Unique Weapons & Armor Guide (DLC) - Fallout 4: Far Harbor
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- เผยแพร่เมื่อ 29 มิ.ย. 2024
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Notice something missing? check the [Honorable Mentions] below!
This guide includes the 'truly' unique gear you can find in the Far Harbor expansion for Fallout 4!
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[Equipment Included]
● Intro (0:00)
● Recon Marine Armor (0:47)
● Hunter's Long Coat (2:39)
● The Striker (3:10)
● The Dapper Gent (4:01)
● Chase's Uniform (4:38)
● Robes of Atom's Devoted (5:12)
● High Confessor's Outfit (5:34)
● The Captain's Hat (6:07)
● Atom's Judgement (6:45)
● Inquisitor's Cowl (7:32)
● Legend of the Harbor (8:04)
● Rescue Diver's Suit (8:39)
● December's Child (9:27)
● Atom's Bulwark (10:39)
● Acadia's Shield (11:16)
[Honorable Mentions]
● Vim! T-51 Paint Jobs - Shouldn't need explained..
● The Harvester - A named legendary ripper, but worth mentioning simply for how cheap it is. It has the 'Staggering' legendary effect, which gives it a chance to stun.
● Lucky Eddy, yes, this is a pre-placed Legendary, but it has an effect that normally belongs on armor! (+2 LCK)
READ THIS:
Just like the previous unique guides, I only cover TRULY unique stuff with the most strict criteria. Weapons like Protectron's Gaze are only unique by name, and literally nothing else. It's a legendary with a name, and wasn't included because of it.
If you need this explained further, watch the first minute of this guide:
• TRUE Unique Weapons Gu... - เกม
A little bit of a trick, take the bowling ball mod off "The Sriker" and put it on the big boy fatman from Arturo. You can get 2 bowling balls for the price of 1.
Thanks stalin!
Big brain
Please go into weapons research and development
Thats an incredible waste of the Big Boy but it does sound fun
@@NoBop2000 just put the mod on a normal fat man i guess
basically the rescue diver suit is worthless if you have the waterboy perk and a rad suit
Or you could get it as cosmetic
Well yes but actually yes
Yes but why in the fuck would you take Aquaboy?
Aquaboy is terrible tho' mostly because most things happen on land anyway..
The suit is useful to get the regular Marine set that us underwater
@@MikipatamBR Exactly. Aquaboy is incredible useless in Fallout 4, and the Resuce Diver Suit is something I only ever use for getting the marine armor.
I'm on my third list of what I'm sure is gonna be hours of me looking at your lists. I love how quick and well put together your work is and I didn't know how fascinating all these outfits facts can be. Thanks!
There’s another unique melee weapon that can be found in Vault 118 during the quest: Brain Dead, it’s called the Fencebuster and you’ll find it while investigating the scene during the quest.
It's not unique, it's just a named legendary.
I just want to say thank you for all the amazing work you and anyone helping you does to bring these wonderful videos to us. I believe your image, voice, and personification should be the Gold Standard in Fallout guide information. Again Thank you.
Even after years of playing the fallout games and watching guides, some guides miss some items, and your guides are the best I've seen yet, hope to see better ones from you in the future
For atoms bulwark it's a chest if your level 40 or above and arms if below 40
That's so annoying, I was lvl 39 when I got it
Marine wetsuit, the base marine armour, and the tactical helmet found in the chests from the optional 5th memory file in Dima's memories. Chests are located on wrecks across the island, and I know one is close to the grand hotel where we got the location of the missile codes
Just like Point Lookout was for Fallout 3, Far Harbor is my favorite DLC for Fallout 4. I think I just like the whole setting and ascetics of both DLC. Growing up in Louisiana, I grew up in the whole swampy/marshy settings so seeing similar settings converted into the post-apocalyptic world of Fallout was a pleasant and welcome surprise for me.
You forgot to mention that using a two shot perk on a Fat Man with the striker causes you to make infinite bowling balls (shoot 1 get 2 you know)
You forgot the pirate hat only found in vault 118
You mean the dapper gent?
