33:00 they actually just refuse to make a 2nd good Sinful Spoils. They could have a Sinful Spoils that makes White Forest and Goblin Bikers compete with nerfed Snake-Eye, or make Azamina work as a pure deck. But instead, the best thing to search is always just Original Sinful Spoils.
@@colossaldonut5190 who says it needs to summon a level 4 light monster? It could say a level 2 light spellcaster non-tuner, or a White Forest monster. Or it could have a steeper cost.
@@TheMatt_SD white forest was a prequel, also they are from diabelze faction, poplar and diabelstar on the other hand are partners, they both travel together. in ideal situation you should play diabelze against diabelstar, because that is what they intend it to be played, sadly competitive wise they arent in the same level.
@@colossaldonut5190 Make something like Susurrus search a White Forest Spell/Trap or the non-tuners from the Deck. Give the Bikers their Sinful Spoils Aethon (Which Gabonga rightfully owned) which let's you do something like Golgonda did for Springans, and then attaches itself to the thing so you get your bikers SS online.
@@r3zaful the real Silvera and Rciela are the Sinful Spoils that Diabellstar uses. They're not on Diabellze side. The Azamina that are siding with Diabellze are their soulless bodies, while the Sinful Spoils are their souls. They could easily make WF support that reunites their bodies and souls, or something.
I really enjoy the big card storylines, but weirdly DIabelstar is a outlier even compared to other ones with how centralized on one archetype they are. Duel Terminal had a massive amount of decks that are completely separate, World Legacy had crossover but even those were fairly separated, and again with the Albaz and Visas stories. Snake Eyes is a weird thing even to other big storylines.
@@NinthSettler Mannadium not only had thematic reasoning with lore, it was also basically a send-off for the storyline. It's also not nearly as good as good as Snake-Eye, especially for it's price tag in every format
The issue with the communication they give us is they don't give enough information like late August most people would think anything past the 20th and then all they had to do was say that it was coming on the 31st or at e end of August and people wouldn't have been so frustrated
Exactly. But maybe getting us upset (forcing people to go to social media complain) was part of the mastrplan. Talk about me politics, you know. Konami sold to stock market the idea people talk about them (raw data cointing the word "banlist" and "konami" overlooks the fact it was actual negative talking) and that banlista was anticipated. They played dirty on purpose, don'tcha think?
Yeah, there's a big difference between "Late August" and "At the end of August". At the end they just fucked every event on August by being vague against a community that is fucking sick of the format
I think it is fair and good to critise Konami harshly, also for this list. It does not mean that the list is all bad, but we as the community should demand more then just the bare minimum from Konami. I like the overall direction the tcg has been goining the last year or so, but I don't think these changes would have happend if we weren't so vocal about what is wrong with the game. So don't let Konami off with just an ok list.
i think there is a historic example. Similar to the random orcust support we got at the end of MR4. everyone was tired of it by then, but they weren't going to ban it and kept giving it new tools.
Gimmick Puppet FTK does indeed still work, but it hard requires either the field spell or a monster with 1800+ attack in the opponent's graveyard and super specific sequencing. It's a lot more vulnerable to Bystials, Crow, and Imperm than before. Limiting the Strings cards means you get one less instance of counters distributed over the course of the turn, so you're forced into Giant Grinder/Hunter lines with Terror Baby as a combo piece instead of as an optional extender most of the time.
Holy… yugioh fans really proving they have negative iq with this whole Zayn thing. First of all Noah lyles showing blue eyes, exodia and dark magician (literally 3 most popular monsters) before races doesn’t prove he’s a real yugioh fan, in fact these are the exact 3 cards that Zayn was able to name. Both of these guys are clearly just guys who have some familiarity through the anime as kids, saying one is hardcore and the other is a fake fan is actually hilarious. The only difference between them is that Noah lyles has 1 mil Instagram followers while Zayn has 50 mil which leads me To the second point, it doesn’t matter how many yugioh players know Zayn because the whole point of this event was to bring new people into the game not to appease old players…
@@anonymouseicecube91 sorry edge lord supreme. Your edginess is just too much for us mere non-edgy mortals to believe. Unfortunately in the real world knowing things is just super lame and not at all conducive to a functioning society. Must be super cool and edgy having all that extra room in your brain to learn FTK lines with gimmick puppets.
The biggest problem I have with lacrima ban is that it got banned because the time rules are finally showing their ugliest head and not because it’s an unreasonable combo enabler. If we banned those ash would’ve been banned too. As it stands lacrima is paying the sins of a poorly thought out rule that was a band aid solution to a problem 7 years ago that’s only gotten worse over time. Time rules have to change again because we cannot keep saying “burn cards are toxic” when effect damage is completely fine outside time and ftks
While I do agree with Josh on the "it's good that it is splashable", I have to add the caveat that the price point is now the issue. Yes, it is splashable, but not being available for everyone is an issue. Same thing with prosperity before Rarity 1. If it was cheap, then it'd be accessible and everyone would be on the same playing field.
@@BatmanISTheGame Because most players don't care at all about the meta. I only play plants because it is my favourite deck, and you couldn't pay me to play anything meta. Competitive is only a small section that Konami treats like shit because they are a "marketing expense".
@@colorfulmoth Casuals players will never be respected in the community. But I left about a year ago. Because the community and not giving this company money anymore. The game is dying too
The only thing I'll say about Azamina is that I think it does have good synergy with a deck like Branded and I think it is splashable in some other decks, but Snake Eyes will go off with those cards forcing a Flamberge or OSS ban. Decks relying on mostly fusions should be able to run out pretty easily. That includes decks like Chimera that can get a lot more powerful
I think hand traps will be more useful against Snake Eye with all of the limits. Don't get me wrong the deck will still be powerful but not as oppressive as it once was.
The 2012 list was one of the worst things Konami has ever done. Banning cards that were falling out of meta just to promote Xyz and then lying about it really set the stage for the modern TCG.
Interesting update: the Zayn - Shadow Duelist thing is starting to circulate on social media via news sites, but with a few day delay :D And since news sites are writing it, other news sites are copying the articles and posting themselves, so it might have an effect on the google searches but maybe 1-2 weeks laters.
I hate to say it but One Direction was uber-popular when I was in middle school. Considering the average age of girls who liked them were around 10-12 in 2012, I suppose targetting the fresh adult market that probably just recently graduated with a bachelor's degree and has disposable income was a good idea, but I do agree that the venn diagram of Yugioh players and One Direction/Zayn Malik fans are just two circles.
Matt Bell was right, they go about things the way they do because it works. Doesn't matter how much shit we give them if we keep buying cards and going to events. Not banning Flamberge was the most egregious and shameless way of funneling us into rota and the only punish is not participating in it. Sucks to say cause we all know what the game can be and want it to do well but its the only way to steer them in the right direction.
The biggest problem with Snake-Eyes isn't even Snake-Eyes Ash. Flamberge represents Block Dragon 2.0 and if they never made Snake-Eyes Flamberge Block Dragon or gave it any of the abilities it had and they just made it a monster negate so they have a chance to not die to Nib with the ban list we have now it would be acceptable. I think the problem card is Flamberge and without it everyone of the Snake-Eyes cards, Original, Linkuriboh, Wanted, and Bonfire probably wouldn't have need to be touched by a ban list yet. Its ok to have cards be completely generic up to a point but what Flamberge and Apallousa created was pure agony.
