).
I absolutely LOVE and still play GPL. I can only wish a new version will come out someday....
I still drive the GPL to NR2003 converted Nurburgring, and its a lot of fun with those PTA cars
GPL was not only the first sim that kept me racing for years and years. I even started my own GPL-league (which is still alive today!). It also made me discover the fabulous Formula One of the sixties and all the history surrounding that. I learned so much about that era, the cars and those heroes from that time. Keeps me hanging on and being fascinated until today.
Can't thank you enough for all these experiences, Dave Kaemmer!
This was an extremely interesting video. I really enjoyed it.
I'd love to see more videos like this - maybe one on the history of iRacing?
I drove GPL in the early 2000s. It was incredible and immersive, and the mod community was truly great. Even with everything available to us today, I still miss GPL. Many of my favorite sim racing experiences were with the mighty GPL. My memory of it lives on.
I love the history you spoke about in the video.
Can't wait. Come on Tuesday come come come!!!
Bought it the year it came out, played with joystick. FANTASTIC! ... thank you.
GPL was the first racing game I bought after I got my 3DFX voodoo card. It was the first racing sim I got that had truly realistic physics. I still race it too this day with whatever mods and graphics upgrades I can find.
Thank you iRacing, and Dave K! I've been a sim racer since that first Indy 500 game in this video. Loved it at the time, and now I'm so excited to have the Nurburgring come to iRacing. Looking forward to it's release tomorrow... 12/8/15!!
I love these types of videos! Keep 'em coming!
I didn't realize this place was almost as old as Milwaukee and Indy :o
+Leila R. Wilson Even Spa is pretty old since it was build in 1924 as an alternative for the temporarely build roadcircuits.
Oh yeah! :D Gosh, it'd be really cool to have the original Spa, wouldn't it?
Yeah, since they already done classic Monza, i see no issues in trying to recreate old Spa, although some intersections have been modified, the layout is still the same.
+MK3424 Old spa is a dream of mine for Iracing. That was my favorite track by far in GPL and in NR 2003, when it was added by the mod community
+Absolution246 Dave Noonan, how so many of us owe him.
Yup, been there, done that to check off one mark in my bucket list, learn the Nordschleife.
I still use GPL, it is still awesome, sadly there is no new racingsim like this. And compared to the MoneyRipOff pricing of iRacing, GPL was pretty cheap!
But Assetta Corsa or Auomobilista have the 1967-69 Ferrari and Lotus.
The Physik is very good only crash Physik from GPL is better.
Awesome video, loved hearing how long Dave has been wanting to do this :) makes me proud to be a member of the sim
Wow, cool video. Thanks for all the hard work over the last 25 years. We appreciate it. Cya on the track!
Now, add the Ferrari 312, Eagle-Weslake, BRM, Honda RA300, Cooper, Brabham and we can have '67 ring races!!
+Buzz65 Or get good old GPL installed, as it's still glorious driving nowaday!
Ferrari probably have a ridiculously expensive license to use their name! God knows how much iRacing had to pay to use it for Imola.
Huge GPL fan, what a great vid
I loved GPL when it came out. Unfortunately, after playing it for a few laps, something broke and the wheel and peddels didn't work anymore. It was expensive, so I played different games... Playing GPL with keyboard surely was no fun. Even so, GPL was the first time I could drive with a Lotus49 or a BRM on Nurburgring, a track I then only knew of from a brief clip where Lauda crashed. The track is huge, and it took me a long time to memorize the entire track, but its easily the best track there is. You go up and down, slow corners, fast corners, a long stretch, one track that has it all. To me, the graphics were great (in those days at least).
I want iRacing do to laser scan the old Spa Circuit. I know its not the Spa of today but the throwback memory with the Lotus 49 would be quite the trip.
Still remember driving the Nordschleife for the first time in GPL, hadn't even heard about the track before, it was kind of like a religous feeling, wanted to get to know every inch of the track and now soon we get the most accurate version available in any sim, cannot wait, really nice video.
you've done yourself proud yet again, iRacing!
thanks Dave K! GPL still going strong - i have been 'at it' since the original demo :o
Great video! This should had been posted on iRacing's main member's page!
hyped for the new build. Is there any chance of you guys uploading the video of Rob Holland's drive, or is that for internal use only? ;)
Spent many a frustrating hour trying to get cars around tracks. Great simulation and in advance of it's time. The patches for graphic updates helped with the eye candy as did the track upgrades and car upgrades.
Dave Kaemmer = total legend
+Francis Shephard he's a con-artist is what he is, iRacing is a modified NR2003 code with slightly updated graphics
That book is $160 on Amazon... too bad.
Great video! Thanks iRacing for all your hard work. My life (and specifically my attitude on how I approach problems) is better because of iRacing.
2017 will be the 20th year anniversary for Grand Prix Legends. I remember thinking back then how good the graphics were. I guess we used our imaginations to fill in the realism void.
