BLM is actually the best choice for a caster because it gives you so much leniency for the DPS checks. Having the additional rez on RDM or SMN isnt actually that beneficial, because usually if someone dies, the whole raid just explodes and for those few instances where 1 person is allowed to die to still make the DPS checks, the 2 healers are enough
I remember progging top early in patch. The phase 3 auto bug was so rough. As a scholar, my pet fairy would auto heal and give me the earliest instance of aggro often so much, I literally had to remember to desummon my fairy during phase change and remember to resummon after tanks got aggro
You can tell it to move back and forth (it won't cast during a command move), but that's not a bug anymore... Seriously devs need to do the fights without their dev invulnerability lol
I remember going through like 5 groups on launch that broke apart all which had separate roster replacements. I've STILL not cleared, and even now getting back into it, i see groups just falling apart. This fight is misery.
it is kinda funny to watch people discuss which parts they think are difficult compared to the experience of doing the fight. stuff like hello world and p6 exasquares/exajoels are complete narcolepsy simulators but they make the uninitiated so scared
The fear of p6 exasquares isn't the mechanic itself, it's the fear that someone's going to be asleep at the wheel and blow a 16+ minute pull because they stopped paying attention.
One thing folks don't tend to comment on regarding the punishment served to Unnamed's members is that GMs removing the weapons from the player inventory could cause bugs/glitches if those weapons were equipped at that time they were removed. So not only does making them discard it themselves make the punishment feel more severe than it is, it's also safer!
Mythic Jailer even though was only 11 min fight, his prog (by itself as a standalone boss) took 11-12 days of full day raiding. Truly evil and unforgiving fight which blizz never repeated again when taking entire raid as a whole prog took a bit over 3 weeks.
@@FutayuriShironeko Raids in WoW take a long time due to artifical timegates via gearing. If people were properly geared then every boss in every raid besides the last two would die in
I love how they were forced to delete their weapons manually. They didn't remove it themselves, they basically sat there with a gun to the raider's head and told them "Delete the weapon or else."
that is one HELL of a black mage player to have the absolute gall to position it in TOP lmao I love their name too - Peri Dot, who ended up with ferromancy in the SU universe xD
funnily enough in TOP specifically the movement was so rough on rdm that rdm players were swapping to blm because most of the movement was long bursts which blm is actually better suited to handle than rdm due to triple cast and AM
Peri is a good friend of mine and I’ve met both him and his girlfriend in person. He not only is the best black mage player I’ve ever met but he also progged TOP as rdm, smn, AND THEN blm during the race. In a fight where damage checks were so tight on patch he swapped jobs twice having to opti another rotation. They were well into prog by the time he swapped to blm. He decided to go blm to make the blue screen enrage damage check easier. His intuition tho on blm I would say it what makes him easily one of the top blm players in the world bc the gcd lines he comes up with on the fly in prog are so smart. Everyone can sit around and spreadsheet a big damage rotation as blm but there’s not many that can play blm in prog at the level Peri does
People used a lot of tools and hacks in this fight since it was extremely difficult and still is. Xenosys talked about it and how the community has this "protocol" where no one talks about who uses what tool(since they can get banned) and they know who's carrying whom. Unlike WoW where the boss encounters are developed with the use of add-ons in mind, in FF14 that is not the case; therefore, it's cheating.
@@zannibalable which is not bad to be honest. Remember how the community craved for a super tough fight since these were getting easier? The devs listened abd they cried. I think having having fights of this caliber bring the hype in world races.
Though, honestly, looking at the fights from a long term standpoint, DSR will remain the harder fight. Most of TOP's difficulty (relative to dsr) relies much more on the tight dps checks of most of its phases, which inevitably becomes easier as patches (and when dawntrail) come out. Though you can't outgear the fight, better food and pots come out with every new tier, which does increase performance. And when Dawntrail comes out, the balancing will end up skewed, as the focus of job balancing is mostly done for max level.
@@patyos2 I don't believe we've ever been told that he tests ultimates. We have been told that he likes to test the first couple encounters of a savage tier though, but that is very different than testing a whole ass ultimate.
