You know there is a game called warcraft 3 frozen throne that was literally one of the most played games around 2005. There isnt a pc gamer around cgb's age that didn't know this game.
MATH TIME! To see who is closest I calculated the number of different places both Cimo and CGB ranked their cards So if CGB ranked the shaman card at 9th place and it was at 9th place he would get 0 points If Cimo placed mage at 2nd place and is was actually 4th he would get 2 points The goal being to get the least amount of points CGB got 26 points and Cimo 20 points SO CIMO WINS THIS ROUND OF RANKINGS
Can we give CGB a -1 point for perfectly predicting Malganis though? That was pretty impressive unless it was mentioned in a previous video I've forgotten.
HUGE missed opportunity to show the clips of actually playing the card and hearing the voice lines. 'Do not fear power, fear those who wield it' was pure dopamine
The only deck I can think of that seriously depended on Valeera the hollow was Mill Rogue. Which despite being one of my favorite decks of all time, I don't think ever got higher than tier 3.
@@vharmi. I have 15k wins on Rogue and vast majority of that is Burgle. Yes, Mill also worked, but the Naughty Valeera was excellent in control style with Sherazin and poison dudes and weap buffs. You go Valeera into Vanish + double Doomsayer (off hero power) and you are outvaluing your opp every turn after that. I had it crafted golden and hit legend with it many times :)
further, i would also argue Warlock is better as a stand alone card.. the second they nerfed Raza back in the day Priest players Died.. and it was completely taken over by cube warlock
@@magmortar182 Rarran said that if could hit Legend (or whatever it's called) in MTG Arena in a month, he would join CGB on one of the commander shows for an episode. This was in Rarran's video about doing just that, which I guess, spoilers, he did.
Cimo said that Malfurion could be dropped on turn 2. Didnt Inervate still give 2 mana back then so with the coin theoretically it was actually possible.
Some of those zombeasts were bonkers. Often you could pivot early to rexxar, start developing a tool kit, and then 4 or 5 turns later you have multiple threats and answers. Really good card when it was in standard. You could even occasionally beat something like cube lock with their death knight and wide board
I do with he would have mentioned that was 5 cost or below cards to make it you know playable, some really low mana cost but weak cards had some really strong status effects, while there was also some insanely cost-effective beats
@meidrik9724 Rexxar was straight up unplayable until Witchwood. The ONLY lifesteal option was the 5 mana 4/4 leech before then so you couldn't even play for the long game infinite value strat. Witchwood adding Vicious Scalehide (2 mana 1/3 Lifesteal+Rush) absolutely saved the card.
literally the same. i started playing in ungoro as a dude paladin main and after knights dropped, i got my free rexxar and hunter became my first level 60 and 500 wins class. been a hunter main ever since
Ranking Death Knights is funny, because in reality, all of them have been useable. Like, Anduin and Guldan were definitely the stand outs, but all the others had their time. Hunter was good value, Warriors good in DMH deck. Evolve shaman had it's moments. Paladin is an OTK God in wild, and even in standard, the weapon was really good even without the hero power. Druid was just a good card to just run in general. Frostlich had real power with the 3 mana 1-1 kill a minion was a fire combo, and very fun in mirror matches to watch each player try to both get and deny elementals. Rogue was probably the least powerful one just because Rogue could usually do better anyway, but the battlecry and the shadow card were in no way bad. Please though, go watch Competitive Hearthstone in Frostlich Jaina mirror matches. That was such a fun and well thought out game with so much intricacies.
Yeah, for a lot of them it was really dependant of the meta of the time and what their class was doing. Especially for Malfurion in my opinion witch was ‘’only’’ a strong card but is seen a so great because druid was bonkers in knight of the frozen throne (all 5 hearthstone snapshot tier 1 deck where druid before the nerfs).
@@jeanchampelovier2323 I mean if druid was so good how did it fit malfurion if its not as strong as you claim? for me malfurion is the strongest dk it was literally in every druid deck under the sun for whole 2 years no matter if you played aggro control midrange you were playing malfurion
Bro, its incredible what you have done with this collab formats for the TH-cam TCG scene. Like seriously these companies should give you some kind of award :D
Deathstalker Rexxar had the highest impact on winrate in the decks it was in, because it singlehandedly made certain matchups playable, and should be rated higher because of that. Cube Warlock and Infestation Druid would have been good, functional decks without their DKs, but a lot of Hunter variants were only Tier 1 or 2 because of Rexxar. The winrate of a deck just increseas by so much when including a single card flips matchup from 30-70 to 60-40.
it was because the average beast that time had, were really good. i mean crafting a 7 mana 9/11 rush lifesteal isnt something a guy will like to see XD Even aggro decks (because the cube or egg hunter enter more, and funnely on the control deck aspects and mainly due to the dk) used it, because it can win by itselft XD
I love how you call it infestation druid, not jade druid. Bro, infestation was never a game plan it just helped the most boring deck go from really good to undisputed Nr. 1. The meta game of KotfT was so fucked because of that.
@@tinminator8905 to be fair infestation was a thing soo important on druid, why? It refills youre hand after ramping all turns XD It was the reason the card was usefull, but yeah the game plan of druid was jades, later malygos or the mana cheating troll, etc XD
@@tinminator8905 Yeah it was that and auctioneer that really made jade druid so dumb. Like fuck auctioneer jade idol, it was legitimately so tilting. It was kind of funny how underrated infestation was during spoiler season though people weren't sure if 10 mana do all this stuff was good, but it's druid they love to draw 5. Deathstalker rexxar was certainly powerful overall though being able to just churn out inevitability was nuts in hunter. Doesn't matter if you take more turns to win, it's the most powerful inevitability tool on the deathknight hero powers surpassing all the others because you can just keep making amazing beasts that are hard to answer over and over.
I really like this series where you show each classes main legendary from a set and have them rank them (and I think these two guests are awesome for this), but I think going forward you should also show them one additional card from the meta for each class to give them an idea of what these are working with. Nobody wouldve guessed Priest was #1 here unless they knew about Raza, and showing Auctionmaster Beardo beforehand wouldve made them consider the Paladin DK differently. I know that this may feel like it'd be giving away the answers, but at the same time if you showed them Dopplegangster or Rotface then even the worst classes seem better too.
For these videos about older cards I'd find it really fun to have the lads figure out how good a card was back then and which ones were the best during their meta as well as which ones possibly survived the test of time and are still usable nowadays.
Valeera the Hollow was one of my favorite cards to play, especially when Jade Rogue came around, it was really really fun. But man, seeing a 9 mana card in your opener post mulligan was soulcrushing
so, fun thing about uther.. since its pretty much a wild mode thing now, its super easy to pull off the horsemen. theres a 2 cost minion that lets you cast your hero power twice in one turn. theres another 2 cost minion that causes your hero power to trigger twice each cast. if you play uther turn 9, you can play both those 2 cost minions and then cast your hero power twice to get two horsemen from each cast and get all 4 out in one turn using 8/10 mana and 6/7 minion slots. works even if you play against a mage with objection (secret to cancel out the next minion played) or someone with the neutral card that can do the same effect cuz you'd have enough mana and minion slots free to play an extra minion before hand to "test the waters". if it gets canceled you saved your combo, if it didnt get canceled you still have room to pull it off.
