They absolutely were. I remember it well. I think they still have a nice charm to them. In a way, I prefer these 3D graphics to modern graphics sometimes.
not the first (there was a boxing game for atari-coleco) but the first with that impressive complexity and depth gameplay. Check that fingers, never seen before. At Vf2 the characters follow its adversary rotating their heards and in Vf3 rotating their heads and following with eye movement. Never seen it again, not even in the Vf5 Ps4 remake.
@@ENFDO Sega also upped the ante with a complex hardware specifically designed to process each VF game’s graphics. So much so that - to this day - it’s been a pain in the ass to to make an arcade-perfect port of 1&2.
@@SaitohYatate yeah. Today games looks the same, the same engine, the same all. Its impossible compare a developer from today witth a sega amrd2 from the 90s.
I wish all these arcade versions could have PC ports. I would definitely buy a VF Collection. I know VF3 is in Yakuza and VF2 for PS3 is a good port but I want all the games on PC without having to go through Yakuza to play them lol. Plus VF1 hasn't been ported since the Saturn and Windows 95 versions I believe.
How did you capture this and at what resolution is the original video. One thing I noticed recently was when I plugged in the Astro City Mini via onto my 4K tv, the backdrops from Virtua Fighter looked really pixelated. This version in your video, running on the arcade hardware does not have that problem even when the video is zoomed in.
Hi. The arcade board outputs 496x384p resolution. I upscaled that to 1080p using an Extron 300a with the optimal timings etc. That's interesting - I'll have to have a look at some videos online as I don't have the Astro Mini. The Extron gives a pretty sharp output but it won't be as crisp as a straight digital HDMI output. Also the RGB output from the board itself isn't the sharpest (but it's not bad). Maybe there's something else at work there though. Maybe a filter of some kind that wasn't implemented on the Astro Mini?
@@retromuel I plugged in the Astro City Mini into my 4K tv and though the fighters and stages looked ok, all the background animation looked dreadful. It looks fine on the small screen of the Astro City Mini, but it looks bad on tv.
@@Ye110wjacket background animation? those are static backgrounds....i really wanted the thing but then heard that replays sloowwed down when outputted to a legit. display..........it's just flawed because...guess....someone can then make a correct damn version later and stretch the money-making even fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuurther
@@wellofcire Hi, yes the static backgrounds look terrible on a larger 4K screen. The game itself plays ok, as far as I am concerned. When I plugged the unit into a 4K tv, I didn’t pay much attention to the replays and that doesn’t bother me much anyway. In the Astro Mini’s screen, I noticed no slowdown during replays so perhaps it is just with external displays. I think it is still pretty good, but it does have some annoying idiosyncrasies and I wish it didn’t. It is snowing in London UK right now. How is your neck of the woods?
@@Ye110wjacket hi! yeah to me if it's only be...re re REEEhee rELeased it had better be , you know, done in MINT condition....when the ps5 etc. 'version' introduces new problems not even the gamegear version has there's a problem with our society.....so then, yes, with this game, the MAME (emulated) version is getting pretty close to greatness, but still has so glaringly odd gameplay problems....so waiting on that....vf2 is exquisite on the model 2 emulator, all upscaled and whatnot, just seemlessly fab., and also the xbox and ps live versions are fine and dandy too.....and then we have an imperfect but great at the time dreamcast version or an obscure hard to run emulated version that is basically legitimate........................and as far as snow it came very briefly and huffy for about 2 days and melted like it was all a prank...and has remained just-cold and/or rainy since....(over here in fascinating washington land).....snow is such a mixed emotion for me........
Probably the Astro City Mini version I guess. MAME is much more accessible obviously, but I believe it still has some glitches. There are various old home ports, most of which are good, but all of them have their drawbacks. There still isn't a completely ideal way to play this one in my opinion, outside of playing the original arcade version.
It's really too bad Virtua Fighter 1 wasn't ported to the Game Boy Advance. It would've been FAR more easier to port this game on the GBA than shoehorning 鉄拳TEKKEN Advance and Mortal Kombat Advance/Deadly Alliance, which are both more fitting for the PlayStation Portable.
I'm 1993 these graphics we're mind blowing. Even the 1995 Saturn version impressed me when I was a kid.
Check out my channel as well and subscribe if you like great VF content.
They absolutely were. I remember it well. I think they still have a nice charm to them. In a way, I prefer these 3D graphics to modern graphics sometimes.
Thanks for uploading this. I appreciate the effort. I love Virtua Fighter! 🤠
Thanks for sharing, is incredible rare to be able to watch the actual game (no port, no emulation) running.
It is Impressive the sheer amount of polygons the model1 board pushed.
the line to play this game at the arcades was something else...
Fantastic footage. Looks great! Love the old school VF style. I hope we get a new VF on these future consoles.
