How NOT to make a STORY MODE: Street Fighter 5 Story Revisited (Part 1)

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  • เผยแพร่เมื่อ 13 ต.ค. 2024
  • #sf5 #streetfighter5 #story
    With Street Fighter 6 and it's new World Tour story mode around the corner, Max decides to look back at Capcom's attempt at a cinematic "NetherRealm" story mode in Street Fighter 5, and why it was ultimately a bad idea.
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ความคิดเห็น • 1.2K

  • @Ghost_Gaming1899
    @Ghost_Gaming1899 2 ปีที่แล้ว +767

    My favorite moment from this stream was a guy going “ Where the fuck is Ryu!?” and Max following it up with “ Yeah, where the fuck is he”. Ryu was legit gone from the story for like 80% of it solving his problems off screen.

    • @sollato0293
      @sollato0293 2 ปีที่แล้ว +94

      And then right at the end he defeat Bison, like that never feel earned.
      Even for the training they could have make sure he’s still involved while training at the same time, I mean he go to Dhalsim for help at the beginning, they could have like training together between missions.

    • @InoMercy
      @InoMercy 2 ปีที่แล้ว +58

      You do kinda have to ask the question, "Why are we not following the series protagonist in this game's story mode?" at some point.

    • @blackout1524
      @blackout1524 2 ปีที่แล้ว +35

      @@InoMercy Because he's not the protagonist. It's Rashid.

    • @mychaeljones7526
      @mychaeljones7526 2 ปีที่แล้ว +10

      @@blackout1524 Yeah Rashid who's being replaced in Street Fighter 6.

    • @justkosmo6806
      @justkosmo6806 2 ปีที่แล้ว +17

      @@mychaeljones7526 what does sf6 have to do with anything? 5's story is pretty clearly fueled by Rashid's characterization

  • @studi0651
    @studi0651 2 ปีที่แล้ว +434

    I feel like Fang was intended to be a crazy assassin who was full of himself and talked down to people, but then Capcom realized that Vega was right there, so they just had him say stupid shit and be annoying to make him different

    • @ektran4205
      @ektran4205 2 ปีที่แล้ว +30

      FANG is the first eunuch of street fighter

    • @pastorofmuppets9346
      @pastorofmuppets9346 2 ปีที่แล้ว +121

      Fang coulda been such a fun character. A twisted, cold, but also goofy assassin guy. The writing is just shit, went overboard with the random annoying behavior. The artstyle doesnt do him any favors either

    • @azurviper513
      @azurviper513 2 ปีที่แล้ว +1

      @@ektran4205 c

    • @TheHonorableRyu
      @TheHonorableRyu 2 ปีที่แล้ว +41

      I felt like he was originally supposed to be both goofy and sinister (assassin, dissolving people in poison, design based of Japanese grim reaper) like Judge Doom from Who Framed Roger Rabbit? or something. But the visual style of the game didn't lend itself to the dark, sinister side so his goofy side took over.

    • @Mr0901
      @Mr0901 2 ปีที่แล้ว +9

      Could've just made him a Majima sorta style and would've been great

  • @SaiyanofLegend1993
    @SaiyanofLegend1993 2 ปีที่แล้ว +363

    I think we can all agree that Necalli, who in his character story is hyped up as some primordial being who devours the souls of the strongest of the strong, is this story's embodiment of missed potential. Rather than actually succeed at getting a decent meal and posing a threat, he shows up a couple times, ends up losing, and bailing off the scene. All I really remember Necalli for (Save for him looking cool in gameplay) is trying to devour Akuma's soul in his character story and thinking he's succeeded, only to for Akuma to rip him apart from the inside out, presumably killing him since he's never seen in another story again.

    • @TheHonorableRyu
      @TheHonorableRyu 2 ปีที่แล้ว +34

      Plus in story mode he suddenly has these random slime tendril powers that he never uses in gameplay. Instead of delivering on the idea that was initially sold to the players, they added random extra crap.
      Similar thing happened with Ed, but with story mode being his initial presentation. When he became a playable character they focused on adding "more" stuff he didn't need. His default military costume looks ridiculous on a boxer, and worse than the rest of his costumes. The whole aping Shadaloo's military garb thing doesn't make sense for him or Falke given they're trying to break free from Shadaloo.

    • @lewiscarrol6193
      @lewiscarrol6193 2 ปีที่แล้ว +7

      @@TheHonorableRyu Didn't Ed and Falke want to control and reform Shadaloo instead of trying to break free from it?

    • @TheHonorableRyu
      @TheHonorableRyu 2 ปีที่แล้ว +16

      @@lewiscarrol6193 Ed's story is that he's the master of his own destiny now, not Shadaloo, and both Ed and Falke hate Shadaloo due to their being body replacement for Bison. All that's explained about Neo Shadaloo's goals is that they're trying to help victims of Shadaloo's human experimentation. If that's the case, why would they imitate Shadaloo's military aesthetic? Don't we have enough Bison doll characters in SF already? It doesn't make much sense and all their other costumes are better.

    • @xacmashe3852
      @xacmashe3852 2 ปีที่แล้ว +16

      @@TheHonorableRyu Wow for me since I stopped paying attention to SF5's story modes long before Ed was even introduced, I assumed Ed and Falke were new villains working to be the new big bads since they're Neo Shadaloo and both dress like Bison. I had no idea that they were supposed to be good guys.
      This is yet another reason why making their costumes based on military Shadaloo was an extremely bad decision. Casuals like me fail to grasp the basis of their characters.

    • @lewiscarrol6193
      @lewiscarrol6193 2 ปีที่แล้ว +13

      @@TheHonorableRyu Don't even understand why they chose the name "Neo Shadaloo". But yeah, Ed's default costume is a sin of design.

  • @samuelline9573
    @samuelline9573 2 ปีที่แล้ว +267

    It's not that the character models are bad, it's the textures and lighting that sits in there weird middle ground of clay, plastic, and something more stylized like what they did in SF4.

    • @LazurBeemz
      @LazurBeemz 2 ปีที่แล้ว +38

      What's bizarre is that if you watch the GDQ talk on the game's art direction, it's all intentional. They put a lot of work into making the game look that wack.

    • @TheHonorableRyu
      @TheHonorableRyu 2 ปีที่แล้ว +28

      Also, the lighting is fairly ambient and low contrast. Very little is obscured by dark shadows. Everything's rather clearly defined by all-over lighting like a kid's cartoon show, especially in the character heads and faces. You might not notice this until you see how much weight the high contrast lighting and dark shadows is pulling in SF6 in selling the atmosphere and selling the characters' emotional states. SF3 also baked dark shadows into the pixels, and it's most striking in the character's faces. If F.A.N.G. were in SF6 or SF3, his hat would cast a dark shadow over the upper half of his face such that only his glasses would catch glints of light; it would help sell the character as a real sinister threat and not simply a goofball.

    • @christopherpoussin3948
      @christopherpoussin3948 2 ปีที่แล้ว +6

      Also the character models were made for 2d fights, not fancy camera shots in a "movie"...

    • @SullySadface
      @SullySadface 2 ปีที่แล้ว +2

      8:12 what're thooooose

    • @RTU130
      @RTU130 ปีที่แล้ว +1

      Hmm

  • @risel56
    @risel56 2 ปีที่แล้ว +900

    The fact that Max is having more fun messing with the audio controls than from watching the cutscenes speaks volumes about SF5's story.

    • @ThePhoenixScribe
      @ThePhoenixScribe 2 ปีที่แล้ว +48

      Quite literally haha

    • @yeetabix8237
      @yeetabix8237 2 ปีที่แล้ว +1

      @@ThePhoenixScribe 😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😊🎉😂🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉😅😅😅😅😅😅😅😅😅😮😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😊❤🎉😅😅😅😅

    • @yeetabix8237
      @yeetabix8237 2 ปีที่แล้ว

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    • @yeetabix8237
      @yeetabix8237 2 ปีที่แล้ว

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    • @yeetabix8237
      @yeetabix8237 2 ปีที่แล้ว +3

      @@ThePhoenixScribe 🎉😂

  • @tedants8573
    @tedants8573 2 ปีที่แล้ว +588

    What I find so weird about the story is Capcom forcing Karin to lead the good guys as some kind of leader. Why the hell would guile a military officer, chun an interpol officer, cammy mi6 agent, Ken heir to the Masters Foundation report to her. She may be head of the Kanzuki Zaibatsu but at one point she was just a kid who get her ass beat up by Sakura.

    • @TonyJenn
      @TonyJenn 2 ปีที่แล้ว +35

      Lol great point

    • @coolman5242
      @coolman5242 2 ปีที่แล้ว +95

      Yeah like I loved how they made her more mature in this game and made her story more than just her petty rivalry with Sakura, but making her the leader of the World Warriors was going a little too far.