Cimo won 12-10 (I calculated it this way: 1. Divide the 9 ratings into three tears Bestest, Mid, Worstest 1.-3., 4.-6. and 7.-9. 2. Assign 0-2 points per answer where: you get 2 if you guessed the correct tier the card is in 1 point if it misses by a tier 0 if the answer is on the opposite end (good/bad) 3. Add the points together for profit)
One way of deciding a winner would be by a distance point system. Spot on gets +2, one away gets +1, two is 0, three is -1, and four or more is -2. (If someone was eight away they'd get -5) Using this system; CGB scored -7, and Cimo scored -1, making Cimo the winner. My method does value getting close; but a harsher system in which you only gain a point if you are spot on, nothing happens at one away, and you lose a point for two or more away could also be used. While CGB would be only one to score a point in this system, because Cimo was more consistent in proximity, he would still lose. It would be closer tho, with CGB still getting -7, and Cimo getting -6
Been enjoying this cinematic universe crossover series. @Rarran Have you considered trialing a podcast series where you, CGB and Cimooooooo just talk about the state of TCGs and gripes across cardgames?
you could calculate the winner if you want to 1. just make a list in excel or so from 1 to n (in this case it would be 9) 2. next to it you have your list from best to worst 3. the placements by the guest will be written as numbers (1-9 .. every number is a class) 4. now subtract the first and the last one (for example prist beeing 9 and cimooo had warlock (8) so you get 9 - 8 = 1) 5. now make the negative ones into positive ones (you could quadrate the numbers.. therefore making big mistakes more visible, that could be a good method to find the winner when the game is played with more than 2 guest) 6. sum them up 7. the winner is the person with the lowest score
A couple notes: Rogue Death Knight was extremely good in Mill Rogue in Wild, which was a Tier 3 deck. Frost Lich Jaina was the strongest Arena card ever created. It was so oppressive that Blizzard was forced to ban Death Knights from Arena. Anduin was so strong with Raza (which caused your hero power to become 0 mana) that it was a tier 1 deck in Wild. It was not only a board clear, but it was a combo deck that could OHKO you on turn 9 after Anduin was played.
CGB had a total difference of 26 placements and Cimo had a total difference of 20. They both had equal largest placement whiffs of 5 spots (CGB's Rogue and Cimo's Warrior). CGB was the only one who got a placement entirely correct (Shaman). Outside of Cimo's Warrior all his guesses were within 1-3 placements while CGB had 3 separate placements 4 spots away (Warrior, Hunter and Rogue)
Rarran, a really interesting concept for one of these videos would be to fully review an upcoming set and asking the others to also do it. See who gets it closer to reality between you and them in a few months
also I really love this series, I hope you keep going, having them rank the various legendaries for each class from expansions, like the primes, the boomsday spells, the catacombs weapons, the quests, etc
God I remember these cards. Especially when they came out, they were so cool, just everything about them from there design to there effects. Some of my all time fave cards ever released.
Guldan was the fucking goat. I remember playing the dungeon run, fighting the darkness. Begging to draw him with all my heart. Man it felt so good drawing it, slapping it down. Summoning voidlords and infernals all buffed by mal’ganis. Getting immune on your hero too, man you knew you won.
I wanna say that Hunter deserves a higher spot on the list because Rexxar was actually really good and the perfect card to top off the list and finish off your opponent. For 6 mana the value it provided was incredible and the battlecry was also a nice board swing BUT the thing is - as good as Deathstalker Rexxar was, all the hero cards you put above were just simply even better. Death knights were all pretty damn fun to play with and most of them were simply really good at the time.
@rarran I’d love to see a combo oriented version of these! Either evaluating famous combos or presenting one card and having the guests guess “how would this become broken?”
@@ZKEUS Did they even update the pool? I remember the shitstorm when devs announced they won't be adding anything to the pool at all because fixing formatting for all possible combinations is too much effort or something.
Interesting to see Malfurion above Jaina. That was probably the only order I didn't really expect. In my experience, Jaina had a slight edge, but I am not exactly disappointed either. Very nice video!
I LOVED the mage decks with Jaina during this period. Though yea they usually lost to Warlock/Priest because they had just better and faster wincons. Cimo def had the best overall read I would say.
Priest was very hard, but I remember Mage vs Warlock being very good for the mage, at least post Witchwood. Polymorph was extremely good vs Warlock and denied them the opportunity to play cube without killing it instantly, and mage had a bunch of ways of slowing down the warlock. In the late game, the Mage hero power was MUCH better than the Warlock one, too.
I think in a vacuum, Rexxar, Jaina and Guldan are far and away the best 3, with Malfurion close behind. I think you could reasonably argue that Anduin was entirely carried by Raza. Even outside of a vacuum, I would personally put Guldan and Jaina over it because you could play those cards without having to build decks around them. Just play control Lock or control/midrange Mage, and those cards just naturally slot in at the top of the curve. Anduin needed another card to activate it's full potential, and if Raza didn't exist would it have realistically seen much play?
Gul'dan was straight up not playable before Kobolds though. The card is FAR too reliant on Voidlord+Doomguard to see play in actual KotFT. If you don't summon anything that impacts the board (your only playable options were VoidWALKER and Dreadlord at the time) you just played a 10 mana do nothing and died the turn you played it or very shortly after.
@@amethonys2798Yeah Control Mage/Hunter destroyed Gul'Dan unless the demons somehow won the game. Dealing 3 damage was pathetic compared to Jaina/Rexxar, and I think Valeera would've been grossly OP in any class that had better tools to play a control game, too.
Yeah but raza priest is the best priest deck of all time, you cant take that out of the equation, it was so strong that it match up evenly with neutralstone
The reason Malfurion saw so much success was that the rest of druid was/is so cracked, and this was just another drop to put it over the edge. If you take away ramp, you take away Infestation, you take away Spreading Plague, you take away Jade, Malfurion suddenly is a wholly pedestrian card. It belongs below Jaina and Rexxar for sure and honestly, below Uther. Those cards made entire powerful decks possible on their own, while Malfurion was just a pretty good additional card to use in what was already evil nonsense. Saying Malfurion is better than those two is like saying Island is overpowered.
This expansion was so exciting and awesome to play. Probably one of my favorite ones of all time. Jaina and Gul'Dan DKs were some of the most fun I ever had in HS
For me, Jaina is the best, because she was universally good without any synergies and was played in every slow Mage deck. You didn't play Anduin in every slow Priest deck and, well, the only viable slow Warlock decks at the time included Demon synergies, so naturally they would have to play Gul'dan.
Jainas biggest issue is it doesn't do anything the turn you play it. I played a lot of big mage at this time, and you just died to aggro most of the time before you could play it.
