If you're playing on Survival mode when you get to the elevator in Vault 111 and are prompted to do any last minute changes to your character, even if you are otherwise happy with your build, change your name. This starts a new string of saves and leaves the old one intact so you don't have to replay the pre-War tutorial over again. You can just go back to the save before the elevator under your original name.
If you and your companion are both at max carry weight, can drop items and command your companion to pick them up. It will go into their storage even of they are at capacity
When you leave sanctuary, you might encounter a wandering merchant named trashcan, Carla. When she ask you about your story press the sarcastic response; you will more or less give her a half flirty line and Carla will laugh and more or less poke at you, but will give you a small discount, with a pretty decent charisma score you buy some pretty nice stuff from her.
Don't scrap EVERYTHING in Sanctuary! Many of the safes and other containers respawn decent loot periodically.Mutfruit is a better trade item than water. It's worth almost as much and far lighter.
But those containers don't spawn much of value outside the very beginning, and you can get far more water for trading than mutfruit easier than a massive amount of mutfruit.
You can "loot lock" any Legendary weapon or gear you want. First, go to a notorious farming legendary zone like National Guard Training... Crank up the difficulty to "very hard" and save before entering the building. You will see five ghouls... One of them will be 85% of the time a Legendary Ghoul. Kill it and see the drop... Let's say, for example, you want a Legendary Laser Rifle and he drop a stupid Wounding Walking Cane, reload the save you did before entering the building repeat the process until he drop a Legendary Laser Rifle... When he finally drop a Legendary Laser Rifle but you don't like the Legendary Prefix, now you have to "loot lock" the weapon. If you go to your saves, you will see an automatic save AFTER you've entered the building. Reload THIS particular save everytime you don't like the Legendary prefix of your Legendary Laser Rifle. TIPS: - Go do this to the National Guard Training when your level is like 15-20! Do NOT go there before level 15 or it's a wrap. - When entering the building, press the VATS button (don't let go the VATS button) to scan the area and check for the Legendary Ghoul... If he's not there, reload the save you did before entering like i've explained before, it's "faster". - If you die while you've loot locked the weapon, do not panic, just reload the save the game automaticaly did after entering the building. This "trick" can be done everywhere else... My best bet is: - National Guard Training. - Sewers of Concord (next to the blue Pulosky atomic protection) but you need to be at level 6-10 (legendary radroach) - The Shamrock. - The cave of Croup Manor. I hope i've explaining it well, my english is not that good, i'm from Belgium.
My *_TOP TIPS_* (especially _Survival Mode_ )---> --> _Codsworth_ is available as a companion without first needing to free *Preston.* Simply enter _Concord_ far enough that Preston and the Raiders start fighting, return to Sanctuary, and he can be hired. Taking him along to free *Preston* can give some _affinity boosts._ _Codsworth_ will give you a Purified Water on a continual basis just by talking with him, making him a solid companion for _Survival Players._ --> *_Need Caps?_* Stop at nearby *Abernathy Farm,* under the Power Pylon. Grab the 9 Melons, then speak with the daughter _Lucy._ Keep picking the top dialogue choice about caps as currency. This will trigger an Easy speech check, and she will offer to buy Melons for 5 caps instead of 3. She can buy every Melon you have, _on an ongoing basis,_ which can be lucrative if you turn Sanctuary into a Melon farm. However, if you make the Farm a settlement, she *stops* buying them. --> *_Survival Players,_* besides planting *Tato,* *Mutfruit* and *Corn* for _Adhesive,_ plant *Razorgrain.* Cook *1 Razorgrain /1 Dirty Water* to make rad-free _Noodle Cups._ They lower thirst one level, hunger half a level, _yet weighs the same as Water!_ Check wandering vendor _Trashcan Carla_ and _Trudy at Drumlin Diner,_ South of Concord. Or find randomly as loot. --> *_Weapon and Armor modifications_* can be _stripped and swapped_ onto your better gear. You can _remove armor mods_ for free, but you will have to _build a new gun mod_ from components. Even without Gun Nut, you can build the base level gun mod, which will put the previously attached modification into your inventory, and put onto your new hotness. --> _Survival Players_ should build *15 more water supply than they have settlers,* minimum. This will _accumulate_ extra water from the Workshop *every day,* so take it out store it separately in another container. New Purified Water will be added every day *_if_* there’s little to no water already in the workshop. If you build a large enough water purification operation, a huge amount can get added daily. Use this for your travels, or stockpile, and sell the surplus. --> _Survival Mode_ features *Diseases,* acquired numerous ways. You can take *Antibiotics,* visit a *Doctor,* or *Wait* until they go away eventually. Each disease has _different durations,_ lasting from *2-7 days.* The most debilitating are _Weakness_ (receive +20% damage), and _Infection_ (take damage over time, though it won’t kill you, will leave you with a sliver of health). These two diseases take *2.5 days* to go away. Find something safe to do, like decorating Sanctuary, or sleep it off. Sleeping causes a _disease check,_ so you might get sick again, but anything is better than Weakness or Infection. *Early game,* when resources are tight, you might be better off saving Antibiotics just in case for the debilitating diseases, and living with the others until they go away. -->Want to play _Survival Mode,_ but aren’t sure what starting SPECIAL to use? I’ve found it’s worth going for strong combat skills first, and then flesh out your build. *Melee Builds,* get _Rooted_ (STR9) and _Blitz_ (AGI9) immediately. *9,1,4,3,1,9,1* _(Book END)._ *VATS Guns,* get _Penetrator_ (PER9) and _Concentrated Fire_ (PER10). *1,9,3,3,3,7,2* _(Book AGI)._ You’ll get the *Perception Bobblehead* when you free Preston, so have a point saved, and put into Concentrated Fire mid-rescue. --> _Survival Mode_ players should seriously consider _not_ using Power Armor. _Swimming_ is Survival’s Fast Travel. You’ll get around much faster and safer. *_Aquaboy/girl perk_* will save you a ton of time! Without spoiling, the game gives you a quick means of crossing the map as you do the main story, if you dabble with the *Brotherhood of Steel.* --> _New Players:_ *Idiot Savant* isn’t a good choice for first timers. Enemies scale with you. You need to have good gear to survive, and easy and fast XP can leave you without enough time to explore and find good gear before the bad guys start hitting even harder. *You’ll get plenty of levels, faster than you think, even at 1 INT.* Growing powerful isn’t only a matter of levels. *You’ll be stronger if you have great gear when you pop your next level.* Take it easy, don’t rush, go slow, and you’ll be better for it. --> _Pass every speech check_ with *11 CHR,* 100%! Low CHR builds, don’t fret: assemble a 3-piece _CHR set of clothes._ *Hat/glasses/suit,* for _+4._ Most *Alcohol* adds _+1._ Find *Daytripper* _+3._ Better yet, craft *Grape Mentats* at a Chemistry Station _+5._ There’s other ways, but with these, that’s a +13 buff already. *Bonus!* Your companion will come to your side and stay there if you crouch. And if *Dogmeat* only carries _25_ units, put a *bandana,* *welding goggles* or *dog armor,* and it’ll bump it up to _150!_
Wicked Shipping respawns all junk objects and locked containers if you leave to Sanctuary or a similar distance and then return. Great for lots of free ammo, guns, and junk including a fair bit of caps with Fortune Finder. The item respawn breaks if you fast travel to or from W.S., but it can't break on survival without mods.
Grape Mentats is my go to If I'm not doing a CHR playthrough. With the curtain call quest you get the outfit which gives +3. Get a hat and some glasses. Thats already 10+ CHR without anything else added.
Dogmeat is hands down the best companion. No other companion has dug at a pile of trash and given me a doggone FAT MAN AND MISSLE LAUNCHER both on separate occasions.
As a dog lover I don't use dog meat much because I HATE hearing the whimpering when he gets hurt. It truly affects me. I'm getting soft in my old age. Ha
@@imissmypeep2209dude!!!!! I’m a big lover of our fury 4 legged friends, I have a German shepherd and kelpie, for the same reason you mentioned, I can’t take him with me through the commonwealth, he’s whimpers actually get to me, I made him a sick home in sanctuary.
My absolute favourite strategy is to get a 10mm pistol with the Enraging effect on it. This is actually a lot easier than it sounds. Once you hit level 5, legendary enemies will begin to spawn. The best place to farm such enemies early on, is in the tunnels beneath Concord. Use the entrance slightly NE of the entrance to the museum where Preston are trapped. Make a Quicksave outside of the entrance to the tunnels, and head on in. The first enemies you meet are three Radroaches, and they all have a chance to be legendary. Although they can drop other items too, they drop 10mm pistols on a regular basis. If they don't, reload the quicksave, and try again. Plenty of instructional videos on this subject if you're unsure of the procedure. The Enraging effect is an awesome tool for causing mayhem among your enemies, and thus weakening them. You can have this effect on any gun, but it works best on a 10mm pistol. Fully upgraded with Advanced receiver and suppressor, you can fire up to 16 shots in one VATS session. With the right perks, you can enrage 5 enemies, and continue shooting to refill your crit meter for 5 new hits. Pretty nice! The possibilities are endless! This may not be an actual "tip or trick", but considering how easy it is to actually get one of these, I thought I'd mention it. It's an incredibly powerful mechanic, but I don't think I've ever seen anyone actually exploit in in a build.
using the 'sort' button while in the inventory screen, re-stacks inventory contents in a variety of convenient ways, strongest armor, top to bottom, highest damaging weapons, top to bottom, etc
Survival and water. Sanctuary is the best place for this, but one of the items in the workshop menus is a kitchen sink or a drinking fountain. Put one of those right next to the workbench and every time you're dropping off a load of junk, you can activate the sink and start filling those bottles that you've picked up as junk. :)
SAVE BEFORE GETTING ANYWHERE NEAR QUINCY not only because its tough but its incredibly bugged in that you can miss out on a "unique" laser rifle and a unique piece of raider power armor I had to reload and clear it out several times before they both spawned
Yeah fr, I'm just doing the "war paint" quest and it's bugged af!! Is very much frustrating at this point, it has crashed my game a couple of times now and worst, it makes that whenever I try to restart the game it takes a lot of time, but really A LOT, between 5-10 minutes in my case, in case it indeed opens the gsme in the first place. Man I love fo4 but sometimes is just way too much broken...