Besides limiting staples, one thing the Duel Links banlist system provides is an actually good way of addressing those comments about "but this [generic Extra Deck] ban hits my rogue deck", like if Baronne was at 1 and then you you also Limit another card part of that archetype that's too crazy, like say Flamberge, you now basically have locked out Baronne out of the top deck, Snake-Eye (though for reasons, I think I'd rather see Baronne stay banned, this is mostly an example of its application) At this point, I feel it's more of a logistic issue that we havent had the DL system, because it actually provides a more fine-tuned tool for hitting cards than just blanketly a strong yes or a strong no in either direction, and the semi-limit doesn't really work that way it's meant to work save for really specific cards like Malicious
Most injust part : Branded, instead of killing an awful lock by just ban a more than a year old fusion monster that cause problems ... They limited the archetypal fusion spell ... Why now ?
Did anyone forget the Toy Box engine we just play more Original and more Oak. The ban list hit the top end of the deck hard but the pure version is still the best. You can search a engine of White Forest 1 ofs to increase the power and recursion of the deck. The non-engine barely got any smaller and keep in mind Oak specials another monster from grave or banished. Not to mention Princess only requires generic materials to make. I know this because I've seen videos where Dracosac makes Cherubini, sends Paidra to grave, then you use Dracosac and Cherubini to make Princess, and use Princess to revive Paidra. Even if Fire King Snake-Eye is the way Photon Lord just makes it a rank 8 engine.
@@yaminegira9239 Well Original is good but the reason why it was ran at 1 is because it had its first effect and its 2nd effect with Ash and Poplar at 3 during that time you had 2 Diabellestar, 3 Wanted, 1 Original, 3 Bonfire, 3 Ash, and 2 Poplar in a lot of decks which resulted in highly consistent deck that could make a lot without needing that many cards from hand. Thats 14 starters and with everything except Fire King Island 19 because of One for One. Depending on the build if you didn't care as much about extra deck you could run Seventh Tachyon to. So they essentially have been the most consistent deck in history that could run about 20 non-engine. However the most consistent meta deck to have ever existed is Tearlament Ishizu. They milled and compressed their deck so much that if they were at full power today with all of the cards that came out after a lot of their cards got banned and limited there would be no doubt as to which deck would be the best deck in the game. With 3 Havnis and 3 Tear Kash they would be playing on turn 0 very often.
@23:26 konami stopping communication is the easy way out. If they communicate properly and in a timely matter no one would spam the horse. Also, of course you are going to get shit by the community, the banlist did nothing.
Having played Despia ever since it's release, well before we got cards like Branded Fusion in the structure deck, the random hit on Branded Fusion to one blew my mind this list (among other things). Branded has always been my go-to fallback deck when things get rough or I can't be bothered with buying new cards. I loved that it was a very powerful deck that wasn't just oriented around negates. I always hated using Sanctifire to Puppet Lock the opponent. I truly believed that Branded was the peak of a well rounded, relatively interactive and unique deck. Sanctifire could probably have been banned because it's only used for degenerate strategies, but otherwise I thought we were cool. On top of that, it's been so long since Branded was an actual problem deck for the meta that I thought we had reached a point where it wasn't going to get hit. Rewind back to before Snake Eyes, and maybe I could have seen it, but at the point we're at, it's really not on the same level as Snake Eyes, Tenpai, or Yubel even. So I just assumed we were fine; if they didn't hit the deck back when it was actually a top contender, why bother hitting it when it's largely fallen off? Then bam. Branded Fusion to 1. Why lol.
Eh BF to 1 really does nothing bro I’ve been playing it in master duel so long and the deck still plays so similarly I forget I’ve only got 1 copy of BF in there. One thing it does is make BF less splashable (into Chimera or Voiceless Voice for example)
@@ducky36F Aye. That's why it baffles me so much. It doesn't really weaken the deck much. Maybe a small decrease in consistency. I can work with it. I just don't get why they decided to hit it now, of all times. Not only that, but they opted to hit Branded Fusion to 1, but ignore the Gimmick Puppet lock. I just can't see why they thought that was what needed to happen lol
They should incorporate a duel links like restriction system into the ocg+tcg to exist alongside the F&L list. I do get the arguments against it making it more annoying for deck lists/etc. but to address power creep I feel this is a much needed tool for the game. They don't have to go crazy with it either. Just use it to hit the higher represented decks to balance them against each other a little more as well as powerful staples so you might say only be able to play a combination of 3 pot cards max or like have to make a choice between skill drain or harpies feather duster.
I think that Diabell/Snake-Eye cards were super well received because of the fairytale-like aspect of the story and the adorable and cool characters. And maybe that is the reason why they still don't kill the deck, cause a lot of people love the characters and the lore (myself included). I hope they manage to save the meta without completely erasing the deck for the rest of people who don't play competitively like me! I think that is the reason they still haven't banned branded fusion but limited the card, the LORE!
My problem with the Superheavy Samurai hit is that yes, the new cards were cheap, but Soulpiercers and Soulpeacemakers were 20$ a copy, as well as scales, and some of the combo pieces like the Ancient Gear Link and Infinitrack draw 2 monster were expensive as well. Imagine buying all that just for the deck to get killed 3 weeks later, why even print the cards at that point, and they didn't even release the banlist before CYAC dropped, they waited for people to buy it before being able to use it at a sigle event. It's ridiculous.
Banlist isn't great but the main issue is that the top strategies are all boring and it feels like an eternal format. Centurion next list just about completes now after 3 waves of support but plays super boring. Runick White Forest feels like a re-do of Runick Naturia. Kashtira will still steal games off people with Shifter and being able to extra deck rip. People are STILL going to be on Branded. FLOO can just add Extrav and pretend nothing happened. Next side set the new rank 4 deck is looking to be stronger than Malice but is just a boring rank 4 turbo deck. Decks are feeling stale and the interesting decks just arent good enough. And even though Azamina will be new; they jam in Snake Eye Fiendsmith and will make it feels super familiar again.
Really well said. I feel the same about it, so many interesting decks that are relegated to rogue status while the top snoozefest gets another 3-4 month extension it seems.
I mostly disagree lol. Centur-ion is super fun to play and actually the best time I’ve had on master duel ever. White Forrest Runick has some similarities to Naturia…. In that it’s a synchro combo deck but tbh a redo? Like…. I can’t even think of the last rank 4 turbo deck that was actually good, a long time ago I’m wagering. Floo and Kash aren’t good but having brain dead decks that are playable isn’t really a bad thing not everything has to be super complex…. Branded changes not at all that is true and the snake eye part I agree with but that’s still snake eyes fault.
I feel like we have a similar discussion every couple of months Konami only cares about money and nothing else. As long as people keep buying it nothing will ever change and they will continually disrespect the player base because they have no reason to care Stop buying it that is the only way to see any form of change
I feel like the Zayn Malik collab would have made a lot more sense near the launch of MD when he could’ve talked about being a Yugiboomer who hadn’t played in a long time but there’s a new, free way to play Yugioh on any platform, etc
So what I'm hearing is that Baron and Savage are bad for the game because they are splashable Omni-Negates but fieldsmith is great because they are super splashable, and just so happen to end with an omni-negate and/or double Solemn strike? Hard disagree especially about Savage Dragon in the grand scheme of things there wasn't that many decks that could even make him. Not only that but he had more counterplay D.D, Cosmic, Shifter. (I'm in the minority of people that actually like Omni-negates my favor time in yugioh was using endymion to break D-Link boards.)
the more i watch him, josh doesn't do a very good job a differentiating his opinions from his bias but what he's saying is he has a problem with splashable omni negates and not splashable engines. its just weird cause this splashable engine ends on a splashable omni negate and we're getting another one in ROTA
Neither desirae nor Caesar are omni, they are also a lot more involved. To get Baronne/Savage/Apo you had to have just 1 extra deck spot. Anything fiendsmith does is gonna cost you 5.