32:35 Fine, we will do it for you ;) Doing it in sort of brackets Rarran said there was a distinct top 2 cards, so adding a bottom 2 bracket, good 3-4 bracket, mid -5, and bad 6-7. Ratings are +2, with a -1 for each bracket they are off. (Ex Priest as a 9 would be -2. Priest as a 5 would be +/-0.) Cirnoooooooo (Wait... that's not nine o's... I can't make a nineball joke?) 1 Warlock +2 2 Mage +1 3 Warrior -1 4 Priest +1 5 Paladin +1 6 Druid +/- 0 7 Hunter +1 8 Shaman +2 9 Rogue +1 Cirnoooooooo gets +8 CGB gets: 1 Warlock +2 2 Rouge -1 3 Paladin +/- 0 4 Warrior -1 5 Priest -2 6 Mage +/- 0 7 Druid +/- 0 8 Warrior +/- 0 9 Druid +2 For a total of 0 points, Nice So I think Cirnoooooooo was closer. Grat's, you win from my objective standpoint :) (In hindsight there isn't any point to atributing a positive or negative value over saying 0 with 1 point per error, and brackets didn't do much anyways, but I typed eveything out already hehehe.)
Putting rogue third last is fair but not putting it in the good/bad card cutoff is not fair. It generated insane value and was played in slower rogue decks like mill
She deffenetly was a bad card. Do you remember when peoples was thinking that shadow of demise was unplayable card because rogue death Knight ability was a dog shit? 9 mana for this card is insane. Sshe should've cost 5 or 6 mana to be playable like hunter card. 9 mana is unplayable...
@@impkiller5932 Valeera pretty much got the Rogue quest nerfed by herself in Witchwood because Minion, Zola, Shadow Reflection Zola gave you at least 12/12 worth of stats for 0 cards. If Quest Rogue had Valeera on 6, that deck would've nearly been unbeatable. The quest was nerfed and it was STILL played because Valeera was that good vs Control. Only reason it didn't see more play is because Rogue didn't have tools to play control/didn't really need Valeera to win. Warrior would've killed to have Valeera instead of Garrosh, for example. Also, I genuinely don't think I've seen a single person who didn't review Shadow of Demise as an insanely good card, pretty much an auto-include in any deck.
0:20 Un'goro is by far my favourite expansion for gameplay and its meta, agreed. If I recall, I played a lot of Adapt Dude Paladin that set. My favourite theme was Mean Streets (loved the magitech 1920s crime gangs), and I enjoyed playing both Goons and Lotus gangs. I might have been the only guy in ranks 1-5 playing Handbuff Paladin and Jade Rogue, haha. My favourite for experimenting with off-meta decks was Kobolds. I got to Legend with a Spellstone Shaman deck that, I think, nobody else was playing; I certainly didn't post the card list anywhere, and won a lot of games from against opponents who added me afterwards to ask what the hell my deck was.
These videos made me wanna get into Hearthstone again, I got into a game where they just made a bunch of cards from other classes, then played a card to replay like 5 cards then made 11 copies of that card and put it into their deck and I am sitting there just trying to have fun like "nah" too random and too fast
I woke up this morning and I choose chaos. Rarren's face-cam changes position whenever the video swaps between CGB and Cimo. I cannot unsee that, and now neither will you.
As somebody who played during this time, I find this to be difficult to guess without watching anything. Biggest reason is- are we judging these based on how good the decks were, or are we judging these just purely based on how good the card itself was, or is it a combo of the two? Like how good the deck was AND how impactful the hero card was in said deck? Because it’s like… I would say Anduin and Gul’dan are strong, but Gul’dan 100% relied on the effect of summoning other demons. But it IS still his effect that brings back the demons unlike something like Malfurion who I definitely remember being a busted class during this time but not directly because of the hero card. Like the card helped, but it wasn’t summoning a massive board of demons or Highlander combo-ing into Anduin pings. At the same time, something like Rexxar in a vacuum is quite possibly the strongest card, but it didn’t really fit into what hunter wanted to do. The hero power, in a vacuum, is probably the strongest one, but how do you rate that? So I’d say purely in a vacuum without taking combo or other cards into consideration, Rexxar probably number 1. If you consider how good the class was and how impactful the hero card was inside of the deck, it’d be Anduin and/or Gul’dan. If you want to judge it purely off of which class was the best in a deck that also included the hero card, I’d say Druid- but it wasnt the hero card that made that deck good. It just happened to be a really good deck that includes the hero card.
Yo Rarran, small recommendation I've been meaning to say for a while now: When showing some cards, it might help to send a short youtube clip of the mechanic working to aid in explaining. Not only would that help you convey the gist of the card, it'd also be nice to watch their reactions from an audience perspective since HS's edge over traditional ccgs are its visuals. In my opnion, DK Rexxar and Uther's mechanics feel more impactful when seen.
Good morning rarran I think something that could have made this video more fun is letting them guess without an cards or context and then after they make their guesses you should show them 10-20 other cards that were played around this time and let them rerank them if they want to. Would be interesting to see what impact the cards they released with would give them before/after. Fun vid either way, I loved koft
As a warlock player, I can agree with the placement of Mage and Warlock's Death Knight. It always felt like a close-ish matchup with these two, but I always seem to remember just barely always winning over them. They can only do one damage to summon water, so I could instead deal three to a minion if needed to prevent them from summoning water... and then getting health for doing so.
This was a great video! Cimo killed it, but CGB had good ideas. Its hard without knowing the context of the other cards. For example if rogue had cards to make it to 9 and a gg combo, it might have been the best one.
Bro this was probably my favorite expansion just because of these cards, it just felt so cool playing them. It's kinda sad how bad they would be today, Frost Lich Jaina was probably my fav back in the day and today she probably wouldn't even be played at 6 mana
If we give each rating a golf score based on how far off from the actual answer it is, CGB got a total of 26 and Cimo got a total of 20, so Cimo won quite handily.
Damn, when I started the video I was thinking surely the druid or warlock would be number one, but then Rarran reminded me of the horrors of Raza Priest (my brain clearly had deleted that)
Cimo had the best reads. There's a lot of subjectivity to this though, personally I'd go with 1. Warlock 2. Priest 3. Mage 4. Hunter 5. Druid. As a standalone card Guldan was just the most powerful. Anduin was of course very dominant, but it was still half of a combo. You saw Malfurion the Pestilent constantly but that was more because of how powerful Druid was at the time and not necessarily because of the hero card. Deathstalker Rexxar on the other hand allowed Hunters to completely pivot to a late game strategy with a single card.
Also worth mentioning that there was a massive gap between these top 5 cards and the bottom 4. Rogues, Paladins, Shamans, and Warriors really got shafted. I'd rank Paladin and Shaman above the other two just because people would at least try to experiment with them and play them for fun. I don't remember anyone playing the Warrior and Rogue cards, I forgot what they did until Rarran showed them.
For what its worth, I played Valeera to legend at least once each expansion she was in standard. I always thought she was underrated. Certainly not Guldan or Anduin tier, those guys are their own win conditions, so many games where even when I would lose, I could see where there was a win if I played things a bit differently.