@@SithrenThalhaiden Roger that. When my Xbox crashes, I have to do a restart then go into TH-cam and watch a video to reset my Cache, then I can try to restart my Fallout game. Sometimes I have to start over at step one (usually when it crashes while having a black screen when going thru a door and I have to use an earlier save).
Here are a few tips I have not seen very often. - Build a Decontamination arch. It can remove all your rads unstantly and without the side effects you get in survival. It is pretty cheap, does not need any perks or going to Far Harbor and needs just 2 power. - You can sell junk tools to vault 81 for high price. Collect and buy them any time you see them anywhere. Also using the workshop machines it is trivial to make a separator for them so you can dump all your loot in one place and be sure none of the tools get scrapped for steel. - Also get all Military ammo bags you can. Aside of shipments they are the only real source of ballitsic fiber and it can be hard to find a seller of the shipments when you need some. Ballistic fiber is not a resource you need that much especially in the early game, but once you need it, it is easy to burn a lot of it and its good to have a big stockpile ready. Edit: I just realized military duct tape also gives ballistic fiber. Still, its not like those grow on trees either.
A little addendum for the Shipment tip: Occasionally the shipments won't automatically count as scrap when put in a Settlement's Storage (happens to me all the goddamn time), to fix this; simply drop the shipment item from your inventory, go into build mode in your settlement, and scrap it that way. Then the materials will be added in their component parts to the Settlement's inventory. This is good for things like Copper and Aluminum that are annoying to farm otherwise. Side note, with some of these materials in their component form, you can craft an ammo forge in your settlement. Build it, power it, and connect a terminal and you can craft your own ammo out of resources! Not all ammo mind you, but still a wide selection (no Fusion Cells or Plasma ammo sadly)
I put my shipments in the same container that hold all my components. I routinely gather up all the components from all my Workshops and store them in a red toolbox at my Home Base/Home Plate. That way I don't have to sort my junk anytime I want to do some building of special things like the Decontamination Arch or a factory line.
You didn't mention any glitches, but some of them are pretty awesome. The two I find most useful are: 1. Yao Guai roast says it gives +10 to melee damage, but in reality, it gives +500% to melee damage 2. If you scrap or store weapons at a settlement, the game treats it like you scrapped or stored furniture. This means if you store enough weapons (or the same set of weapons over and over), you can go WAY over a settlement's build limit.
There's a chem station behind a house on the west side of the main drag of Sanctuary near the river. There's a raider named Gristle who you'll find in Concord who has a key to a gated storage room in the bottom floor of the Corvega car plant that has a good supply of ammo. There's a cave under the Red Rocket near Sanctuary that has a pair of black-rim eyeglasses that will give you +1 to charisma that will give you a small bonus to barter, it's next to a skeleton on a ledge in the cave. There's a lot of other good loot in there as well. Have fun!😃
Just 100% fallout 3 and new vegas now im doing the same with 4 and your videos helped some of the way. Been playing fallout for 15 years and weirdly enough my favorite thing about fallout 4 is being able to build a settlement even though preston is the most avoidable character. Going back playing fallout 3 and nv i kept thinking "man itd sure be nice to just build a house and have traders with all my companions stationed there" fallout 4 may be less interesting than the others but it definitely makes up for it with the workbenches
I just finished my childhood achievements 100% two days ago on fallout three. Needed like 6 for the past 10 years or so. I’m doing fallout 4 same as you glad to see others are doing the same
Don't know if someone else has already found this out, I just call it a "Companion Train" in Survival Mode. Go to new settlement, then go back to home base pick a Companion load them up then dismiss them to the new settlement. Rinse and Repeat with each Companion to make a "Companion Train" supplying new settlement without glitching anything.
Too complicated for simple me. I load up myself in Power Armor AND any and all companions traveling with me. I am willing to make multiple trips if necessary. But usually, I end my loot run at the new Settlement then continue to my home base to offload what I store there then load up with more loot from the home base and go back to the new Settlement to drop it off. Then I go on another loot run. If I do not have a new Settlement opened up, I drop all my loot at my home base. My Home Base is normally Sancturary but if all new settlements will come from south of Diamond City, then I will slowly move my loot stash to Home Plate while ending my loot runs at Home Plate too.
With respect to armor, you can, and in some cases must, armor your settlers just by initiating Trade in conversation. You must with unique settlers, like Connie Abernathy. She's also a vendor, and to lose her because she was killed in a Raider attack leaves you missing out on one of 3 (that I recall) vendors who sell Fertilizer. Fertilizer? Yes, it's the best Caps supply, 2 parts fertilizer and 1 part Plastic creates Jet at a chem station. Lightest and most valuable resource available from the early game. Also useful in a fight, or an escape, AND you get crafting XP. Crafting XP? Right-O. Cook food, make soup, cook vegetable starch, mix cutting fluid, create chems, level up and get more perks.
A note on Vegetable Starch. Yes its easy to set up a farm for, but you will need to plant a massive number of tatos compared to mutfruit and corn bc, for some reason known only to Todd Howard himself, settlers are programmed to consume tatos before any other food sources. I learned this the hard way across several playthroughs bc I always hit up Tenpines Bluff, Abernathy Farm, and Diamond City to get my starting supplies for adhesive farming. I always kept running out of tatos while I had hundreds of corn and mutfruit stored away.
Scrap all the wood and trees in sanctuary at a low level then build the wooden shelf over and over again and level up a few points, it’s slow going but gives you a little boost at a lower level. I went from leve 10 to 15 in about 40mins or so
Quick note regarding the Enclave quests, just so nobody gets confused. All the Enclave gear (X-02 PA, Hellfire PA, Tesla Cannon, Heavy Incinerator) were originally sold on the Creation Club store page. Each CC item could be purchased separately and had an associated in game quest to acquire it. The N-G update added all of those quests and CC items, as well as the new Echoes of the Past quest, into the game for free. The weapons are never painted, however the PA and combat armor you loot from dead Enclave soldiers will have an Enclave paint scheme applied. It also unlocks those same paint schemes for all combat armor and I think other sets of PA as well. So you can role play using the Minutemen as a new rising force of Enclave troops if you want
Do not pick up any of the seven bobbleheads for your attributes until the related attribute is already maxed out. That way, you can have a stat of 11 across the board
So u dont have to lower ur stats before getting them? Like for intelligence when u reach lvl 10 u have to drink alchohol to lower ur intelligence temporarily then grab the special book it goes up to 11
@@tonimacaroni5305 the special book will raise a stat up to 10 but no higher. The bobbleheads will always raise the stat up by one even when it is 10 or higher doing something to lower your stat below 10 so you can use the book I think works but I have never tested it out.
@@billcox8870 yeah it does its even mentioned in this video u can raise stats to 11 with the special book. So i thought the bobble heads worked the same way
The VAULT-TEC "experiments" on Clem in Vault 88 rise the skills over 10, too. I got +1 skills each after using training bike, soda machine, seesight machine and slot machine.
Very good tip video for previous or new players. I'll add this tip: mods. Some simple mods can improve gameplay like removing godrays and the washed out look, more scrapping of settlement unwanted trash and debris, and cleaning the faces of settlers. Those mods improve the game while not feeling like cheating. However using mods will disable trophies.
One thing I never realised until recently (and I was playing from release) was that in the hacking screen if you have made 3 choices and can't figure out the password, instead of being locked out or just having to retry, you can mouse over the other NON-Letter characters. If more than one highlights, click on that and it could either dismiss a dud word or reset your tries. Also, if a large string of characters highlight, don't just move on, go back over that string as more than once they have also highlighted a smaller string of characters dismissing another dud or resetting your tries.
Yep. It's been a thing since fallout 3. More specifically, you usually select parts of the coding between ( ), [ ], < >, and { } symbols. Just select the opening symbol, and it should highlight the entire sequence. There can also be multiple selections in one sequence, for example: [[[.....] . Selecting each open symbol will remove another choice as long as there is a closing symbol at the end of the sequence.
There is an awesome glitch with the special book where you can use it for unlimited levels. I used it on one playthrough cuz I usually don't like cheat kind of stuff. Its on youtube. I don't wanna get it wrong but it involves hitting the scrap and use buttons together after you tie the book to something like a pistol as a mod.
5:28 Along with the cap to how much can be stored in workshop, you won't store any surplus of water if there are 5 or more types of drink items (not quantity of each, but actual types) stored in there as well. Alcohols, deezers lemonades, dirty waters and anything else stored in there. I think it works the same with excess food from crops as well with stored food items, but haven't gotten around to testing it out.
I never noticed this. Likely because I store a lot of stuff in containers. Thanks for the info. I have noticed that the workshop in Sanctuary does not store excess produce from my garden. I guess the few settlers there are piggy and eat it all. It does store the purified water produced in Sanctuary.
Changing the pip boy light blew my mind! No longer do i have to figure out what the hell things are with a gameboy glow. I wished i knew about that earlier
5:29 if you build a vacuum hopper from the Contraptions Workshop DLC & face it to the workbench you can essentially bypass the purified water cap as it'll continuously take out everything from it
Here's a tip for survival mode. Build a water fountain at every settlement so you can fill up a bottle of every kind with purified water without a water purifier. You can also use those same bottles and fill them up with dirty water for cooking at any open source of water.
My new settlements always get an immediate bed and water pump. I went without water at home plate until I found the water fountain. BTW, The hand pumped water pump will store 3 purified water every game day in the Workshop. The Water Fountain does not store purified water in the Workshop.