I personally just have a problem with both. Whether it's splashable Omni like baronne/savage or splashable engine that can be played in all decks it just feel like poor design. Both will be present in almost all deck and will greatly reduce the diversity of what decks do. I've seen some people like fiendsmith because it helped their pet decks be stronger but in that moment are you really playing ur pet deck with another engine or just fiendsmith with some bricks?
i wouldnt even mind fiendsmith being a splashable engine that works as a plan b or something to do to bait things out before you play your actual deck but it just has like no downsides AT ALL. like look at adventure engine and how it eats the effect of your normal summon and how just the engine represents 1 omni negate then compare that to what fiendsmith does while still having access to your normal summon's effects and how the engine by itself puts out what could be a weaker decks entire endboard. also notice how baronne, savage and appo are only really problems in decks that aim to bring out all there or a combination of them and what kinds of decks actually have the ability to do it. i dont like generic omnis as much as the next guy but like its im more annoyed about the decks that aim to end on a combination of them.
@@yaminegira9239 True, if fiendsmith was like adventurer engine I would definitely be fine. Unfortunately it's not the case. As for omni negate obviously they are far bigger problem in meta decks/decks that just summon all of them but even apart that seeing like genuinely interesting decks with interesting gimmick/play style doing all of that to just end on the generic interruption (famous baronne pass) is terribly sad. Like if what ur ending is that, why play this deck in the first place.
Also, on Josh’s point as to them continuously pumping out more Snake-Eyes support, ever since the master rule anime ended, these lore archetypes have really replaced what used to be the anime cards in core sets. If you think about Diabellstar like one of the anime protags it makes sense, the anime protags would continuously get support for multiple years at a time. The difference is that there are far fewer lore archetypes than anime ones since of course the anime would have a ton of characters, which tends to make the lore archetypes stronger. There’s also the general power creep trend of them putting fewer and fewer restrictions on engines even compared to a few years ago, so the Diabell archetypes are way more splashable than prior lore archetypes.
The Duel Links ban list is a bit wonky, but the idea of restricting cards where you cannot use too many from the same pool is exactly the kind of list the TCG needs for two reasons. #1 Limiting cards to 1 or 2 does virtually nothing to the consistency of an extra deck monster. Just frequency. #2 Rogue decks would no longer be hurt when they use the same staples as meta decks. There's probably more good reasons too. Saying we shouldn't make a change now just because "it's been this way" is a stubborn mentality and it's been obvious for a while that the ban lists haven't been doing enough.
XYZ era and before, decks felt fresh and new in terms of mechanics and strategies. In today's format, everything feels repetitive and effortless. Like, if to be good is easy because cards are too good. Everything comes predetermined thanks to broken archetypes. You can't go back because it means that the game will become slower and simple. You shouldn't push forward because the game is too complex already. Maybe the game reached the point in which innovation is scarce. Maybe the only way to improve the experience is to change the way the game is played, so new ways to use the cards can be elaborated.
Honestly one Grass as a card in Tearlament is so nice going 2nd because you mill a lot when activated in those scenarios and you get to compress the deck a lot right of the bat. Milling 10 cards out of a 34-37 card deck when you know your going to mill 10 off of Tearlaments Kashtira and Pilgrim Reaper is a lot to consider especially you have the Yubel cards and Fiendsmith cards as mills. If the potency of your mills are that high where it can equal a Caesar, Phantom of Yubel, Toad, and a bunch of other stuff why wouldn't that be good other than game balance issues.
The issue with having Malik as the shadow duelist is that he's not really invested in the current state of the game. It was more like saying "hey boy, Yu-Gi-Oh is cool, even a famous musician likes it", but that's not enough involvent necessary to hook you in what Yu GI is nowadays.
Not seeing it anywhere I honestly do not think banning flamberge kills snake eye just stops the recursion. Konami just needed to do this and the banlist is great instead of really bad
DL banlist maybe could have worked if they implemented it way earlier. Doing it now would be a major pain in the ass to balance properly, and it would throw off people who aren't used to it.
I started playing in Shining Victories. There was 1 time we got an article describing hits too. It was actually well recieved. Still never saw it again after. Konami just sucks.
With Rage of the Abyss coming, and Diabellstar apparently being the next multi year lore, I just have to wonder what Supreme Darkness and beyond will bring. Josh is right that a lot of the Branded and Visas archetypes synergize well with each other whereas Diabellstar’s stuff does not. I would love something like a sinful spoils white woods card that allows Diabellstar to bridge into the White Woods lore. Diabellze kind of works in the Sinful Spoil engine except for the fact that she can’t be sought except by Nightmare Apprentice.
The vomiting horse is the best thing to come out of this god forsaken game for over a decade and i'm not gonna pretend it isn't the case also based farfa (i can't believe i'm saying this) for calling out josh on his konami stealth shilling at the very beginning
35:16 nah, Snake-Eye has been allowed to rule the meta for way way longer than other top decks like Tearlaments. Check when Kitkallos was released and when she was banned.
@@clauskarwoth6447 it's better to measure from the release of MAMA (the Ishizu cards) because that's when Tear really took over. November 2022 to February 2023. 3.5 months. With the release of Snake-Eyes Poplar, Snake-Eye has been the top deck for 7 months and counting.
I don’t understand defending Konami is any semblance of the word, consider they are far far far below the standards and they have handled this game worse than like shovelware gacha games.
@@PersonaSimon i dont even play wow so i have no idea what the means but i can agree that yes, the game is not in a great spot and the banlist wasn't as impactful as people hoped and you can be upset about but everyone in this community is so hyperbolic about it like it's life ruining, the most evil company to ever exist like its just a card game you literally not play it if you don't like it....just say the game sucks, banlist sucks ill come back when Konami actually fixes it and move on.
@@PersonaSimon vanguard playerbase wishes that konami manage vanguard than bushiroad. Go play duel masters play's, master duel CLOSEST rival in japan and come back here, lets not talk about shadowverse 8 months of tier zero format. konami is doing better than their competitors, you might dont like the direction but having quick end matches that ends in less than 5 turns, is pretty normal in japanese card games. keep in mind duel masters is a mana based game, games end on turn 3 mana, this game is way more popular in japan than mtg, duel masters is the closest competitor in japan for yugioh, not mtg but duel masters, and as i said duel masters is as fast as yugioh even with mana system 3 turns is enough to win, that is less than 10 minutes most of the time.
All the hopes an everything at the end of this video , is kinda nothing worth. The real problem is konami still not listening to us, still are wayy to late with changes and design newer cards to powerfull ( and tcg konami still prints "the best cards") in high rare only
I've posted this elsewhere, but: Konami were never going to kill snake eye to be unplayable. They have the mega tins in 3 weeks, and then bonanza with other reprints. If they killed decks like people wanted, it wouldn't sell product. Wait until after December, when products are released and they've made money, and then they'll do some stronger hits. This banlist was just to placate the community as a stop gap until then
This is true, but also didn't do a very good job at that. They need to make banlists more often, and cards more affordable otherwise people will keep looking for alternatives.
Also speaking of cleanup, it's insane that they haven't reverted the AGOV hits. They know that their stupid format warping decks warp the format effectively, why do we have to deal with Sharvara, Air Lifter and Purrely hits?
Caesar post two hand traps is perfectly fine for some decks but terrible for others, but desirae is perfectly manageable tho . In that regard, runick combo decks are more toxic bc I cannot count the times I got handtraped two times and still ended on full board, specifically with the furhire thingy so it’s not thaaaaat bad. The thing is that the deck still has a lot of non engine slots but having to start with wanted way more often now leaves you with just 4 possible extenders which is kinda ok
If Konami hadn't announced they would release a banlist in August they might not have till September. So last minute. Which I think is somewhat testament to the fact that Konami does think carefully about what they do.
