Shall we Lone Trail xD Overall def a fun event stage wise, and I'm sure the story is phenominally just as great. Interesting mechanics throughout, especially when you get them down there's a ton of fun things to plan around with :D
Lonetrail story is so good that fans made their own full-length live action adaptation, and writing was commended by Baldurs Gate 3 dev definitely one of the peak moments of Hypergrief; you might still remember how big that moment was during Synthesia 2024 when they launched spaceship after countdown
You have been doing great so far. If I may share a little trick with you about increasing DPS and other stuff. Ennemies have a shadow down their feet that is used to see more easily where they are. Let's consider a line made out of 3 tiles: Tile A, then B and then C. Ennemy starts on A, and is going to C. When the shadow of the ennemy is entering B and half of it more or less is both in A and B, you can deploy an operator or Jessica's shield (anything that can block that ennemy) on B and it will push the ennemy back slightly. Then that ennemy will be considered both on A and B at the same time. So any operator that can only target B (Fang on C facing B for example) will be able to hit it, but it's also true for operator who can only hit A like any ranged operator who would hit in a straight line from a ranged tile.
Don't mind the toxic backseaters, the struggle is peak content! I find lone trail to be one of the hardest events due to how many stat sticks they throw at you. You did good!!
Congrats on clearing the stages. I always like to see you strategizing the stages to incorporate the stage mechanic. About the stage difficulty, even though it said you need to have e2 lv1, it's still possible to clear the stage using under level operators so you don't need to worry about that too much. Also good luck playing Ch8!
Seku just straight up ignore the Planetary Debris Star Ring mechanic and just Surtr it. Classic head empty strategy that still works amazingly to this day.
The stage mechanics were very convoluted in this event. The sheer amount of interactions between the balls, the switches and the boss is crazy For the story I just wish I could forget everything about it so I can read it again for the first time. You definitely have a lot to look forward to.
3:28 xD Yep, Rafaela is a cute bird and this why you also may want to read Dossoless Holidays event, among other "reasons" to do it Yep, right on top of your already massive backlog pile of stuff to read xD The important mechanic of the event that game didn't told us (which I wish I knew sooner) is that enemies here actually have a very low weight, even including giant bulky robots. This means that with just couple of pushers you can throw them around the map like paper toys. So yeah, yeeet the bad things away
comment 1, probably too late now but the event gives you supply boxes every 3 hours for a free T3 material. in the investigation thingy. saw you e2'd some units, virutosa. she's got two skills. s1 kills single targets with the Elemental damage, with reasonable uptime, s3 is for poisoning a wide area. not sure what s2 is used for but you were using s2. i put masteries on s1 for the last CC. and its what I use her with mostly now.
Shall we Lone Trail xD Overall def a fun event stage wise, and I'm sure the story is phenominally just as great. Interesting mechanics throughout, especially when you get them down there's a ton of fun things to plan around with :D
Lonetrail story is so good that fans made their own full-length live action adaptation, and writing was commended by Baldurs Gate 3 dev
definitely one of the peak moments of Hypergrief; you might still remember how big that moment was during Synthesia 2024 when they launched spaceship after countdown
You have been doing great so far.
If I may share a little trick with you about increasing DPS and other stuff. Ennemies have a shadow down their feet that is used to see more easily where they are.
Let's consider a line made out of 3 tiles: Tile A, then B and then C. Ennemy starts on A, and is going to C.
When the shadow of the ennemy is entering B and half of it more or less is both in A and B, you can deploy an operator or Jessica's shield (anything that can block that ennemy) on B and it will push the ennemy back slightly.
Then that ennemy will be considered both on A and B at the same time. So any operator that can only target B (Fang on C facing B for example) will be able to hit it, but it's also true for operator who can only hit A like any ranged operator who would hit in a straight line from a ranged tile.
@@siegreaver7280 ah I see what you mean, and seen that in some tutorials, I appreciate the additional tricks!
@@godo9358 oh snap I had to look it up and dang, the quality looks great!
Don't mind the toxic backseaters, the struggle is peak content!
I find lone trail to be one of the hardest events due to how many stat sticks they throw at you. You did good!!
@@billybobjoe4847 thanks a bunch! :D
Congrats on clearing the stages. I always like to see you strategizing the stages to incorporate the stage mechanic. About the stage difficulty, even though it said you need to have e2 lv1, it's still possible to clear the stage using under level operators so you don't need to worry about that too much. Also good luck playing Ch8!
Good luck on ex stages, and on boss battle specifically. You'll definitely need it.
Seku just straight up ignore the Planetary Debris Star Ring mechanic and just Surtr it. Classic head empty strategy that still works amazingly to this day.
The stage mechanics were very convoluted in this event. The sheer amount of interactions between the balls, the switches and the boss is crazy
For the story I just wish I could forget everything about it so I can read it again for the first time. You definitely have a lot to look forward to.
Didn't expect the *DEJA VU* at beginning
3:28 xD
Yep, Rafaela is a cute bird and this why you also may want to read Dossoless Holidays event, among other "reasons" to do it
Yep, right on top of your already massive backlog pile of stuff to read xD
The important mechanic of the event that game didn't told us (which I wish I knew sooner) is that enemies here actually have a very low weight, even including giant bulky robots. This means that with just couple of pushers you can throw them around the map like paper toys.
So yeah, yeeet the bad things away
@@VCE4 fr the backlog continues to grow 😩 but the journey is worth it. Also great to know about the low weight enemies :D
CW-EX-8 is one of the hardest stage of all in this event. How about try to complete all the medals each event if you are veteran player ❤
@@Dwarven2408 Isn't CW-S-4 required for all medals here? I don't think it's possible for him now
@egorbessonow2121 yes it is required CW-S-4 needs to complete plus challenge mode
comment 1, probably too late now but the event gives you supply boxes every 3 hours for a free T3 material. in the investigation thingy. saw you e2'd some units, virutosa. she's got two skills. s1 kills single targets with the Elemental damage, with reasonable uptime, s3 is for poisoning a wide area.
not sure what s2 is used for but you were using s2. i put masteries on s1 for the last CC. and its what I use her with mostly now.
@@bloodred255 Yeah, for a while I found myself gravitating towards s2, but after using s1 more recently I’ve been digging it more and more 😅
Nice
great clear of that CW-6
why block arts enemies when you can just damage them from safe distance : )
i See Skadi , i love this video❤
slowly clearing intermezzi and side story will introduce you to a more variety of gameplay.....
You should try checking them