You can play the game straight or you can mod the hell out of it. Or anywhere in-between, whatever you do it is entirely your choice to make it like YOU want to play to have the most fun.
I got the back pack with medic and sleeping bag mod, health regen and extra carry weight 👌💯 I bought it off the creation club, but I’m sure you can just buy it from certain vendors 🤦♂️
The Marcy Long comment made me almost die from laughing so much! I always put her on either a guard post or gardening the crops! She always has something negative to say no matter the Happiness level!
On PC, the "e" key works just the same as the Enter key 95% of the time, so no need to move your hand over or off the mouse. The one exception I've found is when confirming an assignment to a settler.
High charisma if this your first playthrough no mods. That and Luck for that Mysterious stranger and them bullets and caps. You will be rich and talk your way out of stuff. And finesse everyone for extra caps.
Military Uniforms with Ballistic 5 is good armor, but paired with a 'Battered Fedora',[also with Ballistic 5], makes great armor.🦾🦾 Regular armor goes over this combo. [Look for legendary]; and Power Armor over that. but really not required.
You can duplicate raw materials by dropping them down on the ground at any settlement, going into build mode, then quickly sliding your thumb from Square to Circle (I play on the PS4/5, i'm sorry for not knowing the Xbox buttons). Essentially, you are going to both "Scrap" them into your settlement inventory and "Store" them at the same time. If you see both options' windows pop up asking for confirmation, you did it right!!! You can potentially double your materials everytime. You can also "Scrap" a junk item for its material, while also storing said item back into your inventory. You can't "duplicate" the junk item, but you will scrap it and then get another item you scrap again, if you get the buttons right.
Tip 1, especially on survival: save, save, save & save some more. This game (Xbox version) crashes about twice as much for me post next-gen upgrade as before & even started major crashes where my tv stops receiving signal from Xbox, sure, easy fix of restart the game or restart Xbox then restart the game, but I have a survival game with about 22 hrs in it; but I’ve put in upwards of 30 hrs…yeah, I died once…but that was due to yet another bug where a mirelurk hunter appeared directly beneath me throwing me to the side & locking me as in no buttons or joystick maneuvers had any effect as I watched first dogmeat go down then withheld the urge to throw my controller as I watched helplessly as my life bar drained to nothing…but hey, when I rebooted the game (Home button, start button on the game, quit…then open it) I didn’t have to worry about the infection that mirelurk had given me as it ate me for lunch. There’s nothing like being on a long mission, 45-90 mins of effort, heading to that bed & that save a min or 2 out when you hit a crash! Yes, this happened to me a couple hrs ago & I’m still pissed as the crash happened when I clicked on the bed to sleep, it said saving, then screen froze…reboot game…yay, a corrupted save, MF!!! Oh, one more thing I’ve noticed, don’t immediately delete the corrupted saves as I got kicked out once to Home Screen, tried to reload & all survival saves showed as, I think it was “invalid save file”, fortunately, I quit the game, rebooted the Xbox, restarted the game…all save files were good???
I'm on Xbox One. The crashes started in downtown Boston but now are everywhere in the game. I especially dislike those when I'm going thru a doorway. Crashes happen when the screen goes black and stays black. Recover is most difficult then. My recovery routine is to restart the Xbox, pull up TH-cam, watch a video (to randomize whatever is in the cache), pull up Fallout 4, and hope for the best. Many times, that hope for the best is to try again with an earlier save. If Bethesda would just fix the crash problem, I would swear off swearing at Bethesda. In fact, I would likely stop badmouthing them altogether. I don't care what the problem is, I bought a good product and I expect a good product. Right now, I view Bethesda as a corporation of con artists.
@@edmartin875 yeah, non-survival the corrupt save (crash during save) can suck, but it’s generally not too bad. I had it happen on a survival game…thankfully the value of things popped into my head as I pulled back my arm ready to launch my controller when I saw my options.
I do not have internet at my house and cannot afford dlc, this is my problem with games nowadays is that if you don't have the dlc and just the main game you can barely have any fun
You can find deep discounts on many games if you Google them. I bought many of the games I don't play, thanks fo4, for dirt cheap by checking prices on Google
If anyone of you cannot normally play fallout 4, get bored by either stucking to one build, getting bored...I recommend to cheat yourself more or less 8-9 stats of every characteristics and open every/most perks at level one. If you 30+ depressed guy who don't have a time/wish to make several playthroughs , just cheat you way and trust me it will keep you interested for quite a while 😂😂 but try to stuck for one play style for periods of game and keep difficulty at high risk/survival. Don't be depressed, just play 😂
Why not just sign on and declare yourself a winner, because you sure aren't a player. That's like everyone in the race getting a 1st place trophy. That wasn't a race, it was exercise. Calling it a race does not make it a race. I do commend you for calling it what it was...a CHEAT. But please, don't call it playing the game.
@@edmartin875 well, it's important to be a winner in a life, and in real time you won't have extra 50-100 hours to grind stuff xD I just want to have fun and explore the world) on the other side cheating in a game like elder ring would take the fun away, because you take the challenge away, it's all depend s on a game. And, all in all, the true challenge lies in a true world, with no way to cheat you way through...of course unless you parents are wealthy or have connections, in this case you can cheat in the real life too xDd
i'm a bit OCD so i collect everything, you can drop and make your partner pick up unlimited amounts of stuff, or i have containers for each category at sanctuary where i drop ammo / weps / apparel etc and then i go on sales tours (!) and unload as much as possible. one quirk i think no one else does probably is that i equip all settlers and previsioners with a modded submachinegun, a modded assault rifle, a modded pistol and a mining helmet so i know who i have "done" and who is still using a pipe pistol. thing about that though is 50% of the time settlers fight with fists - lol. i got enclave armour and a spray and pray really early in my second pass, so i'm pretty much indestructible and haven't used a stimpak in this new game.
Any npc you kill who is wearing power armor, you can can damage their armor pieces until they break. This will make each broken piece weigh 0lbs so you can carry it for free and repair it at your base. Free full set of T60 every time you kill a brotherhood knight 👍
Can't carry the frame. Gotta buy them. If you steal one, it always has the STOLEN tag (except for the Raider Horse Power Armor since it counts as loot).
If you get behind the npc, or can hide, wait until they give up searching for you and turn their back to you, use VATS to target the fusion core, this causes the fusion core to explode, the npc exits their power armour and once you kill them you can insert your on fusion core & steal the complete power armor - frame and all.
Both these replies are true, but carrying the broken pieces from brotherhood doesn't weigh anything or require you to get yourself and campaigning into armor, so you can literally carry infinite amounts of power armor back to base
if you're eager to level up fast and early, scrap much of sanctuary and then make wooden shelves on the wall, they cost 2 wood, and you can spam make them in the same spot usually, and you can level several levels before you can scrap them back to wood.
Heres my advice for settlements. First conquer them all before Preston. Level up get to nuka world and pick up porter. Next systematically go and kill any non essential npcs. Build up the ones with the non killable NPCs to produce nothing but food. Continue to play through nuka world start linking outposts to unlock raider items set alcohol/ chem/ tribute chests. Once you beat power play and get the perks you can kill all of the bosses right there after completion, take back the settlements, and now you have outposts producing legendary loot along with the minutemen.
In survival mode if you hate walking get the Brotherhood to fly you.places, but I love walking. Baseball Ubiform is the best undergarment, I'll fight you over that.
HINT: Body armor doesn't stack with the power armor's armor. So strip your character down to their base layer before donning the armor- then you aren't tying up carrying capacity for armor.
You do not need the workbenches in Sanctuary, because just over the bridge Red Rocket has them all, so.. console scrapall in Sanctuary is on, and then build a water purification and glue factory there. Addiction debuffs do not work at all for raising stats above 10, and with bobblehead and the "You're SPECIAL!" book, you can raise a stat to 12.
If you kill an enemy who has power armor pieces you want, shoot the enemy's dead body until the pieces of armor disappear visually. Then, pick them up. Do this to avoid the armor having a carry weight attached to them (At least it works on everything but survival, not sure if it does or not)
I found some awesome power mods that gives npcs powers (that I can also obtain) and I made Omniman (Nolan Grayson) whose name Codsworth also knows. I spent about an hour getting him to look just like him. Now he has super strength, endurance, and can fly, and, the best part of all, his trusty robot slave addresses him as Nolan or Mr. Grayson. 😂
The trick I only figured out after playing for over 2500 hours, yes I am nuts, is that even if your companion can’t carry any more, if you through the item, or weapon on the ground, you can ask them to pick it up, and they will, regardless of how much they are carrying
On a separate note I was forced to first watch an Amazon Prime Video ad. The Boys, Fallout, a few movies… no Rings of Power though despite Season 2 around the corner. 😅
The Big jim cripples everything from mirelurks to deathclaws , then it's ez I found a devs npc room under concord by local map can't enter it though. Getting under the map is my favorite trick so far, with the nukacola crafting station.
Here's a tip. Watch all of his videos for the magazines and bobble heads. I played the game for years and never knew about the island to the far right of the map. Until a bobble head sent me there
Wear a lab coat and usanka hat, sleep at least 7 hours (for well rested perk), and consume a grape mentant and squirrel stew before doing any major crafting projects for an extra XP boost. I hoard my gun upgrades, food, and veggies to craft in large batches instead of a doing 3 -4 mole rats, mongrels, or vegetable starch at a time. Even if you don't use the food, craft it and store it so you get the XP.
You seem to be mixing intel boost (good for crafting) with charisma boost (good for trading and speech checks). Grape Mentats gives you +5 Charisma. Fancy glasses will get you +1 Charisma as will drinking a beer (any alcohol) +1 and various articles of +1 or +2 clothing totaling +8 or +9 (or +10 with Rex's +3 jacket/female clothing). The lab coat +2, usanka hat +1, and road googles +1 gives an intel boost totaling +4. Squirrel stew boosts both intel and charisma by +2, if I remember correctly. I believe the well rested perk gives you a small unspecified increase in intel for a short unspecified period. All the chems will notify you when they wear off, the well rested perk does not. You can also sell the food/drinks you do not wish to utilize. In fact, you can sell ALMOST everything in your inventory (not recommended unless you are cashing out that character in the game and want to find your total worth).
