13:33 Oh boy...aktually Jingles...OUR subs do not and never have had titanium hulls. The Soviets were the only nation to ever build subs with titanium hulls, and that was only for the Alfa-class and the single-ship prototype Papa-class. All other Soviet and all Western-built subs have been good old steel hulls to this day. Good thing too, in the case of the Charlies...otherwise your MAD wouldn't have worked on them. Titanium is largely non-magnetic.
I believe the Sierras were also titanium and the single Mike they made and lost off Norway had at least an inner hull of titanium. Granted my major knowledge is more in Drach's time field so I could be completely wrong, SubBrief/JiveTurkey would definitely know. :)
At first the Yank's ruled out the possibility of Alfa's being titanium since they were so sure it was impossible to have titanium like that. 4 Sierra-class subs were also titanium hulled
(Not a submariner, but I work aboard a submarine museum ship.) I'll add that U.S. submarines are made out of grades of low carbon, high tensile steel known as HY (High Yield) which includes nickel, chromium, and molybdenum (among other trace elements). Most Cold War-era U.S. boats are made of HY-80 which means the steel can withstand 80,000 psi. Seawolf boats are made of HY-100, but the higher you go in grades of steel, the more difficult it is to weld. The problem with titanium is that, while it's strong, lightweight, and corrosion-resistant, it gets brittle over time. So every time a titanium-hulled sub dives to test depth and comes back up, that test depth becomes just a little more shallow. Even steel-hulled subs have a life of roughly 30 years (give or take) because the hull has gone through so much compression and expansion that it'll start to fatigue out. From my understanding, in the history of the U.S. using HY steel to make submarines, the steel has never failed (i.e. resulted in the sinking of a submarine). What does fail is something else, such as a hull penetration. Torpedoes also tend to help.
Jingles, I would celebrate if you did NOTHING BUT cover Sea Power from now until a playable demo comes out, and after as well. We want the return of Jingles McJingleberry!
ASW (an acronym for Awfully Slow Warfare). Definition: The science of vague assumptions based on debatable numbers taken from inconclusive experiments performed with instruments of problematical accuracy by persons of doubtful reliability and questionable mentality.
As a Merlin MK2 engineer we regularly do rotors running refuels and weapon loads while burning and turning, the aircraft dissipate the static when they land on but during VERTREP you need to bond the cab before touching the aircraft or you get a nasty shock
Come join the Navy! We got Sonar Boys and Seamen galore! Does the idea of being stuck in a metal tube with dozens of other sweaty, single men for months on end sound good to you?
MAD is a localisation refinment tool not a search tool. Charlies are as noisy as a bucket of spanners, depending on their speed, but they are good targets for a tail (towed array). Keep your array above the layer as that's where the Charlie will need to be to refine it's own targetting and fire. Also it's really easy to classify a passive target, you will get various frequency lines for the target, that will tell you instantly whether it's biological or not. If not the frequency lines will give you a distinction between UK/US and Soviet. Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz. The rest of the signature will give class and quite probably hull number. This period was really the golden age of ASW with noisy targets. Also you very much can rearm and refuel a helo on deck while still burning and turning. In10+ years as an RN ASW Officer I have never heard Pitbull used, you are probably right Jingles, but it iasn't commonly used.
I think 'pitbull' refers to a 'fire and forget' weapon going active. I've only ever heard of it in an air to air context but the book says it is used in various contexts so maybe it applies. Thanks for your service, btw. o7
> Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz Doesn't almost everybody except the Americas use 50 Hz? So only American subs would show up using 60 Hz while everybody else would show up as 50 Hz?
@@JdeMonster It's possible that with the passage of time since I did all this stuff that I may have got the 50Hz/60Hz split the wrong way round but the Sovs were different from the rest of us and that was a key identifier, plus we would know of any Allied subs in the area unless they were bombers.
Slight correction Rear Admiral Jingles, we used to do rotors running refuels all the time but weapons loading was carried out shut down, we could load two Mk46’s in about 5 minutes 👍
@@paulwood5803 It was so long ago when I did it so maybe we did, no fun under a Wasp on the pitching deck of a Rothesay class frigate in the North Atlantic in the 1980's 🤪
Was up for a visit to the area when Zumwalt was just getting her superstructure added. It was cool as heck, seeing it from the little maritime museum tourboat. Thanks for your hard work!
The Soviets built a special building for welding the titanium hulls of the Alphas. The hull components were placed in the building, atmospheric was evacuated, and an Argon and Helium atmosphere replaced what was evacuated. The welders wore basically space suits attached to a fresh air system with cooling and heating, shifts were worked 10 hours a day, with a two hour out of box rotation for entry and exit out of the suits.
About the helicopter re-load animation. I've just started watching Sea Power videos. This game is really pretty amazing in a lot of ways, my only "I wish" for this game is to see the teams going to work. Launching and recovery ops, fire fighters, all of the well orchestrated chaos of naval operations. I'm a US Army Vet, but I've seen a lot YT videos about life on Navy ships, they've really impressed me.