As nice as the Lacrima ban may be, I can't shake the impression they did that for the content. Possibly even to distract from the SE hits being so moderate.
thirty-fourth here and I am here to attack konami because a billion dollar company doesn't need coddling especially if they don't do the bare minimum compared to other card games plus the banlist sucked
Everyone said fire king was better than pure after the first banlist, then we got an event with like 75% pure. Pure is completely fine and as long as you play 2 flamberge nib isn’t an issue at all. Because of necroquip any two bodies gets to high kings so imagine snake eyes pre info but instead of apo it’s high king and thats your deck. The only real hit is the grind since now you have to play like a second oak since you can search poplar or ash since they are at 1.
As a very casual MD player I dont like these intense archetype soup lore decks, they make it very hard to tell what cards are related or not. They also bloat card text a lot by listing 500 archetypes under the sun and dont even give much information to whats even being played.
I think if they had just buckled up and banned Flamberge, we’d be playing Sinful Spoils with a snake eye engine, instead of Snake Eye with a sinful spoils engine.
The thing about the lore decks in yugioh. Albaz had technically 6 different lore decks Dogmatika (engine only), Branded/Despia/Bystial, Swordsoul, Springans, Ice Jades (literally the only good cards are the Aegirine variants), and sprights. 3 out of the 6 were meta decks but they didn't overlap each other that often (dogmatika being used only as an engine) but even when Branded got the Bystial support cards it didn't push it so far ahead of every other deck like snake- eye has been getting with their later support. Azamina isn't even a stand alone deck. it's literally just another engine. at the very least all the Albaz decks had complete decks that worked on their own. with how they did Mannaddium I feel they wanted to have the "Main" character in the lore i.e. black witch be the center piece of every sinful spoil decks but it doesn't synergize at all with Goblin biker. it can be played with White forest but Toy box has more synergy with that deck than WItch does. it's crazy how they only care about how strong they can make snake-eyes with this new support.
poplar and diabelestar are partner in tandem like ecclesia and albaz. game mechanic wise diabelstar and poplar relationship is more represented than ecclesia and albaz.
this banlist is kinda like that banlist where the tear girls went to 1 in the OCG and a lot of people thought that the deck was dead or at least not consistent enough but the big difference is that we know snake eyes isnt dead cause its getting another thing that just makes up for the hits. sure generic stuff like appo,baronne and savage being gone is good but like even snake eyes just moved away from those other than appo but even then theres a case for also just not running it. what really makes this banlist feel awful isnt just how we know snake eyes isnt dead cause of the stuff in ROTA but more how like farfa said everything other than snake eyes seems to have been hit more.
I was going to say, there have been past podcasts where suddenly Josh's voice gets cut off when he's clearly talking about something, but I always thought it was self-muting.
tbh in the grand scheme of things, the horse thing really wasn't that toxic. Compared to other online communities, I'm sorry, but that was pretty tame. Also, the about of people posting horse memes on Twitter is so small. It's a vocal minority. 99% of players weren't posting that, so why should everyone be punished. I don't know, makes no sense.
36:38 why shouldn’t the banlist handle future problems? They’ve done that before. Master duel still do it now and it’s comfortably the best Konami supported yugioh format right now.
In my opinion if its exactly Branded Lost and Sanctifier causing the main problems ban those cards and give people Branded Fusion back to 3 the next opportunity after they milk reprints. What did Chimera and Predaplants do in recent years to deserve this.
A genuine problem with ending the lore to soon is the number of cool decks that no one got to play being power creeped by the decks from Cross-Over Breakers before they could be good. Just the other day I saw people mad about Goblin Biker. If people don't get to play it before Cross-Over Breakers in a non-Yubel, Tenpai, and Snake-Eyes format we could see 25%-40% of players quitting at least competitively.
MD won't even get the chance because they decided to fist the format with Snake Eye early, and the Yubel support is also released. September pack educated guesses also claim no Goblin Bikers release, that deck is cooked. They could have pushed it ahead like they did for Scareclaw to give it some time, but nope, shit format instead.
I guess the general consensus is the ban was good but not good enough in terms of what it did to snake eyes. I think the company just wanted to keep keep milking snake eyes, nerf but not kill it so people can play against it a little better. But that’s only in terms of pure snake eyes. Now everyone is running snake eyes/ fire king / Kashtira. There are just too many one card engine starters that you only prevent a third of that deck from coming out in one turn and the other two just splash onto their side of the board with no issue because you only had two negates in your hand.
Next time they announce a ban list they will be able to say some funny line that involves "hold your horses"
"Hold your Unicores"
33:00 they actually just refuse to make a 2nd good Sinful Spoils. They could have a Sinful Spoils that makes White Forest and Goblin Bikers compete with nerfed Snake-Eye, or make Azamina work as a pure deck. But instead, the best thing to search is always just Original Sinful Spoils.
To be fair a card that special summons a level 4 light monster would be a lot better than a card that special summons a level 1 fire monster
@@colossaldonut5190 who says it needs to summon a level 4 light monster? It could say a level 2 light spellcaster non-tuner, or a White Forest monster. Or it could have a steeper cost.
@@TheMatt_SD white forest was a prequel, also they are from diabelze faction, poplar and diabelstar on the other hand are partners, they both travel together. in ideal situation you should play diabelze against diabelstar, because that is what they intend it to be played, sadly competitive wise they arent in the same level.
@@colossaldonut5190 Make something like Susurrus search a White Forest Spell/Trap or the non-tuners from the Deck. Give the Bikers their Sinful Spoils Aethon (Which Gabonga rightfully owned) which let's you do something like Golgonda did for Springans, and then attaches itself to the thing so you get your bikers SS online.
@@r3zaful the real Silvera and Rciela are the Sinful Spoils that Diabellstar uses. They're not on Diabellze side. The Azamina that are siding with Diabellze are their soulless bodies, while the Sinful Spoils are their souls. They could easily make WF support that reunites their bodies and souls, or something.
Memento Tatso vomiting out goblin, mace, and ghattic is my favorite meme now
People made really cool edits. The one with Sleipnir and smol Hugin floating in the back was my favourite.
Do you have a link? I would really love to see it
I really enjoy the big card storylines, but weirdly DIabelstar is a outlier even compared to other ones with how centralized on one archetype they are. Duel Terminal had a massive amount of decks that are completely separate, World Legacy had crossover but even those were fairly separated, and again with the Albaz and Visas stories. Snake Eyes is a weird thing even to other big storylines.
explain mannadium
@@NinthSettler Mannadium not only had thematic reasoning with lore, it was also basically a send-off for the storyline.
It's also not nearly as good as good as Snake-Eye, especially for it's price tag in every format
its funny because snake eye is the original sin in the lore.
Konami Just trolling with us at this point 😭
@@starboyjedi13 They been doing that for so long when you spend your money
The issue with the communication they give us is they don't give enough information like late August most people would think anything past the 20th and then all they had to do was say that it was coming on the 31st or at e end of August and people wouldn't have been so frustrated
Exactly. But maybe getting us upset (forcing people to go to social media complain) was part of the mastrplan. Talk about me politics, you know. Konami sold to stock market the idea people talk about them (raw data cointing the word "banlist" and "konami" overlooks the fact it was actual negative talking) and that banlista was anticipated. They played dirty on purpose, don'tcha think?
Yeah, there's a big difference between "Late August" and "At the end of August".