    • @carbodude5414
      @carbodude5414 2 ปีที่แล้ว +79

      The problem in giving Karin so much command is that it completely ignores the whole point of her character arc in Alpha; being rich means jack shit. To earn real respect and loyalty, you've got to _earn_ it
      On top of how weird it is that a Colonel, Interpol and MI6 would surrender authority to Karin but you also have weird coincidences like how Ibuki just _happens_ to be employed by Karin, R. Mika and Zangief just _happens_ to be sponsored by Karin, and Birdie just _happens_ to be seeking shelter and protection by Karin

    • @Negajoe
      @Negajoe 2 ปีที่แล้ว +43

      I think Capcom were following trends at that point in time since Karin was a *very* popular character in Japan, so they overemphasized her importance by leaps and bounds.

    • @Sx2Kirby
      @Sx2Kirby 2 ปีที่แล้ว +25

      I actually liked all the stuff with Karin, it actually moves the plot forward, she's not just over confident rich girl, she gets to beat down a few people, she actually uses her wealth to do smart shit and in general she just has a cool new mature attitude. Sure at one point she was just some teen that got beat up by Sakura but that was in canon like half a decade if not longer by now. She has to grow up at some point and making her the competent leader of the Zaibatsu was a good idea.
      Yeah leading everybody should have maybe been more of a joint effort between her Guile and maybe like Ken. But this story mode already had too many characters.

  • @staticshock4239
    @staticshock4239 2 ปีที่แล้ว +625

    This just makes me glad Street Fighter 6 is going for the world tour mode. Also it makes me glad 6 is going with the stylized RE Engine graphical style.

    • @metalgamer8179
      @metalgamer8179 2 ปีที่แล้ว +53

      @AT Productions They aren’t hyper realistic though, they are heavily stylized

    • @bucket9486
      @bucket9486 2 ปีที่แล้ว +152

      @AT Productions the only way sf 6 could look hyper realistic to you is if you've never seen a real human being before

    • @johnnydixon8772
      @johnnydixon8772 2 ปีที่แล้ว +3

      Let's go much love to the fighting game and it's hard work. 👑❤️💪🙌☀️⭐🙏🤚

    • @christhenerdyderg3916
      @christhenerdyderg3916 2 ปีที่แล้ว

      Agreed

    • @mindandbody7971
      @mindandbody7971 2 ปีที่แล้ว +12

      @AT Productions I certainly still do wish we got an ArcSys VISUAL style game with Capcom mechanics. Graphically I still think it looks odd (Luke and Jamie look weird, idc), but at least the gameplay and AI opponent are worthy of my time.

  • @DrMadd
    @DrMadd 2 ปีที่แล้ว +169

    As someone who knows nothing about Street Fighter lore but does enjoy watching my brother play the Netherealm story modes I think what this story really lacks is a reason for me to care about these characters. Ryu’s first scene is him asking Dhalsim for help, Dhalsim agreeing and suddenly they fight for seemingly no reason. Now perhaps that made sense for Street Fighter lore veterans but all it does is confuse noobs like me who this story mode really should be made for in order for us to care about the characters. Now even if I don’t always fully grasp Mortal Kombat lore the story scenes are always well directed enough that even if I’m missing the full context of two character’s relationships I can still follow why they are fighting. Even Tekken 7’s story mode did a better job opening with the original sin of Kazuya getting thrown off a cliff and focusing the whole story around the repercussions of that. Street Fighter V’s story mode meanwhile seems to operate under the idea that I’ll care about the conflict just because “Look it’s Ryu and M Bison from Street Fighter!”

    • @piorism
      @piorism 2 ปีที่แล้ว +30

      Heya - the SF lore is all over the place because the official content falls into two categories : some weirdo scenarios (like this SFV story mode here, or even the 1994 anime) treating the characters as a bunch of action figures and painfully trying to link them together with absurd encounters and zero character motivation ; and then there are some much more focused stories, like the Assassins Fist miniseries doing a fantastic job at telling the youth of Ryu and Ken leading into the Alpha series of games.
      Ironically the best way to absorb the SF lore is probably not by looking at anime/movies/mangas. Instead you can just look a the ending cutscenes of the games from the pixel era, as well as the post/pre match banter. These things are the reason why people love these characters so much : not everything was explicit, and things were just suggested with great looking art and witty one-liners leaving a lot to the imagination.
      The Third Strike endings are really quite something, you might be surprised by how emotional some of them managed to be with just static images and text captions. The SF4 animated prologues and endings were also pretty good imho as they captured the tone of the original ending screens quite well.
      Also SFIII does some very subtle but extremely clever story telling with special character interactions before each match. Ryu and Ken fistbumping each other, Alex and Hugo chest slamming like Hulk Hogan/Andre the Giant, and so on.

    • @TheHonorableRyu
      @TheHonorableRyu 2 ปีที่แล้ว +18

      @@piorism You said it. Street Fighter characters just need animations & banter with personality and a few cut scenes to sell the character, leaving the rest to the imagination. Sakura's SFA2 victory dances tell you all you need to know about the character. Writing out elaborate plot-lines and dialogue could possibly work in theory, but SFV's attempts made most of the characters less likeable.
      I know lots of people were clamoring for a SFV story mode but I felt the time and effort could have been better spent on tlc on the characters from the get go. I always said it would be cool if Laura had a pre-battle animation where she plays a musical instrument, or takes off a colorful weighted shawl akin to Piccolo's weighted training clothing. Something to sell the "energetic" or "free-spirited" aspect of her character.

    • @piorism
      @piorism 2 ปีที่แล้ว +8

      @@TheHonorableRyu Yeah, I'd go as far as saying that who asked for a "story mode like MK/Injustice" are at least partly the ones to blame for the mess that is the SFV story mode - it was absolutely not needed and a complete waste of ressources. And in the end the fans didn't like it, and the casual audience likely didn't give a crap about it either...
      All that said SF6 seems to go in a good direction given how the recent presentation videos did a lot with just motion graphics. I just hope they will eventually ditch the trend of having a voiceover + huge ass cringe moving text repeating what the voice says.
      Heck, if anything I'd love for SF6 to have a short 15 seconds arcade-style attract opening video ...

    • @fightingmedialounge519
      @fightingmedialounge519 ปีที่แล้ว

      @wwemusicfanC wouldn't go that far considering all the re releases of old games.

    • @fightingmedialounge519
      @fightingmedialounge519 ปีที่แล้ว +2

      @@piorism eh, the lore of sf more so either individual character stories that give you some insight into their life, or larger scale conflicts that try their bets to connect most of them together. I wouldn't really call any of it brilliant. Even watching the ending cutscenes really isn't enough to grasp sf lore if you don't take the extra step to look into more of the characters history.

  • @HelFrostKara
    @HelFrostKara 2 ปีที่แล้ว +540

    You know for a fighting game, the fights feel weirdly forced in this.

    • @Mr0901
      @Mr0901 2 ปีที่แล้ว +57

      MK9 also had this problem, but it was just some of the fights not all of them

    • @okagron
      @okagron 2 ปีที่แล้ว +87

      @@Mr0901 Smoke mistaking Mileena for Kitana and thus thinking Jade just beat up Kitana is probably the dumbest reason for a fight between two characters in that game.

    • @fightingmedialounge519
      @fightingmedialounge519 ปีที่แล้ว +22

      @@okagron I'd say jax's and Johnny's fight makes less sense m

    • @matehiqu9905
      @matehiqu9905 ปีที่แล้ว +27

      Like even with the future context of SF6's World Tour Mode establishing that walking up to people and just asking to fight is a commonplace practice in the Street Fighter Universe, It still feels weird because no one talks normally

    • @Gazzoosethe1
      @Gazzoosethe1 ปีที่แล้ว +10

      Every interaction goes to a fight without any sense or context. Wtf?

  • @OwainBigGuy
    @OwainBigGuy 2 ปีที่แล้ว +890

    the alex and dhalsim cutscene makes me laugh every single time without fail. alex you are talking to a floating indian man, does he look like a car thief to you

    • @SatisfactoryBro
      @SatisfactoryBro 2 ปีที่แล้ว +121

      to be fair it IS New York.

    • @DaviddeBergerac
      @DaviddeBergerac 2 ปีที่แล้ว +90

      Alex is from New York I dunno if you want to ask his opinion on Indian men, floating or otherwise

    • @gwen4557
      @gwen4557 2 ปีที่แล้ว +69

      Alex: Looks dark enough

    • @hamzahrahmanyar2840
      @hamzahrahmanyar2840 2 ปีที่แล้ว

      Anyone can and will rob you in New York bro

    • @johnnydixon8772
      @johnnydixon8772 2 ปีที่แล้ว +1

      Much love to you guys G. Let's go. ⭐☀️🙌💪👑👍❤️

  • @aaronh248
    @aaronh248 2 ปีที่แล้ว +118

    Love how Dhalsim teleports to literally move a couple feet to get in front of that soldier guy lol. Probably took longer for that animation than it would just to ... take a step

    • @PerilousParadigm
      @PerilousParadigm 2 ปีที่แล้ว +19

      Honestly LMAOOO dude, Dhalsim, your niche is stretching, just reel him back to you 😩😩

  • @ajshiro3957
    @ajshiro3957 2 ปีที่แล้ว +171

    Ken's son: can I go with you?
    Ken: Learn to fire a Hadouken first.
    *spends 4 years learning how to perform a quarter circle forward.* Me at 4 years old trying to beat my dad in SF2.