Jingles I really enjoyed the Sunday video and today's because I'm a retired US Navy EW guy and it was funny to watch you try to play and as only you could 'mistakenly' explain what was going on. I also think you might know but don't remember more about what is now called the Joint Electronics Type Designation System (JETDS) more commonly known as the "AN" system since NATO has used it somewhat due to equipment sales and interworking for quite a while. So because I'm a nerd and why not I'll share for everyone. I'm going try to keep it short so I'm going to use a direct reference to keep me on track. From the Defense and Security Monitor online article titled "U.S. Military AN Nomenclature Made Easy" dated 22 January 2024. - "The first three letters following the "AN/" usually indicate: 1 - The platform on which the equipment is installed (or originally designed for), 2 - What type of equipment it is, 3 - the function, purpose, or application of equipment." So (AN/SSQ-53F) means "AN = Army/Navy (a U.S. system), S = Water, S = Special Type, Q = Special/Combination, 53 = The model’s design number, F = The specific configuration of the model’s design number." Maybe we can discuss next week in the Mingles with Jingles Q&A!
This reminded me of that scene in The Hunt for Red October when the U.S. national security advisor says to the Soviet ambassador, “Your aircraft have dropped enough sonar buoys that a man could walk from Greenland to Iceland to Scotland without getting his feet wet!” 😆 One of my favorite movies of all time.
Actually, the subs would not come to periscope depth to raise their radar masts. They would come to periscope depth to raise their periscope. It takes a good while to get a firing solution with passive sonar. To get a firing solution for the periscope? They are at this angle on the bow, that is their course. Their top mast is at this angle. We have references that give us the height of their top mast. A little trigonometry gives us their range. Watching for a moment gives us their speed. In reality, though - NOTHING is in your favor. The only thing that is good at hunting submarines is another submarine. We could hear the sono buoys dropping and avoid them. Classifying surface ships? We can tell almost immediately how many shafts you have, and how many blades you have on your screws. You have more than one shaft? You have more than 3 bladed screws? You are probably a warship. I was on the Fire Control Tracking Party back on my first submarine. We obviously never did any real torpedo attacks, but we did tons of war games. And we always kicked ass on surface ships.
That's one reason why the Sovs used wake homers, you don't need all that much of a firing solution, bearing, bearing movement (left or right) and rough range, all you have to do is intercept the wake and tell the torp which way to turn on doing so.
Helicopter pilots are kinda crazy because anyone who isn't just wouldn't do it. Like helicopters do not like to be in the air. They hate it and will take every opportunity to reunite themselves and their pilot with the ground.
Glad to see the old Seasprite get some love.... First second helo I ever worked on... SH-3, SH-2G, SH-60 (both variants) and the HH-60H... the 53's are DIFAR bouys... The old ones were LOFAR... Omnidirectional microphones essentially... the couldn't be focused in any direction... then once DIFAR came along you could, once detecting a sound, focus the sound receptors in the direction of said sounds to help them maintain contact. There is a active version called DICAS that sends a Active Sonar ping in any direct needed from the sonobouy. Hope this information helps you all understand the usage of the sonobouy systems. 😊
In case anyone's wondering how much attention to detail the devs put into this game... At 5:45, watch the tail boom of the SH-2 as the rotors spin up. The dang thing hits resonance briefly and starts wagging as the rotor RPMs come up. It quickly nulls out...but still. This is a very real phenomenon for certain helicopters...and I cannot believe they modeled it.
Wait, so you´re telling me hunting subs does not consist of one blindfolded bridge officer ordering depthcharge airstrikes on a grid representation of the ocean by wacking it with a padded hammer where he thinks the sub may or may not be based on randomly generated noise?
No, blindfolded bridge officer is there to pick initial search area. Also is designated on-duty alcoholic and taking shots for every search that turn up nothing. We lose so many blindfolded bridge officers to alcohol poisoning during ASW deployement...
LoL retired CDN Seaking Sonar/Radar op here. This brought back some good memories of some of our deployments. Yes helo pilots are cowboys, but you have to be. My pilot said flying a helicopter was like trying to juggle while riding a unicycle while balancing atop a beach ball. You have to have a certain type of confidence and a certain kind of mental coolness to do it and be good. Everything you did Jingles, was pretty much textbook. Well done.
I would love to see a mingles with jingles and Sub brief!! The sheer amount of lived experience above and below the waves between them would make such and amazing episode!!
Love the commentary as usual Jingles... really appreciate your break-down and explanation. You've made jumping into some of these more complicated games so much easier for me... more of this would be greatly appreciated.
Good to see someone actually dropping the torpedoes on top of the target, as opposed to so many other people on youtube dropping them well out of range and complaining that they aren't hitting anything.
