Its so fucking insane and stupid that Capcom will refuse to tell us the name of Rashid's friend (who is a main plot point in this story, oddly enough) but will tell the name of a random cop for a 5 second fight is "Pete".
@@dariustwin Azam is his apprentice. The one who keeps following him around. The friend of Rashid is a she. We'll never know who she is. She dead. Got turned into purple jelly.
@@eigen144 lol No thats not their name, its an alias but even so, its delivered so loosely its very easy not to understand who theyre talking about. And its not just about knowing the name. The lack of acknowledging the person's name seems so unnecessarily kept from the player that It almost feels like knowing their name is apart of some big reveal to build up to only to find it doesnt matter. Its just one weird little thing to add to the list of why this story is so shit.
@@jedgrahek1426that is definitely true for most of his reactions but this story mode is something else, the awkwardness and cringe is only surpassed by MVCI story
For real. XD I had the same reaction as him. Like... I want to sit down the people who wrote the story and just...Study them. To find out why. Just why.
@@AegixDrakan Because Japan. Their culture is very different and we have to respect that. I hate the western culture now. Especially the cancel culture and woke. Also, why people don't say anything like that when Sindel was capture by a tentacle monster in MK11 story mode?
@@shikitohno47 I am sorry. I can't difference what is a joke or not. I have something called Asperger Status. But anyway, I just tired of how videogames from Japan have to be toned down to be more 'western friendly' so they can appeal to everyone. We are living in a new age of japanese games trying to appeal to the west. Where censorship is stronger, especially for the female characters.
Gotta love that not only was Necalli sidelined and made a complete afterthought "Oh we have a super cool design but we have no idea what to do with him cause we're shit writers." But ALSO Ryu's whole journey to conquer the dark Hado and reach nothingness was done OFF SCREEN
Just a guess, but I *think* Ryu's journey to conquer the Dark Hadou was addressed (and concluded?) in Kage's Arcade Mode storyline. Of course, Capcom being Capcom, he's a DLC character so you gotta pay up to see it. 🙃
I mean wasn’t Ryu’s whole journey just very serious meditation or something like that? Not that two hours of Ryu staring at a wall wouldn’t arguably be better than the actual plot
They had An idea, they just couldn’t do shit with it cause if Necalli was around and actually won battles half the roster would be dead. They made an overpowered Nemesis Type character and yet can’t actually have him be cool because that would involve losing characters. Alas, that’s the problem with filling your story with nothing but new and popular legacy characters.
I like how it's no goddamn secret where the Shadaloo base is: the heroes can just come and go whenever they want, but none of the actual governments do anything about it.
Also, Bison doesn't seem to have Anti Aircraft guns. You'd think after the second time the Street Avengers helicoptered in, Bison would be shooting down every single thing that comes into radar range. XD
@@deathscythe9158 MK story mode writing is terrible.... It's just neatly wrapped up in good presentation and the expectations are not as high for a fg story mode... But still somehow... SFV created this abomination trying to copy MK
@@SPACECOWBOY705 I think their problem is that when they create these characters they don’t have a story in mind. SF didn’t even have a story until the 90’s anime came along. Heck, they can’t even explain what the heck is Blanka. Is he a jungle creature or a mutated human? That’s one think SNK is good at. The KOF series have great story, although Shunei’s story has been the weakest by far.
I think the biggest problem with the story is it's just six sub-plots with no overall focus. I'd divide it into three acts. The first act is a tournament with all the setup, second part is everyone running around the world for the keys, and the final being the assault on Bison's base.
First act: Tournament with everyone, everyone gets a bit of screentime to show most of the cast Second and third act: Nix everyone except for Chun, Guile, Cammy, Karin, Nash, maybe Ryu and Ken
This is probably why in SF6, for a legal street fight to happen, you have to do that little wrist bump type gesture. Too many people were beating each other up and they needed to formalize that stuff. XD
What gets me is that Cam,y goes to fight him and he puts the gun away to (try to) subdue her instead of capping Cammy in cold blood. I think we FINALLY found the ONE good apple in the entirety of policing. XD
@@shahs1221 I will not disagree with you on Tekken and MK’s being more fun. But when it comes down to it they all revolve around nonsensical reasons to fight each other.
@@majorlazor5058 That is super not true, MK's story mode has a plot structure and the majority of fights have a character focused reason to be happening. Characters never just "show up" like they do here. Sub-Zero never just appears so he can fight Scorpion in MKX. They meet up to make amends, have a conversation that lasts almost a minute (this is a good thing), and the hot-headed Frost attacks Scorpion because she has a hate boner for him, Scorpion misunderstands the situation and believes Sub-Zero wants to kill him, and ONLY THEN do they fight. In this game, Rashid just APPEARS in front of Karin, they fight, Rashid leaves. No real character interaction just an arbitrary fight with like ONE line of dialogue from Rashid is remotely important as exposition.
At least Mortal Kombat - from what I know - sets up a premise where characters just showing up to fight each other doesn't seem odd, considering the whole series' namesake. Isn't it always sort of a freeform tournament where the last one alive wins? SFV's story mode is basically trying to pretend that it's deeper than its writers can actually write it. And the the dialogue is awful, the flow is strange, and in between these stilted cutscenes they smash in fights that usually feel like they have little to no consequence to the actual story.
Max's best reaction moments 0:56 Birdie's food crisis 3:15 F.A.N.G's costume blunder 4:37 Waifu girls pulling out plotholes 5:09 Sexy Brazilian Laura enters the battle 7:23 Are we sure they are brother and sister? 9:36 Max: -_-... "Intercept?" 12:15 Zangeif's manly hair. 13:52 Natural reaction to Street Fighter 6 15:56 Hotness, Sexyness, and Waifu's galore.. Oh My. 17:58 Too much hotness 24:24 R.Mika is going wild 34:51 Max: "My first loss oh no." Me: "Yeah Max. I could tell that you're really broken up about it." 40:32 Zangief bomber, Muscle Power. Max: " Zangief watched Ultimate Muscle." 42:19 NANI !!!! 43:11 Eat your heart out James Bond 45:47 Max: "Is Vega (Balrog) going Freddy Krueger." 53:13 The Ring 57:45 Max: "Necailli. WORST. SF CHARACTER. EVER."
Yeah Necalli was a huge letdown for sure. The whole hype surrounding him before release up to when Story Mode hit was palpable. Cool design, cool moveset, sick-ass install, the fact that he was the game's poster boy, etc. He had everything in his favor, yet story mode just made him look like a lame-ass loser. He never feels like an actual villain, and the way he's defeated is comically bad.