Tag fibreoptics too since that's hard to find sometimes. I am also going to try tagging something like steel or plastic, not because it's good but because dead bodies usually have items on them and they might be more visible if a common material is tagged and I sometimes spend time trying to find them.
I pick up all loot. If I see a bobblehead, it is loot that gives me a perk point. I don't play the game looking to make new records. I'm old and have a spotty memory. If I don't pick it up then and there, I will likely forget where it is and maybe never find it again.
I got started on a Fallout collection, then they decided to just charge us for playing the game while it was under their control on the internet. We used to be able to buy and own a game. Games in those days were finished products that WORKED or they didn't sell. Now they SELL you access to a game that may or may not work.
well if you don't mind some slight "cheating/glitching" if you can highlight something to craft you can craft the thing above of below it for "free" by highlighting what you can craft and pressing right and quickly up/down you'll highlight the thing you want while it asks to craft the 1st item. don't need perks or junk to do it, but any junk you do have for it will be used. mostly use it to get caps, by highlighting jet and making mentats for free only need to have "1 fertilizer & 1 plastic = jet" but end up with mentats it's easier with a controller you can get xp with it as well but as you level up it's less rewarding since you can sell them for about 33 caps each also early game to to the Drumlan Diner nearby is Trashcan Carly use Sarcasm when she asks what you want to get a discount, she will start visiting your settlements after that. and if you don't want to deal with Preston after meeting them and getting the Power Armor on the roof & defeating the Raider & deathclaw just don't report back to him in the lobby of the museum they'll just wait there for you to come back for them to go to Sanctuary thereby not starting the MM questline (no "a settlement needs your help" quests)
the creation club sentinel companion is an AI powered power armor frame, that you can install any of the power armor pieces onto. it'll use the in game voice sets for the sentry robot, or the mr. gutsy, or the assaultron, or liberty prime. it doesn't technically count as a companion, so you could take the sentinel and dogmeat, (who the game also doesn't count as a companion), and still make full use of the lone wanderer perks. the sentinel is like a power armored bodyguard that follows you around, and is another whole inventory to dump stuff into. it can throw grenades or use weapons you supply, or just let use it's default weapon, a stock laser rifle with unlimited ammo.
Dogmeat DOES count as an companion - go to the Trinity Tower, free Rex and then recruit Strong - you have to sent Dogmeat somewhere else and the thing about the lone wanderer is FALSE too, because of that.
@@Eysenbeiss Yeah, he's a companion, he takes that slot, but technically the game doesn't register him as there-there. It's for the sake of certain perks, 'lone wanderer', and the perks relating to dogmeat specifically.
RIFLEMAN then BIG GUNS for damage also max out the scrounger park as well as cap collector early in all your play through as you’re gonna be searching through countless Even with DLC and mods that help you make ammo containers and the more you level up the better ammo you find make sure no matter what your play style by the aqua park as unlike previous games. water is everywhere and you will be rad soaked.
Grab a vault suit and click the action button to wear it (or remove it). The vault suit will act as underwear and you can put armor over it. There are other clothes that do the same thing that also enhance attributes (not all of them). Weapons work in a similar manner. You can only hold one weapon in your hands at one time. Speed dial spots are handy for this (I play on Xbox). Three quarters of my 12-spot speed dial is dedicated to weapons, and I put them in groups (short range, mid-range, and sniper). That way I can pick the one with the most ammo or the kind of projectile for the target. The other quarter is for AID items (I use stimpacks, purified water and radaway). You don't have to fill all the spots on the speed dial. All you have to do to change weapons is click a speed dial button for the new weapon you want to use. I think on PC they use the 12 F-buttons (Top row, which of course, is in groups of 4 instead of 3 on my keyboard).
Radiant quests can reset locations this is great because it reset overworld loot making places like the national training yard a farmsble place for legendary drops and fusion cores
Burnt magazines and books carry a carry weight of 0 and a value of 1. Folders are the same. It's just trash in every room but early on its worth it to pick up
PSA: it turns out you don’t have to join the railroad to get ballistic weave. Just do a few of their starting quests and talk with Tinker Tom. Then you can go and join which ever faction for your play through.
You don't have to join any faction, or you can join them all. If you join them all, at some point in the later stages of the main quest you will be assigned a task which may cause the others to balk. They say if you do that quest you will become the enemy of our faction. Never been that far myself. Went to the Institute one time. Saw how they lived all super modern with home-made slaves and all as compared to the rest of the Commonwealth and said the Institute is my enemy. Joined the BOS one time. That ended when they told me to extract tribute from the farmers. I decided they were just Raiders who has aircraft and always wore power armor. The Railroad has never given me any grief. The Minutemen's only thorn is Preston. The thorn goes away when he is happily just a settler in the Castle and I no longer have to avoid him.
But the biggest settlement, for me is the one on Spectable Island, on the island you can build a whole fortress village there in the style of medieval villages
I feel like the most important tip of all is if you want Codsworth to wear a bowler hat, then DO NOT put him in the robot building workbench. For some reason, it completely removes that ability even if you don’t change anything.
How something looks is not my thing. I prefer to concentrate on functionality. Is he a better companion with or without the bowler. I choose the better companion.
As soon as someone figures out an Address Library like mod that will allow pre NG F4SE mods to work with next get I'll update. Until then NG can kiss my ass
Going into Power-armour (even just the frame) will over write all the bonuses from normal character armour like Fortifying legendary effect [+1 Str & +1 Edr] or Pocketed armour mod. Pocketed vs Lighter Build, Pocketed is better as it carries its more weight than it adds. A full set Leather (basic) over-armour modded with Deep Pocketed will yield you +44,7 in carry capacity excluding armour weight. Going in power armour sucks, even if you add Calibrated Shocks on each leg of the armour that if vanilla Fallout 4 you will still carry armours weight.
If you're playing on Survival mode when you get to the elevator in Vault 111 and are prompted to do any last minute changes to your character, even if you are otherwise happy with your build, change your name. This starts a new string of saves and leaves the old one intact so you don't have to replay the pre-War tutorial over again. You can just go back to the save before the elevator under your original name.
Now THAT I didn't know! Thank you!
@@feiryfella It is actually common knowledge from Fallout 3 that allowed the same trick.
I’ve been playing fallout since 3 and had no idea 😳
Thats what I do it’s always a fresh save ready to fire up
@@zedorda1337 Tips are mainly for newcomers
If you and your companion are both at max carry weight, can drop items and command your companion to pick them up. It will go into their storage even of they are at capacity
I learned about this last week bloody godsend 😀
@@Jaydot34.what the fuck, I’m trying that after work today!
True. You can also tell them pick up other individual items in view. There doesn't seem to be a limit. P.S. Doesn't work for Dogmeat.
When you leave sanctuary, you might encounter a wandering merchant named trashcan, Carla.
When she ask you about your story press the sarcastic response; you will more or less give her a half flirty line and Carla will laugh and more or less poke at you, but will give you a small discount, with a pretty decent charisma score you buy some pretty nice stuff from her.
Another bonus to trading with Carla: It will prompt her to come to Sanctuary on occasion, instead of having to go out and find her.
Is there a chance of forgiveness if you were to mug her?
Don't scrap EVERYTHING in Sanctuary! Many of the safes and other containers respawn decent loot periodically.Mutfruit is a better trade item than water. It's worth almost as much and far lighter.
But those containers don't spawn much of value outside the very beginning, and you can get far more water for trading than mutfruit easier than a massive amount of mutfruit.
I scrap everything that’s isn’t important
You can "loot lock" any Legendary weapon or gear you want.
First, go to a notorious farming legendary zone like National Guard Training...
Crank up the difficulty to "very hard" and save before entering the building.
You will see five ghouls...
One of them will be 85% of the time a Legendary Ghoul.
Kill it and see the drop...
Let's say, for example, you want a Legendary Laser Rifle and he drop a stupid Wounding Walking Cane, reload the save you did before entering the building repeat the process until he drop a Legendary Laser Rifle...
When he finally drop a Legendary Laser Rifle but you don't like the Legendary Prefix, now you have to "loot lock" the weapon.
If you go to your saves, you will see an automatic save AFTER you've entered the building.
Reload THIS particular save everytime you don't like the Legendary prefix of your Legendary Laser Rifle.
TIPS:
- Go do this to the National Guard Training when your level is like 15-20! Do NOT go there before level 15 or it's a wrap.
- When entering the building, press the VATS button (don't let go the VATS button) to scan the area and check for the Legendary Ghoul...
If he's not there, reload the save you did before entering like i've explained before, it's "faster".
- If you die while you've loot locked the weapon, do not panic, just reload the save the game automaticaly did after entering the building.
This "trick" can be done everywhere else...
My best bet is:
- National Guard Training.
- Sewers of Concord (next to the blue Pulosky atomic protection) but you need to be at level 6-10 (legendary radroach)
- The Shamrock.
- The cave of Croup Manor.
I hope i've explaining it well, my english is not that good, i'm from Belgium.
I think you explained that quite well.
@@DarkReaper2597 Thanks!
@@Desperados006 you are welcome! :)
Yeah you explained that flawlessly. Cheers
@@peeko_luxx2873 Thank you, cheers!