Watching the footage of the earliest sims/games and then seeing iRacing, it really drives home just how far visuals have come in my lifetime...and it's amazing. I remember seeing Tron as a kid and wondering if we'd ever see graphics that good in a video game. I am constantly shocked by what these developers are able to turn out.
Dave, thanks for a sim I have been playing for *20 years*
great video...old GPL driver here...ohh those were the days...lol.....Niki Lauda called this track the Green Hell. He's correct..it nearly killed him..This track topk me 5 weeks to learn...in sections...F1 drivers had major major kahonies to drive back in the 60's. Today this track is still a blast to drive on with the new graphics..(try the McLaren F1 94 on this track)..If you can put in a lap under 8 mins in a super-car you did pretty damn good...
You're a damn tease iRacing.
Awesome video!
This was awesome! Thanks for sharing!
Congratulations guys, this is a milestone for the sim. Dec 8 should be a decent payday.
Put it on GOG and Steam. The community is still there.
Played the DOS GPL version! Man, that seems like a million years ago. Fun times!
Let's be clear...a good game is a good game. And that applies to games invented prior to video games!
When Dave wonders aloud at 6:28 about how anybody thinking this is fun...The original Indy 500 was revolutionary not for its graphics but, for its gameplay. It was a racing sim! I remember feeling completely daunted as the A.I. would blow by me with the cars on the default setup. Then when I really dug into the manual and started learning about setting up the cars it was very satisfying to go from uncompetitive to then laying down hot laps. Then I realized a hot lap setup is not an efficient racing setup I had to figure out how to dial back that hot lap setup to manage a full 500 miler around Indy. These are things that people with engineering degrees and years of car setup experience learn very early on but, for the rest of us, wrenching on these early cars in Indy 500 really helped prepare us for a lifetime of sim racing enthusiasm. I still have a 3-ring binder on my shelf full of setup notes from Indy 500 all the way up through Grand Prix Legends and to this day, anytime I sit down to a new racing sim, I generally use the same formula in first diagnosing the car's handling, speed and reliability that I used on Indy 500.
That being said, the world is always advancing. I'm certainly never going to go back and play Indy 500. It's nowhere near as enjoyable as today's latest racing sim games are and it's not even close. And the graphics are obviously a huge part of that. For those not familiar with the original, try to get your hands on it and give it a try. I'm sure it must feel like the difference between a Ford Model T and today's cars.
Beautiful video! Really enjoyed. More ahead?
Made me jump back the chair when you displayed "Indianapolis 500" that was my 1st simracing that I played in a 286 with coprocessor and later with a 386, that I drove with a flight stick I used with flight sim, I was like 16 maybe at that time, and there I learned quite a lot about to race patiently (finish long races without blowing competitors or myself going too fast unnecessarily) and to setup reading the manual. Believe it or not I have my box and 5-1/4 floppy discs (LOL) of Indianapolis 500 somewhere I can't remember, but saw around a year ago, maybe more.
GPL is still a benchmark for racing games.
Looks awsome!! congrats for this!, I'v been looking forward for this for quite some time now.. Nordschleife is a MUST in a Sim that claims to be premium.
His dream of a flight simulator that looks real with grass blades in detail is now MSF2020 and is coming out this year...thank you Microsoft for teaming up with incredible partners...the future is yours in the flight sim world...driving is IRACING.
Amazing they could fit all this into a CD
My gawd. I remember playing Indy 500 on my Apple IIc backing the day.
2:32 why is there the portuguese flag?
Also, did anyone also have the box edition of GPL with the Book about four wheel drift? IT's amazing!
Because the games had localized versions with translated manuals and everything. My copy of GPL came in the big box with a 50 page Brazilian Portuguese manual. Good times.
Amazing.. can't wait for tuesday!
Oh wow, I remember playing Indianapolis 500 on the Commodore Amiga 500.
This was well before I really understood motorsports, I had amazing fun driving the wrong way round the circuit and trying to wipe out the field :-)
what is the final song called? great video! :)
GPL still rox!
GPL is still my favorite sim. Would it be nice if someone brought it to 2018 levels. Please.
I drove around the old Nurburgring with a street sports car. Trying to drive at speed. It was the scariest road I've driven. It took a long time to realize I was on a major straight. I kept expecting to run off the road at a blind corner. If you're in Germany, near Cologne (Koln). At least at one time you could pay a nominal fee and drive the track. Probably still can today.
+STEPHAN FEIBISH There are tons of videos on You Tube of people still doing that (and crashing).
Long before I drove the circuit I'd read 7 people get killed each year driving the circuit.
