@onionjedi you can make a collection where the geometry of one object gets deleted or scaled to 0 in sequence-- now you can use the objectify collection asset from the library and select that collection in it - you're gonna have add a realize instances node in the end for that tho.. and then you can use this new setup as your pattern maker product in cloth printing
haha thanks, yeah I was a little worried coz my sound was also sort of a noise lol.. ps i wanted the noise there for natural feel -- will defently do for new sound designs
Hello sir, can you make tutorial to make animation and rig a leather , like wallet open and close , like this , thank you sir th-cam.com/video/asf1WcIE-0A/w-d-xo.html
Awesome work!! How would you go about making the animation so every time the pattern of the cloth changes, there is a different object?
@onionjedi you can make a collection where the geometry of one object gets deleted or scaled to 0 in sequence-- now you can use the objectify collection asset from the library and select that collection in it - you're gonna have add a realize instances node in the end for that tho.. and then you can use this new setup as your pattern maker product in cloth printing
Brother. I really need this library. But I can’t afford 🤦🏽♂️
sound designing is fab but have to put noise reduction
haha thanks, yeah I was a little worried coz my sound was also sort of a noise lol.. ps i wanted the noise there for natural feel -- will defently do for new sound designs
Hello sir, can you make tutorial to make animation and rig a leather , like wallet open and close , like this , thank you sir
th-cam.com/video/asf1WcIE-0A/w-d-xo.html