Ever since I watched Jingles's video on this game I've realy fallen for it, I've wwatched so much content and it looks good as, I don't think i'll ever play, it looks too complex for me but bloody hell it looks good. I'm praying Jingles makes a big series on this game
Re: Sub-hunting helo pilot-cowboys. I flew fixed wing air ambulance for a few years, and we were co-located with a rotor-wing ambulance, of which almost all of the pilots were ex-military. The Air Force guys were very safety-oriented. They'd pick it up slowly off the pad, climbing backwards to ~300ft in case an engine quit and they needed to return. The Navy guy (ex-SH-2F, amongst other things) would pull max pitch and blast off, barely clearing the light stanchions and shaking the entire hangar (only when he was the only guy on board and was repositioning to pick up med crew, but still.) Your story checks out!
I know that helicopters are a massive force-multiplier for surface ships, but this compared to the previous time Jingles played it is a powerful demonstration of HOW huge a difference they make. First time round, the subs just lined up the shot and blasted Jingles' task force out of the water for fun, this time, they didn't even get close.
Really enjoyable hopefully it will become a regular naval series enhanced by your naval anecdotes, watching your videos has certainly convinced me to invest in a copy upon release, if Microprose are not sponsoring you they certainly should consider doing so.
I'm so glad you did this mission again! I subbed after watching your first video, I really like your approach to this game and I hope you'll keep playing it :D
Funny to hear Jingles comment on RN helicopter pilots. I've only known one, from back in the days of the online game Air Attack. He took everything he did in a serious and very professional manner, dedicated to the mission at hand. As far from being a cowboy as you could get. I guess all those others Jingles mentions were overcompensating on his behalf.
Gotta suspect that's a misunderstanding of 'cowboy'. I'd not read that as 'shoddy' like a cowboy builder, but high risk/high reward, lot of self belief, live fast, die young etc. Not overly prone to contemplating their own mortality. Likely same personality type as fast jet folks. Professionalism is (should be) rather a given, not likely you get to play with the toys if you can't do the job with focus.
well done jingles, an good job learning from your mistakes. another weapon that may (not sure if its on these ships) have been available to you is an ASROC, it's basically a torpedo on top of a unguided rocket.
Nobody used titanium hulls except the USSR. Alfas were titanium. They discovered that titanium tends to become brittle. That's how Akulas came to be...essentially Alfas made with steel hulls. Charlies also have steel hulls, otherwise your MADs wouldn't work. The hulls need to have magnetic properties, which means steel or other ferrous alloys.
1:44 i think this is the games way of having aircraft down for maintenance as it is normal to have in a fleet like this with 4 aircraft to have only 3 operational at one time so maintenance can be performed on a rotating basis.
19:04 Eine Minute bitte :D Quit playing WoWs years ago but always enjoyed your videos, i really hope to see in the future more videos from you playing Sea Power, it looks like you have alot of fun playing it and it makes alot of fun to watch you playing it 👍
UM...Jingles, sir...I am not aware of any NATO country launching any submarines made of titanium...I know the US does not make theirs out of it, they use a type of steel. Also...you did have another weapon you could have attacked the subs with...I believe they were also in range of the ASROCs on your surface ships...though I could be wrong about how close the Charlies were to your SAG.
Loved the video @The_MightyJingles! Can't wait for the next video man! I just pulled up an Article from Military Analysis Network on the SSQ-53 Sonobouys and Assuming that it's the 53B model being used in the Game, You've got 3 Different Depth Settings (100, 400 and 1,000 Feet) and you've also got 3 Different Operating Time Selections (1, 3 and 8 Hours). They're fitted with EFS (Electronic Firing Select) Capabilities and are also 99 VHF Channel Selectable. The 53D Model is currently in use with NATO, having Hydrophone depth of 90, 400 or 1,000 Feet, a Sonobouy Life of Half an Hour, 1, 2, 4 or 8 Hours and Provides the Operator with the Capability of Selecting one of the 99 RF Channels with the EFS. Starting with the 53C Model, The Sonobouy was Reduced to 16.5 Inches (419.1 millimeters) in Length compared to the "Type A" Size Classification of the Rest of the Models aside from the 53G which is also the 16.5 inches in length. From what I can tell, The Kaman SH-2F Seasprite Anti-Submarine Warfare Helicopters are just simply part of a Deadly game of CLUE considering that even now there's not much out there on the Sonobouys, or at least what's been released to the Public and you basically have to Go around clearing Submarines like you're Clearing Mines. Let me know what you think about this and I'll catch you in your next video man! To Those who Served in the Military like you, Thank you all for your Service!
hi jingles, former US Navy submarine SONAR technician here, passive SONAR is the primary method of classifying all contacts, and its not that hard to classify warships on passive SONAR, there are many ways to do this, from screw/shaft configuration, auxiliary systems, hull shape/swaths, electrical tonals, also helicopters flying around dropping bouys is a dead giveaway, this can easily be done from 20+ miles away
5:00 Correct me if I'm wrong, but if I remember discharging the static charge was shown in Hunt for Red October, in scene where Jack Ryan was picked up from helicopter by USS Dallas.