Witchwood Quest Rogue with Valeera was an atrocity. Play minion, play Zola on it, play Shadow reflected Zola on Zola and BAM; 12/12 of minions with 0 cards spent. Valeera was one of the main reasons that quest got nerfed again, and even after that it still saw play because you could still grind out every control deck. I think Valeera would've been insanely good in any other class that wanted to play really long games, but I 100% agree that she was very powerful in a multitude of decks.
i do think she was underrated, but: mind you, ALL of these DKs saw plenty of play in tournament/ legend tier anyways. but yes, she is actually so cool and i do wish she got abit more support back then.
The big difference for me in choosing Anduin over Guldan was in how much more fun and interesting Raza priest was to play. You had to calculate, play fast, and there was also an element of RNG that made it just a fun and engaging deck (easily my favorite deck of all time, just barely beating out Fatigue C’thun Warrior). Guldan was strong, but it didn’t have a very interesting play pattern, and though I’ve always been a fan of smothering and oppressive control decks, it just wasn’t quite as fun.
Frost lich was my favorite death knight card thanks to Ungoro bringing some fun elementals, i even ran Baron Geddon and Anomalus in that deck for mass heal.
I miss Anduin, Priest combos were a little bit bonkers back in the day but Grinder style decks that draw the game out as long as possible have always been my favorite. I remember hitting Legend with a deck I stole off of Twitter, someone made a singleton Raza Priest with Patches and a ton of pirates and it was probably the most fun I've ever had playing Hearthstone.
Rarran showing people that don't play Hearthstone Shadowreaper Anduin, without telling them about Raza. Then asking them to rank it and talk about, waiting for them to talk shit about it for content and to laugh at them, is just E.V.I.L.
Funny part is Uther is the only death knight that sees relevant play in wild in Reno Paladin lists now as a potential win-con due to the consistency of being able to end the game with sing-a-long buddy, garrison commander, and conman. Anduin has kind of been side-lined into an ETC option due to double Raza letting you play Reno Lone Ranger
Score Results calculated. SPOILER. Determining how close they were to the right option. The Score depends on the distance to the right spot. (Exceptions of Place 1 and 2. They both get full 3 Points). So a Place 3 card being valued place 4 would be: 3-1 points (2). And valueing it place 9 would be 3-6 Points (-3). Cimoooo: Warlock +3 Mage +1 Warrior -2 Priest 0 Paladin +2 Druid 0 Hunter +1 Shaman +2 Rogue +1 Total: 8 Points CovertGoBlue: Warlock +3 Rogue -2 Paladin 0 Warrior -1 Priest -1 Mage +1 Druid -1 Hunter 0 Shaman +3 Total: 2 Points Winner: Cimoooo.
If Cimo didn't get baited by warrior his list would've been insane, very good reads all round and great understanding of card games in general. Impressive.
Back when i played HS around the time deathknights came out i played a lot of control warrior and my one tech card against frost lich jannia was the card mindbreaker. It locked so many people out of thier gameplans for multiple free turns.
I would love a comparative display of there lists at the end. Maybe with numbers next to their guesses, so you can read how much their placing was of. I'm in deep need of this information.
I loved knights of the frozen throne because the card design with theese hero cards was just amazing. Every class had something specific and was good against some and bad against some. They just balanced each other out
So, for context, this was when they were legal in Standard. In Wild today the list is completely different and the only one that still sees play is Paladin. Wish Rarran would’ve included that nugget.
You should've explained that for Hunter, part of what made him good was that certain keywords together on a minion made for a very powerful monster. And you would consistently be able to get something fairly big out every turn with it. And I'm definitely disappointed Jaina only got fourth place.
Surprised about Mage. I vividly remember Ice Jaina in every single Mage deck at the time. Maybe just the class wasn’t played that much, that I don’t remember
Man, you clickbaited ME with that thumbnail. I thought to myself, "there's no way I thought that card was bad" 🤣🤣🤣
hilarious
Yeah editor did you dirty. The correct one for this would’ve been Rogue’s
That's not you bro that's Yugi Moto.
@@Gutslothe is Yugi
yea druid and rogue need a buff as far as these hero cards are concerned
What the fuck. This man literally figured out without any further explanation that they’re knights that hang out with a throne that is frozen
The only explanation is cheating
the GOAT
The one in best of one, baby.
You know there is a game called warcraft 3 frozen throne that was literally one of the most played games around 2005. There isnt a pc gamer around cgb's age that didn't know this game.
The truth is the game was rigged from the start
cgb literally mentioned malganis' effect without knowing
MATH TIME!
To see who is closest I calculated the number of different places both Cimo and CGB ranked their cards
So if CGB ranked the shaman card at 9th place and it was at 9th place he would get 0 points
If Cimo placed mage at 2nd place and is was actually 4th he would get 2 points
The goal being to get the least amount of points
CGB got 26 points and Cimo 20 points
SO CIMO WINS THIS ROUND OF RANKINGS
Agree, even though I highly disagree with some of Rarran's placements...
Can we give CGB a -1 point for perfectly predicting Malganis though? That was pretty impressive unless it was mentioned in a previous video I've forgotten.
YUGIOH
I think this was a really clever way to rank them I wasn't sure how someone would
Rarran's list is complete dogshit, but yeah cimo would win either way
HUGE missed opportunity to show the clips of actually playing the card and hearing the voice lines. 'Do not fear power, fear those who wield it' was pure dopamine
*who
@@sunbleachedangel you right
"The LIGHT'S JUSTICE has FAILED!"
"A bond forged in BLOOD and SHADOW!"
- my favorites
@@MandalorianRaider Uther's was a huge flavor win
My favorite was "I will burn this world and RULE its ashes"
Cimo won this one. He had zero bad reads. I was so impressed by him not getting baited on the rogue one
This. And even though shaman wasn't last, he evaluated it spot on.
the rogue one isnt even that bad but rogue just does not play 9mana cards
The only deck I can think of that seriously depended on Valeera the hollow was Mill Rogue. Which despite being one of my favorite decks of all time, I don't think ever got higher than tier 3.
@@vharmi. I have 15k wins on Rogue and vast majority of that is Burgle. Yes, Mill also worked, but the Naughty Valeera was excellent in control style with Sherazin and poison dudes and weap buffs.
You go Valeera into Vanish + double Doomsayer (off hero power) and you are outvaluing your opp every turn after that. I had it crafted golden and hit legend with it many times :)
further, i would also argue Warlock is better as a stand alone card.. the second they nerfed Raza back in the day Priest players Died.. and it was completely taken over by cube warlock
Can't wait to see you on a Tolarian College video, you're one of the best content creators out there!
whoa what @_@
spoilers whaaaat?
@@magmortar182 Rarran said that if could hit Legend (or whatever it's called) in MTG Arena in a month, he would join CGB on one of the commander shows for an episode. This was in Rarran's video about doing just that, which I guess, spoilers, he did.
Do you mean "The Worst Possible Commander Show" ?