    • @LeftStickGaming
      @LeftStickGaming 2 ปีที่แล้ว +9

      This is really relatable.

    • @xacmashe3852
      @xacmashe3852 2 ปีที่แล้ว +2

      Wow nostalgia, I have this exact same memory with my dad. I wish he still played video games.

  • @Sean_Bird
    @Sean_Bird 2 ปีที่แล้ว +264

    Ah, I’ve been waiting for this since the MVCI revisit. This should be fun.

    • @johnnydixon8772
      @johnnydixon8772 2 ปีที่แล้ว

      Much love to you guys. G. 💪🙌☀️⭐🙏

    • @WilfredCthulu
      @WilfredCthulu 2 ปีที่แล้ว +3

      I literally just started rewatching that one too so this is actually insane lol.

    • @Dealerplates420
      @Dealerplates420 2 ปีที่แล้ว

      Ahh

    • @Zangelin
      @Zangelin 2 ปีที่แล้ว +2

      @AT Productions Cause it is. Nothing is worse than SF5s

    • @nusratyeasmin6128
      @nusratyeasmin6128 2 ปีที่แล้ว +1

      he actually did a revisit

  • @JoeGodHand
    @JoeGodHand 2 ปีที่แล้ว +59

    Chun li: "I won't lose!"
    Chun li proceeds to get her ass kicked until her only playable fight at the end of the story

  • @riemaennchen
    @riemaennchen 2 ปีที่แล้ว +263

    Man this story jumps from scene to scene a lot.

    • @SonofTiamat
      @SonofTiamat 2 ปีที่แล้ว +18

      Worse than a JJ Abrams movie

    • @CrimsonHero81
      @CrimsonHero81 2 ปีที่แล้ว +18

      Or Jurassic World Dominion. Shit just happens in this story mode, but apparently Capcom thought scenes happening just make a story.

    • @Valvadrix
      @Valvadrix 2 ปีที่แล้ว +10

      Puts Advent Children to shame.

    • @angryboi595
      @angryboi595 ปีที่แล้ว +6

      @@SonofTiamat ooh nah that’s the worse insult you can give to any type of media 💀

  • @jack-o-lanterns-dbdclips6995
    @jack-o-lanterns-dbdclips6995 2 ปีที่แล้ว +112

    One thing that really rubs me the wrong way about this story: hackers dont build huge satelites, or little chess pieces to use as control keys... it feels like someone wrote the story in japanese and then used google translate to make it english and no one proof read it.

    • @BknMoonStudios
      @BknMoonStudios 2 ปีที่แล้ว +28

      Capcom got all their knowledge of hackers from watching CSI.

    • @thechugg4372
      @thechugg4372 ปีที่แล้ว +7

      oh god the control key shenanigans, somehow major characters have this for no reason, did they all have hacker friends? who knows??

  • @MargarineKnife
    @MargarineKnife 2 ปีที่แล้ว +279

    I like how when Zangief says he needs to go to India, Guile offers to accompany him but Dhalsim is like "I'm going to New York."

    • @Negajoe
      @Negajoe 2 ปีที่แล้ว +25

      I honestly can't blame him for not wanting to go back.

    • @thedarkemissary
      @thedarkemissary 2 ปีที่แล้ว +4

      I don't get it. While would Dhalsim go to India? It's Zangief's friend. Dhalsim has nothing to do with it. And Guile probably wants to talk fanshionable hair, body or otherwise.

    • @MargarineKnife
      @MargarineKnife 2 ปีที่แล้ว +18

      ​@@thedarkemissary Because Zangief doesn't know the languages or culture. Also Zangief would probably be better suited to going to talk to Alex given that he was literally just hanging out with the guy 5 minutes ago. And Guile just came from New York. Why didn't Karin call these people instead of making them fly to her house?
      The story mode is just so full of illogical decisions.

    • @fightingmedialounge519
      @fightingmedialounge519 ปีที่แล้ว +1

      @@MargarineKnife he doesn't really need to know either if he's just going to see his friend. Also wouldn't really call match hanging out. As for calling, I don't really thinking she has their number(or even if some of them have numbers).

  • @jf_paes1589
    @jf_paes1589 2 ปีที่แล้ว +201

    What sucks the most about Ken's design in this game is that I think it's really cool, but because the artstyle is so all over the place it doesn't do it justice at all, and the fact that they never bothered to fix the character select face didn't help. When we finally had long hair ken, they botched it so bad they went back to normal hair ken in SF6 beause people kept shitting on Ken's banana hair.

    • @alwaysxnever
      @alwaysxnever 2 ปีที่แล้ว +56

      Right. I love the concept of the hair and him having his gi pulled off his shoulders to have an athletic compression shirt underneath was awesome. But they shit the bed.

    • @chocolateguy5293
      @chocolateguy5293 2 ปีที่แล้ว +21

      How is it possible that literally every word of your comment is correct! This guy gets it 🔥

    • @joedatius
      @joedatius 2 ปีที่แล้ว

      Its absurd that they never fixed his design even though so many of the DLC characters had faces that were fine atleast after season 1 since Alex looks like a ugly caveman

    • @Takashii85
      @Takashii85 2 ปีที่แล้ว +2

      Well..they went back to normal hair ken in 6 because it matches the story consistently since he had shorter hair in 3

    • @jf_paes1589
      @jf_paes1589 2 ปีที่แล้ว +9

      @@Takashii85 The game takes place years after 3, it wouldn't make sense for him to keep the same hair, specially when storywise he's a wanted man, rocking his most recognizable haircut would actually make him easier to find.

  • @NiohArcadia
    @NiohArcadia 2 ปีที่แล้ว +105

    God this story is painful, also i also love the fact Ryu gets over the demons he's been fighting for decades later on...Off screen! 🤣
    Street Fighter doesn't need to be the Zenith of storytelling but at the very make the story fun to play through and make the writing bareable.

    • @Mr0901
      @Mr0901 2 ปีที่แล้ว +14

      Somehow Ryu overcame the Satsui no Hado

    • @TheMamaluigi300
      @TheMamaluigi300 ปีที่แล้ว +11

      @@Mr0901 Not good enough. It needs to be told via white Arial text over a black background

  • @Crimson_Hebi
    @Crimson_Hebi 2 ปีที่แล้ว +94

    The faces Max made to some of the scenes had me dying LMAO I honestly forgot how bad the story was too, played it once & let it drift off into the abyss.

    • @dropout818
      @dropout818 2 ปีที่แล้ว +1

      Like we all did

  • @Darkkfated
    @Darkkfated 2 ปีที่แล้ว +269

    Capcom: We need a new villain for SFV!
    Intern: I got it! Bear with me here but... Wolverine... without claws!!!!!
    Capcom: Give this man a raise and start whipping up a character model!

    • @kaioken301
      @kaioken301 2 ปีที่แล้ว +24

      Necalli is pretty much just Santviento from JJBA. A mindless Pillar Man.

    • @kadosho02
      @kadosho02 2 ปีที่แล้ว

      @AT Productions and then poof, he just vanished into obscurity

    • @BigEOT3
      @BigEOT3 2 ปีที่แล้ว +8

      If they ever bring Necalli back, they need to rehaul him in order to make him interesting.
      F.A.N.G never bring back. I’m excited for that SF6 character that may or may not be similar to him but we’ll get to her in the future.

    • @Azteck9
      @Azteck9 2 ปีที่แล้ว +1

      Intern: Oh wait, you want this Necali character to be Wolverines replacement when the new Marvel comes out?
      Capcom: WTF, get out my office with that bs

    • @brandonspencer5594
      @brandonspencer5594 2 ปีที่แล้ว +5

      @AT Productions and yet he turned out so lame

  • @carbodude5414
    @carbodude5414 2 ปีที่แล้ว +32

    I have to wonder just what kind of moron would think that, after setting up an epic Winter Soldier-esque conflict with the return of Charlie, the absolute best way to start off his reunion with Guile would be _"Hey, I know! Let's have Rashid interject and have the focus revolve entirely around him!"?!_

    • @speedy932key4
      @speedy932key4 7 หลายเดือนก่อน +1

      Yeah,that didn't really make any sense to me. Rashid in general just seems to take away any seriousness away from this game from what I've seen

  • @destructodude
    @destructodude 2 ปีที่แล้ว +85

    Me at the start: Can't wait to see who Chun-Li fights.
    Me a little later: Oh, I'm just fighting Chun-Li. Well, that surely won't be all there is to Chun-Li.
    Me halfway through: Wow, it'd be great to fight these Dolls as Chun-Li.
    Me nearing the finale: Okay, when do I get to play as Chun-Li?
    Me at the Chun-Li fight: Finally, I'm playing as Chun-Li... against the worst character in the franchise. And in a way that ruins the final action moments of two other characters. And I don't even kill him.
    Me in the credits: One Chun-Li fight, huh? A thousand DLC costumes and one story mode fight.

    • @kadosho02
      @kadosho02 2 ปีที่แล้ว +23

      Definitely felt like a one note character. She had a way more prominent role in other games. Just a head scratcher, with the decisions they made along the way with this entry.
      She literally became Kasumi with so many outfits, and had nothing to do. Instead Chun Li is treated as Helena, and set aside to just make appearances. A baffling and dumb decision.