+STEPHAN FEIBISH Trackdays are pretty much every day between april and november, they even do snow-events sometimes. If someone wants to get their kids hooked on racing, put them in the passenger seat and do a lap, just like my dad did when i was 8
Fun video! I thought the book Mr. Kaemmer showed looked so cool I ended up ordering myself a copy (it took 4 tries, 3 at B+N that all ended with emails saying that it wasn't available. Finally found it from a UK seller! :)
+cepwin Geez...it's about $160 lowest price at Amazon now... :-(
+epickett63 I had to hunt but I paid $25 shipped...the only negative is its on the slow boat from the UK. I saw the high price on Amazon and I wasn't going to pay that
Good for you!
GPL got me into motor racing and Sim Racing. Such a brilliant and hard game to master at the time. Having the benchmark replay times was great to compete against! Still think Papyrus have made the best Sims to date.
I just wish the mainstream AAA game developers these days would have the same mindset as this guy right here.
who else spotted the " build race party"
Indy Motor Speedway was built in 1909. The first Indy 500 was in 1911.
GPL.. oh the memories..
-3 days
Thank you!
Awesome.
Grand Prix Legends, the only racing game that's beaten me. One day I may dust it off and try and actually win a bloody race on it!
Looks good,, lets just hope it runs ok..
Here's the lowdown: Forza scanned it; then Kunos scanned it...iRacing felt the pressure, from other titles and the fanbase.
do a remaster of this game
I just bought the book on eBay. I wonder how many books they have sold on the back of this video!
It's a long time ago... but there were 40,000 copies out there.
very cool video
Are they still on DX9 ? or is it 11
"how did anyone think this was fun" lol i play indy 500 the simulation pretty much every day with dosbox. Still an incredible game.
Wasn't Grand Prix Legends the first game with the Nordschleife???
+ShionShinigami I believe so! That was one of the reasons I *bought* GPL, even though I was too chicken to try the 'Ring for a long time... :-)
+ShionShinigami No. That would be Revs.
Yea baby.
I think I'll go play some iRacing.
1994 Earnhardt Lumina scan now please, thank you.
This is gonna be sick.
I just hope my 0l' PC can run it! ??? its about 3 years now and was built more gaming then Sim Racing. This Track is gonna be S0 Awesome when it comes out here ia a little bit. = )
Time for gpl2 Dave?
I have that book as well :D
Me too... 😉
Wow wow
Welcome to NASCAR Racing 2003 Season.
With GPL the simracing started.
L49 at the Ring Confirmed!
oao-gpl.speedgeezers.net/ for a GPL/67 league... a few openings, next season begins in March/2016
+bruce boembeke And speaking from experience, this guy runs a great league! Get ready for serious competition...
IRacing Nurb looks like a masterpiece! .... LeMans next one ?
+AngelPlayStar they plan to release it till june
+Ricky Bobby :) amazing
He did say 3 screens...its a clue to upgrade to triples
The oculus rift makes my 3 screens useless. VR is where its at and its way cheaper.
+Comedic Sketches sweetfx helps a little bit but the resolution on the cv1 will be awesome! I am looking forward to seeing that. I still use my rift over my 3 screens but resolution is bad lol
+Comedic Sketches "....but it's so low res it's like racing while legally blind."; Uhh maybe the DK1. I'd prefer an oculus rift over 3 screens anyday. Much more real experience. You get the same FOV as three screens without moving your head at all... I wouldn';t play iRacing any other way, tried three monitors (which I have myself too) by accident when I had the device off, didn't even finish a lap and switched back.
+Comedic Sketches Still better than three screens, I can't wait until the consumer version comes out :D
If you thought it was blurry you probably had a noob tell you how to put it on and the lenses were off center, making everything blurry
+The Clockman a lot of us do have fast cars and still love the game. lol. track days are sweeeeet but iRacing is also awesome.
Just my opinion, but GPL was a missed opportunity with the greatest video game physics I've ever experienced, coming from an engineer. Its content was just too niche, had it been released with Can Am or Indycars or just modern supercars a la Gran Turismo, it would have made a lot of money I think.
GPL still the greatest racing sim.
we need GPL II
Unfortunately, they're gonna charge extra for it like everything else. Assetto Corsa already has a super accurate, laser scanned Nurburgring, for free. I know iRacing is more serious, I've been playing for over 3 years now, but I'm not convinced I should continue because of how expensive it's getting just to be able to get new content that should be free once you buy the game.
+derbigpr500 Its not free, its part of the Dream car pack 1
Eh? The oldest?
Brooklands - 1907
Indianapolis - 1909
"Fisher proposed building a circular track 3 to 5 miles (5 to 8 km) long with smooth 100-150-foot-wide (30-45 m) surfaces. Such a track would give manufacturers a chance to test cars at sustained speeds and give drivers a chance to learn their limits. Fisher predicted speeds could reach up to 120 mph (190 km/h) on a 5-mile (8 km) course. He visited the Brooklands circuit outside of London in 1907" - www.automobilemag.com/features/racing/0906_indianapolis_motor_speedway_birthplace_of_speed/
+Alex D Oldest that is still in operation. You are correct though, Brooklands is older, just not used anymore.
NOS NOS NOS, it comes!!!!