I feel like when they put in ogre in sfxt they were like "oh snap we need a character like that in our game too!" Then they put a giant V on his face and were like "yea thats our main guy whos like evil ryu but better!" ...Then when that didn't work they put in kage 😂😂🤣🤣
That bit with Laura and Sean is a fairly common thing in Anime. Guess Max doesn't realize this. Not sure if this is a real life Japanese thing, just exaggerated for Anime tho. The way the Japanese see it, _because_ they're brother and sister (thus have zero attraction to each other), and it's not intended to be seen as sexual, what's the problem? The Japanese also love using sexual things for Comedy (similar to how the US does with heavy violence). So, even if that bit was sexual, it would most likely be comedy in their eyes here, not arousing.
I think what gets me more than anything about this story mode is how BAD the translation is. It's WAY too stiff, which causes a number of lines to be worded in a way that sounds REALLY awkward in English and also drains the chance for any character to be expressed in the dialogue despite how much the VAs (especially the ones for Juri, Rashid, and even FANG, IMO) are clearly trying to salvage SOMETHING out of it. And for the LOVE OF GOD let them say "chess piece" instead of "that piece"!
Yeah, people who watch a lot of anime know how important it is to *adapt* the material, not just translate it. Even the sentence structure sounds off if you're not careful. Happens every time.
Precisely. And what Max doesn't seem to get is that the part of Capcom that worked on this clearly had no idea what the crap they were doing. Like, in general. We have a "deep and meaningful" Street Fighter story that was actually written competently--it's called the Udon comics.
Dawg, as this very game is showing us, "canon" doesn't equal "better." Besides, I can see Akuma losing to Gen when he was younger and less experienced, and Akuma later killed him anyway, so I'm not really sure what the problem is here. 😑
@@chaosgetsuga6114 I will not accept it!!!! Btw, losing itself isn't much of a problem imo but from what I remember Gen totally bodied him in the comics that is my main problem. Also in the canon how both of them countered eachother's deadliest techniques (hence their intro in alpha series) is perfect. Akuma leaving because he notices that Gen is sick so the fight isn't fair is also a good characterization for him.
5:25 as a brazilian, I can confidently say that, yes, we all act exactly like this literally all the time with everyone we meet. Capcom's writers making us proud ☺️
@@thephoenix2038 as unlikely as it is, do you realy think the leaked roster showed every future DLC character? with how many characters they added to SF5 after they supposedly were done, I'm woudn't be surprised if she would return in some way
I just realized, after Laura talking about promoting her martial art and I remembered story mode came out before Arcade edition. This story really is trying to make up for the lack of arcade endings by mixing in EVERY character, with some forced in motivation or moment. Alex has a foreshadowing moment with Dhalsim, Mika and Zangief have a tag team match together, and Laura picks on Sean and talks to Ken about promoting her Jiu Jitsu would be pretty decent arcade endings. But, only a handful of the current roster actually matter for the Black Moon plot.
This game has the issue I see in a lot of Japanese games where they try and do comedy, wherein they have the actors make really exaggerated movements because they're trying to emulate a cartoon/animé. Coupled with the paper thin characters who have just the most bizarre social behaviour, motivations and dress sense and it just doesn't achieve anything it sets out to.
and their animes are copying their mangas. the over-exaggerated comedy works perfectly fine in manga format but they really don't translate well to animated (anime or game) format.
Yeah, you'd think that after the second time someone got in with a helicopter, Bison would be firing anti-aircraft guns at everything within radar range. But apparently, nope. XD
I'd really like to know what the time length is for all these events. How much time in-universe is spent just going on planes or helicopters and travelling back and forth between countries?
I don’t think anyone does. SF’s story isn’t even trying to be confusing like GG or BB. People are adding things that they think are cool and hope it relates to the story somehow. 😂
@@Majinxavier I'd say it is bad, but not like... offensively bad. Characters don't talk like people, things are left intentionally vague to create intrigue but instead it just makes things more confusing, a lot of subplots are established (mostly just to introduce characters who would later be DLC for a one off fight) and then just not elaborated on enough to be intriguing, characters are written with almost no real character traits shown... overall it just feels incompetently written. Like, I wouldn't call it the worst story I've seen, I wouldn't even say it's near the bottom end of the list... but I will say there's nothing truly worth experiencing in the story mode of Street Fighter V.
@@Jason_Altea Not gonna lie a lot of what you said is kind of offensive to me from a writing standpoint lmao. But not in a "racial slur" kinda way more in a "how DARE you charge money for this" kinda way. I never bought SF5 and I feel like I should be paid to witness this story vomit.
Man, the difference in how you make a fat character is just staggering. On one end you got Goldlewis, one of the coolest characters I have ever seen... ... and on the other, you have Birdie, crying and screaming that he needs to fight so he gets more food.
Which is weird because atleast characters like Rufus where he being fat was an aspect that was probably since the beginning Birdie was Made fat They changed one concept from the other
To be honest, I don't mind Birdie become fat. Before he was just another useless jobber Now he is still a jobber but working for the good guys and hey, he is dumb but charismatic at least.
@@staticshock4239 Goldlewis is definitely incredible, I’m on the fence with Bob, because his being fat kinda seems like a funny joke to me, like “haha he’s super fat but he’s still really fast and even more powerful than he was when he was skinny, isn’t that interesting???” I dunno, I might be reading too much into it but he always felt like a gag character
Yeah, but Birdie is not like that. In the alpha series, he was not fat. He was badass and serious. If they want to make a comically fat character, create a new one not, make a badass one into fat dumb.
@@bageltime8983 Yeah, he was so badass in alpha. Ono and his team turn him into a dumb slob stereotype. I hope he returns in sf6 as a buff serious badass.
The basically put you in control of whoever wins the exchange, since it's frustrating to win the match but lose in the cutscene right after. What I don't like is how they keep putting you in the right side, like you're player 2, *in single player.*
14:04 this is just like Mortal Kombat too "Why are you here?" "No wait, I'm on your side" one fight and several broken spines later "Oh, so you're here to help?"
It was like that in GGXX too. "Excuse me, sir. Could you tell me what time it is?" "Why of course, it's 3 o'clock" "Splendid, thank you" HEAVEN OR HELL, DUEL ONE
At least MK characters are more dicks to each other compared to Street Fighters plus this feels like Capcom thinking MK battles are like that (which they were but there was more effort into making those forced fights feel like it was needed).
Yeah... Well In defense of the whole Laura and Sean thing is, I got two tomboy sisters, and they really like to wrestle so her doing that to Sean Is Actually more pretty common than you think. It's nothing sexual or creepy, it's just how siblings act, atleast that's exactly how mine does lmao
Agreed. It just looks weird because her tits keep clipping into his head. If their proportions were less crazy it would've come across a lot less suspect.