My *_TOP TIPS_* (especially _Survival Mode_ )--->
--> _Codsworth_ is available as a companion without first needing to free *Preston.* Simply enter _Concord_ far enough that Preston and the Raiders start fighting, return to Sanctuary, and he can be hired. Taking him along to free *Preston* can give some _affinity boosts._ _Codsworth_ will give you a Purified Water on a continual basis just by talking with him, making him a solid companion for _Survival Players._
--> *_Need Caps?_* Stop at nearby *Abernathy Farm,* under the Power Pylon. Grab the 9 Melons, then speak with the daughter _Lucy._ Keep picking the top dialogue choice about caps as currency. This will trigger an Easy speech check, and she will offer to buy Melons for 5 caps instead of 3. She can buy every Melon you have, _on an ongoing basis,_ which can be lucrative if you turn Sanctuary into a Melon farm. However, if you make the Farm a settlement, she *stops* buying them.
--> *_Survival Players,_* besides planting *Tato,* *Mutfruit* and *Corn* for _Adhesive,_ plant *Razorgrain.* Cook *1 Razorgrain /1 Dirty Water* to make rad-free _Noodle Cups._ They lower thirst one level, hunger half a level, _yet weighs the same as Water!_ Check wandering vendor _Trashcan Carla_ and _Trudy at Drumlin Diner,_ South of Concord. Or find randomly as loot.
--> *_Weapon and Armor modifications_* can be _stripped and swapped_ onto your better gear. You can _remove armor mods_ for free, but you will have to _build a new gun mod_ from components. Even without Gun Nut, you can build the base level gun mod, which will put the previously attached modification into your inventory, and put onto your new hotness.
--> _Survival Players_ should build *15 more water supply than they have settlers,* minimum. This will _accumulate_ extra water from the Workshop *every day,* so take it out store it separately in another container. New Purified Water will be added every day *_if_* there’s little to no water already in the workshop. If you build a large enough water purification operation, a huge amount can get added daily. Use this for your travels, or stockpile, and sell the surplus.
--> _Survival Mode_ features *Diseases,* acquired numerous ways. You can take *Antibiotics,* visit a *Doctor,* or *Wait* until they go away eventually. Each disease has _different durations,_ lasting from *2-7 days.* The most debilitating are _Weakness_ (receive +20% damage), and _Infection_ (take damage over time, though it won’t kill you, will leave you with a sliver of health). These two diseases take *2.5 days* to go away. Find something safe to do, like decorating Sanctuary, or sleep it off. Sleeping causes a _disease check,_ so you might get sick again, but anything is better than Weakness or Infection. *Early game,* when resources are tight, you might be better off saving Antibiotics just in case for the debilitating diseases, and living with the others until they go away.
-->Want to play _Survival Mode,_ but aren’t sure what starting SPECIAL to use? I’ve found it’s worth going for strong combat skills first, and then flesh out your build.
*Melee Builds,* get _Rooted_ (STR9) and _Blitz_ (AGI9) immediately. *9,1,4,3,1,9,1* _(Book END)._
*VATS Guns,* get _Penetrator_ (PER9) and _Concentrated Fire_ (PER10). *1,9,3,3,3,7,2* _(Book AGI)._ You’ll get the *Perception Bobblehead* when you free Preston, so have a point saved, and put into Concentrated Fire mid-rescue.
--> _Survival Mode_ players should seriously consider _not_ using Power Armor. _Swimming_ is Survival’s Fast Travel. You’ll get around much faster and safer. *_Aquaboy/girl perk_* will save you a ton of time! Without spoiling, the game gives you a quick means of crossing the map as you do the main story, if you dabble with the *Brotherhood of Steel.*
--> _New Players:_ *Idiot Savant* isn’t a good choice for first timers. Enemies scale with you. You need to have good gear to survive, and easy and fast XP can leave you without enough time to explore and find good gear before the bad guys start hitting even harder. *You’ll get plenty of levels, faster than you think, even at 1 INT.* Growing powerful isn’t only a matter of levels. *You’ll be stronger if you have great gear when you pop your next level.* Take it easy, don’t rush, go slow, and you’ll be better for it.
--> _Pass every speech check_ with *11 CHR,* 100%! Low CHR builds, don’t fret: assemble a 3-piece _CHR set of clothes._ *Hat/glasses/suit,* for _+4._ Most *Alcohol* adds _+1._ Find *Daytripper* _+3._ Better yet, craft *Grape Mentats* at a Chemistry Station _+5._ There’s other ways, but with these, that’s a +13 buff already.
*Bonus!* Your companion will come to your side and stay there if you crouch. And if *Dogmeat* only carries _25_ units, put a *bandana,* *welding goggles* or *dog armor,* and it’ll bump it up to _150!_
Wicked Shipping respawns all junk objects and locked containers if you leave to Sanctuary or a similar distance and then return. Great for lots of free ammo, guns, and junk including a fair bit of caps with Fortune Finder. The item respawn breaks if you fast travel to or from W.S., but it can't break on survival without mods.
Grape Mentats is my go to If I'm not doing a CHR playthrough. With the curtain call quest you get the outfit which gives +3. Get a hat and some glasses. Thats already 10+ CHR without anything else added.
I didn't know that equiping that cool bandana on Dogmeat raised his carry weight. I just thought it looked great. 😎
Don't clear the mole rat den under red rocket and the trunk half buried near the water tower will respawn.
@@donnymartin5879 Is that the trigger for the respawn to stop? I’ve always wondered. I thought it might have to do with clearing Concord.
Dogmeat is hands down the best companion. No other companion has dug at a pile of trash and given me a doggone FAT MAN AND MISSLE LAUNCHER both on separate occasions.
cait might for some chems
Who's a goood boy? Dogmeat!
As a dog lover I don't use dog meat much because I HATE hearing the whimpering when he gets hurt. It truly affects me. I'm getting soft in my old age. Ha
@@imissmypeep2209dude!!!!! I’m a big lover of our fury 4 legged friends, I have a German shepherd and kelpie, for the same reason you mentioned, I can’t take him with me through the commonwealth, he’s whimpers actually get to me, I made him a sick home in sanctuary.
My absolute favourite strategy is to get a 10mm pistol with the Enraging effect on it. This is actually a lot easier than it sounds. Once you hit level 5, legendary enemies will begin to spawn. The best place to farm such enemies early on, is in the tunnels beneath Concord. Use the entrance slightly NE of the entrance to the museum where Preston are trapped. Make a Quicksave outside of the entrance to the tunnels, and head on in. The first enemies you meet are three Radroaches, and they all have a chance to be legendary. Although they can drop other items too, they drop 10mm pistols on a regular basis. If they don't, reload the quicksave, and try again. Plenty of instructional videos on this subject if you're unsure of the procedure.
The Enraging effect is an awesome tool for causing mayhem among your enemies, and thus weakening them. You can have this effect on any gun, but it works best on a 10mm pistol. Fully upgraded with Advanced receiver and suppressor, you can fire up to 16 shots in one VATS session. With the right perks, you can enrage 5 enemies, and continue shooting to refill your crit meter for 5 new hits. Pretty nice! The possibilities are endless!
This may not be an actual "tip or trick", but considering how easy it is to actually get one of these, I thought I'd mention it. It's an incredibly powerful mechanic, but I don't think I've ever seen anyone actually exploit in in a build.
using the 'sort' button while in the inventory screen, re-stacks inventory contents in a variety of convenient ways, strongest armor, top to bottom, highest damaging weapons, top to bottom, etc
Survival and water. Sanctuary is the best place for this, but one of the items in the workshop menus is a kitchen sink or a drinking fountain. Put one of those right next to the workbench and every time you're dropping off a load of junk, you can activate the sink and start filling those bottles that you've picked up as junk. :)
Yeah, also fill every bottle before leaving the Vault.
Wtf you can fill bottles??
@@ChiefPasker In Survival Mode...or with a mod that allows it in regular mode, yes.
Taffington boathouse is a much better option with it being closer to the center of the map and just as much water available ❤
Empty bottles are better used for Dirty Water for making recipes.
SAVE BEFORE GETTING ANYWHERE NEAR QUINCY not only because its tough but its incredibly bugged in that you can miss out on a "unique" laser rifle and a unique piece of raider power armor I had to reload and clear it out several times before they both spawned
can confirm.
Save is the most powerful ability in the game!
Yeah fr, I'm just doing the "war paint" quest and it's bugged af!! Is very much frustrating at this point, it has crashed my game a couple of times now and worst, it makes that whenever I try to restart the game it takes a lot of time, but really A LOT, between 5-10 minutes in my case, in case it indeed opens the gsme in the first place. Man I love fo4 but sometimes is just way too much broken...
@@SithrenThalhaiden Roger that. When my Xbox crashes, I have to do a restart then go into TH-cam and watch a video to reset my Cache, then I can try to restart my Fallout game. Sometimes I have to start over at step one (usually when it crashes while having a black screen when going thru a door and I have to use an earlier save).
Those magazines add such color to the world, I love leaving them on coffee tables with smokes
What do u mean?
@@osizzle4 Purdy pichers on the cover.
Here are a few tips I have not seen very often.
- Build a Decontamination arch. It can remove all your rads unstantly and without the side effects you get in survival. It is pretty cheap, does not need any perks or going to Far Harbor and needs just 2 power.
- You can sell junk tools to vault 81 for high price. Collect and buy them any time you see them anywhere. Also using the workshop machines it is trivial to make a separator for them so you can dump all your loot in one place and be sure none of the tools get scrapped for steel.
- Also get all Military ammo bags you can. Aside of shipments they are the only real source of ballitsic fiber and it can be hard to find a seller of the shipments when you need some. Ballistic fiber is not a resource you need that much especially in the early game, but once you need it, it is easy to burn a lot of it and its good to have a big stockpile ready. Edit: I just realized military duct tape also gives ballistic fiber. Still, its not like those grow on trees either.
Duct tape grows on trees
@@Nathanaelelliott Duct tape does not include ballistic fiber.
@@puskajussi37 that's what she said.
A little addendum for the Shipment tip: Occasionally the shipments won't automatically count as scrap when put in a Settlement's Storage (happens to me all the goddamn time), to fix this; simply drop the shipment item from your inventory, go into build mode in your settlement, and scrap it that way. Then the materials will be added in their component parts to the Settlement's inventory. This is good for things like Copper and Aluminum that are annoying to farm otherwise.