Looking forward to this coming out in November. But it's still a fun time with Jingles...Shame there are no British navy ships in the area to prosicute the mission.
As far as helo pilots go, it must be a naval thing, because USN helo pilots have a well-deserved reputation, in the Fleet Support community, of ignoring civilian LSOs and doing whatever the hell they want, while I can confirm that Army, Marine, and civilian contractor helo pilots do not usually indulge in such behavior. Although, Puma contractors tend to have a terrifying amount of faith in their airframes, and, while being quite reliable, will throw their helicopters around with wild abandon! The thing that gets me, Jingles, about the helo launch and recovery animations is that the nets and flagpole are still raised, and the helo comes in pointed athwartships then suddenly updates as "landed." And then there's an animation of it folding its rotors and being rolled into the hangar. It's when the level of detail is inconsistent like that, that it really gets me. Plus a lack of research into a detail that's below the cool threshold, but can still be immersive.
Would love to see more of this Jingles. The insight you can provide on these games makes them so much more engaging
This! His real life experience helps elevate the gameplay!
😂 Definitely!
Yes this is great!
For sure!
20:43 Helo missile decoys....good ole Chaff Hotel. "Get down, Mr. President!"
13:33 Oh boy...aktually Jingles...OUR subs do not and never have had titanium hulls. The Soviets were the only nation to ever build subs with titanium hulls, and that was only for the Alfa-class and the single-ship prototype Papa-class. All other Soviet and all Western-built subs have been good old steel hulls to this day.
Good thing too, in the case of the Charlies...otherwise your MAD wouldn't have worked on them. Titanium is largely non-magnetic.
I believe the Sierras were also titanium and the single Mike they made and lost off Norway had at least an inner hull of titanium. Granted my major knowledge is more in Drach's time field so I could be completely wrong, SubBrief/JiveTurkey would definitely know. :)
At first the Yank's ruled out the possibility of Alfa's being titanium since they were so sure it was impossible to have titanium like that. 4 Sierra-class subs were also titanium hulled
MAD's wont detect carbon fiber (and probably the occational titanium rings), so apparently that's what subs are supposed to be made of!
@@L_T_Z: this message is sponsored by ocean gate. I’m sure of it
(Not a submariner, but I work aboard a submarine museum ship.) I'll add that U.S. submarines are made out of grades of low carbon, high tensile steel known as HY (High Yield) which includes nickel, chromium, and molybdenum (among other trace elements). Most Cold War-era U.S. boats are made of HY-80 which means the steel can withstand 80,000 psi. Seawolf boats are made of HY-100, but the higher you go in grades of steel, the more difficult it is to weld. The problem with titanium is that, while it's strong, lightweight, and corrosion-resistant, it gets brittle over time. So every time a titanium-hulled sub dives to test depth and comes back up, that test depth becomes just a little more shallow. Even steel-hulled subs have a life of roughly 30 years (give or take) because the hull has gone through so much compression and expansion that it'll start to fatigue out. From my understanding, in the history of the U.S. using HY steel to make submarines, the steel has never failed (i.e. resulted in the sinking of a submarine). What does fail is something else, such as a hull penetration. Torpedoes also tend to help.
Jingles, I would celebrate if you did NOTHING BUT cover Sea Power from now until a playable demo comes out, and after as well. We want the return of Jingles McJingleberry!
Rear Admiral Jingles, commanding a fleet of warships. What could go wrong?
ASW (an acronym for Awfully Slow Warfare). Definition: The science of vague assumptions based on debatable numbers taken from inconclusive experiments performed with instruments of problematical accuracy by persons of doubtful reliability and questionable mentality.
and it all boils down to "Well... it's not a whale." 😁
@@Chrishna it made me wonder if a whale or a fish band has ever been victim of ASW, specially in WW2 where I guess the technology was more primitive.
@@ousou78 yes, there were multiple situations of accidental whale hunting
@@nylkul9933 I see... poor beasts, RIP.
Sounds awfully like my job description as machinist especially when you add in that I only press buttons until I find the ones that work.
20:00. Current U.S. Navy Surface Warfare Officer here. I can attest to the ego of the helicopter pilots. They eat all of our good cereal too!
_The entire fleet is burning!_
XO: Admiral Jingles, you must do something!
Jingles: Me? You must be new here.
Back to the Salt Mines Jr! 🤣🫡
GG Jingles. Well done!
hey, I watch your's and Wolfpack videos too.
well done
@@Persian-Immortal As do I. Two of my favorite gamers
0:45, Akizuki's disapproval at losing all three ships.
Good catch!
🙀😸
As a Merlin MK2 engineer we regularly do rotors running refuels and weapon loads while burning and turning, the aircraft dissipate the static when they land on but during VERTREP you need to bond the cab before touching the aircraft or you get a nasty shock
Can't stop hearing "Sonar Boys" instead of "Sonarbuoys" :D
Lot's of boys banging away in the water :D
Playing with the bouys
😳 Just a lot of seamen! 🤣
@@awayfrommydeskjc 🤯🤣
Why am I hearing a Kenny Loggins tune in my head?