Yeah but I'm sure your sisters don't have their titties popping out when wrestling with you nor do they try to arm lock you when you're clearly in a conversation with other people
Its amazing how much of a jump SFVI is seeming with character models; with those intros and little bits of cinematics from the world tour mode. Meanwhile in V the characters have this feeling of not being made to be seen any other way than the 2.5D perspective; which just makes all the cutscenes feel off.
@@majorlazor5058 Your eyesight is crap lol. The animation in SF6 is some of the best ever seen in fighting games and is way better than in SF5 and any NRS game. Hell, even SF5 had way better gameplay animation (not this crappy storymode lol) than MK11 does. You sound like one of those folks who thinks "realism" is what makes good animation when it reality it doesn't.
@@lukejones7164 yeah, NRS has gotten better at it over the years; but the actual in game animations for fighting have always been stiff, probably due to the crew trying to stick to the old digitized look of the originals and going for a more mocap feel to most animations. Some of the best looking stuff in their games coming from either canned throw animations, or the cutscenes in the story mode; but their model work has been getting better and better. I think we can use SugarPunch's videos on MK and Injustice as good examples of what works and doesn't work about NRS animations. Meanwhile SFV animated pretty damn well in combat, but its story cutscenes feel so. . . weird. Like I said earlier; I think the models just never were made to be used in such a way. With SFVI previews alone, we can already see the cast of world warriors (and your create-a-character) feeling like they were made from the ground up to work in-and-out of fights and cinematics. We're finally reaching the point where I think SF can look great, animate great, and not feel held back by conflicting parts of its design.
56:40 Ryu’s relationship to leaves has been interesting to me since I learned about “Ryu Final,” an official Ryu-centric SFIII manga. Gouken tells him to speak to them, guide them to his hand, without moving a muscle. He still can’t tell where the leaves will fall in his Third Strike ending. Perhaps the more he alienates himself from those he loves, the weaker his spiritual connections become. Or maybe the State of Nothingness detaches you from society like Akuma is. What if equilibrium really was the best road Ryu could take? Wouldn’t matter, he’s made his choice, the same way Akuma has.
Necalli is strong enough to at least challenge Bison and Ryu who are at least two pay grades above all of the people on the helicopter. So Necalli being dangerous is difficult to grasp as he just constantly challenges the strongest people around.
55:43 What's happening in this scene, from what I understand, is that Necalli wanted to consume the souls of strong warriors with killing/murderous intent, which is what the Satsui no Hadou is, Ryu realizes this and demonstrates that he has that shit under control by removing the murderous intent from his attack, hitting Necalli hard but without killing the butterfly in the way of his fist, showing Necalli that he doesn't have what he wants anymore.
In his story, he was after the souls of Ryu, Dhalsim, & Bison. He wanted a soul of good & evil, a soul of pure goodness, and a soul of pure evil. Only then would he be complete, or something like that- IDK, HIS CHARACTER SUCKS!!!
I like some of the plots that the story brings up, like Cammy trying to save the dolls and Vega seeking that "beauty", but the way that it is showed is so damn bad that it makes you not care at all
I think all the clipping in the character select screen is still there to this day, whatever bugs story mode had where pretty much just part of the main game to begin with 😅😆
from now on i'm going to start pretending i have a phone call, shrieking like a banshee, and throwing poison everywhere whenever I want to escape an awkward conversation.
I think we were so desperate for single player content that we just accepted this because it was something to do, we really didn't realize how terrible it was.
Max doesn't understand that it's typical for sisters to put you in jiu-jitsu submission positions all the time in brazil, it's how we greet our siblings, if you guys come here just make sure to tap out, or they'll break your arm. Wonderful to see a culture so well represented.
This story mode is kind of Star Wars in how it just doesn't give a shit about travel time and distance. Juri can ride her bike from Brazil to England in like 20 minutes, and apparently the Shadaloo base is across the street from Karen's place.
I remember playing the Bison vs. Nash fight and having no idea how to play Bison so I lost. But I lost in the most spectacular way. Nash threw Bison (me), which meant he just snapped Bison's neck, the music stopped, and he just flopped limply to the floor. I'm like "Great! Game's over! Good guys win!"
Tbf, I'd probably would've sold out Laura as well. Sure, that's wrong but so is the execution of Sean Matsuda having an older sis who's also a Street Fighter.
Yes, Max complains about switching characters, but having one side just job out every single fight or to have you lose in the next cutscene despite winning the fight isn't great either.
The idea of a “Shadaloo Cafeteria” has put in the thought of M. Bison being the owner of the cafe, Vega the cashier, Balrog the cooker, an Decapre the drive-through person
18:54 no fucking way they replaced what is supposed to be Christ the Redeemer with a fricking world cup trophy, there's just no way this is hilarious i've never noticed that hahahahaha
watching Max's video reminds me this was like, really weird. like, one of the weirdest things that I have ever seen(though I don't want to talk about it badly, it's just executed in very bizarre way). what's really funny about SFV story mode is like, of course it's plot. but when you look deep down into it, it's just really strange. there are three things going on. first, Black Moon and chess pieces. second, Necalli and the prophecy. third, Ryu and his dilemma about Dark Hadou. like, the good writing is shuffling and mixing all three of them together and making one affect another in consequences, ultimately bring out crazy intertwined climax. and bad writing is like this. Necalli couldn't accomplish anything important(why was he even here then? who knows.), Ryu just overcomes Dark Hadou which haunted him over the years(like, what did he do differently at this time? he was just being alone and meditated then it's gone. like, isn't that what he had done the whole time?), and processes for dealing with Black Moon and Bison is just... I would say genuinely deviated. I mean, it's done in very unique way(with extremely predictable ending that Nash dies and Ryu defeats Bison), but like, elaborated from contents like pointless Necalli chasing scene, lack of deep interactions between characters like Nash and Guile even though they're besties, utterly unreasonable decisions made by Karin even though she's supposedly the smartest one? like, this isn't just bad. it's rather twisted at every angle.
Max brought up a good point. Where is everybody!? Every town and city is empty! They might have evacuated but you'd think there'd be a couple stragglers lol
They could’ve had a tekken 4 esque type of story. Just have chun li and guile fighting the remnants of shadow loo and have nash resurrected. In a final attempt nash takes bisons infinite bullshit with him and call it a day. I think that would’ve worked better anyways
I'd just like to point out that Juri & Cammy rode a motorcycle from Brazil to England. They crossed an entire ocean in a motorcycle.