@@tribot_leader no there is another hat called Pirate hat it’s in the vault in far harbour
Thanks for the no bs content C G chur from nz . I'm new to this dlc for my current re-re-re playthrough and was level 50 before adding the dlc I picked up 2 different variations of the lever action rifle from random legendary critters on the mainland while ticking off the prerequisite missions to unlock far harbor. 1 is a double tap same as overseers guardian effect and other has staggering or crippling effect or something like that. Couldn't find 40-70 ammo anywhere till I got to far harbor tho but enjoying the content so far .
Wonderful video. Subscribed !
Great vid dude keep it up
great video caedo. my favorite unique weapon is Decembers child. my favorite unique armor is the dapper gent. my favorite just weapon overall is old reliable hands down.
If you'd like to make Strong feel/look more unique, then I recommend that you pick up the unique item called the "Super mutant bearskin". You can pickpocket it from the merchant Erickson, located at Horizon Flight 1207, South West from National Park Campground & East South from Acadia.
I like the Captains Hat, it's a legendary Tricorn hat that I use with my Colonial Duster.
Atoms Bulwark DOES spawn as limb pieces! It’s just level dependent.. from testing under level 22 for me, Xbox version, it spawns more commonly as arm and legs, above 22 it spawns more commonly as the chest piece
Incredible.
Just saying, every time I see or hear anything about ballistic weave I cry a little inside. I've made two or three characters and on all of them I forgot to get it. I don't want to make another one until I'm finished with the whole game.
They had to make the Railroad the ballistic weave gatekeepers. Nobody would join them if they weren’t.
It scares me when he says " Hopefully bubbling soda"
I love the inquisitioners cowel, combined with the vault 81 disease and your always smarter
What about ericksons armor for strong
Rookie Mistake24 You can't wear that so it doesn't count
itsTenziin but Strong can
@@viking6917 what he said
There is a Vim power suit that qas forgot to mention inside vim headquarters
Brother Kane sells the Zealot version of the Marine Armour, you can change it to Assault or Inquisitor if you wanted.
You can also pickpocket Old Longfellow and his Hunters Uniform will respawn. Basically you can keep getting his outfit as long as you want.
Now I’m watching this one def got my sub cusso
Atom's Judgement is an insane amount of fun! When I 1st looked at it I worried about the slow swing speed. But, then I tried it out.... Wham!!! One shot one kills on just about anything.
Although, you may want to switch before attacking a legendary glowing one.
You can also do the same with the Marine Zealot Combat Armor, after a few hours or day it will respawn allowing you to steal it again.
God your fast keep up the great work
The marine armor is also part of a quest you find for free I for one prefer free than buying it
In the quest it also gives you the leggs
Solaire of Astora Yeah, but if you want the Recon Marine armor pieces, there's no other choice _but_ to buy them; Marine Armor on its own is mundane. Great armor, but mundane insofar as that it has no special properties, so, your point is rendered invalid.
Stareman but those aren’t legendary stupid ass
@@wasteland_gz Triggered you are
I know the Harvester is only an honorable mention on here but I think it's one of the best things to come out of this DLC. Sure I could spend years reloading the same save over and over again until I get a staggering ripper from a legendary enemy, but I'd rather just go pick one up from Far Harbor.
After completing that dima mission and you get the locations of the armour pieces do those have legendary affects?
u forgot to do the secret combat shotgun. It's like the December's Child Combat Rifle, but it uses 5.56 ammo. and December's Child's legendary Sffect is called "M1 Carbine".
You can pick pocket old Longfellow before you talk to him for the first time and then leave the first plank and wait two in game days
I got atoms bulwark in a form of an arm piece and same for acadia's shield
*OH BOY*
For the bulwark wouldn't a build utilizing the fully upgraded ghoulish perk work? Since the radiation would heal you?
YES!
Acadia's shield can also be gotten by completing the price of memory quest by telling Jule what happened.
It's a different chest piece. It might have the same legendary ability, I'm not sure right now, but it's definitely not called Acadia's Shield.
Ah my favorite dlc of Fo4
High Confessors Outfit can be pickpocketed multiple times so limits are endless.
Glad the DLC ones are separate :D
I cannot find any other location for a marine combat helmet other then the one you are given freely to you. Are there any other spots to find a marine combat helmet?
If you get the 2 Devastator Legendary Leg Pieces from Vendors you'd add another 20% movement speed.