@@Henji96 He clears savage every time on patch and is a really good player himself. It would be strange to not have him test it, or at the very least, give input and later play it himself with his static
49:25 insert me, the crazy black mage main that stayed with it all the way through But yeah, black mage was ironically easy throughout the encounter, the exceptions being the start and the end. Top has pretty much changed the way I approach encounters forever, and I still get chills watching clear pulls right up to the end
Aside from being an absolutely outstanding player - Rinon has absolutely settled into his niche with these videos. The narration and emotion he can convey in these videos is insane.
This fight is just misery. Not because of the fight but because groups just can't stay together for it in my experience, I've seriously not been able be in a group that actually holds together for more than a week or 2 since launch, I've only made it as far as p3 and it's just been the most depressing experience since starting raiding in FF - which I did in Stormblood and have cleared all ultimates prior to TOP
The problem with bringing the commercialization of World First Races to an MMO is that it inevitably creates an entire ecosystem of terrible people with terrible priorities who now demand disproportionate importance in the game design process, and at that point you're suddenly caught between making your game "more competitive" to appease a very small subset of the player base, or letting them throw a tantrum and ruin your community. Which they'll do anyway.
Mechanics were largely ramped up in Heavansward. Both the fights and the jobs were difficult. Stormblood kept the job difficulty relatively high but reduced the difficulty of the content. However, many of the mechanics that are now normal were developed in stormblood. Stormblood was pretty much considered the best expansion when it comes to just pure content. Then over the years. They've been slowly simplifying the jobs. To the point it now has the same issue WoW has with them. There is also a very large discrepancy in difficult. FF14 heavily lacks a bridge between easy and hard content. They attempted to add it with Criterion but due to a lack of rewards. Criterion Savage is just also borderline unfun. It's fine the first clear. Terrible to grind. No one does it. Easy content is a braindead chore and difficult content has become very close to just being unfun and even requiring addons for many to get reliable clears. Which is what this video is about.
Funny thing is kindred was number 6 clear. But not even giving credits to the non streaming groups who put thair heart and souls into it like the streaming groups did is really shitty lol. Its a good analasys vid no doubt about that. but man i do hate it when ppl not even bother to acknowlage the hard work they put in to make it happen as well. Also glad to see your reaction to this raid :P it was a roller coaster of a run :D.
Sort of a consequence of UNNAMED being the first nonstreaming team and then being caught cheating. Now because of UNNAMED actions, the public and FFXIV community at large minus hardcore raiders only think non-streaming = obviously cheating. FrostyTV, the guy behind the charity Race to World First is now requiring a more stringent verification process since Square will not officially endorse a RWF and will not include non-streaming teams in the rankings. It was an issue of its own making, DSR had controversy but did bring us some of the QoL stuff the third-party program users were using, TEA is the reason why players can no longer move waymarks while in battle.
To me (someone who isn't even close to wanting to perform at the Savage level raids) or even to casual viewers, being the first streamed clear will be much more important than anything. How am I supposed to react knowing that so and so cleared yesterday without any kind of proof, or a way for me to care? "Oh, so-and-so just posted a tweet saying they cleared TOP first... okay? Cool, I guess." Did they do a good job? Yes. Can I acknowledge their hard work and dedication? Of course I would. Do I care for non-streamed clears? Nah, not now nor ever. Streaming elevates the experience beyond a circlejerk done behind closed doors into something everyone can appreciate, even us who aren't close to that level of performance. To this day, I have zero idea who was the true first non-cheat clear of TOP, but I still remember shitposting in Peri's chat and betting on Defamation colors, China bros cheering Kindred via restreams, Exajoels, and of course watching "GIMME MY FUCKING CHAIR" live... that is and will be the only TOP experience I care for.