Let's just pretend it has a hovercraft mode. At least that's what the writers wants us to think lol.
Juri's motorcycle is the cousin of the flying car from Harry Potter.
Or bad writing.
I prefer the former.
And Vega ran there.
What’s even more impressive is how Cammy managed to stay on the motorcycle without holding on to anything.
"I ride my bike across the ocean."
"But there was a Storm."
"Yeah, I got through that no problem- YGOTAS
Its so fucking insane and stupid that Capcom will refuse to tell us the name of Rashid's friend (who is a main plot point in this story, oddly enough) but will tell the name of a random cop for a 5 second fight is "Pete".
His name is Azam. While I think I heard it earlier in the last part, it's been stated in Teppen.
@@dariustwin Azam is his apprentice. The one who keeps following him around. The friend of Rashid is a she. We'll never know who she is. She dead. Got turned into purple jelly.
@@dariustwin not Azam I know him. Im reffering to the girl that FANG kills at the beggining of story mode.
@@Whienzarth Didn't they mentioned the name was Usher?
@@eigen144 lol No thats not their name, its an alias but even so, its delivered so loosely its very easy not to understand who theyre talking about. And its not just about knowing the name.
The lack of acknowledging the person's name seems so unnecessarily kept from the player that It almost feels like knowing their name is apart of some big reveal to build up to only to find it doesnt matter.
Its just one weird little thing to add to the list of why this story is so shit.
Max is so good at selling just how much cringe he is feeling. It is beautiful.
He emotes so well 🤣
"selling" is a fair description of his performative overreaction
@@jedgrahek1426that is definitely true for most of his reactions but this story mode is something else, the awkwardness and cringe is only surpassed by MVCI story
Alex: Sees a flying yoga master who can stretch like Mr. Fantastic and can spit literal hot fire
Also Alex: "You a mugger?"
Alex just saw dark skin and defaulted to racist American.
*cues Pokemon battle music.*
Dude literally had Pokemon levels of reason for fighting him. He just crossed his eye sight and went "let's rumble" XD
@@majorlazor5058 he grew up in Metro City tho...it’s a legit question
Dhalsim: "Are you a male prostitute?"
@@dextergarner1286 He's probably seen weirder things happen.
The first minute in regarding that small Birdie segment got an S tier laugh out of me. Max is in dire pain man lmfao
For real. XD I had the same reaction as him. Like... I want to sit down the people who wrote the story and just...Study them. To find out why. Just why.
After reading many types of mangas and watching animes over the years, nothing can affect me anymore.
In fact, I like ecchi humour now.
@@AegixDrakan Because Japan.
Their culture is very different and we have to respect that.
I hate the western culture now.
Especially the cancel culture and woke.
Also, why people don't say anything like that when Sindel was capture by a tentacle monster in MK11 story mode?
@@meganinten0078 its a joke bro. No one asked holy shit you might actually be a bigger weeb than me not gonna lie. (Not a compliment)
@@shikitohno47 I am sorry.
I can't difference what is a joke or not.
I have something called Asperger Status.
But anyway, I just tired of how videogames from Japan have to be toned down to be more 'western friendly' so they can appeal to everyone.
We are living in a new age of japanese games trying to appeal to the west.
Where censorship is stronger, especially for the female characters.
Gotta love that not only was Necalli sidelined and made a complete afterthought "Oh we have a super cool design but we have no idea what to do with him cause we're shit writers." But ALSO Ryu's whole journey to conquer the dark Hado and reach nothingness was done OFF SCREEN
Just a guess, but I *think* Ryu's journey to conquer the Dark Hadou was addressed (and concluded?) in Kage's Arcade Mode storyline. Of course, Capcom being Capcom, he's a DLC character so you gotta pay up to see it. 🙃
@@MusicInMe754 Oh for real? That... Makes it even worse.
I mean wasn’t Ryu’s whole journey just very serious meditation or something like that? Not that two hours of Ryu staring at a wall wouldn’t arguably be better than the actual plot
They had An idea, they just couldn’t do shit with it cause if Necalli was around and actually won battles half the roster would be dead.
They made an overpowered Nemesis Type character and yet can’t actually have him be cool because that would involve losing characters. Alas, that’s the problem with filling your story with nothing but new and popular legacy characters.
@@vwts With current day Tekken 8, I wish we got a scene of Ryu fighting Evil Ryu in his mind while he meditates.
I like how it's no goddamn secret where the Shadaloo base is: the heroes can just come and go whenever they want, but none of the actual governments do anything about it.
Also, Bison doesn't seem to have Anti Aircraft guns. You'd think after the second time the Street Avengers helicoptered in, Bison would be shooting down every single thing that comes into radar range. XD
AND the friggin base is shaped like the Shadaloo symbol.
Branding is important, even the live-action version understood that.
Chun-Li straight up ran from Brazil to get there 😂
@@kaybaumann4989 It IS a pretty badass logo. I can definitely see it as a tattoo.
Max is in a constant face of shock and its beautiful.
He’s cringing so hard. It’s freaking hilarious. 🤣🤣🤣 Capcom just sucks at story telling. Unlike the MK studios.
Yeah it serms like alot of people forbot the multi cultural dolls team bison has incase he needs a new body
@@deathscythe9158 MK story mode writing is terrible.... It's just neatly wrapped up in good presentation and the expectations are not as high for a fg story mode... But still somehow... SFV created this abomination trying to copy MK
@@SPACECOWBOY705 I think their problem is that when they create these characters they don’t have a story in mind. SF didn’t even have a story until the 90’s anime came along. Heck, they can’t even explain what the heck is Blanka. Is he a jungle creature or a mutated human? That’s one think SNK is good at. The KOF series have great story, although Shunei’s story has been the weakest by far.
@@deathscythe9158 Yeah when you are literally the first one... Everyone has the luxury to learn and try to improve on your formula
I think the biggest problem with the story is it's just six sub-plots with no overall focus. I'd divide it into three acts. The first act is a tournament with all the setup, second part is everyone running around the world for the keys, and the final being the assault on Bison's base.
First act: Tournament with everyone, everyone gets a bit of screentime to show most of the cast
Second and third act: Nix everyone except for Chun, Guile, Cammy, Karin, Nash, maybe Ryu and Ken
Imagine if SF characters were real.
"Hey man, can I talk to you for a second?"
"I'm gonna beat the living shit out of you."
This is probably why in SF6, for a legal street fight to happen, you have to do that little wrist bump type gesture.
Too many people were beating each other up and they needed to formalize that stuff. XD
This is also true in Tekken and especially MK.