Come join the Navy! We got Sonar Boys and Seamen galore! Does the idea of being stuck in a metal tube with dozens of other sweaty, single men for months on end sound good to you?
Helicopter Crew: "So sir, how many sonobuoys do you want us to deploy?"
JIngles: "YES!"
MAD is a localisation refinment tool not a search tool. Charlies are as noisy as a bucket of spanners, depending on their speed, but they are good targets for a tail (towed array). Keep your array above the layer as that's where the Charlie will need to be to refine it's own targetting and fire. Also it's really easy to classify a passive target, you will get various frequency lines for the target, that will tell you instantly whether it's biological or not. If not the frequency lines will give you a distinction between UK/US and Soviet. Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz. The rest of the signature will give class and quite probably hull number. This period was really the golden age of ASW with noisy targets. Also you very much can rearm and refuel a helo on deck while still burning and turning. In10+ years as an RN ASW Officer I have never heard Pitbull used, you are probably right Jingles, but it iasn't commonly used.
I’ve heard stories that with a good enough sonar operator the could even tell what piston on the diesel boats was misfiring 😂
I think 'pitbull' refers to a 'fire and forget' weapon going active. I've only ever heard of it in an air to air context but the book says it is used in various contexts so maybe it applies.
Thanks for your service, btw. o7
Question since you know this stuff to you guys what does a tanker sound like to you not the computer
> Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz
Doesn't almost everybody except the Americas use 50 Hz? So only American subs would show up using 60 Hz while everybody else would show up as 50 Hz?
@@JdeMonster It's possible that with the passage of time since I did all this stuff that I may have got the 50Hz/60Hz split the wrong way round but the Sovs were different from the rest of us and that was a key identifier, plus we would know of any Allied subs in the area unless they were bombers.
Slight correction Rear Admiral Jingles, we used to do rotors running refuels all the time but weapons loading was carried out shut down, we could load two Mk46’s in about 5 minutes 👍
Yeah we still do hot refueling
RN used to do Weapon reloads while burning and turning on deck.
@@paulwood5803 It was so long ago when I did it so maybe we did, no fun under a Wasp on the pitching deck of a Rothesay class frigate in the North Atlantic in the 1980's 🤪
Just confirmed with an old ship mate (thanks Stan) that yes we did do rotors running re arms as well as refuels 👍👍
The USS Estocin was built in 1979 at Bath Iron Works in Bath ME. We build destroyers now. Honored to walk through the gates every morning.
Thank you for your service! 🫡🇺🇸
Was up for a visit to the area when Zumwalt was just getting her superstructure added. It was cool as heck, seeing it from the little maritime museum tourboat. Thanks for your hard work!
I got a chance to visit there with Toys for Tots one year, it was AWESOME seeing how y'all put these beasties together
Wicked good.
I have had family in both Portsmouth and KIttery.
Every time Jingles talks about "Sonar B(u)oys", I imagine some poor Warhammer Orcs being lowered into the water to just look if they can see a Sub.
WAAAGH!
Perfect timing! Just about to start work. Better watch jingles first
Priorities 👍
@@_Jester_ 😂
Same!
😅
I remember a Cold Waters video :) Jingles had a cunning plan, plan was so cunning you could strap a tail on it and call it a fox xD
The Soviets built a special building for welding the titanium hulls of the Alphas. The hull components were placed in the building, atmospheric was evacuated, and an Argon and Helium atmosphere replaced what was evacuated. The welders wore basically space suits attached to a fresh air system with cooling and heating, shifts were worked 10 hours a day, with a two hour out of box rotation for entry and exit out of the suits.
About the helicopter re-load animation. I've just started watching Sea Power videos. This game is really pretty amazing in a lot of ways, my only "I wish" for this game is to see the teams going to work. Launching and recovery ops, fire fighters, all of the well orchestrated chaos of naval operations. I'm a US Army Vet, but I've seen a lot YT videos about life on Navy ships, they've really impressed me.
Jingles I really enjoyed the Sunday video and today's because I'm a retired US Navy EW guy and it was funny to watch you try to play and as only you could 'mistakenly' explain what was going on. I also think you might know but don't remember more about what is now called the Joint Electronics Type Designation System (JETDS) more commonly known as the "AN" system since NATO has used it somewhat due to equipment sales and interworking for quite a while. So because I'm a nerd and why not I'll share for everyone. I'm going try to keep it short so I'm going to use a direct reference to keep me on track. From the Defense and Security Monitor online article titled "U.S. Military AN Nomenclature Made Easy" dated 22 January 2024. - "The first three letters following the "AN/" usually indicate: 1 - The platform on which the equipment is installed (or originally designed for), 2 - What type of equipment it is, 3 - the function, purpose, or application of equipment." So (AN/SSQ-53F) means "AN = Army/Navy (a U.S. system), S = Water, S = Special Type, Q = Special/Combination, 53 = The model’s design number, F = The specific configuration of the model’s design number." Maybe we can discuss next week in the Mingles with Jingles Q&A!