"were other teams using it too?" absolutely. It's effectively an open secret that any team not streaming their prog is using third party tools as egregious as those shown in the leaked vid from unnamed_ , there just isn't enough proof to get them banned. TPS even provably used a tool in their world first TEA clear but didn't face as harsh a backlash. additionally, there are even some tools that can be used while streaming without them showing up on stream. square enix had never taken a truly hard stance before this point so their use is just rampant.
so how did a zoom hack give them more damage to finally clear it? am i missing something? seems like that was completely irrelevant for the remaining hp that other groups were stuck on
It is very well accepted that even without the third party plugins Unnamed would've still gotten the world first by a long shot because all things considered, assuming they were only using the zoom hack, they wouldn't have gotten that much extra information anyways, was it an advantage? yes definitely, but not a massive one as many people think it was. However, due to Square enix' strict stance agaisn't third party plugins, they were punished for that reason which is why if you go and watch the most famous streamers progging through this fights they will always have absolutely no third party plugins at all. So yea even without those, unnamed was still that good and they were far ahead everyone else.
Keep in mind the zoom hack would allow their shotcaller and 9th and 10th man to see the whole raid easily at once, allowing them to not only gain more data faster, but also to help make on the fly corrections if a player was in the wrong spot. Thats incredibly valuable and is likely how they pulled so much further ahead for solving mechanics, allowing them to invest roughly the same amount of time on rotational perfection as other groups. Look at that ninja jumping across the platform after what was obviously confusion. Someone corrected them most likely, either the shot caller or the 9th and 10th. While that correction looked fairly easy to see regardless since people shouldnt be where they were period, its simply an example of a use zoom could have had.
@@michaelbart7014 That clip was just from prog, allegedly they were still very much figuring out sigma so that ninja prolly made their own call to do that just to try something. I get what you are trying to say but ultimately speaking, that third party tool absolutely did not give enough of an advantage that they wouldnt have been able to clear without it, in fact, theres a reason why Neverland, the group that officially speaking got the world first, claimed they got the world second, because they acknowledged that Unnamed just played better. The zoomhack gave an advantage, yes, but knowing how the fight works and how blind prog works, no, that did not give an unfair amount of advantage that would been game changing.
@@90Rush that arguably could've helped more than the zoomhack but it doesnt entirely matter that much because by the time this groups were going for a kill and not just for prog they absolutely already had their rotations planned out and optimized. Now yea triple weaving efficiently is absolutely an advantage, but that is not going to let you clear a fight 2 days faster than anyone else.
A clear is a clear and I don't care what other people use, but NOT in world first. You can cheat all you want, but don't try to to go for that world first title when you don't deserve it.
You know you can get the exact same pov as the zoom hack by just using an ultrawide monitor, right? It's a meme that got blown way out of proprtion imo.
@@mosley3485 That's just factually incorrect. You can get a good amount of extra horizontal space, but it's not this extreme nor do you get all the added vertical space by using an ultra wide. I don't think it got blown out of proportion at all; world first should be a "clean" clear, I would love if SE would make it an official event so it'd be a bigger spectacle AND they can monitor it to make sure no shenanigans are happening.
@ly- Do me a favour and take a look at ultrawide images of the game. You're 100% wrong. The entire arena is visible and only takes up about 2/3 of the screen in any ultimate.
"When this bug happens in WoW it doesn't get fixed." Of course, why would they fix a bug that only reinforces the game's already toxic elitist community? Seriously though, the biggest MMO in the world and they just... can't be bothered to fix it? Seriously? Are Activision-Blizzard just not making enough money from CoD to afford to QA world of warcraft or something?
The funny thing is, I don't think there were Bugs in TOP. Everything was exactly how the game works. The Target pause is ONLY on Raids. Normal monsters will instant Auto you if you are in their attack range and they target you. Buffs and Debuffs have *always* had a maximum number you could have. The first instance of this being an issue on a Player and not a boss wasn't Delebrum Reginae. it was Eureka Amenos, when people started to realize you can stack WHM Regens so hard on the Main Tank they couldn't turn back on Tank stance, and then the boss would auto attack the next second instantly killing a BLM in the corner. So the fight having a means to screw you by buff overflow was known, and was probably exactly as intended for TOP. After all, all content needs to be cleared by the Devs before they release. Sure they use Max possible ilv, infinite amounts of potions food buff FC buffs and already know the solution, so it's all down to execution, so yeah, those "Bugs" were probably intended.