@@fissilewhistle nah, MK is a bit different. In MK, it's completely fine for a mother and her daughter to drive their heads straight into a drill
Its more fun to watch Max’s expressions instead of the actual game lol
Edit: “She’s talking about Luke.” I nearly died laughing
Yes! I agree. Max are so spot on.
They need to model the "funny faces on the versus screen" based on Max in SF6.
I was so braindead watching the stream so I made that Luke joke lol. Didn't expect Max to see it.
I like how he fucking just loses it not even in the first minute with birdie. Definitely one of the best laughs I’ve had on this channel
Me too!! 🤣🤣🤣🤣🤣
When Ryu confessed he was a scientist and said “it’s morbin’ time” I got literal chills.
you say that but a prequel comic to MVCI shows Ryu flying a jet on a research mission with Hulk
This just makes me think of the battle chip artwork if Ryu confusingly pointing at himself in Teppen. XD
No matter how bad the story may be: Officer Peter will always be a legend.
bro got destoyed a week before his retirement :(
What gets me is that Cam,y goes to fight him and he puts the gun away to (try to) subdue her instead of capping Cammy in cold blood.
I think we FINALLY found the ONE good apple in the entirety of policing. XD
@@AegixDrakan Cammy's a hot and white blonde woman. Of course he didn't shoot her
@@carbodude5414 In fact that's probably the way he wanted to go.
Is it just me, or does he look like an old version of Johnny Knoxville?
That first reaction sums up the rest of this story mode.
Christ... The way that characters just STUMBLE upon scene after scene into each other and then "Welp we fighting now" 🤣🤣🤣
That’s literally the story mode of every single fighting game.. including MK’s.
@@majorlazor5058 yeah but at least a lot of them (especially Tekken) are fun and entertaining and cool... This is just... Yikes
@@shahs1221
I will not disagree with you on Tekken and MK’s being more fun. But when it comes down to it they all revolve around nonsensical reasons to fight each other.
@@majorlazor5058 That is super not true, MK's story mode has a plot structure and the majority of fights have a character focused reason to be happening. Characters never just "show up" like they do here.
Sub-Zero never just appears so he can fight Scorpion in MKX. They meet up to make amends, have a conversation that lasts almost a minute (this is a good thing), and the hot-headed Frost attacks Scorpion because she has a hate boner for him, Scorpion misunderstands the situation and believes Sub-Zero wants to kill him, and ONLY THEN do they fight.
In this game, Rashid just APPEARS in front of Karin, they fight, Rashid leaves. No real character interaction just an arbitrary fight with like ONE line of dialogue from Rashid is remotely important as exposition.
At least Mortal Kombat - from what I know - sets up a premise where characters just showing up to fight each other doesn't seem odd, considering the whole series' namesake. Isn't it always sort of a freeform tournament where the last one alive wins?
SFV's story mode is basically trying to pretend that it's deeper than its writers can actually write it. And the the dialogue is awful, the flow is strange, and in between these stilted cutscenes they smash in fights that usually feel like they have little to no consequence to the actual story.
Max's best reaction moments
0:56 Birdie's food crisis
3:15 F.A.N.G's costume blunder
4:37 Waifu girls pulling out plotholes
5:09 Sexy Brazilian Laura enters the battle
7:23 Are we sure they are brother and sister?
9:36 Max: -_-... "Intercept?"
12:15 Zangeif's manly hair.
13:52 Natural reaction to Street Fighter 6
15:56 Hotness, Sexyness, and Waifu's galore.. Oh My.
17:58 Too much hotness
24:24 R.Mika is going wild
34:51 Max: "My first loss oh no." Me: "Yeah Max. I could tell that you're really broken up about it."
40:32 Zangief bomber, Muscle Power. Max: " Zangief watched Ultimate Muscle."
42:19 NANI !!!!
43:11 Eat your heart out James Bond
45:47 Max: "Is Vega (Balrog) going Freddy Krueger."
53:13 The Ring
57:45 Max: "Necailli. WORST. SF CHARACTER. EVER."
Yeah Necalli was a huge letdown for sure. The whole hype surrounding him before release up to when Story Mode hit was palpable. Cool design, cool moveset, sick-ass install, the fact that he was the game's poster boy, etc. He had everything in his favor, yet story mode just made him look like a lame-ass loser.
He never feels like an actual villain, and the way he's defeated is comically bad.
@@victorhugocosta1127 he's just a plot device lmao. It's sad
I feel like when they put in ogre in sfxt they were like "oh snap we need a character like that in our game too!" Then they put a giant V on his face and were like "yea thats our main guy whos like evil ryu but better!"
...Then when that didn't work they put in kage 😂😂🤣🤣
@@blueicydasani4543 A living McGuffin
That bit with Laura and Sean is a fairly common thing in Anime. Guess Max doesn't realize this. Not sure if this is a real life Japanese thing, just exaggerated for Anime tho.
The way the Japanese see it, _because_ they're brother and sister (thus have zero attraction to each other), and it's not intended to be seen as sexual, what's the problem?
The Japanese also love using sexual things for Comedy (similar to how the US does with heavy violence).
So, even if that bit was sexual, it would most likely be comedy in their eyes here, not arousing.
Cammy beating up Peter/Commissioner Gordon was always the funniest moment for me in this story
I think what gets me more than anything about this story mode is how BAD the translation is. It's WAY too stiff, which causes a number of lines to be worded in a way that sounds REALLY awkward in English and also drains the chance for any character to be expressed in the dialogue despite how much the VAs (especially the ones for Juri, Rashid, and even FANG, IMO) are clearly trying to salvage SOMETHING out of it.
And for the LOVE OF GOD let them say "chess piece" instead of "that piece"!
Yeah, people who watch a lot of anime know how important it is to *adapt* the material, not just translate it. Even the sentence structure sounds off if you're not careful. Happens every time.
Precisely. And what Max doesn't seem to get is that the part of Capcom that worked on this clearly had no idea what the crap they were doing. Like, in general. We have a "deep and meaningful" Street Fighter story that was actually written competently--it's called the Udon comics.
@@chaosgetsuga6114 which isn't canon fyi. No matter what anyone says, I will not accept Akuma losing terribly against Gen
Dawg, as this very game is showing us, "canon" doesn't equal "better." Besides, I can see Akuma losing to Gen when he was younger and less experienced, and Akuma later killed him anyway, so I'm not really sure what the problem is here. 😑
@@chaosgetsuga6114 I will not accept it!!!!