What we expected: World of Warships with missiles.
What we got: A hardcore Cold War naval simulator.
Watch his Cold Waters series, its so good. Shame he doesnt play it anymore
Nobody was expecting WoWS with missiles
Sea Power reminds me on the legendary "Harpoon"
It's the spiritual successor to both Harpoon and Jane's Fleet Command.
I'm waiting for someone to recreate some of the classic Larry Bond scenarios for this game.
So, just to clarify: the Mk.46 torpedo's warhead is _not_ very big?
This reminded me of that scene in The Hunt for Red October when the U.S. national security advisor says to the Soviet ambassador, “Your aircraft have dropped enough sonar buoys that a man could walk from Greenland to Iceland to Scotland without getting his feet wet!” 😆 One of my favorite movies of all time.
"I lost all three ships" Akatsuki meows disapprovingly.
Actually, the subs would not come to periscope depth to raise their radar masts. They would come to periscope depth to raise their periscope. It takes a good while to get a firing solution with passive sonar. To get a firing solution for the periscope? They are at this angle on the bow, that is their course. Their top mast is at this angle. We have references that give us the height of their top mast. A little trigonometry gives us their range. Watching for a moment gives us their speed.
In reality, though - NOTHING is in your favor. The only thing that is good at hunting submarines is another submarine. We could hear the sono buoys dropping and avoid them. Classifying surface ships? We can tell almost immediately how many shafts you have, and how many blades you have on your screws. You have more than one shaft? You have more than 3 bladed screws? You are probably a warship.
I was on the Fire Control Tracking Party back on my first submarine. We obviously never did any real torpedo attacks, but we did tons of war games. And we always kicked ass on surface ships.
That's one reason why the Sovs used wake homers, you don't need all that much of a firing solution, bearing, bearing movement (left or right) and rough range, all you have to do is intercept the wake and tell the torp which way to turn on doing so.
There are two types of ships in the ocean: submarines, and targets.
There's a sim called Modern Naval Warfare in the making which I hope can provide that point of view.
You think you dodged all the sonars.....
@@thomasbaker6563 they were war games. We got the results afterward.
Helicopter pilots are kinda crazy because anyone who isn't just wouldn't do it. Like helicopters do not like to be in the air. They hate it and will take every opportunity to reunite themselves and their pilot with the ground.
Glad to see the old Seasprite get some love.... First second helo I ever worked on... SH-3, SH-2G, SH-60 (both variants) and the HH-60H... the 53's are DIFAR bouys... The old ones were LOFAR... Omnidirectional microphones essentially... the couldn't be focused in any direction... then once DIFAR came along you could, once detecting a sound, focus the sound receptors in the direction of said sounds to help them maintain contact. There is a active version called DICAS that sends a Active Sonar ping in any direct needed from the sonobouy. Hope this information helps you all understand the usage of the sonobouy systems. 😊
Hope we get to see a lot more of this in the future. Always fun getting fun videos with interesting naval lectures by Jingles.
In case anyone's wondering how much attention to detail the devs put into this game...
At 5:45, watch the tail boom of the SH-2 as the rotors spin up. The dang thing hits resonance briefly and starts wagging as the rotor RPMs come up. It quickly nulls out...but still.
This is a very real phenomenon for certain helicopters...and I cannot believe they modeled it.
Haha thank you, yes I've added that the days back. Never thought someone would notice! ;)
Absolutely love these cold water type of videos. Can’t wait to see more of Sea Power in the future!
So excited for this game! Love watching you play pal.
Wait, so you´re telling me hunting subs does not consist of one blindfolded bridge officer ordering depthcharge airstrikes on a grid representation of the ocean by wacking it with a padded hammer where he thinks the sub may or may not be based on randomly generated noise?
No, blindfolded bridge officer is there to pick initial search area. Also is designated on-duty alcoholic and taking shots for every search that turn up nothing.
We lose so many blindfolded bridge officers to alcohol poisoning during ASW deployement...
Woke up early, glad you put this up. Been waiting a couple years to be able to watch you play this game Jingles, you just made my day :)
i knew the mk46 had a small warhead cos O'Malley from Red Storm Rising said so.
"I just hope those bastards in ordnance will listen to me now!"
Such a great book
"Madman, madman, smoke away!"
In the last video I asked and Jingles confirmed that Hatchet and Hussey are the actual codenames for the ASW Helos off of HMS Battleaxe and Brazen
@@Dennys854I just realized that means Brazen is a Hussy
What a pair of names that is
LoL retired CDN Seaking Sonar/Radar op here. This brought back some good memories of some of our deployments. Yes helo pilots are cowboys, but you have to be. My pilot said flying a helicopter was like trying to juggle while riding a unicycle while balancing atop a beach ball. You have to have a certain type of confidence and a certain kind of mental coolness to do it and be good. Everything you did Jingles, was pretty much textbook. Well done.