How do you explain the fact that the dev team admitted those things were bugs and fixed them (or tried to in the case of the debuff cap issue) if they were originally intended?
@@nooblal Because realizing no one gets it means they need to tone it down? Saying "it's a Bug" is way easier to accept than "This is intentional, get better."
@beatrixkaelin5120 it isn't. They haven't nerfed an ult, if it was intentional they would have let it. It was a bug and things slip up, SE isn't perfect but at least they admit when they are wrong unlike people who still cling to the idea it was a bug.
even if that was intended there was still the bug when the boss started autoing randomly before being targetable again which cost a lot of players their life
Overall for reasons he mentioned, TOP is a mediocre fight and the patch where TOP comes in, 6.3, leaves much hanging to be desired. There are: 1. No appearances of Exdeath and Kefka, two beloved bosses in SB and possibly never will be. People can theorize about a Kefka ultimate with warring triad but ... no, since the next ultimate is already Eden. 2. Two critical bugs in phase 3, the buff limits are certainly more damning. 3. The redundant phase 4 push the fight to become way too long. 4. The overuse of dynamis starting in phase 5 in story when combined with EW story and EW beast tribes. Power of friendship is a huge concept in anime but it gets old really, really fast. This is damning only in the case of FFXIV being a story focused MMO. 5. Phase 6 restricts the group comp hard that groups with 2 melee having a significant advantage because all 8 players need to burn LB3. The huge hitbox in phases 1, 3, 4 and 6 also means ranged have zero advantage to speak of. Without phase 6 LB restrictions one healer or healerless groups could've completed it much easier, showing clear flaws in class or boss design.
The Title is hilarious. As if it is something special to be a WoW Caster or a WoW Player overall. xD Ultimates aren't that hard to be honest. But always have in mind that those fights are supposed to be done without Addons. And 90% of the Current Ultimate Raiders can't beat an Ultimate without them. While over 90% of the Playerbase don't touch them.
It’s simply a job role, and perhaps a perspective some people may find interesting. I’m not sure why it upset you enough to comment negativity. No one said it was special other than you- hope this helps! 🥰
BLM is actually the best choice for a caster because it gives you so much leniency for the DPS checks. Having the additional rez on RDM or SMN isnt actually that beneficial, because usually if someone dies, the whole raid just explodes and for those few instances where 1 person is allowed to die to still make the DPS checks, the 2 healers are enough
yeah but for prog its not as good
also blm doesn't bring anything to the party.
I remember progging top early in patch. The phase 3 auto bug was so rough. As a scholar, my pet fairy would auto heal and give me the earliest instance of aggro often so much, I literally had to remember to desummon my fairy during phase change and remember to resummon after tanks got aggro
You can tell it to move back and forth (it won't cast during a command move), but that's not a bug anymore...
Seriously devs need to do the fights without their dev invulnerability lol
I remember going through like 5 groups on launch that broke apart all which had separate roster replacements. I've STILL not cleared, and even now getting back into it, i see groups just falling apart. This fight is misery.
it is kinda funny to watch people discuss which parts they think are difficult compared to the experience of doing the fight. stuff like hello world and p6 exasquares/exajoels are complete narcolepsy simulators but they make the uninitiated so scared
what happens when you're an actual narcoleptic in those situations like me xD
@@OfficialMidnightRuby best of luck
Yeah like Hello World from the outside looks terrifying but after the stress that is P1/P2 P3 is so fucking relaxing.
The fear of p6 exasquares isn't the mechanic itself, it's the fear that someone's going to be asleep at the wheel and blow a 16+ minute pull because they stopped paying attention.
One thing folks don't tend to comment on regarding the punishment served to Unnamed's members is that GMs removing the weapons from the player inventory could cause bugs/glitches if those weapons were equipped at that time they were removed. So not only does making them discard it themselves make the punishment feel more severe than it is, it's also safer!
And being BiS on their main job, of course chances they were equipped were high
1:32:45 Thats a great Beq Lugg impression.
an ultimate in FF14 can be compared to a half of a mythic raid happening in a single encounter
Yeah basically fighting all the bosses in a single encounter is where the difficulty mostly comes from.