At the end they just fucked every event on August by being vague against a community that is fucking sick of the format
They could have said early September and people would have praised them for releasing on August 31st
@@TrevorRox6 Yes they could've. But that's not how they communicated
They definitely didn't have a real date in mind nor a list ready and had to push a banlist out on the 31st in order to keep their word.
Everyone gangster until they rollback time seal
a lot harder to do without beatrice
Oh yeah, let me draw the one-of Grass first
of all the cards u could rollback timeseal is not that impactful.
Timeseal is equivalent to a single handrip
SCREW ROLLBACK I HATE THAT CARD THAT CARD NEEDS TO GO
I think it is fair and good to critise Konami harshly, also for this list. It does not mean that the list is all bad, but we as the community should demand more then just the bare minimum from Konami. I like the overall direction the tcg has been goining the last year or so, but I don't think these changes would have happend if we weren't so vocal about what is wrong with the game. So don't let Konami off with just an ok list.
i think there is a historic example. Similar to the random orcust support we got at the end of MR4. everyone was tired of it by then, but they weren't going to ban it and kept giving it new tools.
Can't wait for Ulcanix getting released in a high rarity now that Fire King Snake Eyes is one of the best decks.
Gimmick Puppet FTK does indeed still work, but it hard requires either the field spell or a monster with 1800+ attack in the opponent's graveyard and super specific sequencing. It's a lot more vulnerable to Bystials, Crow, and Imperm than before. Limiting the Strings cards means you get one less instance of counters distributed over the course of the turn, so you're forced into Giant Grinder/Hunter lines with Terror Baby as a combo piece instead of as an optional extender most of the time.
Yeah exactly, while the FTK is still possible, it's incredibly vulnerable to hand traps now, which I think is fine.
I've not really been playing - does Gimmick Puppet do anything outside of the FTK?
Ftk's just shouldnt exist. end of story.
@@JakeFish5058 not really tbh
@@JakeFish5058 They set the trap card and try again next turn.
Zayn Malik as the shadow duelist was so fucking dumb.
Noah Lyles is an actual yugioh fan and likely costs less than Zayn for a 30 minute promo.
The moment I see him using the Witchcrafter sleeve from MAMA for the Blue-eyes I know he's a real one
Holy… yugioh fans really proving they have negative iq with this whole Zayn thing. First of all Noah lyles showing blue eyes, exodia and dark magician (literally 3 most popular monsters) before races doesn’t prove he’s a real yugioh fan, in fact these are the exact 3 cards that Zayn was able to name. Both of these guys are clearly just guys who have some familiarity through the anime as kids, saying one is hardcore and the other is a fake fan is actually hilarious. The only difference between them is that Noah lyles has 1 mil Instagram followers while Zayn has 50 mil which leads me To the second point, it doesn’t matter how many yugioh players know Zayn because the whole point of this event was to bring new people into the game not to appease old players…
@@ashketchum2615 Zayn explaining about Shooting Star/Quasar Dragon is much more a proof than a guy who use card that even non fans know about it.
Imagine being lame enough to know who these people are
@@anonymouseicecube91 sorry edge lord supreme. Your edginess is just too much for us mere non-edgy mortals to believe.
Unfortunately in the real world knowing things is just super lame and not at all conducive to a functioning society.
Must be super cool and edgy having all that extra room in your brain to learn FTK lines with gimmick puppets.
The biggest problem I have with lacrima ban is that it got banned because the time rules are finally showing their ugliest head and not because it’s an unreasonable combo enabler. If we banned those ash would’ve been banned too. As it stands lacrima is paying the sins of a poorly thought out rule that was a band aid solution to a problem 7 years ago that’s only gotten worse over time. Time rules have to change again because we cannot keep saying “burn cards are toxic” when effect damage is completely fine outside time and ftks
13:03 Appreciate Farfa researching beyond the base discussion topic ahead of time, genuinely.
While I do agree with Josh on the "it's good that it is splashable", I have to add the caveat that the price point is now the issue. Yes, it is splashable, but not being available for everyone is an issue. Same thing with prosperity before Rarity 1. If it was cheap, then it'd be accessible and everyone would be on the same playing field.
Why people still spending money on this game?
@@BatmanISTheGame Because most players don't care at all about the meta. I only play plants because it is my favourite deck, and you couldn't pay me to play anything meta. Competitive is only a small section that Konami treats like shit because they are a "marketing expense".
@@colorfulmoth Casuals players will never be respected in the community. But I left about a year ago. Because the community and not giving this company money anymore. The game is dying too
The only thing I'll say about Azamina is that I think it does have good synergy with a deck like Branded and I think it is splashable in some other decks, but Snake Eyes will go off with those cards forcing a Flamberge or OSS ban.
Decks relying on mostly fusions should be able to run out pretty easily. That includes decks like Chimera that can get a lot more powerful
Loved the technical difficulties in this episode
I think hand traps will be more useful against Snake Eye with all of the limits. Don't get me wrong the deck will still be powerful but not as oppressive as it once was.
The 2012 list was one of the worst things Konami has ever done. Banning cards that were falling out of meta just to promote Xyz and then lying about it really set the stage for the modern TCG.
Imagine the shadow duelist being mbt.
Mbt is too white to be a "shadow" duelist
I just realized duel links actually has a pretty solid communication with its player base
They make a good point about lore archetypes. Snake-eye is kinda like "what if Despia and Mannadium were the first archetypes in their lore?"
Horse vomit was definitely the best way to summarize the list.
It was also the most hilarious ban list drama i've seen as of late.
Interesting update: the Zayn - Shadow Duelist thing is starting to circulate on social media via news sites, but with a few day delay :D And since news sites are writing it, other news sites are copying the articles and posting themselves, so it might have an effect on the google searches but maybe 1-2 weeks laters.
I hate to say it but One Direction was uber-popular when I was in middle school. Considering the average age of girls who liked them were around 10-12 in 2012, I suppose targetting the fresh adult market that probably just recently graduated with a bachelor's degree and has disposable income was a good idea, but I do agree that the venn diagram of Yugioh players and One Direction/Zayn Malik fans are just two circles.
Matt Bell was right, they go about things the way they do because it works. Doesn't matter how much shit we give them if we keep buying cards and going to events. Not banning Flamberge was the most egregious and shameless way of funneling us into rota and the only punish is not participating in it. Sucks to say cause we all know what the game can be and want it to do well but its the only way to steer them in the right direction.
The biggest problem with Snake-Eyes isn't even Snake-Eyes Ash. Flamberge represents Block Dragon 2.0 and if they never made Snake-Eyes Flamberge Block Dragon or gave it any of the abilities it had and they just made it a monster negate so they have a chance to not die to Nib with the ban list we have now it would be acceptable. I think the problem card is Flamberge and without it everyone of the Snake-Eyes cards, Original, Linkuriboh, Wanted, and Bonfire probably wouldn't have need to be touched by a ban list yet. Its ok to have cards be completely generic up to a point but what Flamberge and Apallousa created was pure agony.
Besides limiting staples, one thing the Duel Links banlist system provides is an actually good way of addressing those comments about "but this [generic Extra Deck] ban hits my rogue deck", like if Baronne was at 1 and then you you also Limit another card part of that archetype that's too crazy, like say Flamberge, you now basically have locked out Baronne out of the top deck, Snake-Eye (though for reasons, I think I'd rather see Baronne stay banned, this is mostly an example of its application)
At this point, I feel it's more of a logistic issue that we havent had the DL system, because it actually provides a more fine-tuned tool for hitting cards than just blanketly a strong yes or a strong no in either direction, and the semi-limit doesn't really work that way it's meant to work save for really specific cards like Malicious
Most injust part : Branded, instead of killing an awful lock by just ban a more than a year old fusion monster that cause problems ...