I would love to see a mingles with jingles and Sub brief!! The sheer amount of lived experience above and below the waves between them would make such and amazing episode!!
Looks like a good game, and thanks to uncle Jingles giving awesome commentary I am enjoying it.
Bro listening to you talk about your days in the navy makes me nostalgic af. Loved being underway.
Would love some more Sea Power videos! Your commentary and personal anecdotes are always fun to listen to!
Love the commentary as usual Jingles... really appreciate your break-down and explanation. You've made jumping into some of these more complicated games so much easier for me... more of this would be greatly appreciated.
Good to see someone actually dropping the torpedoes on top of the target, as opposed to so many other people on youtube dropping them well out of range and complaining that they aren't hitting anything.
Ever since I watched Jingles's video on this game I've realy fallen for it, I've wwatched so much content and it looks good as, I don't think i'll ever play, it looks too complex for me but bloody hell it looks good. I'm praying Jingles makes a big series on this game
Loved your Cold Waters videos Jingles, so I'm definitely happy to see you picking this one up and enjoying it!
This has potential to be a great series.
Re: Sub-hunting helo pilot-cowboys. I flew fixed wing air ambulance for a few years, and we were co-located with a rotor-wing ambulance, of which almost all of the pilots were ex-military. The Air Force guys were very safety-oriented. They'd pick it up slowly off the pad, climbing backwards to ~300ft in case an engine quit and they needed to return. The Navy guy (ex-SH-2F, amongst other things) would pull max pitch and blast off, barely clearing the light stanchions and shaking the entire hangar (only when he was the only guy on board and was repositioning to pick up med crew, but still.) Your story checks out!
Thank you for playing with the bouys! 🤣 This reminds me a lot of DCS! The helicopters and ships looked the same! 🤔 Please keep playing! 🫡🇺🇸
I loved your Cold Waters series, and I hope this becomes one too.
I know that helicopters are a massive force-multiplier for surface ships, but this compared to the previous time Jingles played it is a powerful demonstration of HOW huge a difference they make. First time round, the subs just lined up the shot and blasted Jingles' task force out of the water for fun, this time, they didn't even get close.
I was cheering for the subs...but I've always cheered for the underdog! Nice video!!
A fair bit more successful than your last attempt - well done RADM Jingles !
Really enjoyable hopefully it will become a regular naval series enhanced by your naval anecdotes, watching your videos has certainly convinced me to invest in a copy upon release, if Microprose are not sponsoring you they certainly should consider doing so.
hell yeah sea power goes crazy! Love hearing from you Jingles!!!
I'm so glad you did this mission again! I subbed after watching your first video, I really like your approach to this game and I hope you'll keep playing it :D
I'm basically just dropping a line of sonobuoys along that line of bearing. Love you, Jingles.
Funny to hear Jingles comment on RN helicopter pilots. I've only known one, from back in the days of the online game Air Attack. He took everything he did in a serious and very professional manner, dedicated to the mission at hand. As far from being a cowboy as you could get. I guess all those others Jingles mentions were overcompensating on his behalf.
Well, it's similar to "Work Hard, Play Hard". There's no reason why they can't be both.
Gotta suspect that's a misunderstanding of 'cowboy'. I'd not read that as 'shoddy' like a cowboy builder, but high risk/high reward, lot of self belief, live fast, die young etc. Not overly prone to contemplating their own mortality. Likely same personality type as fast jet folks. Professionalism is (should be) rather a given, not likely you get to play with the toys if you can't do the job with focus.
This game is awesome and it’s entertaining to watch you play. This is cold waters type stuff and it’s perfect for you.
Really enjoying your play through of these missions, hope we get to see more.
Your videos never disappoint jingles! we would love to see more of this game.
I've almost forgot how much i love your series like this and the other sub game, to tited to remember😅
I hope it will be more
This is so fun. DO A JINGLES LANDING OLD MAN!
Yay more Sea Power. Really looking forward to seeing more of this.
Fantastic video and great insights. This game looks to be a worthy successor to the old Harpoon PC game back in the day.
well done jingles, an good job learning from your mistakes.
another weapon that may (not sure if its on these ships) have been available to you is an ASROC, it's basically a torpedo on top of a unguided rocket.
Yessss more Sea Power!
Nobody used titanium hulls except the USSR. Alfas were titanium. They discovered that titanium tends to become brittle. That's how Akulas came to be...essentially Alfas made with steel hulls. Charlies also have steel hulls, otherwise your MADs wouldn't work. The hulls need to have magnetic properties, which means steel or other ferrous alloys.
For some reason I got an ad for a new missile. Not sure I’m the correct person for that ad…
Perhaps, not yet
Live, Laugh, Lockheed Martin
TH-cam ads for military hardware are wild.
But are you the wrong person
1:44 i think this is the games way of having aircraft down for maintenance as it is normal to have in a fleet like this with 4 aircraft to have only 3 operational at one time so maintenance can be performed on a rotating basis.
This seems like a new and improved Harpoon.