And one mistake results in you having to do it ALL OVER AGAIN
Or just mythic KJ and Helya all by themselves. Both 12+ mins and in both 1 mistake is a board wipe. @@filipvadas7602
Mythic Jailer even though was only 11 min fight, his prog (by itself as a standalone boss) took 11-12 days of full day raiding. Truly evil and unforgiving fight which blizz never repeated again when taking entire raid as a whole prog took a bit over 3 weeks.
@@FutayuriShironeko Raids in WoW take a long time due to artifical timegates via gearing. If people were properly geared then every boss in every raid besides the last two would die in
I love how they were forced to delete their weapons manually. They didn't remove it themselves, they basically sat there with a gun to the raider's head and told them "Delete the weapon or else."
Can't wait for SHB ultimate. IT will be sick af. Especially if we get 5.3 elidibus phase juiced to 11
Maximum Juiced to 13.
Light Relativity :dispair:
@@skylarsimes8 Don’t you put that hex on us! Ah who am I kidding, it’s totally happening.
or Ancient ultimate where we fight Lahabrea, Elidibus, Hades and Venat
The Shb ultimate will be a raid one not a trial one though since they'll focus on Ryne and Gaia.
It is kinda gratifying seeing you being amazed by the fight. :p
My hands were shaking during our first kill!
Ooh I hope she does dsr too!
Edit she did lol following! First time this channel popped up
that is one HELL of a black mage player to have the absolute gall to position it in TOP lmao
I love their name too - Peri Dot, who ended up with ferromancy in the SU universe xD
funnily enough in TOP specifically the movement was so rough on rdm that rdm players were swapping to blm because most of the movement was long bursts which blm is actually better suited to handle than rdm due to triple cast and AM
Peri is a good friend of mine and I’ve met both him and his girlfriend in person. He not only is the best black mage player I’ve ever met but he also progged TOP as rdm, smn, AND THEN blm during the race. In a fight where damage checks were so tight on patch he swapped jobs twice having to opti another rotation. They were well into prog by the time he swapped to blm. He decided to go blm to make the blue screen enrage damage check easier. His intuition tho on blm I would say it what makes him easily one of the top blm players in the world bc the gcd lines he comes up with on the fly in prog are so smart. Everyone can sit around and spreadsheet a big damage rotation as blm but there’s not many that can play blm in prog at the level Peri does
Yoshi P's face on Mustadio's body just frickin' killed me. XD (No seriously, I always get that facing mechanic wrong.)
People used a lot of tools and hacks in this fight since it was extremely difficult and still is. Xenosys talked about it and how the community has this "protocol" where no one talks about who uses what tool(since they can get banned) and they know who's carrying whom.
Unlike WoW where the boss encounters are developed with the use of add-ons in mind, in FF14 that is not the case; therefore, it's cheating.
even with hack, i can tell you this fight is still harder than any of wow fight.
@@zannibalable which is not bad to be honest. Remember how the community craved for a super tough fight since these were getting easier? The devs listened abd they cried. I think having having fights of this caliber bring the hype in world races.
LETS GO KINDRED! Always gotta support my homie Peridot the GOAT blm and shoutout the real mvp Aiz peri’s gf for taking care of him during the race
1:32:49 you could totally be a loporrit voice actor 🤣
she does a really good loporrit voice 😅
Loporrits are not as annoying.
Players said that DSR was the hardest ever, Yoshi P was like “ Hold by beer”
He's the director. He does not make battle encounters.
Though, honestly, looking at the fights from a long term standpoint, DSR will remain the harder fight.
Most of TOP's difficulty (relative to dsr) relies much more on the tight dps checks of most of its phases, which inevitably becomes easier as patches (and when dawntrail) come out. Though you can't outgear the fight, better food and pots come out with every new tier, which does increase performance. And when Dawntrail comes out, the balancing will end up skewed, as the focus of job balancing is mostly done for max level.
@@Henji96 He does test them though and makes final decision
@@patyos2 I don't believe we've ever been told that he tests ultimates. We have been told that he likes to test the first couple encounters of a savage tier though, but that is very different than testing a whole ass ultimate.