They limited the archetypal fusion spell ... Why now ?
To be fair the Limiting of branded fusion doesn't do anything to the deck it is just so Other fusion decks do not abuse it.
Or stun
Did anyone forget the Toy Box engine we just play more Original and more Oak. The ban list hit the top end of the deck hard but the pure version is still the best. You can search a engine of White Forest 1 ofs to increase the power and recursion of the deck. The non-engine barely got any smaller and keep in mind Oak specials another monster from grave or banished. Not to mention Princess only requires generic materials to make. I know this because I've seen videos where Dracosac makes Cherubini, sends Paidra to grave, then you use Dracosac and Cherubini to make Princess, and use Princess to revive Paidra. Even if Fire King Snake-Eye is the way Photon Lord just makes it a rank 8 engine.
orginal sinful spoils being only ran at 1 most of the time is legit funny.
@@yaminegira9239 Well Original is good but the reason why it was ran at 1 is because it had its first effect and its 2nd effect with Ash and Poplar at 3 during that time you had 2 Diabellestar, 3 Wanted, 1 Original, 3 Bonfire, 3 Ash, and 2 Poplar in a lot of decks which resulted in highly consistent deck that could make a lot without needing that many cards from hand. Thats 14 starters and with everything except Fire King Island 19 because of One for One. Depending on the build if you didn't care as much about extra deck you could run Seventh Tachyon to.
So they essentially have been the most consistent deck in history that could run about 20 non-engine. However the most consistent meta deck to have ever existed is Tearlament Ishizu. They milled and compressed their deck so much that if they were at full power today with all of the cards that came out after a lot of their cards got banned and limited there would be no doubt as to which deck would be the best deck in the game. With 3 Havnis and 3 Tear Kash they would be playing on turn 0 very often.
Listening to the part where you're talking about That Grass in Tearlament while testing my 52 card Lightsworn Tearlament Fiendsmith 👌
@23:26 konami stopping communication is the easy way out. If they communicate properly and in a timely matter no one would spam the horse. Also, of course you are going to get shit by the community, the banlist did nothing.
Having played Despia ever since it's release, well before we got cards like Branded Fusion in the structure deck, the random hit on Branded Fusion to one blew my mind this list (among other things). Branded has always been my go-to fallback deck when things get rough or I can't be bothered with buying new cards. I loved that it was a very powerful deck that wasn't just oriented around negates. I always hated using Sanctifire to Puppet Lock the opponent. I truly believed that Branded was the peak of a well rounded, relatively interactive and unique deck. Sanctifire could probably have been banned because it's only used for degenerate strategies, but otherwise I thought we were cool.
On top of that, it's been so long since Branded was an actual problem deck for the meta that I thought we had reached a point where it wasn't going to get hit. Rewind back to before Snake Eyes, and maybe I could have seen it, but at the point we're at, it's really not on the same level as Snake Eyes, Tenpai, or Yubel even. So I just assumed we were fine; if they didn't hit the deck back when it was actually a top contender, why bother hitting it when it's largely fallen off?
Then bam. Branded Fusion to 1.
Why lol.
Eh BF to 1 really does nothing bro I’ve been playing it in master duel so long and the deck still plays so similarly I forget I’ve only got 1 copy of BF in there.
One thing it does is make BF less splashable (into Chimera or Voiceless Voice for example)
@@ducky36F Aye. That's why it baffles me so much. It doesn't really weaken the deck much. Maybe a small decrease in consistency. I can work with it.
I just don't get why they decided to hit it now, of all times. Not only that, but they opted to hit Branded Fusion to 1, but ignore the Gimmick Puppet lock. I just can't see why they thought that was what needed to happen lol
They should incorporate a duel links like restriction system into the ocg+tcg to exist alongside the F&L list. I do get the arguments against it making it more annoying for deck lists/etc.
but to address power creep I feel this is a much needed tool for the game. They don't have to go crazy with it either. Just use it to hit the higher represented decks to balance them against each other a little more as well as powerful staples so you might say only be able to play a combination of 3 pot cards max or like have to make a choice between skill drain or harpies feather duster.
You can't just limit Branded Fusion in the Fiendsmith format 24:25
I think that Diabell/Snake-Eye cards were super well received because of the fairytale-like aspect of the story and the adorable and cool characters. And maybe that is the reason why they still don't kill the deck, cause a lot of people love the characters and the lore (myself included). I hope they manage to save the meta without completely erasing the deck for the rest of people who don't play competitively like me! I think that is the reason they still haven't banned branded fusion but limited the card, the LORE!
My problem with the Superheavy Samurai hit is that yes, the new cards were cheap, but Soulpiercers and Soulpeacemakers were 20$ a copy, as well as scales, and some of the combo pieces like the Ancient Gear Link and Infinitrack draw 2 monster were expensive as well. Imagine buying all that just for the deck to get killed 3 weeks later, why even print the cards at that point, and they didn't even release the banlist before CYAC dropped, they waited for people to buy it before being able to use it at a sigle event. It's ridiculous.
The puking horse meme is just way to funny to be taken seriously 😂
that was peak twitter yugioh
Banlist isn't great but the main issue is that the top strategies are all boring and it feels like an eternal format. Centurion next list just about completes now after 3 waves of support but plays super boring. Runick White Forest feels like a re-do of Runick Naturia. Kashtira will still steal games off people with Shifter and being able to extra deck rip. People are STILL going to be on Branded. FLOO can just add Extrav and pretend nothing happened. Next side set the new rank 4 deck is looking to be stronger than Malice but is just a boring rank 4 turbo deck. Decks are feeling stale and the interesting decks just arent good enough. And even though Azamina will be new; they jam in Snake Eye Fiendsmith and will make it feels super familiar again.
Really well said. I feel the same about it, so many interesting decks that are relegated to rogue status while the top snoozefest gets another 3-4 month extension it seems.
Oh no, decks playable. 😢
I mostly disagree lol. Centur-ion is super fun to play and actually the best time I’ve had on master duel ever. White Forrest Runick has some similarities to Naturia…. In that it’s a synchro combo deck but tbh a redo? Like…. I can’t even think of the last rank 4 turbo deck that was actually good, a long time ago I’m wagering. Floo and Kash aren’t good but having brain dead decks that are playable isn’t really a bad thing not everything has to be super complex….
Branded changes not at all that is true and the snake eye part I agree with but that’s still snake eyes fault.
Kash and floo boil down to their refusal to ban shifter and even then ritual beast is abusing it to a more relevant extent in terms of results
@@hightidekraken dont forget about protos, that boy needa go too
I feel like we have a similar discussion every couple of months
Konami only cares about money and nothing else. As long as people keep buying it nothing will ever change and they will continually disrespect the player base because they have no reason to care
Stop buying it that is the only way to see any form of change
I feel like the Zayn Malik collab would have made a lot more sense near the launch of MD when he could’ve talked about being a Yugiboomer who hadn’t played in a long time but there’s a new, free way to play Yugioh on any platform, etc
So what I'm hearing is that Baron and Savage are bad for the game because they are splashable Omni-Negates but fieldsmith is great because they are super splashable, and just so happen to end with an omni-negate and/or double Solemn strike? Hard disagree especially about Savage Dragon in the grand scheme of things there wasn't that many decks that could even make him. Not only that but he had more counterplay D.D, Cosmic, Shifter. (I'm in the minority of people that actually like Omni-negates my favor time in yugioh was using endymion to break D-Link boards.)
the more i watch him, josh doesn't do a very good job a differentiating his opinions from his bias but what he's saying is he has a problem with splashable omni negates and not splashable engines. its just weird cause this splashable engine ends on a splashable omni negate and we're getting another one in ROTA
Neither desirae nor Caesar are omni, they are also a lot more involved. To get Baronne/Savage/Apo you had to have just 1 extra deck spot. Anything fiendsmith does is gonna cost you 5.