@@RenAki5 oh think he meant the commander show of CGB, he has one, but i also hope he goes with the prof in the future
Cimo said that Malfurion could be dropped on turn 2. Didnt Inervate still give 2 mana back then so with the coin theoretically it was actually possible.
I just looked up innervate nerf and the first thing that came up was a throwback to when playing the death knight on turn 2 was possible
Yup, and have done it. It wasn't the greatest play but if you drew okay it was fine.
Or you could justcplay 2 flappy birds
Turn 4 was quite common actually
Some of those zombeasts were bonkers. Often you could pivot early to rexxar, start developing a tool kit, and then 4 or 5 turns later you have multiple threats and answers. Really good card when it was in standard. You could even occasionally beat something like cube lock with their death knight and wide board
The classic Kripparian poisonous Acidmaw moment
I do with he would have mentioned that was 5 cost or below cards to make it you know playable, some really low mana cost but weak cards had some really strong status effects, while there was also some insanely cost-effective beats
It was probably one of the worst when it came out, but after Kobolds and Witchwood who gave so many good beasts, the card was top notch.
Just smash lifesteal and rush onto anything. The good old days.
@meidrik9724 Rexxar was straight up unplayable until Witchwood. The ONLY lifesteal option was the 5 mana 4/4 leech before then so you couldn't even play for the long game infinite value strat. Witchwood adding Vicious Scalehide (2 mana 1/3 Lifesteal+Rush) absolutely saved the card.
Aww man, Deathstalker has to be my favourite card of all cardgames of all time, it was the only reason I mained hunter back then. I miss it so much.
Don't forget, you can still play it in standard
May not be the strongest but it was by far the most fun XD
literally the same. i started playing in ungoro as a dude paladin main and after knights dropped, i got my free rexxar and hunter became my first level 60 and 500 wins class. been a hunter main ever since
Yeah, and it was great against warrior which was a power house against most other decks (without the death knight)
You can just play wild
Ranking Death Knights is funny, because in reality, all of them have been useable. Like, Anduin and Guldan were definitely the stand outs, but all the others had their time. Hunter was good value, Warriors good in DMH deck. Evolve shaman had it's moments. Paladin is an OTK God in wild, and even in standard, the weapon was really good even without the hero power. Druid was just a good card to just run in general. Frostlich had real power with the 3 mana 1-1 kill a minion was a fire combo, and very fun in mirror matches to watch each player try to both get and deny elementals. Rogue was probably the least powerful one just because Rogue could usually do better anyway, but the battlecry and the shadow card were in no way bad.
Please though, go watch Competitive Hearthstone in Frostlich Jaina mirror matches. That was such a fun and well thought out game with so much intricacies.
I remember a professional game where Fibonacci just used Scourgelord Garrosh to go face for 12 and nothing else. Good times.
back when deckbuilding and game decisions mattered instead of just playing obvious synergy pieces
For what I understand these are supposed to be during Frozen Throne meta...
Yeah, for a lot of them it was really dependant of the meta of the time and what their class was doing. Especially for Malfurion in my opinion witch was ‘’only’’ a strong card but is seen a so great because druid was bonkers in knight of the frozen throne (all 5 hearthstone snapshot tier 1 deck where druid before the nerfs).
@@jeanchampelovier2323 I mean if druid was so good how did it fit malfurion if its not as strong as you claim? for me malfurion is the strongest dk it was literally in every druid deck under the sun for whole 2 years no matter if you played aggro control midrange you were playing malfurion
Bro, its incredible what you have done with this collab formats for the TH-cam TCG scene. Like seriously these companies should give you some kind of award :D
Deathstalker Rexxar had the highest impact on winrate in the decks it was in, because it singlehandedly made certain matchups playable, and should be rated higher because of that. Cube Warlock and Infestation Druid would have been good, functional decks without their DKs, but a lot of Hunter variants were only Tier 1 or 2 because of Rexxar. The winrate of a deck just increseas by so much when including a single card flips matchup from 30-70 to 60-40.
it was because the average beast that time had, were really good. i mean crafting a 7 mana 9/11 rush lifesteal isnt something a guy will like to see XD
Even aggro decks (because the cube or egg hunter enter more, and funnely on the control deck aspects and mainly due to the dk) used it, because it can win by itselft XD
I love how you call it infestation druid, not jade druid. Bro, infestation was never a game plan it just helped the most boring deck go from really good to undisputed Nr. 1. The meta game of KotfT was so fucked because of that.
@@tinminator8905 to be fair infestation was a thing soo important on druid, why? It refills youre hand after ramping all turns XD
It was the reason the card was usefull, but yeah the game plan of druid was jades, later malygos or the mana cheating troll, etc XD
@@tinminator8905 Yeah it was that and auctioneer that really made jade druid so dumb. Like fuck auctioneer jade idol, it was legitimately so tilting. It was kind of funny how underrated infestation was during spoiler season though people weren't sure if 10 mana do all this stuff was good, but it's druid they love to draw 5.
Deathstalker rexxar was certainly powerful overall though being able to just churn out inevitability was nuts in hunter. Doesn't matter if you take more turns to win, it's the most powerful inevitability tool on the deathknight hero powers surpassing all the others because you can just keep making amazing beasts that are hard to answer over and over.
>cube warlock functional without dk
lolno
I'm a mesa falcon and all that, but Cimo definitely won. fun one!
I really like this series where you show each classes main legendary from a set and have them rank them (and I think these two guests are awesome for this), but I think going forward you should also show them one additional card from the meta for each class to give them an idea of what these are working with. Nobody wouldve guessed Priest was #1 here unless they knew about Raza, and showing Auctionmaster Beardo beforehand wouldve made them consider the Paladin DK differently. I know that this may feel like it'd be giving away the answers, but at the same time if you showed them Dopplegangster or Rotface then even the worst classes seem better too.
For these videos about older cards I'd find it really fun to have the lads figure out how good a card was back then and which ones were the best during their meta as well as which ones possibly survived the test of time and are still usable nowadays.
Valeera the Hollow was one of my favorite cards to play, especially when Jade Rogue came around, it was really really fun. But man, seeing a 9 mana card in your opener post mulligan was soulcrushing
Meanwhile Druid opening Infestion in the mulligan is popping off since they ran like 15 ramp cards anyway.
@@amethonys2798 TrollDespair
Can’t get enough of these!! maybe you could have a throwback episode and have them rate the original class legendaries (Antonidas, Grom, Velen etc)
so, fun thing about uther.. since its pretty much a wild mode thing now, its super easy to pull off the horsemen. theres a 2 cost minion that lets you cast your hero power twice in one turn. theres another 2 cost minion that causes your hero power to trigger twice each cast. if you play uther turn 9, you can play both those 2 cost minions and then cast your hero power twice to get two horsemen from each cast and get all 4 out in one turn using 8/10 mana and 6/7 minion slots. works even if you play against a mage with objection (secret to cancel out the next minion played) or someone with the neutral card that can do the same effect cuz you'd have enough mana and minion slots free to play an extra minion before hand to "test the waters". if it gets canceled you saved your combo, if it didnt get canceled you still have room to pull it off.