@@Henji96 He clears savage every time on patch and is a really good player himself. It would be strange to not have him test it, or at the very least, give input and later play it himself with his static
2 in stormblood, 1 in shadowbringers, 2 in endwalker liklihood is 2 in dawntrail though only 2 has been confirmed as of yet
49:25 insert me, the crazy black mage main that stayed with it all the way through
But yeah, black mage was ironically easy throughout the encounter, the exceptions being the start and the end. Top has pretty much changed the way I approach encounters forever, and I still get chills watching clear pulls right up to the end
I love hearing your takes as an ambassador from WoW. Keep up the good content!
Aside from being an absolutely outstanding player - Rinon has absolutely settled into his niche with these videos. The narration and emotion he can convey in these videos is insane.
FF14 ultimate raids are like things you do when you hate life, you love pain and suffering and relish in it.
You should look up this fight that was done without a healer, a few months after it came out, 3 tanks 5 dps
This fight is just misery. Not because of the fight but because groups just can't stay together for it in my experience, I've seriously not been able be in a group that actually holds together for more than a week or 2 since launch, I've only made it as far as p3 and it's just been the most depressing experience since starting raiding in FF - which I did in Stormblood and have cleared all ultimates prior to TOP
P2 reminds me of Archimonde Mythic. Looking back Paragon did it the FF way... the world 1st... WA. A lot of brain fuel on this day
Damn, fun video. If I recall one of Mrhappy1227's members were also outed for cheating.
Oh that’s depressing, I used to watch his job break down videos.
The problem with bringing the commercialization of World First Races to an MMO is that it inevitably creates an entire ecosystem of terrible people with terrible priorities who now demand disproportionate importance in the game design process, and at that point you're suddenly caught between making your game "more competitive" to appease a very small subset of the player base, or letting them throw a tantrum and ruin your community. Which they'll do anyway.
You mentioned Liquid, my late husband was in Liquid, but he was in their SC2 division.
What a hell of a story.
And then another group cleared it with no healers.
no one calls you a "Cheater" when you are in bigger groups
Mechanics were largely ramped up in Heavansward. Both the fights and the jobs were difficult. Stormblood kept the job difficulty relatively high but reduced the difficulty of the content. However, many of the mechanics that are now normal were developed in stormblood. Stormblood was pretty much considered the best expansion when it comes to just pure content. Then over the years. They've been slowly simplifying the jobs. To the point it now has the same issue WoW has with them. There is also a very large discrepancy in difficult. FF14 heavily lacks a bridge between easy and hard content. They attempted to add it with Criterion but due to a lack of rewards. Criterion Savage is just also borderline unfun. It's fine the first clear. Terrible to grind. No one does it. Easy content is a braindead chore and difficult content has become very close to just being unfun and even requiring addons for many to get reliable clears. Which is what this video is about.
Funny thing is kindred was number 6 clear. But not even giving credits to the non streaming groups who put thair heart and souls into it like the streaming groups did is really shitty lol.
Its a good analasys vid no doubt about that. but man i do hate it when ppl not even bother to acknowlage the hard work they put in to make it happen as well.
Also glad to see your reaction to this raid :P it was a roller coaster of a run :D.
Sort of a consequence of UNNAMED being the first nonstreaming team and then being caught cheating. Now because of UNNAMED actions, the public and FFXIV community at large minus hardcore raiders only think non-streaming = obviously cheating. FrostyTV, the guy behind the charity Race to World First is now requiring a more stringent verification process since Square will not officially endorse a RWF and will not include non-streaming teams in the rankings.
It was an issue of its own making, DSR had controversy but did bring us some of the QoL stuff the third-party program users were using, TEA is the reason why players can no longer move waymarks while in battle.
To me (someone who isn't even close to wanting to perform at the Savage level raids) or even to casual viewers, being the first streamed clear will be much more important than anything. How am I supposed to react knowing that so and so cleared yesterday without any kind of proof, or a way for me to care? "Oh, so-and-so just posted a tweet saying they cleared TOP first... okay? Cool, I guess."