Side note, with some of these materials in their component form, you can craft an ammo forge in your settlement. Build it, power it, and connect a terminal and you can craft your own ammo out of resources! Not all ammo mind you, but still a wide selection (no Fusion Cells or Plasma ammo sadly)
I put my shipments in the same container that hold all my components. I routinely gather up all the components from all my Workshops and store them in a red toolbox at my Home Base/Home Plate. That way I don't have to sort my junk anytime I want to do some building of special things like the Decontamination Arch or a factory line.
If you ever put Codsworth into a robotics workbench, he will no longer be able to wear a bowler hat.
worth it. there is a mod for that though
You didn't mention any glitches, but some of them are pretty awesome. The two I find most useful are:
1. Yao Guai roast says it gives +10 to melee damage, but in reality, it gives +500% to melee damage
2. If you scrap or store weapons at a settlement, the game treats it like you scrapped or stored furniture. This means if you store enough weapons (or the same set of weapons over and over), you can go WAY over a settlement's build limit.
There's a chem station behind a house on the west side of the main drag of Sanctuary near the river.
There's a raider named Gristle who you'll find in Concord who has a key to a gated storage room in the bottom floor of the Corvega car plant that has a good supply of ammo.
There's a cave under the Red Rocket near Sanctuary that has a pair of black-rim eyeglasses that will give you +1 to charisma that will give you a small bonus to barter, it's next to a skeleton on a ledge in the cave. There's a lot of other good loot in there as well. Have fun!😃
Just 100% fallout 3 and new vegas now im doing the same with 4 and your videos helped some of the way. Been playing fallout for 15 years and weirdly enough my favorite thing about fallout 4 is being able to build a settlement even though preston is the most avoidable character. Going back playing fallout 3 and nv i kept thinking "man itd sure be nice to just build a house and have traders with all my companions stationed there" fallout 4 may be less interesting than the others but it definitely makes up for it with the workbenches
I just finished my childhood achievements 100% two days ago on fallout three. Needed like 6 for the past 10 years or so. I’m doing fallout 4 same as you glad to see others are doing the same
Don't know if someone else has already found this out, I just call it a "Companion Train" in Survival Mode. Go to new settlement, then go back to home base pick a Companion load them up then dismiss them to the new settlement.
Rinse and Repeat with each Companion to make a "Companion Train" supplying new settlement without glitching anything.
Too complicated for simple me. I load up myself in Power Armor AND any and all companions traveling with me. I am willing to make multiple trips if necessary. But usually, I end my loot run at the new Settlement then continue to my home base to offload what I store there then load up with more loot from the home base and go back to the new Settlement to drop it off. Then I go on another loot run. If I do not have a new Settlement opened up, I drop all my loot at my home base. My Home Base is normally Sancturary but if all new settlements will come from south of Diamond City, then I will slowly move my loot stash to Home Plate while ending my loot runs at Home Plate too.
Genius. Been playing since 2015 and I never thought of that. Thanks.
Sweet. My dad sent me this because im just starting out playing. Thanks for the tips.
What an awesome dad. 👏👏
W Dad
Dad is keeping the line alive
Premium Pappas
And so the torch is passed to the next generation. 😃
With respect to armor, you can, and in some cases must, armor your settlers just by initiating Trade in conversation.
You must with unique settlers, like Connie Abernathy. She's also a vendor, and to lose her because she was killed in a Raider attack leaves you missing out on one of 3 (that I recall) vendors who sell Fertilizer.
Fertilizer? Yes, it's the best Caps supply, 2 parts fertilizer and 1 part Plastic creates Jet at a chem station. Lightest and most valuable resource available from the early game. Also useful in a fight, or an escape, AND you get crafting XP.
Crafting XP? Right-O. Cook food, make soup, cook vegetable starch, mix cutting fluid, create chems, level up and get more perks.
as an alternative just make sure you put some brahmin feed troughs in all your settlements as they passively create fertilizer
I start gathering Bags of Fertilizer from Level 1, just like I do with Bags of Cement/Concrete (whichever one it is).
The trilby hat, I believe the battered Fedora and the Newsboy cap can also get ballistic weave.
I agree with scrapping sanctuary, but you
May want to pick any locked containers you’re able to for the extra xp.
When entering any facility I always look for a robot and activate it. It buys some time and helps take out some of the enemies.
A note on Vegetable Starch.
Yes its easy to set up a farm for, but you will need to plant a massive number of tatos compared to mutfruit and corn bc, for some reason known only to Todd Howard himself, settlers are programmed to consume tatos before any other food sources.
I learned this the hard way across several playthroughs bc I always hit up Tenpines Bluff, Abernathy Farm, and Diamond City to get my starting supplies for adhesive farming. I always kept running out of tatos while I had hundreds of corn and mutfruit stored away.
Scrap all the wood and trees in sanctuary at a low level then build the wooden shelf over and over again and level up a few points, it’s slow going but gives you a little boost at a lower level. I went from leve 10 to 15 in about 40mins or so
I prefer to level up by playing the game. I'm not doing this because I'm in some kind of competition. I'm doing this because I enjoy playing the game.
What are you doing General?
There’s a settlement that needs your help! Here, I’ll mark it on your map
Quick note regarding the Enclave quests, just so nobody gets confused.
All the Enclave gear (X-02 PA, Hellfire PA, Tesla Cannon, Heavy Incinerator) were originally sold on the Creation Club store page. Each CC item could be purchased separately and had an associated in game quest to acquire it. The N-G update added all of those quests and CC items, as well as the new Echoes of the Past quest, into the game for free.
The weapons are never painted, however the PA and combat armor you loot from dead Enclave soldiers will have an Enclave paint scheme applied. It also unlocks those same paint schemes for all combat armor and I think other sets of PA as well. So you can role play using the Minutemen as a new rising force of Enclave troops if you want
Do not pick up any of the seven bobbleheads for your attributes until the related attribute is already maxed out. That way, you can have a stat of 11 across the board
So u dont have to lower ur stats before getting them? Like for intelligence when u reach lvl 10 u have to drink alchohol to lower ur intelligence temporarily then grab the special book it goes up to 11
@@tonimacaroni5305 the special book will raise a stat up to 10 but no higher. The bobbleheads will always raise the stat up by one even when it is 10 or higher doing something to lower your stat below 10 so you can use the book I think works but I have never tested it out.
@@billcox8870 yeah it does its even mentioned in this video u can raise stats to 11 with the special book. So i thought the bobble heads worked the same way
@@tonimacaroni5305 the bobbleheads will raise your stat by one no matter what it is. Perk points can only raise your stats up to 10
The VAULT-TEC "experiments" on Clem in Vault 88 rise the skills over 10, too. I got +1 skills each after using training bike, soda machine, seesight machine and slot machine.
The tip about the dash before the item is great.
Very good tip video for previous or new players. I'll add this tip: mods. Some simple mods can improve gameplay like removing godrays and the washed out look, more scrapping of settlement unwanted trash and debris, and cleaning the faces of settlers. Those mods improve the game while not feeling like cheating. However using mods will disable trophies.
I love the fact the sole survivor talks . Nothing beats psycho “FUCKINNNNNNGGGG KILLLLLLLLL”
Btw there is also a figure in the room that you find Preston for the first Time which gives plus 1 perception indefinitely
One thing I never realised until recently (and I was playing from release) was that in the hacking screen if you have made 3 choices and can't figure out the password, instead of being locked out or just having to retry, you can mouse over the other NON-Letter characters. If more than one highlights, click on that and it could either dismiss a dud word or reset your tries. Also, if a large string of characters highlight, don't just move on, go back over that string as more than once they have also highlighted a smaller string of characters dismissing another dud or resetting your tries.
Yep. It's been a thing since fallout 3. More specifically, you usually select parts of the coding between ( ), [ ], < >, and { } symbols. Just select the opening symbol, and it should highlight the entire sequence. There can also be multiple selections in one sequence, for example: [[[.....] . Selecting each open symbol will remove another choice as long as there is a closing symbol at the end of the sequence.
I do love how automatron dlc allows you to upgrade Codsworth… i love the polite way it has when tearing people apart
There is an awesome glitch with the special book where you can use it for unlimited levels. I used it on one playthrough cuz I usually don't like cheat kind of stuff. Its on youtube. I don't wanna get it wrong but it involves hitting the scrap and use buttons together after you tie the book to something like a pistol as a mod.
5:28 Along with the cap to how much can be stored in workshop, you won't store any surplus of water if there are 5 or more types of drink items (not quantity of each, but actual types) stored in there as well. Alcohols, deezers lemonades, dirty waters and anything else stored in there. I think it works the same with excess food from crops as well with stored food items, but haven't gotten around to testing it out.
I never noticed this. Likely because I store a lot of stuff in containers. Thanks for the info.
I have noticed that the workshop in Sanctuary does not store excess produce from my garden. I guess the few settlers there are piggy and eat it all. It does store the purified water produced in Sanctuary.
Changing the pip boy light blew my mind! No longer do i have to figure out what the hell things are with a gameboy glow. I wished i knew about that earlier
5:29 if you build a vacuum hopper from the Contraptions Workshop DLC & face it to the workbench you can essentially bypass the purified water cap as it'll continuously take out everything from it
Here's a tip for survival mode. Build a water fountain at every settlement so you can fill up a bottle of every kind with purified water without a water purifier. You can also use those same bottles and fill them up with dirty water for cooking at any open source of water.
Thanks!
My new settlements always get an immediate bed and water pump. I went without water at home plate until I found the water fountain.
BTW, The hand pumped water pump will store 3 purified water every game day in the Workshop. The Water Fountain does not store purified water in the Workshop.