    • @GhostRiderLSOV
      @GhostRiderLSOV 2 ปีที่แล้ว +22

      Chun Li was done dirty. I don't remember her doing anything noteworthy and even when she kicks that huge steel door down later on, Karin immediately kicks the one opposite of her down as well, like it's nothing... -_-

    • @ItsMarkava
      @ItsMarkava 2 ปีที่แล้ว +17

      Literally the only significant thing Chun-Li does for the whole story mode is rush ahead and get her ass beat by M. Bison, then get saved/scolded by Cammy like she's some kind of little girl lol. Chun-Li SUCKS in this story mode. They did her so dirty.

    • @leoluster5424
      @leoluster5424 2 ปีที่แล้ว +3

      Hay, put some respect to F.A.N.G the man is like, the only person how is really working of Bison's world domination goal

    • @fightingmedialounge519
      @fightingmedialounge519 ปีที่แล้ว

      @@kadosho02 really wouldn’t say way more when you go back to look at those games.

  • @rougeblackborn
    @rougeblackborn 2 ปีที่แล้ว +84

    I'm still so peeved that they did absolutely nothing with Necalli, especially given how his character guide says he could "pollute the souls" of people and turn them berserk. That's like a tailor-made conflict for a fighting game story mode!

    • @NateVHVT
      @NateVHVT ปีที่แล้ว +6

      I felt like they had a slick design but couldn't figure out how to fit him into the story at all. So they just threw him in as best they could and hoped for the best.

  • @AegixDrakan
    @AegixDrakan 2 ปีที่แล้ว +154

    I have never seen the SF5 story mode I dunno if I ever knew it existed, and I was *completely* bamboozled at that intro cutscene. A frankenstein's monster looking guy looking at a sheep that just say "devour" and turns into liquid and then into a bigger dude who tries to turn the first guy into goop, but is defeated by a butterfly?! That's...That's Kojima level zanyness crossed over with Suda 51 zaniness. I just...What? XD
    The pacing is also...So bad. I'm watching this entirely as a "What not to do" guide lol.

    • @rasui80
      @rasui80 2 ปีที่แล้ว +3

      It has some good scenes but that's all lol

    • @kadosho02
      @kadosho02 2 ปีที่แล้ว +23

      Yeah the story mode is weird. Feels like it was trying to do more, but misses the mark on what it was going for. It shows off what the engine could display outside of gameplay. Felt more like a showcase, instead of being a better experience
      Also the game has no intro. The opening cinematic, and arcade version is embedded within the options mode.

    • @sollato0293
      @sollato0293 2 ปีที่แล้ว +24

      The story from a structure and pacing perspective feels so wrong.
      When it starts it feels like I’ve missed the first half hour, there are McGuffins which are given confusing explanations so you ends up with more questions than answer, a lot of the characters are just there because they are part of the roster (seriously, take Ibuki and Alex out of the story and you will miss nothing) and others are left poorly used, the combats are ackwardly placed and forced into the story, and the character interactions are off at best and stupid at worst with only a few good ones.
      For a story which was supposed to show the end of Shadaloo and make the bridge between SF4 and 3, it just falls flat.

    • @rsome977
      @rsome977 2 ปีที่แล้ว +9

      And then Necalli slides towards him like a broken character model

    • @novameowww
      @novameowww 8 หลายเดือนก่อน

      i can't believe necalli got his ass whooped by Morpho Knight

  • @CrimsonHybrid
    @CrimsonHybrid 2 ปีที่แล้ว +30

    The fact that the asses are so prevalent that it has reduced Max to saying "Sheezus" every time there's ass on screen makes me laugh so much. 😂
    Hell, even the guys aren't safe; Charlie's ass showed up a lot in the intro, too. And F.A.N.G. smacked Rashid's twice, LMFAO.

  • @RebelCityEejit
    @RebelCityEejit 2 ปีที่แล้ว +231

    Bison says "This is delicious" so this story mode is already an 11/10

    • @bobafettna2074
      @bobafettna2074 2 ปีที่แล้ว +5

      I must have a timestamp

    • @RebelCityEejit
      @RebelCityEejit 2 ปีที่แล้ว +8

      @@bobafettna2074 27:49 mate

    • @bobafettna2074
      @bobafettna2074 2 ปีที่แล้ว +1

      @@RebelCityEejit LOL thank you

    • @RebelCityEejit
      @RebelCityEejit 2 ปีที่แล้ว +1

      @@bobafettna2074 max was talking over the reference so I think he missed it haha

    • @Gamersgoinblind
      @Gamersgoinblind 2 ปีที่แล้ว +7

      My favorite M.Bison fact is that in SFxT he actually says "for me it was Tuesday", against Chun his win quote is the "I killed my father too" line and against Hugo he says "this is delicious"

  • @MmmUbePandan
    @MmmUbePandan 2 ปีที่แล้ว +22

    I just wanna say that when Bison first shows up in the bank, all I can hear is that meme line from the 90s SF cartoon
    "This is delicious!"

  • @LordryuRevived
    @LordryuRevived 2 ปีที่แล้ว +25

    People like to poke fun at Dead or Alive for being horny sometimes, but I feel like Capcom was inching dangerously close to that same level with this game, just from certain characters like Cammy, Mika, Juri and Laura. That, even *before* taking into account the DLC costumes.

    • @glacierwolf2155
      @glacierwolf2155 6 หลายเดือนก่อน +1

      Cammy's Red Delta outfit and Rainbow Mika's wrestling outfit alone comes dangerously close to bumping the game to an M rating.

  • @vsoco4921
    @vsoco4921 2 ปีที่แล้ว +49

    "There's a lot of butts, right?!" - Dood, Maximilian 2022

    • @RTU130
      @RTU130 ปีที่แล้ว

      O

  • @aceofspades2221
    @aceofspades2221 2 ปีที่แล้ว +44

    “We have phones in this world.” While that statement is true, that’s also assuming that Ryu has one.

    • @thechugg4372
      @thechugg4372 ปีที่แล้ว +6

      It's so funny that SF6 confirmed Ryu never had a phone until now

    • @azmodanpc
      @azmodanpc 5 หลายเดือนก่อน

      D immortal reference?

  • @petersage8129
    @petersage8129 2 ปีที่แล้ว +23

    He really just said in dialogue. " I don't expect you to believe me........but I need you to believe me" no sarcastic tone, it was meant to be dead serious lmao

  • @kingdomkey92
    @kingdomkey92 2 ปีที่แล้ว +251

    Something that NRS does really well that Capcom completely failed at when it comes creating story mode content is that NRS games story mode are constructed into character driven chapters. Each chapter the player plays as a different character and the difficulty of the CPU increases as the player nears the end of that character's chapter. This not only allow new players to get accustom to character that they are playing as oppose to SFV way of constantly switching characters. But it also allows the story to be constructed more cohesively, as oppose how SFV does it just jumping to random scenes that absolutely makes no sense.

    • @mr.awesome6011
      @mr.awesome6011 2 ปีที่แล้ว +15

      The problems with that are that it limits who you get to play as, power levels are all over the place since when you play as someone they win every fight but lose almost every other time they appear non playable and villains don't get much play time if at all making them look like less of a threat outside of the final boss and also reinforcing my previous point about imbalanced power levels.

    • @twgok3162
      @twgok3162 2 ปีที่แล้ว +30

      Not really if anything it forces u to have characters only win in their chapter or not at all if they don't have their own and this is not something done better it's done differently. The story not having character chapters doesent make it confusing it's just the writing itself.

    • @KingJinzo2125
      @KingJinzo2125 2 ปีที่แล้ว +12

      I actually argue the opposite. The problem with NRS story mode is that if you’re not the main character in that chapter then that character is a jobber. It leads to inconsistent scaling and out of character moments that messes up the plot. That also leads to every single villain outside of aftermath being an absolute joke cuz they lose every fight they’re in. And while nrs does do their plots and cohesion better, sfv strangely does better in story progression since everyone in the plays some sort of role. Erron Black has been in 2 games and hasn’t once been playable in story mode, yet scorpion gets 4 chapters dedicated to him? Not even Liu Kang and raiden has gotten that much focus, but that’s a whole different tirade of boon pushing scorpion and the cage family over his actual MCs

    • @SonicMegaKing
      @SonicMegaKing 2 ปีที่แล้ว +11

      @@twgok3162 Yeah, and to add on, it's not like NRS stories are any good either. They just have better production values to trick people into thinking they're watching a good story. I at least appreciate SFV's story mode for not lying about how crap it is.

    • @MisterJonesification
      @MisterJonesification 2 ปีที่แล้ว +5

      I've said for years NRS makes a good games, but bad fighters, while Capcom makes good fighters, but bad games. Street Fighter V took way too long to be good and even with the finished product they are just bad at storytelling, and the artwork was terrible as well.

  • @AsianGM
    @AsianGM 2 ปีที่แล้ว +64

    I can't wait for the zangief bicep sword catch, and when the ninja girl literally kills someone

    • @kadosho02
      @kadosho02 2 ปีที่แล้ว +2

      Maybe SF6 that might happen. Honestly I have no idea. They can go crazy

  • @Greez1337
    @Greez1337 2 ปีที่แล้ว +24

    I love it when characters all call something the same name prior to even meeting eachother or establishing an event that would make everyone refer to an object or event with the same name. Like "black moons" and "piece". The very best anime trite.