Did they do a good job? Yes. Can I acknowledge their hard work and dedication? Of course I would. Do I care for non-streamed clears? Nah, not now nor ever. Streaming elevates the experience beyond a circlejerk done behind closed doors into something everyone can appreciate, even us who aren't close to that level of performance.
To this day, I have zero idea who was the true first non-cheat clear of TOP, but I still remember shitposting in Peri's chat and betting on Defamation colors, China bros cheering Kindred via restreams, Exajoels, and of course watching "GIMME MY FUCKING CHAIR" live... that is and will be the only TOP experience I care for.
Who plays black mage ? ... meanwhile, yoship is playing with a fake mustache on the corner
"the healers had the worst time"
"the issue was healing"
Me, the healer main:
Welp, guess I'm never doing ultimate
it wasnt a "healer issue" but more like design wise it punished healers the most
"were other teams using it too?" absolutely. It's effectively an open secret that any team not streaming their prog is using third party tools as egregious as those shown in the leaked vid from unnamed_ , there just isn't enough proof to get them banned. TPS even provably used a tool in their world first TEA clear but didn't face as harsh a backlash. additionally, there are even some tools that can be used while streaming without them showing up on stream. square enix had never taken a truly hard stance before this point so their use is just rampant.
so how did a zoom hack give them more damage to finally clear it? am i missing something? seems like that was completely irrelevant for the remaining hp that other groups were stuck on
It is very well accepted that even without the third party plugins Unnamed would've still gotten the world first by a long shot because all things considered, assuming they were only using the zoom hack, they wouldn't have gotten that much extra information anyways, was it an advantage? yes definitely, but not a massive one as many people think it was.
However, due to Square enix' strict stance agaisn't third party plugins, they were punished for that reason which is why if you go and watch the most famous streamers progging through this fights they will always have absolutely no third party plugins at all.
So yea even without those, unnamed was still that good and they were far ahead everyone else.
@@Yroxcruk666 I think there is also the 3rd party program that allowed precise timing for triple oGCD that some groups used in the savage before.
Keep in mind the zoom hack would allow their shotcaller and 9th and 10th man to see the whole raid easily at once, allowing them to not only gain more data faster, but also to help make on the fly corrections if a player was in the wrong spot. Thats incredibly valuable and is likely how they pulled so much further ahead for solving mechanics, allowing them to invest roughly the same amount of time on rotational perfection as other groups. Look at that ninja jumping across the platform after what was obviously confusion. Someone corrected them most likely, either the shot caller or the 9th and 10th. While that correction looked fairly easy to see regardless since people shouldnt be where they were period, its simply an example of a use zoom could have had.
@@michaelbart7014 That clip was just from prog, allegedly they were still very much figuring out sigma so that ninja prolly made their own call to do that just to try something.
I get what you are trying to say but ultimately speaking, that third party tool absolutely did not give enough of an advantage that they wouldnt have been able to clear without it, in fact, theres a reason why Neverland, the group that officially speaking got the world first, claimed they got the world second, because they acknowledged that Unnamed just played better.
The zoomhack gave an advantage, yes, but knowing how the fight works and how blind prog works, no, that did not give an unfair amount of advantage that would been game changing.
@@90Rush that arguably could've helped more than the zoomhack but it doesnt entirely matter that much because by the time this groups were going for a kill and not just for prog they absolutely already had their rotations planned out and optimized.
Now yea triple weaving efficiently is absolutely an advantage, but that is not going to let you clear a fight 2 days faster than anyone else.
i mean to be fair, you can get similer results on a wide screen monitor and thats not considered cheating sooo
widescreen does nothing near like that
@@LordRobaZethere's a xeno clip that shows widescreen and it's pretty fucking close to a zoom hack
@@spark9189 where
@@LordRobaZe video called "Ultrawide is nothing like a zoom hack" on the channel
"XenosysVex Clips"
A clear is a clear and I don't care what other people use, but NOT in world first. You can cheat all you want, but don't try to to go for that world first title when you don't deserve it.
You know you can get the exact same pov as the zoom hack by just using an ultrawide monitor, right? It's a meme that got blown way out of proprtion imo.