The casual Malganis comment was so funny
Cimo won 12-10
(I calculated it this way:
1. Divide the 9 ratings into three tears Bestest, Mid, Worstest 1.-3., 4.-6. and 7.-9.
2. Assign 0-2 points per answer where: you get 2 if you guessed the correct tier the card is in
1 point if it misses by a tier
0 if the answer is on the opposite end (good/bad)
3. Add the points together for profit)
One way of deciding a winner would be by a distance point system. Spot on gets +2, one away gets +1, two is 0, three is -1, and four or more is -2. (If someone was eight away they'd get -5)
Using this system; CGB scored -7, and Cimo scored -1, making Cimo the winner.
My method does value getting close; but a harsher system in which you only gain a point if you are spot on, nothing happens at one away, and you lose a point for two or more away could also be used. While CGB would be only one to score a point in this system, because Cimo was more consistent in proximity, he would still lose. It would be closer tho, with CGB still getting -7, and Cimo getting -6
Been enjoying this cinematic universe crossover series. @Rarran Have you considered trialing a podcast series where you, CGB and Cimooooooo just talk about the state of TCGs and gripes across cardgames?
you could calculate the winner if you want to
1. just make a list in excel or so from 1 to n (in this case it would be 9)
2. next to it you have your list from best to worst
3. the placements by the guest will be written as numbers (1-9 .. every number is a class)
4. now subtract the first and the last one (for example prist beeing 9 and cimooo had warlock (8) so you get 9 - 8 = 1)
5. now make the negative ones into positive ones (you could quadrate the numbers.. therefore making big mistakes more visible, that could be a good method to find the winner when the game is played with more than 2 guest)
6. sum them up
7. the winner is the person with the lowest score
A couple notes:
Rogue Death Knight was extremely good in Mill Rogue in Wild, which was a Tier 3 deck.
Frost Lich Jaina was the strongest Arena card ever created. It was so oppressive that Blizzard was forced to ban Death Knights from Arena.
Anduin was so strong with Raza (which caused your hero power to become 0 mana) that it was a tier 1 deck in Wild. It was not only a board clear, but it was a combo deck that could OHKO you on turn 9 after Anduin was played.
I love them both popping off on Gul'dan but for entirely different reasons
CGB had a total difference of 26 placements and Cimo had a total difference of 20.
They both had equal largest placement whiffs of 5 spots (CGB's Rogue and Cimo's Warrior).
CGB was the only one who got a placement entirely correct (Shaman).
Outside of Cimo's Warrior all his guesses were within 1-3 placements while CGB had 3 separate placements 4 spots away (Warrior, Hunter and Rogue)
I click these videos so fast when I see Cimo and CGB. Always great content.
Loving all those collabs! It's amazing to see how good both of them are at evaluating all those cards.
Rarran, a really interesting concept for one of these videos would be to fully review an upcoming set and asking the others to also do it. See who gets it closer to reality between you and them in a few months
also I really love this series, I hope you keep going, having them rank the various legendaries for each class from expansions, like the primes, the boomsday spells, the catacombs weapons, the quests, etc
Trade offer
We recieve: You recieve:
An entertaining 30 minute video All our love and views
Just realized it doesn't look right on mobile lol, all well
God I remember these cards. Especially when they came out, they were so cool, just everything about them from there design to there effects. Some of my all time fave cards ever released.
Guldan was the fucking goat. I remember playing the dungeon run, fighting the darkness. Begging to draw him with all my heart. Man it felt so good drawing it, slapping it down. Summoning voidlords and infernals all buffed by mal’ganis. Getting immune on your hero too, man you knew you won.
I wanna say that Hunter deserves a higher spot on the list because Rexxar was actually really good and the perfect card to top off the list and finish off your opponent. For 6 mana the value it provided was incredible and the battlecry was also a nice board swing BUT the thing is - as good as Deathstalker Rexxar was, all the hero cards you put above were just simply even better. Death knights were all pretty damn fun to play with and most of them were simply really good at the time.
@rarran I’d love to see a combo oriented version of these! Either evaluating famous combos or presenting one card and having the guests guess “how would this become broken?”
I hated this expansion but Deathstalker Rexxar is one of my favorite cards of all time. Crafting Zombeasts is so much fun.
And it's crazy that in current standard a 2 mana minion that lets you craft a zombeast is complete dog shit.
@@lewstIf you're thinking of Scourge tamer, he's 1 mana and not in standard anymore.
@@lewst Is it crazy though? I mean surely since Rexxar's release there would've been really trashy beasts released to muddle the pool.
@@ZKEUS Did they even update the pool? I remember the shitstorm when devs announced they won't be adding anything to the pool at all because fixing formatting for all possible combinations is too much effort or something.
Interesting to see Malfurion above Jaina. That was probably the only order I didn't really expect. In my experience, Jaina had a slight edge, but I am not exactly disappointed either. Very nice video!
wow 0 views? what happened to kripp
He had vegan dyspepsia.
He feel off since he changed his name to rarran (like, seriously, rarran? What a stupid name)
@@tdl1315 he just wanted to shorten his name from kriprarran to rarran
I LOVED the mage decks with Jaina during this period. Though yea they usually lost to Warlock/Priest because they had just better and faster wincons. Cimo def had the best overall read I would say.
Priest was very hard, but I remember Mage vs Warlock being very good for the mage, at least post Witchwood.
Polymorph was extremely good vs Warlock and denied them the opportunity to play cube without killing it instantly, and mage had a bunch of ways of slowing down the warlock. In the late game, the Mage hero power was MUCH better than the Warlock one, too.
17:44 rarran looks direclty into the camera due to the sheer accuracy of the card assessment
I think in a vacuum, Rexxar, Jaina and Guldan are far and away the best 3, with Malfurion close behind.
I think you could reasonably argue that Anduin was entirely carried by Raza. Even outside of a vacuum, I would personally put Guldan and Jaina over it because you could play those cards without having to build decks around them. Just play control Lock or control/midrange Mage, and those cards just naturally slot in at the top of the curve. Anduin needed another card to activate it's full potential, and if Raza didn't exist would it have realistically seen much play?
spot on analysis, infinite value via hero power is hard to beat, same for a board refill
Gul'dan was straight up not playable before Kobolds though. The card is FAR too reliant on Voidlord+Doomguard to see play in actual KotFT. If you don't summon anything that impacts the board (your only playable options were VoidWALKER and Dreadlord at the time) you just played a 10 mana do nothing and died the turn you played it or very shortly after.
@@amethonys2798Yeah Control Mage/Hunter destroyed Gul'Dan unless the demons somehow won the game. Dealing 3 damage was pathetic compared to Jaina/Rexxar, and I think Valeera would've been grossly OP in any class that had better tools to play a control game, too.
Yeah but raza priest is the best priest deck of all time, you cant take that out of the equation, it was so strong that it match up evenly with neutralstone
Was fun thinking of this as a LoR player - would be fun to see how closely I match if you do this video again with a LoR player!