Btw, losing itself isn't much of a problem imo but from what I remember Gen totally bodied him in the comics that is my main problem. Also in the canon how both of them countered eachother's deadliest techniques (hence their intro in alpha series) is perfect. Akuma leaving because he notices that Gen is sick so the fight isn't fair is also a good characterization for him.
Zangief really was just on that chopper and just said “this is my stop” and stepped right off the damn thing. Amazing.
5:25 as a brazilian, I can confidently say that, yes, we all act exactly like this literally all the time with everyone we meet. Capcom's writers making us proud ☺️
No, we don't...
@@thephoenix2038 We absolutely do, buddy. I myself choke my own relatives at least 3 times a day.
We're loud, and *electrifying.* I like Laura. I hope she and Hashid are back in SFVI. They're fun.
@@Light-Rock97 Rashid will be back, Laura, will not
@@thephoenix2038 as unlikely as it is, do you realy think the leaked roster showed every future DLC character?
with how many characters they added to SF5 after they supposedly were done, I'm woudn't be surprised if she would return in some way
I just realized, after Laura talking about promoting her martial art and I remembered story mode came out before Arcade edition. This story really is trying to make up for the lack of arcade endings by mixing in EVERY character, with some forced in motivation or moment. Alex has a foreshadowing moment with Dhalsim, Mika and Zangief have a tag team match together, and Laura picks on Sean and talks to Ken about promoting her Jiu Jitsu would be pretty decent arcade endings. But, only a handful of the current roster actually matter for the Black Moon plot.
It's an odd story structure. The six sub-plots take center focus while the main plot is is in the background.
This game has the issue I see in a lot of Japanese games where they try and do comedy, wherein they have the actors make really exaggerated movements because they're trying to emulate a cartoon/animé.
Coupled with the paper thin characters who have just the most bizarre social behaviour, motivations and dress sense and it just doesn't achieve anything it sets out to.
All that and you have the incessant clipping anytime anyone so much as raises their hand lol 😆🖐️
Yeah, this game in particular looks and sounds like the worst, bottom shelf, cheap, uninspired, clichê, anime.
How will SF6 improve on this?
and their animes are copying their mangas.
the over-exaggerated comedy works perfectly fine in manga format but they really don't translate well to animated (anime or game) format.
@@lukejones7164 in every way cuz new people are running things
The fact that they infiltrated the Shadaloo base 3 TIMES is what confuses me the most here.
they know where it is since the beginning, not to mention the base is LITERALLY SHAPED AFTER SHADALOO'S LOGO, i love this
Yeah, you'd think that after the second time someone got in with a helicopter, Bison would be firing anti-aircraft guns at everything within radar range. But apparently, nope. XD
Bison: Sorry! Can't afford defenses! But you can all play with my sex toys!
I like the joke about there being an actual cafeteria. I remember that gag from the Raul Julia movie.
Shadaloo has a security team with a total of 6 members
Imagine thinking that an unconscious woman would be safe in the custody of the _Brazillian_ police force
I love his face whenever he sees a doll that is clearly made from a bad stereotype😂
Man, Juri's bike goes from brazil to great britain in minutes. That's crazy.
How did she even GET to Brazil in the first place tho??! 😂😂😂
Juri’s motorcycle must’ve been riding on water
I'd really like to know what the time length is for all these events. How much time in-universe is spent just going on planes or helicopters and travelling back and forth between countries?
Fucking super speed 💀
I love how Max forgets about these terrible story modes and gets to see them for the first time again for his horror and our amusement.
I wouldn’t even be mad if Max stops doing the revisit. I respect of him enduring this torture
@@Majinxavier most people didn't, it's that bad
I don’t think anyone does. SF’s story isn’t even trying to be confusing like GG or BB. People are adding things that they think are cool and hope it relates to the story somehow. 😂
@@eliv8468 those aren't even confusing it's just lore dumps , BB is just alternate routes
@@Majinxavier
I'd say it is bad, but not like... offensively bad. Characters don't talk like people, things are left intentionally vague to create intrigue but instead it just makes things more confusing, a lot of subplots are established (mostly just to introduce characters who would later be DLC for a one off fight) and then just not elaborated on enough to be intriguing, characters are written with almost no real character traits shown... overall it just feels incompetently written.
Like, I wouldn't call it the worst story I've seen, I wouldn't even say it's near the bottom end of the list... but I will say there's nothing truly worth experiencing in the story mode of Street Fighter V.
@@Jason_Altea Not gonna lie a lot of what you said is kind of offensive to me from a writing standpoint lmao. But not in a "racial slur" kinda way more in a "how DARE you charge money for this" kinda way. I never bought SF5 and I feel like I should be paid to witness this story vomit.
Vega's hair vibrating at the speed of sound is the funniest thing I've ever seen
As a brazilian myself i can attest that laura acts like your typical brazilian chick
Also love how zangief steams every time he flexes
Laura is very overhated.
I actually like her design and gameplay
She's loud, and *fun.* I've zero issues with her. Much better than Blanka...
Man, the difference in how you make a fat character is just staggering. On one end you got Goldlewis, one of the coolest characters I have ever seen...
... and on the other, you have Birdie, crying and screaming that he needs to fight so he gets more food.
Which is weird because atleast characters like Rufus where he being fat was an aspect that was probably since the beginning
Birdie was Made fat
They changed one concept from the other
To be honest, I don't mind Birdie become fat.
Before he was just another useless jobber
Now he is still a jobber but working for the good guys and hey, he is dumb but charismatic at least.
Both Bob and Goldlewis are great fat characters while Birdie is just a disgrace.
@@staticshock4239 Goldlewis is definitely incredible, I’m on the fence with Bob, because his being fat kinda seems like a funny joke to me, like “haha he’s super fat but he’s still really fast and even more powerful than he was when he was skinny, isn’t that interesting???” I dunno, I might be reading too much into it but he always felt like a gag character
Yeah, but Birdie is not like that. In the alpha series, he was not fat. He was badass and serious. If they want to make a comically fat character, create a new one not, make a badass one into fat dumb.
As someone looking forward to playing Birdie in this game, I had the same reaction as Max during that segment
Yeah,It's so sad what they did to Birdie in SFV.
@@bageltime8983 he works for food whags the point
I was laughing xD
I find that funny to be honest.
@@bageltime8983 Yeah, he was so badass in alpha. Ono and his team turn him into a dumb slob stereotype. I hope he returns in sf6 as a buff serious badass.
@@danishiqbal2963 Agreed,his playstyle is soo cool.