I personally just have a problem with both.
Whether it's splashable Omni like baronne/savage or splashable engine that can be played in all decks it just feel like poor design.
Both will be present in almost all deck and will greatly reduce the diversity of what decks do.
I've seen some people like fiendsmith because it helped their pet decks be stronger but in that moment are you really playing ur pet deck with another engine or just fiendsmith with some bricks?
i wouldnt even mind fiendsmith being a splashable engine that works as a plan b or something to do to bait things out before you play your actual deck but it just has like no downsides AT ALL. like look at adventure engine and how it eats the effect of your normal summon and how just the engine represents 1 omni negate then compare that to what fiendsmith does while still having access to your normal summon's effects and how the engine by itself puts out what could be a weaker decks entire endboard.
also notice how baronne, savage and appo are only really problems in decks that aim to bring out all there or a combination of them and what kinds of decks actually have the ability to do it. i dont like generic omnis as much as the next guy but like its im more annoyed about the decks that aim to end on a combination of them.
@@yaminegira9239 True, if fiendsmith was like adventurer engine I would definitely be fine.
Unfortunately it's not the case.
As for omni negate obviously they are far bigger problem in meta decks/decks that just summon all of them but even apart that seeing like genuinely interesting decks with interesting gimmick/play style doing all of that to just end on the generic interruption (famous baronne pass) is terribly sad.
Like if what ur ending is that, why play this deck in the first place.
Also, on Josh’s point as to them continuously pumping out more Snake-Eyes support, ever since the master rule anime ended, these lore archetypes have really replaced what used to be the anime cards in core sets. If you think about Diabellstar like one of the anime protags it makes sense, the anime protags would continuously get support for multiple years at a time. The difference is that there are far fewer lore archetypes than anime ones since of course the anime would have a ton of characters, which tends to make the lore archetypes stronger. There’s also the general power creep trend of them putting fewer and fewer restrictions on engines even compared to a few years ago, so the Diabell archetypes are way more splashable than prior lore archetypes.
They didn’t give us Sharvara back :(
Zane Malik is a fusion of two Yugioh characters, Zane and Marik, that's the connection.
The Duel Links ban list is a bit wonky, but the idea of restricting cards where you cannot use too many from the same pool is exactly the kind of list the TCG needs for two reasons.
#1 Limiting cards to 1 or 2 does virtually nothing to the consistency of an extra deck monster. Just frequency.
#2 Rogue decks would no longer be hurt when they use the same staples as meta decks.
There's probably more good reasons too. Saying we shouldn't make a change now just because "it's been this way" is a stubborn mentality and it's been obvious for a while that the ban lists haven't been doing enough.
XYZ era and before, decks felt fresh and new in terms of mechanics and strategies. In today's format, everything feels repetitive and effortless. Like, if to be good is easy because cards are too good. Everything comes predetermined thanks to broken archetypes.
You can't go back because it means that the game will become slower and simple. You shouldn't push forward because the game is too complex already.
Maybe the game reached the point in which innovation is scarce. Maybe the only way to improve the experience is to change the way the game is played, so new ways to use the cards can be elaborated.
Honestly one Grass as a card in Tearlament is so nice going 2nd because you mill a lot when activated in those scenarios and you get to compress the deck a lot right of the bat. Milling 10 cards out of a 34-37 card deck when you know your going to mill 10 off of Tearlaments Kashtira and Pilgrim Reaper is a lot to consider especially you have the Yubel cards and Fiendsmith cards as mills. If the potency of your mills are that high where it can equal a Caesar, Phantom of Yubel, Toad, and a bunch of other stuff why wouldn't that be good other than game balance issues.
The issue with having Malik as the shadow duelist is that he's not really invested in the current state of the game. It was more like saying "hey boy, Yu-Gi-Oh is cool, even a famous musician likes it", but that's not enough involvent necessary to hook you in what Yu GI is nowadays.
You don't have to be invested in modern yugioh to like yugioh
Not seeing it anywhere I honestly do not think banning flamberge kills snake eye just stops the recursion. Konami just needed to do this and the banlist is great instead of really bad
DL banlist maybe could have worked if they implemented it way earlier. Doing it now would be a major pain in the ass to balance properly, and it would throw off people who aren't used to it.
I started playing in Shining Victories. There was 1 time we got an article describing hits too. It was actually well recieved. Still never saw it again after. Konami just sucks.
Zayn Malik thing was good for the news, i saw even in some braziliam media some articles about it
With Rage of the Abyss coming, and Diabellstar apparently being the next multi year lore, I just have to wonder what Supreme Darkness and beyond will bring. Josh is right that a lot of the Branded and Visas archetypes synergize well with each other whereas Diabellstar’s stuff does not. I would love something like a sinful spoils white woods card that allows Diabellstar to bridge into the White Woods lore. Diabellze kind of works in the Sinful Spoil engine except for the fact that she can’t be sought except by Nightmare Apprentice.
Yes! So much this!
The vomiting horse is the best thing to come out of this god forsaken game for over a decade and i'm not gonna pretend it isn't the case
also based farfa (i can't believe i'm saying this) for calling out josh on his konami stealth shilling at the very beginning
working OT on a Sunday not so bad when it's banlist season
It's always it'll get better next banlist, disappointment after disappointment.
35:16 nah, Snake-Eye has been allowed to rule the meta for way way longer than other top decks like Tearlaments. Check when Kitkallos was released and when she was banned.
how long?
@@clauskarwoth6447 four months she released in august 2022 and was banned in february 2023.
@@clauskarwoth6447 it's better to measure from the release of MAMA (the Ishizu cards) because that's when Tear really took over. November 2022 to February 2023. 3.5 months. With the release of Snake-Eyes Poplar, Snake-Eye has been the top deck for 7 months and counting.
I don’t understand defending Konami is any semblance of the word, consider they are far far far below the standards and they have handled this game worse than like shovelware gacha games.
Game is fine, calm down
people like this are whats the problem with the perception of the game its literally not or ever been this serious 😬
@@brolteon2740 why y’all sucking like if you are modern WoW fans, can you you at least see Konami are not treating the player base well
@@PersonaSimon i dont even play wow so i have no idea what the means but i can agree that yes, the game is not in a great spot and the banlist wasn't as impactful as people hoped and you can be upset about but everyone in this community is so hyperbolic about it like it's life ruining, the most evil company to ever exist like its just a card game you literally not play it if you don't like it....just say the game sucks, banlist sucks ill come back when Konami actually fixes it and move on.
@@PersonaSimon vanguard playerbase wishes that konami manage vanguard than bushiroad. Go play duel masters play's, master duel CLOSEST rival in japan and come back here, lets not talk about shadowverse 8 months of tier zero format.
konami is doing better than their competitors, you might dont like the direction but having quick end matches that ends in less than 5 turns, is pretty normal in japanese card games.
keep in mind duel masters is a mana based game, games end on turn 3 mana, this game is way more popular in japan than mtg, duel masters is the closest competitor in japan for yugioh, not mtg but duel masters, and as i said duel masters is as fast as yugioh even with mana system 3 turns is enough to win, that is less than 10 minutes most of the time.
his post had over 1.5 million likes same day it was posted and only a couple hundred more follows on the master duel IG from it
1:08:48 thrust into grass going second sounds kinda hot ngl 😅
I beg to differ on tear and kashtira I have my visas starboys deck which is my biyband of all the visas cards and it actually works well
All the hopes an everything at the end of this video , is kinda nothing worth. The real problem is konami still not listening to us, still are wayy to late with changes and design newer cards to powerfull ( and tcg konami still prints "the best cards") in high rare only
I've posted this elsewhere, but: Konami were never going to kill snake eye to be unplayable. They have the mega tins in 3 weeks, and then bonanza with other reprints. If they killed decks like people wanted, it wouldn't sell product. Wait until after December, when products are released and they've made money, and then they'll do some stronger hits. This banlist was just to placate the community as a stop gap until then
This is true, but also didn't do a very good job at that. They need to make banlists more often, and cards more affordable otherwise people will keep looking for alternatives.