  • @itsyaboijordan415
    @itsyaboijordan415 2 ปีที่แล้ว +414

    Necalli to me is just the definition of wasted potential Capcom could've done something cool with him like make him a secret boss character or something but nope he's just another dumb jobber

    • @shadowednight1600
      @shadowednight1600 2 ปีที่แล้ว +7

      Capcom made him to prop up Ryu. He had potential and Capcom wasted it

    • @TheRogueWolf
      @TheRogueWolf 2 ปีที่แล้ว +31

      It's like the visual design team and the story team didn't even talk to each other.

    • @ratedr7845
      @ratedr7845 2 ปีที่แล้ว

      Yeah, it hurts to see that, I have a feeling that G replaced him as the boss

    • @technogale
      @technogale 2 ปีที่แล้ว +6

      Potential? Which potential? Necalli's design is the most dry and boring thing ever. He's easily the most forgettable SFV character to me, even F.A.N.G is more memorable because how weird he is.

    • @BigLadStudios
      @BigLadStudios 2 ปีที่แล้ว +14

      It's especially bad since he was pushed as the mascot foe too, he seemed like his role was going to be super integral.

  • @Roof5tone
    @Roof5tone 2 ปีที่แล้ว +36

    This story mode is something else. It is so hectic and all over the place. It can barely focus on one scene for more than thirty seconds.

  • @Zansatsu-0379
    @Zansatsu-0379 2 ปีที่แล้ว +66

    The only semi-compliment that I will give FANG is that he has possibly inspired Capcom to take another stab at the assassin with poison concept in AKI who may be his apprentice.

    • @joedatius
      @joedatius 2 ปีที่แล้ว +21

      AKI is very clearly just a full retry of FANG with the intent of "okay guys lets do that again but not make it butt ugly"

    • @Pinkanator
      @Pinkanator 2 ปีที่แล้ว +26

      Guys you know FANG is SUPPOSED to be ugly and weird right? He's a creepy kooky kung-fu henchman from chinese fight-movies lol, he's a trope in the same way most of the cast are tropes.

  • @codenamekendall2780
    @codenamekendall2780 2 ปีที่แล้ว +35

    Necalli was then thrown in the pit of darkness….. never to be seen or cared about again 🤣

    • @dropout818
      @dropout818 2 ปีที่แล้ว

      Were he belongs

  • @ВладимирЛестра
    @ВладимирЛестра 2 ปีที่แล้ว +106

    For those who want to understand the story mode
    Cammy 32:27 32:37 32:58 33:22 34:09 52:12 54:26 57:20
    R. Mika 19:07 51:57 54:03 (also includes very important story shot)
    Laura 19:13
    Juri 39:07 40:30 41:14 41:51 (oh yeah)
    Urien 42:50

    • @meganinten0078
      @meganinten0078 2 ปีที่แล้ว +10

      I am still upset of how Capcom censored Cammy and R. Mika in SFV
      I will miss Laura, Kolin and R. Mika.
      The main outfits for the female characters in SF6 look not sexy :(
      It is like SF6 is more censored compare to SFV
      I hate that.

    • @phase_1471
      @phase_1471 2 ปีที่แล้ว +1

      @@meganinten0078 you'll grow out of your horny years soon buddy 🤣

    • @SunyataManji
      @SunyataManji 2 ปีที่แล้ว +38

      @@meganinten0078 I love that

    • @mydrillasanjay5397
      @mydrillasanjay5397 2 ปีที่แล้ว +26

      @@meganinten0078 good

    • @zach_ncheese
      @zach_ncheese 2 ปีที่แล้ว +5

      thanks for the urien timestamp

  • @CanalBillCast
    @CanalBillCast 2 ปีที่แล้ว +20

    Story Modes like this always remind me the reason why I like Def Jam Fight for NY and made me interested in the SF6 World Tour mode: the gameplay seems fun, with great re-play value and it doesn't function like filler moments in the plot.

  • @RandoChrisYT
    @RandoChrisYT 2 ปีที่แล้ว +33

    I think one of the bigger problems with this story mode, along with some other ones, is something that Max brought up. Nobody talks like humans.
    But that's because they're there to recite the plot. I do think people want to learn more about their favorite characters, see them grow and develop, do badass things, or just relax and have fun. See what they're like outside of fighting. But instead we just get characters we want to learn about or see do cool things become talking points about why things are happening, how to stop the thing, etc. Nobody really gets a chance to show off their personality and when they do, it's jammed into "TALKING ABOUT THE PLOT" moments that doesn't do them any favors.
    That being said, we need more Peter in our fighting games.

    • @roxtechs
      @roxtechs ปีที่แล้ว +1

      It got that early 2000s Final Fantasy talk

  • @bibicmoi2697
    @bibicmoi2697 2 ปีที่แล้ว +16

    Basically shadaloo big bosses do a big convoluted moon thing with their fucking logo on it... To rob a bank... To rob a bank themselves cause I guess they have difficulties hiring... That's always how I saw that scene...

    • @frankhorrigan1508
      @frankhorrigan1508 2 ปีที่แล้ว

      Yeah... tbf i always forget that Shadaloo ois a "big drug/arms dealer" because you only see the 4 Kings around, too bad capcom never made a character that isn't Vega, Barlog or Sagat/F.A.N.G that is under direct command of Lord Bison

  • @blyat8832
    @blyat8832 2 ปีที่แล้ว +234

    Like, this story mode did have good moments tbf, like Ryu finally surpassing the Satsui no hado, Juri defending Cammy, Cammy fighting peter... Just sucks that these moments were so rare and the main story was full of shit lmao

    • @SuperFusionAJ93
      @SuperFusionAJ93 2 ปีที่แล้ว +16

      It's a shame Ryu conquered it off screen

    • @natelecarde962
      @natelecarde962 2 ปีที่แล้ว +1

      Don’t forget Nash finally “defeating” Bison.

    • @SonofTiamat
      @SonofTiamat 2 ปีที่แล้ว +17

      Probably an unpopular opinion, but I always thought Evil Ryu was stupid in execution. The whole tempted by the darkside thing only works if there's an external factor or fear. Like Violent Ken in the Street Fighter II movie being driven by a nascent inferiority complex and desire to surpass his friend which Bison manipulated. But in the Street Fighter Alpha movie, Ryu just randomly acts nuts for no reason
      For what reason would he give in to the dark hado? Dude just wonders around with little to no worldly attachments
      In the Street Fighter II V anime however, Ryu and Ken start out as rambunctious punks and undergo character growth. Probably the only time Ryu appears flawed and three dimensional

    • @zousui7238
      @zousui7238 2 ปีที่แล้ว +15

      None of those 'cool moments' were earned. I felt nothing while playing.

    • @ethanhinton4549
      @ethanhinton4549 2 ปีที่แล้ว +6

      Pity the former was based on character development that happened OFF SCREEN.

  • @calypso4882
    @calypso4882 2 ปีที่แล้ว +39

    It's not like the recent MK games are some masterpiece in VG storytelling but they do enough to make it good enough, especially for a fighting game. The difference between them and this is stark.

    • @TenshiCat
      @TenshiCat 2 ปีที่แล้ว +6

      Which is appropriate, since Capcom decided this game needed a cinematic story mode as a direct answer to MK doing it

    • @fightingmedialounge519
      @fightingmedialounge519 ปีที่แล้ว +4

      Wouldn’t really say "good enough". There are some really poorly thought out and reductive decisons made with their stories, but they don't look as bad on the surface because they follow a more conventional story format.

  • @ShermTank7272
    @ShermTank7272 2 ปีที่แล้ว +10

    In my opinion, one of the main problems with this story mode is that it was bound and determined to have at least one fight with every (at the time) playable character, including the villains. Which led to even more contrived "we must fight" moments than one would usually expect from a fighting game story mode. Case in point - Alex and Dhalsim. Alex has literally nothing to do in this plot other than fight Dhalsim and hand over his plot macguffin. If they limited the story's scope to about half as many characters, it would have been much easier to write around.

  • @Zenju__
    @Zenju__ 2 ปีที่แล้ว +13

    27:49 I can't believe Bison quoted the infamous line from the cartoon

  • @superbnns
    @superbnns ปีที่แล้ว +6

    Something I couldn't help but notice when I played through this on release was that every time a character ran, they stopped after like 4 steps. It made it painfully obvious that their mocap area was only like 15 feet in any direction

  • @ishspringer
    @ishspringer 2 ปีที่แล้ว +42

    You should definitely have chat on screen for videos like these imo

  • @JojoDigitalArtist
    @JojoDigitalArtist 2 ปีที่แล้ว +15

    I forgot how many fights in this story mdoe were just "Hey we have to let them play as this character but don't know how to put them in the story"

  • @dillongeorge5866
    @dillongeorge5866 2 ปีที่แล้ว +39

    I’m excited for Rashid to return and I hope they get Ian Sinclair to voice him again because he absolutely killed it as the character. Rashid is probably one of the best new characters they added in SF5

    • @realtchallamama
      @realtchallamama 2 ปีที่แล้ว +9

      All I can add is I definitely agree, and I am so glad he's returning for street fighter 6, from what I can tell, at least.

