Thank you so much for this. I've seen so many videos pointing out how we should be on the lookout for this engine but I never managed to understand how it worked or why it was strong. This video was very digestible and informative.
Important note: Tamers can not attack the turn they are played if you evo on them, so your loop is limited by the number of tamers you have in play at start of turn.
I would agree its not a loop in the traditional sense, but ill keep calling it one for clarity sake since thats what the deck is being called in JP meta
Thank you so much for this. I've seen so many videos pointing out how we should be on the lookout for this engine but I never managed to understand how it worked or why it was strong. This video was very digestible and informative.
Awesome glad to see someone getting some use out of it! I figured i might as well put it out there since its such a strong deck
Important note: Tamers can not attack the turn they are played if you evo on them, so your loop is limited by the number of tamers you have in play at start of turn.
Are you making a MagnaGarurumon focused build? Cuz I need it. lol
Probably a bit farther into the booster release, first 3 profiles are megiddo/hybrid, lordknight, and cherubi/hybrid.
@@TeamDeathSlingerTCG bet! Can't wait brodie! Keep it up!
Im going to try to make a beelstar focused purple hybrid
I bet itll work great tbh, lots of bosses i can see slotting in here
Duskmon evos over Matt for 3 correct? You said 2, but I don’t see anything on the card that indicates that
Yea 3 on any tamer other than koichi
I wouldn't call it a loop but more so a combo? But overall the deck seems like a lot of fun.
I would agree its not a loop in the traditional sense, but ill keep calling it one for clarity sake since thats what the deck is being called in JP meta