Absolutely loved your cold waters videos and this scratches that itch
Thank you captain jingles mcjingleberry :) we asked for more and you delivered well done sir
19:04 Eine Minute bitte :D
Quit playing WoWs years ago but always enjoyed your videos, i really hope to see in the future more videos from you playing Sea Power, it looks like you have alot of fun playing it and it makes alot of fun to watch you playing it 👍
Been watching a few other TH-cam videos on this, definitely looking forward to you running a series on the full game.
Can we please make this into a series?
I haven't heard the old man so enthusiastic since Cold Waters and Choo-Choo Charles. He is in his element...
UM...Jingles, sir...I am not aware of any NATO country launching any submarines made of titanium...I know the US does not make theirs out of it, they use a type of steel.
Also...you did have another weapon you could have attacked the subs with...I believe they were also in range of the ASROCs on your surface ships...though I could be wrong about how close the Charlies were to your SAG.
YAY MORE SEA POWER
Microprose should get Jingles as spokesman for them. Like seriously.
22 years in the Royal Navy have certainly made their mark on the enemy subs. Well done Sir.
Loved the video @The_MightyJingles! Can't wait for the next video man! I just pulled up an Article from Military Analysis Network on the SSQ-53 Sonobouys and Assuming that it's the 53B model being used in the Game, You've got 3 Different Depth Settings (100, 400 and 1,000 Feet) and you've also got 3 Different Operating Time Selections (1, 3 and 8 Hours). They're fitted with EFS (Electronic Firing Select) Capabilities and are also 99 VHF Channel Selectable. The 53D Model is currently in use with NATO, having Hydrophone depth of 90, 400 or 1,000 Feet, a Sonobouy Life of Half an Hour, 1, 2, 4 or 8 Hours and Provides the Operator with the Capability of Selecting one of the 99 RF Channels with the EFS. Starting with the 53C Model, The Sonobouy was Reduced to 16.5 Inches (419.1 millimeters) in Length compared to the "Type A" Size Classification of the Rest of the Models aside from the 53G which is also the 16.5 inches in length.
From what I can tell, The Kaman SH-2F Seasprite Anti-Submarine Warfare Helicopters are just simply part of a Deadly game of CLUE considering that even now there's not much out there on the Sonobouys, or at least what's been released to the Public and you basically have to Go around clearing Submarines like you're Clearing Mines.
Let me know what you think about this and I'll catch you in your next video man! To Those who Served in the Military like you, Thank you all for your Service!
Really loving this game jingles good picK
Really happy to see more of this.
More please!
Love watching jingles tell us how the navy dod it hack in the day and tyen laugh as he says imma wing it
My favourite kind of Jingles video's.
Game looks fun and the music sounds awesome, nice 80's Vibe.
hi jingles, former US Navy submarine SONAR technician here, passive SONAR is the primary method of classifying all contacts, and its not that hard to classify warships on passive SONAR, there are many ways to do this, from screw/shaft configuration, auxiliary systems, hull shape/swaths, electrical tonals, also helicopters flying around dropping bouys is a dead giveaway, this can easily be done from 20+ miles away
5:00 Correct me if I'm wrong, but if I remember discharging the static charge was shown in Hunt for Red October, in scene where Jack Ryan was picked up from helicopter by USS Dallas.
Great series - please continue these videos Jingles :)
Looking forward to this coming out in November. But it's still a fun time with Jingles...Shame there are no British navy ships in the area to prosicute the mission.
Devs said they will add the Royal Navy and that they wanted to do it justice instead of just a couple of ships on release
Really excited for this game :-)! Feels like a worthy successor to Harpoon.
Getting those old Harpoon vibes! Can't wait!
Love this! Keep up the great content, Jingles!
I'm enjoying these Sea Power Vedos Jingles
YIPPY! Love these videos, Jingles! Keep them coming.
love this game and story's you tell well playing it i hope we see more of this game from you jingles and i hope you have a good day
As far as helo pilots go, it must be a naval thing, because USN helo pilots have a well-deserved reputation, in the Fleet Support community, of ignoring civilian LSOs and doing whatever the hell they want, while I can confirm that Army, Marine, and civilian contractor helo pilots do not usually indulge in such behavior. Although, Puma contractors tend to have a terrifying amount of faith in their airframes, and, while being quite reliable, will throw their helicopters around with wild abandon!
The thing that gets me, Jingles, about the helo launch and recovery animations is that the nets and flagpole are still raised, and the helo comes in pointed athwartships then suddenly updates as "landed." And then there's an animation of it folding its rotors and being rolled into the hangar. It's when the level of detail is inconsistent like that, that it really gets me. Plus a lack of research into a detail that's below the cool threshold, but can still be immersive.
More of this please Jingles!
Jingles baby :) Pause = Spacebar (in game) btw gg
I love these videos. Please keep them coming.
Really loving! sea power jingles
Jingles: there is a science to placing your Sonar bouys
also Jingles: places bouys like he's firing a shotgun