Okie dokie! I Can't wait to join my fellow Wastelanders as a Fallout noob. Just finishing the show on prime video and I will be jumping right in. ✌️
Welcome scavver 🖖
You can play the game straight or you can mod the hell out of it. Or anywhere in-between, whatever you do it is entirely your choice to make it like YOU want to play to have the most fun.
I got the back pack with medic and sleeping bag mod, health regen and extra carry weight 👌💯 I bought it off the creation club, but I’m sure you can just buy it from certain vendors 🤦♂️
You can buy it from vendors if you want to put one on your companion
"What a hayseed" bro im crying 😂😂😂
Yea the survival mode is what really hooked me on a 2nd play through
I'm at level 114 in survival. What level are you?
@@billcox8870 currently right around level 25. Lucky crit vats build.
The Marcy Long comment made me almost die from laughing so much! I always put her on either a guard post or gardening the crops! She always has something negative to say no matter the Happiness level!
Late too … by about 10 years..lol. Should have listened to my Dad and brother. I love this game!Great tips, thank you.
Best thing I saw about f4. Started playing about 2w ago, and saw 30+ clips about it. :)
On PC, the "e" key works just the same as the Enter key 95% of the time, so no need to move your hand over or off the mouse. The one exception I've found is when confirming an assignment to a settler.
High charisma if this your first playthrough no mods. That and Luck for that Mysterious stranger and them bullets and caps. You will be rich and talk your way out of stuff. And finesse everyone for extra caps.
Military Uniforms with Ballistic 5 is good armor, but paired with a 'Battered Fedora',[also with Ballistic 5], makes great armor.🦾🦾
Regular armor goes over this combo. [Look for legendary]; and Power Armor over that. but really not required.
You can duplicate raw materials by dropping them down on the ground at any settlement, going into build mode, then quickly sliding your thumb from Square to Circle (I play on the PS4/5, i'm sorry for not knowing the Xbox buttons). Essentially, you are going to both "Scrap" them into your settlement inventory and "Store" them at the same time. If you see both options' windows pop up asking for confirmation, you did it right!!! You can potentially double your materials everytime. You can also "Scrap" a junk item for its material, while also storing said item back into your inventory. You can't "duplicate" the junk item, but you will scrap it and then get another item you scrap again, if you get the buttons right.
I spent an hour trying to get the timing right for hitting the buttons and still couldn't do it 😢
Tip 1, especially on survival: save, save, save & save some more. This game (Xbox version) crashes about twice as much for me post next-gen upgrade as before & even started major crashes where my tv stops receiving signal from Xbox, sure, easy fix of restart the game or restart Xbox then restart the game, but I have a survival game with about 22 hrs in it; but I’ve put in upwards of 30 hrs…yeah, I died once…but that was due to yet another bug where a mirelurk hunter appeared directly beneath me throwing me to the side & locking me as in no buttons or joystick maneuvers had any effect as I watched first dogmeat go down then withheld the urge to throw my controller as I watched helplessly as my life bar drained to nothing…but hey, when I rebooted the game (Home button, start button on the game, quit…then open it) I didn’t have to worry about the infection that mirelurk had given me as it ate me for lunch. There’s nothing like being on a long mission, 45-90 mins of effort, heading to that bed & that save a min or 2 out when you hit a crash! Yes, this happened to me a couple hrs ago & I’m still pissed as the crash happened when I clicked on the bed to sleep, it said saving, then screen froze…reboot game…yay, a corrupted save, MF!!!
Oh, one more thing I’ve noticed, don’t immediately delete the corrupted saves as I got kicked out once to Home Screen, tried to reload & all survival saves showed as, I think it was “invalid save file”, fortunately, I quit the game, rebooted the Xbox, restarted the game…all save files were good???
I'm on Xbox One. The crashes started in downtown Boston but now are everywhere in the game. I especially dislike those when I'm going thru a doorway. Crashes happen when the screen goes black and stays black. Recover is most difficult then. My recovery routine is to restart the Xbox, pull up TH-cam, watch a video (to randomize whatever is in the cache), pull up Fallout 4, and hope for the best. Many times, that hope for the best is to try again with an earlier save. If Bethesda would just fix the crash problem, I would swear off swearing at Bethesda. In fact, I would likely stop badmouthing them altogether. I don't care what the problem is, I bought a good product and I expect a good product. Right now, I view Bethesda as a corporation of con artists.
@@edmartin875 yeah, non-survival the corrupt save (crash during save) can suck, but it’s generally not too bad. I had it happen on a survival game…thankfully the value of things popped into my head as I pulled back my arm ready to launch my controller when I saw my options.
I do not have internet at my house and cannot afford dlc, this is my problem with games nowadays is that if you don't have the dlc and just the main game you can barely have any fun
Yep when buy games I see price of games and dlc
Bruh. This game is nearly ten years old and goes on 85% sales on Steam pretty regularly. Everyone can afford the DLC
DLC'S are free now with next gen. I'm a bit annoyed coz I bought em when they came out in the pass. But yeah DLC'S are free no excuses.
You can find deep discounts on many games if you Google them. I bought many of the games I don't play, thanks fo4, for dirt cheap by checking prices on Google
Does it make you happy to impersonate a child or what, weirdo?
Cod always call me Mr. Leo I feel special a NPC can say my name
If anyone of you cannot normally play fallout 4, get bored by either stucking to one build, getting bored...I recommend to cheat yourself more or less 8-9 stats of every characteristics and open every/most perks at level one. If you 30+ depressed guy who don't have a time/wish to make several playthroughs , just cheat you way and trust me it will keep you interested for quite a while 😂😂 but try to stuck for one play style for periods of game and keep difficulty at high risk/survival. Don't be depressed, just play 😂
Fuckin A 😂
Why not just sign on and declare yourself a winner, because you sure aren't a player. That's like everyone in the race getting a 1st place trophy. That wasn't a race, it was exercise. Calling it a race does not make it a race. I do commend you for calling it what it was...a CHEAT. But please, don't call it playing the game.
@@edmartin875 well, it's important to be a winner in a life, and in real time you won't have extra 50-100 hours to grind stuff xD I just want to have fun and explore the world) on the other side cheating in a game like elder ring would take the fun away, because you take the challenge away, it's all depend s on a game. And, all in all, the true challenge lies in a true world, with no way to cheat you way through...of course unless you parents are wealthy or have connections, in this case you can cheat in the real life too xDd
i'm a bit OCD so i collect everything, you can drop and make your partner pick up unlimited amounts of stuff, or i have containers for each category at sanctuary where i drop ammo / weps / apparel etc and then i go on sales tours (!) and unload as much as possible.
one quirk i think no one else does probably is that i equip all settlers and previsioners with a modded submachinegun, a modded assault rifle, a modded pistol and a mining helmet so i know who i have "done" and who is still using a pipe pistol. thing about that though is 50% of the time settlers fight with fists - lol.
i got enclave armour and a spray and pray really early in my second pass, so i'm pretty much indestructible and haven't used a stimpak in this new game.
Any npc you kill who is wearing power armor, you can can damage their armor pieces until they break. This will make each broken piece weigh 0lbs so you can carry it for free and repair it at your base. Free full set of T60 every time you kill a brotherhood knight 👍
Can't carry the frame. Gotta buy them. If you steal one, it always has the STOLEN tag (except for the Raider Horse Power Armor since it counts as loot).
If you get behind the npc, or can hide, wait until they give up searching for you and turn their back to you, use VATS to target the fusion core, this causes the fusion core to explode, the npc exits their power armour and once you kill them you can insert your on fusion core & steal the complete power armor - frame and all.
Both these replies are true, but carrying the broken pieces from brotherhood doesn't weigh anything or require you to get yourself and campaigning into armor, so you can literally carry infinite amounts of power armor back to base
if you're eager to level up fast and early, scrap much of sanctuary and then make wooden shelves on the wall, they cost 2 wood, and you can spam make them in the same spot usually, and you can level several levels before you can scrap them back to wood.
Quick easy caps. Assign your settlers to crops. Once they've grown collect them all. And sell them all.
Heres my advice for settlements. First conquer them all before Preston. Level up get to nuka world and pick up porter. Next systematically go and kill any non essential npcs. Build up the ones with the non killable NPCs to produce nothing but food. Continue to play through nuka world start linking outposts to unlock raider items set alcohol/ chem/ tribute chests. Once you beat power play and get the perks you can kill all of the bosses right there after completion, take back the settlements, and now you have outposts producing legendary loot along with the minutemen.
Awesome tips! If you're able to add chapters to this video, that would be especially handy 😁
In survival mode if you hate walking get the Brotherhood to fly you.places, but I love walking.
Baseball Ubiform is the best undergarment, I'll fight you over that.
I'm fine with walking in any mode (I play on very hard) and use that walk as an opportunity to pick up more loot.
Survival mode is a must and as for what to collect to sell is ammo, chems, and pre-war money.
HINT: Body armor doesn't stack with the power armor's armor. So strip your character down to their base layer before donning the armor- then you aren't tying up carrying capacity for armor.
You do not need the workbenches in Sanctuary, because just over the bridge Red Rocket has them all, so.. console scrapall in Sanctuary is on, and then build a water purification and glue factory there.
Addiction debuffs do not work at all for raising stats above 10, and with bobblehead and the "You're SPECIAL!" book, you can raise a stat to 12.