Me too, Man. Love this game to death. I'll be getting some footage from 2 and 3 soon. Thanks for watching.
This is first 3D fight game in history.
not the first (there was a boxing game for atari-coleco) but the first with that impressive complexity and depth gameplay. Check that fingers, never seen before. At Vf2 the characters follow its adversary rotating their heards and in Vf3 rotating their heads and following with eye movement. Never seen it again, not even in the Vf5 Ps4 remake.
@@ENFDO there was also super punch-out....and then....and then....
@@ENFDO Sega also upped the ante with a complex hardware specifically designed to process each VF game’s graphics. So much so that - to this day - it’s been a pain in the ass to to make an arcade-perfect port of 1&2.
@@SaitohYatate yeah. Today games looks the same, the same engine, the same all. Its impossible compare a developer from today witth a sega amrd2 from the 90s.
This looks fantastic dude!!! Great job!!!
Useless fact: The developers of V.F will also help Namco to develop Tekken.
in fact, some Vf developers went to work for Namco and made Tekken.
dude your new caputer card is really nice, the quality is amazing!
Got any Virtua Racing real hardware capture?
Unfortunately no.
Good game play with Akira Yuki 😊👍👌🥋👊🤜🤛🎮🕹
Graphics to good
I wish all these arcade versions could have PC ports. I would definitely buy a VF Collection. I know VF3 is in Yakuza and VF2 for PS3 is a good port but I want all the games on PC without having to go through Yakuza to play them lol. Plus VF1 hasn't been ported since the Saturn and Windows 95 versions I believe.
10:09 ese no era el jefe final, el jefe final se llamaba dr wiss
How did you capture this and at what resolution is the original video.
One thing I noticed recently was when I plugged in the Astro City Mini via onto my 4K tv, the backdrops from Virtua Fighter looked really pixelated. This version in your video, running on the arcade hardware does not have that problem even when the video is zoomed in.
Hi. The arcade board outputs 496x384p resolution. I upscaled that to 1080p using an Extron 300a with the optimal timings etc. That's interesting - I'll have to have a look at some videos online as I don't have the Astro Mini. The Extron gives a pretty sharp output but it won't be as crisp as a straight digital HDMI output. Also the RGB output from the board itself isn't the sharpest (but it's not bad). Maybe there's something else at work there though. Maybe a filter of some kind that wasn't implemented on the Astro Mini?
@@retromuel
I plugged in the Astro City Mini into my 4K tv and though the fighters and stages looked ok, all the background animation looked dreadful. It looks fine on the small screen of the Astro City Mini, but it looks bad on tv.
@@Ye110wjacket background animation? those are static backgrounds....i really wanted the thing but then heard that replays sloowwed down when outputted to a legit. display..........it's just flawed because...guess....someone can then make a correct damn version later and stretch the money-making even fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuurther
@@wellofcire
Hi, yes the static backgrounds look terrible on a larger 4K screen. The game itself plays ok, as far as I am concerned. When I plugged the unit into a 4K tv, I didn’t pay much attention to the replays and that doesn’t bother me much anyway. In the Astro Mini’s screen, I noticed no slowdown during replays so perhaps it is just with external displays.
I think it is still pretty good, but it does have some annoying idiosyncrasies and I wish it didn’t. It is snowing in London UK right now. How is your neck of the woods?
@@Ye110wjacket hi! yeah to me if it's only be...re re REEEhee rELeased it had better be , you know, done in MINT condition....when the ps5 etc. 'version' introduces new problems not even the gamegear version has there's a problem with our society.....so then, yes, with this game, the MAME (emulated) version is getting pretty close to greatness, but still has so glaringly odd gameplay problems....so waiting on that....vf2 is exquisite on the model 2 emulator, all upscaled and whatnot, just seemlessly fab., and also the xbox and ps live versions are fine and dandy too.....and then we have an imperfect but great at the time dreamcast version or an obscure hard to run emulated version that is basically legitimate........................and as far as snow it came very briefly and huffy for about 2 days and melted like it was all a prank...and has remained just-cold and/or rainy since....(over here in fascinating washington land).....snow is such a mixed emotion for me........
it isn't on steam
What’s the best way to play VF1 today?
Probably the Astro City Mini version I guess. MAME is much more accessible obviously, but I believe it still has some glitches. There are various old home ports, most of which are good, but all of them have their drawbacks. There still isn't a completely ideal way to play this one in my opinion, outside of playing the original arcade version.
Thanks, yeah I tried the AstroMini, too much input lag when connected to the TV. So close though!@@retromuel
It's really too bad Virtua Fighter 1 wasn't ported to the Game Boy Advance.
It would've been FAR more easier to port this game on the GBA than shoehorning 鉄拳TEKKEN Advance and Mortal Kombat Advance/Deadly Alliance, which are both more fitting for the PlayStation Portable.