“Are you a mugger?” - a man who has just encountered a levitating man with 3 skulls around his neck and completely white eyes with no pupils
Truly a common every day sight that would in no way alarm someone in an otherwise completely abandoned part of town. lol
it's weird how in this game you so often play as the character you want to see losing
The basically put you in control of whoever wins the exchange, since it's frustrating to win the match but lose in the cutscene right after. What I don't like is how they keep putting you in the right side, like you're player 2, *in single player.*
Honestly, weird but good. The villains need to win fights too, if they don't they're not threatening.
14:04 this is just like Mortal Kombat too
"Why are you here?"
"No wait, I'm on your side"
one fight and several broken spines later
"Oh, so you're here to help?"
It was like that in GGXX too.
"Excuse me, sir. Could you tell me what time it is?"
"Why of course, it's 3 o'clock"
"Splendid, thank you"
HEAVEN OR HELL, DUEL ONE
At least MK characters are more dicks to each other compared to Street Fighters plus this feels like Capcom thinking MK battles are like that (which they were but there was more effort into making those forced fights feel like it was needed).
Yeah... Well In defense of the whole Laura and Sean thing is, I got two tomboy sisters, and they really like to wrestle so her doing that to Sean Is Actually more pretty common than you think. It's nothing sexual or creepy, it's just how siblings act, atleast that's exactly how mine does lmao
Don't do it, tis a scam!
Agreed. It just looks weird because her tits keep clipping into his head. If their proportions were less crazy it would've come across a lot less suspect.
Yeah but I'm sure your sisters don't have their titties popping out when wrestling with you nor do they try to arm lock you when you're clearly in a conversation with other people
Yeah, his reaction to that part was a bit overdone. Laura is just a tomboy, roughing up her kid brother. It wasn't weird until he took it there lol
I suppose. But Laura should've at least knew who Ken was. And if she heard the convo, then Ken was asking him if he could have it, not demanding him.
Its amazing how much of a jump SFVI is seeming with character models; with those intros and little bits of cinematics from the world tour mode. Meanwhile in V the characters have this feeling of not being made to be seen any other way than the 2.5D perspective; which just makes all the cutscenes feel off.
Not as big of a jump as MK10 to MK11 graphics.
@@majorlazor5058 definitely; but character models have seen a much needed glow up; especially the likes of Ken Banana Haired Masters.
@@pockystyx4087
True. I still don’t like the motion caption of SF6. Characters still run around like their mocap actors are 5’5” gymnasts
@@majorlazor5058 Your eyesight is crap lol. The animation in SF6 is some of the best ever seen in fighting games and is way better than in SF5 and any NRS game. Hell, even SF5 had way better gameplay animation (not this crappy storymode lol) than MK11 does.
You sound like one of those folks who thinks "realism" is what makes good animation when it reality it doesn't.
@@lukejones7164 yeah, NRS has gotten better at it over the years; but the actual in game animations for fighting have always been stiff, probably due to the crew trying to stick to the old digitized look of the originals and going for a more mocap feel to most animations. Some of the best looking stuff in their games coming from either canned throw animations, or the cutscenes in the story mode; but their model work has been getting better and better. I think we can use SugarPunch's videos on MK and Injustice as good examples of what works and doesn't work about NRS animations.
Meanwhile SFV animated pretty damn well in combat, but its story cutscenes feel so. . . weird. Like I said earlier; I think the models just never were made to be used in such a way. With SFVI previews alone, we can already see the cast of world warriors (and your create-a-character) feeling like they were made from the ground up to work in-and-out of fights and cinematics. We're finally reaching the point where I think SF can look great, animate great, and not feel held back by conflicting parts of its design.
42:17 I spat out my drink. The animation is too funny! 🤣
42:43 That scene was actually kinda touching. Nash feeling ashamed about showing Guile his undead hand for a second but then still taking his hand.
No, don't look at at my creepy gross dead hand, Guile.
56:40 Ryu’s relationship to leaves has been interesting to me since I learned about “Ryu Final,” an official Ryu-centric SFIII manga. Gouken tells him to speak to them, guide them to his hand, without moving a muscle. He still can’t tell where the leaves will fall in his Third Strike ending. Perhaps the more he alienates himself from those he loves, the weaker his spiritual connections become. Or maybe the State of Nothingness detaches you from society like Akuma is. What if equilibrium really was the best road Ryu could take? Wouldn’t matter, he’s made his choice, the same way Akuma has.
This is hilarious … Max’s constant expression
This story is all over the place but never in my days did I expect a fish eye lens in a street fighter game.
I just remembered. Ibuki, Alex, Juri and Urien where only playable in the story mode beefore they came out as DLC.
I've barely watched this and Max's reaction to the start of Birdie's fight was pure gold, and one hell of a mood.
“This pervert’s giving off a real good vibe”. A plus dialogue right there.
1:10 Max's reaction was golden here. Literally Speechless
Why'd they comically run away from the dreadlock goop monster? He loses every fight he randomly gets into.
Yeah, he really never gets to establish himself as much of a treat since we can't have him devouring the souls of characters we wanna keep around.
Necalli is strong enough to at least challenge Bison and Ryu who are at least two pay grades above all of the people on the helicopter. So Necalli being dangerous is difficult to grasp as he just constantly challenges the strongest people around.
53:12 That's called the Kubrick stare Max.
Ok so I still say Sean needs to comeback in SF6
Well as someone who got a ton of headlocks by my older sister all the time as a kid I can assure you there is nothing sexual about it.
That whole scene with Laura and Sean kills me lmao
we start with Max rethinking his choices in life after the little scene with Birdie... like "why I decided to play this story again?"
25:16 Appropriate reaction to this fever dream of a story mode.
55:43 What's happening in this scene, from what I understand, is that Necalli wanted to consume the souls of strong warriors with killing/murderous intent, which is what the Satsui no Hadou is, Ryu realizes this and demonstrates that he has that shit under control by removing the murderous intent from his attack, hitting Necalli hard but without killing the butterfly in the way of his fist, showing Necalli that he doesn't have what he wants anymore.
Also, Ryu punched him in the gut and he _soiled_ himself.
In his story, he was after the souls of Ryu, Dhalsim, & Bison. He wanted a soul of good & evil, a soul of pure goodness, and a soul of pure evil. Only then would he be complete, or something like that- IDK, HIS CHARACTER SUCKS!!!
He's a pillar man.
I saw Necali following them looking like he broke a leg and couldn't stop laughing 🤣
"This is like an episode of G.I. Joe."
Lol, the fact that Udon made a G.I. Joe vs Street Fighter comic at one point
I like some of the plots that the story brings up, like Cammy trying to save the dolls and Vega seeking that "beauty", but the way that it is showed is so damn bad that it makes you not care at all
These things just being asides to this central story kinda just makes them feel like bloat.