If you kill an enemy who has power armor pieces you want, shoot the enemy's dead body until the pieces of armor disappear visually. Then, pick them up. Do this to avoid the armor having a carry weight attached to them (At least it works on everything but survival, not sure if it does or not)
Thanks man, I enjoyed this video! I'm running it back on ps5 on hard. Haven't really considered a survival mode yet
I found some awesome power mods that gives npcs powers (that I can also obtain) and I made Omniman (Nolan Grayson) whose name Codsworth also knows. I spent about an hour getting him to look just like him. Now he has super strength, endurance, and can fly, and, the best part of all, his trusty robot slave addresses him as Nolan or Mr. Grayson. 😂
He can also call you mister white
The trick I only figured out after playing for over 2500 hours, yes I am nuts, is that even if your companion can’t carry any more, if you through the item, or weapon on the ground, you can ask them to pick it up, and they will, regardless of how much they are carrying
Keep all the furniture. There is a crap ton of stuff you can keep so you dont have to craft it and waste scrap
On a separate note I was forced to first watch an Amazon Prime Video ad. The Boys, Fallout, a few movies… no Rings of Power though despite Season 2 around the corner. 😅
The Big jim cripples everything from mirelurks to deathclaws , then it's ez
I found a devs npc room under concord by local map can't enter it though.
Getting under the map is my favorite trick so far, with the nukacola crafting station.
Used Marcy Long as a provisioner. Got rid of her while making her useful.
Been there, done that. Now I just tune her out and ignore her. I wonder if that would work on Preston since action needs to be taken to ignore him.
1:15 Aside from the various workbenches in Sanctuary the only thing I don't scrap is that damn fencepost which leaves an unattached fence floating.
Which makes no sense to me. That is one piece I am sure to scrap.
Damn that Sarge, never saw that sniper coming in this vid. 😉 Thanks for throwing these guides our way.
Here's a tip. Watch all of his videos for the magazines and bobble heads. I played the game for years and never knew about the island to the far right of the map. Until a bobble head sent me there
Wear a lab coat and usanka hat, sleep at least 7 hours (for well rested perk), and consume a grape mentant and squirrel stew before doing any major crafting projects for an extra XP boost. I hoard my gun upgrades, food, and veggies to craft in large batches instead of a doing 3 -4 mole rats, mongrels, or vegetable starch at a time. Even if you don't use the food, craft it and store it so you get the XP.
You seem to be mixing intel boost (good for crafting) with charisma boost (good for trading and speech checks). Grape Mentats gives you +5 Charisma. Fancy glasses will get you +1 Charisma as will drinking a beer (any alcohol) +1 and various articles of +1 or +2 clothing totaling +8 or +9 (or +10 with Rex's +3 jacket/female clothing). The lab coat +2, usanka hat +1, and road googles +1 gives an intel boost totaling +4. Squirrel stew boosts both intel and charisma by +2, if I remember correctly. I believe the well rested perk gives you a small unspecified increase in intel for a short unspecified period. All the chems will notify you when they wear off, the well rested perk does not. You can also sell the food/drinks you do not wish to utilize. In fact, you can sell ALMOST everything in your inventory (not recommended unless you are cashing out that character in the game and want to find your total worth).
Tag fibreoptics too since that's hard to find sometimes. I am also going to try tagging something like steel or plastic, not because it's good but because dead bodies usually have items on them and they might be more visible if a common material is tagged and I sometimes spend time trying to find them.
One of the few mods I use causes the dead enemies to glow after a fight.
If you wait to pickup bobblehead a until you have the special stat at 10 then the bobblehead will raise it up to 11
I pick up all loot. If I see a bobblehead, it is loot that gives me a perk point. I don't play the game looking to make new records. I'm old and have a spotty memory. If I don't pick it up then and there, I will likely forget where it is and maybe never find it again.
Do not collect any special stat bobble heads until you max out at 10 on each.
Yusssssss return of the king! love these videos! I use your guides all the time. Going for a 100% collectibles run.
I got started on a Fallout collection, then they decided to just charge us for playing the game while it was under their control on the internet. We used to be able to buy and own a game. Games in those days were finished products that WORKED or they didn't sell. Now they SELL you access to a game that may or may not work.
@@edmartin875 ok?
well if you don't mind some slight "cheating/glitching" if you can highlight something to craft you can craft the thing above of below it for "free" by highlighting what you can craft and pressing right and quickly up/down you'll highlight the thing you want while it asks to craft the 1st item. don't need perks or junk to do it, but any junk you do have for it will be used.
mostly use it to get caps, by highlighting jet and making mentats for free only need to have "1 fertilizer & 1 plastic = jet" but end up with mentats it's easier with a controller you can get xp with it as well but as you level up it's less rewarding since you can sell them for about 33 caps each
also early game to to the Drumlan Diner nearby is Trashcan Carly use Sarcasm when she asks what you want to get a discount, she will start visiting your settlements after that.
and if you don't want to deal with Preston after meeting them and getting the Power Armor on the roof & defeating the Raider & deathclaw just don't report back to him in the lobby of the museum they'll just wait there for you to come back for them to go to Sanctuary thereby not starting the MM questline (no "a settlement needs your help" quests)
the creation club sentinel companion is an AI powered power armor frame, that you can install any of the power armor pieces onto. it'll use the in game voice sets for the sentry robot, or the mr. gutsy, or the assaultron, or liberty prime. it doesn't technically count as a companion, so you could take the sentinel and dogmeat, (who the game also doesn't count as a companion), and still make full use of the lone wanderer perks. the sentinel is like a power armored bodyguard that follows you around, and is another whole inventory to dump stuff into. it can throw grenades or use weapons you supply, or just let use it's default weapon, a stock laser rifle with unlimited ammo.
Dogmeat DOES count as an companion - go to the Trinity Tower, free Rex and then recruit Strong - you have to sent Dogmeat somewhere else and the thing about the lone wanderer is FALSE too, because of that.
@@Eysenbeiss Yeah, he's a companion, he takes that slot, but technically the game doesn't register him as there-there. It's for the sake of certain perks, 'lone wanderer', and the perks relating to dogmeat specifically.
This sounds very nice, but at 700 Points needed for purchase it's $10 USD, I think I'll pass, that's more than many DLC's.
@@mmouse648 If it ain't free, I don't want it. The con-artists at Bethesda aren't getting another penny from me until they fix the crash problem.
Dont forget companionins including dogmeat can carry extra inventory... they dont have a weight cap but an item cap rather as well.
They DO have weight caps but many people glitch their way around that. I don't. I carry all the excess.
RIFLEMAN then BIG GUNS for damage also max out the scrounger park as well as cap collector early in all your play through as you’re gonna be searching through countless
Even with DLC and mods that help you make ammo containers and the more you level up the better ammo you find
make sure no matter what your play style by the aqua park as unlike previous games. water is everywhere and you will be rad soaked.
The first time cod said my sons names I didn’t know if they would stop taking about
You spoke above my IQ level. I have about one hour into the game and I am walking in white underwear.
Grab a vault suit and click the action button to wear it (or remove it). The vault suit will act as underwear and you can put armor over it. There are other clothes that do the same thing that also enhance attributes (not all of them). Weapons work in a similar manner. You can only hold one weapon in your hands at one time. Speed dial spots are handy for this (I play on Xbox). Three quarters of my 12-spot speed dial is dedicated to weapons, and I put them in groups (short range, mid-range, and sniper). That way I can pick the one with the most ammo or the kind of projectile for the target. The other quarter is for AID items (I use stimpacks, purified water and radaway). You don't have to fill all the spots on the speed dial. All you have to do to change weapons is click a speed dial button for the new weapon you want to use. I think on PC they use the 12 F-buttons (Top row, which of course, is in groups of 4 instead of 3 on my keyboard).
Radiant quests can reset locations this is great because it reset overworld loot making places like the national training yard a farmsble place for legendary drops and fusion cores
Burnt magazines and books carry a carry weight of 0 and a value of 1. Folders are the same. It's just trash in every room but early on its worth it to pick up
If I see it, I pick it up. Been doing it that way for years. Burnt books DO have carry weight. And can be used as ammo for the Junkjet.
Started a melee build. Used a pen bat and hits with vats causes power armor cores to explode
PSA: it turns out you don’t have to join the railroad to get ballistic weave. Just do a few of their starting quests and talk with Tinker Tom. Then you can go and join which ever faction for your play through.
You don't have to join any faction, or you can join them all. If you join them all, at some point in the later stages of the main quest you will be assigned a task which may cause the others to balk. They say if you do that quest you will become the enemy of our faction. Never been that far myself. Went to the Institute one time. Saw how they lived all super modern with home-made slaves and all as compared to the rest of the Commonwealth and said the Institute is my enemy. Joined the BOS one time. That ended when they told me to extract tribute from the farmers. I decided they were just Raiders who has aircraft and always wore power armor. The Railroad has never given me any grief. The Minutemen's only thorn is Preston. The thorn goes away when he is happily just a settler in the Castle and I no longer have to avoid him.
But the biggest settlement, for me is the one on Spectable Island, on the island you can build a whole fortress village there in the style of medieval villages
I feel like the most important tip of all is if you want Codsworth to wear a bowler hat, then DO NOT put him in the robot building workbench. For some reason, it completely removes that ability even if you don’t change anything.
How something looks is not my thing. I prefer to concentrate on functionality. Is he a better companion with or without the bowler. I choose the better companion.
Thank you!! I've learned a lot!
As soon as someone figures out an Address Library like mod that will allow pre NG F4SE mods to work with next get I'll update. Until then NG can kiss my ass
Mechanist Lair is the best central hub for everything, no humans. Robot provisioners can change the game and help you as you travel the commonwealth.
"Best...for everything" is subjective. The best use of it in my opinion is a place where I can kill everything and pick up more loot.
Going into Power-armour (even just the frame) will over write all the bonuses from normal character armour like Fortifying legendary effect [+1 Str & +1 Edr] or Pocketed armour mod.
Pocketed vs Lighter Build, Pocketed is better as it carries its more weight than it adds. A full set Leather (basic) over-armour modded with Deep Pocketed will yield you +44,7 in carry capacity excluding armour weight. Going in power armour sucks, even if you add Calibrated Shocks on each leg of the armour that if vanilla Fallout 4 you will still carry armours weight.
A proper tip is to scrap weapons in workshop mode and it will reduce the build limit if you don't want use mods
Remember your unique one handed swords in Skyrim vid? Can you do that with daggers : disregard that I found your