    • @mr.awesome6011
      @mr.awesome6011 2 ปีที่แล้ว +2

      At first I thought he was voiced by Jerry from Rick and Morty

    • @cgk1276
      @cgk1276 2 ปีที่แล้ว

      I hope his old costume is available

    • @Beatdoof
      @Beatdoof ปีที่แล้ว

      I have some great news for you on what will happen on SF6 3 days later

  • @landonhulett2119
    @landonhulett2119 2 ปีที่แล้ว +28

    Street Fighter USA cartoon definitive. That's how I see this game's story.

    • @dnmstarsi
      @dnmstarsi 2 ปีที่แล้ว

      More like Diet Street Fighter USA in my eyes.

  • @derago-dev
    @derago-dev 2 ปีที่แล้ว +17

    Fang's sleeves are a cool concept terribly executed, but i kinda wish they try it again with any other character just to see what kind of amazing feature, or monstrosity, they'll end up with...

    • @cthulhu888
      @cthulhu888 2 ปีที่แล้ว +6

      I dont think the unreal engine was equipped to handle the amount of sleeve power fang had, especially at the 16 minute mark haha! 🤣

    • @derago-dev
      @derago-dev 2 ปีที่แล้ว +4

      @@cthulhu888 Exactly, i can see someone at Capcom greenlighting this saying "Meh, leave it like this, no one's gonna notice some clipping...". Imagine if they could make this a joke in the game, like, Fang moving his head to the side because his sleeves are blocking his sight xD

    • @Hydrogue
      @Hydrogue 2 ปีที่แล้ว +3

      He flaps them like a chicken and it's irritating. Especially when his design is so fun.

  • @AltusAtlas
    @AltusAtlas 2 ปีที่แล้ว +85

    The best way to describe the SFV story is similar to the distaste that anime fans have when Netflix makes a live adaptation of their favorite anime.

    • @edgarlozada3858
      @edgarlozada3858 2 ปีที่แล้ว +9

      And videogames. Don't forgett that Netflix also does Live-Actions of videogame franchises... And they're just as bad...

    • @Shantae1188
      @Shantae1188 2 ปีที่แล้ว +1

      Good thing you specified Live Action.

    • @edgarlozada3858
      @edgarlozada3858 2 ปีที่แล้ว +1

      @UCQP-HpZhkr-FEqFe1skbf9A You know, one's avatar character will have to play a noticable role in the story. I can't stop wondering how Capcom will handle it. I guess they'll take some cues from Monster Hunter for this one.
      An interesting villain. Maybe is that guy that kinda looked like Rugal in the leak? (I don't remember his name). He looks like quite the rich fellow, I can picture him putting fake criminal charges on Ken; this being a big plot point, or something like that.
      And well, for Netflix... Let's see: Yu Yu Hakusho, Gundam, *more* Death Note, One Piece, BioShock, and Rockman/Mega Man are getting Live Action adaptations by them... And maybe some other IPs'll join in the future. I dread the mere consideration.
      P.D.: Sorry I answered this late. TH-cam never told me of your answer.

  • @ultimate4323
    @ultimate4323 2 ปีที่แล้ว +9

    I have never seen a fighting game story that has made me ask "what the hell is going on?" So many times in such a short amount of time.

  • @CalciumChief
    @CalciumChief 2 ปีที่แล้ว +7

    Oh yeah, the SFV playthrough is finally here.
    34:29 She's got a freaking pouch on her leg straight out of a 90's Rob Liefeld comic book, and they still couldn't be boethered to animate that.

  • @TheRealTHD
    @TheRealTHD 2 ปีที่แล้ว +24

    Love how Rashid goes through the entire story mode trying to rescue his friend and yet somehow neglecting to mention this friend's name AT ALL. I'm going to assume it was a girl he was trying to bang. Also, what a letdown on Guile's interactions with Nash. Guy was dead for years and is back as a zombie and Guile is just as flat as a brick about it. I appreciate the attempt but this story mode really needed some work.

    • @LazurBeemz
      @LazurBeemz 2 ปีที่แล้ว +10

      They don't say the name, talking around it like it's gonna be a big reveal, and then it's just some random scientist who dies off screen. So weird.

    • @MusicInMe754
      @MusicInMe754 2 ปีที่แล้ว

      Minor spoilers, but it makes me think of Yakuza: Like A Dragon, which does the same thing with one of it's heroes whose brother turns up missing and it's a thing for a whole chapter. And when that plot point is resolved, the brother is rescued off screen with no visual reveal and no name mentioned, either. A pretty glaring story blemish in an otherwise amazing game.

    • @thechugg4372
      @thechugg4372 ปีที่แล้ว

      I'm thinking this was supposed to be a play on social media, Rashid is always online, so of course he wouldn't know his friend's real name.

  • @axelwust9376
    @axelwust9376 2 ปีที่แล้ว +7

    "The dialogue is made by a robot" is the most accurate way to describe SFV's dialogue!

  • @gtsavestheday6569
    @gtsavestheday6569 2 ปีที่แล้ว +89

    Man…everything about this mode was awful. The story made no sense whatsoever, the plot was nonsense, characters served no purpose and just lead to nonsensical plot holes and the fights were a waste of time. Looking back I’m glad we never got the story expansion that we were supposed to. Not sure if anyone remembers that was a thing

    • @KTH96
      @KTH96 2 ปีที่แล้ว +6

      Wasn't this the story expansion? SF5 didn't launch with a story.

    • @lukejones7164
      @lukejones7164 2 ปีที่แล้ว +2

      At least it wasn't as bad as MK11 🤣

    • @mr.penguindrewmateo8146
      @mr.penguindrewmateo8146 2 ปีที่แล้ว

      Source of a story expansion being considered

    • @gtsavestheday6569
      @gtsavestheday6569 2 ปีที่แล้ว

      @@KTH96 no there was another one mentioned that was supposed to add more context to the scene we saw at the end where its revealed Kolin was working for Gill. It was only ever mentioned like twice, then it just kinda disappeared from the conversation.

    • @gtsavestheday6569
      @gtsavestheday6569 2 ปีที่แล้ว

      @@mr.penguindrewmateo8146 Are you asking for a source? Because that was like 5 or 6 years ago and something that was only mentioned in brevity. That's gonna be tough to find again.

  • @drpac9164
    @drpac9164 2 ปีที่แล้ว +38

    The Cammy shots were god-tier. Thats the one thing the devs got right with this story, lol

    • @RTU130
      @RTU130 ปีที่แล้ว

      O

  • @Persephone_07
    @Persephone_07 2 ปีที่แล้ว +5

    I love how there’s a cutscene of Bison talking to the bad guys about the plot. Then, Chun-Li, Guile, and Cammy happen to just be walking through destroyed New York.
    They fight then run away. Then talk about the exact same plot that Bison was talking about. 2 minutes ago.

  • @fireandthunder9862
    @fireandthunder9862 2 ปีที่แล้ว +26

    The main problem is that they wanted Ryu to do everything. There was no reason he had to take down Necalli AND Bison. There were like half a dozen characters in SFV who had more beef with Bison than Ryu ever did. Necalli should have also been a mounting threat, maybe you get to see him disappearing with the bodies of the Shadoloo grunts you beat and for a real mind fuck let him devour a main cast member like Ken. Having Ken seemingly (No way Capcom would ever let him go for real) die would actually justify Ryu struggling with the Satsui no Hado again as he'd be pretty pissed at the lost of his best friend.
    Let Guile and Nash wear Bison down (I considered Chun-li, Cammy, and Juri too, but they have their own plot points even if they're poorly implemented) and Nash can sacrifice himself to leave Bison on Death's door. That's when Necalli swoops in and eats him to achieve his Super V-Trigger form. Now that Necalli is near unstoppable and everyone else is exhausted then you can have Ryu come in and play the big hero and rescue Ken in the process.

  • @worsel555
    @worsel555 2 ปีที่แล้ว +7

    I find it funny how many butt shots are in this Story Mode yet Capcom censored R. Mika's super where she slaps her butt at the start of it.

  • @MKF30
    @MKF30 2 ปีที่แล้ว +52

    If Capcom does a similar to NRS storymode thats not a bad thing. They've already taken the Konquest idea which I'm not complaining. FGs need to expand to more modes imo otherwise they're one trick ponies compared to other genres.

    • @bigredradish
      @bigredradish 2 ปีที่แล้ว +32

      the biggest issue with this one is that because it's a midquel then literally nothing can get done besides bison dying and even then they seem like they don't really want to commit to it? basically if you're not ryu or nash you're just there to be there yknow

    • @MKF30
      @MKF30 2 ปีที่แล้ว +3

      @@bigredradish Yeah, I've noticed some SF games aren't all sequels or prequels but midquels lol which makes it tougher for story in general unless you're movie or show or comic. Those you have more time than a video game timeline not just in the games few hour story mode but time restraint to get the game out you know?