*Me* *watching* *the* *Street* *Fighter* *story* *by* *myself* 1:04
*when* *my* *family* *want* *to* *come* *in* *and* *watch* 7:22
Omg, Sean's shirt clipping through his back. It's almost as if not even the dev team or QA played through this abysmal "story" mode.
Still feels like it could’ve been fixed at some point.
So much clipping even in story mode cut scenes.
It's just an issue with sfv's animation in general. Even on the character select screen
@AT Productions just stop it. The clipping is abysmal and worse than nearly any other triple A fighting game you can name
I think all the clipping in the character select screen is still there to this day, whatever bugs story mode had where pretty much just part of the main game to begin with 😅😆
This plot is the most hilarious fever dream I've ever had.
You know this is a sign...of how dedicated Max is to his game coverage and I have much to learn from this
from now on i'm going to start pretending i have a phone call, shrieking like a banshee, and throwing poison everywhere whenever I want to escape an awkward conversation.
8:45 "I feel like my brain is going numb... right?"
Yeah... that sums it up all too well...
I love this I hope the whole play through gets uploaded
I think we were so desperate for single player content that we just accepted this because it was something to do, we really didn't realize how terrible it was.
"Why are these New York city cops in brazil" got me 🤣🤣🤣
16:27 I just remembered...Chun-Li is from INTERPOL!! She is the one with the authority to arrest Decapre, iirc.
Max doesn't understand that it's typical for sisters to put you in jiu-jitsu submission positions all the time in brazil, it's how we greet our siblings, if you guys come here just make sure to tap out, or they'll break your arm. Wonderful to see a culture so well represented.
The fact that each story fight was one round, makes it very short and just ends abruptly
1:00:20 - 1:00:40
Did urien just showed up only to basically tell karin "lol you got scam by the guy u bring back to life" and walks away.
lmaoooo
Pretty much. Also it's Kolin.
This story mode is kind of Star Wars in how it just doesn't give a shit about travel time and distance. Juri can ride her bike from Brazil to England in like 20 minutes, and apparently the Shadaloo base is across the street from Karen's place.
The good thing is, the character that is most likely replacing Fang looks pretty cool and serious.
I remember playing the Bison vs. Nash fight and having no idea how to play Bison so I lost. But I lost in the most spectacular way. Nash threw Bison (me), which meant he just snapped Bison's neck, the music stopped, and he just flopped limply to the floor. I'm like "Great! Game's over! Good guys win!"
I love how sean immediately sold out his sister
I'm serious tho 😅😅
Tbf, I'd probably would've sold out Laura as well. Sure, that's wrong but so is the execution of Sean Matsuda having an older sis who's also a Street Fighter.
You know while this story mode is definitely jank as fuck, I still like that we got to play as some of the villains so they don't feel like jobbers
Yes, Max complains about switching characters, but having one side just job out every single fight or to have you lose in the next cutscene despite winning the fight isn't great either.
I like this kind of stuff,turn this into a series and visit other games such as MK, Tekken etc,
Keep up the great work.
SFV story mode is bottom of the barrel for modern fighters. all 3 modern MK’s story modes are way better than this.
The idea of a “Shadaloo Cafeteria” has put in the thought of M. Bison being the owner of the cafe, Vega the cashier, Balrog the cooker, an Decapre the drive-through person
Story is so good that it makes max speechless
43:17-That a heck of a bike Juri has to get into England from Brazil😳
Laura's acting is exhausting
18:54 no fucking way they replaced what is supposed to be Christ the Redeemer with a fricking world cup trophy, there's just no way
this is hilarious i've never noticed that hahahahaha
Necalli is like our brains, melting by the second of this travesti they call story mode XD
Who needs the moons to gather negative energy, when Twitter exists?
Okay so I found a good part of this. Vega's expressions when he was talking to Cammy were actually pretty good.
That's uh...
That's it.
watching Max's video reminds me this was like, really weird. like, one of the weirdest things that I have ever seen(though I don't want to talk about it badly, it's just executed in very bizarre way). what's really funny about SFV story mode is like, of course it's plot. but when you look deep down into it, it's just really strange.
there are three things going on. first, Black Moon and chess pieces. second, Necalli and the prophecy. third, Ryu and his dilemma about Dark Hadou. like, the good writing is shuffling and mixing all three of them together and making one affect another in consequences, ultimately bring out crazy intertwined climax.
and bad writing is like this. Necalli couldn't accomplish anything important(why was he even here then? who knows.), Ryu just overcomes Dark Hadou which haunted him over the years(like, what did he do differently at this time? he was just being alone and meditated then it's gone. like, isn't that what he had done the whole time?), and processes for dealing with Black Moon and Bison is just... I would say genuinely deviated.
I mean, it's done in very unique way(with extremely predictable ending that Nash dies and Ryu defeats Bison), but like, elaborated from contents like pointless Necalli chasing scene, lack of deep interactions between characters like Nash and Guile even though they're besties, utterly unreasonable decisions made by Karin even though she's supposedly the smartest one? like, this isn't just bad. it's rather twisted at every angle.
57:00 That iconic Ryu special move, a straight punch
If I recall correctly, Zangief's "muscle power" talk started in Street X Tekken.
12:12 I cannot believe I erased this from my memory. What in the absolute f**k?!
40:45 Karin's butler was inside the base, how did he appear piloting a helicopter with Guile and Zangief?
I would say he's a ninja too, but absurdity ensues.
such a moving Story, such a fine line of having the potential to of being good and really bad
Max's hatred for " fake Ken " is hilarious
MAX'S REACTION TO BIRDIE AT 1:04 HAHAHA
Aside from eye candy, Laura really doesn't impact the story as much. She's just there.
No, that pleasure belongs to Necalli. Laura at least has some lore that connects with Sean's dedication to fighting and martial arts.
Yep, the entire story is a WTF is happening all the way to the end
after finishing the video, I'm just exhausted. It was an experience, nothing more nothing less.
45:45
"I want to see everything!"
Seems like you can see quite a lot already, Vega.
Someone NEEDS to make that police officer a playable mod like yesterday.
Their very own Officer Dick from the Tony Hawk games.
He's playable in mysterious mod
Max brought up a good point. Where is everybody!? Every town and city is empty! They might have evacuated but you'd think there'd be a couple stragglers lol
They could’ve had a tekken 4 esque type of story. Just have chun li and guile fighting the remnants of shadow loo and have nash resurrected. In a final attempt nash takes bisons infinite bullshit with him and call it a day. I think that would’ve worked better anyways
SFV story in one sentence: Stupid people making stupid decisions.
That goes both for the story and for the creation of the story.