47:28 We got to stop pretending that Wave High King Caeser is some big threat
Also speaking of cleanup, it's insane that they haven't reverted the AGOV hits. They know that their stupid format warping decks warp the format effectively, why do we have to deal with Sharvara, Air Lifter and Purrely hits?
The simplest way to put is it that the weaker decks didn't get better, the better decks just got weaker.
Caesar post two hand traps is perfectly fine for some decks but terrible for others, but desirae is perfectly manageable tho . In that regard, runick combo decks are more toxic bc I cannot count the times I got handtraped two times and still ended on full board, specifically with the furhire thingy so it’s not thaaaaat bad. The thing is that the deck still has a lot of non engine slots but having to start with wanted way more often now leaves you with just 4 possible extenders which is kinda ok
I'm kinda curious why they didn't get Noah Lyle.
If Konami hadn't announced they would release a banlist in August they might not have till September. So last minute. Which I think is somewhat testament to the fact that Konami does think carefully about what they do.
As nice as the Lacrima ban may be, I can't shake the impression they did that for the content.
Possibly even to distract from the SE hits being so moderate.
where Kitkallos
20:25 I have never laughed so hard. Holy shit
I was starting to wonder about the horse (as somebody living under a rock without Twitter/fb)
Hat format is where ill be. This banlist sucks
one of the best formats ever
thirty-fourth here and I am here to attack konami because a billion dollar company doesn't need coddling especially if they don't do the bare minimum compared to other card games plus the banlist sucked
Waaaaah
Everyone said fire king was better than pure after the first banlist, then we got an event with like 75% pure. Pure is completely fine and as long as you play 2 flamberge nib isn’t an issue at all. Because of necroquip any two bodies gets to high kings so imagine snake eyes pre info but instead of apo it’s high king and thats your deck. The only real hit is the grind since now you have to play like a second oak since you can search poplar or ash since they are at 1.
That's only true if you hard open Smith cards
They (yugitubers and competitive players) keep saying this every format since snake eye came out 😂
@@davidepapi5178 yea lol
As a very casual MD player I dont like these intense archetype soup lore decks, they make it very hard to tell what cards are related or not. They also bloat card text a lot by listing 500 archetypes under the sun and dont even give much information to whats even being played.
I think if they had just buckled up and banned Flamberge, we’d be playing Sinful Spoils with a snake eye engine, instead of Snake Eye with a sinful spoils engine.
The thing about the lore decks in yugioh. Albaz had technically 6 different lore decks Dogmatika (engine only), Branded/Despia/Bystial, Swordsoul, Springans, Ice Jades (literally the only good cards are the Aegirine variants), and sprights. 3 out of the 6 were meta decks but they didn't overlap each other that often (dogmatika being used only as an engine) but even when Branded got the Bystial support cards it didn't push it so far ahead of every other deck like snake- eye has been getting with their later support. Azamina isn't even a stand alone deck. it's literally just another engine. at the very least all the Albaz decks had complete decks that worked on their own. with how they did Mannaddium I feel they wanted to have the "Main" character in the lore i.e. black witch be the center piece of every sinful spoil decks but it doesn't synergize at all with Goblin biker. it can be played with White forest but Toy box has more synergy with that deck than WItch does. it's crazy how they only care about how strong they can make snake-eyes with this new support.
You forgot tri brigade and Therion.
poplar and diabelestar are partner in tandem like ecclesia and albaz.
game mechanic wise diabelstar and poplar relationship is more represented than ecclesia and albaz.
Just wait till they find a way to integrate Malice into Snake Eye lore
As a casual player with a pure branded deck, this is something
this banlist is kinda like that banlist where the tear girls went to 1 in the OCG and a lot of people thought that the deck was dead or at least not consistent enough but the big difference is that we know snake eyes isnt dead cause its getting another thing that just makes up for the hits.
sure generic stuff like appo,baronne and savage being gone is good but like even snake eyes just moved away from those other than appo but even then theres a case for also just not running it. what really makes this banlist feel awful isnt just how we know snake eyes isnt dead cause of the stuff in ROTA but more how like farfa said everything other than snake eyes seems to have been hit more.
I was going to say, there have been past podcasts where suddenly Josh's voice gets cut off when he's clearly talking about something, but I always thought it was self-muting.
The Shadow Duelist thing once again goes to show how Konami can take a modestly cool idea and turn it into one big joke.
For the first time Heart of the cast doesn't age badly?
tbh in the grand scheme of things, the horse thing really wasn't that toxic. Compared to other online communities, I'm sorry, but that was pretty tame. Also, the about of people posting horse memes on Twitter is so small. It's a vocal minority. 99% of players weren't posting that, so why should everyone be punished. I don't know, makes no sense.
36:38 why shouldn’t the banlist handle future problems? They’ve done that before. Master duel still do it now and it’s comfortably the best Konami supported yugioh format right now.
you legit dont know how much im waiting for ulkaanix.....
Engraver can still make 1 card link 4
The banlist resume is, like it's been for years now, good but not enough
They're going to bring on JLS as the next shadow duelists.
In my opinion if its exactly Branded Lost and Sanctifier causing the main problems ban those cards and give people Branded Fusion back to 3 the next opportunity after they milk reprints. What did Chimera and Predaplants do in recent years to deserve this.
A genuine problem with ending the lore to soon is the number of cool decks that no one got to play being power creeped by the decks from Cross-Over Breakers before they could be good. Just the other day I saw people mad about Goblin Biker. If people don't get to play it before Cross-Over Breakers in a non-Yubel, Tenpai, and Snake-Eyes format we could see 25%-40% of players quitting at least competitively.
I'd rather have an anime to go with it rather than piecing together a story through art like a glorified Advent calender
MD won't even get the chance because they decided to fist the format with Snake Eye early, and the Yubel support is also released. September pack educated guesses also claim no Goblin Bikers release, that deck is cooked. They could have pushed it ahead like they did for Scareclaw to give it some time, but nope, shit format instead.
I guess the general consensus is the ban was good but not good enough in terms of what it did to snake eyes. I think the company just wanted to keep keep milking snake eyes, nerf but not kill it so people can play against it a little better. But that’s only in terms of pure snake eyes. Now everyone is running snake eyes/ fire king / Kashtira. There are just too many one card engine starters that you only prevent a third of that deck from coming out in one turn and the other two just splash onto their side of the board with no issue because you only had two negates in your hand.
Yugioh has become so sad most of the bans came from the extra deck, the important ones atleast.
Farfa doomposting is the best flavour of doomposting.
The could have thrown Mx saber invoked back unbanned
In terms of SE hits, yes its not the greatest list ever, but in terms of a general banlist, its not bad. People need to shut it.
if konami is reading, moistcritical wouldve been a much better choice.
1) Hello Kitty x Yugioh was Also a weird pick.
2) kpopers has their own trading cards so singers and card games are not really fully opposite