Can someone explain to me why when i fight with the atoms judgment, rad damage doesnt seem to apply when fighting a gunner? It was legendary and when evolved, got full health back and even healed damage back after damaging again
defenders harpoon? the crippling hook? The harpoon has some honest damage beside the legendary effect. Its easy to to a lot of leg damage with the hook super mutants and ghouls are easy prey
The rite of passage quest bugged out for me :(. I couldn't get the mirelurks to spawn.. so now that quest taunts me in my quest list! 😂
December's child's unique effect is one of the legendary effects added with far harbor also I know this Is very late
Is it possible to get the diving suit after finishing far harbor and killing avery
I tried to go to the mariner for the red death quest, but refuses to engage in conversation.
Alissa Coker you killed machete Mike, which locks you out. I made the same mistake. I just wish Bethesda would make it more clear that killing him angered the mariner, making her not want to work with you anymore
Noah Blount why did either of you kill him??
WASTELAND_GZ you get 3000 caps from him, I read that on the wiki and kill him, just to find out they didn’t mention it locks you out 🤨
The Striker! XD
black stealth suit and the pole hook.
Did you not go to E3 Caedo?
Finally
is there a mod that replaces the synth armor?
I found a re-texture but the arms still look stupid.
it looks like something i would've drawn when i was 10.
I can't pickpocket chases uniform :(
The atoms judgement does 600+ damage
I got atoms bulwark as an arm piece.
Inquisitor's Cowl maxes at +4 intelligence including the passive +2. They don't stack.
Is The Dapper Gent weave compatable
My atoms judgement came with 345 damage and 431 radiation damage
What about “The fisher”
Can you get +2 Luck on a normal legendary weapon? If not, you forgot Lucky Eddy, the unique lever-action you can get from being a bigot and totally siding with Allen Lee, killing all the synths.
[edit: luck, +2 luck..]
How can you be a bigot to a toaster oven
sweg mcBallin
Well, if it smells like a duck..
+sweg mcBallin well synths are free thinking beings
Huh. In my play through, everyone but Tektus lived. I shot him and stuffed him behind a wall. Even Avery survived.
+Ken Marquardt I convinced him to run....
What about the *unyielding armor?*
so am i just out of luck on the legendary gear at the nucleus if i already blew it up 💀
Can U get the inquisitors cowl if U replaced him with a syhnt
THE HARVESTER
For atoms bulwark I got a arm peace
Blank and?
Why did you not go over the assault marine armor
Assault marine is just a marine armor variant, not a unique, so I'm guessing that's why I didn't include it.
In far harbor I found 2legendary west revolver
I think far harbor definitely could've had better unique weapons I thought the clothing and armor was satisfying enough
Oops. I already exploded the nucleus. I only got atoms judgement
dam maybe i shouldnt have merced the children of atom
Caedo is the super mutant bear armor unique?
You can't wear it so it doesn't count
@@tnzn4951 well technically it is unique but you can't wear it so he did not put it in
What balisticaly compatible or what ever u say
Captain Ez ballistic weave?
yeah i got atoms bulwark as a right arm
Wtf does it do
mrkiiprototype ?
Necromancer Raft you below Level 40
you should macready as a follower you know the one from fallout 3
Can we have EVERY unique weapon, you know, oh and also thanks for fallout NV and 3.
The recon marine helmet in my save is valued at 14 thousand, 14 FUCKING thousand!!!
Just a couple caps!
In a vanilla playthru the best way is to dupe nuclear material. Get ada and max her out with sentry everything. She can hold around 25k caps worth, much higher if your charisma is high
Vault mask
What?
Wet suit
I should of bought nuka world
1 you can also get full recon set doing Dima's quest's located in 4 chests in the far harbour sea.. You could consider it being unique as it's the only one you can get without killing or pickpocketing anyone in the game... It's the best full armor of the game only surpassed by power armor... Pc players can make any piece legendary with the effect of there choice... The striker can be modded to become a nuka striker (it's my favorite fat man) Atoms jugement can be applied to any sledge or super sledge in the game. Not sure about if the stats work like with the real one But it can be fun making one :-)
does it really pay to have this marine armor? it costs absurd the value of her pieces. I started replaying Fallout 4 a little while ago when I bought the goty version, I had already reset the main campaign when I had the common version, now playing the goty version I will already do the dlcs automatron and nuka world, now only Far Harbor is missing
I feel like I’m the only one that thinks the marine armor is ugly as hell.
Poop