@@mosley3485 That's just factually incorrect. You can get a good amount of extra horizontal space, but it's not this extreme nor do you get all the added vertical space by using an ultra wide. I don't think it got blown out of proportion at all; world first should be a "clean" clear, I would love if SE would make it an official event so it'd be a bigger spectacle AND they can monitor it to make sure no shenanigans are happening.
@ly- Do me a favour and take a look at ultrawide images of the game. You're 100% wrong. The entire arena is visible and only takes up about 2/3 of the screen in any ultimate.
What i wanna know is how the HELL do you do this as BLM
"When this bug happens in WoW it doesn't get fixed."
Of course, why would they fix a bug that only reinforces the game's already toxic elitist community?
Seriously though, the biggest MMO in the world and they just... can't be bothered to fix it? Seriously? Are Activision-Blizzard just not making enough money from CoD to afford to QA world of warcraft or something?
Blizzard's dev work ethic is trash in so many ways, and this is one of the ways it shows.
The funny thing is, I don't think there were Bugs in TOP. Everything was exactly how the game works. The Target pause is ONLY on Raids. Normal monsters will instant Auto you if you are in their attack range and they target you. Buffs and Debuffs have *always* had a maximum number you could have. The first instance of this being an issue on a Player and not a boss wasn't Delebrum Reginae. it was Eureka Amenos, when people started to realize you can stack WHM Regens so hard on the Main Tank they couldn't turn back on Tank stance, and then the boss would auto attack the next second instantly killing a BLM in the corner. So the fight having a means to screw you by buff overflow was known, and was probably exactly as intended for TOP. After all, all content needs to be cleared by the Devs before they release. Sure they use Max possible ilv, infinite amounts of potions food buff FC buffs and already know the solution, so it's all down to execution, so yeah, those "Bugs" were probably intended.
How do you explain the fact that the dev team admitted those things were bugs and fixed them (or tried to in the case of the debuff cap issue) if they were originally intended?
@@nooblal Because realizing no one gets it means they need to tone it down? Saying "it's a Bug" is way easier to accept than "This is intentional, get better."
You're trolling@@beatrixkaelin5120
@beatrixkaelin5120 it isn't. They haven't nerfed an ult, if it was intentional they would have let it. It was a bug and things slip up, SE isn't perfect but at least they admit when they are wrong unlike people who still cling to the idea it was a bug.
even if that was intended there was still the bug when the boss started autoing randomly before being targetable again which cost a lot of players their life
Nails on a chalkboard.
Why'd you watch, then?
Who are you?
She's OkayMage, former high ranked Mythic raider in WoW who is pushing harder difficulty in XIV. You?
Overall for reasons he mentioned, TOP is a mediocre fight and the patch where TOP comes in, 6.3, leaves much hanging to be desired. There are:
1. No appearances of Exdeath and Kefka, two beloved bosses in SB and possibly never will be. People can theorize about a Kefka ultimate with warring triad but ... no, since the next ultimate is already Eden.
2. Two critical bugs in phase 3, the buff limits are certainly more damning.
3. The redundant phase 4 push the fight to become way too long.
4. The overuse of dynamis starting in phase 5 in story when combined with EW story and EW beast tribes. Power of friendship is a huge concept in anime but it gets old really, really fast. This is damning only in the case of FFXIV being a story focused MMO.
5. Phase 6 restricts the group comp hard that groups with 2 melee having a significant advantage because all 8 players need to burn LB3. The huge hitbox in phases 1, 3, 4 and 6 also means ranged have zero advantage to speak of. Without phase 6 LB restrictions one healer or healerless groups could've completed it much easier, showing clear flaws in class or boss design.
The Title is hilarious. As if it is something special to be a WoW Caster or a WoW Player overall. xD
Ultimates aren't that hard to be honest. But always have in mind that those fights are supposed to be done without Addons. And 90% of the Current Ultimate Raiders can't beat an Ultimate without them. While over 90% of the Playerbase don't touch them.
It’s simply a job role, and perhaps a perspective some people may find interesting. I’m not sure why it upset you enough to comment negativity. No one said it was special other than you- hope this helps! 🥰