It's so awesome to see your mods really make the boss weapons feel like boss weapons. I get balancing, but when you beat a tough boss in the game and use their weapon, it often doesn't feel worth it. With your mods, you don't necessarily become OP, it's still a challenge to use them in combat, but at least it makes you feel so much cooler.
Thank you If anything, I'm more focused on appearance, so I'm glad to hear you say that. Aside from regular weapons, I want memory weapons to be a little more distinctive.
Love how you just popped up out of nowhere after making two Dragon's Dogma 2 mods and have made some of the best moveset mods I've ever seen. Like these really do feel like boss weapons that Miyazaki would make. I love my 'Unbound Awakened True' weapons, but these just feel so right for Fromsoft games.
Could you add the same sound effect to some of the blood attacks that Mohg's attacks have? It's the same "zing" sound you hear when you initially stab upwards with the AoW.
Hi bro, how are you? You really make great mods, congratulations and thanks for these great projects. I'm currently using the Abyss Watcher set quite a bit and it's honestly gorgeous. It would be nice if you added the dagger movements with the button to defend yourself with the two-handed weapon to add better immersion and not just limit it to parry and defense or even when you repeatedly press the defend button (L1) or when you roll and press L1 to attack directly with the dagger, I know that if I put the weapon in the other hand I can use the dagger but it is better to use it as L1 (Button to defend), it is a suggestion anyway your mod is wonderful, and this mod that you added is even better, greetings and have a nice day.
I've tried assigning the guard button to other actions, but it just never worked. It seems like if you don't hold it down long enough, it goes back to the idle motion. I've also tried the crouch button, but it automatically goes into crouching mode after the action, so I can't really use it.
I feel like some if not all of the blood flame attacks could have been changed into the player's variant Like the bloodboon throw, or the blood splashes could've use the projectiles from the player's version of the bloodboon incant
thanks so much for doing mods like these, i love the idea of revamping the weapons you get from remembrances. If I could make a suggestion, it would be awesome to get a malenia weapon next that uses scarlet rot since there isnt much of it in the game, and its a very strong debuff. Thanks for making these your amazingly talented goodluck.
@@ZionVK malenia would be amazing, cause shes so popular, i dont know how you would be able to make her phase 2 work with the big flower and scarlet rot clones
If the creation method of clones is the same as Radahn, it will be a bit out of my hands. I had vaguely thought about switching between the regular and Scarlet Rot versions with one or both hands.
Amazing work! Never have I ever seen this level of detail! I suggest remaking the Bloody Helice and Reduvia into combo weapons, so you can use them like Sanguine Nobles can do
It's so awesome to see your mods really make the boss weapons feel like boss weapons. I get balancing, but when you beat a tough boss in the game and use their weapon, it often doesn't feel worth it. With your mods, you don't necessarily become OP, it's still a challenge to use them in combat, but at least it makes you feel so much cooler.
Thank you
If anything, I'm more focused on appearance, so I'm glad to hear you say that.
Aside from regular weapons, I want memory weapons to be a little more distinctive.
What's the next weapon going to be?
Are you thinking of making radagon or maliketh movesets ?
I'm thinking of making a Radagon someday. Maliketh is a bit too much for me.
Love how you just popped up out of nowhere after making two Dragon's Dogma 2 mods and have made some of the best moveset mods I've ever seen. Like these really do feel like boss weapons that Miyazaki would make. I love my 'Unbound Awakened True' weapons, but these just feel so right for Fromsoft games.
Thank you
Dragon's Dogma 2 has been neglected for a while, but I plan to continue increasing ER.
It is Mohggin time!
Nihil! Nihil!! Nihil!!!
It would have been better if this line had been included.
Could you add the same sound effect to some of the blood attacks that Mohg's attacks have? It's the same "zing" sound you hear when you initially stab upwards with the AoW.
It's a bit impossible to have exactly the same sound, but I'll try to find a similar sound.
could you do morgotts cursed sword next
Why do you know I'm working on it now?!
Jokes aside, I'm currently working on it.
Please wait a little longer.
Midra moveset on the list?
There are no plans at the moment.
Hi bro, how are you? You really make great mods, congratulations and thanks for these great projects. I'm currently using the Abyss Watcher set quite a bit and it's honestly gorgeous. It would be nice if you added the dagger movements with the button to defend yourself with the two-handed weapon to add better immersion and not just limit it to parry and defense or even when you repeatedly press the defend button (L1) or when you roll and press L1 to attack directly with the dagger, I know that if I put the weapon in the other hand I can use the dagger but it is better to use it as L1 (Button to defend), it is a suggestion anyway your mod is wonderful, and this mod that you added is even better, greetings and have a nice day.
I've tried assigning the guard button to other actions, but it just never worked. It seems like if you don't hold it down long enough, it goes back to the idle motion. I've also tried the crouch button, but it automatically goes into crouching mode after the action, so I can't really use it.
I feel like some if not all of the blood flame attacks could have been changed into the player's variant
Like the bloodboon throw, or the blood splashes could've use the projectiles from the player's version of the bloodboon incant
thanks so much for doing mods like these, i love the idea of revamping the weapons you get from remembrances. If I could make a suggestion, it would be awesome to get a malenia weapon next that uses scarlet rot since there isnt much of it in the game, and its a very strong debuff. Thanks for making these your amazingly talented goodluck.
Malenia is one of the candidates, but the next one is a slightly different weapon, so please wait a little while.
I am planning to make it, so
@@ZionVK alright, looking forward to the new weapon. great work
amazing mod as always, can't wait for the next boss weapon
I'm just thinking about what to do next.
In addition to bosses, there are also opinions about Banished Knight and Crucible Knight.
@@ZionVK malenia would be amazing, cause shes so popular, i dont know how you would be able to make her phase 2 work with the big flower and scarlet rot clones
If the creation method of clones is the same as Radahn, it will be a bit out of my hands.
I had vaguely thought about switching between the regular and Scarlet Rot versions with one or both hands.
@@ZionVK you could make using the weapon with 2 hands do the scarlet Aeonia move and transition into phase 2
This is how the boss weapons should’ve been
The wings look perfect now
Due to the texture, there are fewer feathers compared to the original.
After that, I just wish I could make it move.
@@ZionVK I still belive the smaller one looked like you wouldn't be able to fly with them, so still an inmprovement.
Time to Mohg on these haters 🗿
Amazing work! Never have I ever seen this level of detail!
I suggest remaking the Bloody Helice and Reduvia into combo weapons, so you can use them like Sanguine Nobles can do
Sanguine Nobles also has its own unique movement.
Well, I have more options again.
Great mod! Any chance to see Malenia version?
It's one of the candidates, but the order is decided quite whimsically.
This is awesome!
Thank you
Everyone's comments are really encouraging