The reason Malfurion saw so much success was that the rest of druid was/is so cracked, and this was just another drop to put it over the edge. If you take away ramp, you take away Infestation, you take away Spreading Plague, you take away Jade, Malfurion suddenly is a wholly pedestrian card. It belongs below Jaina and Rexxar for sure and honestly, below Uther. Those cards made entire powerful decks possible on their own, while Malfurion was just a pretty good additional card to use in what was already evil nonsense. Saying Malfurion is better than those two is like saying Island is overpowered.
This expansion was so exciting and awesome to play. Probably one of my favorite ones of all time. Jaina and Gul'Dan DKs were some of the most fun I ever had in HS
I really enjoy these videos, man. Thanks for the great content.
Ah, another episode of CovertBlue fights the oblivious Cimo. Love this show
For me, Jaina is the best, because she was universally good without any synergies and was played in every slow Mage deck. You didn't play Anduin in every slow Priest deck and, well, the only viable slow Warlock decks at the time included Demon synergies, so naturally they would have to play Gul'dan.
Jainas biggest issue is it doesn't do anything the turn you play it. I played a lot of big mage at this time, and you just died to aggro most of the time before you could play it.
I love this so much! Thanks Rarran!
32:35 Fine, we will do it for you ;)
Doing it in sort of brackets
Rarran said there was a distinct top 2 cards, so adding a bottom 2 bracket, good 3-4 bracket, mid -5, and bad 6-7. Ratings are +2, with a -1 for each bracket they are off.
(Ex Priest as a 9 would be -2. Priest as a 5 would be +/-0.)
Cirnoooooooo (Wait... that's not nine o's... I can't make a nineball joke?)
1 Warlock +2
2 Mage +1
3 Warrior -1
4 Priest +1
5 Paladin +1
6 Druid +/- 0
7 Hunter +1
8 Shaman +2
9 Rogue +1
Cirnoooooooo gets +8
CGB gets:
1 Warlock +2
2 Rouge -1
3 Paladin +/- 0
4 Warrior -1
5 Priest -2
6 Mage +/- 0
7 Druid +/- 0
8 Warrior +/- 0
9 Druid +2
For a total of 0 points, Nice
So I think Cirnoooooooo was closer. Grat's, you win from my objective standpoint :)
(In hindsight there isn't any point to atributing a positive or negative value over saying 0 with 1 point per error, and brackets didn't do much anyways, but I typed eveything out already hehehe.)
i don’t think i’ve ever clicked on a video faster also hi rarran you keep my love for hearthstone strong, i hope you’re having a nice day
Cimoooo: "Gul'dan is cracked, to the top of the list!"
CGB: "...is the rogue better???"
Putting rogue third last is fair but not putting it in the good/bad card cutoff is not fair. It generated insane value and was played in slower rogue decks like mill
She deffenetly was a bad card. Do you remember when peoples was thinking that shadow of demise was unplayable card because rogue death Knight ability was a dog shit? 9 mana for this card is insane. Sshe should've cost 5 or 6 mana to be playable like hunter card. 9 mana is unplayable...
@@impkiller5932
Valeera pretty much got the Rogue quest nerfed by herself in Witchwood because Minion, Zola, Shadow Reflection Zola gave you at least 12/12 worth of stats for 0 cards. If Quest Rogue had Valeera on 6, that deck would've nearly been unbeatable. The quest was nerfed and it was STILL played because Valeera was that good vs Control.
Only reason it didn't see more play is because Rogue didn't have tools to play control/didn't really need Valeera to win. Warrior would've killed to have Valeera instead of Garrosh, for example.
Also, I genuinely don't think I've seen a single person who didn't review Shadow of Demise as an insanely good card, pretty much an auto-include in any deck.
0:20 Un'goro is by far my favourite expansion for gameplay and its meta, agreed. If I recall, I played a lot of Adapt Dude Paladin that set.
My favourite theme was Mean Streets (loved the magitech 1920s crime gangs), and I enjoyed playing both Goons and Lotus gangs. I might have been the only guy in ranks 1-5 playing Handbuff Paladin and Jade Rogue, haha.
My favourite for experimenting with off-meta decks was Kobolds. I got to Legend with a Spellstone Shaman deck that, I think, nobody else was playing; I certainly didn't post the card list anywhere, and won a lot of games from against opponents who added me afterwards to ask what the hell my deck was.
"It would be very demon like to have a demon thats like- when this is on the battlefield you can't lose"
🐢
These videos made me wanna get into Hearthstone again, I got into a game where they just made a bunch of cards from other classes, then played a card to replay like 5 cards then made 11 copies of that card and put it into their deck and I am sitting there just trying to have fun like
"nah" too random and too fast
I woke up this morning and I choose chaos. Rarren's face-cam changes position whenever the video swaps between CGB and Cimo. I cannot unsee that, and now neither will you.
As somebody who played during this time, I find this to be difficult to guess without watching anything.
Biggest reason is- are we judging these based on how good the decks were, or are we judging these just purely based on how good the card itself was, or is it a combo of the two? Like how good the deck was AND how impactful the hero card was in said deck?
Because it’s like… I would say Anduin and Gul’dan are strong, but Gul’dan 100% relied on the effect of summoning other demons. But it IS still his effect that brings back the demons unlike something like Malfurion who I definitely remember being a busted class during this time but not directly because of the hero card. Like the card helped, but it wasn’t summoning a massive board of demons or Highlander combo-ing into Anduin pings.
At the same time, something like Rexxar in a vacuum is quite possibly the strongest card, but it didn’t really fit into what hunter wanted to do. The hero power, in a vacuum, is probably the strongest one, but how do you rate that?
So I’d say purely in a vacuum without taking combo or other cards into consideration, Rexxar probably number 1. If you consider how good the class was and how impactful the hero card was inside of the deck, it’d be Anduin and/or Gul’dan. If you want to judge it purely off of which class was the best in a deck that also included the hero card, I’d say Druid- but it wasnt the hero card that made that deck good. It just happened to be a really good deck that includes the hero card.
Love the trio videos between the 3 of you
Yo Rarran, small recommendation I've been meaning to say for a while now: When showing some cards, it might help to send a short youtube clip of the mechanic working to aid in explaining. Not only would that help you convey the gist of the card, it'd also be nice to watch their reactions from an audience perspective since HS's edge over traditional ccgs are its visuals. In my opnion, DK Rexxar and Uther's mechanics feel more impactful when seen.
Man I love these videos, don’t know who invented the format but I like it.
Good morning rarran
I think something that could have made this video more fun is letting them guess without an cards or context and then after they make their guesses you should show them 10-20 other cards that were played around this time and let them rerank them if they want to. Would be interesting to see what impact the cards they released with would give them before/after.
Fun vid either way, I loved koft
As a warlock player, I can agree with the placement of Mage and Warlock's Death Knight.
It always felt like a close-ish matchup with these two, but I always seem to remember just barely always winning over them.
