The Amazing Animations of Fire Emblem Engage Pt. 2
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- เผยแพร่เมื่อ 24 ส.ค. 2024
- This is part 2 of 3! Let me know which you want in the third :)
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Celine being able to run in her dress at 1:03 is actually kinda terrifying. If I saw a giant yellow cupcake running full-speed toward me with a long, blood-colored knife, I’d be running like my life depended on it
Loooool
I love how these animations are like "remember what we did on the GBA? Let's do that again, but better"
Totally
I would argue GBA animations are overall still the best in the series and I don't think Engage beats them on that. However, I'm not here to bash Engage's animations because they are still quite good.
And add in sick camera angles
The mounted units, especially the fliers remind me a lot of the GBA criticals. Probably has to do with how much they twirl their weapons
Fogado and Timerra both have crit attacks that involves kicking the enemy's face in is SOUL
I love the energy flowing from Alear’s attack
Yeeees
Kinda sadge they swapped out the whirlwind attack for promoted Alear.
@@joshuagabrielcatindig7607 yes I much prefer dragon child’s crit than the divine dragon crit
I really love when Alear shouts "I am the divine dragon!"
What also helps is the camera angles and especially the sound design. 3H did in fact have a small handful of animations like this, such as a few of the class mastery combat arts, and a few classes like Assassins, Warriors/War Masters, Mortal Savants, Higher ranked/Dark Magic Spells and fliers, but without the 2 previous aspects, especially the sound design, battles as a whole don't have as much impact or force with their attacks. Brawling hits literally reuse the Shove/Smite sound, and Swordmasters have the latest crit animation in the whole game, maybe the lamest attack as a whole. The only one with a somewhat decent camera effect is the Pegasus/Falcon Knight lance crit against monsters, which is literally a random glitch that happens for no reason at random and looks more goofy than anything. At least they kept the charging at your foe when initiating combat at 1 range and reflexive counterattacks from Echoes.
It's definitely the camera angles and sound effects that help elevate the battle animations and make them so damn good
I feel like we finally got a worthy successor to GBA sprite animations
They really made the attack animations so cool and dynamic this time.
100%
I love Alear's heaven and earth strike so much and I don't know why
Even though I have favorite crit animations the axe throw and crit is one I can never get over it
So cool
"Ben, how many times are you gonna let Yunaka show off crit animations?"
Ben: *Y E S*
2:23-2:28 There are two things that come to my mind when I see Seadall's crit animation:
1. *"FOOTDIVE!!"*
2. Rider Kick
What is it with the Solm royal siblings going "Let me spin kick my opponent with style before I end their entire career with my weapon!" in their crit animations?
Still wait for the RNG 1 Thief crits Ben...
loooooooooooool
I like the energy coming from the attacks it’s so colorful
same
Warrior double bow crit is hilarious. Double backflip shots that flow unnecessarily well
Man I love these critical hitl animations! They are just so good! So good that I don't even skip them! So detailed and epic! I can just sit back and rewatch them at any time! 😎👍😁😃😄
They are so good
Animations are cool and everything, but can we talk about this banger playing on background?
Cupido's animations are the reason why I keep Fogado Cupido
''Worm food!'' so savage hahahahaha
Put em in the dirt
I need to play around with reclassing more once I start doing my new runs. I haven't seen some of these and they look fantastic.
1:50 did fogado just fucking do a spin kick on that person WHILE MOUNTED
Ahaha
Yes.
fogado`s crit is like the nomad trooper but uses a bow instead
Fogado bow crit is awesome, also every character design when engage with Celica got me actin 🫠
True tho
I kinda dislike they took away Alear's high fly flow in divine dragon class pain
Also general lapis is based
Paladin are peak
All great ones
Engage was my first Fire Emblem and I went back to play three houses after. Three houses does a lot right with the interesting story and the multiple paths but the animations are no where near as epic as in Engage.
Yep big agree
There are a few good ones, but they're still held back by not having dynamic camera angles and underwhelming sound effects.
Was Citrinne doing Ragnarok or a freaking spirit bomb when she engaged with Celica?😂 Anyway, another great video dude.
loooooooool thanks
Ragnarok Ω could always be both
How do you get Ruffian fights?
A single unit in this game has more style and flair than the entirety of 3 Houses' roster combined.
God it's so good.
yeah, I think maybe Claude's flips while riding a wyvern are worth a mention, but outside of that, they all sucked.
Radiant Dawn had the best 3D animations before Engage and thats sad.
I think sov was better
Shadows of Valentia or maybe Fates had the best 3D animations before Engage. But Radiant Dawn still has the best spell animations imo mainly the S rank tome animations like Rexbolt or Rexaura