I prefer mining in the dark - one reason is the scan markers show up super well at night. The other is I would think that most other lyria miners are trying to stick to daytime
Nice vid'.. a mining ship is one thing I never bothered with in my fleet, figured it's one of those gameplay options I would look at getting ingame. Your vid does highlight to me where a Galaxy with the refining module would be a handy addition for a small corp'. Loved n subbed.
Thanks for your sub and for watching! The Galaxy would be an awesome addition with the refining module. The Orion too but that’s a city on it’s own haha :) there is a refinery ship being planned that sounds good to! Can’t wait for more mining ships! :)
I haven't mined in a while but there was a trick I found that let me mine bigger rocks with the prospector with the stock laser and no consumables was to "wiggle" the laser. I think because there is a delay with the laser imput, doing this causes the game to act as if there are multiple lasers. I did a figure 8 pattern and had to be very close, usually it was a struggle to get it to the green zone and from there I stopped with the wiggle as it was very easy to cross over to overcharge and blow up. Not sure if this trick still works or if it's worth the time and struggle to "do it on the cheap" rather then invest in consumables.
@@TheHavocide Might be true. I just found that if I focused the beam on only one spot I wouldn't get any progress but if I moved the laser around I would start climbing on the meter but stop or start dropping if I stopped moving the laser. So I just wiggled the laser around in some set pattern that touched a nice chunk of the rock. Again, I think this basically tricked the game or rock into believing there are multiple spots being hit at the same time. And this was before we even had Quantainium or even refineries, so it might not even work anymore.
I use a key bind. Go to: Options, Keybindings, Advanced controls customisation Then: Flight Movement and all the way at the bottom is ‘request landing’
Was easy to kill it mining, than they changed the scanning and now it takes forever and is way more tedious. Used to be able to do all scans within mining mode, now u need both scanning systems and the detailed scans are always buggy. And it seems eveything feels harder to break and harder to keep stable now.
You don't talk about how you come up with the half a mil per hour income part. Have to consider prep time and drop off time for final sale of refined goods. Also you lose about 5% to refining fees (roughly). More accurate approximate estimate for a normie not doing sweaty chad stuff is like 200~400k an hour in a prospector. That's normalized, occasionally one might do slightly more than 500k but thats lucky/best case, you might also do almost no income in an hour because you struggle to find any rocks.
Thanks for watching. If your dedicating time to mining sessions only and have success finding rocks then 500,000 is very easy to achieve with some practise. 268,000 per hold with a refining fee of 7k is a nice haul. Of course that takes practise and good luck with rocks. It is quite common to hear of good successes like this with the prospector :) You are correct with the not mentioning it. Il note this for future videos of this type. Thanks!
Yea maybe like 2 years ago, when we could easy make a mil + an hour with cargo. Only way to make good cheddar with trade is to do the nine tails event, and you make so much so fast you can just retire b/c you get enough money to just do whatever you want.
I prefer mining in the dark - one reason is the scan markers show up super well at night.
The other is I would think that most other lyria miners are trying to stick to daytime
Nice vid'.. a mining ship is one thing I never bothered with in my fleet, figured it's one of those gameplay options I would look at getting ingame. Your vid does highlight to me where a Galaxy with the refining module would be a handy addition for a small corp'. Loved n subbed.
Thanks for your sub and for watching! The Galaxy would be an awesome addition with the refining module. The Orion too but that’s a city on it’s own haha :) there is a refinery ship being planned that sounds good to! Can’t wait for more mining ships! :)
I haven't mined in a while but there was a trick I found that let me mine bigger rocks with the prospector with the stock laser and no consumables was to "wiggle" the laser. I think because there is a delay with the laser imput, doing this causes the game to act as if there are multiple lasers. I did a figure 8 pattern and had to be very close, usually it was a struggle to get it to the green zone and from there I stopped with the wiggle as it was very easy to cross over to overcharge and blow up.
Not sure if this trick still works or if it's worth the time and struggle to "do it on the cheap" rather then invest in consumables.
Thanks for watching! Interesting. I might give this a test. Sounds interesting. I have read that rocks have "Soft" spots to.
@@TheHavocide Might be true. I just found that if I focused the beam on only one spot I wouldn't get any progress but if I moved the laser around I would start climbing on the meter but stop or start dropping if I stopped moving the laser. So I just wiggled the laser around in some set pattern that touched a nice chunk of the rock.
Again, I think this basically tricked the game or rock into believing there are multiple spots being hit at the same time.
And this was before we even had Quantainium or even refineries, so it might not even work anymore.
3:15 how did you open the hangar?
I use a key bind.
Go to: Options, Keybindings, Advanced controls customisation
Then: Flight Movement and all the way at the bottom is ‘request landing’
@@TheHavocide thank you
Was easy to kill it mining, than they changed the scanning and now it takes forever and is way more tedious. Used to be able to do all scans within mining mode, now u need both scanning systems and the detailed scans are always buggy. And it seems eveything feels harder to break and harder to keep stable now.
You don't talk about how you come up with the half a mil per hour income part. Have to consider prep time and drop off time for final sale of refined goods. Also you lose about 5% to refining fees (roughly). More accurate approximate estimate for a normie not doing sweaty chad stuff is like 200~400k an hour in a prospector. That's normalized, occasionally one might do slightly more than 500k but thats lucky/best case, you might also do almost no income in an hour because you struggle to find any rocks.
Thanks for watching. If your dedicating time to mining sessions only and have success finding rocks then 500,000 is very easy to achieve with some practise. 268,000 per hold with a refining fee of 7k is a nice haul. Of course that takes practise and good luck with rocks. It is quite common to hear of good successes like this with the prospector :)
You are correct with the not mentioning it. Il note this for future videos of this type. Thanks!
can you make a video to show were you can buy upgrades for you ship
i have the adromeca consulation
and the mole
Would you want it specifically for the Mole? Or just generalised guidance?
i make more then 500.000 pr hour and that just by doing Cargo
Nice haul! :)
Yea maybe like 2 years ago, when we could easy make a mil + an hour with cargo. Only way to make good cheddar with trade is to do the nine tails event, and you make so much so fast you can just retire b/c you get enough money to just do whatever you want.
@@JaredEubank yes but not alone. Not everyone is in corporations or even a party.