They can only do one damage to summon water, so I could instead deal three to a minion if needed to prevent them from summoning water... and then getting health for doing so.
Nostalgia is a hell of a drug. I remember hating Priest meta, but now I miss the magic of seeing these cards for the first time
This was a great video! Cimo killed it, but CGB had good ideas. Its hard without knowing the context of the other cards.
For example if rogue had cards to make it to 9 and a gg combo, it might have been the best one.
Bro this was probably my favorite expansion just because of these cards, it just felt so cool playing them. It's kinda sad how bad they would be today, Frost Lich Jaina was probably my fav back in the day and today she probably wouldn't even be played at 6 mana
If we give each rating a golf score based on how far off from the actual answer it is, CGB got a total of 26 and Cimo got a total of 20, so Cimo won quite handily.
When the concept of a demon that prevents people from losing was mentioned, I instantly went "MAL'GANIS" lol
Damn, when I started the video I was thinking surely the druid or warlock would be number one, but then Rarran reminded me of the horrors of Raza Priest (my brain clearly had deleted that)
death knights was and is the only expansion I've ever really played. It's such a nostalgia thing to see it here.
I genuinely live for these collabs!
Seeing both cimo and CGB's perspectives side by side was great
Cimo had the best reads. There's a lot of subjectivity to this though, personally I'd go with 1. Warlock 2. Priest 3. Mage 4. Hunter 5. Druid. As a standalone card Guldan was just the most powerful. Anduin was of course very dominant, but it was still half of a combo. You saw Malfurion the Pestilent constantly but that was more because of how powerful Druid was at the time and not necessarily because of the hero card. Deathstalker Rexxar on the other hand allowed Hunters to completely pivot to a late game strategy with a single card.
Also worth mentioning that there was a massive gap between these top 5 cards and the bottom 4. Rogues, Paladins, Shamans, and Warriors really got shafted. I'd rank Paladin and Shaman above the other two just because people would at least try to experiment with them and play them for fun. I don't remember anyone playing the Warrior and Rogue cards, I forgot what they did until Rarran showed them.
Finally a cycle I played with, before leaving HS
Now I can laugh along with Rarran
For what its worth, I played Valeera to legend at least once each expansion she was in standard. I always thought she was underrated. Certainly not Guldan or Anduin tier, those guys are their own win conditions, so many games where even when I would lose, I could see where there was a win if I played things a bit differently.
Witchwood Quest Rogue with Valeera was an atrocity.
Play minion, play Zola on it, play Shadow reflected Zola on Zola and BAM; 12/12 of minions with 0 cards spent.
Valeera was one of the main reasons that quest got nerfed again, and even after that it still saw play because you could still grind out every control deck.
I think Valeera would've been insanely good in any other class that wanted to play really long games, but I 100% agree that she was very powerful in a multitude of decks.
i do think she was underrated, but: mind you, ALL of these DKs saw plenty of play in tournament/ legend tier anyways. but yes, she is actually so cool and i do wish she got abit more support back then.
The big difference for me in choosing Anduin over Guldan was in how much more fun and interesting Raza priest was to play. You had to calculate, play fast, and there was also an element of RNG that made it just a fun and engaging deck (easily my favorite deck of all time, just barely beating out Fatigue C’thun Warrior). Guldan was strong, but it didn’t have a very interesting play pattern, and though I’ve always been a fan of smothering and oppressive control decks, it just wasn’t quite as fun.
these videos are goated - shotgun priest was my first time hitting legend
Frost lich was my favorite death knight card thanks to Ungoro bringing some fun elementals, i even ran Baron Geddon and Anomalus in that deck for mass heal.
I miss Anduin, Priest combos were a little bit bonkers back in the day but Grinder style decks that draw the game out as long as possible have always been my favorite. I remember hitting Legend with a deck I stole off of Twitter, someone made a singleton Raza Priest with Patches and a ton of pirates and it was probably the most fun I've ever had playing Hearthstone.
Rarran showing people that don't play Hearthstone Shadowreaper Anduin, without telling them about Raza. Then asking them to rank it and talk about, waiting for them to talk shit about it for content and to laugh at them, is just E.V.I.L.
Funny part is Uther is the only death knight that sees relevant play in wild in Reno Paladin lists now as a potential win-con due to the consistency of being able to end the game with sing-a-long buddy, garrison commander, and conman. Anduin has kind of been side-lined into an ETC option due to double Raza letting you play Reno Lone Ranger
Rarran's videos have such abrupt endings. great video though!
Score Results calculated. SPOILER.
Determining how close they were to the right option. The Score depends on the distance to the right spot. (Exceptions of Place 1 and 2. They both get full 3 Points). So a Place 3 card being valued place 4 would be: 3-1 points (2). And valueing it place 9 would be 3-6 Points (-3).
Cimoooo:
Warlock +3
Mage +1
Warrior -2
Priest 0
Paladin +2
Druid 0
Hunter +1
Shaman +2
Rogue +1
Total: 8 Points
CovertGoBlue:
Warlock +3
Rogue -2
Paladin 0
Warrior -1
Priest -1
Mage +1
Druid -1
Hunter 0
Shaman +3
Total: 2 Points
Winner: Cimoooo.
If Cimo didn't get baited by warrior his list would've been insane, very good reads all round and great understanding of card games in general. Impressive.
My biggest flex is that back in the day, my Bomb Warrior list dumped on Frost Lich Jaina
I've been binging these and got worried I'd not have more to watch, them this comes out 🔥
Praise the yogg rng 🔥
Back when i played HS around the time deathknights came out i played a lot of control warrior and my one tech card against frost lich jannia was the card mindbreaker. It locked so many people out of thier gameplans for multiple free turns.
I would love a comparative display of there lists at the end.
Maybe with numbers next to their guesses, so you can read how much their placing was of.
I'm in deep need of this information.
Please, dont ever stop making these kind of videos
Excited to see tham rate legendary weapons!
I loved knights of the frozen throne because the card design with theese hero cards was just amazing. Every class had something specific and was good against some and bad against some. They just balanced each other out
So, for context, this was when they were legal in Standard. In Wild today the list is completely different and the only one that still sees play is Paladin. Wish Rarran would’ve included that nugget.
Honestly CGB is one of the naturally funniest people I've seen, I'd watch his videos if I knew the slightest thing about MTG
Omg almost every DK saw play wow, thats so cool thinking about it
Raza priest, my beloved. Oh how i miss those days gunning down pesky Druids with my void machine gun.....
You should've explained that for Hunter, part of what made him good was that certain keywords together on a minion made for a very powerful monster. And you would consistently be able to get something fairly big out every turn with it.
And I'm definitely disappointed Jaina only got fourth place.
W T-shirt Rarran, you got urself a new sub
You are so strong mentally rarran because when I heard Paladin over Priest I was bursting a huge laugh
Idea: make a first round of guesses without context and then show context cards for each class and have them adjust their guesses based on that
Surprised about Mage. I vividly remember Ice Jaina in every single Mage deck at the time. Maybe just the class wasn’t played that much, that I don’t remember