    • @frankhorrigan1508
      @frankhorrigan1508 2 ปีที่แล้ว

      And they can't take risks because Fighting games aren't exactly at the top when it comes to revenue and popularity, so a fake step and they can lose it all

    • @kadosho02
      @kadosho02 2 ปีที่แล้ว +5

      @@bigredradish I never understood V's actual purpose. It should have been what VI is pushing for. Adapt after 3. Let Bison rest once and for all (he's a turd in the wind). Let the characters grow.
      Why we were stuck between 2 and 3 for what felt like forever. I have no idea

    • @schemar17
      @schemar17 2 ปีที่แล้ว +1

      @@kadosho02 its because they released 3 wayyyy to earlier all the old characters are much older so they wokd rather keep them young by making the games take place before 3. With 6 they still are using the sf2 cast and not the 3 cast

  • @JFMstudio
    @JFMstudio 2 ปีที่แล้ว +12

    I want Street Fighter 6's story to be a lot more grounded than 3, 4, and 5. No more bad guys wanting to rule the world with super powers. Give me a final boss who's a bad ass martial arts champion.

    • @Hydrogue
      @Hydrogue 2 ปีที่แล้ว +2

      So, Sagat?

    • @Oscar97o
      @Oscar97o 2 ปีที่แล้ว +1

      Because Bison isn't a bad guy who wants to rule the world with super powers too? The only bad guy in the franchise who's just a martial artist is Sagat.

    • @dnmstarsi
      @dnmstarsi 2 ปีที่แล้ว +3

      @@Hydrogue Yeah but SF1 had no story other than "Ryu travels around the world to be the best in SFing". And seeing how we already had Bison, Gill, and Seth as baddies, it is time for a more grounded villain even though Illuminati is probably still around but hey, maybe that could be a DLC story for World Tour.

  • @vocalcalibration8033
    @vocalcalibration8033 ปีที่แล้ว +5

    I completely forgot that Decapre just shows up and then dissapears and no one brings it up again.

    • @glacierwolf2155
      @glacierwolf2155 6 หลายเดือนก่อน

      For a character that was hyped up as being the last DLC character for Ultra Street Fighter 4, that was disappointing, to say the least.

  • @Kango234
    @Kango234 2 ปีที่แล้ว +12

    I'm just going to come out and say that the only Fighting Game story mode I liked was MK9 and parts of MK11. I just think that even if you can pull it off (which most of them haven't) it's just way to limiting for a genre all about having a crazy cast of characters. If Necali was in an older game, hearing lore that he is a monster who appears at the end of days to devour strong enemies would be a sick bio with a cool arcade ending cutscene. But in here they can't just have him kill the main characters so he spends the whole story doing nothing but losing. I really hope we move away from that.
    Edit: Just want to clarify I meant the "cinematic" MK Story modes that everyone tried last generation.

    • @utarefson9
      @utarefson9 2 ปีที่แล้ว

      What are your thoughts on the Blazblue Storymode?

    • @Kango234
      @Kango234 2 ปีที่แล้ว +2

      @@utarefson9 I actually have no experience with it so I can't really say, but I actually did like P4A's story since it was basically an arcade mode with more cutscene. I should clarify the "cinematic" MK story everyone has been trying to do is what I think should stop.

  • @zousui7238
    @zousui7238 2 ปีที่แล้ว +18

    Having Nash be a significant character and barely having Guile in it is a fricking crime. Also, like Max says the pacing and the dialogues are terrible.

  • @herosshade2247
    @herosshade2247 2 ปีที่แล้ว +3

    From the perspective of someone who has worked behind the scenes with animators, it seems like they might have had a Story Mode specific outfit for the characters, like a jacket with pockets or something, or at least normal street clothing when they're not in their butt floss fighting gear but they couldn't finish the fabric animations in time so they just said "fuck it, just keep them in defaults, we gotta ship it"
    Hence the sweatfroggy camera angles, Cammy's literal asspull, and the later scene where Zangief pulls something out of his chest hair.

  • @Wolfedge75
    @Wolfedge75 2 ปีที่แล้ว +4

    The *one* positive I’d give to SFV’s story is that it lets you play the entire Season 1 roster at least once, even the DLC ones (Urien & Juri aren’t even officially out when the story first dropped), while BBTAG goes out of its way to keep you from playing the DLC side of the roster (most egregious on the Persona campaign).

  • @Malacai087
    @Malacai087 2 ปีที่แล้ว +5

    Nash: *Has a flashback that reminds him of death* Bison....
    Bison on the next shot: *stands menacingly*

  • @FransenYT
    @FransenYT 2 ปีที่แล้ว +5

    Something I do like about the story is you get to play as basically everyone, even the bad guys, giving them genuine wins. The pacing and editing tho yeah that's all over the place

  • @keystrix3704
    @keystrix3704 2 ปีที่แล้ว +9

    Speak for yourself, Maxiboi! I've always wanted a Street Fighter story-focused experience.
    But... you know... a good one! 😅

  • @gregorymansour1763
    @gregorymansour1763 2 ปีที่แล้ว +18

    If anyone's played 13 Sentinels: Aegis Rim, I think the way that game splits up it's story would be FANTASTIC for a fighting game story mode.

    • @harlannguyen4048
      @harlannguyen4048 2 ปีที่แล้ว

      Dead or Alive 6 does something similar.

    • @paperluigi6132
      @paperluigi6132 2 ปีที่แล้ว

      @@harlannguyen4048 so does SoulCalibur VI

  • @meganinten0078
    @meganinten0078 2 ปีที่แล้ว +9

    I am still upset of how none of the Dolls were playable or DLC at least
    Especially since some of them were actually cool.
    Satsuki, Santamu, Février and Enero being my favorites.
    Wasted opportunity :(

  • @shining-wizard37
    @shining-wizard37 2 ปีที่แล้ว +4

    I'll always put mcvi over this because of that one bit where iron man is like "Hey Frank West, go fight Thanos" and Frank is like "dude what are you talking about that's insane he's just gonna kill me"

  • @angryboi595
    @angryboi595 ปีที่แล้ว +8

    The sudden cut from Alex knocking a dude out to Karin in a restaurant made me bust out laughing 😂

  • @wdcain1
    @wdcain1 2 ปีที่แล้ว +4

    What irks me is SFV's pitch is fairly genius: The bad guy has a device that gives his forces a power boost and damages a city each time it's use. This is a great way to account for difficulty spikes. It's a race across the globe for the device's keys before the bad guys find them. The problem was that the story's focus is on the four to five subplots instead. Plus Necalli should have had a bigger focus.

  • @ChaosAngelZero
    @ChaosAngelZero 2 ปีที่แล้ว +4

    I remember hearing somewhere, probably from a video of the Resonant Arc YT channel, that Japanese performance is heavily influenced by classic English theater and stage play, which is why characters act, move and talk to each other so weirdly.

  • @OmegaGlops
    @OmegaGlops 2 ปีที่แล้ว +9

    Its a shame that those NPC character battles don't even put up a fight, especially considering some of them actually have cool designs.
    Big Yellow showed that a few of them had some sauce when being properly controlled by a human player!

    • @thechugg4372
      @thechugg4372 ปีที่แล้ว

      They were reused in extra battles

  • @EliteFourChad
    @EliteFourChad 2 ปีที่แล้ว +46

    Im still mad that instead of chun li guile or Cammy fighting bison it's ryu and i never understood why they made him fight bison but alex thinking dhalsim is a car Thief best sh** in this story mode

    • @bricky7081
      @bricky7081 2 ปีที่แล้ว +11

      Wasn't it because Bison was trying to steal Ryu's body??

    • @EliteFourChad
      @EliteFourChad 2 ปีที่แล้ว

      @@bricky7081 he has taken interest in that but idk how he would activate ryu's satsui no hadou

    • @frankhorrigan1508
      @frankhorrigan1508 2 ปีที่แล้ว

      @@bricky7081 ah yes the whole, "mhhhh Ryu body as my "host", yeah, i still remember that aftermatch Dialogue in alpha 3 after bison defeats akuma. And his Alpha 2 ending with ryu bare-headbanded

    • @BknMoonStudios
      @BknMoonStudios 2 ปีที่แล้ว

      @@bricky7081 Yeah, but that plot point was resolved in both Alpha 3 and SF2.
      It would've been far more appropriate to have either Charlie Nash or Guile take on Bison for the last time.

    • @thetoondevil
      @thetoondevil 2 ปีที่แล้ว

      @@bricky7081 in SF Alpha yes, bit after that I feel Bison kinda ignored Ryu afterwards

  • @cthulhu888
    @cthulhu888 2 ปีที่แล้ว +9

    OMG! Max's hype for sf6 was so strong he made time go back to when sfv story mode was the hypest thing around! 😆😂🤣💥

  • @daimionhollins528
    @daimionhollins528 2 ปีที่แล้ว +10

    I saw what you did there in the sound options display... DJ Max 🤣

  • @gilbertodepauladapaz
    @gilbertodepauladapaz 2 ปีที่แล้ว +4

    I liked how Rushia saved Nash in the beginning and all the "art angles", especially when Cammy is in the scene ;)

  • @PJSmooth8759
    @PJSmooth8759 2 ปีที่แล้ว +6

    Capcom really paid Azam's va to say one word for most of this story mode.

  • @5-Volt
    @5-Volt 2 ปีที่แล้ว +10

    It's so weird going back several years when Capcom didn't seem to give any shits about what's going on in this story when everything they've done since has been amazing.

    • @dnmstarsi
      @dnmstarsi 2 ปีที่แล้ว +2

      And if they did (or the writer(s) actually cared which they might), they didn't know how to write a good story in terms of structure cuz what we got was unfocused and unimpressive compared to the more modern stories.

    • @thechugg4372
      @thechugg4372 ปีที่แล้ว +1

      @@dnmstarsi fun fact: there were no writers for SF 5

    • @coreywilson7326
      @coreywilson7326 10 หลายเดือนก่อน

      No they didn't

  • @gregwilliams4926
    @gregwilliams4926 2 ปีที่แล้ว +3

    It's really rough looking back at this era in a few years and remembering so many games going the story mode route, sacrificing arcade mode endings just to one up NRS besides Arcsys and SNK. Including NRS, 4 games later and they still can't one up MK9's story.

  • @GhostRiderLSOV
    @GhostRiderLSOV 2 ปีที่แล้ว +9

    Necalli was advertised as this cool new menace, but in the story mode, he was such a jobber.

  • @SiegeTF
    @SiegeTF 2 ปีที่แล้ว +16

    Played through this with my cousin, it was such a cakewalk that when Bison kicked our asses we laughed and laughed.
    He was a Nintendo Hard Final Boss.

  • @VNSnake1999
    @VNSnake1999 2 ปีที่แล้ว +7

    The only good thing about SF5 story mode is you can change characters' skins and they show in cutscenes.

    • @thechugg4372
      @thechugg4372 ปีที่แล้ว

      But you need to replay it for that, is it worth it? no

  • @InoMercy
    @InoMercy 2 ปีที่แล้ว +9

    Okay, so I went to mobygames to check Street Fighter 5's credits, and there are no scenario writers or scripters credited to this game. There are scenario designers, but it feels like no one wanted to take responsibility for the overall plot of the story mode or the dialog.
    Or Max is right and the story mode was AI generated. The scenario designers just feed the AI plot points and characters, and let it run.

  • @parisrembare
    @parisrembare 2 ปีที่แล้ว +6

    Holy cow your reaction to that “shot” towards the end of this video had me in tears 😂😅

  • @trevorghalt1881
    @trevorghalt1881 2 ปีที่แล้ว +9

    I remember Kenny loved this story mode, he couldn't get enough😂😂

  • @Snake4985
    @Snake4985 2 ปีที่แล้ว +5

    This dialogue feels like a direct translation of the original Japanese. Like someone just took what was in that version and ran it through Google Translate

  • @CoreeTartufo
    @CoreeTartufo 2 ปีที่แล้ว +9

    OT: Does anyone know if Max is ever gonna view Subspace Emissary cutscenes? If not even playing the mode itself but I get that it could be too uncomfortable to him

  • @toonman5099
    @toonman5099 2 ปีที่แล้ว +7

    My biggest confusion at least for Helen is this: why did they give her such a different outfit for her fights? I KIND OF get it, but I feel like you could MAYBE still work with her original design, at the VERY least still let her have her side hair bun bump thing.
    Also, if she simply has ice only powers, I feel like we should have gotten another complement character that acts as somewhat of the "ken" version of her where she focuses on fire attacks, maybe also another one that focuses on electricity to kind of round out the element powers between Gill and Urien? Idk.
    Also, Necalli. The way his "stutter" is used feels weird to me. Granted I have no clue if this kind of stutter exist, but I knew someone who had a stutter, and that does not sound like a natural stutter.
    *Googles*
    So it's meant to be that there are multiple souls grappling for control in him? Ok, why isn't that shown better? You know how you do that? Add a ghostly echo in his voice, that would at least help sell his "stutter" better.
    14:35 - 17:25
    Oh god Fang...if he DOES come back for 6, he needs a MAJOR OVERHAUL. Like, I appreciate trying to bring a little more of the Darkstalkers vibe in (and the general idea of trying to tie all the capcom games into one universe), but Fang feels like he's kind of pushing it both in characterization and design. Or at the very least, he feels too god damn goofy compared to all the other characters in 5 which just makes him stand out way too much. He feels like he's that character who was a fan of the bad guy, got promoted to being a top dog way too early, and is now having way too much fun with it. Plus, the way he acts when he moves makes him feel like a fucking chicken, meanwhile we're meant to take him seriously as a "regular person"/assassin. Like I'm pretty sure the design he has and is MAYBE referencing is meant to give off the idea that he's more calm and reserved, yet he acts erratic and flippant in the story. Like for fuck sake, he's simply walking and for some god damn reason he's flapping his arms like he's a bird or a fucking 5 year old in his intro scene and comes off as a regular jobber. How the hell am I meant to take him seriously as a MAIN BOSS?
    Also these scenes feel like they were NOT gone through for review, like for fuck's sake Fang's design was NOT taken into consideration for the costume he has, like his sleeve covers up his entire face before the fight and he's in a completely different pose right before the round starts which makes it feel EVEN MORE jarring when you realize you're playing as him.
    17:47 - 18:41
    God, Birdie and (as we'll see later) Sean got the fuckin' short end of the stick in 5, one's a down on his luck slob and the other is touted as just the kid who gets being set as the butt-of-the-sibling-rivalry-joke trope. Like legit I feel like Birdie just simply replaced Rufus as far as design in this. Which is funny because due to the concept art I'm seeing, Fang surprisingly was going to POSSIBLY originally be the "Rufus" of the game in design.
    18:43 - 19:48
    God, the blocking in this scene is honestly pissing me off with how they're having the announcer just randomly walk around in front of the camera, plus he just feels out of place having a megaphone instead of a proper mic in what looks like a professionally made wrestling ring. Also realistically, it would have made more sense to put in Alex's previous scene at the start of this one to make it feel more cohesive between Fang & Rashid's fight to Karin. (Granted this entire story needs a rewrite/rework to make it more cohesive between scenes) (I already feel like Alex at the end of this scene)
    21:39 - 21:43
    Damn, that woman in the red dress is BUFF.
    24:12 - 24:15
    Says the man that's prancing around like one.
    39:24
    ...I just realized, she's also in Russia, and it's snowing outside...she TRYING to get hypothermia? XD
    50:48
    Also, the Kanzuki family is weird to me. Like, Karin remotely doesn't look like a ninja, she looks like the typical "rich blonde", yet she has a whole ninja clan on her payrole? I mean it would make sense if it was that Ibuki's clan were working together on her behalf due to being friends with Karin, but other than that, I don't know why they would give her a bunch of ninjas as security.
    55:32
    Why is Karin acting like she has military background? "Anything else to report?" That is NOT what a general person says. Granted this game is full of anime robots.
    58:00 - 58:29
    EXACTLY. She literally has a private squad that acted as the closest thing to a family she could get after freeing herself from Bison.

    • @dariogonzalez8989
      @dariogonzalez8989 2 ปีที่แล้ว +1

      Multiple souls inside a single body grappling for control of said body? That almost sounds like Ermac from Mortal Kombat!

    • @toonman5099
      @toonman5099 2 ปีที่แล้ว +2

      @@dariogonzalez8989 Exactly. It could have been such a cool idea but they barely utilize it in any fashion. The most you get is his alt outfit you get from his short story mode along with his regular outfit, but the way he's portrayed just makes it seem like he's an Evil Blanka.

  • @vapersmith7859
    @vapersmith7859 2 ปีที่แล้ว +3

    Somehow Max made this fun to watch because believe me back when I used to play the story mode in SFV it was...less fun when I realized this is what I purchased for over 60 dollars with THIS story mode..

  • @PhillipOnTakos
    @PhillipOnTakos 2 ปีที่แล้ว +2

    The ONE thing I'll give this story mode it allows you to play as the villains so they feel threatening, also they let the player be on the player 2 side so they don't have to awkwardly always have to get you in the 1P position in every cutscene. That and Zangief stops a sword with his pure muscle and that's awesome.
    Also they set up this game with Nash as the first character you play in a fight with Bison and he doesn't get the win? Like the only character we knew was involved with the fall of Shadowloo was Chun and they set up Nash in the first fight to be important but Ryu steals the glory in the end. With Charlie dying for nothing and Chun defeating FANG. Capcom really dropped the ball with simple set up and pay off.

  • @fool8304
    @fool8304 ปีที่แล้ว +4

    People can really talk about SFVs story mode and what they did wrong with it to death, but the short answer is that it was rushed. And when you're already trying to beat the clock getting the game in a playable state and coordinate a live support model, story dialogue, cinematics, and plot are second priority. A lot of the dialogue was definitely butchered in translation too, I'm thinking especially so with Rasheed.

  • @Saxdude26
    @Saxdude26 ปีที่แล้ว +1

    27:50 I am so glad we got to hear Bison say "THIS IS DELICIOUS" outside the cartoon. SFV has its problems, but this is one of those PERFECT references.